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  • Random access gzip stream

    - by jkff
    I'd like to be able to do random access into a gzipped file. I can afford to do some preprocessing on it (say, build some kind of index), provided that the result of the preprocessing is much smaller than the file itself. Any advice? My thoughts were: Hack on an existing gzip implementation and serialize its decompressor state every, say, 1 megabyte of compressed data. Then to do random access, deserialize the decompressor state and read from the megabyte boundary. This seems hard, especially since I'm working with Java and I couldn't find a pure-java gzip implementation :( Re-compress the file in chunks of 1Mb and do same as above. This has the disadvantage of doubling the required disk space. Write a simple parser of the gzip format that doesn't do any decompressing and only detects and indexes block boundaries (if there even are any blocks: I haven't yet read the gzip format description)

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  • CodeGolf: Find the Unique Paths

    - by st0le
    Here's a pretty simple idea, in this pastebin I've posted some pair of numbers. These represent Nodes of a directed graph. The input to stdin will be of the form, (they'll be numbers, i'll be using an example here) c d q r a b b c d e p q so x y means x is connected to y (not viceversa) There are 2 paths in that example. a->b->c->d->e and p->q->r. You need to print all the unique paths from that graph The output should be of the format a->b->c->d->e p->q->r Notes You can assume the numbers are chosen such that one path doesn't intersect the other (one node belongs to one path) The pairs are in random order. They are more than 1 paths, they can be of different lengths. All numbers are less than 1000. If you need more details, please leave a comment. I'll amend as required. Shameless-Plug For those who enjoy Codegolf, please Commit at Area51 for its very own site:) (for those who don't enjoy it, please support it as well, so we'll stay out of your way...)

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  • Find location using only distance and bearing?

    - by pinnacler
    Triangulation works by checking your angle to three KNOWN targets. "I know the that's the Lighthouse of Alexandria, it's located here (X,Y) on a map, and it's to my right at 90 degrees." Repeat 2 more times for different targets and angles. Trilateration works by checking your distance from three KNOWN targets. "I know the that's the Lighthouse of Alexandria, it's located here (X,Y) on a map, and I'm 100 meters away from that." Repeat 2 more times for different targets and ranges. But both of those methods rely on knowing WHAT you're looking at. Say you're in a forest and you can't differentiate between trees, but you know where key trees are. These trees have been hand picked as "landmarks." You have a robot moving through that forest slowly. Do you know of any ways to determine location based solely off of angle and range, exploiting geometry between landmarks? Note, you will see other trees as well, so you won't know which trees are key trees. Ignore the fact that a target may be occluded. Our pre-algorithm takes care of that. 1) If this exists, what's it called? I can't find anything. 2) What do you think the odds are of having two identical location 'hits?' I imagine it's fairly rare. 3) If there are two identical location 'hits,' how can I determine my exact location after I move the robot next. (I assume the chances of having 2 occurrences of EXACT angles in a row, after I reposition the robot, would be statistically impossible, barring a forest growing in rows like corn). Would I just calculate the position again and hope for the best? Or would I somehow incorporate my previous position estimate into my next guess? If this exists, I'd like to read about it, and if not, develop it as a side project. I just don't have time to reinvent the wheel right now, nor have the time to implement this from scratch. So if it doesn't exist, I'll have to figure out another way to localize the robot since that's not the aim of this research, if it does, lets hope it's semi-easy.

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  • How do you get your self focused with so many distractions around? (which you can't or don't want to

    - by Teja Kantamneni
    This question is definitely for a programmer and is centric towards a programmer. But if somebody feels it should not belong here I would not mind deleting it. I don't think this need to go as a WIKI, but if feel like it is a WIKI, I can do that too. The Question is: As a programmer you have to keep yourself up to date with the latest technologies and for that every programmer will generally follow some technology blogs and some social networking sites like (twitter, FB, SO, DZONE etc), how to keep your self focused on the things and still want to follow the technology trends? No Subjective or argumentative answers, Just want to know what practices other fellow programmers do for this...

