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  • C# development with Mono and MonoDevelop

    - by developerit
    In the past two years, I have been developing .NET from my MacBook by running Windows XP into VM Ware and more recently into Virtual Box from OS X. This way, I could install Visual Studio and be able to work seamlessly. But, this way of working has a major down side: it kills the battery of my laptop… I can easiely last for 3 hours if I stay in OS X, but can only last 45 min when XP is running. Recently, I gave MonoDevelop a try for developing Developer IT‘s tools and web site. While being way less complete then Visual Studio, it provides essentials tools when it comes to developping software. It works well with solutions and projects files created from Visual Studio, it has Intellisence (word completion), it can compile your code and can even target your .NET app to linux or unix. This tools can save me a lot of time and batteries! Although I could not only work with MonoDevelop, I find it way better than a simple text editor like Smultron. Thanks to Novell, we can now bring Microsoft technology to OS X.

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Apache failover for JBoss

    - by DaveB
    I am running a JBoss web app (AS 6 Final) hosted on linux (Debian). I would like to implement a failover solution so that when JBoss is down, a static web page is served in its place. My current solution is to run Apache as a reverse proxy (described here), which allows me to serve .php files from apache and forward all other requests to JBoss. But I am not sure how make Apache step in when JBoss is down? Note. both apache and jboss will be running on the same box, this is (Application failover rather then server failover) to cover times when JBoss is re-deploying etc. So I am looking for the simplest solution really Many thanks

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  • Finalized Ubuntu 13.10 Releases are now Available for Download

    - by Akemi Iwaya
    The long wait for the latest stable version of Ubuntu is finally over. Now you can download your favorite UI version of Ubuntu 13.10, try out the Phone Edition, and grab a copy of the official manual using the compiled set of download links we have put together for your convenience. Download Links Ubuntu 13.10 Unity Edition (Desktop) Note: You made need to scroll down the page part way to find the download link. Ubuntu 13.10 GNOME Edition (Desktop) Ubuntu 13.10 Kubuntu Edition (Desktop) Ubuntu 13.10 Xubuntu Edition (Desktop) Ubuntu 13.10 Lubuntu Edition (Desktop) Ubuntu 13.10 Server Edition Note: You made need to scroll down the page part way to find the download link. Phone Edition For those who are adventurous and want to give the Phone Edition a try, you can learn more details about it and download it via the links below. Keep in mind that this particular release is still focused more towards developers, industry partners, and enthusiasts versus general usage at this time. Instructions for Installing Ubuntu on a Phone Note: Also lists the two devices currently supported for installing the system on. Download the Ubuntu 13.10 Phone Edition [Ubuntu Phone Edition Reference via The Next Web] Bonus! You can download the official manual for the new release as well! When you visit the download page, use the three options/choices to get the particular version of the manual you want. Download the ‘Getting Started with Ubuntu 13.10′ Manual [Ubuntu Manual Reference via Softpedia]     

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  • Go Directly to Desktop Mode in Windows 8 on Login (Without Installing Extra Software)

    - by Asian Angel
    A lot of people are unhappy with being forced to interact with the new Start Screen in Windows 8 first thing once they have logged into their system. But their is a quick and simple work-around to go directly to Desktop Mode that does not require installing extra software or making changes to your system. The first thing that you will need to do is make sure that the Desktop Tile is in the left uppermost position on the Start Screen as seen here. Once the tile has been moved to that position you will need to restart/reboot your system. Once your system has restarted and you are back at the Login Screen, type in your password but do NOT click on the Arrow Button or tap the Enter Key. Instead of tapping the Enter Key simply press down on it and hold it down until you see the regular desktop. Keep in mind that you may see the Start Screen become visible for just a short moment as it is being bypassed for the desktop. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • ESXi hard drive power saving

    - by Jens
    I currently have a Windows Server running beneath my desk and was considering replacing it with a ESXi layer to run both a Windows and Unix virtual machine. The ESXi is going to give me some nice advantages that I can use but I am still stuck on this issue: The server is mainly used as a fileserver/local webserver, and I use Windows tasks to hibernate/wake the machine at night. Also there is an aggressive disk spin down timeout to reduce noise. With ESXi, this will not be possible to do any more. I could live with the server running 24/7, but I would really like to spin down the disks when not in use. Is there a way to do this on ESXi?

