Search Results

Search found 24037 results on 962 pages for 'every'.

Page 92/962 | < Previous Page | 88 89 90 91 92 93 94 95 96 97 98 99  | Next Page >

  • how do I write a functional spec quickly and efficiently

    - by giddy
    So I just read some fabulous articles by Joel on specs here. (Was written in 2000!!) I read all 4 parts, but Im looking for some methodical approaches to writing my specs. Im the only lonely dev, working on this fairly complicated app (or family of apps) for a very well known finance company. I've never made something this serious, I started out writing something like a bad spec, an overview of some sorts, and it has wasted a LOT of my time. Ive also made 3 mockup-kinda-thingies for my client so I have a good understanding of what they want. Also released a preview (a throw away working app with the most basic workflow), and Ive only written and tested some of the very core/base systems. I think the mistake Ive been making so far is not writing a detailed spec, so Im getting to it now. So the whole thing comprises of An MVC website (for admins & data viewing) 2 Silverlight modules (For 2 specific tasks) 1 Desktop Application Im totally short on time, resources and need to get this done quick, also, need to make sure these guys read it up equally quick and painlessly. So how do I go about it, Im looking for any tips, any real world stuff, how do you guys usually do it? Do you make a mock screenie of every dialog/form/page? Im thinking of making a dummy asp.net web forms project, then filling in html files in folders and making it look like my mvc url structure. Then having a section in the spec for the website and write up a page for every URL Ive got with a screenie. For my win forms app, Ive made somewhat of a demo Win Form project, would I then put in a dialog or stucture everything as I would in the real app and then screen shot it?

    Read the article

  • Best way to let users choose country/language when submiting an URL to a directory

    - by Claudiu
    Hi all, I want to offer the user the possibility to add the country/language for websites they would submit to a fairly simple website directory. I have a folder with flags from http://www.famfamfam.com/lab/icons/flags/ . The flag images are named according to the ISO 3166-1 alpha-2 country codes, meaning that I could make a PHP script that would be able to retrieve images and the name of the country retrieved from the image name (not the full name, but it wouldn't be necessary). Just to make things clearer, I couldn't find a proper combo-box jQuery plugin for my needs (that would act exactly like the native but with an icon before the text) and don't really have the time to develop one on my own. Considering the number of images, I also wouldn't just display them all with a radio box near them. Also, having a classic drop-down list would be a nightmare for me as I would have to assign the short country name manually to each entry, or do it once for every country. Offering the user a dropdown list with the short country names but no flag near them would also be unfriendly and confusing. The idea is that every website featured in the directory would have the country flag icon near it. I have the images named properly but I don't know how to let the user choose the right image for their website. Any idees? Thank you all in advance! EDIT Temporary solution is this file: http://www.andrewpatton.com/countrylist.csv It contains a list of countries including various other info, like the short country name, the same name that's used for the flag images. I can take that information and have a classic like this: <select name="countries"> <option value="ro">Romania</option> <option value="ie">Ireland</option> <!-- and so on --> </select> Still, If anybody has a better idea...

    Read the article

  • CentOS / Redhat: Give file permission for apache and vsftp

    - by paskster
    I use CentOS 5.5 and Apache Webserver on my dedicated Server. My Folder "/var/www/myWebApp" is owned by apache, so that apache can read, write logs, etc.. But now I would like to use very secure FTP (vsftp) to upload my new files. I used to give every user rwx -Acess to "/var/www/myWebApp", but I guess this is way to insecure. On CentOS I created another user "ftpuser" for uploading files and that has "/var/www/myWebApp" as its home directory. How can I give him the permission to write into the "/var/www/myWebApp" without giving every user the same rights?

