Search Results

Search found 25432 results on 1018 pages for 'generic service'.

Page 986/1018 | < Previous Page | 982 983 984 985 986 987 988 989 990 991 992 993  | Next Page >

  • How to auto-generate early bound properties for Entity specific (ie Local) Option Set text values?

    - by Daryl
    After spending a year working with the Microsoft.Xrm.Sdk namespace, I just discovered yesterday the Entity.FormattedValues property contains the text value for Entity specific (ie Local) Option Set texts. The reason I didn't discover it before, is there is no early bound method of getting the value. i.e. entity.new_myOptionSet is of type OptionSetValue which only contains the int value. You have to call entity.FormattedValues["new_myoptionset"] to get the string text value of the OptionSetValue. Therefore, I'd like to get the crmsrvcutil to auto-generate a text property for local option sets. i.e. Along with Entity.new_myOptionSet being generated as it currently does, Entity.new_myOptionSetText would be generated as well. I've looked into the Microsoft.Crm.Services.Utility.ICodeGenerationService, but that looks like it is mostly for specifying what CodeGenerationType something should be... Is there a way supported way using CrmServiceUtil to add these properties, or am I better off writing a custom app that I can run that can generate these properties as a partial class to the auto-generated ones? Edit - Example of the code that I would like to be generated Currently, whenever I need to access the text value of a OptionSetValue, I use this code: var textValue = OptionSetCache.GetText(service, entity, e => e.New_MyOptionSet); The option set cache will use the entity.LogicalName, and the property expression to determine the name of the option set that I'm asking for. It will then query the SDK using the RetrieveAttriubteRequest, to get a list of the option set int and text values, which it then caches so it doesn't have to hit CRM again. It then looks up the int value of the New_MyOptionSet of the entity and cross references it with the cached list, to get the text value of the OptionSet. Instead of doing all of that, I can just do this (assuming that the entity has been retrieved from the server, and not just populated client side): var textValue = entity.FormattedValues["new_myoptionset"]; but the "new_myoptionset" is no longer early bound. I would like the early bound entity classes that gets generated to also generate an extra "Text" property for OptionSetValue properties that calls the above line, so my entity would have this added to it: public string New_MyOptionSetText { return this.GetFormattedAttributeValue("new_myoptionset"); // this is a protected method on the Entity class itself... }

    Read the article

  • Criticise/Recommendations for my code

    - by aLk
    Before i go any further it would be nice to know if there is any major design flaws in my program so far. Is there anything worth changing before i continue? Model package model; import java.sql.*; import java.util.*; public class MovieDatabase { @SuppressWarnings({ "rawtypes", "unchecked" }) public List queryMovies() throws SQLException { Connection connection = null; java.sql.Statement statement = null; ResultSet rs = null; List results = new ArrayList(); try { DriverManager.registerDriver(new com.mysql.jdbc.Driver()); connection = DriverManager.getConnection("jdbc:mysql://localhost:3306/test", "root", "password"); statement = connection.createStatement(); String query = "SELECT * FROM movie"; rs = statement.executeQuery(query); while(rs.next()) { MovieBean bean = new MovieBean(); bean.setMovieId(rs.getInt(1)); bean.setTitle(rs.getString(2)); bean.setYear(rs.getInt(3)); bean.setRating(rs.getInt(4)); results.add(bean); } } catch(SQLException e) { } return results; } } Servlet public class Service extends HttpServlet { @SuppressWarnings("rawtypes") protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { response.setContentType("text/html"); PrintWriter out = response.getWriter(); out.println("Movies!"); MovieDatabase movies = new MovieDatabase(); try { List results = movies.queryMovies(); Iterator it = results.iterator(); while(it.hasNext()) { MovieBean movie = new MovieBean(); movie = (MovieBean)it.next(); out.println(movie.getYear()); } } catch(SQLException e) { } } } Bean package model; @SuppressWarnings("serial") public class MovieBean implements java.io.Serializable { protected int movieid; protected int rating; protected int year; protected String title; public MovieBean() { } public void setMovieId(int movieidVal) { movieid = movieidVal; } public void setRating(int ratingVal) { rating = ratingVal; } public void setYear(int yearVal) { year = yearVal; } public void setTitle(String titleVal) { title = titleVal; } public int getMovieId() { return movieid; } public int getRating() { return rating; } public int getYear() { return year; } public String getTitle() { return title; } }

    Read the article

  • Exception from Response.Redirect?

    - by allencoded
    I keep getting an error: A first chance exception of type 'System.Threading.ThreadAbortException' occurred in mscorlib.dll An exception of type 'System.Threading.ThreadAbortException' occurred in mscorlib.dll but was not handled in user code The thread '' (0x27ee4) has exited with code 0 (0x0). I was told it was related to this: protected void Button1_Click(object sender, EventArgs e) { Response.Redirect("Results.aspx?Keywords=" + searchString.Text); } I figured it may help to include my complete code. The code above is the only C# code on my first asp page. That code relates to this code on this page. It is also the only C# code I have on my second page. I am simply just trying to pass a keyword from a search form to this block of code: if (Request.QueryString["Keywords"] != null){ string keywords = Request.QueryString["Keywords"]; string myAppID = "HIDDEN"; var xml = XDocument.Load("http://svcs.ebay.com/services/search/FindingService/v1?OPERATION-NAME=findItemsByKeywords&SERVICE-VERSION=1.0.0&SECURITY-APPNAME=" + myAppID + "&RESPONSE-DATA-FORMAT=XML&REST-PAYLOAD&keywords=" + keywords + "&paginationInput.entriesPerPage=5"); XNamespace ns = "http://www.ebay.com/marketplace/search/v1/services"; var titles = from item in xml.Root.Descendants(ns + "title") select new{ title = xml.Descendants(ns + "title").Select (x => x.Value), }; foreach (var item in titles){ Label1.Text += item; } } This block of code calls the keyword value and uses it in an api to perform a search. The code of the xml(api) formats like this: <findItemsByKeywordsResponse xmlns="http://www.ebay.com/marketplace/search/v1/services"> <searchReslut count="5"> <item> <title></title> </item> <item> <title></title> </item> <item> <title></title> </item> Why am I getting this error how do you fix it?

    Read the article

  • Spring OpenSessionInViewFilter with @Transactional annotation

    - by Gautam
    This is regarding Spring OpenSessionInViewFilter using with @Transactional annotation at service layer. i went through so many stack overflow post on this but still confused about whether i should use OpenSessionInViewFilter or not to avoid LazyInitializationException It would be great help if somebody help me find out answer to below queries. Is it bad practice to use OpenSessionInViewFilter in application having complex schema. using this filter can cause N+1 problem if we are using OpenSessionInViewFilter does it mean @Transactional not required? Below is my Spring config file <context:component-scan base-package="com.test"/> <context:annotation-config/> <bean id="messageSource" class="org.springframework.context.support.ReloadableResourceBundleMessageSource"> <property name="basename" value="resources/messages" /> <property name="defaultEncoding" value="UTF-8" /> </bean> <bean id="propertyConfigurer" class="org.springframework.beans.factory.config.PropertyPlaceholderConfigurer" p:location="/WEB-INF/jdbc.properties" /> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${jdbc.driverClassName}" p:url="${jdbc.databaseurl}" p:username="${jdbc.username}" p:password="${jdbc.password}" /> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="configLocation"> <value>classpath:hibernate.cfg.xml</value> </property> <property name="configurationClass"> <value>org.hibernate.cfg.AnnotationConfiguration</value> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">${jdbc.dialect}</prop> <prop key="hibernate.show_sql">true</prop> <!-- <prop key="hibernate.hbm2ddl.auto">create</prop> --> </props> </property> </bean> <tx:annotation-driven /> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sessionFactory" /> </bean>

    Read the article

  • problem with get http request from IPhone

    - by user317192
    Hi, I am writing a sample PHP Web Service that is sending GET Http request from the iphone to the web server. The server side code is returning JSON Data to iphone, the server side code looks like: function getUsers(){ $con=mysql_connect("localhost","root","123456") or die(mysql_error()); if(!mysql_select_db("eventsfast",$con)) { echo "Unable to connect to DB"; exit; } $sql="SELECT * from users"; $result=mysql_query($sql); if(!$result) { die('Could not successfully run query Error:'.mysql_error()); } $data = array(); while($row = mysql_fetch_assoc($result)){ $data['username'][] = $row['username']; $data['password'][]= $row['password']; } mysql_close($con); //print_r(json_encode($data)); //return (json_encode($data)); return json_encode('success'); } getUsers(); ? Its a simple code that Fetches all the data from the user table and send it to the iphone application. *****************************************************IPHONE APPLICATION (void)viewDidLoad { [super viewDidLoad]; responseData = [[NSMutableData data] retain]; NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://localhost:8888/GetData.php"]]; [[NSURLConnection alloc] initWithRequest:request delegate:self]; } (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [responseData setLength:0]; } (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [responseData appendData:data]; } (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { label.text = [NSString stringWithFormat:@"Connection failed: %@", [error description]]; } (void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; [responseData release]; NSError *error; SBJSON *json = [[SBJSON new] autorelease]; NSArray *luckyNumbers = [json objectWithString:responseString error:&error]; [responseString release]; if (luckyNumbers == nil) label.text = [NSString stringWithFormat:@"JSON parsing failed: %@", [error localizedDescription]]; else { NSMutableString *text = [NSMutableString stringWithString:@"Lucky numbers:\n"]; for (int i = 0; i < [luckyNumbers count]; i++) [text appendFormat:@"%@\n", [luckyNumbers objectAtIndex:i]]; NSLog(text); label.text = text; } } ********************PROBLEM**************** The problem is that nothing is coming on iphone side of the application........... the response doesn't contains anything.............. Please help..............

    Read the article

  • Comparing char for validation in C++

    - by Corey Starbird
    /* PROGRAM: Ch6_14.cpp Written by Corey Starbird This program calculates the balance owed to a hospital for a patient. Last modified: 10/28/13 */ #include <iostream> #include <fstream> #include <iomanip> #include <string> using namespace std; // Prototypes for In-patient and Out-patient functions. double stayTotal (int, double, double, double); // For In-patients double stayTotal (double, double); // For Out-patients int main() { char patientType; // In-patient (I or i) or Out-patient (O or o) double rate, // Daily rate for the In-patient stay servCharge, // Service charge for the stay medCharge, // Medication charge for the stay inTotal, // Total for the In-patient stay outTotal; // Total for the Out-patient stay int days; // Number of days for the In-patient stay // Find out if they were an In-patient or an Out-patient cout << "Welcome, please enter (I) for an In-patient or (O) for an Out-patient:" << endl; cin >> patientType; while (patientType != 'I' || 'i' || 'O' || 'o') { cout << "Invalid entry. Please enter either (I) for an In-patient or (O) for an Out-patient:" << endl; cin >> patientType; } cout << "FIN"; return 0; } Hey, brand new to C++ here. I am working on a project and I'm having trouble figuring out why my validation for patientTypeisn't working properly. I first had double quotes, but realized that would denote strings. I changed them to single quotes, my program will compile and run now, but the while loop runs no matter what I enter, I, i, O, o, or anything else. I don't know why the while loop isn't checking the condition, seeing that I did enter one of the characters in the condition, and move on to cout. Probably a simple mistake, but I thank you in advance.

    Read the article

  • VB.Net 2008 IDE hanging - MSVB7.dll eating 100% CPU when editing code

    - by Andrew Backer
    I am having a problem with msvb7.dll eating 50%+ cpu on my dual core system. This usually lasts 10-30 seconds or so, during which time the IDE is non-responsive. This occurs when I do pretty much anything in the text editor, and can be replicated by simply adding blank lines to a function, and then deleting them. Or pasting some code. Or... lotsa stuff. SP1 installed I had DevExpress' refactor/coderush, components, and codeit.right installed, but have removed all 3 of them. (I had installed the latest version of Refactor Pro! (9.3.4), perhaps the day before) I have tried a VS.NET Repair. There is a kb that referenced some cpu destroying with vb, but it was included in SP1 Also: The solution consists of ~30 VB projects and 2 C# projects 8 other developers aren't having any issues with this (or at least not the SAME issues, we all have em) Clean get from TFS was done Project builds properly, can can even debug. This doesn't seem to happen on really small solutions, but perhaps it does and it just goes away super quick. Any clues at all as to what might be causing this, or how to fix it? I REALLY don't want to lose another day uninstalling and reinstalling and patching and so on =) If that even fixes it. Here is the stack trace (process explorer) that I get from the threads window when the msvb7.dll is churning. --- title in process explorer [threads] tab for process -------- cpu:49.28% cswitch delta: 300 to 3500 startaddress: [msvb7.dll+0x4218c] msvb7.dll version: 9.0.30729.1 --- actual stack trace ------- ntkrnlpa.exe!KiUnexpectedInterrupt+0x121 ntkrnlpa.exe!ZwYieldExecution+0x1c56 ntkrnlpa.exe!KiDispatchInterrupt+0x72e NDIS.sys!NdisFreeToBlockPool+0x15e1 // shortened stack trace. all of these are from msvb7, msvb7.dll+0x46ce7 <- 0x2676a <- 0x2698e <- 0x38031 <- 0x2659f <- 0x26644 msvb7.dll+0x25f29 <- 0x2ac7a <- 0x27522 <- 0x274a0 <- 0x2b5ce <- 0x2b6e4 msvb7.dll+0x67d0a <- 0x68551 <- 0x6817b <- 0x681f0 <- 0x67c38 <- 0x65fa8 msvb7.dll+0x666c6 <- 0x6672c <- 0x6673d <- 0x6677c <- 0x667b4 <- 0x63c77 msvb7.dll+0x63e97 <- 0x42c3a <- 0x42bc1 <- 0x41bd7 kernel32.dll!GetModuleFileNameA+0x1b4 This is the list of stuff from "copy info" in help-about, shortened to a resonable length. Microsoft Visual Studio 2008 | Version 9.0.30729.1 SP Microsoft Visual Studio 2008 Professional Edition - ENU Service Pack 1 (KB945140) KB945140 Microsoft .NET Framework | Version 3.5 SP1 Microsoft Visual Basic 2008 Microsoft Visual C# 2008 Microsoft Visual F# for Visual Studio 2008 Microsoft Visual Studio 2008 Team Explorer | Version 9.0.30729.1 Microsoft Visual Studio 2008 Tools for Office Microsoft Visual Web Developer 2008 Hotfix for Microsoft Visual Studio 2008 Professional Edition - ENU KB944899, KB945282, KB946040, KB946308, KB946344, KB946581, KB947171 KB947173, KB947180, KB947540, KB947789, KB948127, KB946260, KB946458, KB948816 Microsoft Recipe Framework Package 8.0 Process Editor WIT Designer 1.4.0.0 Process Editor for Microsoft Visual Studio Team Foundation Server, Version 1.4.0.0 tangible T4 Editor 9.0 tangible T4 Text Template Editor - T4 Editor tangibleprojectsystem 1.0 Team Foundation Server Power Tools October 2008 SQL Prompt 4.0 (disabled)

