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  • How do you structure your shared code so that it is "re-findable" for new developers?

    - by awmckinley
    I started working at my current job about 8 months ago, and its been one of the best experiences I've had as a young programmer. It's a small company, and both my co-developers are brilliant guys. One of the practices that they both have been encouraging is lots of code-reuse. Our code base is mainly C#, and we're using a centralized revision control system. The way the repository is currently structured, there is a single folder in which all shared class libraries are placed (along with unit tests for each library), and our revision control system allows for sharing or linking those libraries out to other projects. What I'm trying to understand at this point is how the current structure of the folder can be made more conducive for finding those libraries again. I've talked to the other developers about this, and they agree that it's gotten a little messy. I find that I am sometimes "reinventing the wheel" because I didn't realize that there was an existing piece of code that solved a particular problem. The issue is complicated further by the fact that we're sharing some code between ASP.NET MVC2, WinForms, and Windows CE projects, and sharing code between applications built against multiple versions of .NET. How do other people approach this? Is the answer in naming the libraries in a certain way or is it preferable to invest in some code-search software? Is the answer in doc comments? Should we be sharing libraries at all or should we simply branch the class libraries for re-use? Thanks for any and all help!

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  • Making money from a custom built interpreter?

    - by annoying_squid
    I have been making considerable progress lately on building an interpreter. I am building it from NASM assembly code (for the core engine) and C (cl.exe the Microsoft compiler for the parser). I really don't have a lot of time but I have a lot of good ideas on how to build this so it appeals to a certain niche market. I'd love to finish this but I need to face reality here ... unless I can make some good monetary return on my investment, there is not a lot of time for me to invest. So I ask the following questions to anyone out there, especially those who have experience in monetizing their programs: 1) How easy is it for a programmer to make good money from one design? (I know this is vague but it will be interesting to hear from those who have experience or know of others' experiences). 2) What are the biggest obstacles to making money from a programming design? 3) For the parser, I am using the Microsoft compiler (no IDE) I got from visual express, so will this be an issue? Will I have to pay royalties or a license fee? 4) As far as I know NASM is a 2-clause BSD licensed application. So this should allow me to use NASM for commericial development unless I am missing something? It's good to know these things before launching into the meat and potatoes of the project.

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  • what are some good interview questions for a position that consists of reviewing code for security vulnerabilities?

    - by John Smith
    The position is an entry-level position that consists of reading C++ code and identifying lines of code that are vulnerable to buffer overflows, out-of-bounds reads, uncontrolled format strings, and a bunch of other CWE's. We don't expect the average candidate to be knowledgeable in the area of software security nor do we expect him or her to be an expert computer programmer; we just expect them to be able to read the code and correctly identify vulnerabilities. I guess I could ask them the typical interview questions: reverse a string, print a list of prime numbers, etc, but I'm not sure that their ability to write code under pressure (or lack thereof) tells me anything about their ability to read code. Should I instead focus on testing their knowledge of C++? Ask them if they understand what a pointer is and how bitwise operators work? My only concern about asking that kind of question is that I might unfairly weed out people who don't happen to have the knowledge but have the ability to acquire it. After all, it's not like they will be writing a single line of code, and it's not like we are looking only for people who already know C++, since we are willing to train the right candidate. (It is true that I could ask those questions only to those candidates who claim to know C++, but I'd like to give the same "test" to everyone.) Should I just focus on trying to get an idea of their level of intelligence? In other words, should I get them to talk and pay attention to the way they articulate their thoughts, and so on?

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  • Why do programmers write closed source applications and then make them free? [closed]

    - by Ken
    As an entrepreneur/programmer who makes a good living from writing and selling software, I'm dumbfounded as to why developers write applications and then put them up on the Internet for free. You've found yourself in one of the most lucrative fields in the world. A business with 99% profit margin, where you have no physical product but can name your price; a business where you can ship a buggy product and the customer will still buy it. Occasionally some of our software will get a free competitor, and I think, this guy is crazy. He could be making a good living off of this but instead chose to make it free. Do you not like giant piles of money? Are you not confident that people would pay for it? Are you afraid of having to support it? It's bad for the business of programming because now customers expect to be able to find a free solution to every problem. (I see tweets like "is there any good FREE software for XYZ? or do I need to pay $20 for that".) It's also bad for customers because the free solutions eventually break (because of a new OS or what have you) and since it's free, the developer has no reason to fix it. Customers end up with free but stale software that no longer works and never gets updated. Customer cries. Developer still working day job cries in their cubicle. What gives? PS: I'm not looking to start an open-source/software should be free kind of debate. I'm talking about when developers make a closed source application and make it free.