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  • Virtual Disk Degraded

    - by TheD
    There is a physical DC with a Raid 1 Mirror, 2 Physical Disks, 500GB each. Dell Server Administrator is installed on the DC, and is reporting both physical disks are fine, online, in a good state etc. On a PERC S300 Raid Controller: Physical Disk 0:0 Physical Disk 0:1 However at the same time it's reporting that a virtual disk is degraded, what exactly does this mean? The virtual disk indicates it's State is in a Raid 1 Layout. Device Name: Windows Disk 0 If my understanding is correct then the Virtual Disk, when you drill down into Dell OpenManage should have both physical disks as members, as it is a mirror? Is this correct? However, when I drill down into the Virtual Disk, it only displays Physical Disk 0:0 included in Virtual Disk 1. I'm very new to server side/raid management etc. just while our server techy is away! Thanks!

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • Box 2d basic questions

    - by philipp
    I am a bit new to box2d and I am developing an game with type and letters. I am using an svg font and generate the box2d bodies direct from the glyphs path definition, using the convex hull of them. I also have an decomposition routine the decomposes this hull if necessary. All this it is more or less working, except that I got some strange errors which definitely are caused by the scale factors. The problem is caused by two factors: first: the world scale of box2d, second: the the precision of curve-approximation of the glyph vectors. So through scaling down the input vertices for box2d, it happens that they become equal caused by numerical precision, what causes errors in box2d. Through scaling the my glyphs a bit up, this goes away. I also goes away if I chose a different world scale factor, but this slows down the whole animation quite much! So if my view port is about 990px * 600px and i want to animate Glyphs in box2d which should have a size from about 50px * 50px up to 300px * 300px, which scale factor of the b2world should i choose? How small should the smallest distance from on vertex to another be, while approximating the glyph vectors? Thanks for help greetings philipp EDIT:: I continued reading the docs of box2d and after rethinking of the units system, which is designed to handle object from 0.1 up to 10 meters, I calculated a scale factor of 75. So Objects 600px width will are 8 meters wide in box2d and even small objects of about 20px width will become 0.26 meters width in box2d. I will go on trying with this values, but if there is somebody out there who could give me a clever advice i would be happy!

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  • Setting up a VPN connection to Amazon VPC - routing

