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  • how to get email id from google api response

    - by user1726508
    i am able to get user information from Google API response using oath2 . But i do't know how to get those responses individually . Response i am getting from Google Api: * Access token: ya29.AHES6ZQ3QxKxnfAzpZasdfd23423NuxJs29gMa39MXV551yMmyM5IgA { "id": "112361893525676437860", "name": "Ansuman Singh", "given_name": "Ansuman", "family_name": "Singh", "link": "https://plus.google.com/112361893525676437860", "gender": "male", "birthday": "0000-03-18", "locale": "en" } Original Token: ya29.AHES6ZQ3QxKxnfAzpZu0lYHYu8sdfsdafdgMa39MXV551yMmyM5IgA New Token: ya29.AHES6ZQ3QxKxnfdsfsdaYHYu8TNuxJs29gMa39MXV551yMmyM5IgA But i want only "id" & "name" indiviually to save in my Database table. How can i do this? I got those above response/output By using the below code. public static void main(String[] args) throws IOException { ------------------------- ------------------------- ------------------------- String accessToken = authResponse.accessToken; GoogleAccessProtectedResource access = new GoogleAccessProtectedResource(accessToken, TRANSPORT, JSON_FACTORY, CLIENT_ID, CLIENT_SECRET, authResponse.refreshToken); HttpRequestFactory rf = TRANSPORT.createRequestFactory(access); System.out.println("Access token: " + authResponse.accessToken); String url = "https://www.googleapis.com/oauth2/v1/userinfo?alt=json&access_token=" + authResponse.accessToken; final StringBuffer r = new StringBuffer(); final URL u = new URL(url); final URLConnection uc = u.openConnection(); final int end = 1000; InputStreamReader isr = null; BufferedReader br = null; isr = new InputStreamReader(uc.getInputStream()); br = new BufferedReader(isr); final int chk = 0; while ((url = br.readLine()) != null) { if ((chk >= 0) && ((chk < end))) { r.append(url).append('\n'); } } System.out.print(""); System.out.println(); System.out.print(" "+ r ); //this is printing at once but i want them individually access.refreshToken(); System.out.println("Original Token: " + accessToken + " New Token: " + access.getAccessToken()); }

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  • Display a summary of form element values before submit

    - by Dirty Bird Design
    Using jquery formtowizard.js with an ajax submit. I want the last step of the form to display a summary of all form fields that were filled out. I can get it to work in isolated test cases, but not in full use. Form <form id="Commission" method="post" action="PHP/CommissionsSubmit.php"> <fieldset id="Initial"> <legend>Enter Your Information</legend> <ul> <li> <label for="FName">First Name*</label><input type="text" name="FName" id="FName"> </li> //repeat many li's </ul> </fieldset> <fieldset> <legend>Second Step</legend> //more li's </fieldset> <fieldset> <legend>Confirmation</legend> <span id="CFName"></span> </fieldset> </form> the jquery to get "#CFName" value $('#FName').keyup(function() { $('#CFName').val($(this).val()); }); I can't get the value to appear in the span "#CFName"... Could this have to do with the "serialize" function or anything going on with my $ajax submit function? its happening before submit... Please help! I apologize, but I've gone back and forth with "#CFName" being a span and an input, using .val and .html respectively

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  • Shortest Distance From An Array