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  • Who should be the architect in an agile project?

    - by woni
    We are developing the agile way for a few months now and I have some troubles understanding the agile manifesto as interpreted by my colleagues. The project we are developing is a framework for future projects and will be reused many times in the next years. Code is only written to fulfill the needs of the current user story. The product owner tells us what to do, but not how to do it. What would be right, in my opinion, because he is not implicitly a programmer. The project advanced and in my eyes it messed up a little bit. After I recognized an assembly that was responsible for 3 concerns (IoC-Container, communication layer and project internal things), I tried to address this to my colleagues. They answered that this would be the result of applying YAGNI, because know one told them to respect that functionalities have to be split up in different assemblies for further use. In my opinion no one has to tell us that we should respect the Separation of Concerns principle. On the other side, they mentioned to prefer YAGNI over SoC because it is less effort to implement and therefore faster and cheaper. We had changing requirements a lot at the beginning of the project and ended up in endless refactoring sessions, because to much has to be adapted. Is it better to make such rather simple design decisions up front, even there is no need in the current situation, or do we have to change a lot in the later progress of the project?

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  • about freelancer in third world countries

    - by MaKo
    hello guys, one question that is been bogging me... first of all I want to say that I actually come from a third world country, so I am all up for opportunities for everybody... so here comes my consideration,,, I have been working as a programmer for Iphone apps (noob in the company), now in my new "first" world country (immigration can be good!!!), but seem to be getting more and more advertisement from sites like freelancer.com etc,,, so I would want to know what do you think about all this???, would the jobs be getting cheaper?? if a project can be done by say 10% of the cost overseas, what is stopping the employers of doing just that? is it worth it? how about the quality? from a local job and overseas job? and all other aspects I cannot think about?? I just want to know if all this years of learning are going to pay off? or if in a near future all programming jobs will just go to cheaper labor? (sweat shops??) ok hope to make sense in my ramblings,, cheers;)

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  • How do you compare job offers from companies in different countries?

    - by Danny Tuppeny
    This isn't really a programmer-specific question, but I'm not sure of a more appropriate place, and I think the users of this site are best able to answer the question in the context of programmers. Relocating to the US seems fairly common in the programming industry. I live in the UK, and maybe one day, I might do it too. So, if that day comes - how would you go about comparing job offers? Benefits are fairly easy to compare, but given the differences in cost of living, how would you go about comparing salaries and the quality of living you'll have? In a country where the cost of living is lower, you might be able to accept a lower salary (based on exchange rate) and still have the same quality of living. But what can you do to ensure this? In some cases, you may even take a "pay rise" in terms of exchange rate, but end up far worse off. How can you compare job offers across different countries to get an idea of the salary you would need in order to not feel you've gone "backwards"?

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  • Putting DSMD into Remission

    - by Justin Greenwood
    As a programmer with over ten years of professional experience, I've often suffered from DSMD (distraction surplus/motivation deficit) disorder. I know I'm not alone. Many of my colleagues have shared their experiences with this productivity cancer to me in support groups or in moments of inebriated intimacy. Often, I observe friends unknowingly surrendering to it - sitting at their computer, cycling through the same set of web sites (blogs, facebook, youtube, news providers, wikipeida, etc.), over and over again. Intermittently, they get up, take a walk around the office, make small talk with their colleagues, get another cup of coffee, then sit down and start the cycle all over again. It is completely controlled by the subconscious mind and will destroy your ability to get into that groove you used to live in back in your better days. Programming requires extended periods of focused attention, and this type of behavior will really kill productivity and in the end, when deadlines are near, launch your stress level to near emotional breakdown levels.DiagnosisThe best way to diagnose infection is to completely disconnect your devices from the internet while working. If you find yourself launching web browsers every minute or so, then you're down with the sickness.TreatmentA few techniques I've found that will help send this ailment into regression are as follows:Segment your day into two to three hour work segments. For example: 9:00-11:00, 1:00-3:00, 3:30-5:00.Define a few small one to two hour tasks you want to accomplish in your day. Assign each of those tasks to one of the short work segments.If possible, turn off the internet and any other distractions during these work segments (at least until you regain control of your browsing habits) - this includes instant messaging and email. You can check your email and waste time surfing in the hours between work segments.Reward yourself on productive days with a beer or whatever butters your muffins.