    - by Keeno
    I am having some real issues setting up a VPN between out office and AWS VPC. The "tunnels" appear to be up, however I don't know if they are configured correctly. The device I am using is a Netgear VPN Firewall - FVS336GV2 If you see in the attached config downloaded from VPC (#3 Tunnel Interface Configuration), it gives me some "inside" addresses for the tunnel. When setting up the IPsec tunnels do I use the inside tunnel IP's (e.g. 169.254.254.2/30) or do I use my internal network subnet (10.1.1.0/24) I have tried both, when I tried the local network (10.1.1.x) the tracert stops at the router. When I tried with the "inside" ips, the tracert to the amazon VPC (10.0.0.x) goes out over the internet. this all leads me to the next question, for this router, how do I set up stage #4, the static next hop? What are these seemingly random "inside" addresses and where did amazon generate them from? 169.254.254.x seems odd? With a device like this, is the VPN behind the firewall? I have tweaked any IP addresses below so that they are not "real". I am fully aware, this is probably badly worded. Please if there is any further info/screenshots that will help, let me know. Amazon Web Services Virtual Private Cloud IPSec Tunnel #1 ================================================================================ #1: Internet Key Exchange Configuration Configure the IKE SA as follows - Authentication Method : Pre-Shared Key - Pre-Shared Key : --- - Authentication Algorithm : sha1 - Encryption Algorithm : aes-128-cbc - Lifetime : 28800 seconds - Phase 1 Negotiation Mode : main - Perfect Forward Secrecy : Diffie-Hellman Group 2 #2: IPSec Configuration Configure the IPSec SA as follows: - Protocol : esp - Authentication Algorithm : hmac-sha1-96 - Encryption Algorithm : aes-128-cbc - Lifetime : 3600 seconds - Mode : tunnel - Perfect Forward Secrecy : Diffie-Hellman Group 2 IPSec Dead Peer Detection (DPD) will be enabled on the AWS Endpoint. We recommend configuring DPD on your endpoint as follows: - DPD Interval : 10 - DPD Retries : 3 IPSec ESP (Encapsulating Security Payload) inserts additional headers to transmit packets. These headers require additional space, which reduces the amount of space available to transmit application data. To limit the impact of this behavior, we recommend the following configuration on your Customer Gateway: - TCP MSS Adjustment : 1387 bytes - Clear Don't Fragment Bit : enabled - Fragmentation : Before encryption #3: Tunnel Interface Configuration Your Customer Gateway must be configured with a tunnel interface that is associated with the IPSec tunnel. All traffic transmitted to the tunnel interface is encrypted and transmitted to the Virtual Private Gateway. The Customer Gateway and Virtual Private Gateway each have two addresses that relate to this IPSec tunnel. Each contains an outside address, upon which encrypted traffic is exchanged. Each also contain an inside address associated with the tunnel interface. The Customer Gateway outside IP address was provided when the Customer Gateway was created. Changing the IP address requires the creation of a new Customer Gateway. The Customer Gateway inside IP address should be configured on your tunnel interface. Outside IP Addresses: - Customer Gateway : 217.33.22.33 - Virtual Private Gateway : 87.222.33.42 Inside IP Addresses - Customer Gateway : 169.254.254.2/30 - Virtual Private Gateway : 169.254.254.1/30 Configure your tunnel to fragment at the optimal size: - Tunnel interface MTU : 1436 bytes #4: Static Routing Configuration: To route traffic between your internal network and your VPC, you will need a static route added to your router. Static Route Configuration Options: - Next hop : 169.254.254.1 You should add static routes towards your internal network on the VGW. The VGW will then send traffic towards your internal network over the tunnels. IPSec Tunnel #2 ================================================================================ #1: Internet Key Exchange Configuration Configure the IKE SA as follows - Authentication Method : Pre-Shared Key - Pre-Shared Key : --- - Authentication Algorithm : sha1 - Encryption Algorithm : aes-128-cbc - Lifetime : 28800 seconds - Phase 1 Negotiation Mode : main - Perfect Forward Secrecy : Diffie-Hellman Group 2 #2: IPSec Configuration Configure the IPSec SA as follows: - Protocol : esp - Authentication Algorithm : hmac-sha1-96 - Encryption Algorithm : aes-128-cbc - Lifetime : 3600 seconds - Mode : tunnel - Perfect Forward Secrecy : Diffie-Hellman Group 2 IPSec Dead Peer Detection (DPD) will be enabled on the AWS Endpoint. We recommend configuring DPD on your endpoint as follows: - DPD Interval : 10 - DPD Retries : 3 IPSec ESP (Encapsulating Security Payload) inserts additional headers to transmit packets. These headers require additional space, which reduces the amount of space available to transmit application data. To limit the impact of this behavior, we recommend the following configuration on your Customer Gateway: - TCP MSS Adjustment : 1387 bytes - Clear Don't Fragment Bit : enabled - Fragmentation : Before encryption #3: Tunnel Interface Configuration Outside IP Addresses: - Customer Gateway : 217.33.22.33 - Virtual Private Gateway : 87.222.33.46 Inside IP Addresses - Customer Gateway : 169.254.254.6/30 - Virtual Private Gateway : 169.254.254.5/30 Configure your tunnel to fragment at the optimal size: - Tunnel interface MTU : 1436 bytes #4: Static Routing Configuration: Static Route Configuration Options: - Next hop : 169.254.254.5 You should add static routes towards your internal network on the VGW. The VGW will then send traffic towards your internal network over the tunnels. EDIT #1 After writing this post, I continued to fiddle and something started to work, just not very reliably. The local IPs to use when setting up the tunnels where indeed my network subnets. Which further confuses me over what these "inside" IP addresses are for. The problem is, results are not consistent what so ever. I can "sometimes" ping, I can "sometimes" RDP using the VPN. Sometimes, Tunnel 1 or Tunnel 2 can be up or down. When I came back into work today, Tunnel 1 was down, so I deleted it and re-created it from scratch. Now I cant ping anything, but Amazon AND the router are telling me tunnel 1/2 are fine. I guess the router/vpn hardware I have just isnt up to the job..... EDIT #2 Now Tunnel 1 is up, Tunnel 2 is down (I didn't change any settings) and I can ping/rdp again. EDIT #3 Screenshot of route table that the router has built up. Current state (tunnel 1 still up and going string, 2 is still down and wont re-connect)

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  • Print SSRS Report / PDF automatically from SQL Server agent or Windows Service

