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  • FreeBSD performance tuning. Sysctls, loader.conf, kernel.

    - by SaveTheRbtz
    I wanted to share knowledge of tuning FreeBSD via sysctls, so i'm posting them with comments. Based on Igor Sysoev (author of nginx) presentation about FreeBSD tuning up to 100,000-200,000 active connections. Sysctls are for 7.x FreeBSD. Since 7.2 amd64 some of them are tuned well by default. Prior 7.0 some of them are boot only (set via /boot/loader.conf) or does not exist at all. Highload web server sysctls: # Max. backlog size kern.ipc.somaxconn=4096 # Shared memory // 7.2+ can use shared memory > 2Gb kern.ipc.shmmax=2147483648 # Sockets kern.ipc.maxsockets=204800 # Do not use lager sockbufs on 8.0 # ( http://old.nabble.com/Significant-performance-regression-for-increased-maxsockbuf-on-8.0-RELEASE-tt26745981.html#a26745981 ) kern.ipc.maxsockbuf=262144 # Recive clusters (on amd64 7.2+ 65k is default) # For such high value vm.kmem_size must be increased to 3G #kern.ipc.nmbclusters=229376 # Jumbo pagesize(4k/8k) clusters # Used as general packet storage for jumbo frames # can be monitored via `netstat -m` #kern.ipc.nmbjumbop=192000 # Jumbo 9k/16k clusters # If you are using them #kern.ipc.nmbjumbo9=24000 #kern.ipc.nmbjumbo16=10240 # Every socket is a file, so increase them kern.maxfiles=204800 kern.maxfilesperproc=200000 kern.maxvnodes=200000 # Turn off receive autotuning #net.inet.tcp.recvbuf_auto=0 # Small receive space, only usable on http-server, on file server this # should be increased to 65535 or even more #net.inet.tcp.recvspace=8192 # Small send space is useful for http servers that serve small files # Autotuned since 7.x net.inet.tcp.sendspace=16384 # This should be enabled if you going to use big spaces (>64k) #net.inet.tcp.rfc1323=1 # Turn this off on highspeed, lossless connections (LAN 1Gbit+) #net.inet.tcp.delayed_ack=0 # This feature is useful if you are serving data over modems, Gigabit Ethernet, # or even high speed WAN links (or any other link with a high bandwidth delay product), # especially if you are also using window scaling or have configured a large send window. # You can try setting it to 0 on fileserver with 1GBit+ interfaces # Automatically disables on small RTT ( http://www.freebsd.org/cgi/cvsweb.cgi/src/sys/netinet/tcp_subr.c?#rev1.237 ) #net.inet.tcp.inflight.enable=0 # Disable randomizing of ports to avoid false RST # Before usage check SA here www.bsdcan.org/2006/papers/ImprovingTCPIP.pdf # (it's also says that port randomization auto-disables at some conn.rates, but I didn't tested it thou) #net.inet.ip.portrange.randomized=0 # Increase portrange # For outgoing connections only. Good for seed-boxes and ftp servers. net.inet.ip.portrange.first=1024 net.inet.ip.portrange.last=65535 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Increases default TTL, sometimes useful # Default is 64 net.inet.ip.ttl=128 # Lessen max segment life to conserve resources # ACK waiting time in miliseconds (default: 30000 from RFC) net.inet.tcp.msl=5000 # Max bumber of timewait sockets net.inet.tcp.maxtcptw=40960 # Don't use tw on local connections # As of 15 Apr 2009. Igor Sysoev says that nolocaltimewait has some buggy realization. # So disable it or now till get fixed #net.inet.tcp.nolocaltimewait=1 # FIN_WAIT_2 state fast recycle net.inet.tcp.fast_finwait2_recycle=1 # Time before tcp keepalive probe is sent # default is 2 hours (7200000) #net.inet.tcp.keepidle=60000 # Should be increased until net.inet.ip.intr_queue_drops is zero net.inet.ip.intr_queue_maxlen=4096 # Interrupt handling via multiple CPU, but with context switch. # You can play with it. Default is 1; #net.isr.direct=0 # This is for routers only #net.inet.ip.forwarding=1 #net.inet.ip.fastforwarding=1 # This speed ups dummynet when channel isn't saturated net.inet.ip.dummynet.io_fast=1 # Increase dummynet(4) hash #net.inet.ip.dummynet.hash_size=2048 #net.inet.ip.dummynet.max_chain_len # Should be increased when you have A LOT of files on server # (Increase until vfs.ufs.dirhash_mem becames lower) vfs.ufs.dirhash_maxmem=67108864 # Explicit Congestion Notification (see http://en.wikipedia.org/wiki/Explicit_Congestion_Notification) net.inet.tcp.ecn.enable=1 # Flowtable - flow caching mechanism # Useful for routers #net.inet.flowtable.enable=1 #net.inet.flowtable.nmbflows=65535 # Extreme polling tuning #kern.polling.burst_max=1000 #kern.polling.each_burst=1000 #kern.polling.reg_frac=100 #kern.polling.user_frac=1 #kern.polling.idle_poll=0 # IPFW dynamic rules and timeouts tuning # Increase dyn_buckets till net.inet.ip.fw.curr_dyn_buckets is lower net.inet.ip.fw.dyn_buckets=65536 net.inet.ip.fw.dyn_max=65536 net.inet.ip.fw.dyn_ack_lifetime=120 net.inet.ip.fw.dyn_syn_lifetime=10 net.inet.ip.fw.dyn_fin_lifetime=2 net.inet.ip.fw.dyn_short_lifetime=10 # Make packets pass firewall only once when using dummynet # i.e. packets going thru pipe are passing out from firewall with accept #net.inet.ip.fw.one_pass=1 # shm_use_phys Wires all shared pages, making them unswappable # Use this to lessen Virtual Memory Manager's work when using Shared Mem. # Useful for databases #kern.ipc.shm_use_phys=1 /boot/loader.conf: # Accept filters for data, http and DNS requests # Usefull when your software uses select() instead of kevent/kqueue or when you under DDoS # DNS accf available on 8.0+ accf_data_load="YES" accf_http_load="YES" accf_dns_load="YES" # Async IO system calls aio_load="YES" # Adds NCQ support in FreeBSD # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ # 8.0+ only #ahci_load= #siis_load= # Increase kernel memory size to 3G. # # Use ONLY if you have KVA_PAGES in kernel configuration, and you have more than 3G RAM # Otherwise panic will happen on next reboot! # # It's required for high buffer sizes: kern.ipc.nmbjumbop, kern.ipc.nmbclusters, etc # Useful on highload stateful firewalls, proxies or ZFS fileservers # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #vm.kmem_size="3G" # Older versions of FreeBSD can't tune maxfiles on the fly #kern.maxfiles="200000" # Useful for databases # Sets maximum data size to 1G # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #kern.maxdsiz="1G" # Maximum buffer size(vfs.maxbufspace) # You can check current one via vfs.bufspace # Should be lowered/upped depending on server's load-type # Usually decreased to preserve kmem # (default is 200M) #kern.maxbcache="512M" # Sendfile buffers # For i386 only #kern.ipc.nsfbufs=10240 # syncache Hash table tuning net.inet.tcp.syncache.hashsize=1024 net.inet.tcp.syncache.bucketlimit=100 # Incresed hostcache net.inet.tcp.hostcache.hashsize="16384" net.inet.tcp.hostcache.bucketlimit="100" # TCP control-block Hash table tuning net.inet.tcp.tcbhashsize=4096 # Enable superpages, for 7.2+ only # Also read http://lists.freebsd.org/pipermail/freebsd-hackers/2009-November/030094.html vm.pmap.pg_ps_enabled=1 # Usefull if you are using Intel-Gigabit NIC #hw.em.rxd=4096 #hw.em.txd=4096 #hw.em.rx_process_limit="-1" # Also if you have ALOT interrupts on NIC - play with following parameters # NOTE: You should set them for every NIC #dev.em.0.rx_int_delay: 250 #dev.em.0.tx_int_delay: 250 #dev.em.0.rx_abs_int_delay: 250 #dev.em.0.tx_abs_int_delay: 250 # There is also multithreaded version of em drivers can be found here: # http://people.yandex-team.ru/~wawa/ # # for additional em monitoring and statistics use # `sysctl dev.em.0.stats=1 ; dmesg` # #Same tunings for igb #hw.igb.rxd=4096 #hw.igb.txd=4096 #hw.igb.rx_process_limit=100 # Some useful netisr tunables. See sysctl net.isr #net.isr.defaultqlimit=4096 #net.isr.maxqlimit: 10240 # Bind netisr threads to CPUs #net.isr.bindthreads=1 # Nicer boot logo =) loader_logo="beastie" And finally here is my additions to GENERIC kernel # Just some of them, see also # cat /sys/{i386,amd64,}/conf/NOTES # This one useful only on i386 #options KVA_PAGES=512 # You can play with HZ in environments with high interrupt rate (default is 1000) # 100 is for my notebook to prolong it's battery life #options HZ=100 # Polling is goot on network loads with high packet rates and low-end NICs # NB! Do not enable it if you want more than one netisr thread #options DEVICE_POLLING # Eliminate datacopy on socket read-write # To take advantage with zero copy sockets you should have an MTU of 8K(amd64) # (4k for i386). This req. is only for receiving data. # Read more in man zero_copy_sockets #options ZERO_COPY_SOCKETS # Support TCP sign. Used for IPSec options TCP_SIGNATURE options IPSEC # This ones can be loaded as modules. They described in loader.conf section #options ACCEPT_FILTER_DATA #options ACCEPT_FILTER_HTTP # Adding ipfw, also can be loaded as modules options IPFIREWALL options IPFIREWALL_VERBOSE options IPFIREWALL_VERBOSE_LIMIT=10 options IPFIREWALL_DEFAULT_TO_ACCEPT options IPFIREWALL_FORWARD # Adding kernel NAT options IPFIREWALL_NAT options LIBALIAS # Traffic shaping options DUMMYNET # Divert, i.e. for userspace NAT options IPDIVERT # This is for OpenBSD's pf firewall device pf device pflog # pf's QoS - ALTQ options ALTQ options ALTQ_CBQ # Class Bases Queuing (CBQ) options ALTQ_RED # Random Early Detection (RED) options ALTQ_RIO # RED In/Out options ALTQ_HFSC # Hierarchical Packet Scheduler (HFSC) options ALTQ_PRIQ # Priority Queuing (PRIQ) options ALTQ_NOPCC # Required for SMP build # Pretty console # Manual can be found here http://forums.freebsd.org/showthread.php?t=6134 #options VESA #options SC_PIXEL_MODE # Disable reboot on Ctrl Alt Del #options SC_DISABLE_REBOOT # Change normal|kernel messages color options SC_NORM_ATTR=(FG_GREEN|BG_BLACK) options SC_KERNEL_CONS_ATTR=(FG_YELLOW|BG_BLACK) # More scroll space options SC_HISTORY_SIZE=8192 # Adding hardware crypto device device crypto device cryptodev # Useful network interfaces device vlan device tap #Virtual Ethernet driver device gre #IP over IP tunneling device if_bridge #Bridge interface device pfsync #synchronization interface for PF device carp #Common Address Redundancy Protocol device enc #IPsec interface device lagg #Link aggregation interface device stf #IPv4-IPv6 port # Also for my notebook, but may be used with Opteron #device amdtemp # Support for ECMP. More than one route for destination # Works even with default route so one can use it as LB for two ISP # For now code is unstable and panics (panic: rtfree 2) on route deletions. #options RADIX_MPATH # Multicast routing #options MROUTING #options PIM # DTrace options KDTRACE_HOOKS # all architectures - enable general DTrace hooks options DDB_CTF # all architectures - kernel ELF linker loads CTF data #options KDTRACE_FRAME # amd64-only # Adaptive spining in lockmgr (8.x+) # See http://www.mail-archive.com/[email protected]/msg10782.html options ADAPTIVE_LOCKMGRS # UTF-8 in console (9.x+) #options TEKEN_UTF8 #options TEKEN_XTERM # NCQ support # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ #options ATA_CAM # FreeBSD 9+ # Deadlock resolver thread # For additional information see http://www.mail-archive.com/[email protected]/msg18124.html #options DEADLKRES PS. Also most of FreeBSD's limits can be monitored by # vmstat -z and # limits PPS. variety of network counters can be monitored via # netstat -s In FreeBSD-9 netstat's -Q option appeared, try following command to display netisr stats # netstat -Q PPPS. also see # man 7 tuning PPPPS. I wanted to thank FreeBSD community, especially author of nginx - Igor Sysoev, nginx-ru@ and FreeBSD-performance@ mailing lists for providing useful information about FreeBSD tuning. So here is the question: What tunings are you using on yours FreeBSD servers? You can also post your /etc/sysctl.conf, /boot/loader.conf, kernel options, etc with description of its' meaning (do not copy-paste from sysctl -d). Don't forget to specify server type (web, smb, gateway, etc) Let's share experience!