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  • Multiplayer online game engine/pipeline

    - by Slav
    I am implementing online multiplayer game where client must be written in AS3 (Flash) to embed game into browser and server in C++ (abstract part of which is already written and used with other games). Networking models may differ from each other, but currently I'm looking toward game's logic run on both client and server parts but they're written on different languages while it's not the main problem. My previous game (pretty big one - was implemented with efforts of ~5 programmers in 1.5 years) was mainly "written" within electronic tables as structured objects with implemented inheritance: was written standalone tool which generated AS3 and C++ (languages of platforms to which the game was published) using specified electronic tables file (.xls or .ods). That file contained ~50 tables with ~50 rows and ~50 columns each and was mainly written by game designers which do not know any programming languages. But that game was single-player. Having declared problem with my currently implementing MMO, I'm looking toward some vast pipeline, where will be resolved such problems like: game objects descriptions (which starships exist within game, how much HP they have, how fast move, what damage deal...) actions descriptions (what players or NPCs can do: attack each other, collect resources, build structures, move, teleport, cast spells) - actions are transmitted through server between clients influences (what happens when specified action applied on specified object, e.i "Ship A attacked Ship B: field "HP" of Ship B reduced by amount of field "damage" of Ship A" Influences can be much more difficult, yes, e.i. "damage is twice it's size when Ship has =5 allies around him in a 200 units range during night" and so on. If to be able to write such logic within some "design document" it will be easily possible to: let designers to do their job without programmer's intervention or any bug-prone programming validate described logic transfer (transform, convert) to any programming language where it will be executed Did somebody worked on something like that? Is there some tools/engines/pipelines which concernes with it? How to handle all of this problems simultaneously in a best way or do I properly imagine my tasks and problems to myself?

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  • Recommendations for a web-based help system

    - by ggkmath
    Hi Experts, I'm putting together a fairly large GUI. I'm a tech person, but more on the hardware side, not software. I'm wondering what software package would be best suited to enable me to generate a web-based help-system. Preferably it takes care of a lot of coding, allowing me to focus on the content. For example, the user would click on a link in the GUI when they have a question, that brings them to a web-based Help Guide, for example, providing an overview of how to use the GUI, perhaps a searchable index (key-word based index), table of contents, etc, for navigating through the Help Guide. My first thought was to program everything in XHTML using Dreamweaver, but my layout requirements are fairly modest (just figures and text, maybe a few equations), and I'd prefer not to spend a lot of time concentrating on the programming. Was wondering if any software existed that made generating web-based navigatable pages easy to create/publish. Again, I'm not really a programmer, so if there's something obvious out there, I'm probably not aware of it. Any advice much appreciated! Thanks in advance.

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  • Abstract Factory Method and Polymorphism

    - by Scotty C.
    Being a PHP programmer for the last couple of years, I'm just starting to get into advanced programming styles and using polymorphic patterns. I was watching a video on polymorphism the other day, and the guy giving the lecture said that if at all possible, you should get rid of if statements in your code, and that a switch is almost always a sign that polymorphism is needed. At this point I was quite inspired and immediately went off to try out these new concepts, so I decided to make a small caching module using a factory method. Of course the very first thing I have to do is create a switch to decide what file encoding to choose. DANG! class Main { public static function methodA($parameter='') { switch ($parameter) { case 'a': $object = new \name\space\object1(); break; case 'b': $object = new \name\space\object2(); break; case 'c': $object = new \name\space\object3(); break; default: $object = new \name\space\object1(); } return (sekretInterface $object); } } At this point I'm not really sure what to do. As far as I can tell, I either have to use a different pattern and have separate methods for each object instance, or accept that a switch is necessary to "switch" between them. What do you guys think?

