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  • How do I get Mathematica to thread a 2-variable function over two lists, using functional programmin

    - by Leah Wrenn Berman
    Lets say I have a function f[x_, y_], and two lists l1, l2. I'd like to evaluate f[x,y] where x runs over the list l1 and y runs over the list l2, and I'd like to do it without having to make all pairs of the form {l1[[i]],l2[[j]]}. (Motivation: I'm trying to implement some basic Haskell programs in Mathematica. In particular, I'd like to be able to code the Haskell program isMatroid::[[Int]]->Bool isMatroid b =and[or[sort(union(xs\\[x])[y]'elem'b|y<-ys]|xs<-b,ys<-b, xs<-x] I think I can do the rest of it, if I can figure out the original question, but I'd like the code to be Haskell-like. Any suggestions for implementing Haskell-like code in Mathematica would be appreciated.)

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  • How do I programmatically translate a LINQ query to readable English text that correctly describes t

    - by eniac
    I am working on a project that uses Albahari's PredicateBuilder library http://www.albahari.com/nutshell/ to create a linq expression dynamically at run time. I would like to find a way to translate this dynamically created linq predicate of type Expression<Func<T, bool>> into a readable english statement at runtime. I'll give a statically created linq statement as an example: from p in Purchases select p where p.Price 100 && p.Description != "Bike". For this linq statement I would want to dynamically generate at runtime an english description along the lines of: "You are searching for purchases where the price is greater than 100 and the description is not bike". Are there any libraries that already exist which accomplish this goal, keep in mind I am using PredicateBuilder to dynamically generate the where predicate. If no solution exists how would you go about building a solution? Thanks!

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  • Sort CMap Key by String Length

    - by Yan Cheng CHEOK
    Previously, I am using STL map to perform the mentioned task. struct ltstr { bool operator()(std::string s1, std::string s2) const { const int l1 = s1.length(); const int l2 = s2.length(); if (l1 == l2) { // In alphabetical order. return s1.compare(s2) < 0; } // From longest length to shortest length. return l1 > l2; } }; std::map<std::string, int, ltstr> m; How can I perform the same task using CMap? // How to make key sorted by string length? CMap<CString, LPCTSTR, int, int> m;

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  • WCF Service method synchronous/async

    - by Rafal
    Hi I have a problem with calling WCF Service methods with Silverlight 3. private bool usr_OK = false; clientService.CheckUserMailAsync(this.mailTF.Text); if (usr_OK == true) { isValidationOK = true; } else { isValidationOK = false; MessageBox.Show("User already exists.", "User registered succes!", MessageBoxButton.OK); } CheckUserMail should change usr_OK parameter. However it runs in other thread and it does not change the usr_OK param before IF block begins. I've tried thread.join byt the application freezed and i do not know what to do else. Please help me...how can i wait for WCF method to return param usr_OK.

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  • UIWebView in multithread ViewController

    - by Tao
    I have a UIWebView in a viewcontroller, which has two methods as below. The question is if I pop out(tap back on navigation bar) this controller before the second thread is done, the app will crash after [super dealloc], because "Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread.". Any help would be really appreciated. -(void)viewDidAppear:(BOOL)animated { [super viewWillAppear:animated]; NSInvocationOperation *operation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(load) object:nil]; [operationQueue addOperation:operation]; [operation release]; } -(void)load { [NSThread sleepForTimeInterval:5]; [self performSelectorOnMainThread:@selector(done) withObject:nil waitUntilDone:NO]; }

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  • global std::unordered_map com server init problems

    - by PrettyFlower
    I want to have a static global std::unordered_map in the cpp of my entry point for my COM server. relevant header code: typedef unordered_map<HWND,IMyInterface*> MyMapType; relevant body: static MyMapType MyMap; void MyFunction(HWND hWnd, IMyInterface* pObj){ MyMap[HWND] = pObj; } HINSTANCE g_hInstModule = NULL; BOOL WINAPI DllMain ( __in HINSTANCE hInstDLL, __in DWORD fdwReason, __in LPVOID lpvReserved ) { if( fdwReason == DLL_PROCESS_ATTACH ) { g_hInstModule = hInstDLL; return true; } else if( fdwReason == DLL_PROCESS_DETACH ) { return true; } return false; } MyCoClass::MyCoClass() { DRM_Refcount = 1; } HRESULT STDMETHODCALLTYPE MyCoClass::InitMyCoClass() { CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); //replace with make window code MyFunction(hWnd,ISomeInterface); return S_OK; } The only way I can get this to work is be making a map_type pointer and creating an instance of map_type on the heap and pointing at it with the global pointer. :/ WHY?