    Read the article

  • Using FiddlerCore to capture HTTP Requests with .NET

    - by Rick Strahl
    Over the last few weeks I’ve been working on my Web load testing utility West Wind WebSurge. One of the key components of a load testing tool is the ability to capture URLs effectively so that you can play them back later under load. One of the options in WebSurge for capturing URLs is to use its built-in capture tool which acts as an HTTP proxy to capture any HTTP and HTTPS traffic from most Windows HTTP clients, including Web Browsers as well as standalone Windows applications and services. To make this happen, I used Eric Lawrence’s awesome FiddlerCore library, which provides most of the functionality of his desktop Fiddler application, all rolled into an easy to use library that you can plug into your own applications. FiddlerCore makes it almost too easy to capture HTTP content! For WebSurge I needed to capture all HTTP traffic in order to capture the full HTTP request – URL, headers and any content posted by the client. The result of what I ended up creating is this semi-generic capture form: In this post I’m going to demonstrate how easy it is to use FiddlerCore to build this HTTP Capture Form.  If you want to jump right in here are the links to get Telerik’s Fiddler Core and the code for the demo provided here. FiddlerCore Download FiddlerCore on NuGet Show me the Code (WebSurge Integration code from GitHub) Download the WinForms Sample Form West Wind Web Surge (example implementation in live app) Note that FiddlerCore is bound by a license for commercial usage – see license.txt in the FiddlerCore distribution for details. Integrating FiddlerCore FiddlerCore is a library that simply plugs into your application. You can download it from the Telerik site and manually add the assemblies to your project, or you can simply install the NuGet package via:       PM> Install-Package FiddlerCore The library consists of the FiddlerCore.dll as well as a couple of support libraries (CertMaker.dll and BCMakeCert.dll) that are used for installing SSL certificates. I’ll have more on SSL captures and certificate installation later in this post. But first let’s see how easy it is to use FiddlerCore to capture HTTP content by looking at how to build the above capture form. Capturing HTTP Content Once the library is installed it’s super easy to hook up Fiddler functionality. Fiddler includes a number of static class methods on the FiddlerApplication object that can be called to hook up callback events as well as actual start monitoring HTTP URLs. In the following code directly lifted from WebSurge, I configure a few filter options on Form level object, from the user inputs shown on the form by assigning it to a capture options object. In the live application these settings are persisted configuration values, but in the demo they are one time values initialized and set on the form. Once these options are set, I hook up the AfterSessionComplete event to capture every URL that passes through the proxy after the request is completed and start up the Proxy service:void Start() { if (tbIgnoreResources.Checked) CaptureConfiguration.IgnoreResources = true; else CaptureConfiguration.IgnoreResources = false; string strProcId = txtProcessId.Text; if (strProcId.Contains('-')) strProcId = strProcId.Substring(strProcId.IndexOf('-') + 1).Trim(); strProcId = strProcId.Trim(); int procId = 0; if (!string.IsNullOrEmpty(strProcId)) { if (!int.TryParse(strProcId, out procId)) procId = 0; } CaptureConfiguration.ProcessId = procId; CaptureConfiguration.CaptureDomain = txtCaptureDomain.Text; FiddlerApplication.AfterSessionComplete += FiddlerApplication_AfterSessionComplete; FiddlerApplication.Startup(8888, true, true, true); } The key lines for FiddlerCore are just the last two lines of code that include the event hookup code as well as the Startup() method call. Here I only hook up to the AfterSessionComplete event but there are a number of other events that hook various stages of the HTTP request cycle you can also hook into. Other events include BeforeRequest, BeforeResponse, RequestHeadersAvailable, ResponseHeadersAvailable and so on. In my case I want to capture the request data and I actually have several options to capture this data. AfterSessionComplete is the last event that fires in the request sequence and it’s the most common choice to capture all request and response data. I could have used several other events, but AfterSessionComplete is one place where you can look both at the request and response data, so this will be the most common place to hook into if you’re capturing content. The implementation of AfterSessionComplete is responsible for capturing all HTTP request headers and it looks something like this:private void FiddlerApplication_AfterSessionComplete(Session sess) { // Ignore HTTPS connect requests if (sess.RequestMethod == "CONNECT") return; if (CaptureConfiguration.ProcessId > 0) { if (sess.LocalProcessID != 0 && sess.LocalProcessID != CaptureConfiguration.ProcessId) return; } if (!string.IsNullOrEmpty(CaptureConfiguration.CaptureDomain)) { if (sess.hostname.ToLower() != CaptureConfiguration.CaptureDomain.Trim().ToLower()) return; } if (CaptureConfiguration.IgnoreResources) { string url = sess.fullUrl.ToLower(); var extensions = CaptureConfiguration.ExtensionFilterExclusions; foreach (var ext in extensions) { if (url.Contains(ext)) return; } var filters = CaptureConfiguration.UrlFilterExclusions; foreach (var urlFilter in filters) { if (url.Contains(urlFilter)) return; } } if (sess == null || sess.oRequest == null || sess.oRequest.headers == null) return; string headers = sess.oRequest.headers.ToString(); var reqBody = sess.GetRequestBodyAsString(); // if you wanted to capture the response //string respHeaders = session.oResponse.headers.ToString(); //var respBody = session.GetResponseBodyAsString(); // replace the HTTP line to inject full URL string firstLine = sess.RequestMethod + " " + sess.fullUrl + " " + sess.oRequest.headers.HTTPVersion; int at = headers.IndexOf("\r\n"); if (at < 0) return; headers = firstLine + "\r\n" + headers.Substring(at + 1); string output = headers + "\r\n" + (!string.IsNullOrEmpty(reqBody) ? reqBody + "\r\n" : string.Empty) + Separator + "\r\n\r\n"; BeginInvoke(new Action<string>((text) => { txtCapture.AppendText(text); UpdateButtonStatus(); }), output); } The code starts by filtering out some requests based on the CaptureOptions I set before the capture is started. These options/filters are applied when requests actually come in. This is very useful to help narrow down the requests that are captured for playback based on options the user picked. I find it useful to limit requests to a certain domain for captures, as well as filtering out some request types like static resources – images, css, scripts etc. This is of course optional, but I think it’s a common scenario and WebSurge makes good use of this feature. AfterSessionComplete like other FiddlerCore events, provides a Session object parameter which contains all the request and response details. There are oRequest and oResponse objects to hold their respective data. In my case I’m interested in the raw request headers and body only, as you can see in the commented code you can also retrieve the response headers and body. Here the code captures the request headers and body and simply appends the output to the textbox on the screen. Note that the Fiddler events are asynchronous, so in order to display the content in the UI they have to be marshaled back the UI thread with BeginInvoke, which here simply takes the generated headers and appends it to the existing textbox test on the form. As each request is processed, the headers are captured and appended to the bottom of the textbox resulting in a Session HTTP capture in the format that Web Surge internally supports, which is basically raw request headers with a customized 1st HTTP Header line that includes the full URL rather than a server relative URL. When the capture is done the user can either copy the raw HTTP session to the clipboard, or directly save it to file. This raw capture format is the same format WebSurge and also Fiddler use to import/export request data. While this code is application specific, it demonstrates the kind of logic that you can easily apply to the request capture process, which is one of the reasonsof why FiddlerCore is so powerful. You get to choose what content you want to look up as part of your own application logic and you can then decide how to capture or use that data as part of your application. The actual captured data in this case is only a string. The user can edit the data by hand or in the the case of WebSurge, save it to disk and automatically open the captured session as a new load test. Stopping the FiddlerCore Proxy Finally to stop capturing requests you simply disconnect the event handler and call the FiddlerApplication.ShutDown() method:void Stop() { FiddlerApplication.AfterSessionComplete -= FiddlerApplication_AfterSessionComplete; if (FiddlerApplication.IsStarted()) FiddlerApplication.Shutdown(); } As you can see, adding HTTP capture functionality to an application is very straight forward. FiddlerCore offers tons of features I’m not even touching on here – I suspect basic captures are the most common scenario, but a lot of different things can be done with FiddlerCore’s simple API interface. Sky’s the limit! The source code for this sample capture form (WinForms) is provided as part of this article. Adding Fiddler Certificates with FiddlerCore One of the sticking points in West Wind WebSurge has been that if you wanted to capture HTTPS/SSL traffic, you needed to have the full version of Fiddler and have HTTPS decryption enabled. Essentially you had to use Fiddler to configure HTTPS decryption and the associated installation of the Fiddler local client certificate that is used for local decryption of incoming SSL traffic. While this works just fine, requiring to have Fiddler installed and then using a separate application to configure the SSL functionality isn’t ideal. Fortunately FiddlerCore actually includes the tools to register the Fiddler Certificate directly using FiddlerCore. Why does Fiddler need a Certificate in the first Place? Fiddler and FiddlerCore are essentially HTTP proxies which means they inject themselves into the HTTP conversation by re-routing HTTP traffic to a special HTTP port (8888 by default for Fiddler) and then forward the HTTP data to the original client. Fiddler injects itself as the system proxy in using the WinInet Windows settings  which are the same settings that Internet Explorer uses and that are configured in the Windows and Internet Explorer Internet Settings dialog. Most HTTP clients running on Windows pick up and apply these system level Proxy settings before establishing new HTTP connections and that’s why most clients automatically work once Fiddler – or FiddlerCore/WebSurge are running. For plain HTTP requests this just works – Fiddler intercepts the HTTP requests on the proxy port and then forwards them to the original port (80 for HTTP and 443 for SSL typically but it could be any port). For SSL however, this is not quite as simple – Fiddler can easily act as an HTTPS/SSL client to capture inbound requests from the server, but when it forwards the request to the client it has to also act as an SSL server and provide a certificate that the client trusts. This won’t be the original certificate from the remote site, but rather a custom local certificate that effectively simulates an SSL connection between the proxy and the client. If there is no custom certificate configured for Fiddler the SSL request fails with a certificate validation error. The key for this to work is that a custom certificate has to be installed that the HTTPS client trusts on the local machine. For a much more detailed description of the process you can check out Eric Lawrence’s blog post on Certificates. If you’re using the desktop version of Fiddler you can install a local certificate into the Windows certificate store. Fiddler proper does this from the Options menu: This operation does several things: It installs the Fiddler Root Certificate It sets trust to this Root Certificate A new client certificate is generated for each HTTPS site monitored Certificate Installation with FiddlerCore You can also provide this same functionality using FiddlerCore which includes a CertMaker class. Using CertMaker is straight forward to use and it provides an easy way to create some simple helpers that can install and uninstall a Fiddler Root certificate:public static bool InstallCertificate() { if (!CertMaker.rootCertExists()) { if (!CertMaker.createRootCert()) return false; if (!CertMaker.trustRootCert()) return false; } return true; } public static bool UninstallCertificate() { if (CertMaker.rootCertExists()) { if (!CertMaker.removeFiddlerGeneratedCerts(true)) return false; } return true; } InstallCertificate() works by first checking whether the root certificate is already installed and if it isn’t goes ahead and creates a new one. The process of creating the certificate is a two step process – first the actual certificate is created and then it’s moved into the certificate store to become trusted. I’m not sure why you’d ever split these operations up since a cert created without trust isn’t going to be of much value, but there are two distinct steps. When you trigger the trustRootCert() method, a message box will pop up on the desktop that lets you know that you’re about to trust a local private certificate. This is a security feature to ensure that you really want to trust the Fiddler root since you are essentially installing a man in the middle certificate. It’s quite safe to use this generated root certificate, because it’s been specifically generated for your machine and thus is not usable from external sources, the only way to use this certificate in a trusted way is from the local machine. IOW, unless somebody has physical access to your machine, there’s no useful way to hijack this certificate and use it for nefarious purposes (see Eric’s post for more details). Once the Root certificate has been installed, FiddlerCore/Fiddler create new certificates for each site that is connected to with HTTPS. You can end up with quite a few temporary certificates in your certificate store. To uninstall you can either use Fiddler and simply uncheck the Decrypt HTTPS traffic option followed by the remove Fiddler certificates button, or you can use FiddlerCore’s CertMaker.removeFiddlerGeneratedCerts() which removes the root cert and any of the intermediary certificates Fiddler created. Keep in mind that when you uninstall you uninstall the certificate for both FiddlerCore and Fiddler, so use UninstallCertificate() with care and realize that you might affect the Fiddler application’s operation by doing so as well. When to check for an installed Certificate Note that the check to see if the root certificate exists is pretty fast, while the actual process of installing the certificate is a relatively slow operation that even on a fast machine takes a few seconds. Further the trust operation pops up a message box so you probably don’t want to install the certificate repeatedly. Since the check for the root certificate is fast, you can easily put a call to InstallCertificate() in any capture startup code – in which case the certificate installation only triggers when a certificate is in fact not installed. Personally I like to make certificate installation explicit – just like Fiddler does, so in WebSurge I use a small drop down option on the menu to install or uninstall the SSL certificate:   This code calls the InstallCertificate and UnInstallCertificate functions respectively – the experience with this is similar to what you get in Fiddler with the extra dialog box popping up to prompt confirmation for installation of the root certificate. Once the cert is installed you can then capture SSL requests. There’s a gotcha however… Gotcha: FiddlerCore Certificates don’t stick by Default When I originally tried to use the Fiddler certificate installation I ran into an odd problem. I was able to install the certificate and immediately after installation was able to capture HTTPS requests. Then I would exit the application and come back in and try the same HTTPS capture again and it would fail due to a missing certificate. CertMaker.rootCertExists() would return false after every restart and if re-installed the certificate a new certificate would get added to the certificate store resulting in a bunch of duplicated root certificates with different keys. What the heck? CertMaker and BcMakeCert create non-sticky CertificatesI turns out that FiddlerCore by default uses different components from what the full version of Fiddler uses. Fiddler uses a Windows utility called MakeCert.exe to create the Fiddler Root certificate. FiddlerCore however installs the CertMaker.dll and BCMakeCert.dll assemblies, which use a different crypto library (Bouncy Castle) for certificate creation than MakeCert.exe which uses the Windows Crypto API. The assemblies provide support for non-windows operation for Fiddler under Mono, as well as support for some non-Windows certificate platforms like iOS and Android for decryption. The bottom line is that the FiddlerCore provided bouncy castle assemblies are not sticky by default as the certificates created with them are not cached as they are in Fiddler proper. To get certificates to ‘stick’ you have to explicitly cache the certificates in Fiddler’s internal preferences. A cache aware version of InstallCertificate looks something like this:public static bool InstallCertificate() { if (!CertMaker.rootCertExists()) { if (!CertMaker.createRootCert()) return false; if (!CertMaker.trustRootCert()) return false; App.Configuration.UrlCapture.Cert = FiddlerApplication.Prefs.GetStringPref("fiddler.certmaker.bc.cert", null); App.Configuration.UrlCapture.Key = FiddlerApplication.Prefs.GetStringPref("fiddler.certmaker.bc.key", null); } return true; } public static bool UninstallCertificate() { if (CertMaker.rootCertExists()) { if (!CertMaker.removeFiddlerGeneratedCerts(true)) return false; } App.Configuration.UrlCapture.Cert = null; App.Configuration.UrlCapture.Key = null; return true; } In this code I store the Fiddler cert and private key in an application configuration settings that’s stored with the application settings (App.Configuration.UrlCapture object). These settings automatically persist when WebSurge is shut down. The values are read out of Fiddler’s internal preferences store which is set after a new certificate has been created. Likewise I clear out the configuration settings when the certificate is uninstalled. In order for these setting to be used you have to also load the configuration settings into the Fiddler preferences *before* a call to rootCertExists() is made. I do this in the capture form’s constructor:public FiddlerCapture(StressTestForm form) { InitializeComponent(); CaptureConfiguration = App.Configuration.UrlCapture; MainForm = form; if (!string.IsNullOrEmpty(App.Configuration.UrlCapture.Cert)) { FiddlerApplication.Prefs.SetStringPref("fiddler.certmaker.bc.key", App.Configuration.UrlCapture.Key); FiddlerApplication.Prefs.SetStringPref("fiddler.certmaker.bc.cert", App.Configuration.UrlCapture.Cert); }} This is kind of a drag to do and not documented anywhere that I could find, so hopefully this will save you some grief if you want to work with the stock certificate logic that installs with FiddlerCore. MakeCert provides sticky Certificates and the same functionality as Fiddler But there’s actually an easier way. If you want to skip the above Fiddler preference configuration code in your application you can choose to distribute MakeCert.exe instead of certmaker.dll and bcmakecert.dll. When you use MakeCert.exe, the certificates settings are stored in Windows so they are available without any custom configuration inside of your application. It’s easier to integrate and as long as you run on Windows and you don’t need to support iOS or Android devices is simply easier to deal with. To integrate into your project, you can remove the reference to CertMaker.dll (and the BcMakeCert.dll assembly) from your project. Instead copy MakeCert.exe into your output folder. To make sure MakeCert.exe gets pushed out, include MakeCert.exe in your project and set the Build Action to None, and Copy to Output Directory to Copy if newer. Note that the CertMaker.dll reference in the project has been removed and on disk the files for Certmaker.dll, as well as the BCMakeCert.dll files on disk. Keep in mind that these DLLs are resources of the FiddlerCore NuGet package, so updating the package may end up pushing those files back into your project. Once MakeCert.exe is distributed FiddlerCore checks for it first before using the assemblies so as long as MakeCert.exe exists it’ll be used for certificate creation (at least on Windows). Summary FiddlerCore is a pretty sweet tool, and it’s absolutely awesome that we get to plug in most of the functionality of Fiddler right into our own applications. A few years back I tried to build this sort of functionality myself for an app and ended up giving up because it’s a big job to get HTTP right – especially if you need to support SSL. FiddlerCore now provides that functionality as a turnkey solution that can be plugged into your own apps easily. The only downside is FiddlerCore’s documentation for more advanced features like certificate installation which is pretty sketchy. While for the most part FiddlerCore’s feature set is easy to work with without any documentation, advanced features are often not intuitive to gleam by just using Intellisense or the FiddlerCore help file reference (which is not terribly useful). While Eric Lawrence is very responsive on his forum and on Twitter, there simply isn’t much useful documentation on Fiddler/FiddlerCore available online. If you run into trouble the forum is probably the first place to look and then ask a question if you can’t find the answer. The best documentation you can find is Eric’s Fiddler Book which covers a ton of functionality of Fiddler and FiddlerCore. The book is a great reference to Fiddler’s feature set as well as providing great insights into the HTTP protocol. The second half of the book that gets into the innards of HTTP is an excellent read for anybody who wants to know more about some of the more arcane aspects and special behaviors of HTTP – it’s well worth the read. While the book has tons of information in a very readable format, it’s unfortunately not a great reference as it’s hard to find things in the book and because it’s not available online you can’t electronically search for the great content in it. But it’s hard to complain about any of this given the obvious effort and love that’s gone into this awesome product for all of these years. A mighty big thanks to Eric Lawrence  for having created this useful tool that so many of us use all the time, and also to Telerik for picking up Fiddler/FiddlerCore and providing Eric the resources to support and improve this wonderful tool full time and keeping it free for all. Kudos! Resources FiddlerCore Download FiddlerCore NuGet Fiddler Capture Sample Form Fiddler Capture Form in West Wind WebSurge (GitHub) Eric Lawrence’s Fiddler Book© Rick Strahl, West Wind Technologies, 2005-2014Posted in .NET  HTTP   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Creating a dynamic, extensible C# Expando Object

    - by Rick Strahl
    I love dynamic functionality in a strongly typed language because it offers us the best of both worlds. In C# (or any of the main .NET languages) we now have the dynamic type that provides a host of dynamic features for the static C# language. One place where I've found dynamic to be incredibly useful is in building extensible types or types that expose traditionally non-object data (like dictionaries) in easier to use and more readable syntax. I wrote about a couple of these for accessing old school ADO.NET DataRows and DataReaders more easily for example. These classes are dynamic wrappers that provide easier syntax and auto-type conversions which greatly simplifies code clutter and increases clarity in existing code. ExpandoObject in .NET 4.0 Another great use case for dynamic objects is the ability to create extensible objects - objects that start out with a set of static members and then can add additional properties and even methods dynamically. The .NET 4.0 framework actually includes an ExpandoObject class which provides a very dynamic object that allows you to add properties and methods on the fly and then access them again. For example with ExpandoObject you can do stuff like this:dynamic expand = new ExpandoObject(); expand.Name = "Rick"; expand.HelloWorld = (Func<string, string>) ((string name) => { return "Hello " + name; }); Console.WriteLine(expand.Name); Console.WriteLine(expand.HelloWorld("Dufus")); Internally ExpandoObject uses a Dictionary like structure and interface to store properties and methods and then allows you to add and access properties and methods easily. As cool as ExpandoObject is it has a few shortcomings too: It's a sealed type so you can't use it as a base class It only works off 'properties' in the internal Dictionary - you can't expose existing type data It doesn't serialize to XML or with DataContractSerializer/DataContractJsonSerializer Expando - A truly extensible Object ExpandoObject is nice if you just need a dynamic container for a dictionary like structure. However, if you want to build an extensible object that starts out with a set of strongly typed properties and then allows you to extend it, ExpandoObject does not work because it's a sealed class that can't be inherited. I started thinking about this very scenario for one of my applications I'm building for a customer. In this system we are connecting to various different user stores. Each user store has the same basic requirements for username, password, name etc. But then each store also has a number of extended properties that is available to each application. In the real world scenario the data is loaded from the database in a data reader and the known properties are assigned from the known fields in the database. All unknown fields are then 'added' to the expando object dynamically. In the past I've done this very thing with a separate property - Properties - just like I do for this class. But the property and dictionary syntax is not ideal and tedious to work with. I started thinking about how to represent these extra property structures. One way certainly would be to add a Dictionary, or an ExpandoObject to hold all those extra properties. But wouldn't it be nice if the application could actually extend an existing object that looks something like this as you can with the Expando object:public class User : Westwind.Utilities.Dynamic.Expando { public string Email { get; set; } public string Password { get; set; } public string Name { get; set; } public bool Active { get; set; } public DateTime? ExpiresOn { get; set; } } and then simply start extending the properties of this object dynamically? Using the Expando object I describe later you can now do the following:[TestMethod] public void UserExampleTest() { var user = new User(); // Set strongly typed properties user.Email = "[email protected]"; user.Password = "nonya123"; user.Name = "Rickochet"; user.Active = true; // Now add dynamic properties dynamic duser = user; duser.Entered = DateTime.Now; duser.Accesses = 1; // you can also add dynamic props via indexer user["NickName"] = "AntiSocialX"; duser["WebSite"] = "http://www.west-wind.com/weblog"; // Access strong type through dynamic ref Assert.AreEqual(user.Name,duser.Name); // Access strong type through indexer Assert.AreEqual(user.Password,user["Password"]); // access dyanmically added value through indexer Assert.AreEqual(duser.Entered,user["Entered"]); // access index added value through dynamic Assert.AreEqual(user["NickName"],duser.NickName); // loop through all properties dynamic AND strong type properties (true) foreach (var prop in user.GetProperties(true)) { object val = prop.Value; if (val == null) val = "null"; Console.WriteLine(prop.Key + ": " + val.ToString()); } } As you can see this code somewhat blurs the line between a static and dynamic type. You start with a strongly typed object that has a fixed set of properties. You can then cast the object to dynamic (as I discussed in my last post) and add additional properties to the object. You can also use an indexer to add dynamic properties to the object. To access the strongly typed properties you can use either the strongly typed instance, the indexer or the dynamic cast of the object. Personally I think it's kinda cool to have an easy way to access strongly typed properties by string which can make some data scenarios much easier. To access the 'dynamically added' properties you can use either the indexer on the strongly typed object, or property syntax on the dynamic cast. Using the dynamic type allows all three modes to work on both strongly typed and dynamic properties. Finally you can iterate over all properties, both dynamic and strongly typed if you chose. Lots of flexibility. Note also that by default the Expando object works against the (this) instance meaning it extends the current object. You can also pass in a separate instance to the constructor in which case that object will be used to iterate over to find properties rather than this. Using this approach provides some really interesting functionality when use the dynamic type. To use this we have to add an explicit constructor to the Expando subclass:public class User : Westwind.Utilities.Dynamic.Expando { public string Email { get; set; } public string Password { get; set; } public string Name { get; set; } public bool Active { get; set; } public DateTime? ExpiresOn { get; set; } public User() : base() { } // only required if you want to mix in seperate instance public User(object instance) : base(instance) { } } to allow the instance to be passed. When you do you can now do:[TestMethod] public void ExpandoMixinTest() { // have Expando work on Addresses var user = new User( new Address() ); // cast to dynamicAccessToPropertyTest dynamic duser = user; // Set strongly typed properties duser.Email = "[email protected]"; user.Password = "nonya123"; // Set properties on address object duser.Address = "32 Kaiea"; //duser.Phone = "808-123-2131"; // set dynamic properties duser.NonExistantProperty = "This works too"; // shows default value Address.Phone value Console.WriteLine(duser.Phone); } Using the dynamic cast in this case allows you to access *three* different 'objects': The strong type properties, the dynamically added properties in the dictionary and the properties of the instance passed in! Effectively this gives you a way to simulate multiple inheritance (which is scary - so be very careful with this, but you can do it). How Expando works Behind the scenes Expando is a DynamicObject subclass as I discussed in my last post. By implementing a few of DynamicObject's methods you can basically create a type that can trap 'property missing' and 'method missing' operations. When you access a non-existant property a known method is fired that our code can intercept and provide a value for. Internally Expando uses a custom dictionary implementation to hold the dynamic properties you might add to your expandable object. Let's look at code first. The code for the Expando type is straight forward and given what it provides relatively short. Here it is.using System; using System.Collections.Generic; using System.Linq; using System.Dynamic; using System.Reflection; namespace Westwind.Utilities.Dynamic { /// <summary> /// Class that provides extensible properties and methods. This /// dynamic object stores 'extra' properties in a dictionary or /// checks the actual properties of the instance. /// /// This means you can subclass this expando and retrieve either /// native properties or properties from values in the dictionary. /// /// This type allows you three ways to access its properties: /// /// Directly: any explicitly declared properties are accessible /// Dynamic: dynamic cast allows access to dictionary and native properties/methods /// Dictionary: Any of the extended properties are accessible via IDictionary interface /// </summary> [Serializable] public class Expando : DynamicObject, IDynamicMetaObjectProvider { /// <summary> /// Instance of object passed in /// </summary> object Instance; /// <summary> /// Cached type of the instance /// </summary> Type InstanceType; PropertyInfo[] InstancePropertyInfo { get { if (_InstancePropertyInfo == null && Instance != null) _InstancePropertyInfo = Instance.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.DeclaredOnly); return _InstancePropertyInfo; } } PropertyInfo[] _InstancePropertyInfo; /// <summary> /// String Dictionary that contains the extra dynamic values /// stored on this object/instance /// </summary> /// <remarks>Using PropertyBag to support XML Serialization of the dictionary</remarks> public PropertyBag Properties = new PropertyBag(); //public Dictionary<string,object> Properties = new Dictionary<string, object>(); /// <summary> /// This constructor just works off the internal dictionary and any /// public properties of this object. /// /// Note you can subclass Expando. /// </summary> public Expando() { Initialize(this); } /// <summary> /// Allows passing in an existing instance variable to 'extend'. /// </summary> /// <remarks> /// You can pass in null here if you don't want to /// check native properties and only check the Dictionary! /// </remarks> /// <param name="instance"></param> public Expando(object instance) { Initialize(instance); } protected virtual void Initialize(object instance) { Instance = instance; if (instance != null) InstanceType = instance.GetType(); } /// <summary> /// Try to retrieve a member by name first from instance properties /// followed by the collection entries. /// </summary> /// <param name="binder"></param> /// <param name="result"></param> /// <returns></returns> public override bool TryGetMember(GetMemberBinder binder, out object result) { result = null; // first check the Properties collection for member if (Properties.Keys.Contains(binder.Name)) { result = Properties[binder.Name]; return true; } // Next check for Public properties via Reflection if (Instance != null) { try { return GetProperty(Instance, binder.Name, out result); } catch { } } // failed to retrieve a property result = null; return false; } /// <summary> /// Property setter implementation tries to retrieve value from instance /// first then into this object /// </summary> /// <param name="binder"></param> /// <param name="value"></param> /// <returns></returns> public override bool TrySetMember(SetMemberBinder binder, object value) { // first check to see if there's a native property to set if (Instance != null) { try { bool result = SetProperty(Instance, binder.Name, value); if (result) return true; } catch { } } // no match - set or add to dictionary Properties[binder.Name] = value; return true; } /// <summary> /// Dynamic invocation method. Currently allows only for Reflection based /// operation (no ability to add methods dynamically). /// </summary> /// <param name="binder"></param> /// <param name="args"></param> /// <param name="result"></param> /// <returns></returns> public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { if (Instance != null) { try { // check instance passed in for methods to invoke if (InvokeMethod(Instance, binder.Name, args, out result)) return true; } catch { } } result = null; return false; } /// <summary> /// Reflection Helper method to retrieve a property /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="result"></param> /// <returns></returns> protected bool GetProperty(object instance, string name, out object result) { if (instance == null) instance = this; var miArray = InstanceType.GetMember(name, BindingFlags.Public | BindingFlags.GetProperty | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0]; if (mi.MemberType == MemberTypes.Property) { result = ((PropertyInfo)mi).GetValue(instance,null); return true; } } result = null; return false; } /// <summary> /// Reflection helper method to set a property value /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="value"></param> /// <returns></returns> protected bool SetProperty(object instance, string name, object value) { if (instance == null) instance = this; var miArray = InstanceType.GetMember(name, BindingFlags.Public | BindingFlags.SetProperty | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0]; if (mi.MemberType == MemberTypes.Property) { ((PropertyInfo)mi).SetValue(Instance, value, null); return true; } } return false; } /// <summary> /// Reflection helper method to invoke a method /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="args"></param> /// <param name="result"></param> /// <returns></returns> protected bool InvokeMethod(object instance, string name, object[] args, out object result) { if (instance == null) instance = this; // Look at the instanceType var miArray = InstanceType.GetMember(name, BindingFlags.InvokeMethod | BindingFlags.Public | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0] as MethodInfo; result = mi.Invoke(Instance, args); return true; } result = null; return false; } /// <summary> /// Convenience method that provides a string Indexer /// to the Properties collection AND the strongly typed /// properties of the object by name. /// /// // dynamic /// exp["Address"] = "112 nowhere lane"; /// // strong /// var name = exp["StronglyTypedProperty"] as string; /// </summary> /// <remarks> /// The getter checks the Properties dictionary first /// then looks in PropertyInfo for properties. /// The setter checks the instance properties before /// checking the Properties dictionary. /// </remarks> /// <param name="key"></param> /// /// <returns></returns> public object this[string key] { get { try { // try to get from properties collection first return Properties[key]; } catch (KeyNotFoundException ex) { // try reflection on instanceType object result = null; if (GetProperty(Instance, key, out result)) return result; // nope doesn't exist throw; } } set { if (Properties.ContainsKey(key)) { Properties[key] = value; return; } // check instance for existance of type first var miArray = InstanceType.GetMember(key, BindingFlags.Public | BindingFlags.GetProperty); if (miArray != null && miArray.Length > 0) SetProperty(Instance, key, value); else Properties[key] = value; } } /// <summary> /// Returns and the properties of /// </summary> /// <param name="includeProperties"></param> /// <returns></returns> public IEnumerable<KeyValuePair<string,object>> GetProperties(bool includeInstanceProperties = false) { if (includeInstanceProperties && Instance != null) { foreach (var prop in this.InstancePropertyInfo) yield return new KeyValuePair<string, object>(prop.Name, prop.GetValue(Instance, null)); } foreach (var key in this.Properties.Keys) yield return new KeyValuePair<string, object>(key, this.Properties[key]); } /// <summary> /// Checks whether a property exists in the Property collection /// or as a property on the instance /// </summary> /// <param name="item"></param> /// <returns></returns> public bool Contains(KeyValuePair<string, object> item, bool includeInstanceProperties = false) { bool res = Properties.ContainsKey(item.Key); if (res) return true; if (includeInstanceProperties && Instance != null) { foreach (var prop in this.InstancePropertyInfo) { if (prop.Name == item.Key) return true; } } return false; } } } Although the Expando class supports an indexer, it doesn't actually implement IDictionary or even IEnumerable. It only provides the indexer and Contains() and GetProperties() methods, that work against the Properties dictionary AND the internal instance. The reason for not implementing IDictionary is that a) it doesn't add much value since you can access the Properties dictionary directly and that b) I wanted to keep the interface to class very lean so that it can serve as an entity type if desired. Implementing these IDictionary (or even IEnumerable) causes LINQ extension methods to pop up on the type which obscures the property interface and would only confuse the purpose of the type. IDictionary and IEnumerable are also problematic for XML and JSON Serialization - the XML Serializer doesn't serialize IDictionary<string,object>, nor does the DataContractSerializer. The JavaScriptSerializer does serialize, but it treats the entire object like a dictionary and doesn't serialize the strongly typed properties of the type, only the dictionary values which is also not desirable. Hence the decision to stick with only implementing the indexer to support the user["CustomProperty"] functionality and leaving iteration functions to the publicly exposed Properties dictionary. Note that the Dictionary used here is a custom PropertyBag class I created to allow for serialization to work. One important aspect for my apps is that whatever custom properties get added they have to be accessible to AJAX clients since the particular app I'm working on is a SIngle Page Web app where most of the Web access is through JSON AJAX calls. PropertyBag can serialize to XML and one way serialize to JSON using the JavaScript serializer (not the DCS serializers though). The key components that make Expando work in this code are the Properties Dictionary and the TryGetMember() and TrySetMember() methods. The Properties collection is public so if you choose you can explicitly access the collection to get better performance or to manipulate the members in internal code (like loading up dynamic values form a database). Notice that TryGetMember() and TrySetMember() both work against the dictionary AND the internal instance to retrieve and set properties. This means that user["Name"] works against native properties of the object as does user["Name"] = "RogaDugDog". What's your Use Case? This is still an early prototype but I've plugged it into one of my customer's applications and so far it's working very well. The key features for me were the ability to easily extend the type with values coming from a database and exposing those values in a nice and easy to use manner. I'm also finding that using this type of object for ViewModels works very well to add custom properties to view models. I suspect there will be lots of uses for this - I've been using the extra dictionary approach to extensibility for years - using a dynamic type to make the syntax cleaner is just a bonus here. What can you think of to use this for? Resources Source Code and Tests (GitHub) Also integrated in Westwind.Utilities of the West Wind Web Toolkit West Wind Utilities NuGet© Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp  .NET  Dynamic Types   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • West Wind WebSurge - an easy way to Load Test Web Applications