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  • What are some efficient ways to set up my environment when working on a remote site?

    - by Prefix
    Hello fellow Programmers, I am still a relatively new programmer and have recently gotten my first on-campus programming position. I am the sole dev responsible for 8 domains as well as 3 small sized PHP web apps. The campus has its web environment divided into staging and live servers -- we develop on the staging via SFTP and then push the updates to the live server through a web GUI. I use Sublime Text 2 and the Sublime SFTP plugin currently for all my dev work (its my preferred editor). If I am just making an edit to a page I'll open that individual file via the ftp browser. If I am working on the PHP web app projects, I have the app directory mapped to a local folder so that when I save locally the file is auto-uploaded through Sublime SFTP. I feel like this workflow is slow and sub-optimal. How can I improve my workflow for working with remote content? I'd love to set up a local environment on my machine as that would eliminate the constant SFTP upload/download, but as I said there are many sites and the space required for a local copy of the entire domain would be quite large and complex; not to mention keeping it updated with whatever the latest on the staging server is would be a nightmare. Anyone know how I can improve my general web dev workflow from what I've described? I'd really like to cut out constantly editing over FTP but I'm not sure where to start other than ripping the entire directory and dumping it into XAMP.

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  • Is ZeroMQ a good choice to make a Python app and a C# managed assembly work together?

    - by Alex Bausk
    I have a task that involves talking to a .NET-based API (namely AutoCAD) to retrieve data, send commands, and react to events. I want to separate the API operations and the proper program logic (largely already implemented in Python) by using natural tools for both: a C# DLL for the former and a Python app for the latter. To connect these two pieces, I began exchanging JSON in ZeroMQ messages. I'm at early development stages but having recently discovered that ZeroMQ does not guarantee message delivery/order, I have reservations about whether this is a feasible way to go. Right now my app is a very basic REQ/REP pair and I plan to handle reacting to events and executing different commands by adding some sort of 'recipient-function' field to my message format. The reason that I want to use ZMQ is that I might be able to scale the software into a larger, multi-user, distributed solution sometime. I am a lay programmer so I would ask for your advice about this architecture. Should I just go ahead with it and plan to deal with message reliability/ordering when problems appear? Should I consider developing some kind of a REST wrapper around ZMQ?

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  • What's a way to implement a flexible buff/debuff system?

    - by gkimsey
    Overview: Lots of games which RPG-like statistics allow for character "buffs", ranging from simple "Deal 25% extra damage" to more complicated things like "Deal 15 damage back to attackers when hit." The specifics of each type of buff aren't really relevant. I'm looking for a (presumably object-oriented) way to handle arbitrary buffs. Details: In my particular case, I have multiple characters in a turn-based battle environment, so I envisioned buffs being tied to events like "OnTurnStart", "OnReceiveDamage", etc. Perhaps each buff is a subclass of a main Buff abstract class, where only the relevant events are overloaded. Then each character could have a vector of buffs currently applied. Does this solution make sense? I can certainly see dozens of event types being necessary, it feels like making a new subclass for each buff is overkill, and it doesn't seem to allow for any buff "interactions". That is, if I wanted to implement a cap on damage boosts so that even if you had 10 different buffs which all give 25% extra damage, you only do 100% extra instead of 250% extra. And there's more complicated situations that ideally I could control. I'm sure everyone can come up with examples of how more sophisticated buffs can potentially interact with each other in a way that as a game developer I may not want. As a relatively inexperienced C++ programmer (I generally have used C in embedded systems), I feel like my solution is simplistic and probably doesn't take full advantage of the object-oriented language. Thoughts? Has anyone here designed a fairly robust buff system before?

