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  • Can we represent bit fields in JSON/BSON?

    - by zubair
    We have a dozen simulators talking to each other on UDP. The interface definition is managed in a database. The simulators are written using different languages; mostly C++, some in Java and C#. Currently, when systems engineer makes changes in the interface definition database, simulator developers manually update the communication data structures in their code. The data is mostly 2-5 bytes with bit fields for each signal. What I want to do is to generate one file from interface definition database describing byte and bit field definitions and let each developer add it to his simulator code with minimal fuss. I looked at JSON/BSON but couldn't find a way to represent bit fields in it. Thanks Zubair

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  • KeyListener problem

    - by rgksugan
    In my apllication i am using a jpanel in which i want to add a key listener. I did it. But it doesnot work. Is it because i am using a swingworker to update the contents of the panel every second. Here is my code to update the panel RenderedImage image = ImageIO.read(new ByteArrayInputStream((byte[]) get())); Graphics graphics = remote.rdpanel.getGraphics(); if (graphics != null) { Image readyImage = new ImageIcon(UtilityFunctions.convertRenderedImage(image)).getImage(); graphics.drawImage(readyImage, 0, 0, remote.rdpanel.getWidth(), remote.rdpanel.getHeight(), null); }

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  • subreport with image not display data in crystal report asp .net vs 2005

    - by user361014
    I currently have a crystal report that generating in Visual Studio 2005 which has a sub-report. I've linked the sub-report to dataset and dataset has one table call image and it contain column system.byte[]. main report link to another dataset . main report has parameters and sub report has only image field. but when run main report display data but sub report don't display. no error message. sub report dataset not pass data to report. anyone have any idea what might be causing the sub-reports to not work??

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  • Stream/string/bytearray transformations in Python 3

    - by Craig McQueen
    Python 3 cleans up Python's handling of Unicode strings. I assume as part of this effort, the codecs in Python 3 have become more restrictive, according to the Python 3 documentation compared to the Python 2 documentation. For example, codecs that conceptually convert a bytestream to a different form of bytestream have been removed: base64_codec bz2_codec hex_codec And codecs that conceptually convert Unicode to a different form of Unicode have also been removed (in Python 2 it actually went between Unicode and bytestream, but conceptually it's really Unicode to Unicode I reckon): rot_13 My main question is, what is the "right way" in Python 3 to do what these removed codecs used to do? They're not codecs in the strict sense, but "transformations". But the interface and implementation would be very similar to codecs. I don't care about rot_13, but I'm interested to know what would be the "best way" to implement a transformation of line ending styles (Unix line endings vs Windows line endings) which should really be a Unicode-to-Unicode transformation done before encoding to byte stream, especially when UTF-16 is being used, as discussed this other SO question.

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  • Reading files using Windows API

    - by Eli Polonsky
    Hi I'm trying to write a console program that reads characters from a file. i want it to be able to read from a Unicode file as well as an ANSI one. how should i address this issue? do i need to programatically distinguish the type of file and read acoordingly? or can i somehow use the windows API data types like TCHAR and stuff like that. The only differnce between reading from the files is that in Unicode i have to read 2 bytes for a character and in ASNSI its 1 byte? im a little lost with this windows API. would appretiate any help thanks

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  • Socket : can an asynchronous Receive returns without reading all the bytes I asked for?

    - by NorthWind
    Hi; I was reading an article on Vadym Stetsiak's blog about how to transfer variable length messages with async sockets (url: http://vadmyst.blogspot.com/2008/03/part-2-how-to-transfer-fixed-sized-data.html). He says : What to expect when multiple messages arrive at the server? While dealing with multiple messages one has to remember that receive operation can return arbitrary number of bytes being read from the net. Typically that size is from 0 to specified buffer length in the Receive or BeginReceive methods. So, even if I tell BeginReceive to read 100 bytes, it may read less than that and returns??? I am developing a network-enabled software (TCP/IP), and I always receive the same exact number of bytes I asked for. I don't even understand the logic : why would Receive completes asynchronously if it didn't get every byte I asked for ... just keep waiting. Maybe it has something to do with IP vs TCP? Thank you for your help.

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  • Why does this code read all ' ' for the anything after the 4th character?

    - by djs22
    #define fileSize 100000 int main(int argc, char *argv[]){ char *name=argv[1]; char ret[fileSize]; FILE *fl = fopen(name, "rb"); fseek(fl, 0, SEEK_END); long len = fileSize; fseek(fl, 0, SEEK_SET); //fread(ret, 1, len, fl); int i; *(ret+fileSize) = '\0'; for (i=0; i<fileSize; i++){ *(ret+i)=fgetc(fl); printf("byte : %s \n", ret); } fclose(fl); } In the above code, when I feed the name of a jpeg file, it reads anything after the 4th character as ' '...any ideas? Thanks!

