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  • About GridLayout.

    - by Knowing me knowing you
    Hi, if I have code like so: class X extends JFrame { X() { setLayout(new GridLayout(3,3)); JButton b = new JButton("A-ha"); /*I would like to add this button in the center of this grid (2,2)*/ //How can I do it? } }; Thanks.

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  • Howto check if a object is connected to another in hibernate

    - by codevourer
    Imagine two domain object classes, A and B. A has a bidirectional one-to-many relationship to B. A is related to thousands of B. The relations must be unique, it's not possible to have a duplicate. To check if an instance of B is already connected to a given instance of A, we could perform an easy INNER JOIN but this will only ensure the already persisted relations. What about the current transient relations? class A { @OneToMany private List<B> listOfB; } If we access the listOfB and perform a check of contains() this will fetch all the connected instances of B lazy from the datasource. I only want to validate them by their primary-key. Is there an easy solution where I can do things like "Does this instance of A is connected with this instance of B?" Without loading all these data into memory and perform a based on collections?

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  • Page Refresh problem

    - by Abhi
    I have a jsp in which there are certain buttons when i am clicking on one of those, the page is refreshing but the problem is that I want to show that section of jsp where the button is on which the user has done the on click event...but the section which is coming is the top of the page but I don't want that. Please provide me with a solution to rectify the situation.

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  • How do I redirect to the current page in Servlet Filter?

    - by JeffJak
    I have a page say: /myapp/test.jsp?queryString=Y. The filter needs to redirect to current page. It should go to /myapp/test.jsp (without the query string). The below seems to bring it to to the context root: /myapp. I am running in WAS6.1. public void doFilter(ServletRequest req, ServletResponse resp, FilterChain chain) throws IOException, ServletException { HttpServletRequest httpReq = (HttpServletRequest) req; HttpServletResponse httpResp = (HttpServletResponse) resp; { boolean blnNeedToRedirect = true; if (blnNeedToRedirect) { httpResp.sendRedirect("."); return; } chain.doFilter(req, resp); }

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  • Android-Close Other Apps

    - by Luke
    I have some code that will launch a different application using intents but what can I do to close or kill the other app? Here is the launch code (works great): Intent i = new Intent(); i.setAction(Intent.ACTION_MAIN); i.addCategory(Intent.CATEGORY_LAUNCHER); i.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.setComponent( new ComponentName(resolveInfo.activityInfo.applicationInfo.packageName, resolveInfo.activityInfo.name)); I tried to kill the background processes but no luck: ActivityManager activityManager = (ActivityManager) context.getSystemService(context.ACTIVITY_SERVICE); activityManager.killBackgroundProcesses("com.pandora.android"); I also tried this to kill it: context.stopService(new Intent(context, Class.forName("com.bla.bla")));

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  • Is this a correct iText design?

    - by Lucas
    I´m making some pdf reports to be used on a web app. I wonder if the way I´m taking to make the designs is appropriated. This would be a screenshot of the way I´m doing the things. As you can see, I´m using tables to position everything in the document. I think this is a pretty much similar design to HTML. But I want to know is there is a better way to get the same result I got. This is the document without cell borders: I could post the code if necessary. By the way, why should I spend long hours programming these kind of stuff with iText tool when I could do things faster and maybe better looking with iReport? I like iText, it´s just a question. Sorry for my english and thanks!

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  • Having 'mvn deploy' in Hudson's build goals and the standard approach of releasing

    - by user68759
    I set up Hudson for my project with the build goals mvn clean deploy site:site, run a build every midnight and whenever there are new changes. One thing I have been wondering is whether I should include deploy in the build goals because it could happen that if I had just released version 1.0.0 of my project (I've changed the pom to be version 1.0.0 and committed it) but not yet increased the version number to 1.0.1-SNAPSHOT for several days, I could end up with multiple different 1.0.0 builds being deployed at different times. But I've seen people are using deploy in their Hudson's build goals - I wonder how they deal with this issue. What's the correct way of doing a release with Maven actually? Thanks for any pointers!

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  • Why is an anonymous inner class containing nothing generated from this code?

    - by Andrew Westberg
    When run through javac on the cmd line Sun JVM 1.6.0_20, this code produces 6 .class files OuterClass.class OuterClass$1.class OuterClass$InnerClass.class OuterClass$InnerClass2.class OuterClass$InnerClass$InnerInnerClass.class OuterClass$PrivateInnerClass.class When run through JDT in eclipse, it produces only 5 classes. OuterClass.class OuterClass$1.class OuterClass$InnerClass.class OuterClass$InnerClass2.class OuterClass$InnerClass$InnerInnerClass.class OuterClass$PrivateInnerClass.class When decompiled, OuterClass$1.class contains nothing. Where is this extra class coming from and why is it created? package com.test; public class OuterClass { public class InnerClass { public class InnerInnerClass { } } public class InnerClass2 { } //this class should not exist in OuterClass after dummifying private class PrivateInnerClass { private String getString() { return "hello PrivateInnerClass"; } } public String getStringFromPrivateInner() { return new PrivateInnerClass().getString(); } }

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  • How to initialize List<E> in empty class constructor?