    - by notyou61
    I have an ajax function which returns the latitudes and longitudes of locations stored in a database. These are returned and placed in an array. A calculation is performed to return their distance from the users current location based on the latitude/longitude. I would like to return only the record with the shortest calculated distance. My code is as follows: Ajax Success // Success success: function (data) { // Obtain Log/Lat navigator.geolocation.getCurrentPosition(function(position) { // Obtain Current Position Lat/Lon glbVar.latitude = position.coords.latitude; glbVar.longitude = position.coords.longitude; // Console Log //console.log('Lat: ' + glbVar.latitude + ' Lon: ' + glbVar.longitude); // Obtain Location Distances for ( var i = 0; i < data.length; i++ ) { // Location Instances var varLocation = data[i]; // Location Distance varLocation.distance = calculateDistance(glbVar.longitude, glbVar.latitude, varLocation.locationLongitude, varLocation.locationLatitude); } // Sort Locations By Distance var sortedData = data.sort(function(a, b) { // Return Locations return a.distance - b.distance; }); // Output Results $.map(sortedData, function(item) { // Obtain Location Distance varLocationsDistance = calculateDistance(glbVar.longitude, glbVar.latitude, item.locationLongitude, item.locationLatitude); // Obtain Location Radius Assignment if (varLocationsDistance <= varLocationRadius) { // Function Return functionReturn = $({locationID : item.locationID + ', Distance : ' + varLocationsDistance + ' m'}); // Return // Function to get the Min value in Array Array.min = function( sortedData ){ functionReturn = Math.min.apply( Math, sortedData ); // console.log(functionReturn); }; } }); }); } The calculateDistance function returns the distance from the users current location and those from the database. The varLocationsDistance <= varLocationRadius "If" statement returns records within a certain distance radius (100 meters), within that statement I would like to return the shortest distance. I am a self taught amateur web developer and as a result may not have provide enough information for an answer, please let me know. Thanks,

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  • How can one enforce calling a base class function after derived class constructor?

    - by Mike Elkins
    I'm looking for a clean C++ idiom for the following situation: class SomeLibraryClass { public: SomeLibraryClass() { /* start initialization */ } void addFoo() { /* we are a collection of foos */ } void funcToCallAfterAllAddFoos() { /* Making sure this is called is the issue */ } }; class SomeUserClass : public SomeLibraryClass { public: SomeUserClass() { addFoo(); addFoo(); addFoo(); // SomeUserClass has three foos. } }; class SomeUserDerrivedClass : public SomeUserClass { public: SomeUserDerrivedClass() { addFoo(); // This one has four foos. } }; So, what I really want is for SomeLibraryClass to enforce the calling of funcToCallAfterAllAddFoos at the end of the construction process. The user can't put it at the end of SomeUserClass::SomeUserClass(), that would mess up SomeUserDerrivedClass. If he puts it at the end of SomeUserDerrivedClass, then it never gets called for SomeUserClass. To further clarify what I need, imagine that /* start initialization */ acquires a lock, and funcToCallAfterAllAddFoos() releases a lock. The compiler knows when all the initializations for an object are done, but can I get at that information by some nice trick?

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  • How do I use XPath with a default namespace with no prefix?

    - by Scott Stafford
    What is the XPath (in C# API to XDocument.XPathSelectElements(xpath, nsman) if it matters) to query all MyNodes from this document? <?xml version="1.0" encoding="utf-8"?> <configuration> <MyNode xmlns="lcmp" attr="true"> <subnode /> </MyNode> </configuration I tried /configuration/MyNode which is wrong because it ignores the namespace. I tried /configuration/lcmp:MyNode which is wrong because lcmp is the URI, not the prefix. I tried /configuration/{lcmp}MyNode which failed because Additional information: '/configuration/{lcmp}MyNode' has an invalid token. EDIT: I can't use mgr.AddNamespace("df", "lcmp"); as some of the answerers have suggested. That requires that the XML parsing program know all the namespaces I plan to use ahead of time. Since this is meant to be applicable to any source file, I don't know which namespaces to manually add prefixes for. It seems like {my uri} is the XPath syntax, but Microsoft didn't bother implementing that... true?

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  • UDP packets are dropped when its size is less than 12 byte in a certain PC. how do i figure it out the reason?