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  • How to make TwoWay binding on properties of ObservableCollection of custom class using mvvm pattern?

    - by mill
    I have the following class: public class UserGroup { public string GroupName { get; set; } public bool IsIntheGroup{ get; set; } } I want to bind an ObservableCollection of UserGroup items to listbox containing checkbox’s for each item in the collection and the checkbox is cheked based on the IsIntheGroup property of the UserGroup. In my ViewModel I made an ObservableCollection of the UserGroup class: public ObservableCollection Groups { get; set; } and loaded its contents (instances of UserGroup) from my database model I used the following code in my view: ListBox ItemsSource="{Binding Groups, ValidatesOnDataErrors=True, UpdateSourceTrigger=PropertyChanged}" ListBox.ItemTemplate DataTemplate StackPanel Orientation="Horizontal" CheckBox IsChecked="{Binding IsIntheGroup, Mode=TwoWay}"/ TextBlock Text="{Binding GroupName}" / /StackPanel /DataTemplate /ListBox.ItemTemplate /ListBox The problem is I am not notified when the user checks/unchecks a check box in the list so my two way binding failed… How do I do a two way binding in such a case?

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  • An operator == whose parameters are non-const references

    - by Eduardo León
    I this post, I've seen this: class MonitorObjectString: public MonitorObject { // some other declarations friend inline bool operator==(/*const*/ MonitorObjectString& lhs, /*const*/ MonitorObjectString& rhs) { return lhs.fVal==rhs.fVal; } } Before we can continue, THIS IS VERY IMPORTANT: I am not questioning anyone's ability to code. I am just wondering why someone would need non-const references in a comparison. The poster of that question did not write that code. This was just in case. This is important too: I added both /*const*/s and reformatted the code. Now, we get back to the topic: I can't think of a sane use of the equality operator that lets you modify its by-ref arguments. Do you?

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  • Simple ViewController / View, remove white bar?

    - by fuzzygoat
    I am just looking at setting up a simple viewController programatically, I have a ViewController.xib file that I have set the background color to RED in interface builder. I have also added the following to my AppDelegate.m @implementation syntax_MapViewAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[MapViewController alloc] init]; [window addSubview:[viewController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end When I run the code it does what I expect apart from the white bar at the bottom of the screen, can anyone give me any pointers in how to remove this? I have a feeling I might need to position the view within the window, but I am not sure how? cheers Gary

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  • What is the correct way to add a subview to a new window, making it aware of its available window si

    - by favo
    Hi, This is some kind of a basic question: I am adding a new Subview to a window using: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[myViewController alloc] initWithNibName:@"myNib" bundle:nil]; [window addSubview:viewController.view]; This displays the view at 100% on the window, having the Clock overlaying some pixels of that view on top. Rotating makes the view aware of the clock and resizes it to begin correctly below the clock without any overlay. What is the correct way to add a subview to a new window, making it aware of its available window size?

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  • Hash Digest / Array Comparison in C#

    - by Erik Karulf
    Hi All, I'm writing an application that needs to verify HMAC-SHA256 checksums. The code I currently have looks something like this: static bool VerifyIntegrity(string secret, string checksum, string data) { // Verify HMAC-SHA256 Checksum byte[] key = System.Text.Encoding.UTF8.GetBytes(secret); byte[] value = System.Text.Encoding.UTF8.GetBytes(data); byte[] checksum_bytes = System.Text.Encoding.UTF8.GetBytes(checksum); using (var hmac = new HMACSHA256(key)) { byte[] expected_bytes = hmac.ComputeHash(value); return checksum_bytes.SequenceEqual(expected_bytes); } } I know that this is susceptible to timing attacks. Is there a message digest comparison function in the standard library? I realize I could write my own time hardened comparison method, but I have to believe that this is already implemented elsewhere.

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  • Boolean Code Clarity - which style to use? [closed]

    - by Anonymous
    I was wondering what style others' use when writing conditional statements that include boolean types. Currently I'm caught between using two styles. bool foo; if (foo == true) if (foo) if (foo == false) if (!foo) Obviously the first set is a bit more obvious. However, when combining conditions it could get a bit clunky. if (foo == true || blah == false || abc == true) if (foo || !blah || abc) Switching between one style for short conditionals and the other for long conditionals seems like inconsistent coding so it seems like I'd have to choose between one or the other. What do you prefer or consider better style and why?