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  • TDD with SQL and data manipulation functions

    - by Xophmeister
    While I'm a professional programmer, I've never been formally trained in software engineering. As I'm frequently visiting here and SO, I've noticed a trend for writing unit tests whenever possible and, as my software gets more complex and sophisticated, I see automated testing as a good idea in aiding debugging. However, most of my work involves writing complex SQL and then processing the output in some way. How would you write a test to ensure your SQL was returning the correct data, for example? Then, say if the data wasn't under your control (e.g., that of a 3rd party system), how can you efficiently test your processing routines without having to hand write reams of dummy data? The best solution I can think of is making views of the data that, together, cover most cases. I can then join those views with my SQL to see if it's returning the correct records and manually process the views to see if my functions, etc. are doing what they're supposed to. Still, it seems excessive and flakey; particularly finding data to test against...

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  • I've been told that Exceptions should only be used in exceptional cases. How do I know if my case is exceptional?

    - by tieTYT
    My specific case here is that the user can pass in a string into the application, the application parses it and assigns it to structured objects. Sometimes the user may type in something invalid. For example, their input may describe a person but they may say their age is "apple". Correct behavior in that case is roll back the transaction and to tell the user an error occurred and they'll have to try again. There may be a requirement to report on every error we can find in the input, not just the first. In this case, I argued we should throw an exception. He disagreed, saying, "Exceptions should be exceptional: It's expected that the user may input invalid data, so this isn't an exceptional case" I didn't really know how to argue that point, because by definition of the word, he seems to be right. But, it's my understanding that this is why Exceptions were invented in the first place. It used to be you had to inspect the result to see if an error occurred. If you failed to check, bad things could happen without you noticing. Without exceptions every level of the stack needs to check the result of the methods they call and if a programmer forgets to check in one of these levels, the code could accidentally proceed and save invalid data (for example). Seems more error prone that way. Anyway, feel free to correct anything I've said here. My main question is if someone says Exceptions should be exceptional, how do I know if my case is exceptional?

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  • Any mates have same plan as me. Focust on tech whole life, no wife, no kids [closed]

    - by Anders Lind
    I am about 30 years old, c++ programmer. Kernel hacker. Living in east coast US. Day by day, night by night. I am in front of my monitor, typing code on my hhkb, scratching idea on my notebook. In my spare time, I play piano sometimes. Go to some classical concert once a month. Basically having a happy life. One concern is I dont have gf. I dont have wife nor kids. My parents start to worry about this. Occasionally they will ask my status. they wont tell me to do anything. But I can see their worries. So, my question is, is my life normal? How many mates think same as me? (I only know rms is single, has no kids, and having a happy life. But I am way worse than him. compare to him, I am nothing. If I am as successful as him. I won;t ask this question here.)

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  • Estimate angle to launch missile, maths question

    - by Jonathan
    I've been working on this for an hour or two now and my maths really isn't my strong suit which is definitely not a good thing for a game programmer but that shouldn't stop me enjoying a hobby surely? After a few failed attempts I was hoping someone else out there could help so here's the situation. I'm trying to implement a bit of faked intelligence when the A.I fires it's missiles at a target in a 2D game world. By predicting the likely position the target will be in given it's current velocity and the time it will take the missile to reach it's target. I created an image to demonstrate my thinking: http://i.imgur.com/SFmU3.png which also contains the logic I use for accelerating the missile after launch. The ship that fires the missile can fire within a total of 40 degree angle, 20 either side of itself, but this could likely become variable. My current attempt was to break the space between the two lines into segments which match the targets width. Then calculate the time it would take the missile to get to that location using the formula. So for each iteration of this we total up the values and that tells us the distance travelled, ad it would then just need compared to distance to the segment. startVelocity * ((startVelocity * acceleration)^(currentframe-1) So for example. If we start at a velocity of 1f/frame with an acceleration of 0.1f the formula, at frame 4, would be 1 * (1.1^3) = 1.331 But I quickly realized I was getting lost when trying to put this into practice. Does this seem like a correct starting point or am I going completely the wrong way about it? Any pointers would help me greatly. Maths really isn't my strong suit so I get easily lost in these matters and don't even really know a good phrase to search for with this. So I guess in summary my question is more about the correct way to approach this problem and any additional code samples on top of that would be great but I'm not averse to working out the complete code from helpful pointers.