    - by Jeremy Ramos
    Originally posted on: http://geekswithblogs.net/JeremyRamos/archive/2013/10/22/print-ssrs-report--pdf-from-sql-server-agent-or.aspxI have turned the Web upside-down to find a solution to this considering the least components and least maintenance as possible to achieve automated printing of an SSRS report. This is for the reason that we do not have a full software development team to maintain an app and we have to minimize the support overhead for the support team.Here is my setup:SQL Server 2008 R2 in Windows Server 2008 R2PDF format reports generated by SSRS Reports subscriptions to a Windows File ShareNetwork printerColoured reports with logo and brandingI have found and tested the following solutions to no avail:ProsConsCalling Adobe Acrobat Reader exe: "C:\Program Files (x86)\Adobe\Reader 11.0\Reader\acroRd32.exe" /n /s /o /h /t "C:\temp\print.pdf" \\printserver\printername"Very simple optionAdobe Acrobat reader requires to launch the GUI to send a job to a printer. Hence, this option cannot be used when printing from a service.Calling Adobe Acrobat Reader exe as a process from a .NET console appA bit harder than above, but still a simple solutionSame as cons abovePowershell script(Start-Process -FilePath "C:\temp\print.pdf" -Verb Print)Very simple optionUses default PDF client in quiet mode to Print, but also requires an active session.    Foxit ReaderVery simple optionRequires GUI same as Adobe Acrobat Reader Using the Reporting Services Web service to run and stream the report to an image object and then passed to the printerQuite complexThis is what we're trying to avoid  After pulling my hair out for two days, testing and evaluating the above solutions, I ended up learning more about printers (more than ever in my entire life) and how printer drivers work with PostScripts. I then bumped on to a PostScript interpreter called GhostScript (http://www.ghostscript.com/) and then the solution starts to get clearer and clearer.I managed to achieve a solution (maybe not be the simplest but efficient enough to achieve the least-maintenance-least-components goal) in 3-simple steps:Install GhostScript (http://www.ghostscript.com/download/) - this is an open-source PostScript and PDF interpreter. Printing directly using GhostScript only produces grayscale prints using the laserjet generic driver unless you save as BMP image and then interpret the colours using the imageInstall GSView (http://pages.cs.wisc.edu/~ghost/gsview/)- this is a GhostScript add-on to make it easier to directly print to a Windows printer. GSPrint automates the above  PDF -> BMP -> Printer Driver.Run the GSPrint command from SQL Server agent or Windows Service:"C:\Program Files\Ghostgum\gsview\gsprint.exe" -color -landscape -all -printer "printername" "C:\temp\print.pdf"Command line options are here: http://pages.cs.wisc.edu/~ghost/gsview/gsprint.htmAnother lesson learned is, since you are calling the script from the Service Account, it will not necessarily have the Printer mapped in its Windows profile (if it even has one). The workaround to this is by adding a local printer as you normally would and then map this printer to the network printer. Note that you may need to install the Printer Driver locally in the server.So, that's it! There are many ways to achieve a solution. The key thing is how you provide the smartest solution!

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  • System can't sleep, can't shutdown (might be networking related)

    - by Kevin Q
    I speculate it's networking related since I could only shut down my system if I do /etc/init.d/networking stop first. If I tried to put the system to sleep, it disconnect the network then reconnect it automatically, never goes to sleep. I uninstalled the network manager, then /etc/init.d/networking stop will not help shutdown the system anymore. When I boot into the OS, there were some warning about Unknown job:S20acpid,S20network-interface, S20network-manager . I got some advices to do update-rc.d -f to remove all those script, which I am not certain if it's right thing to do. The messages are gone but the problem remains. When I tried to restart, I used to get this message It doesn't seem to be the modem manager since I later removed it. Once upon a time, the fronze shutting down/restarting can be restarted when I presses Ctrl+Alt+Delete, and it says something like networking is stopped externally. If I log in single user mode, and shutdown or reboot, it show this screen I also tried GRUB_CMDLINE_LINUX_DEFAULT = "acpi=force" This is a Ubuntu 12.04 running on Thinkpad T520, not new installation, no such problems occurred before.

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  • SQL SERVER – Precision of SMALLDATETIME – A 1 Minute Precision

    - by pinaldave
    I am myself surprised that I am writing this post today. I am going to present one of the very known facts of SQL Server SMALLDATETIME datatype. Even though this is a very well-known datatype, many a time, I have seen developers getting confused with precision of the SMALLDATETIME datatype. The precision of the datatype SMALLDATETIME is 1 minute. It discards the seconds by rounding up or rounding down any seconds greater than zero. Let us see the following example DECLARE @varSDate AS SMALLDATETIME SET @varSDate = '1900-01-01 12:12:01' SELECT @varSDate C_SDT SET @varSDate = '1900-01-01 12:12:29' SELECT @varSDate C_SDT SET @varSDate = '1900-01-01 12:12:30' SELECT @varSDate C_SDT SET @varSDate = '1900-01-01 12:12:59' SELECT @varSDate C_SDT Following is the result of the above script and note that any value between 0 (zero) and 59 is converted up or down. The part that confuses the developers is the value of the seconds in the display. I think if it is not maintained or recorded, it should not be displayed as well. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL DateTime, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • You guys are harsh.