    Read the article

  • MightyMintyBoost Is a 3-in-1 Gadget Charger

    - by ETC
    If you’re looking for a versatile battery booster, this DIY 3-in-1 solar/usb/wall current charger known as the MightyMintyBoost will top of your phone, mp3 player, and other gadgets with ease. Instructables user Honus didn’t just build the MightMintyBoost to geek out and show off his electronics project skills (although it’s certainly a nifty little project to do so), he’s serious about solar power and the impact clean energy has: Apple has sold over 30 million iPodTouch/iPhone units- imagine charging all of them via solar power…. If every iPhone/iPodTouch sold was fully charged every day (averaging the battery capacity) via solar power instead of fossil fuel power we would save approximately 50.644gWh of energy, roughly equivalent to 75,965,625 lbs. of CO2 in the atmosphere per year. Granted that’s a best case scenario (assuming you can get enough sunlight per day and approximately 1.5 lbs. CO2 produced per kWh used.) Of course, that doesn’t even figure in all the other iPods, cell phones, PDAs, microcontrollers (I use it to power my Arduino projects) and other USB devices that can be powered by this charger- one little solar cell charger may not seem like it can make a difference but add all those millions of devices together and that’s a lot of energy! His MightyMintyBoost is a battery booster for devices that can charge via USB and it accepts incoming current from the solar panel on top (or, on cloudy days can be charged via a wall charger or the USB port on your computer). Hit up the link below to see his full build guide and create your own MightyMintyBoost. MightyMintyBoost [Instructables] Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents Peaceful Tropical Cavern Wallpaper

    Read the article

  • How do I delete or modify Default User's default printer?

    - by eleven81
    I have some computers that I set up a couple years ago by creating a user account, setting it up the way I wanted, and copying that user's directory over Default User's directory. Pretty simple stuff. One of the things that I did was to add a printer and set it as the default. Straightforward, or so I thought. Things have changed, and that printer has been removed and replaced with a different printer. I deleted the old printer's object and added the new one. Now every time a new user logs in, their profile gets copied from Default User, and they get the old printer as their default. This re-adds the old printer object to the system. Now every user can see the old printer's object again. I want to permanently delete Default User's default printer. How?

    Read the article

  • mysql connection is slow (5seconds)

    - by acidzombie24
    After building my webapp on a first boot i create 2 connections to mysql on debian then 1-2 (r/w) for every page after that. The connection consistently take 5.2 seconds to connect. Debian is in a VM running in my OS. Why is the connection taking this long? At times it will take < 0.1 seconds which is great but 5.2 x2-3 on every run is to much. Has anyone experience this problem? how do i solve it? note: I am using .NET to connect. Not that it matters. and its mysql v5

    Read the article

  • svn diff including annotate/blame-alike information of when changes where made by who

    - by Wouter Coekaerts
    Can you add annotate/blame-alike information to svn diff, so that for every changed line it includes which user and revision changed that line? For example, an annotate-diff comparing revisions 8-10 could output something like: 9 user1 - some line that user1 deleted in revision 9 10 user2 + some line that user2 added in revision 10 The context, lines around it which haven't changed, may be included as well or not, doesn't matter. It's not just a matter of "quickly" writing a shell script combining the output of svn diff and svn annotate. annotate for example will never show you who removed a line. It's also not a matter of doing annotate on a revision in the past: We're not interested in who originally added the line that got removed (that's not the one who "caused" the diff), we want to know who removed it. I suspect the only way to implement something to do this is to inspect each and every commit between the two revisions being compared (and somehow map all the changes in the separate diffs to lines in the total diff)... Does there exist a tool that does something like that?

    Read the article

  • cygwin GNU make .net program piping inconsistent behavior

    - by Codism
    This question may sound like a superuser question but I feel there is something related to programming. Anyway, my computer had a fresh installation of Win 7 64 and cygwin recently. Now I observed some problem with pipe handling in gnu make file. The following is the Makefile I use to reproduce the issue: all: fsutil | cat my-dotnet-console.exe | cat The problem is: for the first command line, the piping works every time but for the second command line, the piping barely works - I got no result for the second command for most cases, regardless of the environment (cmd or bash) in which the make file is invoked. However, if I copy paste the second command line into cmd (or bash), the pipe works every time. The following is my .net program: static void Main(string[] args) { Console.WriteLine(new string('a', 40)); Console.Out.Flush(); } The make version is 3.82.90 but the same problem was observed in a previous version (because of the windows path handling problem in 3.82.9, I replaced make.exe with a previous version). I don't know the exact cygwin version I have installed but the current version on cygwin.com is 1.7.11-1. Currently, my work around is to redirect the output to a temporary file but it would be great if I can avoid the temporary file. Thanks