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  • How can I make myself better at programming working at a shi* job ?

    - by Scrooge
    I recently graduated with an Engineering degree in Computer Science, but my employer (a mid-sized software company) is not using my logical and programming skills. I want to move to a better opportunity but how do I do that since my experience here is not going to count as much? How do I get a better programming job? The worst part is that I am still reading from books (and not writing code myself) even after I have started working. They are paying me a standard entry level Indian IT job rate but I really dont care. It's not worth it. Please advise as to how I can do something worthwhile. (I have studied C++; Core Java; Ruby On Rails ..made a couple of academic projects but no relevant practical real world experience). Just to make things easier .. let me list a few basic queries How I get better at programming without a good project at my company? Please suggest projects where I can learn to write practical code (platform doesn't matter) Best place to take part in open source development? Is it possible that I earn slightly more while I learn? (apart from my sh** job I mean) What kind of practical projects are best suited for me? (ie for an entry level programmer)

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  • Graduating soon with a computer science degree, but have unique circumstances [closed]

    - by Donnie
    I joined the Navy in 1998, and was admitted into Nuclear Power Training. I got my electrician's mate certificate, but was put on medical hold when I was in Nuclear Power Training. I was sent to the Naval Hospital, and received a medical (honorable) discharge in the middle of 2000. I decided to stay at home and raise my son, and my girlfriend worked. a few years ago, I decided that I want to work as a programmer, so I went to college and will soon be graduating with a degree in computer science. I hope to finish with a relatively high GPA, 3.8 or 3.9. My question is this: How much, if any, of my Navy experience should I put on my resume? And how do I explain my nine year gap as a stay at home dad? Do I even try to explain it? I know recent college graduates typically have no experience, but obviously I'm not the typical college graduate. Will my long absence from working, or my relatively short duration in the Navy hurt my chances? Should I just put the college on my resume, and hope that HR thinks I'm younger than I am? Obviously, then, my age would show at the interview and there would be questions. Any help is appreciated.

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  • Which pattern is best for large project

    - by shamim
    I have several years of software development experience, but I am not a keen and adroit programmer, to perform better I need helping hands. Recently I engaged in an ERP project. For this project want a very effective structure, which will be easily maintainable and have no compromise about performance issue. Below structures are now present in my old projects. Entity Layer BusinessLogic Layer. DataLogic Layer UI Layer. Bellow picture describe how they are internally connected. For my new project want to change my project structure, I want to follow below steps: Core Layer(common) BLL DAL Model UI Bellow picture describe how they are internally connected. Though goggling some initial type question’s are obscure to me, they are : For new project want to use Entity framework, is it a good idea? Will it increase my project performance? Will it more maintainable than previous structure? Entity Framework core disadvantages/benefits are? For my project need help to select best structure. Will my new structure be better than the old one?

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  • Am I an idealist?

    - by ereOn
    This is not only a question, this is also a call for help. Since I started my career as a programmer, I always tried to learn from my mistakes. I worked hard to learn best-practices and while I don't consider myself a C++ expert, I still believe I'm not a beginner either. I was recently hired into a company for C++ development. There I was told that my way to work was "against the rules" and that I would have to change my mind. Here are the topics I disagree with my hierarchy (their words): "You should not use separate header files for your different classes. One big header file is both easier to read and faster to compile." "Trying to use different headers is counter-productive : use the same super-set of headers everywhere, and enforce the use #pragma hdrstop to hasten compilation" "You may not use Boost or any other library that uses nested directories to organize its files. Our build-machine doesn't work with nested directories. Moreover, you don't need Boost to create great software." One might think I'm somehow exaggerated things, but the sad truth is that I didn't. That's their actual words. I believe that having separate files enhance maintainability and code-correctness and can fasten compilation time by the use of the proper includes. Have you been in a similar situation? What should I do? I feel like it's actually impossible for me to work that way and day after day, my frustration grows.