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  • Warning flagged by the 'rkhunter'

    - by gkt.pro
    when I scanned my Ubuntu 10.04 with rkhunter a root kit hunter toolkit, it gave following warning: Is there something that I have to worry about. [23:06:19] /usr/sbin/adduser [ Warning ] [23:06:19] Warning: The command '/usr/sbin/adduser' has been replaced by a script: /usr/sbin/adduser: a /usr/bin/perl script text executable [23:06:20] /usr/sbin/rsyslogd [ Warning ] [23:06:20] Warning: The file properties have changed: [23:06:22] /usr/bin/dpkg [ Warning ] [23:06:22] Warning: The file properties have changed: [23:06:22] /usr/bin/dpkg-query [ Warning ] [23:06:22] Warning: The file properties have changed: [23:06:24] /usr/bin/ldd [ Warning ] [23:06:24] Warning: The file properties have changed: [23:06:24] Warning: The command '/usr/bin/ldd' has been replaced by a script: /usr/bin/ldd: Bourne-Again shell script text executable [23:06:24] /usr/bin/logger [ Warning ] [23:06:24] Warning: The file properties have changed: [23:06:25] /usr/bin/mail [ Warning ] [23:06:25] Warning: The file '/usr/bin/mail' exists on the system, but it is not present in the rkhunter.dat file. [23:06:27] /usr/bin/sudo [ Warning ] [23:06:27] Warning: The file properties have changed: [23:06:29] /usr/bin/whereis [ Warning ] [23:06:29] Warning: The file properties have changed: [23:06:29] /usr/bin/lwp-request [ Warning ] [23:06:29] Warning: The command '/usr/bin/lwp-request' has been replaced by a script: /usr/bin/lwp-request: a /usr/bin/perl -w script text executable [23:06:29] /usr/bin/bsd-mailx [ Warning ] [23:06:29] Warning: The file '/usr/bin/bsd-mailx' exists on the system, but it is not present in the rkhunter.dat file. [23:06:30] /sbin/fsck [ Warning ] [23:06:30] Warning: The file properties have changed: [23:06:30] /sbin/ifdown [ Warning ] [23:06:30] Warning: The file properties have changed: [23:06:31] /sbin/ifup [ Warning ] [23:06:31] Warning: The file properties have changed: [23:06:34] /bin/dmesg [ Warning ] [23:06:34] Warning: The file properties have changed: [23:06:35] /bin/more [ Warning ] [23:06:35] Warning: The file properties have changed: [23:06:36] /bin/mount [ Warning ] [23:06:36] Warning: The file properties have changed: [23:06:37] /bin/which [ Warning ] [23:06:37] Warning: The command '/bin/which' has been replaced by a script: /bin/which: POSIX shell script text executable [23:08:58] Checking /dev for suspicious file types [ Warning ] [23:08:58] Warning: Suspicious file types found in /dev: [23:08:58] Checking for hidden files and directories [ Warning ] [23:08:58] Warning: Hidden directory found: /etc/.java [23:08:58] Warning: Hidden directory found: /dev/.udev [23:08:58] Warning: Hidden directory found: /dev/.initramfs [23:09:01] Checking version of Exim MTA [ Warning ] [23:09:01] Warning: Application 'exim', version '4.71', is out of date, and possibly a security risk. [23:09:01] Checking version of GnuPG [ Warning ] [23:09:01] Warning: Application 'gpg', version '1.4.10', is out of date, and possibly a security risk. [23:09:01] Checking version of OpenSSL [ Warning ] [23:09:01] Warning: Application 'openssl', version '0.9.8k', is out of date, and possibly a security risk.