    Read the article

  • how to link a c++ object to a local variable in Lua

    - by MahanGM
    I'm completing my scripting interface with Lua, but recently I've stuck at some point. I have several functions for my Entitiy events like Update(). I have a function called create_entitiy() which instantiate a new entity from a given entity index: function Update() local bullet = create_entity(0, 0, "obj_bullet") end create_entity returns a table which is the properties of the created entity. Now how can I make a connection between bullet variable and my newly created object? Right now for previously added objects to the scene, I simply set a global table for each of them and then after every call to Update(), I go through registered names to find object tables and perform new changes. Like the one below: function Update() if keyboard_key_press(vk_right) then obj_player.x += 3 end I can get obj_player table because I know its name from C++, plus I can get it as a global table and simply reach for the first instance named obj_player. Is there any solution for me to make bullet variable act like this? I was thinking to get all local variables in Update() function and check for every one to see if is it table and it has an unique field attached to it like id, this way I can determine that this is an object table and do the rest of the process. By the way, is this interface going to work easier with luaBind if I implement it? Bottom line: How can I make a local variable in Lua that receives a table from create_entity function and track that local variable to capture it from C++. e. g. function Update() local bullet = create_entity(0, 0, "obj_bullet") bullet.x = 10 <== Commit a change in table end Now I want to get variable bullet from C++. And it's not just this variable, there might be a ton of these local variables with different names.

    Read the article

  • Smoothwall Express interface issues

    - by Timbermar
    I have a SmoothWall Express box that is currently configured with a Green and Purple interface. Both interfaces are in the same /24 subnet (which seems odd to me). The green interface (address of .254) has a DHCP server that is pushing addresses from .1 to .100 and the purple interface (.253) is pushing addresses from .101 to .120. Every machine here is trusted, and as such is connected to the green interface via a wired connection or wireless APs. Nothing is connected at all (port is physically empty, traffic graphs show no activity) to the purple interface. However, every machine here is pulling addresses from the purple interface. So the question boils down to, how do I remove/stop my machines from pulling from the purple dhcp interface? Also, shouldn't the purple interface (if we were using it for guest Wifi or something) be on a different subnet (i.e. 192.168.100.0/24 instead of 192.168.1.0/24 with all the trusted machines)?

    Read the article

  • How to allow program updates without prompting UAC?

    - by Ryan Mortier
    We have about 15-20 users who have this software installed. We have UAC enabled through GPO as you should, which means the software prompts for admin approval if a standard user trys to install it. Thats fine, they can call the help desk to have the software installed. My problem is, our help desk is being bombarded every day because users can't update the software and there are updates almost every day which is prompting UAC. Using procmon.exe to find out where it was trying to write to, I then created a GPO to allow file permission access to the program files folder for this particular software, including the program data folder, but it still prompts for admin approval. It seems as though that the software is using msiexec.exe to run a .msp patch file. The only "ACCESS DENIED"s I can still see in procmon is things like this: What can I possibly do to stop this software from prompting UAC with admin password credentials aside from disabling UAC?

    Read the article

  • How to I access "Deny" message from a Lidgren client?

    - by TJ Mott
    I'm using the Lidgren v3 network for a UDP client/server networking model. On the server end, I'm initializing a NetServer object with the NetIncomingMessage.ConnectionApproval message type enabled. So the client is able to successfully connect and the first packet it sends is a login packet, containing a username and password supplied by the user. The server is receiving that and doing some black magic to authenticate, and everything works up to that point. If the login fails, the server calling NetIncomingMessage.SenderConnection.Deny("Invalid Login Credentials"). I want to know how to properly receive this deny message on the client. I'm getting the message, it shows up with a message type of NetIncomingMessage.StatusChanged. If I call ReadString on that message, I get a corrupted version of the string I passed to the Deny method on the server. The type of corruption varies, I've seen odd characters in there but in every case it's truncated and is way shorter than the string I entered. Any ideas? The official documentation is sparse on this topic. I could use pointers from anyone who has successfully used the Lidgren library and uses the Accept or Deny methods. Also, if I don't do any authentication and just Approve() the connection every time, stuff actually works just fine and I'm getting reliable two-way UDP traffic. (And lastly, Stack Exchange said I don't have enough reputation to use the "Lidgren" tag....???)

    Read the article

  • Server-side Architecture for Online Game

    - by Draiken
    Hi, basically I have a game client that has communicate with a server for almost every action it takes, the game is in Java (using LWJGL) and right now I will start making the server. The base of the game is normally one client communicating with the server alone, but I will require later on for several clients to work together for some functionalities. I've already read how authentication server should be sepparated and I intend on doing it. The problem is I am completely inexperienced in this kind of server-side programming, all I've ever programmed were JSF web applications. I imagine I'll do socket connections for pretty much every game communication since HTML is very slow, but I still don't really know where to start on my server. I would appreciate reading material or guidelines on where to start, what architecture should the game server have and maybe some suggestions on frameworks that could help me getting the client-server communication. I've looked into JNAG but I have no experience with this kind of thing, so I can't really tell if it is a solid and good messaging layer. Any help is appreciated... Thanks !