    - by Ratman21
    Tough crowd around here it seems.   Let’s get down to the issues. First: spelling…I do not understand how there can be miss-spelled words, as I use spell check (MS Word) and cut and paste my post in to the blog. As to being defensive or complaining. Hmm as I said this is a vent for my frustrations as well letting others know they are not a lone, in Job less land. Warning, warning, warning, complaint coming. I have been out of work for 18 months now. I have gone in person to sites, emailed and phoned places for work (I am thinking of getting a sign with my resume and walking up and down the main drag until, I get a job). So forgive me if I seem a little frustrated in my post. Now one thing some one pointed out really bugs me. The person called me a Holy Roller and made a comment that this is keeping me from a job.  What! I am born again Christian and not a Holy Roller. What I have put on my web sites about my faith is staying!   Oh my web site is http://beingscottnewman.webs.com/ and my resume is on the home page (and has been since I started the site).

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  • Why are data structures so important in interviews?

    - by Vamsi Emani
    I am a newbie into the corporate world recently graduated in computers. I am a java/groovy developer. I am a quick learner and I can learn new frameworks, APIs or even programming languages within considerably short amount of time. Albeit that, I must confess that I was not so strong in data structures when I graduated out of college. Through out the campus placements during my graduation, I've witnessed that most of the biggie tech companies like Amazon, Microsoft etc focused mainly on data structures. It appears as if data structures is the only thing that they expect from a graduate. Adding to this, I see that there is this general perspective that a good programmer is necessarily a one with good knowledge about data structures. To be honest, I felt bad about that. I write good code. I follow standard design patterns of coding, I do use data structures but at the superficial level as in java exposed APIs like ArrayLists, LinkedLists etc. But the companies usually focused on the intricate aspects of Data Structures like pointer based memory manipulation and time complexities. Probably because of my java-ish background, Back then, I understood code efficiency and logic only when talked in terms of Object Oriented Programming like Objects, instances, etc but I never drilled down into the level of bits and bytes. I did not want people to look down upon me for this knowledge deficit of mine in Data Structures. So really why all this emphasis on Data Structures? Does, Not having knowledge in Data Structures really effect one's career in programming? Or is the knowledge in this subject really a sufficient basis to differentiate a good and a bad programmer?

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  • Secure Government Series Part 3

    - by Naresh Persaud
    Secure Government Training SeriesSafeguarding Government CyberspaceClick here, to register for the live webcast. Cybersecurity threats represent one of the most serious national security, public safety, and economic challenges. While technologies empower government to lead and innovate, they also enable those who seek to disrupt and destroy progress. Cloud computing, mobile devices and social networks help government reduce costs and streamline service delivery, but also introduce heightened security vulnerabilities. How can government organizations keep pace with heightened service delivery demands and advancements in technology without compromising security? Join us November 28th for a webcast as part of the “Secure Government Training Series” to learn about a security portfolio that helps organizations mitigate cyber attacks by providing Full-spectrum cybersecurity capabilities that harden the data tier, lock down sensitive information, and provide access controls and visibility for frequently targeted systems.Gain insights to an integrated security framework and overall strategy for preventing attacks that will help your organization: Deploy resilient IT infrastructure Catalog and classify sensitive and mission-critical data Secure the enterprise data tier and lock down trusted insider privileges at all levels Automate and centralize enterprise auditing Enable automated alerting and situational awareness of security threats and incidents For more information, access the Secure Government Resource Center or to speak with an Oracle representative, please call1.800.ORACLE1. LIVE Webcast Safeguarding Government Cyberspace Date: Wednesday, November 28th, 2012 Time: 2:00 p.m. ET Visit the Secure Government Resource CenterClick here for information on enterprise security solutions that help government safeguard information, resources and networks. ACCESS NOW Copyright © 2012, Oracle. All rights reserved. Contact Us | Legal Notices | Privacy Statement

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  • low-cost RAID NAS for home use?

    - by gravyface
    Have a noisy, power-hungry Pentium 4 based Ubuntu server that I want to replace with a nice, low-power mini-ITX/Intel Atom-based machine to do my network services (DHCP, DNS, IPSec, Web/mail, FTP, etc.) and am thinking of a (hopefully) equally-low powered NAS using NFS over GbE with at least 1 TB space and a RAID 5 (preferred) or RAID 0 (likely) configuration for redundancy with a couple of spare disks I can swap in as needed down the road. Would I be better off getting a full sized ATX mobo/case and configuring the RAID internally? I really want to keep power consumption down as much as possible as I leave my home server up 24/7.

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  • low-cost RAID NAS for home use?