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  • What does this ssh error mean?

    - by kevin
    This is my last resort. I've been trying to figure out the problem here for hours. Here's the deal: I have copied my private key from machine #1 onto machine #2. Machine #1 is able to connect via ssh to a server with my public key just fine, but machine #2 gives the following output, when trying to connect to the server: $ ssh -vvv -i /home/kevin/.ssh/kev_rsa [email protected] -p 22312 OpenSSH_5.3p1 Debian-3ubuntu6, OpenSSL 0.9.8k 25 Mar 2009 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to 192.168.1.244 [192.168.1.244] port 22312. debug1: Connection established. debug3: Not a RSA1 key file /home/kevin/.ssh/kev_rsa. debug2: key_type_from_name: unknown key type '-----BEGIN' debug3: key_read: missing keytype debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace ... Permission denied (publickey). There is obviously more debug output that I have omitted, and I can provide upon request. I am convinced however that it doesn't like my private key file. I also had a suspicion that it has to do with how I copied it from machine #1 to machine #2. I copy/pasted the text from the private key onto a flash drive. This might be the problem, however, when I duplicated this method on another working private key file, and did a diff on the original, to the copy/pasted one, they are identical. I've been struggling with this. If I could just get a little more information on why it doesn't like my key, I could fix it I'm sure. Anyone have any ideas on this? Is there some meta-data somewhere that tells ssh that a file is in fact an RSA key?

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  • Windows Server 2008 network speed slow, Xen 3.4.3 HVM ISO

    - by Elliot.Bradshaw
    I've setup a VM running Windows Server 2008 on a host node running Xen 3.4.3-5 and the following kernel: 2.6.18-308.1.1.el5xen #1 SMP Wed Mar 7 05:38:01 EST 2012 i686 i686 i386 GNU/Linux The network speed on the VM is very slow--using the online speed tests I can only get it up to 8-9mbps. The line is 100mbps burstable and the host node has no problem achieving those speeds. If it setup a VM running CentOS, it too has no problems achieving those speeds. I've done some pretty exhaustive troubleshooting, but nothing has helped: New VM installations of Win2k8 do have the same network problem. Upgrading to most recent kernel-xen did not help (2.6.18-308.1.1.el5xen). Upgrading from xen 3.4.0 to xen 3.4.3-5 did not help. Disabling Windows firewall, etc did not help. Changing network card device config from auto negotiation to manually be 100mbps full duplex did not help. Changing the network receive buffer packet size did not help (tried all combos from 64k to 8k). At this point I'm pretty much out of ideas--any help would be appreciated!

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  • Why Is Web Sharing Broken on My Mac?

    - by Sam Murray-Sutton
    Background: I use my Mac for web development, running copies of web sites locally. I recently installed the Snow Leopard update, which to all intents and purposes seems to have gone fine, except... What's not working? Web-sharing; more specifically I can't turn it on via preferences. The preference pane just hangs when I try to. So Apache doesn't start on reboot. I can start Apache by hand, but I don't know enough to either setup apache to start with the computer, or to properly fix web sharing. Further details My Apache error log shows nothing on when the system boots up (as I would expect). This is the error message when I try to start web sharing from the sharing preference pane. 28/09/2009 10:58:05 System Preferences[834] setInetDServiceEnabled failed with 1 for org.apache.httpd Here's the messages given when I start apache from the command line. [Mon Sep 28 10:35:53 2009] [warn] Init: Session Cache is not configured [hint: SSLSessionCache] [Mon Sep 28 10:35:54 2009] [warn] mod_bonjour: Skipping user 'sams' - index file /Users/sams/Sites/index.html has zero length. [Mon Sep 28 10:35:54 2009] [notice] Digest: generating secret for digest authentication ... [Mon Sep 28 10:35:54 2009] [notice] Digest: done [Mon Sep 28 10:35:54 2009] [notice] Apache/2.2.11 (Unix) mod_ssl/2.2.11 OpenSSL/0.9.8k DAV/2 PHP/5.3.0 Phusion_Passenger/2.2.5 configured -- resuming normal operations Please let me know if you need any further details on this. Any help would be greatly appreciated. UPDATE I have added an answer of my own below - I was able to solve it thanks to being pointed in the right direction by the comments below, so thanks very much. But I'm still not totally clear as to what caused the problem or how my solution addressed it, so I'm leaving the question open for now.

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  • procmail don't execute php script

    - by Phliplip
    Hi, I have setup a kannel SMS gateway on my FreeBSD 7.2 - the service works great. I'm now trying to setup a email2sms feature. For this i have created a system user called kannel and all mails are forwarded to this user. In the home dir of kannel i have the following files. -rw-r--r-- 1 kannel kannel 81B 17 jan 09:50 .procmailrc lrwxr-x--- 1 root kannel 58B 14 jan 13:24 email2sms.php @ -> some-what-some-where -rw-rw-rw- 1 root kannel 5,8K 17 jan 09:52 log.email2sms -rw------- 1 kannel kannel 1,3K 17 jan 09:50 procmail.log -rw-r----- 1 root kannel 606B 14 jan 13:28 rawmail.txt The file email2sms.php is a symlink to the a php script (ZendFramework Application) that takes the email from STDIN, and uses ZendFramework to parse that mail into an object. It then do a http request to the SMS gateway. The php-script works. Content of .procmailrc LOGFILE=$HOME/procmail.log VERBOSE=yes :0 | php email2sms.php >> log.email2sms From last sent email i have this in procmail.log procmail: [97744] Mon Jan 17 09:50:40 2011 procmail: [97744] Mon Jan 17 09:50:40 2011 procmail: Assigning "LASTFOLDER= php email2sms.php >> log.email2sms" procmail: Executing " php email2sms.php >> log.email2sms" procmail: Notified comsat: "kannel@:/home/user/kannel/ php email2sms.php >> log.email2sms" From [email protected] Mon Jan 17 09:50:40 2011 Subject: asdf as Folder: php email2sms.php >> log.email2sms 2600 But there is no new output to log.email2sms, and the script should output the subject of the email. If i sudo as the kannel user and pipe a file with raw email to the script, it executes just fine. [root@webserver /home/user/kannel]# /home/user/kannel/ sudo -u kannel cat rawmail.txt | php email2sms.php >> log.email2sms And the command outputs to log.email2sms as desired. Any ideas guys?

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  • How to fix Apache from crashing with PHP+Curl on an SSH request?

