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  • Web Design Services Firm in India

    There are lots of firms in India that provide efficient web design services to companies across the world and ensure that their websites constantly and consistently do well over the web. These firms ... [Author: John Anthony - Web Design and Development - May 18, 2010]

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  • How can I support the creation and rendering of both interior and exterior environments?

    - by Nick
    Say I already have a renderer that can support outdoor terrain and environment rendering. How would I go about adding support for interior environments (for example, like World of Warcraft's dungeons) to my game? I'm interested both in how I should fit the interiors into my content creation process (for example, I thought about leaving holes in the terrain mesh into which I can "paste" the interior dungeon mesh at runtime) and how to render them (it seems like I'd want a different rendering flow other than a blended texture rendering phase that terrain uses).

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  • Introduction To Web And Flash Design

    An Introduction to Flash and Web Design This is the time of the Internet. People from all parts of the world make use of the Internet as a method to sell, buy, learn, advertise, and for many other f... [Author: Max Nielsen - Web Design and Development - August 24, 2009]

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  • Key to Successful Offshore Projects

    One of the most popular trends flourishing day by day in the business world is offshore outsourcing. In the recession hit corporate scenario, companies are facing pressure of reducing their operation... [Author: Harkirat Singh Bedi - Computers and Internet - April 21, 2010]

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  • How to keep a data structure synchronized over a network?

    - by David Gouveia
    Context In the game I'm working on (a sort of a point and click graphic adventure), pretty much everything that happens in the game world is controlled by an action manager that is structured a bit like: So for instance if the result of examining an object should make the character say hello, walk a bit and then sit down, I simply spawn the following code: var actionGroup = actionManager.CreateGroup(); actionGroup.Add(new TalkAction("Guybrush", "Hello there!"); actionGroup.Add(new WalkAction("Guybrush", new Vector2(300, 300)); actionGroup.Add(new SetAnimationAction("Guybrush", "Sit")); This creates a new action group (an entire line in the image above) and adds it to the manager. All of the groups are executed in parallel, but actions within each group are chained together so that the second one only starts after the first one finishes. When the last action in a group finishes, the group is destroyed. Problem Now I need to replicate this information across a network, so that in a multiplayer session, all players see the same thing. Serializing the individual actions is not the problem. But I'm an absolute beginner when it comes to networking and I have a few questions. I think for the sake of simplicity in this discussion we can abstract the action manager component to being simply: var actionManager = new List<List<string>>(); How should I proceed to keep the contents of the above data structure syncronized between all players? Besides the core question, I'm also having a few other concerns related to it (i.e. all possible implications of the same problem above): If I use a server/client architecture (with one of the players acting as both a server and a client), and one of the clients has spawned a group of actions, should he add them directly to the manager, or only send a request to the server, which in turn will order every client to add that group? What about packet losses and the like? The game is deterministic, but I'm thinking that any discrepancy in the sequence of actions executed in a client could lead to inconsistent states of the world. How do I safeguard against that sort of problem? What if I add too many actions at once, won't that cause problems for the connection? Any way to alleviate that?

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  • I'm a C Programmer, but I can't find a comfortable environment to work in