    - by gravyface
    Have a noisy, power-hungry Pentium 4 based Ubuntu server that I want to replace with a nice, low-power mini-ITX/Intel Atom-based machine to do my network services (DHCP, DNS, IPSec, Web/mail, FTP, etc.) and am thinking of a (hopefully) equally-low powered NAS using NFS over GbE with at least 1 TB space and a RAID 5 (preferred) or RAID 0 (likely) configuration for redundancy with a couple of spare disks I can swap in as needed down the road. Would I be better off getting a full sized ATX mobo/case and configuring the RAID internally? I really want to keep power consumption down as much as possible as I leave my home server up 24/7.

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  • Copyrights concerning code snippets and larger amounts of code

    - by JustcallmeDrago
    I am designing a public code repository. Users will be allowed to post and edit whatever amount of code they want, from code snippets to entire multi-file projects. I have a few major legal concerns about this: Not getting sued/shut down - I feel the site would be a much easier target than tracking down an individual user to sue. I have looked around a bit and see links to legal info in the footer of each page is common. What specific things should I do--and what does does a site such as YouTube (which I see copyrighted material on all the time) do--for protection? Citing sources and editing sourced code - If a user wants to post code that isn't theirs, what concerns/safeguards should I have? Will a link suffice, and what do I need further to allow the code to be edited (to improve it for example)? What can happen if a user posts copyrighted code without citing it? Large chunks of code - What legal differences should I look out for as the amount grows? Not having a mess of licenses for the site - I would like to have a single license (like RosettaCode) that keeps things simple for interaction on the site. I want the code to be postable and editable. I have looked into StackOverflow's CreativeCommons license a little and it says that If you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one. And on RosettaCode: All software found on Rosetta Code should be considered potentially hazardous. Use at your own risk. Be aware that all code on Rosetta Code is under the GNU Free Documentation License, as are any edits made by contributors. See Rosetta Code:Copyrights for details. What other licenses are like this? Commercializing the site - In what ways can I and can't I make money off of a site that contains code like this? All code will be publicly visible. Initial thoughts are having ads or making money by charging for advanced features.

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  • Windows 7 and wallpaper folders

    - by Andi
    I try to change my desktop wallpaper and I cannot choose a different folder from the one I chose at first... When I first installed W7 I changed the wallpaper by right-clicking in the desktop and choosing Customize (maybe it's not correct because I use the italian version) and then Change Wallpaper in the bottom and finally I browsed for a folder with some images in and chose the wallpaper. When I do the same exact things now, the folder I select in the final pass is not selected: I mean its pictures are not shown and it doesn't appear in the drop-down list. I can put a specific picture as a wallpaper by selecting it through Explorer, and some times (not always) the folder shows in the drop-down list. Is there any possible solution to this?