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  • December 2012 OTN Member Offers

    - by Cassandra Clark - OTN
    Our partners have answered the special offer call just in time for you to either shop for the tech professional in your life or share the list below with someone who keeps asking you what you want for the holidays.  Go right to the Oracle Technology Network Member Discount Page or read on for more details. Oracle  Store has extended their 10% Savings through December 31st 2012.Oracle Press - Oracle Technology Network members get 40% off the latest Oracle Press book by Oracle ACE Directors Ben Prusinski and Gustavo Gonzalez, Oracle E-Business Suite Financials Handbook, Third Edition in print and ebook format. CRC Press - Has added 3 NEW titles!  Get 20% off the below title at checkout. Secure Java: For Web Application Development Open Source Data Warehousing and Business Intelligence Developing Essbase Applications: Advanced Techniques for Finance and IT Professional Oracle Embedded Programming and Application Development Packt Publishing - Get 25% off the print books and get 35% off the eBooks listed below. You will need to be logged in for the discounts to apply at checkout and codes expire December 31st 2012. Getting Started with Oracle Data Integrator 11g: A Hands-On Tutorial Oracle Business Intelligence Enterprise Edition 11g: A Hands-On Tutorial Oracle Certified Associate, Java SE 7 Programmer Study Guide Safari Online-  Give the Gift of Knowledge This Holiday SeasonGive your friends and colleagues the gift of Safari Books Online! With an ever-expanding library of books and videos from more than 100 publishers (including Oracle Press), a subscription to Safari Books Online is the gift that always fits, helping your friends learn new skills and stay current. Starting at $42.99, gift subscriptions are available for 1, 3, 6 and 12 months. Get all of this and more at the Oracle Technology Network Member Discount Page!

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  • Tech Article: Tired of Null Pointer Exceptions? Use Java SE 8's Optional!

    - by Tori Wieldt
    A wise man once said you are not a real Java programmer until you've dealt with a null pointer exception. The null reference is the source of many problems because it is often used to denote the absence of a value. Java SE 8 introduces a new class called java.util.Optional that can alleviate some of these problems. In the tech article "Tired of Null Pointer Exceptions? Use Java SE 8's Optional!" Java expert Raoul-Gabriel Urma shows you how to make your code more readable and protect it against null pointer exceptions. Urma explains "The purpose of Optional is not to replace every single null reference in your codebase but rather to help design better APIs in which—just by reading the signature of a method—users can tell whether to expect an optional value. In addition, Optional forces you to actively unwrap an Optional to deal with the absence of a value; as a result, you protect your code against unintended null pointer exceptions." Learn how to go from writing painful nested null checks to writing declarative code that is composable, readable, and better protected from null pointer exceptions. Read "Tired of Null Pointer Exceptions? Use Java SE 8's Optional!"

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  • How to procedurally (create) grow an artistic (2D) tree in real-time (L-System?).

    - by lalan
    Recently I programmed an L-system module, It got me interested further. I am a Plants vs Zombies junkie as well, really liked the concept of Tree of Wisdom. Would love to create similar procedural art just for fun and learn more. Question: How should I approach the process of creating an artistic tree (2d perhaps with fixed camera/perspective) dynamically? Ideally I would like to start with a plant (only a stem with a leaf) and grow it dynamically using some influence (input/user action) over its structure. These influences may result in different type of branching, curves in branches, its spread, location of fruits, color of flowers, etc. Want it to be really full of life/spirit. :) Plants vs Zombies: Tree of wisdom It would be great to dynamically grow a similar tree, but with lot more variation and animations happening. My Background: Student / Programmer, have used few game engines (Ogre3d, cocos2d, unity). Haven't really programmed directly using openGL, trying to fix that :). I am ready to spend considerable time, Please let me know about the APIs? and how would an expert like you would take on this problem? Why 2D? I think it's easier to solve the problem only considering 2 dimensions. Artistic inspirations: Only the tree, with fruits and leaves, without the shrubs at the bottom The large tree (visible branches, green leaves, flowers, fruits, etc) on the left, behind monkey. PixelJunk's Eden (Art style inspiration). Procedurally Generated Apple Tree using Fractals Please let me know if it was easy for you to understand the question, I may elaborate further. I hope a discussion of various approach would be helpful for everyone. You guys are awesome.

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