    - by Jesse Brands
    Hello everyone, Last time I asked a question, I was having issues dealing with Java which I had to do for a course work. I generally use C for my development work - especially personal projects - and I've grown up in what is pretty much a Linux/UNIX world. In this world, it was easy to use C, you had your C compiler (GCC is excellent in that regard) and a wealth of tools such as the command line and vi/emacs/whatever-you-got. However, that was all that I really liked about Linux/UNIX. It really fitted well with the C language; nowadays, I'm somewhat forced into Windows/Mac OS X for most of my work. C seems poorly supported on a mac for starters, there's no GUI API to use and pretty much you get forced into Obj-C. This is not a problem, I like Objective-C, but it's another language I have to learn. Now coming to Windows. Why does everything about Windows Development try to scare me away? It's basically come down to: USE C# AND .NET OR DIE. I don't like C#, I like C, they are fundamentally different. Yet when I make a Windows Forms application in MSVC++ (I know that's not C), I get a main function riddled with weird things I've never heard of before, along with a poor, barely-compliant C/C++ compiler. What am I to do when I just want to program in C, make applications that look and feel like native Windows applications (I am a sucker for aesthetics, and I'm not looking to make something cross-platform. I just want it to work on Windows, and look as native as possible.). C++ is a fine alternative, but it really looks like the only way to make a decent, native feeling Windows application, is to use C#. Am I missing something here? I'd rather not use CYGWIN. Like I said, I want people to install the program, and it should just work out of the box on Windows 7. Program in question involves a Media Player, if anyone is curious what I'm targetting at. Anyone who had the same experiences who can help me out? How can I code something in ANSI C and still have a native feel?

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  • Microsoft Plays the Open Source Software Game

    <b>Serverwatch:</b> "Microsoft has been busy these past few days reminding the world that it really is an organization of monstrous proportions and its tendrils reach from the humblest consumer desktop right up to the level of super-computing."

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  • Microsoft Plays the Open Source Software Game

    OS Roundup: Microsoft appears to have woken up to the fact that free open-source Office clones may be the thin end of a very slippery wedge. Its response is loud and clear, as it tells the world, when it comes to operating systems Microsoft intends to be a formidable competitor for some time to come.

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  • Microsoft Plays the Open Source Software Game

    OS Roundup: Microsoft appears to have woken up to the fact that free open-source Office clones may be the thin end of a very slippery wedge. Its response is loud and clear, as it tells the world, when it comes to operating systems Microsoft intends to be a formidable competitor for some time to come.

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  • Flame : le smartphone sous Firefox OS de Mozilla disponible en précommande jusqu'au 10 juin prochain

    Flame : le smartphone sous Firefox OS de Mozilla disponible en précommande jusqu'au 10 juin prochain Mozilla propose en précommande Flame, son smartphone de milieu de gamme tournant sur Firefox OS, à 170 dollars l'unité soit un peu moins de 130 euros. Pour rappel, ce smartphone qui avait été présenté en début d'année à l'occasion du Mobile World Congress, est avant tout destiné aux développeurs pour leur permettre de tester leurs applications web. Pour leur permettre de se rapprocher de la configuration...

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  • Blog Web Hosting Services in India

    Blog Hosting Services in India are quite new in comparison to the new trend that has started across the world of service providers providing services to host blogs. Blogs get written to describe thin... [Author: John Anthony - Computers and Internet - May 24, 2010]

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  • Speaking About SQL Server

    - by AllenMWhite
    There's a lot of excitement in the SQL Server world right now, with the RTM (Release to Manufacturing) release of SQL Server 2012 , and the availability of SQL Server Data Tools (SSDT) . My personal speaking schedule has exploded as well. Just this past Saturday I presented a session called Gather SQL Server Performance Data with PowerShell . There are a lot of events coming up, and I hope to see you at one or more of them. Here's a list of what's scheduled so far: First, I'll be presenting a session...(read more)

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  • The Concept of SEO

    If you've ever setup a bricks and mortar business then you know that marketing and driving leads is possibly the hardest part of your enterprise. Since the creation of the world wide web, businesses have tried to make use of the internet as a medium to try and make money. The most cost effective way to do this is by utilising SEO (search engine optimisation).

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  • The Command Pattern

    In this article I will provide a quick refresher on what the command pattern is used for, how it works, and where it fits in the web development world.

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  • 24 Hours of PASS (September 2014): Summit Preview Edition

    - by Sergio Govoni
    Which sessions you can expect to find at the next PASS Summit 2014 ? Find it out on September 09, 2014 (12:00 GMT) at the free online event: 24 Hours of PASS: Summit Preview Edition.Register now at this link.No matter from what part of the world you will follow the event, the important thing is to know that they will be 24 hours of continuous training on SQL Server and Business Intelligence on your computer!