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  • Coldfusion autorestart

    - by Comcar
    Coldfusion is automatically restarting, a lot. It comes in waves, everything seems fine for a while then the server struggles for a few minutes, restarts a lot then settles down again. I have Fusion Reactor installed, but when CF goes down FR stops logging so it's not really helping. Looking through the archived logs just shows gaps in the logs. These are all the occourances of the phrase "Coldfusion started" today. [root@server2 logs]# grep -i "Coldfusion started" server.log | grep "11/27/12" "Information","main","11/27/12","01:49:35",,"ColdFusion started" "Information","main","11/27/12","01:50:46",,"ColdFusion started" "Information","main","11/27/12","01:52:39",,"ColdFusion started" "Information","main","11/27/12","01:54:08",,"ColdFusion started" "Information","main","11/27/12","01:55:12",,"ColdFusion started" "Information","main","11/27/12","01:56:29",,"ColdFusion started" "Information","main","11/27/12","01:57:36",,"ColdFusion started" "Information","main","11/27/12","01:58:57",,"ColdFusion started" "Information","main","11/27/12","01:59:56",,"ColdFusion started" "Information","main","11/27/12","02:01:38",,"ColdFusion started" "Information","main","11/27/12","02:03:11",,"ColdFusion started" "Information","main","11/27/12","02:04:41",,"ColdFusion started" "Information","main","11/27/12","02:07:53",,"ColdFusion started" "Information","main","11/27/12","02:10:45",,"ColdFusion started" "Information","main","11/27/12","02:11:49",,"ColdFusion started" "Information","main","11/27/12","02:13:09",,"ColdFusion started" "Information","main","11/27/12","02:14:18",,"ColdFusion started" "Information","main","11/27/12","02:15:44",,"ColdFusion started" "Information","main","11/27/12","02:17:06",,"ColdFusion started" "Information","main","11/27/12","02:34:19",,"ColdFusion started" "Information","main","11/27/12","03:01:20",,"ColdFusion started" "Information","main","11/27/12","05:25:59",,"ColdFusion started" "Information","main","11/27/12","06:30:48",,"ColdFusion started" "Information","main","11/27/12","06:36:20",,"ColdFusion started" "Information","main","11/27/12","09:34:07",,"ColdFusion started" "Information","main","11/27/12","09:35:39",,"ColdFusion started" "Information","main","11/27/12","09:36:41",,"ColdFusion started" "Information","main","11/27/12","09:39:15",,"ColdFusion started" "Information","main","11/27/12","09:40:42",,"ColdFusion started" "Information","main","11/27/12","09:42:55",,"ColdFusion started" "Information","main","11/27/12","09:44:23",,"ColdFusion started" "Information","main","11/27/12","09:46:18",,"ColdFusion started" "Information","main","11/27/12","09:47:35",,"ColdFusion started" "Information","main","11/27/12","09:48:53",,"ColdFusion started" "Information","main","11/27/12","09:50:04",,"ColdFusion started" "Information","main","11/27/12","09:51:51",,"ColdFusion started" "Information","main","11/27/12","09:53:05",,"ColdFusion started" "Information","main","11/27/12","09:54:24",,"ColdFusion started" "Information","main","11/27/12","09:55:28",,"ColdFusion started" "Information","main","11/27/12","09:56:38",,"ColdFusion started" "Information","main","11/27/12","09:58:03",,"ColdFusion started" "Information","main","11/27/12","09:59:03",,"ColdFusion started" "Information","main","11/27/12","10:04:37",,"ColdFusion started" "Information","main","11/27/12","12:04:02",,"ColdFusion started" I've been looking at the live server metrics in FR on a second screen all day, the CPU, Memory and requests all seemed fine about 12 midday, then the server rebooted. Looking at the logs for the hour between 9am and 10am (more than 15 restarts in the hour), the CPU never went over 44% usage and the Memory never exceeded 53% usage - in the recorded stats at least. There is no JDBC tracking at the moment, so I'll add that to tracking and see if it's MySQL causing a problem, but can anyone help me narrow down the problem, what would cause Cold Fusion to auto restart, and I'm assuming the auto restart is only happening because Fusion Reactor is installed. It's a Red Hat 5 LAMP stack running Coldfusion 9 and Fusion Reactor 4.5.2

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  • Unable to suspend with FGLRX enabled

    - by schmmd
    I am unable to suspend in a fully updated (as of yesterday, 29 March 2011) Ubuntu 10.10 installation (kernel 2.6.35-28). Following is a list of some of my hardware: Motherboard: Gigabyte GA-X58A-UD3R Video: Radeon HD-567X-YNF3 Initially, when I went to either Suspend or Hibernate the machine would almost go into suspend, but it would never power down. Instead it would bounce back to the login screen. This was due to a problem with the USB3 ports being unable to suspend (noticed this in /var/log/kern.log). Disabling the USB3 ports in the BIOS fixed this issue. Now Suspend and Hibernate power down the machine. It successfully awakens from Hibernate. However, it will not return from suspend. The mouse and keyboard are not powered and the monitor has no signal. These devices are still not powered after a restart. I must power-cycle the machine. The pm-suspend log ends after it states that it entered suspend (i.e. there is no information any resume code running). I discovered that acpitool -s suspends the machine and resumes successfully exactly once. The second time the machine will not resume. I am not sure how these two tools handle suspend differently. UPDATE: the problem was introduced somewhere between 2.6.35-22 and 2.6.35-28. I have both kernels install presently. Suspend works fine with 2.6.35-22 but not with 2.6.38-28.

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  • Assistance in setting up new APC Smart-UPS RT on a new VMware enviroment

    - by user38085
    I'm new to the realm of setting up a APC Smart-UPS RT 8000VA UPS with a management network card (AP9618). The project calls for the upgrade of the firmware for the network card to the newest and greatest. It also calls for the Powerchute Business Software to be installed with notifications setup per email for temperature, shutdown, and battery low. I know I'll have to use the serial cable to flash the firmware and install the software on one server 2003 box. Also on that server I'll have to install the software and setup the GUI (IP address) interface. Whats confusing the most is the whole process, and steps to use without taking down the network, which would be very bad. In flashing the firmware does it take down the UPS? Do i have to run BOOTP commands to setup the network card? Also no agents will be used on any of the VWware OS's and no SNMP trap will be used.