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  • Can I mix compile time string comparison with MPL templates?

    - by Negative Zero
    I got this compile time string comparison from another thread using constexpr and C++11 (http://stackoverflow.com/questions/5721813/compile-time-assert-for-string-equality). It works with constant strings like "OK" constexpr bool isequal(char const *one, char const *two) { return (*one && *two) ? (*one == *two && isequal(one + 1, two + 1)) : (!*one && !*two); } I am trying to use it in the following context: static_assert(isequal(boost::mpl::c_str<boost::mpl::string<'ak'>>::value, "ak"), "should not fail"); But it gives me an compilation error of static_assert expression is not an constant integral expression. Can I do this?

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  • Replicating Java's DecimalFormat in C#

    - by Frank Krueger
    I am trying to replicate a subset of Java's DecimalFormat class. Below is what I've come up with. Does this look right to everyone? public class DecimalFormat : NumberFormat { int _maximumFractionDigits; int _minimumFractionDigits; string _format; void RebuildFormat () { _format = "{0:0."; _format += new string ('0', _minimumFractionDigits); if (_maximumFractionDigits > _minimumFractionDigits) { _format += new string ('#', _maximumFractionDigits - _minimumFractionDigits); } _format += "}"; } public override string format (object value) { return string.Format (_format, value); } public override void setMaximumFractionDigits (int n) { _maximumFractionDigits = n; RebuildFormat (); } public override void setMinimumFractionDigits (int n) { _minimumFractionDigits = n; RebuildFormat (); } public override void setGroupingUsed (bool g) { } public static NumberFormat getInstance () { return new DecimalFormat (); } }

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  • Including a NSUserDefault password test in 1st Tab.m to load a loginView gives eror?

    - by Michael Robinson
    I have a name and password in NSUserDefaults for login. I have this in my 1stTab View.m class to test for presence and load a login/signup loginView.xib modally if there is no password or name stored in the app. Here is the pulling of the defaults: -(void)refreshFields { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; usernameLabel.text = [defaults objectForKey:kUsernameKey]; passwordLabel.text = [defaults objectForKey:kPasswordKey]; { Here is the Test: - (void)viewDidAppear:(BOOL)animated { [self refreshFields]; [super viewDidAppear:animated]; if ([usernameLabel.text length] == 0 || [passwordLabel.text length] == 0) { LoginViewController * vc = [[[LoginViewController alloc] initWithNibName:@"LoginView" bundle:nil] autorelease]; [self presentModalViewController:vc animated: false]; } else { [[self tableView ]reloadData]; } } Thanks in advance, I'm getting this error in the console: * Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key usernameLabel.'

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  • compiler warning on (ambiguous) method resolution with named parameters

    - by FireSnake
    One question regarding whether the following code should yield a compiler warning or not (it doesn't). It declares two methods of the same name/return type, one has an additional named/optional parameter with default value. NOTE: technically the resolution isn't ambiguous, because the rules clearly state that the first method will get called. See here, Overload resolution, third bullet point. This behavior is also intuitive to me, no question. public void Foo(int arg) { ... } public void Foo(int arg, bool bar = true) { ...} Foo(42); // shouldn't this give a compiler warning? I think a compiler warning would be kind of intuitive here. Though the code technically is clean (whether it is a sound design is a different question:)).

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  • How to dynamically set validation messages on properties with a class validation attribute

    - by Dan
    I'm writing Validation attribute that sits on the class but inspects the properties of the class. I want it to set a validation message on each of the properties it finds to be invalid. How do I do this? This is what I have got so far: [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)] public class LinkedFieldValidationAttribute : ValidationAttribute { private readonly string[] _properiesToValidate; public LinkedFieldValidationAttribute(params string[] properiesToValidate) { _properiesToValidate = properiesToValidate; } public override bool IsValid(object value) { PropertyDescriptorCollection properties = TypeDescriptor.GetProperties(value); foreach (var propertyName in _properiesToValidate) { var propertyValue = properties.Find(propertyName, false).GetValue(value); //if value is invalid add message from base } //return validity } }

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  • Accepting drag operations in an NSCollectionView subclass