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  • extend web server to serve static files

    - by Turtle
    Hello, I want to extend a web server which is only able to handle RPC handling now. The web server is written in C#. It provides a abstract handler function like following: public string owsHandler(string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) And I wrote following code to handle image files: Bitmap queryImg = new Bitmap(path); System.IO.MemoryStream stream = new System.IO.MemoryStream(); queryImg.Save(stream, System.Drawing.Imaging.ImageFormat.Bmp); queryImg.Dispose(); byte[] byteImage = stream.ToArray(); stream.Dispose(); return Convert.ToBase64String(byteImage); And I test it in the browser, the image is returned but the image dimension info is missed. Shall I add something more to the code? Or is any general way to server static files? I do not want to serve it in a ASP.net server. Thanks

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  • Best compiled language for Mac OS X and Linux compatibility

    - by corydoras
    We need to write some software that will compile and run on both an Mac OS X server and Ubuntu. We would love to use Objective-C with all of its Cocoa goodness, however the GNUstep implementations of the parts we are using are broken (in the latest Ubuntu package anyway.) In light of this should we use C++ (I would really rather not), C or something else that we have not thought of? It is a server/back-end process that is very resource intensive, Java and other interpreted versions of this software perform much worse than the Objective-C proof of concept we have written, hence we now wish to re-write in a "compiled[1]" language. (NB: Some people might consider this subjective, however at the end of the day we do need to get a job done, there has to be a reasonably appropriate correct answer here). [1] Compiled to native CPU instructions, not compiled into "byte codes" that then have to be run by an interpreter.

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  • Using java to send/receive different objects through UDP

    - by AAA
    Hello everyone, I am writing a program in Java where there are communications between two or more machines using UDP. My application sends objects after serializing them through the network to the other machine where it will be deserialized and dealt with it. I was successful in sending one kind of objects so far. My problem is that I want the sender to be able to send different kind of objects, and for the receiver to be able to receive them and cast them again to their appropriate types. However, since UDP allocates a byte buffer then receive the data into the buffer, it is impossible to cast or detect the type of the received object as different objects have different sizes. Is there is a way that I can use to send different kind of objects using UDP and then receive them at the other end? (I don't ask for code here, just some ideas) Thanks

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  • C#, UTF-8 and encoding characters

    - by AspNyc
    This is a shot-in-the-dark, and I apologize in advance if this question sounds like the ramblings of a madman. As part of an integration with a third party, I need to UTF8-encode some string info using C# so I can send it to the target server via multipart form. The problem is that they are rejecting some of my submissions, probably because I'm not encoding their contents correctly. Right now, I'm trying to figure out how a dash or hyphen -- I can't tell which it is just by looking at it -- is received or interpreted by the target server as ?~@~S (yes, that's a 5-character string and is not your browser glitching out). And unfortunately I don't have a thorough enough understanding of Encoding.UTF8.GetBytes() to know how to use the byte array to begin identifying where the problem might lie. If anybody can provide any tips or advice, I would greatly appreciate it. So far my only friend has been MSDN, and not much of one at that.

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  • Trying to create text boxes dynammically and remove them

    - by fari
    I am using VB.NET vb 2008 . I am trying to create text boxes dynammically and remove them here is the code i have written so far Private Sub setTextBox() Dim num As Integer Dim pos As Integer num = Len(word) temp = String.Copy(word) Dim intcount As Integer remove() GuessBox.Visible = True letters.Visible = True pos = 0 'To create the dynamic text box and add the controls For intcount = 0 To num - 1 Txtdynamic = New TextBox Txtdynamic.Width = 20 Txtdynamic.Visible = True Txtdynamic.MaxLength = 1 Txtdynamic.Location = New Point(pos + 5, 0) pos = pos + 30 'set the font size Txtdynamic.Font = New System.Drawing.Font("Verdana", 8.25!, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, CType(0, Byte)) Txtdynamic.Name = "txtdynamic_" & intcount & "_mycntrl" Txtdynamic.Enabled = False Txtdynamic.Text = "" Panel1.Controls.Add(Txtdynamic) Next Panel1.Visible = True Controls.Add(Panel1) Controls.Add(GuessBox) Controls.Add(letters) letter = "" letters.Text = "" hang_lable.Text = "" tries = 0 End Sub`enter code here` Function remove() For Each ctrl In Panel1.Controls Panel1.Controls.Remove(ctrl) Next End Function I am able to create the textboxes but only a few of them are removed. by using For Each ctrl In Panel1.Controls it doesn't retrieve all the controls and some ae duplicated as well.