    - by Rick Strahl
    A few months ago on a project the subject of load testing came up. We were having some serious issues with a Web application that would start spewing SQL lock errors under somewhat heavy load. These sort of errors can be tough to catch, precisely because they only occur under load and not during typical development testing. To replicate this error more reliably we needed to put a load on the application and run it for a while before these SQL errors would flare up. It’s been a while since I’d looked at load testing tools, so I spent a bit of time looking at different tools and frankly didn’t really find anything that was a good fit. A lot of tools were either a pain to use, didn’t have the basic features I needed, or are extravagantly expensive. In  the end I got frustrated enough to build an initially small custom load test solution that then morphed into a more generic library, then gained a console front end and eventually turned into a full blown Web load testing tool that is now called West Wind WebSurge. I got seriously frustrated looking for tools every time I needed some quick and dirty load testing for an application. If my aim is to just put an application under heavy enough load to find a scalability problem in code, or to simply try and push an application to its limits on the hardware it’s running I shouldn’t have to have to struggle to set up tests. It should be easy enough to get going in a few minutes, so that the testing can be set up quickly so that it can be done on a regular basis without a lot of hassle. And that was the goal when I started to build out my initial custom load tester into a more widely usable tool. If you’re in a hurry and you want to check it out, you can find more information and download links here: West Wind WebSurge Product Page Walk through Video Download link (zip) Install from Chocolatey Source on GitHub For a more detailed discussion of the why’s and how’s and some background continue reading. How did I get here? When I started out on this path, I wasn’t planning on building a tool like this myself – but I got frustrated enough looking at what’s out there to think that I can do better than what’s available for the most common simple load testing scenarios. When we ran into the SQL lock problems I mentioned, I started looking around what’s available for Web load testing solutions that would work for our whole team which consisted of a few developers and a couple of IT guys both of which needed to be able to run the tests. It had been a while since I looked at tools and I figured that by now there should be some good solutions out there, but as it turns out I didn’t really find anything that fit our relatively simple needs without costing an arm and a leg… I spent the better part of a day installing and trying various load testing tools and to be frank most of them were either terrible at what they do, incredibly unfriendly to use, used some terminology I couldn’t even parse, or were extremely expensive (and I mean in the ‘sell your liver’ range of expensive). Pick your poison. There are also a number of online solutions for load testing and they actually looked more promising, but those wouldn’t work well for our scenario as the application is running inside of a private VPN with no outside access into the VPN. Most of those online solutions also ended up being very pricey as well – presumably because of the bandwidth required to test over the open Web can be enormous. When I asked around on Twitter what people were using– I got mostly… crickets. Several people mentioned Visual Studio Load Test, and most other suggestions pointed to online solutions. I did get a bunch of responses though with people asking to let them know what I found – apparently I’m not alone when it comes to finding load testing tools that are effective and easy to use. As to Visual Studio, the higher end skus of Visual Studio and the test edition include a Web load testing tool, which is quite powerful, but there are a number of issues with that: First it’s tied to Visual Studio so it’s not very portable – you need a VS install. I also find the test setup and terminology used by the VS test runner extremely confusing. Heck, it’s complicated enough that there’s even a Pluralsight course on using the Visual Studio Web test from Steve Smith. And of course you need to have one of the high end Visual Studio Skus, and those are mucho Dinero ($$$) – just for the load testing that’s rarely an option. Some of the tools are ultra extensive and let you run analysis tools on the target serves which is useful, but in most cases – just plain overkill and only distracts from what I tend to be ultimately interested in: Reproducing problems that occur at high load, and finding the upper limits and ‘what if’ scenarios as load is ramped up increasingly against a site. Yes it’s useful to have Web app instrumentation, but often that’s not what you’re interested in. I still fondly remember early days of Web testing when Microsoft had the WAST (Web Application Stress Tool) tool, which was rather simple – and also somewhat limited – but easily allowed you to create stress tests very quickly. It had some serious limitations (mainly that it didn’t work with SSL),  but the idea behind it was excellent: Create tests quickly and easily and provide a decent engine to run it locally with minimal setup. You could get set up and run tests within a few minutes. Unfortunately, that tool died a quiet death as so many of Microsoft’s tools that probably were built by an intern and then abandoned, even though there was a lot of potential and it was actually fairly widely used. Eventually the tools was no longer downloadable and now it simply doesn’t work anymore on higher end hardware. West Wind Web Surge – Making Load Testing Quick and Easy So I ended up creating West Wind WebSurge out of rebellious frustration… The goal of WebSurge is to make it drop dead simple to create load tests. It’s super easy to capture sessions either using the built in capture tool (big props to Eric Lawrence, Telerik and FiddlerCore which made that piece a snap), using the full version of Fiddler and exporting sessions, or by manually or programmatically creating text files based on plain HTTP headers to create requests. I’ve been using this tool for 4 months now on a regular basis on various projects as a reality check for performance and scalability and it’s worked extremely well for finding small performance issues. I also use it regularly as a simple URL tester, as it allows me to quickly enter a URL plus headers and content and test that URL and its results along with the ability to easily save one or more of those URLs. A few weeks back I made a walk through video that goes over most of the features of WebSurge in some detail: Note that the UI has slightly changed since then, so there are some UI improvements. Most notably the test results screen has been updated recently to a different layout and to provide more information about each URL in a session at a glance. The video and the main WebSurge site has a lot of info of basic operations. For the rest of this post I’ll talk about a few deeper aspects that may be of interest while also giving a glance at how WebSurge works. Session Capturing As you would expect, WebSurge works with Sessions of Urls that are played back under load. Here’s what the main Session View looks like: You can create session entries manually by individually adding URLs to test (on the Request tab on the right) and saving them, or you can capture output from Web Browsers, Windows Desktop applications that call services, your own applications using the built in Capture tool. With this tool you can capture anything HTTP -SSL requests and content from Web pages, AJAX calls, SOAP or REST services – again anything that uses Windows or .NET HTTP APIs. Behind the scenes the capture tool uses FiddlerCore so basically anything you can capture with Fiddler you can also capture with Web Surge Session capture tool. Alternately you can actually use Fiddler as well, and then export the captured Fiddler trace to a file, which can then be imported into WebSurge. This is a nice way to let somebody capture session without having to actually install WebSurge or for your customers to provide an exact playback scenario for a given set of URLs that cause a problem perhaps. Note that not all applications work with Fiddler’s proxy unless you configure a proxy. For example, .NET Web applications that make HTTP calls usually don’t show up in Fiddler by default. For those .NET applications you can explicitly override proxy settings to capture those requests to service calls. The capture tool also has handy optional filters that allow you to filter by domain, to help block out noise that you typically don’t want to include in your requests. For example, if your pages include links to CDNs, or Google Analytics or social links you typically don’t want to include those in your load test, so by capturing just from a specific domain you are guaranteed content from only that one domain. Additionally you can provide url filters in the configuration file – filters allow to provide filter strings that if contained in a url will cause requests to be ignored. Again this is useful if you don’t filter by domain but you want to filter out things like static image, css and script files etc. Often you’re not interested in the load characteristics of these static and usually cached resources as they just add noise to tests and often skew the overall url performance results. In my testing I tend to care only about my dynamic requests. SSL Captures require Fiddler Note, that in order to capture SSL requests you’ll have to install the Fiddler’s SSL certificate. The easiest way to do this is to install Fiddler and use its SSL configuration options to get the certificate into the local certificate store. There’s a document on the Telerik site that provides the exact steps to get SSL captures to work with Fiddler and therefore with WebSurge. Session Storage A group of URLs entered or captured make up a Session. Sessions can be saved and restored easily as they use a very simple text format that simply stored on disk. The format is slightly customized HTTP header traces separated by a separator line. The headers are standard HTTP headers except that the full URL instead of just the domain relative path is stored as part of the 1st HTTP header line for easier parsing. Because it’s just text and uses the same format that Fiddler uses for exports, it’s super easy to create Sessions by hand manually or under program control writing out to a simple text file. You can see what this format looks like in the Capture window figure above – the raw captured format is also what’s stored to disk and what WebSurge parses from. The only ‘custom’ part of these headers is that 1st line contains the full URL instead of the domain relative path and Host: header. The rest of each header are just plain standard HTTP headers with each individual URL isolated by a separator line. The format used here also uses what Fiddler produces for exports, so it’s easy to exchange or view data either in Fiddler or WebSurge. Urls can also be edited interactively so you can modify the headers easily as well: Again – it’s just plain HTTP headers so anything you can do with HTTP can be added here. Use it for single URL Testing Incidentally I’ve also found this form as an excellent way to test and replay individual URLs for simple non-load testing purposes. Because you can capture a single or many URLs and store them on disk, this also provides a nice HTTP playground where you can record URLs with their headers, and fire them one at a time or as a session and see results immediately. It’s actually an easy way for REST presentations and I find the simple UI flow actually easier than using Fiddler natively. Finally you can save one or more URLs as a session for later retrieval. I’m using this more and more for simple URL checks. Overriding Cookies and Domains Speaking of HTTP headers – you can also overwrite cookies used as part of the options. One thing that happens with modern Web applications is that you have session cookies in use for authorization. These cookies tend to expire at some point which would invalidate a test. Using the Options dialog you can actually override the cookie: which replaces the cookie for all requests with the cookie value specified here. You can capture a valid cookie from a manual HTTP request in your browser and then paste into the cookie field, to replace the existing Cookie with the new one that is now valid. Likewise you can easily replace the domain so if you captured urls on west-wind.com and now you want to test on localhost you can do that easily easily as well. You could even do something like capture on store.west-wind.com and then test on localhost/store which would also work. Running Load Tests Once you’ve created a Session you can specify the length of the test in seconds, and specify the number of simultaneous threads to run each session on. Sessions run through each of the URLs in the session sequentially by default. One option in the options list above is that you can also randomize the URLs so each thread runs requests in a different order. This avoids bunching up URLs initially when tests start as all threads run the same requests simultaneously which can sometimes skew the results of the first few minutes of a test. While sessions run some progress information is displayed: By default there’s a live view of requests displayed in a Console-like window. On the bottom of the window there’s a running total summary that displays where you’re at in the test, how many requests have been processed and what the requests per second count is currently for all requests. Note that for tests that run over a thousand requests a second it’s a good idea to turn off the console display. While the console display is nice to see that something is happening and also gives you slight idea what’s happening with actual requests, once a lot of requests are processed, this UI updating actually adds a lot of CPU overhead to the application which may cause the actual load generated to be reduced. If you are running a 1000 requests a second there’s not much to see anyway as requests roll by way too fast to see individual lines anyway. If you look on the options panel, there is a NoProgressEvents option that disables the console display. Note that the summary display is still updated approximately once a second so you can always tell that the test is still running. Test Results When the test is done you get a simple Results display: On the right you get an overall summary as well as breakdown by each URL in the session. Both success and failures are highlighted so it’s easy to see what’s breaking in your load test. The report can be printed or you can also open the HTML document in your default Web Browser for printing to PDF or saving the HTML document to disk. The list on the right shows you a partial list of the URLs that were fired so you can look in detail at the request and response data. The list can be filtered by success and failure requests. Each list is partial only (at the moment) and limited to a max of 1000 items in order to render reasonably quickly. Each item in the list can be clicked to see the full request and response data: This particularly useful for errors so you can quickly see and copy what request data was used and in the case of a GET request you can also just click the link to quickly jump to the page. For non-GET requests you can find the URL in the Session list, and use the context menu to Test the URL as configured including any HTTP content data to send. You get to see the full HTTP request and response as well as a link in the Request header to go visit the actual page. Not so useful for a POST as above, but definitely useful for GET requests. Finally you can also get a few charts. The most useful one is probably the Request per Second chart which can be accessed from the Charts menu or shortcut. Here’s what it looks like:   Results can also be exported to JSON, XML and HTML. Keep in mind that these files can get very large rather quickly though, so exports can end up taking a while to complete. Command Line Interface WebSurge runs with a small core load engine and this engine is plugged into the front end application I’ve shown so far. There’s also a command line interface available to run WebSurge from the Windows command prompt. Using the command line you can run tests for either an individual URL (similar to AB.exe for example) or a full Session file. By default when it runs WebSurgeCli shows progress every second showing total request count, failures and the requests per second for the entire test. A silent option can turn off this progress display and display only the results. The command line interface can be useful for build integration which allows checking for failures perhaps or hitting a specific requests per second count etc. It’s also nice to use this as quick and dirty URL test facility similar to the way you’d use Apache Bench (ab.exe). Unlike ab.exe though, WebSurgeCli supports SSL and makes it much easier to create multi-URL tests using either manual editing or the WebSurge UI. Current Status Currently West Wind WebSurge is still in Beta status. I’m still adding small new features and tweaking the UI in an attempt to make it as easy and self-explanatory as possible to run. Documentation for the UI and specialty features is also still a work in progress. I plan on open-sourcing this product, but it won’t be free. There’s a free version available that provides a limited number of threads and request URLs to run. A relatively low cost license  removes the thread and request limitations. Pricing info can be found on the Web site – there’s an introductory price which is $99 at the moment which I think is reasonable compared to most other for pay solutions out there that are exorbitant by comparison… The reason code is not available yet is – well, the UI portion of the app is a bit embarrassing in its current monolithic state. The UI started as a very simple interface originally that later got a lot more complex – yeah, that never happens, right? Unless there’s a lot of interest I don’t foresee re-writing the UI entirely (which would be ideal), but in the meantime at least some cleanup is required before I dare to publish it :-). The code will likely be released with version 1.0. I’m very interested in feedback. Do you think this could be useful to you and provide value over other tools you may or may not have used before? I hope so – it already has provided a ton of value for me and the work I do that made the development worthwhile at this point. You can leave a comment below, or for more extensive discussions you can post a message on the West Wind Message Board in the WebSurge section Microsoft MVPs and Insiders get a free License If you’re a Microsoft MVP or a Microsoft Insider you can get a full license for free. Send me a link to your current, official Microsoft profile and I’ll send you a not-for resale license. Send any messages to [email protected]. Resources For more info on WebSurge and to download it to try it out, use the following links. West Wind WebSurge Home Download West Wind WebSurge Getting Started with West Wind WebSurge Video© Rick Strahl, West Wind Technologies, 2005-2014Posted in ASP.NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