    - by waan
    Hi. i've stuck in a problem that is never heard about before. i'm making an online game which uses UDP packets in a certain character action. after i developed the udp module, it seems to work fine. though most of our team members have no problem, but a man, who is my boss, told me something is wrong for that module. i have investigated the problem, and finally i found the fact that... on his PC, if udp packet size is less than 12, the packet is never have been delivered to the other host. the following is some additional information: 1~11 bytes udp packets are dropped, 12 bytes and over 12 bytes packets are OK. O/S: Microsoft Windows Vista Business NIC: Attansic L1 Gigabit Ethernet 10/100/1000Base-T Controller WSASendTo returns TRUE. loopback udp packet works fine. how do you think of this problem? and what do you think... what causes this problem? what should i do for the next step for the cause? PS. i don't want to padding which makes length of all the packets up to 12 bytes.

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  • What is the best way to store static data in C# that will never changes

    - by Luke101
    I have a class that stores data in asp.net c# application that never changes. I really don't want to put this data in the database - I would like it to stay in the application. Here is my way to store data in the application: public class PostVoteTypeFunctions { private List<PostVoteType> postVotes = new List<PostVoteType>(); public PostVoteTypeFunctions() { PostVoteType upvote = new PostVoteType(); upvote.ID = 0; upvote.Name = "UpVote"; upvote.PointValue = PostVotePointValue.UpVote; postVotes.Add(upvote); PostVoteType downvote = new PostVoteType(); downvote.ID = 1; downvote.Name = "DownVote"; downvote.PointValue = PostVotePointValue.DownVote; postVotes.Add(downvote); PostVoteType selectanswer = new PostVoteType(); selectanswer.ID = 2; selectanswer.Name = "SelectAnswer"; selectanswer.PointValue = PostVotePointValue.SelectAnswer; postVotes.Add(selectanswer); PostVoteType favorite = new PostVoteType(); favorite.ID = 3; favorite.Name = "Favorite"; favorite.PointValue = PostVotePointValue.Favorite; postVotes.Add(favorite); PostVoteType offensive = new PostVoteType(); offensive.ID = 4; offensive.Name = "Offensive"; offensive.PointValue = PostVotePointValue.Offensive; postVotes.Add(offensive); PostVoteType spam = new PostVoteType(); spam.ID = 0; spam.Name = "Spam"; spam.PointValue = PostVotePointValue.Spam; postVotes.Add(spam); } } When the constructor is called the code above is ran. I have some functions that can query the data above too. But is this the best way to store information in asp.net? if not what would you recommend?

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  • how to emulate thread local storage at user space in C++ ?

    - by vprajan
    I am working on a mobile platform over Nucleus RTOS. It uses Nucleus Threading system but it doesn't have support for explicit thread local storage i.e, TlsAlloc, TlsSetValue, TlsGetValue, TlsFree APIs. The platform doesn't have user space pthreads as well. I found that __thread storage modifier is present in most of the C++ compilers. But i don't know how to make it work for my kind of usage. How does __thread keyword can be mapped with explicit thread local storage? I read many articles but nothing is so clear for giving me the following basic information will __thread variable different for each thread ? How to write to that and read from it ? does each thread has exactly one copy of the variable ? following is the pthread based implementation: pthread_key_t m_key; struct Data : Noncopyable { Data(T* value, void* owner) : value(value), owner(owner) {} int* value; }; inline ThreadSpecific() { int error = pthread_key_create(&m_key, destroy); if (error) CRASH(); } inline ~ThreadSpecific() { pthread_key_delete(m_key); // Does not invoke destructor functions. } inline T* get() { Data* data = static_cast<Data*>(pthread_getspecific(m_key)); return data ? data->value : 0; } inline void set(T* ptr) { ASSERT(!get()); pthread_setspecific(m_key, new Data(ptr, this)); } How to make the above code use __thread way to set & get specific value ? where/when does the create & delete happen? If this is not possible, how to write custom pthread_setspecific, pthread_getspecific kind of APIs. I tried using a C++ global map and index it uniquely for each thread and retrieved data from it. But it didn't work well.