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  • Zoom image to pixel level

    - by zaf
    For an art project, one of the things I'll be doing is zooming in on an image to a particular pixel. I've been rubbing my chin and would love some advice on how to proceed. Here are the input parameters: Screen: sw - screen width sh - screen height Image: iw - image width ih - image height Pixel: px - x position of pixel in image py - y position of pixel in image Zoom: zf - zoom factor (0.0 to 1.0) Background colour: bc - background colour to use when screen and image aspect ratios are different Outputs: The zoomed image (no anti-aliasing) The screen position/dimensions of the pixel we are zooming to. When zf is 0 the image must fit the screen with correct aspect ratio. When zf is 1 the selected pixel fits the screen with correct aspect ratio. One idea I had was to use something like povray and move the camera towards a big image texture or some library (e.g. pygame) to do the zooming. Anyone think of something more clever with simple pseudo code? To keep it more simple you can make the image and screen have the same aspect ratio. I can live with that. I'll update with more info as its required.

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  • Have you been in cases where TDD increased development time?

    - by BillyONeal
    Hello everyone :) I was reading http://stackoverflow.com/questions/2512504/tdd-how-to-start-really-thinking-tdd and I noticed many of the answers indicate that tests + application should take less time than just writing the application. In my experience, this is not true. My problem though is that some 90% of the code I write has a TON of operating system calls. The time spent to actually mock these up takes much longer than just writing the code in the first place. Sometimes 4 or 5 times as long to write the test as to write the actual code. I'm curious if there are other developers in this kind of a scenario.

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  • Easiest way to find the correct kademlia bucket

    - by Martin
    In the Kademlia protocol node IDs are 160 bit numbers. Nodes are stored in buckets, bucket 0 stores all the nodes which have the same ID as this node except for the very last bit, bucket 1 stores all the nodes which have the same ID as this node except for the last 2 bits, and so on for all 160 buckets. What's the fastest way to find which bucket I should put a new node into? I have my buckets simply stored in an array, and need a method like so: Bucket[] buckets; //array with 160 items public Bucket GetBucket(Int160 myId, Int160 otherId) { //some stuff goes here } The obvious approach is to work down from the most significant bit, comparing bit by bit until I find a difference, I'm hoping there is a better approach based around clever bit twiddling. Practical note: My Int160 is stored in a byte array with 20 items, solutions which work well with that kind of structure will be preferred.

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  • Map Reduce Frameworks/Infrastructure

    - by Johannes Rudolph
    Map Reduce is a pattern that seems to get a lot of traction lately and I start to see it manifest in one of my projects that is focused on an event processing pipeline (iPhone Accelerometer and GPS data). I needed to built a lot of infrastructure for this project, in fact it overweighs the logic code interacting with it by 2x. Some of the components I built where EventProcessors (with in- and output plus buffering, timing etc.), multiplexers and aggregators. This leads me to my question what the "common" required infrastrucutre for map reduce is. Since I am working with .Net a lot I can see map reduce infrastructure built into the Framework and language constructs. Functional languages support this paradigm per se. It seems every language can be used with map reduce, some have better support than others, others again are built around that concept (e.g. Go). And there are Frameworks like Apache Hadoop to support map reduce.

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  • Non-Relational DBMS Design Resources

    - by Matt Luongo
    Hey guys, As a personal project, I'm looking to build a rudimentary DBMS. I've read the relevant sections in Elmasri & Navathe (5ed), but could use a more focused text. The rub is that I want to play with novel non-relational data models. While a lot of E&N was great- indexing implementation details in particular- the more advanced DBMS implementation was only targeted to a relational model. I could also use something a bit more practical and detail-oriented, with real-world recommendations. I'd like to defer staring at DBMS source for a while if I can. Any ideas?

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  • Automatic tracking algorithm

    - by nico
    Hi everyone, I'm trying to write a simple tracking routine to track some points on a movie. Essentially I have a series of 100-frames-long movies, showing some bright spots on dark background. I have ~100-150 spots per frame, and they move over the course of the movie. I would like to track them, so I'm looking for some efficient (but possibly not overkilling to implement) routine to do that. A few more infos: the spots are a few (es. 5x5) pixels in size the movement are not big. A spot generally does not move more than 5-10 pixels from its original position. The movements are generally smooth. the "shape" of these spots is generally fixed, they don't grow or shrink BUT they become less bright as the movie progresses. the spots don't move in a particular direction. They can move right and then left and then right again the user will select a region around each spot and then this region will be tracked, so I do not need to automatically find the points. As the videos are b/w, I though I should rely on brigthness. For instance I thought I could move around the region and calculate the correlation of the region's area in the previous frame with that in the various positions in the next frame. I understand that this is a quite naïve solution, but do you think it may work? Does anyone know specific algorithms that do this? It doesn't need to be superfast, as long as it is accurate I'm happy. Thank you nico