    Read the article

  • Camera for 2.5D Game

    - by me--
    I'm hoping someone can explain this to me like I'm 5, because I've been struggling with this for hours and simply cannot understand what I'm doing wrong. I've written a Camera class for my 2.5D game. The intention is to support world and screen spaces like this: The camera is the black thing on the right. The +Z axis is upwards in that image, with -Z heading downwards. As you can see, both world space and screen space have (0, 0) at their top-left. I started writing some unit tests to prove that my camera was working as expected, and that's where things started getting...strange. My tests plot coordinates in world, view, and screen spaces. Eventually I will use image comparison to assert that they are correct, but for now my test just displays the result. The render logic uses Camera.ViewMatrix to transform world space to view space, and Camera.WorldPointToScreen to transform world space to screen space. Here is an example test: [Fact] public void foo() { var camera = new Camera(new Viewport(0, 0, 250, 100)); DrawingVisual worldRender; DrawingVisual viewRender; DrawingVisual screenRender; this.Render(camera, out worldRender, out viewRender, out screenRender, new Vector3(30, 0, 0), new Vector3(30, 40, 0)); this.ShowRenders(camera, worldRender, viewRender, screenRender); } And here's what pops up when I run this test: World space looks OK, although I suspect the z axis is going into the screen instead of towards the viewer. View space has me completely baffled. I was expecting the camera to be sitting above (0, 0) and looking towards the center of the scene. Instead, the z axis seems to be the wrong way around, and the camera is positioned in the opposite corner to what I expect! I suspect screen space will be another thing altogether, but can anyone explain what I'm doing wrong in my Camera class? UPDATE I made some progress in terms of getting things to look visually as I expect, but only through intuition: not an actual understanding of what I'm doing. Any enlightenment would be greatly appreciated. I realized that my view space was flipped both vertically and horizontally compared to what I expected, so I changed my view matrix to scale accordingly: this.viewMatrix = Matrix.CreateLookAt(this.location, this.target, this.up) * Matrix.CreateScale(this.zoom, this.zoom, 1) * Matrix.CreateScale(-1, -1, 1); I could combine the two CreateScale calls, but have left them separate for clarity. Again, I have no idea why this is necessary, but it fixed my view space: But now my screen space needs to be flipped vertically, so I modified my projection matrix accordingly: this.projectionMatrix = Matrix.CreatePerspectiveFieldOfView(0.7853982f, viewport.AspectRatio, 1, 2) * Matrix.CreateScale(1, -1, 1); And this results in what I was expecting from my first attempt: I have also just tried using Camera to render sprites via a SpriteBatch to make sure everything works there too, and it does. But the question remains: why do I need to do all this flipping of axes to get the space coordinates the way I expect? UPDATE 2 I've since improved my rendering logic in my test suite so that it supports geometries and so that lines get lighter the further away they are from the camera. I wanted to do this to avoid optical illusions and to further prove to myself that I'm looking at what I think I am. Here is an example: In this case, I have 3 geometries: a cube, a sphere, and a polyline on the top face of the cube. Notice how the darkening and lightening of the lines correctly identifies those portions of the geometries closer to the camera. If I remove the negative scaling I had to put in, I see: So you can see I'm still in the same boat - I still need those vertical and horizontal flips in my matrices to get things to appear correctly. In the interests of giving people a repro to play with, here is the complete code needed to generate the above. If you want to run via the test harness, just install the xunit package: Camera.cs: using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Diagnostics; public sealed class Camera { private readonly Viewport viewport; private readonly Matrix projectionMatrix; private Matrix? viewMatrix; private Vector3 location; private Vector3 target; private Vector3 up; private float zoom; public Camera(Viewport viewport) { this.viewport = viewport; // for an explanation of the negative scaling, see: http://gamedev.stackexchange.com/questions/63409/ this.projectionMatrix = Matrix.CreatePerspectiveFieldOfView(0.7853982f, viewport.AspectRatio, 1, 2) * Matrix.CreateScale(1, -1, 1); // defaults this.location = new Vector3(this.viewport.Width / 2, this.viewport.Height, 100); this.target = new Vector3(this.viewport.Width / 2, this.viewport.Height / 2, 0); this.up = new Vector3(0, 0, 1); this.zoom = 1; } public Viewport Viewport { get { return this.viewport; } } public Vector3 Location { get { return this.location; } set { this.location = value; this.viewMatrix = null; } } public Vector3 Target { get { return this.target; } set { this.target = value; this.viewMatrix = null; } } public Vector3 Up { get { return this.up; } set { this.up = value; this.viewMatrix = null; } } public float Zoom { get { return this.zoom; } set { this.zoom = value; this.viewMatrix = null; } } public Matrix ProjectionMatrix { get { return this.projectionMatrix; } } public Matrix ViewMatrix { get { if (this.viewMatrix == null) { // for an explanation of the negative scaling, see: http://gamedev.stackexchange.com/questions/63409/ this.viewMatrix = Matrix.CreateLookAt(this.location, this.target, this.up) * Matrix.CreateScale(this.zoom) * Matrix.CreateScale(-1, -1, 1); } return this.viewMatrix.Value; } } public Vector2 WorldPointToScreen(Vector3 point) { var result = viewport.Project(point, this.ProjectionMatrix, this.ViewMatrix, Matrix.Identity); return new Vector2(result.X, result.Y); } public void WorldPointsToScreen(Vector3[] points, Vector2[] destination) { Debug.Assert(points != null); Debug.Assert(destination != null); Debug.Assert(points.Length == destination.Length); for (var i = 0; i < points.Length; ++i) { destination[i] = this.WorldPointToScreen(points[i]); } } } CameraFixture.cs: using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using Xunit; using XNA = Microsoft.Xna.Framework; public sealed class CameraFixture { [Fact] public void foo() { var camera = new Camera(new Viewport(0, 0, 250, 100)); DrawingVisual worldRender; DrawingVisual viewRender; DrawingVisual screenRender; this.Render( camera, out worldRender, out viewRender, out screenRender, new Sphere(30, 15) { WorldMatrix = XNA.Matrix.CreateTranslation(155, 50, 0) }, new Cube(30) { WorldMatrix = XNA.Matrix.CreateTranslation(75, 60, 15) }, new PolyLine(new XNA.Vector3(0, 0, 0), new XNA.Vector3(10, 10, 0), new XNA.Vector3(20, 0, 0), new XNA.Vector3(0, 0, 0)) { WorldMatrix = XNA.Matrix.CreateTranslation(65, 55, 30) }); this.ShowRenders(worldRender, viewRender, screenRender); } #region Supporting Fields private static readonly Pen xAxisPen = new Pen(Brushes.Red, 2); private static readonly Pen yAxisPen = new Pen(Brushes.Green, 2); private static readonly Pen zAxisPen = new Pen(Brushes.Blue, 2); private static readonly Pen viewportPen = new Pen(Brushes.Gray, 1); private static readonly Pen nonScreenSpacePen = new Pen(Brushes.Black, 0.5); private static readonly Color geometryBaseColor = Colors.Black; #endregion #region Supporting Methods private void Render(Camera camera, out DrawingVisual worldRender, out DrawingVisual viewRender, out DrawingVisual screenRender, params Geometry[] geometries) { var worldDrawingVisual = new DrawingVisual(); var viewDrawingVisual = new DrawingVisual(); var screenDrawingVisual = new DrawingVisual(); const int axisLength = 15; using (var worldDrawingContext = worldDrawingVisual.RenderOpen()) using (var viewDrawingContext = viewDrawingVisual.RenderOpen()) using (var screenDrawingContext = screenDrawingVisual.RenderOpen()) { // draw lines around the camera's viewport var viewportBounds = camera.Viewport.Bounds; var viewportLines = new Tuple<int, int, int, int>[] { Tuple.Create(viewportBounds.Left, viewportBounds.Bottom, viewportBounds.Left, viewportBounds.Top), Tuple.Create(viewportBounds.Left, viewportBounds.Top, viewportBounds.Right, viewportBounds.Top), Tuple.Create(viewportBounds.Right, viewportBounds.Top, viewportBounds.Right, viewportBounds.Bottom), Tuple.Create(viewportBounds.Right, viewportBounds.Bottom, viewportBounds.Left, viewportBounds.Bottom) }; foreach (var viewportLine in viewportLines) { var viewStart = XNA.Vector3.Transform(new XNA.Vector3(viewportLine.Item1, viewportLine.Item2, 0), camera.ViewMatrix); var viewEnd = XNA.Vector3.Transform(new XNA.Vector3(viewportLine.Item3, viewportLine.Item4, 0), camera.ViewMatrix); var screenStart = camera.WorldPointToScreen(new XNA.Vector3(viewportLine.Item1, viewportLine.Item2, 0)); var screenEnd = camera.WorldPointToScreen(new XNA.Vector3(viewportLine.Item3, viewportLine.Item4, 0)); worldDrawingContext.DrawLine(viewportPen, new Point(viewportLine.Item1, viewportLine.Item2), new Point(viewportLine.Item3, viewportLine.Item4)); viewDrawingContext.DrawLine(viewportPen, new Point(viewStart.X, viewStart.Y), new Point(viewEnd.X, viewEnd.Y)); screenDrawingContext.DrawLine(viewportPen, new Point(screenStart.X, screenStart.Y), new Point(screenEnd.X, screenEnd.Y)); } // draw axes var axisLines = new Tuple<int, int, int, int, int, int, Pen>[] { Tuple.Create(0, 0, 0, axisLength, 0, 0, xAxisPen), Tuple.Create(0, 0, 0, 0, axisLength, 0, yAxisPen), Tuple.Create(0, 0, 0, 0, 0, axisLength, zAxisPen) }; foreach (var axisLine in axisLines) { var viewStart = XNA.Vector3.Transform(new XNA.Vector3(axisLine.Item1, axisLine.Item2, axisLine.Item3), camera.ViewMatrix); var viewEnd = XNA.Vector3.Transform(new XNA.Vector3(axisLine.Item4, axisLine.Item5, axisLine.Item6), camera.ViewMatrix); var screenStart = camera.WorldPointToScreen(new XNA.Vector3(axisLine.Item1, axisLine.Item2, axisLine.Item3)); var screenEnd = camera.WorldPointToScreen(new XNA.Vector3(axisLine.Item4, axisLine.Item5, axisLine.Item6)); worldDrawingContext.DrawLine(axisLine.Item7, new Point(axisLine.Item1, axisLine.Item2), new Point(axisLine.Item4, axisLine.Item5)); viewDrawingContext.DrawLine(axisLine.Item7, new Point(viewStart.X, viewStart.Y), new Point(viewEnd.X, viewEnd.Y)); screenDrawingContext.DrawLine(axisLine.Item7, new Point(screenStart.X, screenStart.Y), new Point(screenEnd.X, screenEnd.Y)); } // for all points in all geometries to be rendered, find the closest and furthest away from the camera so we can lighten lines that are further away var distancesToAllGeometrySections = from geometry in geometries let geometryViewMatrix = geometry.WorldMatrix * camera.ViewMatrix from section in geometry.Sections from point in new XNA.Vector3[] { section.Item1, section.Item2 } let viewPoint = XNA.Vector3.Transform(point, geometryViewMatrix) select viewPoint.Length(); var furthestDistance = distancesToAllGeometrySections.Max(); var closestDistance = distancesToAllGeometrySections.Min(); var deltaDistance = Math.Max(0.000001f, furthestDistance - closestDistance); // draw each geometry for (var i = 0; i < geometries.Length; ++i) { var geometry = geometries[i]; // there's probably a more correct name for this, but basically this gets the geometry relative to the camera so we can check how far away each point is from the camera var geometryViewMatrix = geometry.WorldMatrix * camera.ViewMatrix; // we order roughly by those sections furthest from the camera to those closest, so that the closer ones "overwrite" the ones further away var orderedSections = from section in geometry.Sections let startPointRelativeToCamera = XNA.Vector3.Transform(section.Item1, geometryViewMatrix) let endPointRelativeToCamera = XNA.Vector3.Transform(section.Item2, geometryViewMatrix) let startPointDistance = startPointRelativeToCamera.Length() let endPointDistance = endPointRelativeToCamera.Length() orderby (startPointDistance + endPointDistance) descending select new { Section = section, DistanceToStart = startPointDistance, DistanceToEnd = endPointDistance }; foreach (var orderedSection in orderedSections) { var start = XNA.Vector3.Transform(orderedSection.Section.Item1, geometry.WorldMatrix); var end = XNA.Vector3.Transform(orderedSection.Section.Item2, geometry.WorldMatrix); var viewStart = XNA.Vector3.Transform(start, camera.ViewMatrix); var viewEnd = XNA.Vector3.Transform(end, camera.ViewMatrix); worldDrawingContext.DrawLine(nonScreenSpacePen, new Point(start.X, start.Y), new Point(end.X, end.Y)); viewDrawingContext.DrawLine(nonScreenSpacePen, new Point(viewStart.X, viewStart.Y), new Point(viewEnd.X, viewEnd.Y)); // screen rendering is more complicated purely because I wanted geometry to fade the further away it is from the camera // otherwise, it's very hard to tell whether the rendering is actually correct or not var startDistanceRatio = (orderedSection.DistanceToStart - closestDistance) / deltaDistance; var endDistanceRatio = (orderedSection.DistanceToEnd - closestDistance) / deltaDistance; // lerp towards white based on distance from camera, but only to a maximum of 90% var startColor = Lerp(geometryBaseColor, Colors.White, startDistanceRatio * 0.9f); var endColor = Lerp(geometryBaseColor, Colors.White, endDistanceRatio * 0.9f); var screenStart = camera.WorldPointToScreen(start); var screenEnd = camera.WorldPointToScreen(end); var brush = new LinearGradientBrush { StartPoint = new Point(screenStart.X, screenStart.Y), EndPoint = new Point(screenEnd.X, screenEnd.Y), MappingMode = BrushMappingMode.Absolute }; brush.GradientStops.Add(new GradientStop(startColor, 0)); brush.GradientStops.Add(new GradientStop(endColor, 1)); var pen = new Pen(brush, 1); brush.Freeze(); pen.Freeze(); screenDrawingContext.DrawLine(pen, new Point(screenStart.X, screenStart.Y), new Point(screenEnd.X, screenEnd.Y)); } } } worldRender = worldDrawingVisual; viewRender = viewDrawingVisual; screenRender = screenDrawingVisual; } private static float Lerp(float start, float end, float amount) { var difference = end - start; var adjusted = difference * amount; return start + adjusted; } private static Color Lerp(Color color, Color to, float amount) { var sr = color.R; var sg = color.G; var sb = color.B; var er = to.R; var eg = to.G; var eb = to.B; var r = (byte)Lerp(sr, er, amount); var g = (byte)Lerp(sg, eg, amount); var b = (byte)Lerp(sb, eb, amount); return Color.FromArgb(255, r, g, b); } private void ShowRenders(DrawingVisual worldRender, DrawingVisual viewRender, DrawingVisual screenRender) { var itemsControl = new ItemsControl(); itemsControl.Items.Add(new HeaderedContentControl { Header = "World", Content = new DrawingVisualHost(worldRender)}); itemsControl.Items.Add(new HeaderedContentControl { Header = "View", Content = new DrawingVisualHost(viewRender) }); itemsControl.Items.Add(new HeaderedContentControl { Header = "Screen", Content = new DrawingVisualHost(screenRender) }); var window = new Window { Title = "Renders", Content = itemsControl, ShowInTaskbar = true, SizeToContent = SizeToContent.WidthAndHeight }; window.ShowDialog(); } #endregion #region Supporting Types // stupidly simple 3D geometry class, consisting of a series of sections that will be connected by lines private abstract class Geometry { public abstract IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get; } public XNA.Matrix WorldMatrix { get; set; } } private sealed class Line : Geometry { private readonly XNA.Vector3 magnitude; public Line(XNA.Vector3 magnitude) { this.magnitude = magnitude; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { yield return Tuple.Create(XNA.Vector3.Zero, this.magnitude); } } } private sealed class PolyLine : Geometry { private readonly XNA.Vector3[] points; public PolyLine(params XNA.Vector3[] points) { this.points = points; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { if (this.points.Length < 2) { yield break; } var end = this.points[0]; for (var i = 1; i < this.points.Length; ++i) { var start = end; end = this.points[i]; yield return Tuple.Create(start, end); } } } } private sealed class Cube : Geometry { private readonly float size; public Cube(float size) { this.size = size; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { var halfSize = this.size / 2; var frontBottomLeft = new XNA.Vector3(-halfSize, halfSize, -halfSize); var frontBottomRight = new XNA.Vector3(halfSize, halfSize, -halfSize); var frontTopLeft = new XNA.Vector3(-halfSize, halfSize, halfSize); var frontTopRight = new XNA.Vector3(halfSize, halfSize, halfSize); var backBottomLeft = new XNA.Vector3(-halfSize, -halfSize, -halfSize); var backBottomRight = new XNA.Vector3(halfSize, -halfSize, -halfSize); var backTopLeft = new XNA.Vector3(-halfSize, -halfSize, halfSize); var backTopRight = new XNA.Vector3(halfSize, -halfSize, halfSize); // front face yield return Tuple.Create(frontBottomLeft, frontBottomRight); yield return Tuple.Create(frontBottomLeft, frontTopLeft); yield return Tuple.Create(frontTopLeft, frontTopRight); yield return Tuple.Create(frontTopRight, frontBottomRight); // left face yield return Tuple.Create(frontTopLeft, backTopLeft); yield return Tuple.Create(backTopLeft, backBottomLeft); yield return Tuple.Create(backBottomLeft, frontBottomLeft); // right face yield return Tuple.Create(frontTopRight, backTopRight); yield return Tuple.Create(backTopRight, backBottomRight); yield return Tuple.Create(backBottomRight, frontBottomRight); // back face yield return Tuple.Create(backBottomLeft, backBottomRight); yield return Tuple.Create(backTopLeft, backTopRight); } } } private sealed class Sphere : Geometry { private readonly float radius; private readonly int subsections; public Sphere(float radius, int subsections) { this.radius = radius; this.subsections = subsections; } public override IEnumerable<Tuple<XNA.Vector3, XNA.Vector3>> Sections { get { var latitudeLines = this.subsections; var longitudeLines = this.subsections; // see http://stackoverflow.com/a/4082020/5380 var results = from latitudeLine in Enumerable.Range(0, latitudeLines) from longitudeLine in Enumerable.Range(0, longitudeLines) let latitudeRatio = latitudeLine / (float)latitudeLines let longitudeRatio = longitudeLine / (float)longitudeLines let nextLatitudeRatio = (latitudeLine + 1) / (float)latitudeLines let nextLongitudeRatio = (longitudeLine + 1) / (float)longitudeLines let z1 = Math.Cos(Math.PI * latitudeRatio) let z2 = Math.Cos(Math.PI * nextLatitudeRatio) let x1 = Math.Sin(Math.PI * latitudeRatio) * Math.Cos(Math.PI * 2 * longitudeRatio) let y1 = Math.Sin(Math.PI * latitudeRatio) * Math.Sin(Math.PI * 2 * longitudeRatio) let x2 = Math.Sin(Math.PI * nextLatitudeRatio) * Math.Cos(Math.PI * 2 * longitudeRatio) let y2 = Math.Sin(Math.PI * nextLatitudeRatio) * Math.Sin(Math.PI * 2 * longitudeRatio) let x3 = Math.Sin(Math.PI * latitudeRatio) * Math.Cos(Math.PI * 2 * nextLongitudeRatio) let y3 = Math.Sin(Math.PI * latitudeRatio) * Math.Sin(Math.PI * 2 * nextLongitudeRatio) let start = new XNA.Vector3((float)x1 * radius, (float)y1 * radius, (float)z1 * radius) let firstEnd = new XNA.Vector3((float)x2 * radius, (float)y2 * radius, (float)z2 * radius) let secondEnd = new XNA.Vector3((float)x3 * radius, (float)y3 * radius, (float)z1 * radius) select new { First = Tuple.Create(start, firstEnd), Second = Tuple.Create(start, secondEnd) }; foreach (var result in results) { yield return result.First; yield return result.Second; } } } } #endregion }

    Read the article

  • Rendering ASP.NET Script References into the Html Header

    - by Rick Strahl
    One thing that I’ve come to appreciate in control development in ASP.NET that use JavaScript is the ability to have more control over script and script include placement than ASP.NET provides natively. Specifically in ASP.NET you can use either the ClientScriptManager or ScriptManager to embed scripts and script references into pages via code. This works reasonably well, but the script references that get generated are generated into the HTML body and there’s very little operational control for placement of scripts. If you have multiple controls or several of the same control that need to place the same scripts onto the page it’s not difficult to end up with scripts that render in the wrong order and stop working correctly. This is especially critical if you load script libraries with dependencies either via resources or even if you are rendering referenced to CDN resources. Natively ASP.NET provides a host of methods that help embedding scripts into the page via either Page.ClientScript or the ASP.NET ScriptManager control (both with slightly different syntax): RegisterClientScriptBlock Renders a script block at the top of the HTML body and should be used for embedding callable functions/classes. RegisterStartupScript Renders a script block just prior to the </form> tag and should be used to for embedding code that should execute when the page is first loaded. Not recommended – use jQuery.ready() or equivalent load time routines. RegisterClientScriptInclude Embeds a reference to a script from a url into the page. RegisterClientScriptResource Embeds a reference to a Script from a resource file generating a long resource file string All 4 of these methods render their <script> tags into the HTML body. The script blocks give you a little bit of control by having a ‘top’ and ‘bottom’ of the document location which gives you some flexibility over script placement and precedence. Script includes and resource url unfortunately do not even get that much control – references are simply rendered into the page in the order of declaration. The ASP.NET ScriptManager control facilitates this task a little bit with the abililty to specify scripts in code and the ability to programmatically check what scripts have already been registered, but it doesn’t provide any more control over the script rendering process itself. Further the ScriptManager is a bear to deal with generically because generic code has to always check and see if it is actually present. Some time ago I posted a ClientScriptProxy class that helps with managing the latter process of sending script references either to ClientScript or ScriptManager if it’s available. Since I last posted about this there have been a number of improvements in this API, one of which is the ability to control placement of scripts and script includes in the page which I think is rather important and a missing feature in the ASP.NET native functionality. Handling ScriptRenderModes One of the big enhancements that I’ve come to rely on is the ability of the various script rendering functions described above to support rendering in multiple locations: /// <summary> /// Determines how scripts are included into the page /// </summary> public enum ScriptRenderModes { /// <summary> /// Inherits the setting from the control or from the ClientScript.DefaultScriptRenderMode /// </summary> Inherit, /// Renders the script include at the location of the control /// </summary> Inline, /// <summary> /// Renders the script include into the bottom of the header of the page /// </summary> Header, /// <summary> /// Renders the script include into the top of the header of the page /// </summary> HeaderTop, /// <summary> /// Uses ClientScript or ScriptManager to embed the script include to /// provide standard ASP.NET style rendering in the HTML body. /// </summary> Script, /// <summary> /// Renders script at the bottom of the page before the last Page.Controls /// literal control. Note this may result in unexpected behavior /// if /body and /html are not the last thing in the markup page. /// </summary> BottomOfPage } This enum is then applied to the various Register functions to allow more control over where scripts actually show up. Why is this useful? For me I often render scripts out of control resources and these scripts often include things like a JavaScript Library (jquery) and a few plug-ins. The order in which these can be loaded is critical so that jQuery.js always loads before any plug-in for example. Typically I end up with a general script layout like this: Core Libraries- HeaderTop Plug-ins: Header ScriptBlocks: Header or Script depending on other dependencies There’s also an option to render scripts and CSS at the very bottom of the page before the last Page control on the page which can be useful for speeding up page load when lots of scripts are loaded. The API syntax of the ClientScriptProxy methods is closely compatible with ScriptManager’s using static methods and control references to gain access to the page and embedding scripts. For example, to render some script into the current page in the header: // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Same again - shouldn't be rendered because it's the same id ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Create a second script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function2", "function helloWorld2() { alert('hello2'); }", true, ScriptRenderModes.Header); // This just calls ClientScript and renders into bottom of document ClientScriptProxy.Current.RegisterStartupScript(this,typeof(ControlResources), "call_hello", "helloWorld();helloWorld2();", true); which generates: <html xmlns="http://www.w3.org/1999/xhtml" > <head><title> </title> <script type="text/javascript"> function helloWorld() { alert('hello'); } </script> <script type="text/javascript"> function helloWorld2() { alert('hello2'); } </script> </head> <body> … <script type="text/javascript"> //<![CDATA[ helloWorld();helloWorld2();//]]> </script> </form> </body> </html> Note that the scripts are generated into the header rather than the body except for the last script block which is the call to RegisterStartupScript. In general I wouldn’t recommend using RegisterStartupScript – ever. It’s a much better practice to use a script base load event to handle ‘startup’ code that should fire when the page first loads. So instead of the code above I’d actually recommend doing: ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "call_hello", "$().ready( function() { alert('hello2'); });", true, ScriptRenderModes.Header); assuming you’re using jQuery on the page. For script includes from a Url the following demonstrates how to embed scripts into the header. This example injects a jQuery and jQuery.UI script reference from the Google CDN then checks each with a script block to ensure that it has loaded and if not loads it from a server local location: // load jquery from CDN ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js", ScriptRenderModes.HeaderTop); // check if jquery loaded - if it didn't we're not online string scriptCheck = @"if (typeof jQuery != 'object') document.write(unescape(""%3Cscript src='{0}' type='text/javascript'%3E%3C/script%3E""));"; string jQueryUrl = ClientScriptProxy.Current.GetWebResourceUrl(this, typeof(ControlResources), ControlResources.JQUERY_SCRIPT_RESOURCE); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jquery_register", string.Format(scriptCheck,jQueryUrl),true, ScriptRenderModes.HeaderTop); // Load jquery-ui from cdn ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js", ScriptRenderModes.Header); // check if we need to load from local string jQueryUiUrl = ResolveUrl("~/scripts/jquery-ui-custom.min.js"); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jqueryui_register", string.Format(scriptCheck, jQueryUiUrl), true, ScriptRenderModes.Header); // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "$().ready( function() { alert('hello'); });", true, ScriptRenderModes.Header); which in turn generates this HTML: <html xmlns="http://www.w3.org/1999/xhtml" > <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/WebResource.axd?d=DIykvYhJ_oXCr-TA_dr35i4AayJoV1mgnQAQGPaZsoPM2LCdvoD3cIsRRitHKlKJfV5K_jQvylK7tsqO3lQIFw2&t=633979863959332352' type='text/javascript'%3E%3C/script%3E")); </script> <title> </title> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/scripts/jquery-ui-custom.min.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> $().ready(function() { alert('hello'); }); </script> </head> <body> …</body> </html> As you can see there’s a bit more control in this process as you can inject both script includes and script blocks into the document at the top or bottom of the header, plus if necessary at the usual body locations. This is quite useful especially if you create custom server controls that interoperate with script and have certain dependencies. The above is a good example of a useful switchable routine where you can switch where scripts load from by default – the above pulls from Google CDN but a configuration switch may automatically switch to pull from the local development copies if your doing development for example. How does it work? As mentioned the ClientScriptProxy object mimicks many of the ScriptManager script related methods and so provides close API compatibility with it although it contains many additional overloads that enhance functionality. It does however work against ScriptManager if it’s available on the page, or Page.ClientScript if it’s not so it provides a single unified frontend to script access. There are however many overloads of the original SM methods like the above to provide additional functionality. The implementation of script header rendering is pretty straight forward – as long as a server header (ie. it has to have runat=”server” set) is available. Otherwise these routines fall back to using the default document level insertions of ScriptManager/ClientScript. Given that there is a server header it’s relatively easy to generate the script tags and code and append them to the header either at the top or bottom. I suspect Microsoft didn’t provide header rendering functionality precisely because a runat=”server” header is not required by ASP.NET so behavior would be slightly unpredictable. That’s not really a problem for a custom implementation however. Here’s the RegisterClientScriptBlock implementation that takes a ScriptRenderModes parameter to allow header rendering: /// <summary> /// Renders client script block with the option of rendering the script block in /// the Html header /// /// For this to work Header must be defined as runat="server" /// </summary> /// <param name="control">any control that instance typically page</param> /// <param name="type">Type that identifies this rendering</param> /// <param name="key">unique script block id</param> /// <param name="script">The script code to render</param> /// <param name="addScriptTags">Ignored for header rendering used for all other insertions</param> /// <param name="renderMode">Where the block is rendered</param> public void RegisterClientScriptBlock(Control control, Type type, string key, string script, bool addScriptTags, ScriptRenderModes renderMode) { if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; if (control.Page.Header == null || renderMode != ScriptRenderModes.HeaderTop && renderMode != ScriptRenderModes.Header && renderMode != ScriptRenderModes.BottomOfPage) { RegisterClientScriptBlock(control, type, key, script, addScriptTags); return; } // No dupes - ref script include only once const string identifier = "scriptblock_"; if (HttpContext.Current.Items.Contains(identifier + key)) return; HttpContext.Current.Items.Add(identifier + key, string.Empty); StringBuilder sb = new StringBuilder(); // Embed in header sb.AppendLine("\r\n<script type=\"text/javascript\">"); sb.AppendLine(script); sb.AppendLine("</script>"); int? index = HttpContext.Current.Items["__ScriptResourceIndex"] as int?; if (index == null) index = 0; if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if(renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1,new LiteralControl(sb.ToString())); HttpContext.Current.Items["__ScriptResourceIndex"] = index; } Note that the routine has to keep track of items inserted by id so that if the same item is added again with the same key it won’t generate two script entries. Additionally the code has to keep track of how many insertions have been made at the top of the document so that entries are added in the proper order. The RegisterScriptInclude method is similar but there’s some additional logic in here to deal with script file references and ClientScriptProxy’s (optional) custom resource handler that provides script compression /// <summary> /// Registers a client script reference into the page with the option to specify /// the script location in the page /// </summary> /// <param name="control">Any control instance - typically page</param> /// <param name="type">Type that acts as qualifier (uniqueness)</param> /// <param name="url">the Url to the script resource</param> /// <param name="ScriptRenderModes">Determines where the script is rendered</param> public void RegisterClientScriptInclude(Control control, Type type, string url, ScriptRenderModes renderMode) { const string STR_ScriptResourceIndex = "__ScriptResourceIndex"; if (string.IsNullOrEmpty(url)) return; if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; // Extract just the script filename string fileId = null; // Check resource IDs and try to match to mapped file resources // Used to allow scripts not to be loaded more than once whether // embedded manually (script tag) or via resources with ClientScriptProxy if (url.Contains(".axd?r=")) { string res = HttpUtility.UrlDecode( StringUtils.ExtractString(url, "?r=", "&", false, true) ); foreach (ScriptResourceAlias item in ScriptResourceAliases) { if (item.Resource == res) { fileId = item.Alias + ".js"; break; } } if (fileId == null) fileId = url.ToLower(); } else fileId = Path.GetFileName(url).ToLower(); // No dupes - ref script include only once const string identifier = "script_"; if (HttpContext.Current.Items.Contains( identifier + fileId ) ) return; HttpContext.Current.Items.Add(identifier + fileId, string.Empty); // just use script manager or ClientScriptManager if (control.Page.Header == null || renderMode == ScriptRenderModes.Script || renderMode == ScriptRenderModes.Inline) { RegisterClientScriptInclude(control, type,url, url); return; } // Retrieve script index in header int? index = HttpContext.Current.Items[STR_ScriptResourceIndex] as int?; if (index == null) index = 0; StringBuilder sb = new StringBuilder(256); url = WebUtils.ResolveUrl(url); // Embed in header sb.AppendLine("\r\n<script src=\"" + url + "\" type=\"text/javascript\"></script>"); if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if (renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1, new LiteralControl(sb.ToString())); HttpContext.Current.Items[STR_ScriptResourceIndex] = index; } There’s a little more code here that deals with cleaning up the passed in Url and also some custom handling of script resources that run through the ScriptCompressionModule – any script resources loaded in this fashion are automatically cached based on the resource id. Raw urls extract just the filename from the URL and cache based on that. All of this to avoid doubling up of scripts if called multiple times by multiple instances of the same control for example or several controls that all load the same resources/includes. Finally RegisterClientScriptResource utilizes the previous method to wrap the WebResourceUrl as well as some custom functionality for the resource compression module: /// <summary> /// Returns a WebResource or ScriptResource URL for script resources that are to be /// embedded as script includes. /// </summary> /// <param name="control">Any control</param> /// <param name="type">A type in assembly where resources are located</param> /// <param name="resourceName">Name of the resource to load</param> /// <param name="renderMode">Determines where in the document the link is rendered</param> public void RegisterClientScriptResource(Control control, Type type, string resourceName, ScriptRenderModes renderMode) { string resourceUrl = GetClientScriptResourceUrl(control, type, resourceName); RegisterClientScriptInclude(control, type, resourceUrl, renderMode); } /// <summary> /// Works like GetWebResourceUrl but can be used with javascript resources /// to allow using of resource compression (if the module is loaded). /// </summary> /// <param name="control"></param> /// <param name="type"></param> /// <param name="resourceName"></param> /// <returns></returns> public string GetClientScriptResourceUrl(Control control, Type type, string resourceName) { #if IncludeScriptCompressionModuleSupport // If wwScriptCompression Module through Web.config is loaded use it to compress // script resources by using wcSC.axd Url the module intercepts if (ScriptCompressionModule.ScriptCompressionModuleActive) { string url = "~/wwSC.axd?r=" + HttpUtility.UrlEncode(resourceName); if (type.Assembly != GetType().Assembly) url += "&t=" + HttpUtility.UrlEncode(type.FullName); return WebUtils.ResolveUrl(url); } #endif return control.Page.ClientScript.GetWebResourceUrl(type, resourceName); } This code merely retrieves the resource URL and then simply calls back to RegisterClientScriptInclude with the URL to be embedded which means there’s nothing specific to deal with other than the custom compression module logic which is nice and easy. What else is there in ClientScriptProxy? ClientscriptProxy also provides a few other useful services beyond what I’ve already covered here: Transparent ScriptManager and ClientScript calls ClientScriptProxy includes a host of routines that help figure out whether a script manager is available or not and all functions in this class call the appropriate object – ScriptManager or ClientScript – that is available in the current page to ensure that scripts get embedded into pages properly. This is especially useful for control development where controls have no control over the scripting environment in place on the page. RegisterCssLink and RegisterCssResource Much like the script embedding functions these two methods allow embedding of CSS links. CSS links are appended to the header or to a form declared with runat=”server”. LoadControlScript Is a high level resource loading routine that can be used to easily switch between different script linking modes. It supports loading from a WebResource, a url or not loading anything at all. This is very useful if you build controls that deal with specification of resource urls/ids in a standard way. Check out the full Code You can check out the full code to the ClientScriptProxyClass here: ClientScriptProxy.cs ClientScriptProxy Documentation (class reference) Note that the ClientScriptProxy has a few dependencies in the West Wind Web Toolkit of which it is part of. ControlResources holds a few standard constants and script resource links and the ScriptCompressionModule which is referenced in a few of the script inclusion methods. There’s also another useful ScriptContainer companion control  to the ClientScriptProxy that allows scripts to be placed onto the page’s markup including the ability to specify the script location and script minification options. You can find all the dependencies in the West Wind Web Toolkit repository: West Wind Web Toolkit Repository West Wind Web Toolkit Home Page© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  JavaScript  

    Read the article

  • Why does my laptop resume immediately after suspend?