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  • Java - Creating a Compiler Help

    - by Brian
    So for my programming class we have had a project to create a virtual machine including a memory unit, cpu, Input, Output, Instruction Register, Program Counter, MAR, MDR and so on. Now we need to create a compiler using Java Code that will take a .exe file written in some txt editor and convert it to java byte code and run the code. The code we will be writing in the .exe file is machine code along the lines of: IN X IN Y ADD X STO Y OUT Y STOP DC X 0 DC Y 0 I am just a beginner and only have 2 days to write this and am very lost and have no idea where to start....Any Help will be much appreciated. Thanks

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  • StremReader.ReadToEnd() returning an empty string

    - by axk
    I have a method private static String DecompressAndDecode(byte[] data) { GZipStream decompressor = new GZipStream(new MemoryStream(data), CompressionMode.Decompress); StreamReader decompressed = new StreamReader(decompressor, Encoding.UTF8); String result = decompressed.ReadToEnd(); return result; } I have some GZipped text as input and the result is supposed to be a String representation of this text. The problem is that the method returns an empty string. What is puzzling me is that when I step trough the method in debug mode and reach the return statement the result variable is an empty string but if I create a watch for the decompressed.ReadToEnd() expression it returns me the text. What I would expect at this point is the result variable to contain the text and the decompressed.ReadToEnd() expression evaluating to an empty string. (Reevaluating the decompressed.ReadToEnd() expression returns an empty string as expected). There must be something obvious I'm missing here.

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  • Create NinePatch at Runtime

    - by Pedro Lopes
    Hello everybody! I have a business need to create the NinePatchDrawable objects at runtime, this is, an exterior .png image is received from a server and it has to be applied in a button's background (for example) as a nine patch. I have tried to create the NinePatchDrawable object, but the constructor asks me for a "byte[] chuck" that describes the patch. The thing is, I have no idea on how to build this chunck from a bitmap that does not have the 9patch information in it. Any ideas on this topic? Am I seeing the problem from a wrong perpective? Thanks!

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  • Socket c# not listen on port over internet?

    - by Nguy?n Van Th?ng
    Code server I have server listen on port 1450: //Using UDP sockets clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); EndPoint ourEP = new IPEndPoint(IPAddress.Any, 1450); //Listen asynchronously on port 1450 for coming messages (Invite, Bye, etc). clientSocket.Bind(ourEP); //Receive data from any IP. EndPoint remoteEP = (EndPoint)(new IPEndPoint(IPAddress.Any, 0)); byteData = new byte[1024]; //Receive data asynchornously. clientSocket.BeginReceiveFrom(byteData, 0, byteData.Length, SocketFlags.None, ref remoteEP, new AsyncCallback(OnReceive), null); but code on not open port 1450 and client connect: otherPartyIP = new IPEndPoint(IPAddress.Parse(txtCallToIP.Text), 1450); otherPartyEP = (EndPoint)otherPartyIP; When i run code client and server in lan network it's ok. but run over network i check port 1450 in lan not open. tell me how open port 1450 in code server? thanks

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  • Optimize C# Code Fragment

    - by Eric J.
    I'm profiling some C# code. The method below is one of the most expensive ones. For the purpose of this question, assume that micro-optimization is the right thing to do. Is there an approach to improve performance of this method? Changing the input parameter to p to ulong[] would create a macro inefficiency. static ulong Fetch64(byte[] p, int ofs = 0) { unchecked { ulong result = p[0 + ofs] + ((ulong)p[1 + ofs] << 8) + ((ulong)p[2 + ofs] << 16) + ((ulong)p[3 + ofs] << 24) + ((ulong)p[4 + ofs] << 32) + ((ulong)p[5 + ofs] << 40) + ((ulong)p[6 + ofs] << 48) + ((ulong)p[7 + ofs] << 56); return result; } }

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  • sending binary data via POST on android

    - by wo_shi_ni_ba_ba
    Android supports a limited version of apache's http client(v4). typically if I want to send binary data using content type= application/octet-stream via POST, I do the following: HttpClient client = getHttpClient(); HttpPost method=new HttpPost("http://192.168.0.1:8080/xxx"); System.err.println("send to server "+s); if(compression){ byte[]compressed =compress(s); RequestEntity entity = new ByteArrayRequestEntity(compressed); method.setEntity(entity); } HttpResponse resp=client.execute(method); however ByteArrayRequestEntity is not supported on android. what can I do?