    - by andyvn22
    I've subclassed NSCollectionView and I'm trying to receive dragged files from the Finder. I'm receiving draggingEntered: and returning an appropriate value, but I'm never receiving prepareForDragOperation: (nor any of the methods after that in the process). Is there something obvious I'm missing here? Code: - (void)awakeFromNib { [self registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType, nil]]; } - (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender { NSLog(@"entered"); //Happens NSPasteboard *pboard; NSDragOperation sourceDragMask; sourceDragMask = [sender draggingSourceOperationMask]; pboard = [sender draggingPasteboard]; if ([[pboard types] containsObject:NSFilenamesPboardType]) { NSLog(@"copy"); //Happens return NSDragOperationCopy; } return NSDragOperationNone; } - (BOOL)prepareForDragOperation:(id <NSDraggingInfo>)sender { NSLog(@"prepare"); //Never happens return YES; }

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  • C operating system createprozess

    - by Tyzak
    hello, i'm new at C Programming (i learned c++) i want to create a process with windows.h at first i just want to start my main programm that creates a process ( -- starts an other programm) that's my code, but it doesn't really work, i removed every unnessasery line of code but "void sleep(700)" (or "sleep (700)" for testing if the windows methods work, but i get an error, that "sleep" cant be found. #include <iostream> #include <windows.h> #include <string> using namespace std; void main() { //bool ret; //startupinfo stupinfo; //prozess_information pro2info; //Getstartupinfo (&stupinfo); //createprozess(null, "C:\\bsss10\\betriebssystemePRA1.exe", null, null, false, create_new_console, null, // null, &stupinfo, &pro2info); sleep (700); cout<< "hello"; } thanks in advance

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  • Printdialog in multithreaded wpf window thrown TargetInvocationException

    - by Nils
    I have designed a multithreaded app, which is starting most windows in an dedicated thread like this: Thread newWindowThread = new Thread(new ThreadStart(ThreadStartingPoint)); newWindowThread.SetApartmentState(ApartmentState.STA); newWindowThread.IsBackground = true; newWindowThread.Start(); However, if in one of those window-in-own-thread I try to print something by simply calling PrintDialog pDialog = new PrintDialog(); bool? doPrint = pDialog.ShowDialog(); I get a TargetInvocationException - it does look like the PrintDialog does not reside in the same thread as my window. Is there any way to create a thread-agnostic (or "thread-save") PrinterDialog ?

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  • Jquery Delay Function Calls

    - by fizgig07
    I'm trying to find a way to delay all code that takes place after I make a service call. The reason for this delay is that my service returns code necesarry for the following functions and the result I pass is to these following functions is undefined. I have tried attaching the setTimeout() to the function that is called directly after the service call, but then it just skips the function I set the timeout on and jumps to the next function...My web method that I am calling is not that big and is not doing anything that is too intensive public bool GetSpreadsheetStatusForAdmin(string cacId) { SpreadSheetStatus result = new SpreadSheetStatus(); List<Data.Spreadsheet> spreadsheets = SpreadsheetManager.GetUserSpreadsheets(GetCurrent.Identity); if (spreadsheets.Count != 0) { foreach (Data.Spreadsheet spreadsheet in spreadsheets) { if (spreadsheet.Status == SpreadsheetStatus.Pending) { return true; } } } return false; } I had found the delay() and thought that might work, but I don't have jquery 1.4 and can't use it as of yet. is there anything that can help..?

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  • Use relative Path in Microsoft Surface application?

    - by Roflcoptr
    I convert my wave file into a mp3 file by the following code: internal bool convertToMp3() { string lameEXE = @"C:\Users\Roflcoptr\Documents\Visual Studio 2008\Projects\Prototype_Concept_2\Prototype_Concept_2\lame\lame.exe"; string lameArgs = "-V2"; string wavFile = fileName; string mp3File = fileName.Replace("wav", "mp3"); Process process = new Process(); process.StartInfo = new ProcessStartInfo(); process.StartInfo.FileName = lameEXE; process.StartInfo.Arguments = string.Format("{0} {1} {2}", lameArgs, wavFile, mp3File); process.Start(); process.WaitForExit(); int exitCode = process.ExitCode; if (exitCode == 0) { return true; } else { return false; } } This works, but now I'd like to not use the absolut path to the lame.exe but a relative path. I included a lame.exe in the folder /lame/ on the root of the project. How can I reference it?