    Read the article

  • Firefox Master Password (ssh-agent)

    - by BCable
    I use the master password feature of Firefox, and I also use SSH keys to login to a bunch of UNIX machines. For SSH, there is a very useful application called ssh-agent that runs in the background knowing the required information about unlocking the key so you don't have to type the question every single time you want to connect. I open and close Firefox a lot, so I was curious, is there a way to have Firefox run in the background (preferrably doing nothing, but the whole process would be fine I guess as well) so that I don't have to type my master password every single time I open Firefox? Thanks!

    Read the article

  • Updating physics for animated models

    - by Mathias Hölzl
    For a new game we have do set up a scene with a minimum of 30 bone animated models.(shooter) The problem is that the update process for the animated models takes too long. Thats what I do: Each character has ~30 bones and for every update tick the animation gets calculated and every bone fires a event with the new matrix. The physics receives the event with the new matrix and updates the collision shape for that bone. The time that it takes to build the animation isn't that bad (0.2ms for 30 Bones - 6ms for 30 models). But the main problem is that the physic engine (Bullet) uses a diffrent matrix for transformation and so its necessary to convert it. Code for matrix conversion: (~0.005ms) btTransform CLEAR_PHYSICS_API Mat_to_btTransform( Mat mat ) { btMatrix3x3 bulletRotation; btVector3 bulletPosition; XMFLOAT4X4 matData = mat.GetStorage(); // copy rotation matrix for ( int row=0; row<3; ++row ) for ( int column=0; column<3; ++column ) bulletRotation[row][column] = matData.m[column][row]; for ( int column=0; column<3; ++column ) bulletPosition[column] = matData.m[3][column]; return btTransform( bulletRotation, bulletPosition ); } The function for updating the transform(Physic): void CLEAR_PHYSICS_API BulletPhysics::VKinematicMove(Mat mat, ActorId aid) { if ( btRigidBody * const body = FindActorBody( aid ) ) { btTransform tmp = Mat_to_btTransform( mat ); body->setWorldTransform( tmp ); } } The real problem is the function FindActorBody(id): ActorIDToBulletActorMap::const_iterator found = m_actorBodies.find( id ); if ( found != m_actorBodies.end() ) return found->second; All physic actors are stored in m_actorBodies and thats why the updating process takes to long. But I have no idea how I could avoid this. Friendly greedings, Mathias

    Read the article

  • Add static ARP entries when network is brought up

    - by jozzas
    I have some pretty dumb IP devices on a subnet with my Ubuntu server, and the server receives streaming data from each device. I have run into a problem in that when an ARP request is issued to the device while it is streaming data to the server, the request is ignored, the cache entry times out and the server stops receiving the stream. So, to prevent the server from sending ARP requests to these devices altogether, I would like to add a static ARP entry for each, something like arp -i eth2 -s ip.of.the.device mac:of:the:device But these "static" ARP entries are lost if networking is disabled / enabled or if the server is rebooted. Where is the best place to automatically add these entries, preferably somewhere that will re-add them every time the interface eth2 is brought up? I really don't want to have to write a script that monitors the output of arp and re-adds the cache entries if they're missing. Edit to add what my final script was: Created the file /etc/network/if-up.d/add-my-static-arp With the contents: #!/bin/sh arp -i eth0 -s 192.168.0.4 00:50:cc:44:55:55 arp -i eth0 -s 192.168.0.5 00:50:cc:44:55:56 arp -i eth0 -s 192.168.0.6 00:50:cc:44:55:57 And then obviously add the permission to allow it to be executed: chmod +x /etc/network/if-up.d/add-my-static-arp And these arp entries will be manually added or re-added every time any network interface is brought up.