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  • create zip files with arabic characters

    - by fatiDev
    i have the following situation i have to modify an existing files and return a zip containing this modified files , i'm in web application context what i done up to now is : ///////////////// modifying the existing file with poi librairy FileInputStream inpoi = new FileInputStream("file_path"); POIFSFileSystem fs = new POIFSFileSystem(inpoi); HWPFDocument doc = new HWPFDocument(fs); Range r = doc.getRange(); r.replaceText("<nomPrenom>","test"); byte[] b = doc.getDataStream(); //////////////////////// create the zip file and copy the modified files into it ZipOutputStream out = new ZipOutputStream(new FileOutputStream("my.zip")); out.putNextEntry(new ZipEntry("file")); for (int j = 0; j < b.length; j++) { out.write(b[j]); } the created zipped file can't be read correctly with word given that the original file is wrotten in arabic

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  • C# Socket Server

    - by Snoopy
    In .NET 3.5 a new socket classes was released: http://msdn.microsoft.com/en-us/library/bb968780.aspx i found a sample but some questions regarding best practicses are remaining: http://code.msdn.microsoft.com/nclsamples/Wiki/View.aspx?title=Socket%20Performance m_numConnections (the maximum number of connections the sample is designed to handle simultaneously) is probably equal to the amount of cpu cores i have. m_receiveBufferSize is the size for one packet? like 8kb? how should i handle a length byte? opsToPreAlloc i dont understand. is this if i code a transparent proxy? Regarding the multithreading, what should be used? The reactive extension seem to be a good choice. Has anyone tried this in a real world project? Are there better options? I had bad experiences with the .NET thread pool in the past.

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  • Arrays/Lists and computing hashvalues (VB, C#)

    - by Jeffrey Kern
    I feel bad asking this question but I am currently not able to program and test this as I'm writing this on my cell-phone and not on my dev machine :P (Easy rep points if someone answers! XD ) Anyway, I've had experience with using hashvalues from String objects. E.g., if I have StringA and StringB both equal to "foo", they'll both compute out the same hashvalue, because they're set to equal values. Now what if I have a List, with T being a native data type. If I tried to compute the hashvalue of ListA and ListB, assuming that they'd both be the same size and contain the same information, wouldn't they have equal hashvalues as well? Assuming as sample dataset of 'byte' with a length of 5 {5,2,0,1,3}

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  • Aspect Oriented Programming Library/Framework for Actionscript 3?

    - by Tom
    I'm looking for a full featured AOP Library for Actionscript 3. The following projects I noticed so far, but they all seem to have their problems: - http://farmcode.org/page/Sodality.aspx (looks most promising so far, however it requires you to create a whole new class for every AOP "call" I believe, and it forces you to follow quite a lot of restrictions, anyone has experience with it? - http://code.google.com/p/loom-as3/ (this one is discontinued) - http://code.google.com/p/floxy/ (dynamic proxy generation? this isn't really AOP as I know it, right?) - http://code.google.com/p/flemit/ (dynamic byte code generation? this is something AOP needs I think, but not the full featured AOP framework I am looking for) Does anyone know of a better solution? Or does anyone have any experiences with AOP in Actionscript 3? Best regards, Tom

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  • FileContentResult and international characters

    - by suzi167
    Hello, I am using a fileContentResult to render a file to the browser. It works well except that it throws an exception when the fileName contains international characters. I remember reading somewhere that this feature does not support international characters but I am sure there mustbe a workaround or a best practice people follow in cases the application needs to upload files in countries other than US. Does anyone know of such a practice?Here is the ActionResult Method public ActionResult GetFile(byte[] value, string fileName) { string fileExtension = Path.GetExtension(fileName); string contentType = GetContentType(fileExtension); //gets the content Type return File(value, contentType, fileName); } THanks in advance Susan

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  • Java IO (javase 6)- Help me understand the effects of my sample use of Streams and Writers...

    - by Daddy Warbox
    BufferedWriter out = new BufferedWriter( new OutputStreamWriter( new BufferedOutputStream( new FileOutputStream("out.txt") ) ) ); So let me see if I understand this: A byte output stream is opened for file "out.txt". It is then fed to a buffered output stream to make file operations faster. The buffered stream is fed to an output stream writer to bridge from bytes to characters. Finally, this writer is fed to a buffered writer... which adds another layer of buffering? Hmm...

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  • How to load secure S3 images into Flex with temporary URLs

    - by Yarin
    I have some secure images on S3 that I need to load into Flex. I was expecting to be able to do this using signed temporary URLs but can't get it working. I know the URLs I'm generating are correct, because they load fine in my browsers' address bar. Moreover, Flex has no problem loading my images with a non-signed url when they are public, but as soon as I try signing the urls all the images fail, whether public or not. I've tried image.source = signedURL, image.load(signedURL), etc. If I try loading the file with URLLoader/URLStream, it looks like I'm getting the data OK, but I'm not sure how to translate those results to an Image control. Is this just an issue with the Image control not being able to recognize signed urls? Do I have to load the image from a byte array? What would that look like?

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