    - by Igor Zinov'yev
    I seem to be having some problem with suspend mode. Every time I try to suspend my laptop, it just locks the screen. Or maybe it successfully suspends just to resume only an instant after. What could cause such a behaviour? I'm running 32-bit Ubuntu 12.04 with the 3.2.0-25 kernel on a HP dv5-1178er Pavilion laptop (Intel Core 2 Duo). Here are the relevant log sections: kern.log: Jun 1 10:42:21 igor-laptop kernel: [ 2225.131171] PM: Syncing filesystems ... done. Jun 1 10:42:21 igor-laptop kernel: [ 2225.141222] PM: Preparing system for mem sleep Jun 1 10:42:21 igor-laptop kernel: [ 2225.141239] Freezing user space processes ... (elapsed 0.01 seconds) done. Jun 1 10:42:21 igor-laptop kernel: [ 2225.156171] Freezing remaining freezable tasks ... (elapsed 0.01 seconds) done. Jun 1 10:42:21 igor-laptop kernel: [ 2225.172139] PM: Entering mem sleep Jun 1 10:42:21 igor-laptop kernel: [ 2225.172169] Suspending console(s) (use no_console_suspend to debug) Jun 1 10:42:21 igor-laptop kernel: [ 2225.172895] sd 0:0:0:0: [sda] Synchronizing SCSI cache Jun 1 10:42:21 igor-laptop kernel: [ 2225.181767] sd 0:0:0:0: [sda] Stopping disk Jun 1 10:42:21 igor-laptop kernel: [ 2225.251089] ene_ir 00:0a: wake-up capability enabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.251115] i8042 aux 00:09: wake-up capability disabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.251133] i8042 kbd 00:08: wake-up capability enabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.251286] jmb38x_ms 0000:06:00.3: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.252491] sdhci-pci 0000:06:00.1: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.264130] uhci_hcd 0000:00:1d.2: PCI INT D disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.264142] uhci_hcd 0000:00:1d.1: PCI INT B disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.264325] uhci_hcd 0000:00:1a.1: PCI INT B disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.288059] uhci_hcd 0000:00:1a.0: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.288097] uhci_hcd 0000:00:1d.3: PCI INT C disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.288135] uhci_hcd 0000:00:1d.0: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.316051] ehci_hcd 0000:00:1d.7: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.316068] ehci_hcd 0000:00:1a.7: PCI INT D disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.522872] PM: suspend of drv:sd dev:0:0:0:0 complete after 349.979 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522901] PM: suspend of drv:scsi dev:target0:0:0 complete after 349.955 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522927] PM: suspend of drv:scsi dev:host0 complete after 272.260 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522969] ahci 0000:00:1f.2: BIOS update required for suspend/resume Jun 1 10:42:21 igor-laptop kernel: [ 2225.522976] pci_legacy_suspend(): ahci_pci_device_suspend+0x0/0x80 returns -5 Jun 1 10:42:21 igor-laptop kernel: [ 2225.522981] pm_op(): pci_pm_suspend+0x0/0x110 returns -5 Jun 1 10:42:21 igor-laptop kernel: [ 2225.522984] PM: suspend of drv:ahci dev:0000:00:1f.2 complete after 258.932 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.522987] PM: Device 0000:00:1f.2 failed to suspend async: error -5 Jun 1 10:42:21 igor-laptop kernel: [ 2225.576228] snd_hda_intel 0000:00:1b.0: PCI INT A disabled Jun 1 10:42:21 igor-laptop kernel: [ 2225.576270] ACPI handle has no context! Jun 1 10:42:21 igor-laptop kernel: [ 2225.592136] PM: suspend of drv:snd_hda_intel dev:0000:00:1b.0 complete after 327.889 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.592206] PM: Some devices failed to suspend Jun 1 10:42:21 igor-laptop kernel: [ 2225.592291] uhci_hcd 0000:00:1a.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592298] uhci_hcd 0000:00:1a.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592325] usb usb3: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592339] uhci_hcd 0000:00:1a.1: PCI INT B -> GSI 21 (level, low) -> IRQ 21 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592345] uhci_hcd 0000:00:1a.1: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592371] usb usb4: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592387] ehci_hcd 0000:00:1a.7: PCI INT D -> GSI 19 (level, low) -> IRQ 19 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592395] ehci_hcd 0000:00:1a.7: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592843] uhci_hcd 0000:00:1d.0: PCI INT A -> GSI 20 (level, low) -> IRQ 20 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592851] uhci_hcd 0000:00:1d.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592854] uhci_hcd 0000:00:1d.1: PCI INT B -> GSI 19 (level, low) -> IRQ 19 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592863] uhci_hcd 0000:00:1d.1: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592878] usb usb5: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592892] usb usb6: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592895] uhci_hcd 0000:00:1d.2: PCI INT D -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592903] uhci_hcd 0000:00:1d.2: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592906] uhci_hcd 0000:00:1d.3: PCI INT C -> GSI 18 (level, low) -> IRQ 18 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592915] uhci_hcd 0000:00:1d.3: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592930] usb usb7: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592946] usb usb8: root hub lost power or was reset Jun 1 10:42:21 igor-laptop kernel: [ 2225.592949] ehci_hcd 0000:00:1d.7: PCI INT A -> GSI 20 (level, low) -> IRQ 20 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592957] ehci_hcd 0000:00:1d.7: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.592963] pci 0000:00:1e.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.597106] sd 0:0:0:0: [sda] Starting disk Jun 1 10:42:21 igor-laptop kernel: [ 2225.608138] snd_hda_intel 0000:00:1b.0: BAR 0: set to [mem 0xdf300000-0xdf303fff 64bit] (PCI address [0xdf300000-0xdf303fff]) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608180] snd_hda_intel 0000:00:1b.0: restoring config space at offset 0xf (was 0x100, writing 0x10b) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608233] snd_hda_intel 0000:00:1b.0: restoring config space at offset 0x3 (was 0x0, writing 0x10) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608248] snd_hda_intel 0000:00:1b.0: restoring config space at offset 0x1 (was 0x100000, writing 0x100002) Jun 1 10:42:21 igor-laptop kernel: [ 2225.608299] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 Jun 1 10:42:21 igor-laptop kernel: [ 2225.608313] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.608420] snd_hda_intel 0000:00:1b.0: irq 50 for MSI/MSI-X Jun 1 10:42:21 igor-laptop kernel: [ 2225.612095] firewire_ohci 0000:06:00.0: restoring config space at offset 0x1 (was 0x100000, writing 0x100006) Jun 1 10:42:21 igor-laptop kernel: [ 2225.612181] sdhci-pci 0000:06:00.1: restoring config space at offset 0x1 (was 0x100003, writing 0x100007) Jun 1 10:42:21 igor-laptop kernel: [ 2225.612211] sdhci-pci 0000:06:00.1: PCI INT A -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.612225] sdhci-pci 0000:06:00.1: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.612296] jmb38x_ms 0000:06:00.3: restoring config space at offset 0x1 (was 0x100003, writing 0x100007) Jun 1 10:42:21 igor-laptop kernel: [ 2225.612326] jmb38x_ms 0000:06:00.3: PCI INT A -> GSI 16 (level, low) -> IRQ 16 Jun 1 10:42:21 igor-laptop kernel: [ 2225.612332] jmb38x_ms 0000:06:00.3: setting latency timer to 64 Jun 1 10:42:21 igor-laptop kernel: [ 2225.699170] PM: resume of drv:uvcvideo dev:2-4:1.0 complete after 101.965 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.699179] PM: resume of drv:uvcvideo dev:2-4:1.1 complete after 101.932 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.699186] PM: resume of drv: dev:ep_00 complete after 101.917 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.699197] PM: resume of drv: dev:ep_83 complete after 101.972 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716148] PM: resume of drv:hub dev:3-0:1.0 complete after 119.543 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716155] PM: resume of drv: dev:ep_00 complete after 119.544 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716161] PM: resume of drv:hub dev:5-0:1.0 complete after 119.420 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716168] PM: resume of drv: dev:ep_00 complete after 119.381 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716174] PM: resume of drv:hub dev:8-0:1.0 complete after 119.141 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716181] PM: resume of drv: dev:ep_00 complete after 119.104 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716186] PM: resume of drv: dev:ep_81 complete after 119.579 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716191] PM: resume of drv: dev:ep_81 complete after 119.427 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.716197] PM: resume of drv: dev:ep_81 complete after 119.143 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.747148] firewire_core: skipped bus generations, destroying all nodes Jun 1 10:42:21 igor-laptop kernel: [ 2225.776093] PM: resume of drv:hp_accel dev:HPQ0004:00 complete after 167.225 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.777243] i8042 kbd 00:08: wake-up capability disabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.777278] ene_ir 00:0a: wake-up capability disabled by ACPI Jun 1 10:42:21 igor-laptop kernel: [ 2225.820100] PM: resume of drv:hub dev:4-0:1.0 complete after 223.436 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820115] PM: resume of drv: dev:ep_00 complete after 223.444 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820123] PM: resume of drv: dev:ep_81 complete after 223.456 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820206] PM: resume of drv:hub dev:7-0:1.0 complete after 223.266 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820221] PM: resume of drv: dev:ep_81 complete after 223.260 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820238] PM: resume of drv: dev:ep_00 complete after 223.255 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820295] PM: resume of drv:hub dev:6-0:1.0 complete after 223.453 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820302] PM: resume of drv: dev:ep_00 complete after 223.415 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.820321] PM: resume of drv: dev:ep_81 complete after 223.457 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2225.932108] usb 4-2: reset full-speed USB device number 2 using uhci_hcd Jun 1 10:42:21 igor-laptop kernel: [ 2226.086714] PM: resume of drv:usbhid dev:4-2:1.0 complete after 489.393 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086728] PM: resume of drv: dev:ep_81 complete after 489.384 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086745] PM: resume of drv: dev:ep_00 complete after 489.329 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086753] PM: resume of drv:usbhid dev:4-2:1.1 complete after 489.384 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.086764] PM: resume of drv: dev:ep_82 complete after 489.373 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.180555] usb 7-2: reset full-speed USB device number 2 using uhci_hcd Jun 1 10:42:21 igor-laptop kernel: [ 2226.244858] firewire_core: rediscovered device fw0 Jun 1 10:42:21 igor-laptop kernel: [ 2226.335066] btusb 7-2:1.0: no reset_resume for driver btusb? Jun 1 10:42:21 igor-laptop kernel: [ 2226.335068] btusb 7-2:1.1: no reset_resume for driver btusb? Jun 1 10:42:21 igor-laptop kernel: [ 2226.432082] usb 6-1: reset full-speed USB device number 2 using uhci_hcd Jun 1 10:42:21 igor-laptop kernel: [ 2226.578280] PM: resume of drv:nvidia dev:0000:01:00.0 complete after 985.301 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584296] PM: resume of drv:usb dev:7-2:1.0 complete after 986.693 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584308] PM: resume of drv: dev:ep_00 complete after 986.452 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584311] PM: resume of drv:usb dev:7-2:1.1 complete after 986.616 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584315] PM: resume of drv:usb dev:7-2:1.3 complete after 986.483 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584320] PM: resume of drv:usb dev:7-2:1.2 complete after 986.556 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584328] PM: resume of drv: dev:ep_03 complete after 986.588 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584331] PM: resume of drv: dev:ep_81 complete after 986.704 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584334] PM: resume of drv: dev:ep_83 complete after 986.617 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584337] PM: resume of drv: dev:ep_82 complete after 986.688 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584340] PM: resume of drv: dev:ep_02 complete after 986.667 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584344] PM: resume of drv: dev:ep_84 complete after 986.558 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.584352] PM: resume of drv: dev:ep_04 complete after 986.542 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590883] PM: resume of drv: dev:ep_00 complete after 993.327 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590887] PM: resume of drv:usb dev:6-1:1.0 complete after 993.424 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590927] PM: resume of drv: dev:ep_82 complete after 993.395 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590934] PM: resume of drv: dev:ep_81 complete after 993.426 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.590940] PM: resume of drv: dev:ep_01 complete after 993.456 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.592450] PM: resume of drv:sd dev:0:0:0:0 complete after 995.343 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.592461] PM: resume of drv:scsi_disk dev:0:0:0:0 complete after 802.688 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.592472] PM: resume of drv:scsi_device dev:0:0:0:0 complete after 995.324 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.600339] PM: resume of devices complete after 1008.129 msecs Jun 1 10:42:21 igor-laptop kernel: [ 2226.601293] PM: resume devices took 1.008 seconds Jun 1 10:42:21 igor-laptop kernel: [ 2226.601330] PM: Finishing wakeup. Jun 1 10:42:21 igor-laptop kernel: [ 2226.601332] Restarting tasks ... done. Jun 1 10:42:21 igor-laptop kernel: [ 2226.625660] video LNXVIDEO:01: Restoring backlight state Jun 1 10:42:22 igor-laptop kernel: [ 2227.478921] iwlwifi 0000:02:00.0: L1 Disabled; Enabling L0S Jun 1 10:42:22 igor-laptop kernel: [ 2227.481981] iwlwifi 0000:02:00.0: Radio type=0x1-0x2-0x0 Jun 1 10:42:22 igor-laptop kernel: [ 2227.527727] ADDRCONF(NETDEV_UP): wlan0: link is not ready Jun 1 10:42:22 igor-laptop kernel: [ 2227.532468] r8169 0000:03:00.0: eth0: link down Jun 1 10:42:22 igor-laptop kernel: [ 2227.533967] ADDRCONF(NETDEV_UP): eth0: link is not ready pm_suspend.log: Fri Jun 1 10:42:14 MSK 2012: Running hooks for suspend. Running hook /usr/lib/pm-utils/sleep.d/000kernel-change suspend suspend: /usr/lib/pm-utils/sleep.d/000kernel-change suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00logging suspend suspend: Linux igor-laptop 3.2.0-25-generic #40-Ubuntu SMP Wed May 23 20:33:05 UTC 2012 i686 i686 i386 GNU/Linux Module Size Used by pci_stub 12550 1 vboxpci 22882 0 vboxnetadp 13328 0 vboxnetflt 27211 0 vboxdrv 252189 3 vboxpci,vboxnetadp,vboxnetflt dm_crypt 22528 0 snd_hda_codec_hdmi 31775 1 snd_hda_codec_idt 60251 1 arc4 12473 2 hp_wmi 13652 0 sparse_keymap 13658 1 hp_wmi rfcomm 38139 12 snd_hda_intel 32765 5 snd_hda_codec 109562 3 snd_hda_codec_hdmi,snd_hda_codec_idt,snd_hda_intel snd_hwdep 13276 1 snd_hda_codec bnep 17830 2 btusb 17912 2 bluetooth 158438 23 rfcomm,bnep,btusb joydev 17393 0 parport_pc 32114 0 snd_pcm 80845 4 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec ppdev 12849 0 uvcvideo 67203 0 binfmt_misc 17292 1 videodev 86588 1 uvcvideo snd_seq_midi 13132 0 snd_rawmidi 25424 1 snd_seq_midi nvidia 10958194 43 snd_seq_midi_event 14475 1 snd_seq_midi snd_seq 51567 2 snd_seq_midi,snd_seq_midi_event ir_lirc_codec 12739 0 lirc_dev 18700 1 ir_lirc_codec snd_timer 28931 2 snd_pcm,snd_seq snd_seq_device 14172 3 snd_seq_midi,snd_rawmidi,snd_seq ir_mce_kbd_decoder 12681 0 ir_sony_decoder 12462 0 ir_jvc_decoder 12459 0 ir_rc6_decoder 12459 0 psmouse 87213 0 ir_rc5_decoder 12459 0 serio_raw 13027 0 iwlwifi 287934 0 rc_rc6_mce 12454 0 ir_nec_decoder 12459 0 ene_ir 18019 0 rc_core 21263 10 ir_lirc_codec,ir_mce_kbd_decoder,ir_sony_decoder,ir_jvc_decoder,ir_rc6_decoder,ir_rc5_decoder,rc_rc6_mce,ir_nec_decoder,ene_ir mac80211 436455 1 iwlwifi snd 62064 19 snd_hda_codec_hdmi,snd_hda_codec_idt,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device cfg80211 178679 2 iwlwifi,mac80211 hp_accel 25728 0 lis3lv02d 19268 1 hp_accel input_polldev 13648 1 lis3lv02d mac_hid 13077 0 wmi 18744 1 hp_wmi jmb38x_ms 17406 0 soundcore 14635 1 snd snd_page_alloc 14115 2 snd_hda_intel,snd_pcm memstick 15857 1 jmb38x_ms firewire_sbp2 18346 0 lp 17455 0 parport 40930 3 parport_pc,ppdev,lp vesafb 13516 1 usbhid 41906 0 hid 77367 1 usbhid firewire_ohci 40180 0 firewire_core 56906 2 firewire_sbp2,firewire_ohci crc_itu_t 12627 1 firewire_core sdhci_pci 18324 0 sdhci 28241 1 sdhci_pci r8169 56321 0 video 19068 0 total used free shared buffers cached Mem: 3095544 2364260 731284 0 159020 1280240 -/+ buffers/cache: 925000 2170544 Swap: 1718916 0 1718916 /usr/lib/pm-utils/sleep.d/00logging suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00powersave suspend suspend: /usr/lib/pm-utils/sleep.d/00powersave suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/01PulseAudio suspend suspend: Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> /usr/lib/pm-utils/sleep.d/01PulseAudio suspend suspend: success. Running hook /etc/pm/sleep.d/10_grub-common suspend suspend: /etc/pm/sleep.d/10_grub-common suspend suspend: success. Running hook /etc/pm/sleep.d/10_unattended-upgrades-hibernate suspend suspend: /etc/pm/sleep.d/10_unattended-upgrades-hibernate suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/55NetworkManager suspend suspend: Having NetworkManager put all interaces to sleep...Failed. /usr/lib/pm-utils/sleep.d/55NetworkManager suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/60_wpa_supplicant suspend suspend: Failed to connect to wpa_supplicant - wpa_ctrl_open: No such file or directory /usr/lib/pm-utils/sleep.d/60_wpa_supplicant suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/75modules suspend suspend: /usr/lib/pm-utils/sleep.d/75modules suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/90clock suspend suspend: /usr/lib/pm-utils/sleep.d/90clock suspend suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/94cpufreq suspend suspend: /usr/lib/pm-utils/sleep.d/94cpufreq suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95anacron suspend suspend: stop: Unknown instance: /usr/lib/pm-utils/sleep.d/95anacron suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95hdparm-apm suspend suspend: /usr/lib/pm-utils/sleep.d/95hdparm-apm suspend suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/95led suspend suspend: /usr/lib/pm-utils/sleep.d/95led suspend suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler suspend suspend: nVidia binary video drive detected, not using quirks. /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler suspend suspend: success. Running hook /usr/lib/pm-utils/sleep.d/99video suspend suspend: kernel.acpi_video_flags = 0 /usr/lib/pm-utils/sleep.d/99video suspend suspend: success. Running hook /etc/pm/sleep.d/novatel_3g_suspend suspend suspend: /etc/pm/sleep.d/novatel_3g_suspend suspend suspend: success. Fri Jun 1 10:42:19 MSK 2012: performing suspend Fri Jun 1 10:42:21 MSK 2012: Awake. Fri Jun 1 10:42:21 MSK 2012: Running hooks for resume Running hook /etc/pm/sleep.d/novatel_3g_suspend resume suspend: /etc/pm/sleep.d/novatel_3g_suspend resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/99video resume suspend: /usr/lib/pm-utils/sleep.d/99video resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler resume suspend: /usr/lib/pm-utils/sleep.d/98video-quirk-db-handler resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95led resume suspend: /usr/lib/pm-utils/sleep.d/95led resume suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/95hdparm-apm resume suspend: /dev/sda: setting Advanced Power Management level to 0xfe (254) APM_level = 254 /dev/sda: setting Advanced Power Management level to 0xfe (254) APM_level = 254 /usr/lib/pm-utils/sleep.d/95hdparm-apm resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/95anacron resume suspend: /usr/lib/pm-utils/sleep.d/95anacron resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/94cpufreq resume suspend: /usr/lib/pm-utils/sleep.d/94cpufreq resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/90clock resume suspend: /usr/lib/pm-utils/sleep.d/90clock resume suspend: not applicable. Running hook /usr/lib/pm-utils/sleep.d/75modules resume suspend: Reloaded unloaded modules. /usr/lib/pm-utils/sleep.d/75modules resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/60_wpa_supplicant resume suspend: Failed to connect to wpa_supplicant - wpa_ctrl_open: No such file or directory /usr/lib/pm-utils/sleep.d/60_wpa_supplicant resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/55NetworkManager resume suspend: Having NetworkManager wake interfaces back up...Failed. /usr/lib/pm-utils/sleep.d/55NetworkManager resume suspend: success. Running hook /etc/pm/sleep.d/10_unattended-upgrades-hibernate resume suspend: /etc/pm/sleep.d/10_unattended-upgrades-hibernate resume suspend: success. Running hook /etc/pm/sleep.d/10_grub-common resume suspend: /etc/pm/sleep.d/10_grub-common resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/01PulseAudio resume suspend: Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> Welcome to PulseAudio! Use "help" for usage information. >>> >>> /usr/lib/pm-utils/sleep.d/01PulseAudio resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00powersave resume suspend: /usr/lib/pm-utils/sleep.d/00powersave resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/00logging resume suspend: /usr/lib/pm-utils/sleep.d/00logging resume suspend: success. Running hook /usr/lib/pm-utils/sleep.d/000kernel-change resume suspend: /usr/lib/pm-utils/sleep.d/000kernel-change resume suspend: success. Fri Jun 1 10:42:22 MSK 2012: Finished.