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  • Why doesn't Mozilla release .deb and .rpm packages for their software?

    - by ushabtay
    i use and enjoy Firefox on my Ubuntu 10.04.2 laptop (although Firefox needs work for the Linux/Ubuntu version..) Yet i realize that in comparison to other pieces of software that have an "Ubuntu/Debian" version (.deb file, and usually .rpm files as well), i don't see it in one of the most profound assets of the FLOSS world. The Question is - Why? If Chrom/ium can - why can't they? Easier to get up-to-date software and features and so forth.. cheers,

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  • Warning: Why your Internet might fail on May 5

    <b>IT News:</b> "On May 5, the world's top domain authorities (led by ICANN, the US Government and Verisign) will complete the first phase of the roll-out of DNSSEC (Domain Name System Security Extensions) across the 13 root servers that direct user requests to the relevant websites on the internet."

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  • Warning: Why your Internet might fail on May 5

    <b>IT News:</b> "On May 5, the world's top domain authorities (led by ICANN, the US Government and Verisign) will complete the first phase of the roll-out of DNSSEC (Domain Name System Security Extensions) across the 13 root servers that direct user requests to the relevant websites on the internet."

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  • How to display image in second layer in Cocos2d

    - by PeterK
    I am very new at Cocos2d and is testing to displaying an image over the "Hello World" text on a second layer and need help to get it work. I guess it is some basic stuff here and appreciate any tips etc. with this. I know that if i put the display-code (myLayer1) in the "init" it work or do the call [self goHere] from the "init" in myLayer1 it works but i want to call the "goHere" directly. I have the following code: HelloWorld.m: #import "HelloWorldLayer.h" #import "myLayer1.h" // HelloWorldLayer implementation @implementation HelloWorldLayer +(CCScene *) scene { // 'scene' is an autorelease object. CCScene *scene = [CCScene node]; // 'layer' is an autorelease object. HelloWorldLayer *layer = [HelloWorldLayer node]; myLayer1 *layer1 = [myLayer1 node]; // add layer as a child to scene [scene addChild: layer]; [scene addChild: layer1]; // return the scene return scene; } // on "init" you need to initialize your instance -(id) init { // always call "super" init // Apple recommends to re-assign "self" with the "super" return value if( (self=[super init])) { // create and initialize a Label CCLabelTTF *label = [CCLabelTTF labelWithString:@"Hello World" fontName:@"Marker Felt" fontSize:64]; // ask director the the window size CGSize size = [[CCDirector sharedDirector] winSize]; // position the label on the center of the screen label.position = ccp( size.width /2 , size.height/2 ); // add the label as a child to this Layer [self addChild: label]; myLayer1 *a1 = [myLayer1 new]; [a1 goHere]; [myLayer1 release]; } return self; } myLayer1.m: #import "myLayer1.h" @implementation myLayer1 -(void)goHere { NSLog(@">>>>goHere<<<<"); CGSize size = [[CCDirector sharedDirector] winSize]; CCSprite *vv = [CCSprite spriteWithFile:@"hand.png"]; vv.position = ccp( size.width /2 , size.height/2 ); [self addChild:vv z:3]; } -(id) init { // always call "super" init // Apple recommends to re-assign "self" with the "super" return value if( (self=[super init])) { } return self; } @end

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  • What would another Ubuntu user's default font be?

    - by Gonzoza
    If I send an email from, say, Thunderbird, and have "Helvetica/Arial" set as my default outgoing font, then my assumption is that most of the world will read that email in Helvetica (Apple) or Arial (Windows). But what if I send that email to another Ubuntu user who does not have the MS core fonts installed? What will the email's font default to? Would Ubuntu override it with something like sans-serif, perhaps?

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  • Is the Website Dead?

    Has social networking become "the" way to be found on the World Wide Web? What is the impact of this frenzy of online activity? Is this networking phenomenon fast replacing the "traditional" website?

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