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  • Voice Communication over TCP/IP

    - by Micha
    Hello, I'm currently developing application using DirectSound for communication on an intranet. I've had working solution using UDP but then my boss told me he wants to use TCP/IP for some reason. I've tried to implement it in pretty much the same way as UDP, but with very little success. What I get is basically just noise. 20% of it is the recorded sound and the rest is just weird noise. My guess for the reason is that TCP needs to read all the accepted data several times until it gets the final sound I can play. Now two questions: Am I on the right tracks? Is it even good idea to use TCP/IP for this kind of application (voice conferencing of sorts)? I'm doing it in C# but I don't think this is language specific.

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  • How to choose the right web application framework?

    - by thenextwebguy
    http://en.wikipedia.org/wiki/Comparison_of_web_application_frameworks Since we are ambitiously aiming to be big, scalability is important, and so are globalization features. Since we are starting out without funding, price/performance and cost of licences/hardware is important. We definitely want to bring AJAX well present in the web interface. But apart from these, there's no further criteria I can come up with. I'm most experienced with C#/ASP.net, PHP and Java, in that order, but don't turn down other languages (Ruby, Python, Scala, etc.). How can we determine from the jungle of frameworks the one that suits best our goal? What other questions should we be asking ourselves? Reference material: articles, book recommendations, websites, etc.?

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  • Where do you start your design - code, UI or workflow?

    - by Mmarquee
    Hi I was discussing this at work, and was wondering where people start their designs? We tend to start with designing code to solve the problem presented to us, but that is probably all of us are (or were) programmers. I was wondering where other people and organisations start their design. Do they start with solving the problem as a coding problem, sit down and design what UI to use, or map out the data or workflow? Thanks

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  • Code Golf: Spider webs

    - by LiraNuna
    The challenge The shortest code by character count to output a spider web with rings equal to user's input. A spider web is started by reconstructing the center ring: \_|_/ _/ \_ \___/ / | \ Then adding rings equal to the amount entered by the user. A ring is another level of a "spider circles" made from \ / | and _, and wraps the center circle. Input is always guaranteed to be a single positive integer. Test cases Input 1 Output \__|__/ /\_|_/\ _/_/ \_\_ \ \___/ / \/_|_\/ / | \ Input 4 Output \_____|_____/ /\____|____/\ / /\___|___/\ \ / / /\__|__/\ \ \ / / / /\_|_/\ \ \ \ _/_/_/_/_/ \_\_\_\_\_ \ \ \ \ \___/ / / / / \ \ \ \/_|_\/ / / / \ \ \/__|__\/ / / \ \/___|___\/ / \/____|____\/ / | \ Input: 7 Output: \________|________/ /\_______|_______/\ / /\______|______/\ \ / / /\_____|_____/\ \ \ / / / /\____|____/\ \ \ \ / / / / /\___|___/\ \ \ \ \ / / / / / /\__|__/\ \ \ \ \ \ / / / / / / /\_|_/\ \ \ \ \ \ \ _/_/_/_/_/_/_/_/ \_\_\_\_\_\_\_\_ \ \ \ \ \ \ \ \___/ / / / / / / / \ \ \ \ \ \ \/_|_\/ / / / / / / \ \ \ \ \ \/__|__\/ / / / / / \ \ \ \ \/___|___\/ / / / / \ \ \ \/____|____\/ / / / \ \ \/_____|_____\/ / / \ \/______|______\/ / \/_______|_______\/ / | \ Code count includes input/output (i.e full program).

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  • Last words of a ??? programmer

    - by Peter
    What will the last words of some kind of programmer be? Like: LW of a Perl programmer: I don't have to write documentation. The source is formatted so well, I can read it anytime later... or Im just going to write a regular expression to find this, then I'm done...