    Read the article

  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

    Read the article

  • Using Rich Text Editor (WYSIWYG) in ASP.NET MVC

    - by imran_ku07
       Introduction:          In ASP.NET MVC forum I found some question regarding a sample HTML Rich Text Box Editor(also known as wysiwyg).So i decided to create a sample ASP.NET MVC web application which will use a Rich Text Box Editor. There are are lot of Html Editors are available, but for creating a sample application, i decided to use cross-browser WYSIWYG editor from openwebware. In this article I will discuss what changes needed to work this editor with ASP.NET MVC. Also I had attached the sample application for download at http://www.speedfile.org/155076. Also note that I will only show the important features, not discuss every feature in detail.   Description:          So Let's start create a sample ASP.NET MVC application. You need to add the following script files,         jquery-1.3.2.min.js        jquery_form.js        wysiwyg.js        wysiwyg-settings.js        wysiwyg-popup.js          Just put these files inside Scripts folder. Also put wysiwyg.css in your Content Folder and add the following folders in your project        addons        popups          Also create a empty folder Uploads to store the uploaded images. Next open wysiwyg.js and set your configuration                  // Images Directory        this.ImagesDir = "/addons/imagelibrary/images/";                // Popups Directory        this.PopupsDir = "/popups/";                // CSS Directory File        this.CSSFile = "/Content/wysiwyg.css";              Next create a simple View TextEditor.aspx inside View / Home Folder and add the folllowing HTML.        <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage" %>            <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">        <html >            <head runat="server">                <title>TextEditor</title>                <script src="../../Scripts/wysiwyg.js" type="text/javascript"></script>                <script src="../../Scripts/wysiwyg-settings.js" type="text/javascript"></script>                <script type="text/javascript">                            WYSIWYG.attach('text', full);                            </script>            </head>            <body>                <% using (Html.BeginForm()){ %>                    <textarea id="text" name="test2" style="width:850px;height:200px;">                    </textarea>                    <input type="submit" value="submit" />                <%} %>            </body>        </html>                  Here i have just added a text area control and a submit button inside a form. Note the id of text area and WYSIWYG.attach function's first parameter is same and next to watch is the HomeController.cs        using System;        using System.Collections.Generic;        using System.Linq;        using System.Web;        using System.Web.Mvc;        using System.IO;        namespace HtmlTextEditor.Controllers        {            [HandleError]            public class HomeController : Controller            {                public ActionResult Index()                {                    ViewData["Message"] = "Welcome to ASP.NET MVC!";                    return View();                }                    public ActionResult About()                {                                return View();                }                        public ActionResult TextEditor()                {                    return View();                }                [AcceptVerbs(HttpVerbs.Post)]                [ValidateInput(false)]                public ActionResult TextEditor(string test2)                {                    Session["html"] = test2;                            return RedirectToAction("Index");                }                        public ActionResult UploadImage()                {                    if (Request.Files[0].FileName != "")                    {                        Request.Files[0].SaveAs(Server.MapPath("~/Uploads/" + Path.GetFileName(Request.Files[0].FileName)));                        return Content(Url.Content("~/Uploads/" + Path.GetFileName(Request.Files[0].FileName)));                    }                    return Content("a");                }            }        }          So simple code, just save the posted Html into Session. Here the parameter of TextArea action is test2 which is same as textarea control name of TextArea.aspx View. Also note ValidateInputAttribute is false, so it's up to you to defends against XSS. Also there is an Action method which simply saves the file inside Upload Folder.          I am uploading the file using Jquery Form Plugin. Here is the code which is found in insert_image.html inside addons folder,        function ChangeImage() {            var myform=document.getElementById("formUpload");                    $(myform).ajaxSubmit({success: function(responseText){                insertImage(responseText);                        window.close();                }            });        }          and here is the Index View which simply renders the html of Editor which was saved in Session        <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage" %>        <asp:Content ID="indexTitle" ContentPlaceHolderID="TitleContent" runat="server">            Home Page        </asp:Content>        <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server">            <h2><%= Html.Encode(ViewData["Message"]) %></h2>            <p>                To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC Website">http://asp.net/mvc</a>.            </p>            <%if (Session["html"] != null){                  Response.Write(Session["html"].ToString());            } %>                    </asp:Content>   Summary:          Hopefully you will enjoy this article. Just download the code and see the effect. From security point, you must handle the XSS attack your self. I had uploaded the sample application in http://www.speedfile.org/155076

    Read the article

  • Can't start managed server in Oracle Weblogic 10.3.2

    - by Neuquino
    I installed Oracle SOA Suite 11g. I start the NodeManager successfully. I start the AdminServer successfully. When I go to start the soa serve (soa_server1) I get this output: NMProcess: <Mar 15, 2010 3:33:30 PM> <WARNING> <Exception while starting server 'soa_server1'> NMProcess: java.io.IOException: Server failed to start up. See server output log for more details. NMProcess: at weblogic.nodemanager.server.ServerManager.start(ServerManager.java:331) NMProcess: at weblogic.nodemanager.server.Handler.handleStart(Handler.java:541) NMProcess: at weblogic.nodemanager.server.Handler.handleCommand(Handler.java:116) NMProcess: at weblogic.nodemanager.server.Handler.run(Handler.java:70) NMProcess: at java.lang.Thread.run(Thread.java:619) NMProcess: NMProcess: Mar 15, 2010 3:33:30 PM weblogic.nodemanager.server.Handler handleStart NMProcess: WARNING: Exception while starting server 'soa_server1' NMProcess: java.io.IOException: Server failed to start up. See server output log for more details. NMProcess: at weblogic.nodemanager.server.ServerManager.start(ServerManager.java:331) NMProcess: at weblogic.nodemanager.server.Handler.handleStart(Handler.java:541) NMProcess: at weblogic.nodemanager.server.Handler.handleCommand(Handler.java:116) NMProcess: at weblogic.nodemanager.server.Handler.run(Handler.java:70) NMProcess: at java.lang.Thread.run(Thread.java:619) Error Starting server soa_server1: weblogic.nodemanager.NMException: Exception while starting server 'soa_server1' In the log file I've got this: Enter username to boot WebLogic server:Enter password to boot WebLogic server: There are 1 nested errors: weblogic.management.ManagementException: Booting as admin server, but servername, soa_server1, does not match the admin server name, AdminServer at weblogic.management.provider.internal.RuntimeAccessService.start(RuntimeAccessService.java:67) at weblogic.t3.srvr.ServerServicesManager.startService(ServerServicesManager.java:461) at weblogic.t3.srvr.ServerServicesManager.startInStandbyState(ServerServicesManager.java:166) at weblogic.t3.srvr.T3Srvr.initializeStandby(T3Srvr.java:749) at weblogic.t3.srvr.T3Srvr.startup(T3Srvr.java:488) at weblogic.t3.srvr.T3Srvr.run(T3Srvr.java:446) at weblogic.Server.main(Server.java:67) > <Mar 15, 2010 3:33:30 PM ART> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to FAILED> <Mar 15, 2010 3:33:30 PM ART> <Error> <WebLogicServer> <BEA-000383> <A critical service failed. The server will shut itself down> <Mar 15, 2010 3:33:30 PM ART> <Notice> <WebLogicServer> <BEA-000365> <Server state changed to FORCE_SHUTTING_DOWN> <Mar 15, 2010 3:33:30 PM> <FINEST> <NodeManager> <Waiting for the process to die: 31144> <Mar 15, 2010 3:33:30 PM> <INFO> <NodeManager> <Server failed during startup so will not be restarted> <Mar 15, 2010 3:33:30 PM> <FINEST> <NodeManager> <runMonitor returned, setting finished=true and notifying waiters> Do you have any clue of what is happening? If you need more info, just ask for it. thanks in advance

    Read the article

  • Windows XP - Security Update for Windows XP (KB923561) (KB946648) (KB956572) (KB958644)

    - by leeand00
    My father's computer has Windows XP, but when I try to install the service packs it always fails. What gives? Here are the errors that I get in the event log: Date: 2/6/2010 Time: 12:02:18 AM Type: Error User: N/A Computer: EVO Source: Windows Update Agent Category: Installation Event ID: 20 Installation Failure: Windows failed to install the following update with error 0x80070002: Security Update for Windows XP (KB946648). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. 0000: 57 69 6e 33 32 48 52 65 Win32HRe 0008: 73 75 6c 74 3d 30 78 38 sult=0x8 0010: 30 30 37 30 30 30 32 20 0070002 0018: 55 70 64 61 74 65 49 44 UpdateID 0020: 3d 7b 38 33 44 31 41 44 ={83D1AD 0028: 46 35 2d 37 37 39 44 2d F5-779D- 0030: 34 30 31 36 2d 38 43 33 4016-8C3 0038: 31 2d 35 34 39 32 37 30 1-549270 0040: 46 36 37 42 33 46 7d 20 F67B3F} 0048: 52 65 76 69 73 69 6f 6e Revision 0050: 4e 75 6d 62 65 72 3d 31 Number=1 0058: 30 34 20 00 04 . Date: 2/6/2010 Time: 12:02:18 AM Type: Error User: N/A Computer: EVO Source: Windows Update Agent Catagory: Installation Event ID: 20 Installation Failure: Windows failed to install the following update with error 0x80070002: Security Update for Windows XP (KB956572). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. 0000: 57 69 6e 33 32 48 52 65 Win32HRe 0008: 73 75 6c 74 3d 30 78 38 sult=0x8 0010: 30 30 37 30 30 30 32 20 0070002 0018: 55 70 64 61 74 65 49 44 UpdateID 0020: 3d 7b 44 46 32 46 30 41 ={DF2F0A 0028: 39 38 2d 36 45 33 35 2d 98-6E35- 0030: 34 33 37 39 2d 41 42 33 4379-AB3 0038: 33 2d 41 30 33 30 33 45 3-A0303E 0040: 46 37 34 42 32 41 7d 20 F74B2A} 0048: 52 65 76 69 73 69 6f 6e Revision 0050: 4e 75 6d 62 65 72 3d 31 Number=1 0058: 30 32 20 00 02 . Date: 2/6/2010 Time: 12:02:18 AM Type: Error User: N/A Computer EVO Source: Windows Update Agent Event ID: 20 Installation Failure: Windows failed to install the following update with error 0x80070002: Security Update for Windows XP (KB958644). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. 0000: 57 69 6e 33 32 48 52 65 Win32HRe 0008: 73 75 6c 74 3d 30 78 38 sult=0x8 0010: 30 30 37 30 30 30 32 20 0070002 0018: 55 70 64 61 74 65 49 44 UpdateID 0020: 3d 7b 39 33 39 37 41 32 ={9397A2 0028: 31 46 2d 32 34 36 43 2d 1F-246C- 0030: 34 35 33 42 2d 41 43 30 453B-AC0 0038: 35 2d 36 35 42 46 34 46 5-65BF4F 0040: 43 36 42 36 38 42 7d 20 C6B68B} 0048: 52 65 76 69 73 69 6f 6e Revision 0050: 4e 75 6d 62 65 72 3d 31 Number=1 0058: 30 31 20 00 01 . Date: 2/6/2010 Time: 12:02:18 AM Type: Error User: N/A Computer: EVO Source: Windows Update Agent Category: Installation Event ID: 20 Installation Failure: Windows failed to install the following update with error 0x80070002: Security Update for Windows XP (KB923561). For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. 0000: 57 69 6e 33 32 48 52 65 Win32HRe 0008: 73 75 6c 74 3d 30 78 38 sult=0x8 0010: 30 30 37 30 30 30 32 20 0070002 0018: 55 70 64 61 74 65 49 44 UpdateID 0020: 3d 7b 33 31 30 41 34 43 ={310A4C 0028: 30 38 2d 35 39 33 44 2d 08-593D- 0030: 34 31 41 33 2d 42 42 35 41A3-BB5 0038: 37 2d 38 33 42 33 38 36 7-83B386 0040: 44 37 37 33 42 35 7d 20 D773B5} 0048: 52 65 76 69 73 69 6f 6e Revision 0050: 4e 75 6d 62 65 72 3d 31 Number=1 0058: 30 33 20 00 03 . Thank you, Andrew

    Read the article

  • Error starting JBoss 5.1.0

    - by Alexandre
    I've installed JBoss 5.1.0 on a Xubuntu (running as a guest on VMWare - Windows 7 host). It did work fine for some days, but now I'm completelly unable to start it anymore. Every time I try to start it, I got a "Port 8x83 already in use". I've tried to run it with different ports configurations, and none of them works. I did look for the services using the problematic ports, using netstat and lsof, but they never show up. Since this error occurs in all port configurations, I think this is a Jboss problem. Below is the error stack trace: 2010-06-15 06:21:47,992 INFO [org.jboss.web.WebService] (main) Using RMI server codebase: http://192.168.0.104:8083/ 2010-06-15 06:21:48,085 ERROR [org.jboss.kernel.plugins.dependency.AbstractKernelController] (main) Error installing to Start: name=jboss:service=WebService state=Create mode=Manual requiredState=Installed java.lang.Exception: Port 8083 already in use. at org.jboss.web.WebServer.start(WebServer.java:233) at org.jboss.web.WebService.startService(WebService.java:322) at org.jboss.system.ServiceMBeanSupport.jbossInternalStart(ServiceMBeanSupport.java:376) at org.jboss.system.ServiceMBeanSupport.jbossInternalLifecycle(ServiceMBeanSupport.java:322) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.jboss.mx.interceptor.ReflectedDispatcher.invoke(ReflectedDispatcher.java:157) at org.jboss.mx.server.Invocation.dispatch(Invocation.java:96) at org.jboss.mx.server.Invocation.invoke(Invocation.java:88) at org.jboss.mx.server.AbstractMBeanInvoker.invoke(AbstractMBeanInvoker.java:264) at org.jboss.mx.server.MBeanServerImpl.invoke(MBeanServerImpl.java:668) at org.jboss.system.microcontainer.ServiceProxy.invoke(ServiceProxy.java:189) at $Proxy38.start(Unknown Source) at org.jboss.system.microcontainer.StartStopLifecycleAction.installAction(StartStopLifecycleAction.java:42) at org.jboss.system.microcontainer.StartStopLifecycleAction.installAction(StartStopLifecycleAction.java:37) at org.jboss.dependency.plugins.action.SimpleControllerContextAction.simpleInstallAction(SimpleControllerContextAction.java:62) at org.jboss.dependency.plugins.action.AccessControllerContextAction.install(AccessControllerContextAction.java:71) at org.jboss.dependency.plugins.AbstractControllerContextActions.install(AbstractControllerContextActions.java:51) at org.jboss.dependency.plugins.AbstractControllerContext.install(AbstractControllerContext.java:348) at org.jboss.system.microcontainer.ServiceControllerContext.install(ServiceControllerContext.java:286) at org.jboss.dependency.plugins.AbstractController.install(AbstractController.java:1631) at org.jboss.dependency.plugins.AbstractController.incrementState(AbstractController.java:934) at org.jboss.dependency.plugins.AbstractController.resolveContexts(AbstractController.java:1082) at org.jboss.dependency.plugins.AbstractController.resolveContexts(AbstractController.java:984) at org.jboss.dependency.plugins.AbstractController.change(AbstractController.java:822) at org.jboss.dependency.plugins.AbstractController.change(AbstractController.java:553) at org.jboss.system.ServiceController.doChange(ServiceController.java:688) at org.jboss.system.ServiceController.start(ServiceController.java:460) at org.jboss.system.deployers.ServiceDeployer.start(ServiceDeployer.java:163) at org.jboss.system.deployers.ServiceDeployer.deploy(ServiceDeployer.java:99) at org.jboss.system.deployers.ServiceDeployer.deploy(ServiceDeployer.java:46) at org.jboss.deployers.spi.deployer.helpers.AbstractSimpleRealDeployer.internalDeploy(AbstractSimpleRealDeployer.java:62) at org.jboss.deployers.spi.deployer.helpers.AbstractRealDeployer.deploy(AbstractRealDeployer.java:50) at org.jboss.deployers.spi.deployer.helpers.AbstractRealDeployer.deploy(AbstractRealDeployer.java:50) at org.jboss.deployers.plugins.deployers.DeployerWrapper.deploy(DeployerWrapper.java:171) at org.jboss.deployers.plugins.deployers.DeployersImpl.doDeploy(DeployersImpl.java:1439) at org.jboss.deployers.plugins.deployers.DeployersImpl.doInstallParentFirst(DeployersImpl.java:1157) at org.jboss.deployers.plugins.deployers.DeployersImpl.doInstallParentFirst(DeployersImpl.java:1178) at org.jboss.deployers.plugins.deployers.DeployersImpl.install(DeployersImpl.java:1098) at org.jboss.dependency.plugins.AbstractControllerContext.install(AbstractControllerContext.java:348) at org.jboss.dependency.plugins.AbstractController.install(AbstractController.java:1631) at org.jboss.dependency.plugins.AbstractController.incrementState(AbstractController.java:934) at org.jboss.dependency.plugins.AbstractController.resolveContexts(AbstractController.java:1082) at org.jboss.dependency.plugins.AbstractController.resolveContexts(AbstractController.java:984) at org.jboss.dependency.plugins.AbstractController.change(AbstractController.java:822) at org.jboss.dependency.plugins.AbstractController.change(AbstractController.java:553) at org.jboss.deployers.plugins.deployers.DeployersImpl.process(DeployersImpl.java:781) at org.jboss.deployers.plugins.main.MainDeployerImpl.process(MainDeployerImpl.java:702) at org.jboss.system.server.profileservice.repository.MainDeployerAdapter.process(MainDeployerAdapter.java:117) at org.jboss.system.server.profileservice.repository.ProfileDeployAction.install(ProfileDeployAction.java:70) at org.jboss.system.server.profileservice.repository.AbstractProfileAction.install(AbstractProfileAction.java:53) at org.jboss.system.server.profileservice.repository.AbstractProfileService.install(AbstractProfileService.java:361) at org.jboss.dependency.plugins.AbstractControllerContext.install(AbstractControllerContext.java:348) at org.jboss.dependency.plugins.AbstractController.install(AbstractController.java:1631) at org.jboss.dependency.plugins.AbstractController.incrementState(AbstractController.java:934) at org.jboss.dependency.plugins.AbstractController.resolveContexts(AbstractController.java:1082) at org.jboss.dependency.plugins.AbstractController.resolveContexts(AbstractController.java:984) at org.jboss.dependency.plugins.AbstractController.change(AbstractController.java:822) at org.jboss.dependency.plugins.AbstractController.change(AbstractController.java:553) at org.jboss.system.server.profileservice.repository.AbstractProfileService.activateProfile(AbstractProfileService.java:306) at org.jboss.system.server.profileservice.ProfileServiceBootstrap.start(ProfileServiceBootstrap.java:271) at org.jboss.bootstrap.AbstractServerImpl.start(AbstractServerImpl.java:461) at org.jboss.Main.boot(Main.java:221) at org.jboss.Main$1.run(Main.java:556) at java.lang.Thread.run(Thread.java:619) Caused by: java.net.BindException: Cannot assign requested address at java.net.PlainSocketImpl.socketBind(Native Method) at java.net.PlainSocketImpl.bind(PlainSocketImpl.java:365) at java.net.ServerSocket.bind(ServerSocket.java:319) at java.net.ServerSocket.<init>(ServerSocket.java:185) at org.jboss.web.WebServer.start(WebServer.java:226) Any hint on this? Thanks