    - by Jason Cohen
    My Apache process segfaults whenever I call curl_exec() from PHP with an "https://" URL. If I use http instead of https as the URL transport, it works perfectly, so I know curl and the other curl options are correct. I can use curl from the command-line on that server using the https version of the URL and it works perfectly, so I know the remote server is responding correctly, the cert isn't expired, etc.. My server is: Linux 2.6.32-21-server #32-Ubuntu SMP Fri Apr 16 09:17:34 UTC 2010 x86_64 GNU/Linux My Apache version is: Server version: Apache/2.2.14 (Ubuntu) Server built: Apr 13 2010 20:21:26 My PHP version is: PHP 5.3.2-1ubuntu4.2 with Suhosin-Patch (cli) (built: May 13 2010 20:03:45) Zend Engine v2.3.0, Copyright (c) 1998-2010 Zend Technologies My PHP curl module info is: cURL support => enabled cURL Information => 7.19.7 Age => 3 Features AsynchDNS => No Debug => No GSS-Negotiate => Yes IDN => Yes IPv6 => Yes Largefile => Yes NTLM => Yes SPNEGO => No SSL => Yes SSPI => No krb4 => No libz => Yes CharConv => No Protocols => tftp, ftp, telnet, dict, ldap, ldaps, http, file, https, ftps Host => x86_64-pc-linux-gnu SSL Version => OpenSSL/0.9.8k ZLib Version => 1.2.3.3

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  • How can I mount dd image of a partition?

    - by Puneet Arora
    I created a dd image of a partition (containing an HFS+ FS) of one of my disks (and not the entire disk) a few days ago using the following command - dd conv=sync,noerror bs=8k if=/dev/sdc2 of=/path/to/img How can I mount it? I tried the following but it doesn't work - mount -o loop,ro -t hfsplus /path/to/img /path/to/mntDir It gives me mount: wrong fs type, bad option, bad superblock on /dev/loop1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so and dmesg | tail gives me - [5248455.568479] hfs: invalid secondary volume header [5248455.568494] hfs: unable to find HFS+ superblock [5248462.674836] hfs: invalid secondary volume header [5248462.674843] hfs: unable to find HFS+ superblock [5248550.672105] hfs: invalid secondary volume header [5248550.672115] hfs: unable to find HFS+ superblock [5248993.612026] hfs: unable to find HFS+ superblock [5248998.103385] hfs: unable to find HFS+ superblock [5249031.441359] hfs: unable to find HFS+ superblock [5249036.274864] hfs: unable to find HFS+ superblock Is there something wrong that I am doing? I tried searching on how to do this but all the results I get only talk about mounting a partition from within a full disk image, using the offset option with mount - none talk about the case where the image itself is that of a partition. Thanks. PS: I'm running 64bit Arch Linux, and the partition from the original disk /dev/sdc2 mounts fine.

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  • Having trouble keeping a 1GB RAM Centos server running

    - by Josh
    This is my first time configuring a VPS server and I'm having a few issues. We're running Wordpress on a 1GB Centos server configured per the internet (online research). No custom queries or anything crazy but closing in on 8K posts. At arbitrary intervals, the server just goes down. From the client side, it just says "Loading..." and will spin more or less indefinitely. On the server side, the shell will lock completely. We have to do a hard reboot from the control panel and then everything is fine. Watching "top" I see it hovering between 35 - 55% memory usage generally and occasional spikes up to around 80%. When I saw it go down, there were about 30 - 40 Apache processes showing which pushed memory over the edge. "error_log" tells me that maxclients was reached right before each reboot instance. I've tried tinkering with that but to no avail. I think we'll probably need to bump the server up to the next RAM level but with ~120K pageviews per month, it seems like that's a bit overkill since it was running fairly well on a shared server before. Any ideas? httpd.conf and my.cnf values to add? I'll update this with the current ones if that helps. Thanks in advance! This has been a fun and important learning experience but, overall, quite frustrating! Edit: quick top snapshot: top - 15:18:15 up 2 days, 13:04, 1 user, load average: 0.56, 0.44, 0.38 Tasks: 85 total, 2 running, 83 sleeping, 0 stopped, 0 zombie Cpu(s): 6.7%us, 3.5%sy, 0.0%ni, 89.6%id, 0.0%wa, 0.0%hi, 0.1%si, 0.0%st Mem: 2051088k total, 736708k used, 1314380k free, 199576k buffers Swap: 4194300k total, 0k used, 4194300k free, 287688k cached

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  • SQL Server Read Locking behavior

    - by Charles Bretana
    When SQL Server Books online says that "Shared (S) locks on a resource are released as soon as the read operation completes, unless the transaction isolation level is set to repeatable read or higher, or a locking hint is used to retain the shared (S) locks for the duration of the transaction." Assuming we're talking about a row-level lock, with no explicit transaction, at default isolation level (Read Committed), what does "read operation" refer to? The reading of a single row of data? The reading of a single 8k IO Page ? or until the the complete Select statement in which the lock was created has finished executing, no matter how many other rows are involved? NOTE: The reason I need to know this is we have a several second read-only select statement generated by a data layer web service, which creates page-level shared read locks, generating a deadlock due to conflicting with row-level exclusive update locks from a replication prcoess that keeps the server updated. The select statement is fairly large, with many sub-selects, and one DBA is proposing that we rewrite it to break it up into multiple smaller statements (shorter running pieces), "to cut down on how long the locks are held". As this assumes that the shared read locks are held till the complete select statement has finished, if that is wrong (if locks are released when the row, or the page is read) then that approach would have no effect whatsoever....

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  • Can SSH into remote server but can't SCP?

    - by ArtfulDodger2012
    I can SSH into remote server just fine using private key authentication with prompt for passphrase. However I'm getting permission denied when I try to SCP a file using the same passphrase. Here's my output: $ scp -v [file] [user]@[remoteserver.com]:/home/[my dir] Executing: program /usr/bin/ssh host [remoteserver.com], user [user], command scp -v -t /home/[my dir] OpenSSH_5.3p1 Debian-3ubuntu7, OpenSSL 0.9.8k 25 Mar 2009 debug1: Reading configuration data /home/[my dir].ssh/config debug1: Applying options for [remoteserver.com] debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to [remoteserver.com] [[remoteserver.com]] port 22. debug1: Connection established. debug1: identity file /home/[user]/.ssh/aws_corp type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.3p1 Debian-3ubuntu7 debug1: match: OpenSSH_5.3p1 Debian-3ubuntu7 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.3p1 Debian-3ubuntu7 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Host '[remoteserver.com]' is known and matches the RSA host key. debug1: Found key in /home/[my dir]/.ssh/known_hosts:12 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey debug1: Next authentication method: publickey debug1: Trying private key: /home/[my dir]/.ssh/aws_corp debug1: PEM_read_PrivateKey failed debug1: read PEM private key done: type <unknown> Enter passphrase for key '/home/[my dir]/.ssh/aws_corp': debug1: read PEM private key done: type RSA Connection closed by [remote server] lost connection I've searched for answers but can't find quite the same problem or am just being thick. Either way any help is much appreciated. Cheers!