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  • How To Add Image And Text Watermarks to MS Word Documents

    - by Kavitha
    Watermark is a faint image that appears behind your text in MS Word Documents. Draft/Confidential are the most common background watermarks that we see in the documents circulated at office. MS Word 2007/2010 makes it very easy add watermarks as well as customize them based on the requirements. Add Image Watermark To MS Word Document To add image watermark to your document follow these steps 1. Switch to Page Layout tab of Ribbon Menu 2. Click on Watermark drop down menu and choose Custom Watermark option 3. Choose Picture watermark option, click on the button Select Picture.. and choose watermark image 4. Click Ok. That all. You are done. Add Text Watermark To MS Word Document To add image watermark to your document follow these steps 1. Switch to Page Layout tab of Ribbon Menu 2. Click on Watermark drop down menu 3. In the opened window, you can select one of the predefined text watermarks like Confidential, Draft, ASAP, URGENT, etc. If you are looking for one of these watermarks, you can choose them otherwise click on the option Custom Watermark… 4. Choose the option Text watermark and enter the text you want to set as watermark in the input area Text: (highlighted below). 5. Click on OK button. That’s all. This article titled,How To Add Image And Text Watermarks to MS Word Documents, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Trouble connecting a Ubuntu system to IPv6 tunnel over NAT

    - by John Millikin
    I'm trying to set up an IPv6 tunnel, via Hurricane Electric's tunnel-broker service. I've configured my system using their example commands: # $ipv4a = tunnel server's IPv4 IP # $ipv4b = user's IPv4 IP # $ipv6a = tunnel server's side of point-to-point /64 allocation # $ipv6b = user's side of point-to-point /64 allocation ip tunnel add he-ipv6 mode sit remote $ipv4a local $ipv4b ttl 255 ip link set he-ipv6 up ip addr add $ipv6b dev he-ipv6 ip route add ::/0 dev he-ipv6 And have configured my desktop to be in my NAT router's DMZ. The router is running Tomato firmware. But I can't ping any IPv6 services: $ ping6 -I he-ipv6 '2001:470:1f04:454::1' PING 2001:470:1f04:454::1(2001:470:1f04:454::1) from 2001:470:1f04:454::2 he-ipv6: 56 data bytes From 2001:470:1f04:454::2 icmp_seq=1 Destination unreachable: Address unreachable From 2001:470:1f04:454::2 icmp_seq=2 Destination unreachable: Address unreachable I can ping my local address: $ ping6 -I he-ipv6 '2001:470:1f04:454::2' PING 2001:470:1f04:454::2(2001:470:1f04:454::2) from 2001:470:1f04:454::2 he-ipv6: 56 data bytes 64 bytes from 2001:470:1f04:454::2: icmp_seq=1 ttl=64 time=0.037 ms 64 bytes from 2001:470:1f04:454::2: icmp_seq=2 ttl=64 time=0.039 ms I don't know much about routing, but results I found online suggested the output of ip -6 route and ip addr could be useful: $ ip -6 route 2001:470:1f04:454::/64 via :: dev he-ipv6 proto kernel metric 256 mtu 1480 advmss 1420 hoplimit 4294967295 fe80::/64 dev virbr0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 fe80::/64 dev eth1 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 fe80::/64 via :: dev he-ipv6 proto kernel metric 256 mtu 1480 advmss 1420 hoplimit 4294967295 default dev he-ipv6 metric 1024 mtu 1480 advmss 1420 hoplimit 4294967295 $ ip addr 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth1: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 100 link/ether 00:1c:c0:a1:98:b2 brd ff:ff:ff:ff:ff:ff inet 192.168.1.10/24 brd 192.168.1.255 scope global eth1 inet6 fe80::21c:c0ff:fea1:98b2/64 scope link valid_lft forever preferred_lft forever 3: virbr0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN link/ether 36:4c:33:ab:0d:c6 brd ff:ff:ff:ff:ff:ff inet 192.168.122.1/24 brd 192.168.122.255 scope global virbr0 inet6 fe80::344c:33ff:feab:dc6/64 scope link valid_lft forever preferred_lft forever 4: vboxnet0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN qlen 1000 link/ether 00:76:62:6e:65:74 brd ff:ff:ff:ff:ff:ff 5: pan0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 7e:29:5e:7c:ba:93 brd ff:ff:ff:ff:ff:ff 6: sit0: <NOARP> mtu 1480 qdisc noop state DOWN link/sit 0.0.0.0 brd 0.0.0.0 7: he-ipv6@NONE: <POINTOPOINT,NOARP,UP,LOWER_UP> mtu 1480 qdisc noqueue state UNKNOWN link/sit 24.130.225.239 peer 72.52.104.74 inet6 2001:470:1f04:454::2/64 scope global valid_lft forever preferred_lft forever inet6 fe80::1882:e1ef/128 scope link valid_lft forever preferred_lft forever

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