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  • In need of a Smarter Environmental Package Configuration

    - by Jeremy Liberman
    I am trying to set up a package template in SSIS, following the Wrox Programmer to Programmer book, SQL Server 2008 Integration Services: Problem - Design - Solution. I'm really liking this book even though it is 2008 and we're using SQL Server 2005. I've got a working package template that uses an Indirect XML package configuration to identify what environment (local developer, dev, QA, production, etc) the package is being run in. That locates the SQL Server package configuration for the environment. That set-up is great and all except for the environment variable at the very front of it all. My team would prefer it if the package could use the same environment resource locator as all our other applications and tools use, so we don't two environment markers with essentially the same information in them. Normally we look up a registry key in HKey_Local_Machine but the Registry Package Configuration type only lets you look up the HKey_Current_User registries. My first thought was to write a new Package Configuration Type class that extends the Registry type; after all we'd had such luck writing our own custom log provider. SSIS is super extendable, right? So there doesn't seem to be a way to write your own Package Configuration Types. Is there still some way I can configure my SSIS SQL Server package configuration from a HKLM registry key connection string? If this is not possible, what other workarounds are available? My idea is to write a PowerShell script that will create/modify the Environment Variable that the package will use by fetching the connection string from the registry. This way there's still two markers, but at least then it's automatically maintained and automated. Is this kind of workaround necessary? Thank you for your time.

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  • Best way to update/insert into a table based on a remote table.

    - by martilyo
    I have two very large enterprise tables in an Oracle 10g database. One table keeps the historical information of the other table. The problem is, I'm getting to the point where the records are just too many that my insert update is taking too long and my session is getting killed by the governor. Here's a pseudocode of my update process: sqlsel := 'SELECT col1, col2, col3, sysdate FROM table2@remote_location dpi WHERE (col1, col2, col3) IN ( SELECT col1, col2, col3 FROM table2@remote_location MINUS SELECT DISTINCT col1, col2, col3 FROM table1 mpc WHERE facility = '''||load_facility||''' )'; EXECUTE IMMEDIATE sqlsel BULK COLLECT INTO table1; I've tried the MERGE statement: MERGE INTO table1 t1 USING ( SELECT col1, col2, col3 FROM table2@remote_location ) t2 ON ( t1.col1 = t2.col1 AND t1.col2 = t2.col2 AND t1.col3 = t2.col3 ) WHEN NOT MATCHED THEN INSERT (t1.col1, t1.col2, t1.col3, t1.update_dttm ) VALUES (t2.col1, t2.col2, t2.col3, sysdate ) But there seems to be a confirmed bug on versions prior to Oracle 10.2.0.4 on the merge statement when doing a merge using a remote database. The chance of getting an enterprise upgrade is slim so is there a way to further optimize my first query or write it in another way to have it run best performance wise? Thanks.

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  • Connection string problems on shared hosting with sql server 2005 express

    - by dagogo
    hi i have problem connecting to my db on a shared hosting, my host provider says they deployed sql 2005 express on their database and i prepared my connection string as follows to take advantage of sql express. \ the data source nae i used originally was ./SQLExpress but my host provider asked that i change it to local host, although with the former it didnt connect, but still with the change as indicated above the error still comes up on access to my default page. the error is as follows; Server Error in '/' Application. Invalid value for key 'attachdbfilename'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ArgumentException: Invalid value for key 'attachdbfilename'. Source Error: Line 120: Public Function GetID(ByVal sLgaName As String) As Integer Line 121: Dim q As String = "Select PLID " & "From LGA " & "Where LGAName = " & "'" & sLgaName & "'" Line 122: Dim cn As New SqlConnection(Me.ConnectionString) Line 123: Dim cmd As New SqlCommand(q, cn) Line 124: ive read up a lot on the web and googled ma fingers numb on this, i have a deadline to deliver this project and having successfully built the app it frustrating for this to happen. pls help me.