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  • MysqlTunner and query_cache_size dilemma

    - by wbad
    On a busy mysql server MySQLTuner 1.2.0 always recommends to add query_cache_size no matter how I increase the value (I tried up to 512MB). On the other hand it warns that : Increasing the query_cache size over 128M may reduce performance Here are the last results: >> MySQLTuner 1.2.0 - Major Hayden <[email protected]> >> Bug reports, feature requests, and downloads at http://mysqltuner.com/ >> Run with '--help' for additional options and output filtering -------- General Statistics -------------------------------------------------- [--] Skipped version check for MySQLTuner script [OK] Currently running supported MySQL version 5.5.25-1~dotdeb.0-log [OK] Operating on 64-bit architecture -------- Storage Engine Statistics ------------------------------------------- [--] Status: +Archive -BDB -Federated +InnoDB -ISAM -NDBCluster [--] Data in InnoDB tables: 6G (Tables: 195) [--] Data in PERFORMANCE_SCHEMA tables: 0B (Tables: 17) [!!] Total fragmented tables: 51 -------- Security Recommendations ------------------------------------------- [OK] All database users have passwords assigned -------- Performance Metrics ------------------------------------------------- [--] Up for: 1d 19h 17m 8s (254M q [1K qps], 5M conn, TX: 139B, RX: 32B) [--] Reads / Writes: 89% / 11% [--] Total buffers: 24.2G global + 92.2M per thread (1200 max threads) [!!] Maximum possible memory usage: 132.2G (139% of installed RAM) [OK] Slow queries: 0% (2K/254M) [OK] Highest usage of available connections: 32% (391/1200) [OK] Key buffer size / total MyISAM indexes: 128.0M/92.0K [OK] Key buffer hit rate: 100.0% (8B cached / 0 reads) [OK] Query cache efficiency: 79.9% (181M cached / 226M selects) [!!] Query cache prunes per day: 1033203 [OK] Sorts requiring temporary tables: 0% (341 temp sorts / 4M sorts) [OK] Temporary tables created on disk: 14% (760K on disk / 5M total) [OK] Thread cache hit rate: 99% (676 created / 5M connections) [OK] Table cache hit rate: 22% (1K open / 8K opened) [OK] Open file limit used: 0% (49/13K) [OK] Table locks acquired immediately: 99% (64M immediate / 64M locks) [OK] InnoDB data size / buffer pool: 6.1G/19.5G -------- Recommendations ----------------------------------------------------- General recommendations: Run OPTIMIZE TABLE to defragment tables for better performance Reduce your overall MySQL memory footprint for system stability Increasing the query_cache size over 128M may reduce performance Variables to adjust: *** MySQL's maximum memory usage is dangerously high *** *** Add RAM before increasing MySQL buffer variables *** query_cache_size (> 192M) [see warning above] The server has 76GB ram and dual E5-2650. The load is usually below 2. I appreciate your hints to interpret the recommendation and optimize the database configs.

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  • Built-in GZip/Deflate Compression on IIS 7.x

    - by Rick Strahl
    IIS 7 improves internal compression functionality dramatically making it much easier than previous versions to take advantage of compression that’s built-in to the Web server. IIS 7 also supports dynamic compression which allows automatic compression of content created in your own applications (ASP.NET or otherwise!). The scheme is based on content-type sniffing and so it works with any kind of Web application framework. While static compression on IIS 7 is super easy to set up and turned on by default for most text content (text/*, which includes HTML and CSS, as well as for JavaScript, Atom, XAML, XML), setting up dynamic compression is a bit more involved, mostly because the various default compression settings are set in multiple places down the IIS –> ASP.NET hierarchy. Let’s take a look at each of the two approaches available: Static Compression Compresses static content from the hard disk. IIS can cache this content by compressing the file once and storing the compressed file on disk and serving the compressed alias whenever static content is requested and it hasn’t changed. The overhead for this is minimal and should be aggressively enabled. Dynamic Compression Works against application generated output from applications like your ASP.NET apps. Unlike static content, dynamic content must be compressed every time a page that requests it regenerates its content. As such dynamic compression has a much bigger impact than static caching. How Compression is configured Compression in IIS 7.x  is configured with two .config file elements in the <system.WebServer> space. The elements can be set anywhere in the IIS/ASP.NET configuration pipeline all the way from ApplicationHost.config down to the local web.config file. The following is from the the default setting in ApplicationHost.config (in the %windir%\System32\inetsrv\config forlder) on IIS 7.5 with a couple of small adjustments (added json output and enabled dynamic compression): <?xml version="1.0" encoding="UTF-8"?> <configuration> <system.webServer> <httpCompression directory="%SystemDrive%\inetpub\temp\IIS Temporary Compressed Files"> <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" staticCompressionLevel="9" /> <dynamicTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/json" enabled="true" /> <add mimeType="*/*" enabled="false" /> </dynamicTypes> <staticTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/atom+xml" enabled="true" /> <add mimeType="application/xaml+xml" enabled="true" /> <add mimeType="*/*" enabled="false" /> </staticTypes> </httpCompression> <urlCompression doStaticCompression="true" doDynamicCompression="true" /> </system.webServer> </configuration> You can find documentation on the httpCompression and urlCompression keys here respectively: http://msdn.microsoft.com/en-us/library/ms690689%28v=vs.90%29.aspx http://msdn.microsoft.com/en-us/library/aa347437%28v=vs.90%29.aspx The httpCompression Element – What and How to compress Basically httpCompression configures what types to compress and how to compress them. It specifies the DLL that handles gzip encoding and the types of documents that are to be compressed. Types are set up based on mime-types which looks at returned Content-Type headers in HTTP responses. For example, I added the application/json to mime type to my dynamic compression types above to allow that content to be compressed as well since I have quite a bit of AJAX content that gets sent to the client. The UrlCompression Element – Enables and Disables Compression The urlCompression element is a quick way to turn compression on and off. By default static compression is enabled server wide, and dynamic compression is disabled server wide. This might be a bit confusing because the httpCompression element also has a doDynamicCompression attribute which is set to true by default, but the urlCompression attribute by the same name actually overrides it. The urlCompression element only has three attributes: doStaticCompression, doDynamicCompression and dynamicCompressionBeforeCache. The doCompression attributes are the final determining factor whether compression is enabled, so it’s a good idea to be explcit! The default for doDynamicCompression='false”, but doStaticCompression="true"! Static Compression is enabled by Default, Dynamic Compression is not Because static compression is very efficient in IIS 7 it’s enabled by default server wide and there probably is no reason to ever change that setting. Dynamic compression however, since it’s more resource intensive, is turned off by default. If you want to enable dynamic compression there are a few quirks you have to deal with, namely that enabling it in ApplicationHost.config doesn’t work. Setting: <urlCompression doDynamicCompression="true" /> in applicationhost.config appears to have no effect and I had to move this element into my local web.config to make dynamic compression work. This is actually a smart choice because you’re not likely to want dynamic compression in every application on a server. Rather dynamic compression should be applied selectively where it makes sense. However, nowhere is it documented that the setting in applicationhost.config doesn’t work (or more likely is overridden somewhere and disabled lower in the configuration hierarchy). So: remember to set doDynamicCompression=”true” in web.config!!! How Static Compression works Static compression works against static content loaded from files on disk. Because this content is static and not bound to change frequently – such as .js, .css and static HTML content – it’s fairly easy for IIS to compress and then cache the compressed content. The way this works is that IIS compresses the files into a special folder on the server’s hard disk and then reads the content from this location if already compressed content is requested and the underlying file resource has not changed. The semantics of serving an already compressed file are very efficient – IIS still checks for file changes, but otherwise just serves the already compressed file from the compression folder. The compression folder is located at: %windir%\inetpub\temp\IIS Temporary Compressed Files\ApplicationPool\ If you look into the subfolders you’ll find compressed files: These files are pre-compressed and IIS serves them directly to the client until the underlying files are changed. As I mentioned before – static compression is on by default and there’s very little reason to turn that functionality off as it is efficient and just works out of the box. The one tweak you might want to do is to set the compression level to maximum. Since IIS only compresses content very infrequently it would make sense to apply maximum compression. You can do this with the staticCompressionLevel setting on the scheme element: <scheme name="gzip" dll="%Windir%\system32\inetsrv\gzip.dll" staticCompressionLevel="9" /> Other than that the default settings are probably just fine. Dynamic Compression – not so fast! By default dynamic compression is disabled and that’s actually quite sensible – you should use dynamic compression very carefully and think about what content you want to compress. In most applications it wouldn’t make sense to compress *all* generated content as it would generate a significant amount of overhead. Scott Fortsyth has a great post that details some of the performance numbers and how much impact dynamic compression has. Depending on how busy your server is you can play around with compression and see what impact it has on your server’s performance. There are also a few settings you can tweak to minimize the overhead of dynamic compression. Specifically the httpCompression key has a couple of CPU related keys that can help minimize the impact of Dynamic Compression on a busy server: dynamicCompressionDisableCpuUsage dynamicCompressionEnableCpuUsage By default these are set to 90 and 50 which means that when the CPU hits 90% compression will be disabled until CPU utilization drops back down to 50%. Again this is actually quite sensible as it utilizes CPU power from compression when available and falling off when the threshold has been hit. It’s a good way some of that extra CPU power on your big servers to use when utilization is low. Again these settings are something you likely have to play with. I would probably set the upper limit a little lower than 90% maybe around 70% to make this a feature that kicks in only if there’s lots of power to spare. I’m not really sure how accurate these CPU readings that IIS uses are as Cpu usage on Web Servers can spike drastically even during low loads. Don’t trust settings – do some load testing or monitor your server in a live environment to see what values make sense for your environment. Finally for dynamic compression I tend to add one Mime type for JSON data, since a lot of my applications send large chunks of JSON data over the wire. You can do that with the application/json content type: <add mimeType="application/json" enabled="true" /> What about Deflate Compression? The default compression is GZip. The documentation hints that you can use a different compression scheme and mentions Deflate compression. And sure enough you can change the compression settings to: <scheme name="deflate" dll="%Windir%\system32\inetsrv\gzip.dll" staticCompressionLevel="9" /> to get deflate style compression. The deflate algorithm produces slightly more compact output so I tend to prefer it over GZip but more HTTP clients (other than browsers) support GZip than Deflate so be careful with this option if you build Web APIs. I also had some issues with the above value actually being applied right away. Changing the scheme in applicationhost.config didn’t show up on the site  right away. It required me to do a full IISReset to get that change to show up before I saw the change over to deflate compressed content. Content was slightly more compressed with deflate – not sure if it’s worth the slightly less common compression type, but the option at least is available. IIS 7 finally makes GZip Easy In summary IIS 7 makes GZip easy finally, even if the configuration settings are a bit obtuse and the documentation is seriously lacking. But once you know the basic settings I’ve described here and the fact that you can override all of this in your local web.config it’s pretty straight forward to configure GZip support and tweak it exactly to your needs. Static compression is a total no brainer as it adds very little overhead compared to direct static file serving and provides solid compression. Dynamic Compression is a little more tricky as it does add some overhead to servers, so it probably will require some tweaking to get the right balance of CPU load vs. compression ratios. Looking at large sites like Amazon, Yahoo, NewEgg etc. – they all use Related Content Code based ASP.NET GZip Caveats HttpWebRequest and GZip Responses © Rick Strahl, West Wind Technologies, 2005-2011Posted in IIS7   ASP.NET  