    - by Nazgulled
    Hi, The following code obviously doesn't work because List<E> is abstract: public class MyList { private List<E> list; public MyList() { this.list = new List<E>(); } } How can I initialize MyList class with an empty constructor if I need the list variable to be a LinkedList or a ArrayList depending on my needs?

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  • Playing BG Music Across Activities in Android

    - by scarface
    Hello! First time to ask a question here at stackoverflow. Exciting! Haha. We're developing an Android game and we play some background music for our intro (we have an Intro Activity) but we want it to continue playing to the next Activity, and perhaps be able to stop or play the music again from anywhere within the application. What we're doing at the moment is play the bgm using MediaPlayer at our Intro Activity. However, we stop the music as soon as the user leaves that Activity. Do we have to use something like Services for this? Or is MediaPlayer/SoundPool enough? If anyone knows the answer, we'd gladly appreciate your sharing it with us. Thanks!

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • Implementing clone on a LinkedList

    - by devoured elysium
    I am trying to implement a clone() method on a DoubleLinkedList. Now, the problem is that implementing it by "the convention" is a lot more troublesome than just creating a new DoubleLinkedList and filling it with all the elements of my current DoubleLinkedList. Is there any inconvenient I am not seeing when doing that? Here is my current approach: @Override public DoubleLinkedList<T> clone() { DoubleLinkedList<T> dll = new DoubleLinkedList<T>(); for (T element : dll) { dll.add(element); } return dll; } Here is what it would be by the convention: @Override public DoubleLinkedList<T> clone() { try { DoubleLinkedList<T> dll = (DoubleLinkedList<T>)super.clone(); //kinda complex code to copy elements return dll; } catch (CloneNotSupportedException e) { throw new InternalError(e.toString()); } }

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  • Connecting GPS coordinates taken from a database in Android using Overlay

    - by LordSnoutimus
    I am currently building an application that allows users to track where their phone has been on a Google Map. At the moment, when the onLocationChanged() method is called, the application stores the current GPS longitude and latitude in a database and calls the animateTo() method to the current position. Using SDK 1.5, how would I go about connecting these points with a coloured line drawn on the MapView using an Overlay?.

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  • Removing quotation marks in JSONObject

    - by Spike Williams
    I'm using the net.sf.json.JSONObject to create some data to be sent to a front end application, and I don't like the ways ts adding quotation marks to every field name. For example: myString = new JSONObject().put("JSON", "Hello, World!").toString(); produces the string {"JSON": "Hello, World"}. What I want it to return is {JSON: "Hello, World"} - without quotes around "JSON". What do I have to do to make that happen?

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  • Servlets response.sendRedirect(String url) doesn't seems to send the encoding, why?

    - by Daziplqa
    Hi folks, I have some Servlet that explicity sets the character encoding and redirect to some servlet class Servlet1 extends HttpServle{ void doGet(..... ){ // ... request.setCharacterEncoding("UTF-8"); response.setCharacterEncoding("UTF-8"): //...... response.redirect(servlet2); } } class Servlet2 extends HttpServle{ void doGet(..... ){ // ... request.getCharacterEncoding(); // prints null ?? why??? //...... } } So, why the character encoding not being send with the request?

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  • Designing a chain of states

    - by devoured elysium
    I want to model a kind of FSM(Finite State Machine). I have a sequence of states (let's say, from StateA to StateZ). This sequence is called a Chain and is implemented internally as a List. I will add states by the order I want them to run. My purpose is to be able to make a sequence of actions in my computer (for example, mouse clicks). (I know this has been done a zillion times). So a state is defined as a: boolean Precondition() <- Checks to see if for this state, some condition is true. For example, if I want to click in the Record button of a program, in this method I would check if the program's process is running or not. If it is, go to the next state in the chain list, otherwise, go to what was defined as the fail state (generally is the first state of them all). IState GetNextState() <- Returns the next state to evaluate. If Precondition() was sucessful, it should yield the next state in the chain otherwise it should yield the fail state. Run() Simply checks the Precondition() and sets the internal data so GetNextState() works as expected. So, a naive approach to this would be something like this: Chain chain = new Chain(); //chain.AddState(new State(Precondition, FailState, NextState) <- Method structure chain.AddState(new State(new WinampIsOpenCondition(), null, new <problem here, I want to referr to a state that still wasn't defined!>); The big problem is that I want to make a reference to a State that at this point still wasn't defined. I could circumvent the problem by using strings when refrering to states and using an internal hashtable, but isn't there a clearer alternative? I could just pass only the pre-condition and failure states in the constructor, having the chain just before execution put in each state the correct next state in a public property but that seems kind of awkward.