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  • Calling function and running it

    - by devs
    I am quite new to objects and OOP. I really don't know how to explain it well but I'll try. So I am trying to read though JSON with JS, the JSON is passed from PHP. This would be easy if all of the information was on the same html page, but I' am trying something that I am new too. So let me show my code... First is the JS which is in app.js var Donors = function(){ var api = this.list; $(document).ready(function(){ $.getJSON(api, function(){ var donorObj = api.payload; $.each(donorObj, function(i, donor){ //console.log(donor.ign); }); }); }); } What I want this part to do is read from the JSON I'm giving it and console.log each name (or donor.ign) when the document is ready. On the html page, or header.php <script> $(function(){ var list = <?php cbProxy(); ?>; var Dons = new Donors(); Dons.list = list; }); </script> the data that's in list is the below JSON. You already know what the rest does, it just passes the JSON to the Donors() function. JSON example: { "code": 0, "payload": [ { "time": 1349661897, "packages": [ "49381" ], "ign": "Notch", "price": "15.99", "currency": "USD" } I'm use to just making functions and calling it on the same page or file and this is my first doing this kind of function. How can I get the function to run with the data I sent it so it console.log() each name.

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Pass a variable from the source file to an included file in PHP

    - by Alpha1
    For my website I want to store the general format of the site in a single PHP file in a single location, and each of the different pages content in the local location of the page. I then want to pass the title and content address to the included file via a variable. However I can't get the included format file to read the variables storing the title and content data. AKA, the called file for the individual page would be: <?php $title = 'Some Title'; $source_file = 'content.php'; readfile('http:...../format.php'); ?> The format file would be: <html> ... <title> <?php echo $title; ?> </title> ... <?php include($source_file); ?> ... I recall reading somewhere I need to include something to get the variables at the start of the format file, however I can't remember what it is or find where I found that information.

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  • Application logic for invoicing and subscriptions?

    - by Industrial
    Hi everyone, We're just in the planning stage of a web app that offers subscriptions to our customers. The subscription periods varies and can be prolonged indefinitely by our customers, but are always at least one month (30 days). When a customer signs up, the customer information (billing address, phone number and so on) are stored in a customers table and a subscription is created in the subscriptions table: id | start_date | end_date | customer_id -------------------------------------------------------- 1 | 2010-12-31 | 2011-01-31 | 1 Every month we'll loop through the subscriptions table (cronjob preferably) and create invoices for the past subscription period, which are housed in their own table - invoices. Depending on the customer, invoices are manually printed out and sent by mail, or just emailed to the customer. Due to the nature of our customers and the product, we need to offer a variety of different payment alternatives including wire transfer and card payments, hence some invoices may need to be manually handled and registered as paid by our staff. The 15th every month, the invoices table are looped through and if no payment has been marked for the actual invoice, the according subscription will be removed. If there's a payment registered, the end_date in the subscriptions table is incremented by another 30 days (or what now our period our customer has chosen). Are we looking at headaches by incrementing dates forwards and backwards to handle non-paying customers and extending subscriptions? Would it be a better idea to add new subscriptions as customers extends their subscription?

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  • Grails - Where to store properties related to domains

    - by GalmWing
    This is something I have been struggling about for some time now. The thing is: I have many (20 or so) static arrays of values. I say static because that is how I'm actually storing them, as static arrays inside some domains. For example, if I have a list of known websites, I do: class Website { ... static websites = ["web1", "web2" ...] } But I do this just while developing, because I can easily change the arrays if needed, but what I'm going to do when the application is ready for deployment? In my project it is very probable that, at some point, these arrays of values change. I've been researching on that matter, one can store application properties inside an external .properties file, but it will be impossible to store an array, even futile, because if some array gets an additional value, the application can't recognize it until the name of the new property is added where needed. Another approach is to store this information in the database, but for some reason it seems like a waste to add 20 or more tables that will have just two rows, an id and a name. And the last option, as far as I know, would be an XML, but I'm not very experienced with those. It seems groovy has a way of creating and reading XML files relatively easy, but I don't know how difficult would be to modify an XML whose layout is predefined in the application. Needless to say that storing them in the config.groovy is not an option since any change will require to recompile. I haven't come across some "standard" (maybe a best practice?) way of dealing with these. So the questions is: Where to store these arrays?