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  • Another Marketing Conference, part one – the best morning sessions.

    - by Roger Hart
    Yesterday I went to Another Marketing Conference. I honestly can’t tell if the title is just tipping over into smug, but in the balance of things that doesn’t matter, because it was a good conference. There was an enjoyable blend of theoretical and practical, and enough inter-disciplinary spread to keep my inner dilettante grinning from ear to ear. Sure, there was a bumpy bit in the middle, with two back-to-back sales pitches and a rather thin overview of the state of the web. But the signal:noise ratio at AMC2012 was impressively high. Here’s the first part of my write-up of the sessions. It’s a bit of a mammoth. It’s also a bit of a mash-up of what was said and what I thought about it. I’ll add links to the videos and slides from the sessions as they become available. Although it was in the morning session, I’ve not included Vanessa Northam’s session on the power of internal comms to build brand ambassadors. It’ll be in the next roundup, as this is already pushing 2.5k words. First, the important stuff. I was keeping a tally, and nobody said “synergy” or “leverage”. I did, however, hear the term “marketeers” six times. Shame on you – you know who you are. 1 – Branding in a post-digital world, Graham Hales This initially looked like being a sales presentation for Interbrand, but Graham pulled it out of the bag a few minutes in. He introduced a model for brand management that was essentially Plan >> Do >> Check >> Act, with Do and Check rolled up together, and went on to stress that this looks like on overall business management model for a reason. Brand has to be part of your overall business strategy and metrics if you’re going to care about it at all. This was the first iteration of what proved to be one of the event’s emergent themes: do it throughout the stack or don’t bother. Graham went on to remind us that brands, in so far as they are owned at all, are owned by and co-created with our customers. Advertising can offer a message to customers, but they provide the expression of a brand. This was a preface to talking about an increasingly chaotic marketplace, with increasingly hard-to-manage purchase processes. Services like Amazon reviews and TripAdvisor (four presenters would make this point) saturate customers with information, and give them a kind of vigilante power to comment on and define brands. Consequentially, they experience a number of “moments of deflection” in our sales funnels. Our control is lessened, and failure to engage can negatively-impact buying decisions increasingly poorly. The clearest example given was the failure of NatWest’s “caring bank” campaign, where staff in branches, customer support, and online presences didn’t align. A discontinuity of experience basically made the campaign worthless, and disgruntled customers talked about it loudly on social media. This in turn presented an opportunity to engage and show caring, but that wasn’t taken. What I took away was that brand (co)creation is ongoing and needs monitoring and metrics. But reciprocally, given you get what you measure, strategy and metrics must include brand if any kind of branding is to work at all. Campaigns and messages must permeate product and service design. What that doesn’t mean (and Graham didn’t say it did) is putting Marketing at the top of the pyramid, and having them bawl demands at Product Management, Support, and Development like an entitled toddler. It’s going to have to be collaborative, and session 6 on internal comms handled this really well. The main thing missing here was substantiating data, and the main question I found myself chewing on was: if we’re building brands collaboratively and in the open, what about the cultural politics of trolling? 2 – Challenging our core beliefs about human behaviour, Mark Earls This was definitely the best show of the day. It was also some of the best content. Mark talked us through nudging, behavioural economics, and some key misconceptions around decision making. Basically, people aren’t rational, they’re petty, reactive, emotional sacks of meat, and they’ll go where they’re led. Comforting stuff. Examples given were the spread of the London Riots and the “discovery” of the mountains of Kong, and the popularity of Susan Boyle, which, in turn made me think about Per Mollerup’s concept of “social wayshowing”. Mark boiled his thoughts down into four key points which I completely failed to write down word for word: People do, then think – Changing minds to change behaviour doesn’t work. Post-rationalization rules the day. See also: mere exposure effects. Spock < Kirk - Emotional/intuitive comes first, then we rationalize impulses. The non-thinking, emotive, reactive processes run much faster than the deliberative ones. People are not really rational decision makers, so  intervening with information may not be appropriate. Maximisers or satisficers? – Related to the last point. People do not consistently, rationally, maximise. When faced with an abundance of choice, they prefer to satisfice than evaluate, and will often follow social leads rather than think. Things tend to converge – Behaviour trends to a consensus normal. When faced with choices people overwhelmingly just do what they see others doing. Humans are extraordinarily good at mirroring behaviours and receiving influence. People “outsource the cognitive load” of choices to the crowd. Mark’s headline quote was probably “the real influence happens at the table next to you”. Reference examples, word of mouth, and social influence are tremendously important, and so talking about product experiences may be more important than talking about products. This reminded me of Kathy Sierra’s “creating bad-ass users” concept of designing to make people more awesome rather than products they like. If we can expose user-awesome, and make sharing easy, we can normalise the behaviours we want. If we normalize the behaviours we want, people should make and post-rationalize the buying decisions we want.  Where we need to be: “A bigger boy made me do it” Where we are: “a wizard did it and ran away” However, it’s worth bearing in mind that some purchasing decisions are personal and informed rather than social and reactive. There’s a quadrant diagram, in fact. What was really interesting, though, towards the end of the talk, was some advice for working out how social your products might be. The standard technology adoption lifecycle graph is essentially about social product diffusion. So this idea isn’t really new. Geoffrey Moore’s “chasm” idea may not strictly apply. However, his concepts of beachheads and reference segments are exactly what is required to normalize and thus enable purchase decisions (behaviour change). The final thing is that in only very few categories does a better product actually affect purchase decision. Where the choice is personal and informed, this is true. But where it’s personal and impulsive, or in any way social, “better” is trumped by popularity, endorsement, or “point of sale salience”. UX, UCD, and e-commerce know this to be true. A better (and easier) experience will always beat “more features”. Easy to use, and easy to observe being used will beat “what the user says they want”. This made me think about the astounding stickiness of rational fallacies, “common sense” and the pathological willful simplifications of the media. Rational fallacies seem like they’re basically the heuristics we use for post-rationalization. If I were profoundly grimy and cynical, I’d suggest deploying a boat-load in our messaging, to see if they’re really as sticky and appealing as they look. 4 – Changing behaviour through communication, Stephen Donajgrodzki This was a fantastic follow up to Mark’s session. Stephen basically talked us through some tactics used in public information/health comms that implement the kind of behavioural theory Mark introduced. The session was largely about how to get people to do (good) things they’re predisposed not to do, and how communication can (and can’t) make positive interventions. A couple of things stood out, in particular “implementation intentions” and how they can be linked to goals. For example, in order to get people to check and test their smoke alarms (a goal intention, rarely actualized  an information campaign will attempt to link this activity to the clocks going back or forward (a strong implementation intention, well-actualized). The talk reinforced the idea that making behaviour changes easy and visible normalizes them and makes them more likely to succeed. To do this, they have to be embodied throughout a product and service cycle. Experiential disconnects undermine the normalization. So campaigns, products, and customer interactions must be aligned. This is underscored by the second section of the presentation, which talked about interventions and pre-conditions for change. Taking the examples of drug addiction and stopping smoking, Stephen showed us a framework for attempting (and succeeding or failing in) behaviour change. He noted that when the change is something people fundamentally want to do, and that is easy, this gets a to simpler. Coordinated, easily-observed environmental pressures create preconditions for change and build motivation. (price, pub smoking ban, ad campaigns, friend quitting, declining social acceptability) A triggering even leads to a change attempt. (getting a cold and panicking about how bad the cough is) Interventions can be made to enable an attempt (NHS services, public information, nicotine patches) If it succeeds – yay. If it fails, there’s strong negative enforcement. Triggering events seem largely personal, but messaging can intervene in the creation of preconditions and in supporting decisions. Stephen talked more about systems of thinking and “bounded rationality”. The idea being that to enable change you need to break through “automatic” thinking into “reflective” thinking. Disruption and emotion are great tools for this, but that is only the start of the process. It occurs to me that a great deal of market research is focused on determining triggers rather than analysing necessary preconditions. Although they are presumably related. The final section talked about setting goals. Marketing goals are often seen as deriving directly from business goals. However, marketing may be unable to deliver on these directly where decision and behaviour-change processes are involved. In those cases, marketing and communication goals should be to create preconditions. They should also consider priming and norms. Content marketing and brand awareness are good first steps here, as brands can be heuristics in decision making for choice-saturated consumers, or those seeking education. 5 – The power of engaged communities and how to build them, Harriet Minter (the Guardian) The meat of this was that you need to let communities define and establish themselves, and be quick to react to their needs. Harriet had been in charge of building the Guardian’s community sites, and learned a lot about how they come together, stabilize  grow, and react. Crucially, they can’t be about sales or push messaging. A community is not just an audience. It’s essential to start with what this particular segment or tribe are interested in, then what they want to hear. Eventually you can consider – in light of this – what they might want to buy, but you can’t start with the product. A community won’t cohere around one you’re pushing. Her tips for community building were (again, sorry, not verbatim): Set goals Have some targets. Community building sounds vague and fluffy, but you can have (and adjust) concrete goals. Think like a start-up This is the “lean” stuff. Try things, fail quickly, respond. Don’t restrict platforms Let the audience choose them, and be aware of their differences. For example, LinkedIn is very different to Twitter. Track your stats Related to the first point. Keeping an eye on the numbers lets you respond. They should be qualified, however. If you want a community of enterprise decision makers, headcount alone may be a bad metric – have you got CIOs, or just people who want to get jobs by mingling with CIOs? Build brand advocates Do things to involve people and make them awesome, and they’ll cheer-lead for you. The last part really got my attention. Little bits of drive-by kindness go a long way. But more than that, genuinely helping people turns them into powerful advocates. Harriet gave an example of the Guardian engaging with an aspiring journalist on its Q&A forums. Through a series of serendipitous encounters he became a BBC producer, and now enthusiastically speaks up for the Guardian community sites. Cultivating many small, authentic, influential voices may have a better pay-off than schmoozing the big guys. This could be particularly important in the context of Mark and Stephen’s models of social, endorsement-led, and example-led decision making. There’s a lot here I haven’t covered, and it may be worth some follow-up on community building. Thoughts I was quite sceptical of nudge theory and behavioural economics. First off it sounds too good to be true, and second it sounds too sinister to permit. But I haven’t done the background reading. So I’m going to, and if it seems to hold real water, and if it’s possible to do it ethically (Stephen’s presentations suggests it may be) then it’s probably worth exploring. The message seemed to be: change what people do, and they’ll work out why afterwards. Moreover, the people around them will do it too. Make the things you want them to do extraordinarily easy and very, very visible. Normalize and support the decisions you want them to make, and they’ll make them. In practice this means not talking about the thing, but showing the user-awesome. Glib? Perhaps. But it feels worth considering. Also, if I ever run a marketing conference, I’m going to ban speakers from using examples from Apple. Quite apart from not being consistently generalizable, it’s becoming an irritating cliché.

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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  • EFI VMware Virtual SCSI Hard Drive (0.0) ... unsuccessful

    - by Ravichandra
    I installed the VMware-workstation-full-8.0.0-471780 and created new virtual michin with Mac OSX 10.6.6 with 4GB Ram, 1 Processer, 40GB Hard Disk(SCSI) and General -- Guest Operating system : Apple Mac OS X, Version: Mac OS Server 10.6. when I Power On the the VMWare gives the follwing unsuccessfull comments. -- EFI VMware Virtual SCSI Hard Drive (0.0) ... unsuccessful -- EFI VMware Virtual IDE CDROM Drive (IDE 1.0) ... unsuccessful Could you please help me. how to solve this errors

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  • Xubuntu vs Ubuntu 10.04 Performance

    - by wag2639
    I know it just came out today, but are there any statistics with memory requirements, system resources, power usage, and performance to decide which is better Xubuntu or Ubuntu (XFCE vs Gnome)? My main concern is running it as secondary OS on my Lenovo T400 laptop to just get online quickly and using SSH from a terminal to connect to remote web servers.

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  • Asus EEE PC 1005HA battery not being detected

    - by Imran
    My EEE PC's battery is not being detected since this morning. The battery indicator doesn't turn on, Power Options in Windows doesn't detect a battery either. Apart from removing the battery and plugging it back again (which I already did), what can I do??