    Read the article

  • MPM Prefork Apache Uses Absurd Amount of Memory

    - by Charlie JM
    Help! My apache processes are all using 115MB of memory on startup. Relevant information: Linux version (uname -a) Linux 2.6.31-14-generic-pae #48-Ubuntu SMP Fri Oct 16 15:22:42 UTC 2009 i686 GNU/Linux Apache version (/usr/sbin/apache2 -v) Server version: Apache/2.2.8 (Ubuntu) Server built: Mar 9 2010 20:45:36 Top display (top -u www-data) PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 23377 www-data 20 0 115m 94m 3908 S 28 1.6 0:04.59 apache2 23375 www-data 20 0 119m 99m 5892 S 9 1.6 0:05.04 apache2 23324 www-data 20 0 116m 96m 5144 S 2 1.6 0:04.73 apache2 23283 www-data 20 0 115m 95m 4480 S 1 1.6 0:04.89 apache2 23259 www-data 20 0 116m 96m 5380 S 0 1.6 0:05.55 apache2 23370 www-data 20 0 115m 94m 4396 S 0 1.6 0:04.75 apache2 23229 www-data 20 0 116m 96m 6096 S 0 1.6 0:05.43 apache2 ... and so on ... Memory map (pmap $(pidof apache2)) (actually, just one apache2 process) Most of the memory is [anon], see line 5 23324: /usr/sbin/apache2 -k start 08048000 332K r-x-- /usr/sbin/apache2 0809b000 8K rw--- /usr/sbin/apache2 0809d000 12K rw--- [ anon ] 093a0000 92812K rw--- [ anon ] b5b6c000 4K rw--- [ anon ] b5b6d000 512K rw-s- [ shmid=0x13528003 ] b5fa8000 16K r-x-- /lib/tls/i686/cmov/libnss_dns-2.7.so b5fac000 8K rw--- /lib/tls/i686/cmov/libnss_dns-2.7.so b5fae000 120K r-x-- /usr/lib/php5/20060613+lfs/suhosin.so b5fcc000 16K rw--- /usr/lib/php5/20060613+lfs/suhosin.so b5fd0000 4K rw--- [ anon ] b5fd1000 76K r-x-- /usr/lib/php5/20060613+lfs/pdo.so b5fe4000 8K rw--- /usr/lib/php5/20060613+lfs/pdo.so b5fe6000 92K r-x-- /usr/lib/php5/20060613+lfs/mysqli.so b5ffd000 8K rw--- /usr/lib/php5/20060613+lfs/mysqli.so b5fff000 1648K r-x-- /usr/lib/libmysqlclient.so.15.0.0 b619b000 268K rw--- /usr/lib/libmysqlclient.so.15.0.0 b61de000 4K rw--- [ anon ] b61f0000 92K r-x-- /usr/lib/libxcb.so.1.0.0 b6207000 4K rw--- /usr/lib/libxcb.so.1.0.0 b6208000 164K r-x-- /usr/lib/libfontconfig.so.1.3.0 b6231000 4K rw--- /usr/lib/libfontconfig.so.1.3.0 b6232000 124K r-x-- /usr/lib/libjpeg.so.62.0.0 b6251000 4K rw--- /usr/lib/libjpeg.so.62.0.0 b6252000 136K r-x-- /usr/lib/libpng12.so.0.15.0 b6274000 4K rw--- /usr/lib/libpng12.so.0.15.0 b6275000 60K r-x-- /usr/lib/libXpm.so.4.11.0 b6284000 4K rw--- /usr/lib/libXpm.so.4.11.0 b6285000 912K r-x-- /usr/lib/libX11.so.6.2.0 b6369000 12K rw--- /usr/lib/libX11.so.6.2.0 b636c000 424K r-x-- /usr/lib/libfreetype.so.6.3.16 b63d6000 12K rw--- /usr/lib/libfreetype.so.6.3.16 b63d9000 236K r-x-- /usr/lib/libt1.so.5.1.1 b6414000 12K rw--- /usr/lib/libt1.so.5.1.1 b6417000 84K rw--- [ anon ] b642c000 116K r-x-- /usr/lib/libgd.so.2.0.0 b6449000 128K rw--- /usr/lib/libgd.so.2.0.0 b6469000 16K rw--- [ anon ] b646d000 88K r-x-- /usr/lib/php5/20060613+lfs/gd.so b6483000 16K rw--- /usr/lib/php5/20060613+lfs/gd.so b6487000 192K r-x-- /usr/lib/libidn.so.11.5.30 b64b7000 4K rw--- /usr/lib/libidn.so.11.5.30 b64b8000 232K r-x-- /usr/lib/libcurl.so.4.0.1 b64f2000 4K rw--- /usr/lib/libcurl.so.4.0.1 b64f8000 44K r-x-- /usr/lib/php5/20060613+lfs/mysql.so b6503000 4K rw--- /usr/lib/php5/20060613+lfs/mysql.so b6504000 268K r-x-- /usr/lib/libgmp.so.3.4.2 b6547000 4K rw--- /usr/lib/libgmp.so.3.4.2 b6548000 648K r-x-- /usr/lib/libclamav.so.5.0.4 b65ea000 44K rw--- /usr/lib/libclamav.so.5.0.4 b65f8000 52K r-x-- /usr/lib/php5/20060613+lfs/curl.so b6605000 4K rw--- /usr/lib/php5/20060613+lfs/curl.so b6606000 148K r-x-- /usr/lib/libmcrypt.so.4.4.7 b662b000 8K rw--- /usr/lib/libmcrypt.so.4.4.7 b662d000 28K rw--- [ anon ] b6634000 24K r-x-- /usr/lib/php5/20060613+lfs/pdo_mysql.so b663a000 4K rw--- /usr/lib/php5/20060613+lfs/pdo_mysql.so b663b000 16K r-x-- /usr/lib/libXdmcp.so.6.0.0 b663f000 4K rw--- /usr/lib/libXdmcp.so.6.0.0 b6640000 12K r-x-- /usr/lib/php5/20060613+lfs/clamav.so b6643000 4K rw--- /usr/lib/php5/20060613+lfs/clamav.so b6644000 1036K r-x-- /usr/lib/libc-client.so.2007.0 b6747000 28K rw--- /usr/lib/libc-client.so.2007.0 b674e000 4K rw--- [ anon ] b6750000 24K r-x-- /usr/lib/libltdl.so.3.1.6 b6756000 4K rw--- /usr/lib/libltdl.so.3.1.6 b6757000 32K r-x-- /usr/lib/php5/20060613+lfs/mcrypt.so b675f000 4K rw--- /usr/lib/php5/20060613+lfs/mcrypt.so b6760000 88K r-x-- /usr/lib/php5/20060613+lfs/imap.so b6776000 4K rw--- /usr/lib/php5/20060613+lfs/imap.so b6777000 104K r-x-- /usr/local/lib/libssh2.so b6791000 4K rw--- /usr/local/lib/libssh2.so b6792000 1324K r-x-- /usr/lib/ZendOptimizer.so b68dd000 68K rw--- /usr/lib/ZendOptimizer.so b68ee000 20K rw--- [ anon ] b68f3000 8K r-x-- /usr/lib/libXau.so.6.0.0 b68f5000 4K rw--- /usr/lib/libXau.so.6.0.0 b68f6000 52K r-x-- /usr/lib/php5/20060613+lfs/ssh2.so b6903000 4K rw--- /usr/lib/php5/20060613+lfs/ssh2.so b6904000 252K r---- /usr/lib/locale/en_US.utf8/LC_CTYPE b6974000 64K rw-s- /dev/zero (deleted) b6984000 36K r-x-- /lib/tls/i686/cmov/libnss_files-2.7.so b698d000 8K rw--- /lib/tls/i686/cmov/libnss_files-2.7.so b698f000 32K r-x-- /lib/tls/i686/cmov/libnss_nis-2.7.so b6997000 8K rw--- /lib/tls/i686/cmov/libnss_nis-2.7.so b6999000 28K r-x-- /lib/tls/i686/cmov/libnss_compat-2.7.so b69a0000 8K rw--- /lib/tls/i686/cmov/libnss_compat-2.7.so b69a2000 36K r-x-- /lib/libpam.so.0.81.6 b69ab000 4K rw--- /lib/libpam.so.0.81.6 b69ac000 28K r--s- /usr/lib/gconv/gconv-modules.cache b69b3000 8K r-x-- /usr/lib/apache2/modules/mod_userdir.so b69b5000 4K rw--- /usr/lib/apache2/modules/mod_userdir.so b69b6000 148K r-x-- /usr/lib/apache2/modules/mod_ssl.so b69db000 8K rw--- /usr/lib/apache2/modules/mod_ssl.so b69dd000 8K rw--- [ anon ] b69df000 8K r-x-- /usr/lib/apache2/modules/mod_setenvif.so b69e1000 4K rw--- /usr/lib/apache2/modules/mod_setenvif.so b69e2000 1128K r-x-- /usr/lib/libxml2.so.2.6.31 b6afc000 20K rw--- /usr/lib/libxml2.so.2.6.31 b6b01000 4K rw--- [ anon ] b6b02000 80K r-x-- /lib/tls/i686/cmov/libnsl-2.7.so b6b16000 8K rw--- /lib/tls/i686/cmov/libnsl-2.7.so b6b18000 8K rw--- [ anon ] b6b1a000 140K r-x-- /lib/tls/i686/cmov/libm-2.7.so b6b3d000 8K rw--- /lib/tls/i686/cmov/libm-2.7.so b6b3f000 60K r-x-- /lib/libbz2.so.1.0.4 b6b4e000 4K rw--- /lib/libbz2.so.1.0.4 b6b4f000 4K r-x-- /usr/lib/libxcb-xlib.so.0.0.0 b6b50000 4K rw--- /usr/lib/libxcb-xlib.so.0.0.0 b6b51000 56K r-x-- /usr/lib/apache2/modules/mod_rewrite.so b6b5f000 4K rw--- /usr/lib/apache2/modules/mod_rewrite.so b6b60000 5060K r-x-- /usr/lib/apache2/modules/libphp5.so b7051000 208K rw--- /usr/lib/apache2/modules/libphp5.so b7085000 20K rw--- [ anon ] b708a000 28K r-x-- /usr/lib/apache2/modules/mod_negotiation.so b7091000 4K rw--- /usr/lib/apache2/modules/mod_negotiation.so b7092000 12K r-x-- /usr/lib/apache2/modules/mod_mime.so b7095000 4K rw--- /usr/lib/apache2/modules/mod_mime.so b7096000 36K r-x-- /usr/lib/apache2/modules/mod_include.so b709f000 4K rw--- /usr/lib/apache2/modules/mod_include.so b70a0000 4K r-x-- /usr/lib/apache2/modules/mod_env.so b70a1000 4K rw--- /usr/lib/apache2/modules/mod_env.so b70a2000 4K r-x-- /usr/lib/apache2/modules/mod_dir.so b70a3000 4K rw--- /usr/lib/apache2/modules/mod_dir.so b70a4000 20K r-x-- /usr/lib/apache2/modules/mod_cgi.so b70a9000 4K rw--- /usr/lib/apache2/modules/mod_cgi.so b70aa000 28K r-x-- /usr/lib/apache2/modules/mod_autoindex.so b70b1000 4K rw--- /usr/lib/apache2/modules/mod_autoindex.so b70b2000 4K r-x-- /usr/lib/apache2/modules/mod_authz_user.so b70b3000 4K rw--- /usr/lib/apache2/modules/mod_authz_user.so b70b4000 8K r-x-- /usr/lib/apache2/modules/mod_authz_host.so b70b6000 4K rw--- /usr/lib/apache2/modules/mod_authz_host.so b70b7000 8K r-x-- /usr/lib/apache2/modules/mod_authz_groupfile.so b70b9000 4K rw--- /usr/lib/apache2/modules/mod_authz_groupfile.so b70ba000 8K rw--- [ anon ] b70bc000 12K r-x-- /lib/libgpg-error.so.0.3.0 b70bf000 4K rw--- /lib/libgpg-error.so.0.3.0 b70c0000 4K rw--- [ anon ] b70c1000 8K r-x-- /lib/libkeyutils-1.2.so b70c3000 4K rw--- /lib/libkeyutils-1.2.so b70c4000 28K r-x-- /usr/lib/libkrb5support.so.0.1 b70cb000 4K rw--- /usr/lib/libkrb5support.so.0.1 b70cc000 136K r-x-- /usr/lib/libk5crypto.so.3.1 b70ee000 4K rw--- /usr/lib/libk5crypto.so.3.1 b70ef000 300K r-x-- /lib/libgcrypt.so.11.2.3 b713a000 8K rw--- /lib/libgcrypt.so.11.2.3 b713c000 80K r-x-- /usr/lib/libz.so.1.2.3.3 b7150000 4K rw--- /usr/lib/libz.so.1.2.3.3 b7151000 4K rw--- [ anon ] b7152000 60K r-x-- /usr/lib/libtasn1.so.3.0.12 b7161000 4K rw--- /usr/lib/libtasn1.so.3.0.12 b7162000 160K r-x-- /usr/lib/libgssapi_krb5.so.2.2 b718a000 4K rw--- /usr/lib/libgssapi_krb5.so.2.2 b718b000 8K r-x-- /lib/libcom_err.so.2.1 b718d000 4K rw--- /lib/libcom_err.so.2.1 b718e000 556K r-x-- /usr/lib/libkrb5.so.3.3 b7219000 8K rw--- /usr/lib/libkrb5.so.3.3 b721b000 1192K r-x-- /usr/lib/i686/cmov/libcrypto.so.0.9.8 b7345000 84K rw--- /usr/lib/i686/cmov/libcrypto.so.0.9.8 b735a000 16K rw--- [ anon ] b735e000 248K r-x-- /usr/lib/i686/cmov/libssl.so.0.9.8 b739c000 16K rw--- /usr/lib/i686/cmov/libssl.so.0.9.8 b73a0000 452K r-x-- /usr/lib/libgnutls.so.13.9.1 b7411000 20K rw--- /usr/lib/libgnutls.so.13.9.1 b7416000 88K r-x-- /usr/lib/libsasl2.so.2.0.22 b742c000 4K rw--- /usr/lib/libsasl2.so.2.0.22 b742d000 60K r-x-- /lib/tls/i686/cmov/libresolv-2.7.so b743c000 8K rw--- /lib/tls/i686/cmov/libresolv-2.7.so b743e000 8K rw--- [ anon ] b7440000 8K r-x-- /lib/tls/i686/cmov/libdl-2.7.so b7442000 8K rw--- /lib/tls/i686/cmov/libdl-2.7.so b7444000 36K r-x-- /lib/tls/i686/cmov/libcrypt-2.7.so b744d000 8K rw--- /lib/tls/i686/cmov/libcrypt-2.7.so b744f000 160K rw--- [ anon ] b7477000 28K r-x-- /lib/tls/i686/cmov/librt-2.7.so b747e000 8K rw--- /lib/tls/i686/cmov/librt-2.7.so b7480000 12K r-x-- /lib/libuuid.so.1.2 b7483000 4K rw--- /lib/libuuid.so.1.2 b7484000 124K r-x-- /usr/lib/libexpat.so.1.5.2 b74a3000 8K rw--- /usr/lib/libexpat.so.1.5.2 b74a5000 396K r-x-- /usr/lib/libsqlite3.so.0.8.6 b7508000 8K rw--- /usr/lib/libsqlite3.so.0.8.6 b750a000 120K r-x-- /usr/lib/libpq.so.5.1 b7528000 4K rw--- /usr/lib/libpq.so.5.1 b7529000 1172K r-x-- /usr/lib/libdb-4.6.so b764e000 8K rw--- /usr/lib/libdb-4.6.so b7650000 4K rw--- [ anon ] b7651000 48K r-x-- /usr/lib/liblber-2.4.so.2.0.5 b765d000 4K rw--- /usr/lib/liblber-2.4.so.2.0.5 b765e000 244K r-x-- /usr/lib/libldap_r-2.4.so.2.0.5 b769b000 4K rw--- /usr/lib/libldap_r-2.4.so.2.0.5 b769c000 8K rw--- [ anon ] b769e000 1316K r-x-- /lib/tls/i686/cmov/libc-2.7.so b77e7000 4K r---- /lib/tls/i686/cmov/libc-2.7.so b77e8000 8K rw--- /lib/tls/i686/cmov/libc-2.7.so b77ea000 12K rw--- [ anon ] b77ed000 80K r-x-- /lib/tls/i686/cmov/libpthread-2.7.so b7801000 8K rw--- /lib/tls/i686/cmov/libpthread-2.7.so b7803000 8K rw--- [ anon ] b7805000 136K r-x-- /usr/lib/libapr-1.so.0.2.11 b7827000 4K rw--- /usr/lib/libapr-1.so.0.2.11 b7828000 4K rw--- [ anon ] b7829000 100K r-x-- /usr/lib/libaprutil-1.so.0.2.11 b7842000 4K rw--- /usr/lib/libaprutil-1.so.0.2.11 b7843000 152K r-x-- /usr/lib/libpcre.so.3.12.1 b7869000 4K rw--- /usr/lib/libpcre.so.3.12.1 b786a000 4K r-x-- /usr/lib/apache2/modules/mod_authz_default.so b786b000 4K rw--- /usr/lib/apache2/modules/mod_authz_default.so b786c000 4K r-x-- /usr/lib/apache2/modules/mod_authn_file.so b786d000 4K rw--- /usr/lib/apache2/modules/mod_authn_file.so b786e000 24K r-x-- /usr/lib/apache2/modules/mod_auth_digest.so b7874000 4K rw--- /usr/lib/apache2/modules/mod_auth_digest.so b7875000 8K r-x-- /usr/lib/apache2/modules/mod_auth_basic.so b7877000 4K rw--- /usr/lib/apache2/modules/mod_auth_basic.so b7878000 8K r-x-- /usr/lib/apache2/modules/mod_alias.so b787a000 4K rw--- /usr/lib/apache2/modules/mod_alias.so b787b000 8K rw--- [ anon ] b787d000 4K r-x-- [ anon ] b787e000 104K r-x-- /lib/ld-2.7.so b7898000 8K rw--- /lib/ld-2.7.so bfd68000 76K rwx-- [ stack ] bfd7b000 8K rw--- [ anon ] total 119008K I have no idea what's going on. I've tried adjusting the usual parameters (MaxClients, MaxRequestsPerClient, etc, but those don't do anything.) Note, also, that this is memory usage on startup - it doesn't grow, it just starts like this and then stays more or less constant. Ideas?

    Read the article

  • Ubuntu 10.10 Ad-Hoc Setup (from Wireless Router, to Ubuntu Server/Desktop to Wireless Router)

    - by user60375
    Okay, so I know there are different approaches for this, but I will explain my story briefly before getting to the technical stuff. My fiancée and I are going through some financial issues (as I assume a lot of us are). We ended up having to move from our house and stay with some friends/family for 6 months, just to get ourselves caught up. (Medical bills, among other issues,etc). So this is where it gets fun. At our friends house, we are staying in the loft setup which is not near the cable modem and wireless router. I have a "hand-crafted" media center running XBMC, an Ubuntu 10.10 Server/Desktop (multi-purpose, very powerful and tons drive space), two working laptops, a between the two of us we have multiple wireless devices/phones. Now our friends Wireless router doesn't have any options for assigning IP addresses, but my router does. My current setup is: Friends Cable Modem -- Friend's Wireless Router -- Ubuntu 10.10 Server -- My Wireless Router (local-link from Friend's wireless (incoming) to sharing connection on ETH0 (outgoing)) -- to all devices. (Wireless Modem, Ubuntu Server that share's it's wireless incoming connection to the ethernet port my Wireless router share's with the rest of the devices). I setup my router to use default settings from my friend's router, using Google's DNS on my router (disabled DNS setup on Ubuntu Server), everything is assigned nicely and runs smooth. My Ubuntu server was given the address 10.42.43.1 (assuming standard from Network-Manager). (On the Ubuntu machine that shares to my wireless router; I have some server apps installed, but mainly just use Samba/NFS/Tangerine action. My problem/goal is that every device has no problem of accessing the internet from my router, the media-center has an assigned ip address, all services from all devices (ZeroConf, Avanhi, Bonjour, GIT, SSH, FTP, Apache2, etc) all work correctly except from my Ubuntu Server (which serves the wireless connection to ETH0 to another Wireless Router). The Ubuntu 10.10 Server/Desktop is not broadcasting anything (the Zeroconf Service Discovery 0.4 Gnome Applet shows the services from the Ubuntu server but no other computers can see them). I can access it from my Media-Center (Running Xbuntu 10.04) if I direct it to 10.42.43.1, no problem. But I cannot access Tangerine (Daapd) and the Samba shares do not show up on any computers for 10.42.43.1 (not in the WORKGROUP which Samba is setup simple and default but I can direct computers to that address and the shares will add except on a damn Windows 7 parition). Is this an issue with how I have my router setup and possible the gateway? An issue with Network-Manager? And issue with my Ubuntu Server/Desktop? I know there is a lot to that, but it's simpler than I probably have explained? Any help would be appreciated. If you need more details, I can provide them. If there is a better way of my attempting this home-network, please let me know. Thanks in advance for the help.

    Read the article

  • How do I remove a root kit from Windows XP?

    - by Chloe
    I was looking for root kits following these instructions http://computersight.com/software/how-to-manually-remove-rootkit/ and saw this in my boot log: Loaded driver \SystemRoot\System32\Drivers\awhk9fmc.SYS I tried to search for that filename in Google but there was absolutely nothing found. I tried to look at the file on the disk but could not find it. Nearly every other file is there. I even tried to boot in Windows 98 and mount the NTFS and see the file, but it still wasn't there. I ran a full scan with Microsoft Security Essentials but it found nothing. When I rebooted, I saw this line instead: Loaded driver \SystemRoot\System32\Drivers\a6n163gl.SYS How can I remove this? How can I find out what it does? How can I find out when it was put in? How can I find out who wrote it? Here is my full boot log: Service Pack 3 10 31 2012 17:35:36.500 Loaded driver \WINDOWS\system32\ntoskrnl.exe Loaded driver \WINDOWS\system32\hal.dll Loaded driver \WINDOWS\system32\KDCOM.DLL Loaded driver \WINDOWS\system32\BOOTVID.dll Loaded driver sptd.sys Loaded driver ACPI.sys Loaded driver \WINDOWS\system32\DRIVERS\WMILIB.SYS Loaded driver pci.sys Loaded driver isapnp.sys Loaded driver pciide.sys Loaded driver \WINDOWS\system32\DRIVERS\PCIIDEX.SYS Loaded driver MountMgr.sys Loaded driver ftdisk.sys Loaded driver PartMgr.sys Loaded driver VolSnap.sys Loaded driver atapi.sys Loaded driver disk.sys Loaded driver \WINDOWS\system32\DRIVERS\CLASSPNP.SYS Loaded driver fltmgr.sys Loaded driver sr.sys Loaded driver MpFilter.sys Loaded driver KSecDD.sys Loaded driver WudfPf.sys Loaded driver Ntfs.sys Loaded driver NDIS.sys Loaded driver uagp35.sys Loaded driver Mup.sys Loaded driver \SystemRoot\system32\DRIVERS\amdk7.sys Loaded driver \SystemRoot\system32\DRIVERS\sisgrp.sys Loaded driver \SystemRoot\system32\DRIVERS\i8042prt.sys Loaded driver \SystemRoot\system32\DRIVERS\mouclass.sys Loaded driver \SystemRoot\system32\DRIVERS\kbdclass.sys Loaded driver \SystemRoot\system32\DRIVERS\imapi.sys Loaded driver \SystemRoot\system32\DRIVERS\cdrom.sys Loaded driver \SystemRoot\system32\DRIVERS\redbook.sys Loaded driver \SystemRoot\system32\DRIVERS\GEARAspiWDM.sys Loaded driver \SystemRoot\system32\drivers\cmuda.sys Loaded driver \SystemRoot\system32\DRIVERS\usbohci.sys Loaded driver \SystemRoot\system32\DRIVERS\usbehci.sys Loaded driver \SystemRoot\system32\DRIVERS\sisnicxp.sys Loaded driver \SystemRoot\System32\Drivers\avzk9sf5.SYS Loaded driver \SystemRoot\system32\DRIVERS\fdc.sys Loaded driver \SystemRoot\system32\DRIVERS\serial.sys Loaded driver \SystemRoot\system32\DRIVERS\serenum.sys Loaded driver \SystemRoot\system32\DRIVERS\parport.sys Loaded driver \SystemRoot\system32\DRIVERS\gameenum.sys Loaded driver \SystemRoot\system32\DRIVERS\serscan.sys Loaded driver \SystemRoot\system32\drivers\DrmCAudio.sys Loaded driver \SystemRoot\system32\DRIVERS\audstub.sys Loaded driver \SystemRoot\system32\DRIVERS\rasl2tp.sys Loaded driver \SystemRoot\system32\DRIVERS\ndistapi.sys Loaded driver \SystemRoot\system32\DRIVERS\ndiswan.sys Loaded driver \SystemRoot\system32\DRIVERS\raspppoe.sys Loaded driver \SystemRoot\system32\DRIVERS\raspptp.sys Loaded driver \SystemRoot\system32\DRIVERS\msgpc.sys Loaded driver \SystemRoot\system32\DRIVERS\psched.sys Loaded driver \SystemRoot\system32\DRIVERS\ptilink.sys Loaded driver \SystemRoot\system32\DRIVERS\raspti.sys Loaded driver \SystemRoot\system32\DRIVERS\tap0901.sys Loaded driver \SystemRoot\system32\DRIVERS\termdd.sys Loaded driver \SystemRoot\system32\DRIVERS\swenum.sys Loaded driver \SystemRoot\system32\DRIVERS\update.sys Loaded driver \SystemRoot\system32\DRIVERS\mssmbios.sys Loaded driver \SystemRoot\system32\DRIVERS\dtsoftbus01.sys Loaded driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Loaded driver \SystemRoot\system32\DRIVERS\usbhub.sys Loaded driver \SystemRoot\system32\DRIVERS\flpydisk.sys Did not load driver \SystemRoot\System32\Drivers\lbrtfdc.SYS Did not load driver \SystemRoot\System32\Drivers\Sfloppy.SYS Did not load driver \SystemRoot\System32\Drivers\i2omgmt.SYS Did not load driver \SystemRoot\System32\Drivers\Changer.SYS Did not load driver \SystemRoot\System32\Drivers\Cdaudio.SYS Loaded driver \SystemRoot\System32\Drivers\Fs_Rec.SYS Loaded driver \SystemRoot\System32\Drivers\Null.SYS Loaded driver \SystemRoot\System32\Drivers\Beep.SYS Loaded driver \SystemRoot\System32\drivers\vga.sys Loaded driver \SystemRoot\System32\Drivers\mnmdd.SYS Loaded driver \SystemRoot\System32\DRIVERS\RDPCDD.sys Loaded driver \SystemRoot\System32\Drivers\Msfs.SYS Loaded driver \SystemRoot\System32\Drivers\Npfs.SYS Loaded driver \SystemRoot\system32\DRIVERS\rasacd.sys Loaded driver \SystemRoot\system32\DRIVERS\ipsec.sys Loaded driver \SystemRoot\system32\DRIVERS\tcpip.sys Loaded driver \SystemRoot\system32\DRIVERS\netbt.sys Loaded driver \SystemRoot\System32\drivers\afd.sys Loaded driver \SystemRoot\system32\DRIVERS\netbios.sys Did not load driver \SystemRoot\System32\Drivers\PCIDump.SYS Loaded driver \SystemRoot\system32\DRIVERS\srvkp.sys Loaded driver \SystemRoot\system32\DRIVERS\rdbss.sys Loaded driver \SystemRoot\system32\DRIVERS\mrxsmb.sys Loaded driver Loaded driver \SystemRoot\system32\DRIVERS\ipnat.sys Loaded driver \SystemRoot\system32\DRIVERS\wanarp.sys Loaded driver \SystemRoot\System32\Drivers\Fips.SYS Loaded driver \SystemRoot\system32\DRIVERS\ctxusbm.sys Loaded driver \??\C:\WINDOWS\system32\drivers\cbfs3.sys Loaded driver \SystemRoot\System32\Drivers\Fastfat.SYS Loaded driver \SystemRoot\System32\Drivers\Cdfs.SYS Did not load driver \SystemRoot\system32\DRIVERS\rdbss.sys Did not load driver \SystemRoot\system32\DRIVERS\mrxsmb.sys Loaded driver \SystemRoot\system32\drivers\wdmaud.sys Loaded driver \SystemRoot\system32\drivers\sysaudio.sys Loaded driver \SystemRoot\system32\drivers\splitter.sys Loaded driver \SystemRoot\system32\drivers\aec.sys Loaded driver \SystemRoot\system32\drivers\swmidi.sys Loaded driver \SystemRoot\system32\drivers\DMusic.sys Loaded driver \SystemRoot\system32\drivers\kmixer.sys Loaded driver \SystemRoot\system32\drivers\drmkaud.sys Loaded driver \SystemRoot\system32\DRIVERS\mrxdav.sys Loaded driver \SystemRoot\System32\Drivers\ParVdm.SYS Did not load driver \SystemRoot\System32\Drivers\StarOpen.SYS Loaded driver \SystemRoot\system32\DRIVERS\srv.sys Did not load driver \SystemRoot\system32\DRIVERS\ipnat.sys Loaded driver \SystemRoot\System32\Drivers\HTTP.sys