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  • malloc:mmap(size=XX) failed (error code=12)

    - by Michel
    I have a memory problem in an iPhone app, giving me a hard time. Here is the error message I get: malloc: * mmap(size=9281536) failed (error code=12) * error: can't allocate region I am using ARC for this app, in case that might be useful information. The code (below) is just using a file in the Bundle in order to load a core data entity. The strange thing is the crash happens only after more than 90 loops; while it seems to mee that since the size of the "contents" in getting smaller and smaller, the memory request should also get smaller and smaller. Here is the code, if any one can see a flaw please let me know. NSString *path,*contents,*lineBuffer; path=[[NSBundle mainBundle] pathForResource:@"myFileName" ofType:@"txt"]; contents=[NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:nil]; int counter=0; while (counter<10000) { lineBuffer=[contents substringToIndex:[contents rangeOfCharacterFromSet:[NSCharacterSet newlineCharacterSet]].location]; contents=[contents substringFromIndex:[lineBuffer length]+1]; newItem=[NSEntityDescription insertNewObjectForEntityForName:@"myEntityName" inManagedObjectContext:context]; [newItem setValue:lineBuffer forKey:@"name"]; request=[[NSFetchRequest alloc] init]; [request setEntity: [NSEntityDescription entityForName:@"myEntityName" inManagedObjectContext:context]]; error=nil; [context save:&error]; counter++; }

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  • Making a visual bar timer for iPhone

    - by Ohmnastrum
    I've looked up all results for progress bars and changing the width of an image but it only refers to scaling, and the progress bars aren't customizable so that they fit other functions or design schemes... unless I missed that part. I'm trying to make a bar timer that crops off of the right over a period of time. I tried using an NStimer so that it would subtract from a value each time its function is called. the Timerbar function gets called as a result of another timer invalidating and it works. What doesn't work is that the width isn't changing just the position. further more I keep getting values like Inf and 0 for power and pwrBarWidth I was sure that the changes would occur when Mult was plugged into the equation. it seems like casting mult as an int is causing problems but i'm not sure exactly how. int pwrBarMaxWidth = 137; int pwrBarWidth 0; int limit = 1; float mult; float power = 0; -(void) Timerbar:(NSTimer *)barTimer { if(!waitForPlayer) { [barTimer invalidate]; } if(mult > 0.0) { mult -= 0.001 * [colorChoices count]; if(mult < 0.0) { mult = 0.0; } } power = (mult * 10) / pwrBarMaxWidth; pwrBarWidth = (int)power % limit; // causes the bar to repeat after it reaches a certain point //At this point however the variable Power is always "inf" and PwrBarWidth is always 0. [powerBar setBounds:CGRectMake(powerBar.frame.origin.x, powerBar.frame.origin.y,pwrBarWidth,20)]; //supposed to change the crop of the bar } Any reason why I'm getting inf as a value for power, 0 as a value for pwrBarWidth, and the bar itself isn't cropping? if this question is a bit vague i'll provide more information as needed.

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  • SELECT product from subclass: How many queries do I need?

    - by Stefano
    I am building a database similar to the one described here where I have products of different type, each type with its own attributes. I report a short version for convenience product_type ============ product_type_id INT product_type_name VARCHAR product ======= product_id INT product_name VARCHAR product_type_id INT -> Foreign key to product_type.product_type_id ... (common attributes to all product) magazine ======== magazine_id INT title VARCHAR product_id INT -> Foreign key to product.product_id ... (magazine-specific attributes) web_site ======== web_site_id INT name VARCHAR product_id INT -> Foreign key to product.product_id ... (web-site specific attributes) This way I do not need to make a huge table with a column for each attribute of different product types (most of which will then be NULL) How do I SELECT a product by product.product_id and see all its attributes? Do I have to make a query first to know what type of product I am dealing with and then, through some logic, make another query to JOIN the right tables? Or is there a way to join everything together? (if, when I retrieve the information about a product_id there are a lot of NULL, it would be fine at this point). Thank you

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  • How to translate the fields of a database model?