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  • Add up values from a text file

    - by Stanley
    Hi Guys I have a text file that contains Amounts at Substring (34, 47) of each line. I need to sum Up all the Values to the End of the File. I have this code that I had started to build but I do not know how to proceed from here: public class Addup { /** * @param args the command line arguments */ public static void main(String[] args) throws FileNotFoundException, IOException { // TODO code application logic here FileInputStream fs = new FileInputStream("C:/Analysis/RL004.TXT"); BufferedReader br = new BufferedReader(new InputStreamReader(fs)); String line; while((line = br.readLine()) != null){ String num = line.substring(34, 47); double i = Double.parseDouble(num); System.out.println(i); } } } The output is like this: 1.44576457E4 2.33434354E6 4.56875685E3 The Amount is in two decimal Places and I need the result also in the Two decimal Places. What Is the Best way to achieve this?

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  • Google Data Api returning an invalid access token

    - by kingdavies
    I'm trying to pull a list of contacts from a google account. But Google returns a 401. The url used for requesting an authorization code: String codeUrl = 'https://accounts.google.com/o/oauth2/auth' + '?' + 'client_id=' + EncodingUtil.urlEncode(CLIENT_ID, 'UTF-8') + '&redirect_uri=' + EncodingUtil.urlEncode(MY_URL, 'UTF-8') + '&scope=' + EncodingUtil.urlEncode('https://www.google.com/m8/feeds/', 'UTF-8') + '&access_type=' + 'offline' + '&response_type=' + EncodingUtil.urlEncode('code', 'UTF-8') + '&approval_prompt=' + EncodingUtil.urlEncode('force', 'UTF-8'); Exchanging the returned authorization code for an access token (and refresh token): String params = 'code=' + EncodingUtil.urlEncode(authCode, 'UTF-8') + '&client_id=' + EncodingUtil.urlEncode(CLIENT_ID, 'UTF-8') + '&client_secret=' + EncodingUtil.urlEncode(CLIENT_SECRET, 'UTF-8') + '&redirect_uri=' + EncodingUtil.urlEncode(MY_URL, 'UTF-8') + '&grant_type=' + EncodingUtil.urlEncode('authorization_code', 'UTF-8'); Http con = new Http(); Httprequest req = new Httprequest(); req.setEndpoint('https://accounts.google.com/o/oauth2/token'); req.setHeader('Content-Type', 'application/x-www-form-urlencoded'); req.setBody(params); req.setMethod('POST'); Httpresponse reply = con.send(req); Which returns a JSON array with what looks like a valid access token: { "access_token" : "{access_token}", "token_type" : "Bearer", "expires_in" : 3600, "refresh_token" : "{refresh_token}" } However when I try and use the access token (either in code or curl) Google returns a 401: curl -H "Authorization: Bearer {access_token}" https://www.google.com/m8/feeds/contacts/default/full/ Incidentally the same curl command but with an access token acquired via https://code.google.com/oauthplayground/ works. Which leads me to believe there is something wrong with the exchanging authorization code for access token request as the returned access token does not work. I should add this is all within the expires_in time frame so its not that the access_token has expired

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  • Design pattern: polymorphisim for list of objects

    - by ziang
    Suppose I have a class A, and A1, A2 inherits from A. There are 2 functions: List<A1> getListA1(){...} List<A2> getListA2(){...} Now I want to do something similar to both A1 and A2 in another function public void process(List<A>){...} If I want to pass the instance of either ListA1 or ListA2, of course the types doesn't match because the compiler doesn't allow the coercion from List< A1 to List< A. I can't do something like this: List<A1> listA1 = getListA1(); List<A> newList = (List<A>)listA1; //this is not allowed. So what is the best approach to the process()? Is there any way to do it in a universal way rather than write the similar code to both List and List?

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  • Auto injecting logger with guice

    - by koss
    With reference to Guice's custom injections article, its TypeListener performs a check for InjectLogger.class annotation - which can be optional. Removing that check will inject to all Logger.class types. class Log4JTypeListener implements TypeListener { public <T> void hear(TypeLiteral<T> typeLiteral, TypeEncounter<T> typeEncounter) { for (Field field : typeLiteral.getRawType().getDeclaredFields()) { if (field.getType() == Logger.class && field.isAnnotationPresent(InjectLogger.class)) { typeEncounter.register(new Log4JMembersInjector<T>(field)); } } } } I'm tempted to remove "&& field.isAnnotationPresent(InjectLogger.class)" from the listener. If we're using Guice to inject all instances of our Logger, is there any reason not to do it automatically (without need to annotate)?

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  • Generate encoding String according to creation order.

    - by Tony
    I need to generate encoding String for each item I inserted into the database. for example: x00001 for the first item x00002 for the sencond item x00003 for the third item The way I chose to do this is counting the rows. Before I insert the third item, I count against the database, I know there're already 2 rows, so the next encoding is ended with 3. But there is a problem. If I delete the second item, the forth item will not be the x00004,but x00003. I can add additional columns to table, to store the next encoding, I don't know if there's other better solutions ?

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