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  • Need some help understanding this problem about maximizing graph connectivity

    - by Legend
    I was wondering if someone could help me understand this problem. I prepared a small diagram because it is much easier to explain it visually. Problem I am trying to solve: 1. Constructing the dependency graph Given the connectivity of the graph and a metric that determines how well a node depends on the other, order the dependencies. For instance, I could put in a few rules saying that node 3 depends on node 4 node 2 depends on node 3 node 3 depends on node 5 But because the final rule is not "valuable" (again based on the same metric), I will not add the rule to my system. 2. Execute the request order Once I built a dependency graph, execute the list in an order that maximizes the final connectivity. I am not sure if this is a really a problem but I somehow have a feeling that there might exist more than one order in which case, it is required to choose the best order. First and foremost, I am wondering if I constructed the problem correctly and if I should be aware of any corner cases. Secondly, is there a closely related algorithm that I can look at? Currently, I am thinking of something like Feedback Arc Set or the Secretary Problem but I am a little confused at the moment. Any suggestions? PS: I am a little confused about the problem myself so please don't flame on me for that. If any clarifications are needed, I will try to update the question.

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  • Avoiding problem of overwriting files which are in use

    - by zaf
    For example on a high traffic web server. To reduce problems when switching a file I usually rename the old file out and then rename in the new file. I was told some time ago that renaming a file does not change the 'inode data' so that processes reading the file can keep doing so without glitches. And, of course, rather than copying in the new file it is faster and safer to rename a temp copy. Is this still best practice and if not what do you do?

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  • Numeric equivalent of an Excel column name

    - by Vivin Paliath
    The challenge The shortest code by character count that will output the numeric equivalent of an Excel column string. For example, the A column is 1, B is 2, so on and so forth. Once you hit Z, the next column becomes AA, then AB and so on. Test cases: A: 1 B: 2 AD: 30 ABC: 731 WTF: 16074 ROFL: 326676 Code count includes input/output (i.e full program).

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  • Why do garbage collectors freeze execution?

    - by Martin
    I was thinking about garbage collection on the way home, and I began wondering, why does the garbage collector totally freeze execution of a program? Personally I would have designed it to block any threads which try to allocate a new object, but threads which were running would be left alone. I can't imagine any situation where this would be a problem compared to how a garbage collector currently works.

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  • Behavior Tree Implementations

    - by Hamza Yerlikaya
    I am looking for behavior tree implementations in any language, I would like to learn more about how they are implemented and used so can roll my own but I could only find one Owyl, unfortunately, it does not contain examples of how it is used. Any one know any other open source ones that I can browse through the code see some examples of how they are used etc? EDIT: Behavior tree is the name of the data structure.

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  • Is it possible to do A/B testing by page rather than by individual?

    - by mojones
    Lets say I have a simple ecommerce site that sells 100 different t-shirt designs. I want to do some a/b testing to optimise my sales. Let's say I want to test two different "buy" buttons. Normally, I would use AB testing to randomly assign each visitor to see button A or button B (and try to ensure that that the user experience is consistent by storing that assignment in session, cookies etc). Would it be possible to take a different approach and instead, randomly assign each of my 100 designs to use button A or B, and measure the conversion rate as (number of sales of design n) / (pageviews of design n) This approach would seem to have some advantages; I would not have to worry about keeping the user experience consistent - a given page (e.g. www.example.com/viewdesign?id=6) would always return the same html. If I were to test different prices, it would be far less distressing to the user to see different prices for different designs than different prices for the same design on different computers. I also wonder whether it might be better for SEO - my suspicion is that Google would "prefer" that it always sees the same html when crawling a page. Obviously this approach would only be suitable for a limited number of sites; I was just wondering if anyone has tried it?

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  • A database of questions with unambiguous numeric answers.

    - by dreeves
    I (and co-hackers) are building a sort of trivia game inspired by this blog post: http://messymatters.com/calibration. The idea is to give confidence intervals and learn how to be calibrated (when you're "90% sure" you should be right 90% of the time). We're thus looking for, ideally, thousands of questions with unambiguous numerical answers. Also, they shouldn't be too boring. There are a lot of random statistics out there -- eg, enclosed water area in different countries -- that would make the game mind-numbing. Things like release dates of classic movies are more interesting (to most people). Other interesting ones we've found include Olympic records, median incomes for different professions, dates of famous inventions, and celebrity ages. Scraping things like above, by the way, was my reason for asking this question: http://stackoverflow.com/questions/2611418/scrape-html-tables So, if you know of other sources of interesting numerical facts (in a parsable form) I'm eager for pointers to them. Thanks!

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