    Read the article

  • Example of DOD design (on a generic Zombie game)

    - by Jeffrey
    I can't seem to find a nice explanation of the Data Oriented Design for a generic zombie game (it's just an example, pretty common example). Could you make an example of the Data Oriented Design on creating a generic zombie class? Is the following good? Zombie list class: class ZombieList { GLuint vbo; // generic zombie vertex model std::vector<color>; // object default color std::vector<texture>; // objects textures std::vector<vector3D>; // objects positions public: unsigned int create(); // return object id void move(unsigned int objId, vector3D offset); void rotate(unsigned int objId, float angle); void setColor(unsigned int objId, color c); void setPosition(unsigned int objId, color c); void setTexture(unsigned int, unsigned int); ... void update(Player*); // move towards player, attack if near } Example: Player p; Zombielist zl; unsigned int first = zl.create(); zl.setPosition(first, vector3D(50, 50)); zl.setTexture(first, texture("zombie1.png")); ... while (running) { // main loop ... zl.update(&p); zl.draw(); // draw every zombie } Or would creating a generic World container that contains every action from bite(zombieId, playerId) to moveTo(playerId, vector) to createPlayer() to shoot(playerId, vector) to face(radians)/face(vector); and contains: std::vector<zombie> std::vector<player> ... std::vector<mapchunk> ... std::vector<vbobufferid> player_run_animation; ... be a good example? Whats the proper way to organize a game with DOD?

    Read the article

  • Video/Animated GIF advanced frame editor?

    - by meder
    What sort of application could I use for example if I had a 5 minute video or an animated GIF with 50 frames, and I wanted to basically Photoshop replace an object, say a person's head, with another image for all those 50 frames? Is there some sort of smart tool that can do this or do I have to edit every single frame by hand? I wouldn't mind there being a tool where I can paste the image in every frame automatically, and switch from frame to frame adjusting the position of it, I just need something efficient. I've tried using Photoshop's import video into image sequence and tried editing with the animation toolbar at the bottom, but it's not quite what I want. I don't care if it's free software or not, I'm primarily using Linux but I have VirtualBox Windows XP if there's an excellent application that's not available otherwise.

    Read the article

  • task scheduler won't wake the computer

    - by valya
    I want my computer to start uTorrent at 4 o'clock in the morning, when I'm asleep. But the computer is a bit noisy so I put it to sleep mode every time I go to bed. I've tried creating a task in Task Scheduler with this parameters: Run whether user is logged in or not Daily At 4:00 every day Start a program "C:\Program Files\uTorrent\uTorrent.exe" Wake the computer to run this task I've tried to change the time to run to make sure the computer wakes up and runs uTorrent. But it doesn't. What am I doing wrong? Maybe I've lost something?

    Read the article

  • dhclient configures /etc/resolv.conf with invalid entry

    - by kubal5003
    I'm trying to figure out why running dhclient on my interface sets /etc/resolv conf to the ip number of my gateway(router). This entry is invalid and each and every time causes inability to resolve any address. I would like to: stop dhclient from overwriting the /etc/resolv.conf or make dhclient write there the valid dns ip from my router More on the environment: I'm using virtual Debian Wheezy as a client system on Windows Seven x64. It is run by Virtualbox with networking mode set to bridged (all packets from debian are injected to my network interface on windows). If I manually configure the /etc/resolv.conf then everything works fine. Doing this on every boot is quite annoying.. PS I know I can write a script to do it for me, but this is not the solution I want. //edit router ip: 192.168.1.100 /etc/resolv.conf AFTER running dhclient eth0: "nameserver 192.168.1.100" what I would like the /etc/resolv.conf to look like: "nameserver 89.202.xxxx" (I don't have to provide the real ip do I? )

    Read the article

  • How should developers handle subpar working conditions? [closed]

    - by ivar
    I have been working in my current job for less than a year and at the beginning didn't have the courage to say anything about the things that bothered me. Now I'm a bit fed up and need things to get better. The first problem is not random but I'll mention it anyway. We are running out of space so every new employee gets a smaller table. We are promised that the space problem will be fixed soon. Almost every employee has a different keyboard, mouse, headphones (if any). Mine are $10 keyboard, some random cheap mouse and some random crappy headphones with a mic. All these were used and dirty when I got them. The number of monitor is 1-3 and with different sizes. I have 2 nice monitors and can't complain but some are given 1 small monitor. When it's their first job they don't have the guts to ask for 2 even if most others have 2. Nobody seems to care too. Project manager asked if it's ok? He obviously said he can handle the 1 small one. Then the manager said you can go ask for 1 more. I'm watching this and think go and ask where? The company is trying to hire more people but is not doing much after the person has signed the contract. We are put in one room that is open to the hallway and it's super noisy. Almost like a zoo at times. Even if nobody is talking the crappy keyboards make too much noise. Is this normal? Am I too negative and should I just do my job with what I was given? Should I demand better things? Should the company have some system that everybody gets things in some price range?