    - by Tõnis M
    I have some tables/models in a web app that will have multilingual content. For example a university, with it's description in a default language(english) and the user wants he can see the same information in another language( if the object has it's fields translated). If there were only a few languages then I would just add fields like name_en and name_de and so on, but the number of languages isn't fixed, so that' would create a mess. I could also just create a new object with the translated data but then foreign keys wouldn't work, and only some of the fields can be translated so that would create duplicate data. Storing the translations in a file and using gettext or something similar is also not an option since the objects fields can be translated by the website user, not only developers/admins. What would be the best way to design/architect such a database? Searching from the translated data should also be not too complex - as it should not require creating complex joins which would make the queries slower I'm using PostgreSQL and Ruby of Rails but I'm not looking for a technical solution but for a general idea how to design it.

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  • When is a bool not a bool (compiler warning C4800)

    - by omatai
    Consider this being compiled in MS Visual Studio 2005 (and probably others): CPoint point1( 1, 2 ); CPoint point2( 3, 4 ); const bool point1And2Identical( point1 == point2 ); // C4800 warning const bool point1And2TheSame( ( point1 == point2 ) == TRUE ); // no warning What the...? Is the MSVC compiler brain-dead? As far as I can tell, TRUE is #defined as 1, without any type information. So by what magic is there any difference between these two lines? Surely the type of the expression inside the brackets is the same in both cases? [This part of the question now satisfactorily answered in the comments just below] Personally, I think that avoiding the warning by using the == TRUE option is ugly (though less ugly than the != 0 alternative, despite being more strictly correct), and it is better to use #pragma warning( disable:4800 ) to imply "my code is good, the compiler is an ass". Agree? Note - I have seen all manner of discussion on C4800 talking about assigning ints to bools, or casting a burger combo with large fries (hold the onions) to a bool, and wondering why there are strange results. I can't find a clear answer on what seems like a much simpler question... that might just shine line on C4800 in general.

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  • Choropleth mapping issue in R

    - by chasec
    I am trying to follow the tutorial described here: http://www.thisisthegreenroom.com/2009/choropleths-in-r/ The below code executes, but it is either not matching my dataset with the maps_counties data properly, or it isn't plotting it in the order I would expect. For example, the resulting areas for the greater NYC area show no density while random counties in PA show the highest density. The general format of my data table is: county state count fairfield connecticut 17 hartford connecticut 6 litchfield connecticut 3 new haven connecticut 12 ... ... westchester new york 70 yates new york 1 luzerne pennsylvania 1 Note this data is in order by state and then county and includes data for CT, NJ, NY, & PA. First, I read in my data set: library(maps) library(RColorBrewer) d <- read.table("gissum.txt", sep="\t", header=TRUE) #Concatenate state and county info to match maps library d$stcon <- paste(d$state, d$county, sep=",") #Color bins colors = brewer.pal(5, "PuBu") d$colorBuckets <- as.factor(as.numeric(cut(d$count,c(0,10,20,30,40,50,300)))) Here is my matching mapnames <- map("county",plot=FALSE)[4]$names colorsmatched <- d$colorBuckets [na.omit(match(mapnames ,d$stcon))] Plotting: map("county" ,c("new york","new jersey", "connecticut", "pennsylvania") ,col = colors[d$colorBuckets[na.omit(match(mapnames ,d$stcon))]] ,fill = TRUE ,resolution = 0 ,lty = 0 ,lwd= 0.5 ) map("state" ,c("new york","new jersey", "connecticut", "pennsylvania") ,col = "black" ,fill=FALSE ,add=TRUE ,lty=1 ,lwd=2 ) map("county" ,c("new york","new jersey", "connecticut", "pennsylvania") ,col = "black" ,fill=FALSE ,add=TRUE , lty=1 , lwd=.5 ) title(main="Respondent Home ZIP Codes by County") I am sure I am missing something basic re: the order in which the maps function plots items - but I can't seem to figure it out. Thanks for the help. Please let me know if you need any more information.

