I'm trying to do the iphone sdk workaround for my Tiger Mac OSX and it seems that step one is just to install whatevr can be installed...well I can't even select my harddrive for destination because it's not Mac OS X 10.5 Any thoughts on why I can't even do this first step?
I have an iPhone app that uses the json-framework. I moved some of the code, including the json-framework source, from the main project to a static library. When I did this, the json-framework stopped getting compiled into the binary (double checked with class dump). This causes a nasty error:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString JSONValue]: unrecognized selector sent to instance 0x43897f0'
Everything else in the static library continues to function properly.
I wanted to use monotouch, but unfortunately I don't have $400 to spend.
So I found xmlvm http://www.xmlvm.org/ and I it seems It can crosscompile .net bytecode to objective c.
But, I'm not sure, are there any wrappers? What else would I need to start developing for the iphone using xmlvm??
I need to build a system which backup and restore system in which all the phone datas
including audio, video, pictures. From iPhone 4.0 , there is support for accessing the videos
and photos from the library . Is there any way to access the music files. I need to convert those music files into binary format . Is there any way to accomplish this...
awaiting for the response
Best Regards,
Mohammed Sadiq.
How do i get the tmp directory on the iPhone or iPad?
if i use NSTemporaryDirectory() to create a file it does not save to the simulator temp directory.
I want to compose some basic background music for an iPhone game. What's a good program for OS X (10.5)? I'd like to save the audio files in a compressed format that's compatible w/ AVAudioPlayer (aif, aiff, caf, mp3, aac, m4a, mp4, wav).
Perhaps something like Logic Studio Express?
Cheers!
Although iPhone support JSON natively, AMF is a binary protocol and it supposes to use much less bandwidth. Do you think using AMF is a good idea?
Just found this AMF library in cocoa (Objective-C): http://github.com/nesium/cocoa-amf/
how to convert a HTML string to a plain text in iphone dev. Is there any in built functions which does it ?
I am actually downloading a html string from web and showing it in the UIwebview and i am giving the user a edit option so that the html needs to converted to tet so that user can edit
Thanks...
Hi,
I am looking for a way to deploy my application to another users simulator. To be blunt the person needs to show the application on the simulator and is not capable of compiling the source code and I don't have the time to produce the instructions.
What I want to do is provide them with the .app (or another) file and have them install it in the simulator just like they can do with any real iPhone Device.
Does anyone know how I can do this?
I'm trying to get iPhone to play nice with all my work calendars that sync over exchange.
My personal calendar works great with adding/remove events. However, my department calendar which is in a public folder does not show up at all. Anyone know a work around?
I would like to change the blue color of the UISwitch in iPhone SDK to another color but there is not a tintColor property for this control. Is this possible?
What's the keychain service (kSecAttrService) in iPhone? I haven't found a concrete definition of "service" in the docs.
Is it just a category for keychain items inside my app? Does the value matter other than categorizing items inside my app?
Thanks.
According to a recent article iPhone has gained a better appeal than Android among programmers. I'm quite a newbie to Java and a complete profane to ObjectiveC, in your opinion, in which one of the two could I have a try?
Hi,
I would like to package multiple app in a single app. So donwloading one app and install that in an iPhone will install 3/4 apps. Something like java midlet suits having multiple Midlets in a single jar file.
Is it possible by using multiple target or bundle, aggregate target etc.?
I was able to build and install my app on my iphone. If I want to fix some issues and reinstall it, is there anything I should do before reinstalling? I do see the latest changes but some things are messed up.
Since CoreData has become available for the iPhone in OS 3.0, is it meant to be the answer to data persistence and replace all need for direct SQLite?
What reasons exist to still use SQLite? What are advantages/disadvantages of SQLite vs. CoreData?
I downloaded the iFrameExtractor sample code and try to compile it with the iPhone simulator version 3.1.3
The project shows the following errors ( http://img514.imageshack.us/img514/3245/66948298.png ) even thought I added *.a libraries to my project. All libraries was under the library searching path.
I guess it is a linking problem. Anyone can recommend to me a configuration for compiling ffmpeg on x86?
Thanks in advance.
Hi,
Has someone been able to make
http://www.surina.net/soundtouch/
work for iPhone?
Simple Xcode Demo would be helpful.
I'd just like to play a soundeffect with some pitch manipulation.
thx
chris
Ever since I upgraded to iPhone SDK 3.2 beta 4, when I try to compile for device I get a warning for most of my libraries (libxml2.dylib, libobjc.A.dylib etc.) saying that it is missing the required architecture arm in file. Checking the libraries with lipo, I see that they all have arm5-7.
Surely someone else had to of run into this.
Looking for some catalog/gallery(not UICatalog, just images), where I can see preview of each UI element in iPhone SDK, along with corresponding class name(eg datetime picker, calendar, the black switch bar on bottom). This will give me rough idea on which UI elements I can use in my app and go read about corresponding class.