    Read the article

  • Sql Server differential backup : Simple vs Full recovery model

    - by MaxiWheat
    I need to better understand the backup process under SQL Server 2008. Since drive space is a kind of matter for us and we want to have a better disaster recovery solution, I decided that we will implement differential backups throughout the day (every hour). Am I right to think that if I keep the recovery model of my databases to Simple, the differential backup will be almost the same size as Full Backup (too big to make one every hour) ? I already tried to switch to Full recovery and it seemed to have fixed the issue (differential backups were way smaller). I heard that the recovery model must be set to Full to use Log backups (to the minute recovery etc., but we don't need that) but never about differential backups. So, is the recovery model really having an impact on differential backups or am I missing something ? Thank you

    Read the article

  • Do you know the minimum builds to create on any branch?

    - by Martin Hinshelwood
    You should always have three builds on your team project. These should be setup and tested using an empty solution before you write any code at all. Figure: Three builds named in the format [TeamProject].[AreaPath]_[Branch].[Gate|CI|Nightly] for every branch.   These builds should use the same XAML build workflow; however you may set them up to run a different set of tests depending on the time it takes to run a full build. Gate – Only needs to run the smallest set of tests, but should run most if not all of the Unit Test. This is run before developers are allowed to check-in CI – This should run all Unit Tests and all of the automated UI tests. It is run after a developer check-in. Nightly – The Nightly build should run all of the Unit Tests, all of the Automated UI tests and all of the Load and Performance tests. The nightly build is time consuming and will run but once a night. Packaging of your Product for testing the next day may be done at this stage as well. Figure: You can control what tests are run and what data is collected while they are running. Note: We do not run all the tests every time because of the time consuming nature of running some tests, but ALL tests should be run overnight. Note: If you had a really large project with thousands of tests including long running Load tests you may need to add a Weekly build to the mix.     Figure: Bad example, you can’t tell what these builds do if they are in a larger list   Figure: Good example, you know exactly what project, branch and type of build these are for.   Technorati Tags: SSW,SSW Rules,VS2010,VS ALM,Team Build 2010,Team Build

    Read the article

  • How can I create persistent SSH connection to "stream" commands over a period of time?

    - by Darth
    Say that I have an application running on one PC that is sending commands via SSH to another PC on the network (both machines running Linux). For example every time something happens on #1, I want to run a task on #2. In this setup, I have to create SSH connection on every single command. Is there any simple way to do this with basic unix tools without programming custom client/server application? Basically all I want is to establish a connection over SSH and then send one command after another.

    Read the article

  • Inconsistent accessibility error in xna.

    - by Tom
    Hey all, you may remember me asking a question regarding a snake game I was creating about two weeks ago. Well I'm quite far now into making the game (thanks to a brilliant tutorial I found). But I've come across the error described named above. So heres my problem; I have a SnakeFood class that has a method called "Reposition". In the game1 class I have a method called "UpdateInGame" which calls the reposition method to load an orange that spawns in a random place every second. My latest piece of code changed the reposition method to allow the snake I have on the screen to not be overlapped by the orange that randomly spawns. Now I get the error (in full): Error 1 Inconsistent accessibility: parameter type 'TheMathsSnakeGame.Snake' is less accessible than method 'TheMathsSnakeGame.SnakeFood.Reposition(TheMathsSnakeGame.Snake)' C:\Users\Tom\Documents\Visual Studio 2008\Projects\TheMathsSnakeGame\TheMathsSnakeGame\SnakeFood.cs 33 21 TheMathsSnakeGame I understand what the errors trying to tell me but having changed the accessiblity of the methods, I still can't get it to work. Sorry about the longwinded question. Thanks in advance :) Edit: Code I'm using (Game1 Class) private void UpdateInGame(GameTime gameTime) { //Calls the oranges "reposition" method every second if (gameTime.TotalGameTime.Milliseconds % 1000 == 0) orange.Reposition(sidney); sidney.Update(gameTime); } (SnakeFood Class) public void Reposition(Snake snake) { do { position = new Point(rand.Next(Grid.maxHeight), rand.Next(Grid.maxWidth)); } while (snake.IsBodyOnPoint(position)); }

    Read the article

< Previous Page | 88 89 90 91 92 93 94 95 96 97 98 99  | Next Page >