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  • Complex Quary on cassandra

    - by Sadiqur Rahman
    I have heard on cassandra database engine few days ago and searching for a good documentation on it. after studying on cassandra I got cassandra is more scalable than other data engine. I also read on Amazon SimpleDB but as SimpleDB has a limitation 10GB/table and Google Datastore is slower than Amazon SimpleDB, I prefer not to use them (Google Datastore, Amazon SimpleDB). So for making our site scaled specially high write rates with massive data, I like to use Cassandra as out Data Engine. But before starting using cassandra I am confused on "How to handle complex data using casssandra". I am giving you the MySQL database structure below, Please read this and give me a good suggestion. Users Table hasColum ID Primary hasColum email Unique hasColum FirstName hasColum LastName Category Table hasColum ID Primary hasColum Parent hasColum Category Posts Table hasColum ID Primary hasColum UID Index foreign key linked to users-ID hasColum CID Index foreign key linked to Category-ID hasColum Title hasColum Post Index hasColum PunDate Comments hasColum ID primary hasColum UID Index foreign key linked to users-ID hasColum PID Index foreign key linked to Posts-ID hasColum Comment User Group hasColum ID primary hasColum Name UserToGroup Table (for many to many relation only) hasColum UID foreign key linked to Users-ID hasColum GID foreign key linked to Group-ID Finally for your information, I like to use SimpleCassie PHP Class http://code.google.com/p/simpletools-php/ So, it will be very helpful if you can give me example using SimpleCassie

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  • How to further improve error messages in Scala parser-combinator based parsers?

    - by rse
    I've coded a parser based on Scala parser combinators: class SxmlParser extends RegexParsers with ImplicitConversions with PackratParsers { [...] lazy val document: PackratParser[AstNodeDocument] = ((procinst | element | comment | cdata | whitespace | text)*) ^^ { AstNodeDocument(_) } [...] } object SxmlParser { def parse(text: String): AstNodeDocument = { var ast = AstNodeDocument() val parser = new SxmlParser() val result = parser.parseAll(parser.document, new CharArrayReader(text.toArray)) result match { case parser.Success(x, _) => ast = x case parser.NoSuccess(err, next) => { tool.die("failed to parse SXML input " + "(line " + next.pos.line + ", column " + next.pos.column + "):\n" + err + "\n" + next.pos.longString) } } ast } } Usually the resulting parsing error messages are rather nice. But sometimes it becomes just sxml: ERROR: failed to parse SXML input (line 32, column 1): `"' expected but `' found ^ This happens if a quote characters is not closed and the parser reaches the EOT. What I would like to see here is (1) what production the parser was in when it expected the '"' (I've multiple ones) and (2) where in the input this production started parsing (which is an indicator where the opening quote is in the input). Does anybody know how I can improve the error messages and include more information about the actual internal parsing state when the error happens (perhaps something like a production rule stacktrace or whatever can be given reasonably here to better identify the error location). BTW, the above "line 32, column 1" is actually the EOT position and hence of no use here, of course.

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  • How do I setup model associations in an RSpec test?

    - by Eric M.
    I've pastied the specs I've written for the posts/show.html.erb view in an application I'm writing as a means to learn RSpec. I am still learning about mocks and stubbing. This question is specific to the "should list all related comments" spec. What I want is to test that the show view displays a post's comments. But what I'm not sure about is how to setup this test and then have the test iterate through with should contain('xyz') statements. Any hints? Other suggestions are also appreciated! Thanks. ---Edit Some more information. I have a named_scope applied to comments in my view (I know, I did this a bit backwards in this case), so @post.comments.approved_is(true). The code pastied responds with the error "undefined method `approved_is' for #", which makes sense since I told it stub comments and return a comment. I'm still not sure, however, how to chain the stubs so that @post.comments.approved_is(true) will return an array of comments.

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