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  • How to use error provider at run time along with associating any control to validate

    - by Shantanu Gupta
    I am trying to create a Validation in a reusable fashion. Purpose: Make the validation control reusable. Error Provider should associate with control passed dynamically and can be set or cleared at run time. When user press OnClick event then all the controls gets validated with their own Error Providers. public bool IsFieldEmpty(ref TextBox txtControl, Boolean SetErrorProvider,string msgToShowOnError) { ErrorProvider EP = new ErrorProvider(); if (txtControl.Text == string.Empty) { if(SetErrorProvider==true) EP.SetError(txtControl, msgToShowOnError); return true; } else { if(SetErrorProvider==true) EP.Clear(); return false; } } Issue: Every time the function is called new errorprovider object gets created which i dont want. Every control should not have more than 1 error provider and i should be able to search it just like as done in asp.net to search for some control on a Page. How can I do this

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  • c++ and c# speed compared

    - by Mack
    I was worried about C#'s speed when it deals with heavy calculations, when you need to use raw CPU power. I always thought that C++ is much faster than C# when it comes to calculations. So I did some quick tests. The first test computes prime numbers < an integer n, the second test computes some pandigital numbers. The idea for second test comes from here: Pandigital Numbers C# prime computation: using System; using System.Diagnostics; class Program { static int primes(int n) { uint i, j; int countprimes = 0; for (i = 1; i <= n; i++) { bool isprime = true; for (j = 2; j <= Math.Sqrt(i); j++) if ((i % j) == 0) { isprime = false; break; } if (isprime) countprimes++; } return countprimes; } static void Main(string[] args) { int n = int.Parse(Console.ReadLine()); Stopwatch sw = new Stopwatch(); sw.Start(); int res = primes(n); sw.Stop(); Console.WriteLine("I found {0} prime numbers between 0 and {1} in {2} msecs.", res, n, sw.ElapsedMilliseconds); Console.ReadKey(); } } C++ variant: #include <iostream> #include <ctime> int primes(unsigned long n) { unsigned long i, j; int countprimes = 0; for(i = 1; i <= n; i++) { int isprime = 1; for(j = 2; j < (i^(1/2)); j++) if(!(i%j)) { isprime = 0; break; } countprimes+= isprime; } return countprimes; } int main() { int n, res; cin>>n; unsigned int start = clock(); res = primes(n); int tprime = clock() - start; cout<<"\nI found "<<res<<" prime numbers between 1 and "<<n<<" in "<<tprime<<" msecs."; return 0; } When I ran the test trying to find primes < than 100,000, C# variant finished in 0.409 seconds and C++ variant in 5.553 seconds. When I ran them for 1,000,000 C# finished in 6.039 seconds and C++ in about 337 seconds. Pandigital test in C#: using System; using System.Diagnostics; class Program { static bool IsPandigital(int n) { int digits = 0; int count = 0; int tmp; for (; n > 0; n /= 10, ++count) { if ((tmp = digits) == (digits |= 1 << (n - ((n / 10) * 10) - 1))) return false; } return digits == (1 << count) - 1; } static void Main() { int pans = 0; Stopwatch sw = new Stopwatch(); sw.Start(); for (int i = 1; i <= 123456789; i++) { if (IsPandigital(i)) { pans++; } } sw.Stop(); Console.WriteLine("{0}pcs, {1}ms", pans, sw.ElapsedMilliseconds); Console.ReadKey(); } } Pandigital test in C++: #include <iostream> #include <ctime> using namespace std; int IsPandigital(int n) { int digits = 0; int count = 0; int tmp; for (; n > 0; n /= 10, ++count) { if ((tmp = digits) == (digits |= 1 << (n - ((n / 10) * 10) - 1))) return 0; } return digits == (1 << count) - 1; } int main() { int pans = 0; unsigned int start = clock(); for (int i = 1; i <= 123456789; i++) { if (IsPandigital(i)) { pans++; } } int ptime = clock() - start; cout<<"\nPans:"<<pans<<" time:"<<ptime; return 0; } C# variant runs in 29.906 seconds and C++ in about 36.298 seconds. I didn't touch any compiler switches and bot C# and C++ programs were compiled with debug options. Before I attempted to run the test I was worried that C# will lag well behind C++, but now it seems that there is a pretty big speed difference in C# favor. Can anybody explain this? C# is jitted and C++ is compiled native so it's normal that a C++ will be faster than a C# variant. Thanks for the answers!