    Read the article

  • Cisco Prime NCS not starting

    - by Kwazii
    I have received the Cisco Prime OVA file and which we placed onto an Oracle virtual environment. We turn the VM on and the CLI boots, When we try to start the NCS service we get errors. HOSTNAME/USER# ncs start Starting Network Control System... Exception in thread "main" java.lang.NullPointerException at com.cisco.wnbu.udi.impl.UDIManager.isPhysicalAppliance(UDIManager.java:184) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:335) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) Logs HOSTNAME/USER# show logging 07/18/13 10:25:38.878 INFO [system] [main] Setting management interface address to 192.168.0.10 07/18/13 10:25:38.884 INFO [system] [main] Setting peer server interface address to 192.168.0.10 07/18/13 10:25:38.884 INFO [system] [main] Setting client interface address to 192.168.0.10 07/18/13 10:25:38.884 INFO [system] [main] Setting local host name to HOSTNAME 07/18/13 10:25:40.341 ERROR [system] [main] THROW java.sql.SQLRecoverableException: IO Error: The Network Adapter could not establish the connection at oracle.jdbc.driver.T4CConnection.logon(T4CConnection.java:419) at oracle.jdbc.driver.PhysicalConnection.<init>(PhysicalConnection.java:536) at oracle.jdbc.driver.T4CConnection.<init>(T4CConnection.java:228) at oracle.jdbc.driver.T4CDriverExtension.getConnection(T4CDriverExtension.java:32) at oracle.jdbc.driver.OracleDriver.connect(OracleDriver.java:521) at java.sql.DriverManager.getConnection(Unknown Source) at java.sql.DriverManager.getConnection(Unknown Source) at com.cisco.server.persistence.util.OracleSchemaUtil.openConnection(OracleSchemaUtil.java:277) at com.cisco.server.persistence.util.OracleSchemaUtil.dbServerUp(OracleSchemaUtil.java:836) at com.cisco.packaging.DBAdmin.dbServerUp(DBAdmin.java:1429) at com.cisco.packaging.WCSAdmin.status(WCSAdmin.java:833) at com.cisco.packaging.WCSAdmin.status(WCSAdmin.java:757) at com.cisco.packaging.WCSAdmin.wcsServerUp(WCSAdmin.java:637) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:294) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) Caused by: oracle.net.ns.NetException: The Network Adapter could not establish the connection at oracle.net.nt.ConnStrategy.execute(ConnStrategy.java:375) at oracle.net.resolver.AddrResolution.resolveAndExecute(AddrResolution.java:422) at oracle.net.ns.NSProtocol.establishConnection(NSProtocol.java:678) at oracle.net.ns.NSProtocol.connect(NSProtocol.java:238) at oracle.jdbc.driver.T4CConnection.connect(T4CConnection.java:1054) at oracle.jdbc.driver.T4CConnection.logon(T4CConnection.java:308) ... 15 more Caused by: java.net.ConnectException: Connection refused at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(Unknown Source) at java.net.PlainSocketImpl.connectToAddress(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at oracle.net.nt.TcpNTAdapter.connect(TcpNTAdapter.java:209) at oracle.net.nt.ConnOption.connect(ConnOption.java:123) at oracle.net.nt.ConnStrategy.execute(ConnStrategy.java:353) ... 20 more 07/18/13 10:25:40.347 INFO [admin] [main] 07/18/13 10:25:40.347 INFO [admin] [main] Starting Network Control System... 07/18/13 10:25:40.347 INFO [admin] [main] 07/18/13 10:25:40.394 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.setPersistenceDirectory(UDIManager.java:139) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:332) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) 07/18/13 10:25:40.396 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.setVirtualPID(UDIManager.java:169) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:333) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) 07/18/13 10:25:40.397 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.setPhysicalPID(UDIManager.java:154) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:334) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) 07/18/13 10:25:40.397 ERROR [admin] [main] Problem using CARS API: com.cisco.cars.fnd.CARSException: CARS_FAILURE : -999 : Failed to get UDI configuration. : Failure occurred during request at com.cisco.cars.fnd.CARSException.analyzeReturnCode(CARSException.java:118) at com.cisco.cars.serviceEngine.impl.EngineAdminServiceImpl.getUDI(EngineAdminServiceImpl.java:66) at com.cisco.wnbu.udi.impl.UDIManager.generateUDI(UDIManager.java:69) at com.cisco.wnbu.udi.impl.UDIManager.getUDI(UDIManager.java:112) at com.cisco.wnbu.udi.impl.UDIManager.isPhysicalAppliance(UDIManager.java:184) at com.cisco.packaging.WCSAdmin.start(WCSAdmin.java:335) at com.cisco.packaging.WCSAdmin.runMain(WCSAdmin.java:281) at com.cisco.packaging.WCSAdmin.main(WCSAdmin.java:901) Any help is appreciated, Thanks

    Read the article

  • Configuring Cisco 877W router from scratch for DHCP, WiFi, ADSL2+, NAT

    - by David M Williams
    Hi all, I apologise if this is a BIG question but I am quite lost with the Cisco IOS. I know what I want to achieve just not how to do it :( I have a Cisco 877W router with 4 FastEthernet interfaces, 1 ATM interface and 1 802.11 Radio. I want to set it up for a small network and am trying to construct a configuration below. I was using Google to try and flesh it out but I think I need help and guidance from actual experts! If it helps, output from show ver says Cisco IOS software, C870 software (C870-ADVSECURITYK9-M), version 12.4(4)T7, release software (fc1) ROM: System bootstrap, version 12.3(8r)YI4, release software Here's what I have so far, which hopefully outlines clearly enough what I am wanting to do. The bits in angle brackets are placeholders (eg the secret password). ! ! Set router hostname ! hostname Shazam ! ! Set usernames and passwords ! username david privilege 15 secret 0 <PASSWORD> enable secret <SECRETPASSWORD> ! ! Configure SSH and telnet access ! line vty 0 4 privilege level 15 login local transport input telnet ssh ! ! Local logging ! logging buffered 51200 warning ! ! Set date and time for NSW, Australia (GMT +10h) ! ! ! Set router IP address to 192.168.1.1 on FastEthernet0 port ! interface FastEthernet0 ip address 192.168.1.1 255.255.255.0 no shut ip nat inside ! ! Forward any unknown DNS requests to Google ! ip dns server ip name-server 8.8.8.8 ip name-server 8.8.4.4 ! ! Set up DHCP ! DHCP pool covers 192.168.1.100 - .199 ! Set gateway and DNS server to be the router, ie 192.168.1.1 ! service dhcp ip routing ip dhcp excluded-address 192.168.1.1 192.168.1.99 ip dhcp excluded-address 192.168.1.200 192.168.1.255 ip dhcp pool <DHCPPOOLNAME> network 192.168.1.0 255.255.255.0 default-router 192.168.1.1 dns-server 192.168.1.1 lease 7 ! ! DHCP reservations ! ! Assign IP address 192.168.1.105 to MAC address 00-21-5D-2F-58-04 ! ! Configure ADSL2 connection details ! interface atm dsl operating-mode adsl2+ ! ! Set up NAT rules ! ! Forward port 35394 to 192.168.1.105 ! ! Set up WiFi ! ! SSID visible, WPA2 security, Pre-shared key I'm hoping most of this is boiler-plate stuff to you guys. I'm keen to not just get a working script but to actually understand it also. Unfortunately, I'm finding the Cisco reference material online very complex. Thank you!

    Read the article

  • ImgBurn fails to burn data CD-R disk due to "Layouts do not match" error

    - by 0xAether
    I have a reoccurring problem with the program ImgBurn. Whenever I try and burn anything to a CD-R using ImgBurn it burns just fine, except for when I go and verify the disk. It tells me that the "Layouts do not match". Windows 7 shows the disk as completely blank. Although, I see on the bottom of the disk it has been written to. I can burn ISO files to DVD-R's just fine. This only seems to happen with CD-R's. The CD-R's I'm using are Memorex Cool Colors 52x CD-R's. I have looked on Google, and it seems like I'm not the only one this happens to. Unfortunately, no one is able to provide an explanation. I have included the log file from the last CD I just burnt. If you need anything else to better diagnose this problem, I will gladly provide it. ; //****************************************\\ ; ImgBurn Version 2.5.7.0 - Log ; Monday, 19 November 2012, 16:11:57 ; \\****************************************// ; ; I 16:04:55 ImgBurn Version 2.5.7.0 started! I 16:04:55 Microsoft Windows 7 Ultimate x64 Edition (6.1, Build 7601 : Service Pack 1) I 16:04:55 Total Physical Memory: 4,156,380 KB - Available: 3,317,144 KB I 16:04:55 Initialising SPTI... I 16:04:55 Searching for SCSI / ATAPI devices... I 16:04:56 -> Drive 1 - Info: Optiarc DVD RW AD-7560S SH03 (D:) (SATA) I 16:04:56 Found 1 DVD±RW/RAM! I 16:05:37 Operation Started! I 16:05:37 Source File: C:\Users\Aaron\Desktop\VMware Workstation 9.iso I 16:05:37 Source File Sectors: 223,057 (MODE1/2048) I 16:05:37 Source File Size: 456,820,736 bytes I 16:05:37 Source File Volume Identifier: VMwareWorksta9 I 16:05:37 Source File Volume Set Identifier: 20121119_2102 I 16:05:37 Source File File System(s): ISO9660, Joliet I 16:05:37 Destination Device: [1:0:0] Optiarc DVD RW AD-7560S SH03 (D:) (SATA) I 16:05:37 Destination Media Type: CD-R (Disc ID: 97m17s06f, Moser Baer India) I 16:05:37 Destination Media Supported Write Speeds: 10x, 16x, 20x, 24x I 16:05:37 Destination Media Sectors: 359,847 I 16:05:37 Write Mode: CD I 16:05:37 Write Type: SAO I 16:05:37 Write Speed: 6x I 16:05:37 Lock Volume: Yes I 16:05:37 Test Mode: No I 16:05:37 OPC: No I 16:05:37 BURN-Proof: Enabled W 16:05:37 Write Speed Miscompare! - MODE SENSE: 1,764 KB/s (10x), GET PERFORMANCE: 11,080 KB/s (63x) W 16:05:37 Write Speed Miscompare! - MODE SENSE: 1,764 KB/s (10x), GET PERFORMANCE: 11,080 KB/s (63x) W 16:05:37 Write Speed Miscompare! - MODE SENSE: 1,764 KB/s (10x), GET PERFORMANCE: 11,080 KB/s (63x) W 16:05:37 Write Speed Miscompare! - MODE SENSE: 1,764 KB/s (10x), GET PERFORMANCE: 11,080 KB/s (63x) W 16:05:37 Write Speed Miscompare! - MODE SENSE: 1,764 KB/s (10x), GET PERFORMANCE: 11,080 KB/s (63x) W 16:05:37 Write Speed Miscompare! - Wanted: 1,058 KB/s (6x), Got: 1,764 KB/s (10x) / 11,080 KB/s (63x) W 16:05:37 The drive only supports writing these discs at 10x, 16x, 20x, 24x. I 16:05:38 Filling Buffer... (80 MB) I 16:05:40 Writing LeadIn... I 16:06:07 Writing Session 1 of 1... (1 Track, LBA: 0 - 223056) I 16:06:07 Writing Track 1 of 1... (MODE1/2048, LBA: 0 - 223056) I 16:11:00 Synchronising Cache... I 16:11:18 Exporting Graph Data... I 16:11:18 Graph Data File: C:\Users\Aaron\AppData\Roaming\ImgBurn\Graph Data Files\Optiarc_DVD_RW_AD-7560S_SH03_MONDAY-NOVEMBER-19-2012_4-05_PM_97m17s06f_6x.ibg I 16:11:18 Export Successfully Completed! I 16:11:18 Operation Successfully Completed! - Duration: 00:05:41 I 16:11:18 Average Write Rate: 1,522 KB/s (10.1x) - Maximum Write Rate: 1,544 KB/s (10.3x) I 16:11:18 Cycling Tray before Verify... W 16:11:23 Waiting for device to become ready... I 16:11:47 Device Ready! E 16:11:47 CompareImageFileLayouts Failed! - Session Count Not Equal (1/0) E 16:11:47 Verify Failed! - Reason: Layouts do not match. I 16:11:57 Close Request Acknowledged I 16:11:57 Closing Down... I 16:11:57 Shutting down SPTI... I 16:11:57 ImgBurn closed!

    Read the article

  • FreeBSD performance tuning. Sysctls, loader.conf, kernel.

    - by SaveTheRbtz
    I wanted to share knowledge of tuning FreeBSD via sysctls, so i'm posting them with comments. Based on Igor Sysoev (author of nginx) presentation about FreeBSD tuning up to 100,000-200,000 active connections. Sysctls are for 7.x FreeBSD. Since 7.2 amd64 some of them are tuned well by default. Prior 7.0 some of them are boot only (set via /boot/loader.conf) or does not exist at all. Highload web server sysctls: # Max. backlog size kern.ipc.somaxconn=4096 # Shared memory // 7.2+ can use shared memory > 2Gb kern.ipc.shmmax=2147483648 # Sockets kern.ipc.maxsockets=204800 # Do not use lager sockbufs on 8.0 # ( http://old.nabble.com/Significant-performance-regression-for-increased-maxsockbuf-on-8.0-RELEASE-tt26745981.html#a26745981 ) kern.ipc.maxsockbuf=262144 # Recive clusters (on amd64 7.2+ 65k is default) # For such high value vm.kmem_size must be increased to 3G #kern.ipc.nmbclusters=229376 # Jumbo pagesize(4k/8k) clusters # Used as general packet storage for jumbo frames # can be monitored via `netstat -m` #kern.ipc.nmbjumbop=192000 # Jumbo 9k/16k clusters # If you are using them #kern.ipc.nmbjumbo9=24000 #kern.ipc.nmbjumbo16=10240 # Every socket is a file, so increase them kern.maxfiles=204800 kern.maxfilesperproc=200000 kern.maxvnodes=200000 # Turn off receive autotuning #net.inet.tcp.recvbuf_auto=0 # Small receive space, only usable on http-server, on file server this # should be increased to 65535 or even more #net.inet.tcp.recvspace=8192 # Small send space is useful for http servers that serve small files # Autotuned since 7.x net.inet.tcp.sendspace=16384 # This should be enabled if you going to use big spaces (>64k) #net.inet.tcp.rfc1323=1 # Turn this off on highspeed, lossless connections (LAN 1Gbit+) #net.inet.tcp.delayed_ack=0 # This feature is useful if you are serving data over modems, Gigabit Ethernet, # or even high speed WAN links (or any other link with a high bandwidth delay product), # especially if you are also using window scaling or have configured a large send window. # You can try setting it to 0 on fileserver with 1GBit+ interfaces # Automatically disables on small RTT ( http://www.freebsd.org/cgi/cvsweb.cgi/src/sys/netinet/tcp_subr.c?#rev1.237 ) #net.inet.tcp.inflight.enable=0 # Disable randomizing of ports to avoid false RST # Before usage check SA here www.bsdcan.org/2006/papers/ImprovingTCPIP.pdf # (it's also says that port randomization auto-disables at some conn.rates, but I didn't tested it thou) #net.inet.ip.portrange.randomized=0 # Increase portrange # For outgoing connections only. Good for seed-boxes and ftp servers. net.inet.ip.portrange.first=1024 net.inet.ip.portrange.last=65535 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Increases default TTL, sometimes useful # Default is 64 net.inet.ip.ttl=128 # Lessen max segment life to conserve resources # ACK waiting time in miliseconds (default: 30000 from RFC) net.inet.tcp.msl=5000 # Max bumber of timewait sockets net.inet.tcp.maxtcptw=40960 # Don't use tw on local connections # As of 15 Apr 2009. Igor Sysoev says that nolocaltimewait has some buggy realization. # So disable it or now till get fixed #net.inet.tcp.nolocaltimewait=1 # FIN_WAIT_2 state fast recycle net.inet.tcp.fast_finwait2_recycle=1 # Time before tcp keepalive probe is sent # default is 2 hours (7200000) #net.inet.tcp.keepidle=60000 # Should be increased until net.inet.ip.intr_queue_drops is zero net.inet.ip.intr_queue_maxlen=4096 # Interrupt handling via multiple CPU, but with context switch. # You can play with it. Default is 1; #net.isr.direct=0 # This is for routers only #net.inet.ip.forwarding=1 #net.inet.ip.fastforwarding=1 # This speed ups dummynet when channel isn't saturated net.inet.ip.dummynet.io_fast=1 # Increase dummynet(4) hash #net.inet.ip.dummynet.hash_size=2048 #net.inet.ip.dummynet.max_chain_len # Should be increased when you have A LOT of files on server # (Increase until vfs.ufs.dirhash_mem becames lower) vfs.ufs.dirhash_maxmem=67108864 # Explicit Congestion Notification (see http://en.wikipedia.org/wiki/Explicit_Congestion_Notification) net.inet.tcp.ecn.enable=1 # Flowtable - flow caching mechanism # Useful for routers #net.inet.flowtable.enable=1 #net.inet.flowtable.nmbflows=65535 # Extreme polling tuning #kern.polling.burst_max=1000 #kern.polling.each_burst=1000 #kern.polling.reg_frac=100 #kern.polling.user_frac=1 #kern.polling.idle_poll=0 # IPFW dynamic rules and timeouts tuning # Increase dyn_buckets till net.inet.ip.fw.curr_dyn_buckets is lower net.inet.ip.fw.dyn_buckets=65536 net.inet.ip.fw.dyn_max=65536 net.inet.ip.fw.dyn_ack_lifetime=120 net.inet.ip.fw.dyn_syn_lifetime=10 net.inet.ip.fw.dyn_fin_lifetime=2 net.inet.ip.fw.dyn_short_lifetime=10 # Make packets pass firewall only once when using dummynet # i.e. packets going thru pipe are passing out from firewall with accept #net.inet.ip.fw.one_pass=1 # shm_use_phys Wires all shared pages, making them unswappable # Use this to lessen Virtual Memory Manager's work when using Shared Mem. # Useful for databases #kern.ipc.shm_use_phys=1 /boot/loader.conf: # Accept filters for data, http and DNS requests # Usefull when your software uses select() instead of kevent/kqueue or when you under DDoS # DNS accf available on 8.0+ accf_data_load="YES" accf_http_load="YES" accf_dns_load="YES" # Async IO system calls aio_load="YES" # Adds NCQ support in FreeBSD # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ # 8.0+ only #ahci_load= #siis_load= # Increase kernel memory size to 3G. # # Use ONLY if you have KVA_PAGES in kernel configuration, and you have more than 3G RAM # Otherwise panic will happen on next reboot! # # It's required for high buffer sizes: kern.ipc.nmbjumbop, kern.ipc.nmbclusters, etc # Useful on highload stateful firewalls, proxies or ZFS fileservers # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #vm.kmem_size="3G" # Older versions of FreeBSD can't tune maxfiles on the fly #kern.maxfiles="200000" # Useful for databases # Sets maximum data size to 1G # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #kern.maxdsiz="1G" # Maximum buffer size(vfs.maxbufspace) # You can check current one via vfs.bufspace # Should be lowered/upped depending on server's load-type # Usually decreased to preserve kmem # (default is 200M) #kern.maxbcache="512M" # Sendfile buffers # For i386 only #kern.ipc.nsfbufs=10240 # syncache Hash table tuning net.inet.tcp.syncache.hashsize=1024 net.inet.tcp.syncache.bucketlimit=100 # Incresed hostcache net.inet.tcp.hostcache.hashsize="16384" net.inet.tcp.hostcache.bucketlimit="100" # TCP control-block Hash table tuning net.inet.tcp.tcbhashsize=4096 # Enable superpages, for 7.2+ only # Also read http://lists.freebsd.org/pipermail/freebsd-hackers/2009-November/030094.html vm.pmap.pg_ps_enabled=1 # Usefull if you are using Intel-Gigabit NIC #hw.em.rxd=4096 #hw.em.txd=4096 #hw.em.rx_process_limit="-1" # Also if you have ALOT interrupts on NIC - play with following parameters # NOTE: You should set them for every NIC #dev.em.0.rx_int_delay: 250 #dev.em.0.tx_int_delay: 250 #dev.em.0.rx_abs_int_delay: 250 #dev.em.0.tx_abs_int_delay: 250 # There is also multithreaded version of em drivers can be found here: # http://people.yandex-team.ru/~wawa/ # # for additional em monitoring and statistics use # `sysctl dev.em.0.stats=1 ; dmesg` # #Same tunings for igb #hw.igb.rxd=4096 #hw.igb.txd=4096 #hw.igb.rx_process_limit=100 # Some useful netisr tunables. See sysctl net.isr #net.isr.defaultqlimit=4096 #net.isr.maxqlimit: 10240 # Bind netisr threads to CPUs #net.isr.bindthreads=1 # Nicer boot logo =) loader_logo="beastie" And finally here is my additions to GENERIC kernel # Just some of them, see also # cat /sys/{i386,amd64,}/conf/NOTES # This one useful only on i386 #options KVA_PAGES=512 # You can play with HZ in environments with high interrupt rate (default is 1000) # 100 is for my notebook to prolong it's battery life #options HZ=100 # Polling is goot on network loads with high packet rates and low-end NICs # NB! Do not enable it if you want more than one netisr thread #options DEVICE_POLLING # Eliminate datacopy on socket read-write # To take advantage with zero copy sockets you should have an MTU of 8K(amd64) # (4k for i386). This req. is only for receiving data. # Read more in man zero_copy_sockets #options ZERO_COPY_SOCKETS # Support TCP sign. Used for IPSec options TCP_SIGNATURE options IPSEC # This ones can be loaded as modules. They described in loader.conf section #options ACCEPT_FILTER_DATA #options ACCEPT_FILTER_HTTP # Adding ipfw, also can be loaded as modules options IPFIREWALL options IPFIREWALL_VERBOSE options IPFIREWALL_VERBOSE_LIMIT=10 options IPFIREWALL_DEFAULT_TO_ACCEPT options IPFIREWALL_FORWARD # Adding kernel NAT options IPFIREWALL_NAT options LIBALIAS # Traffic shaping options DUMMYNET # Divert, i.e. for userspace NAT options IPDIVERT # This is for OpenBSD's pf firewall device pf device pflog # pf's QoS - ALTQ options ALTQ options ALTQ_CBQ # Class Bases Queuing (CBQ) options ALTQ_RED # Random Early Detection (RED) options ALTQ_RIO # RED In/Out options ALTQ_HFSC # Hierarchical Packet Scheduler (HFSC) options ALTQ_PRIQ # Priority Queuing (PRIQ) options ALTQ_NOPCC # Required for SMP build # Pretty console # Manual can be found here http://forums.freebsd.org/showthread.php?t=6134 #options VESA #options SC_PIXEL_MODE # Disable reboot on Ctrl Alt Del #options SC_DISABLE_REBOOT # Change normal|kernel messages color options SC_NORM_ATTR=(FG_GREEN|BG_BLACK) options SC_KERNEL_CONS_ATTR=(FG_YELLOW|BG_BLACK) # More scroll space options SC_HISTORY_SIZE=8192 # Adding hardware crypto device device crypto device cryptodev # Useful network interfaces device vlan device tap #Virtual Ethernet driver device gre #IP over IP tunneling device if_bridge #Bridge interface device pfsync #synchronization interface for PF device carp #Common Address Redundancy Protocol device enc #IPsec interface device lagg #Link aggregation interface device stf #IPv4-IPv6 port # Also for my notebook, but may be used with Opteron #device amdtemp # Support for ECMP. More than one route for destination # Works even with default route so one can use it as LB for two ISP # For now code is unstable and panics (panic: rtfree 2) on route deletions. #options RADIX_MPATH # Multicast routing #options MROUTING #options PIM # DTrace options KDTRACE_HOOKS # all architectures - enable general DTrace hooks options DDB_CTF # all architectures - kernel ELF linker loads CTF data #options KDTRACE_FRAME # amd64-only # Adaptive spining in lockmgr (8.x+) # See http://www.mail-archive.com/[email protected]/msg10782.html options ADAPTIVE_LOCKMGRS # UTF-8 in console (9.x+) #options TEKEN_UTF8 #options TEKEN_XTERM # NCQ support # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ #options ATA_CAM # FreeBSD 9+ # Deadlock resolver thread # For additional information see http://www.mail-archive.com/[email protected]/msg18124.html #options DEADLKRES PS. Also most of FreeBSD's limits can be monitored by # vmstat -z and # limits PPS. variety of network counters can be monitored via # netstat -s In FreeBSD-9 netstat's -Q option appeared, try following command to display netisr stats # netstat -Q PPPS. also see # man 7 tuning PPPPS. I wanted to thank FreeBSD community, especially author of nginx - Igor Sysoev, nginx-ru@ and FreeBSD-performance@ mailing lists for providing useful information about FreeBSD tuning. So here is the question: What tunings are you using on yours FreeBSD servers? You can also post your /etc/sysctl.conf, /boot/loader.conf, kernel options, etc with description of its' meaning (do not copy-paste from sysctl -d). Don't forget to specify server type (web, smb, gateway, etc) Let's share experience!

    Read the article

< Previous Page | 982 983 984 985 986 987 988 989 990 991 992 993  | Next Page >