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  • Core Animation bad access on device

    - by user1595102
    I'm trying to do a frame by frame animation with CAlayers. I'm doing this with this tutorial http://mysterycoconut.com/blog/2011/01/cag1/ but everything works with disable ARC, when I'm try to rewrite code with ARC, it's works on simulator perfectly but on device I got a bad access memory. Layer Class interface #import <Foundation/Foundation.h> #import <QuartzCore/QuartzCore.h> @interface MCSpriteLayer : CALayer { unsigned int sampleIndex; } // SampleIndex needs to be > 0 @property (readwrite, nonatomic) unsigned int sampleIndex; // For use with sample rects set by the delegate + (id)layerWithImage:(CGImageRef)img; - (id)initWithImage:(CGImageRef)img; // If all samples are the same size + (id)layerWithImage:(CGImageRef)img sampleSize:(CGSize)size; - (id)initWithImage:(CGImageRef)img sampleSize:(CGSize)size; // Use this method instead of sprite.sampleIndex to obtain the index currently displayed on screen - (unsigned int)currentSampleIndex; @end Layer Class implementation @implementation MCSpriteLayer @synthesize sampleIndex; - (id)initWithImage:(CGImageRef)img; { self = [super init]; if (self != nil) { self.contents = (__bridge id)img; sampleIndex = 1; } return self; } + (id)layerWithImage:(CGImageRef)img; { MCSpriteLayer *layer = [(MCSpriteLayer*)[self alloc] initWithImage:img]; return layer ; } - (id)initWithImage:(CGImageRef)img sampleSize:(CGSize)size; { self = [self initWithImage:img]; if (self != nil) { CGSize sampleSizeNormalized = CGSizeMake(size.width/CGImageGetWidth(img), size.height/CGImageGetHeight(img)); self.bounds = CGRectMake( 0, 0, size.width, size.height ); self.contentsRect = CGRectMake( 0, 0, sampleSizeNormalized.width, sampleSizeNormalized.height ); } return self; } + (id)layerWithImage:(CGImageRef)img sampleSize:(CGSize)size; { MCSpriteLayer *layer = [[self alloc] initWithImage:img sampleSize:size]; return layer; } + (BOOL)needsDisplayForKey:(NSString *)key; { return [key isEqualToString:@"sampleIndex"]; } // contentsRect or bounds changes are not animated + (id < CAAction >)defaultActionForKey:(NSString *)aKey; { if ([aKey isEqualToString:@"contentsRect"] || [aKey isEqualToString:@"bounds"]) return (id < CAAction >)[NSNull null]; return [super defaultActionForKey:aKey]; } - (unsigned int)currentSampleIndex; { return ((MCSpriteLayer*)[self presentationLayer]).sampleIndex; } // Implement displayLayer: on the delegate to override how sample rectangles are calculated; remember to use currentSampleIndex, ignore sampleIndex == 0, and set the layer's bounds - (void)display; { if ([self.delegate respondsToSelector:@selector(displayLayer:)]) { [self.delegate displayLayer:self]; return; } unsigned int currentSampleIndex = [self currentSampleIndex]; if (!currentSampleIndex) return; CGSize sampleSize = self.contentsRect.size; self.contentsRect = CGRectMake( ((currentSampleIndex - 1) % (int)(1/sampleSize.width)) * sampleSize.width, ((currentSampleIndex - 1) / (int)(1/sampleSize.width)) * sampleSize.height, sampleSize.width, sampleSize.height ); } @end I create the layer on viewDidAppear and start animate by clicking on button, but after init I got a bad access error -(void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; NSString *path = [[NSBundle mainBundle] pathForResource:@"mama_default.png" ofType:nil]; CGImageRef richterImg = [UIImage imageWithContentsOfFile:path].CGImage; CGSize fixedSize = animacja.frame.size; NSLog(@"wid: %f, heigh: %f", animacja.frame.size.width, animacja.frame.size.height); NSLog(@"%f", animacja.frame.size.width); richter = [MCSpriteLayer layerWithImage:richterImg sampleSize:fixedSize]; animacja.hidden = 1; richter.position = animacja.center; [self.view.layer addSublayer:richter]; } -(IBAction)animacja:(id)sender { if ([richter animationForKey:@"sampleIndex"]) {NSLog(@"jest"); } if (! [richter animationForKey:@"sampleIndex"]) { CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"sampleIndex"]; anim.fromValue = [NSNumber numberWithInt:0]; anim.toValue = [NSNumber numberWithInt:22]; anim.duration = 4; anim.repeatCount = 1; [richter addAnimation:anim forKey:@"sampleIndex"]; } } Have you got any idea how to fix it? Thanks a lot.

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