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  • Eject disk on Mac Pro running VMWare ESXi

    - by DougN
    I'm almost embarrassed to ask this, but I'm stuck. I installed VMWare ESXi on a Mac Pro. It's working great! The problem is that you press F12 to eject the disk, and F12 is what you use to shutdown ESX. I can power down, open the case, pull out the CD drive and use a paper clip to force the drawer open, but that's kind of a pain. Any other way to do this?

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  • Ubuntu suddenly freezes

    - by tapan
    I've a strange problem with my ubuntu 10.04 installation. Whenever i boot into ubuntu the entire system freezes / hangs soon after (~ 2 mins in). This problem exists on my windows 7 installation too. However if i start World of Warcraft or Warcraft on windows it doesnt hang for the duration i'm playing the game. After i stop playing and exit the game my laptop hangs inside 2 mins. Here is when it gets weirder. If i disconnect the charger, the laptop doesn't hang. However when I start it in ubuntu recovery mode and drop to root shell and use the 'startx' command everything works perfectly. I cannot figure out what the problem is. i have an intel core2duo 2.2ghz processor, intel mobile 965 graphics, 2 GB RAM for more details here is the output of cat /proc/cpuinfo : processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 Duo CPU T7500 @ 2.20GHz stepping : 11 cpu MHz : 2201.000 cache size : 4096 KB physical id : 0 siblings : 2 core id : 0 cpu cores : 2 apicid : 0 initial apicid : 0 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx lm constant_tsc arch_perfmon pebs bts pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm ida tpr_shadow vnmi flexpriority bogomips : 4389.80 clflush size : 64 power management: processor : 1 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 Duo CPU T7500 @ 2.20GHz stepping : 11 cpu MHz : 2201.000 cache size : 4096 KB physical id : 0 siblings : 2 core id : 1 cpu cores : 2 apicid : 1 initial apicid : 1 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx lm constant_tsc arch_perfmon pebs bts pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm ida tpr_shadow vnmi flexpriority bogomips : 4388.96 clflush size : 64 power management: here is the output of cat /proc/meminfo MemTotal: 2052440 kB MemFree: 55924 kB Buffers: 579352 kB Cached: 821752 kB SwapCached: 704 kB Active: 897124 kB Inactive: 1032256 kB Active(anon): 412140 kB Inactive(anon): 264804 kB Active(file): 484984 kB Inactive(file): 767452 kB Unevictable: 0 kB Mlocked: 0 kB HighTotal: 1178440 kB HighFree: 6012 kB LowTotal: 874000 kB LowFree: 49912 kB SwapTotal: 995988 kB SwapFree: 986616 kB Dirty: 8928 kB Writeback: 0 kB AnonPages: 527596 kB Mapped: 76536 kB Slab: 39480 kB SReclaimable: 21100 kB SUnreclaim: 18380 kB PageTables: 5672 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 2022208 kB Committed_AS: 1856400 kB VmallocTotal: 122880 kB VmallocUsed: 11928 kB VmallocChunk: 104644 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 4096 kB DirectMap4k: 16376 kB DirectMap4M: 892928 kB Also the kern.log doesn't show any errors. What I want to know is what might be the problem, how i could test for it and if there are any solutions I could try. Thanks :).

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  • Powering-down USB Powered Devices on laptop sleep

    - by Carl
    I recently purchased a Targus Lap Chill Mat, which is a USB powered device, but doesn't have any interface/storage/etc function. I'd like it to power-down when my (macbook) laptop sleeps (since the fan obviously doesn't need to be running when the laptop is idle) without having to unplug it. Any suggestions?

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  • Illustrator CS4 Gradient Following a Path

    - by James B
    I'm trying to draw a power cable in illustrator, I want the cable to have one side dark and the other light with a gradient in the middle, because the cable has curved corners it won't work the usual way. I have tried making an art brush with a gradient in it which definitely didn't give me the effect I was looking for. Do you know anyway I can solve this problem?

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  • How repair/uninstall Visual Web Developer 2010 Beta 2?

    - by Sprinter
    I cannot uninstall Visual Web Developer 2010 Beta 2. When I was trying to uninstall the first time, the power went off to my machine and screwed up the Beta 2 installation. I cannot find a Visual Web Developer 2010 Beta 2 download on the Microsoft website any longer to repair the Beta 2 installation. How can I get VWD 2010 Beta 2 off of my system so I can install the new release?

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  • Attach radeon driver to specific PCI devices?

    - by genpfault
    I have two Radeon cards in this machine, a 6570 and a 6950: lspci | grep VGA: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Turks [Radeon HD 6570] 02:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Cayman PRO [Radeon HD 6950] I'm trying to get VGA passthrough to work with KVM on Debian Wheezy, passing through the 6950 as a secondary video card to a Windows 7 guest. This works fine if I blacklist the radeon kernel module via /etc/modprobe.d/. If I remove the blacklist to run X11 (or even just a KMS console) on the 6570 the radeon module seems to attach to both cards: dmesg | egrep "01:00.0|02:00.0|radeon": pci 0000:01:00.0: [1002:6759] type 0 class 0x000300 pci 0000:01:00.0: reg 10: [mem 0xe0000000-0xefffffff 64bit pref] pci 0000:01:00.0: reg 18: [mem 0xf7e20000-0xf7e3ffff 64bit] pci 0000:01:00.0: reg 20: [io 0xe000-0xe0ff] pci 0000:01:00.0: reg 30: [mem 0xf7e00000-0xf7e1ffff pref] pci 0000:01:00.0: supports D1 D2 pci 0000:02:00.0: [1002:6719] type 0 class 0x000300 pci 0000:02:00.0: reg 10: [mem 0xd0000000-0xdfffffff 64bit pref] pci 0000:02:00.0: reg 18: [mem 0xf7d20000-0xf7d3ffff 64bit] pci 0000:02:00.0: reg 20: [io 0xd000-0xd0ff] pci 0000:02:00.0: reg 30: [mem 0xf7d00000-0xf7d1ffff pref] pci 0000:02:00.0: supports D1 D2 vgaarb: device added: PCI:0000:01:00.0,decodes=io+mem,owns=io+mem,locks=none vgaarb: device added: PCI:0000:02:00.0,decodes=io+mem,owns=none,locks=none vgaarb: bridge control possible 0000:02:00.0 vgaarb: bridge control possible 0000:01:00.0 pci 0000:01:00.0: Boot video device [drm] radeon kernel modesetting enabled. radeon 0000:01:00.0: setting latency timer to 64 radeon 0000:01:00.0: VRAM: 1024M 0x0000000000000000 - 0x000000003FFFFFFF (1024M used) radeon 0000:01:00.0: GTT: 512M 0x0000000040000000 - 0x000000005FFFFFFF [drm] radeon: 1024M of VRAM memory ready [drm] radeon: 512M of GTT memory ready. radeon 0000:01:00.0: irq 46 for MSI/MSI-X radeon 0000:01:00.0: radeon: using MSI. [drm] radeon: irq initialized. radeon 0000:01:00.0: WB enabled [drm] radeon: ib pool ready. [drm] radeon: power management initialized fbcon: radeondrmfb (fb0) is primary device fb0: radeondrmfb frame buffer device [drm] Initialized radeon 2.12.0 20080528 for 0000:01:00.0 on minor 0 radeon 0000:02:00.0: enabling device (0000 -> 0003) radeon 0000:02:00.0: setting latency timer to 64 radeon 0000:02:00.0: VRAM: 2048M 0x0000000000000000 - 0x000000007FFFFFFF (2048M used) radeon 0000:02:00.0: GTT: 512M 0x0000000080000000 - 0x000000009FFFFFFF [drm] radeon: 2048M of VRAM memory ready [drm] radeon: 512M of GTT memory ready. radeon 0000:02:00.0: irq 49 for MSI/MSI-X radeon 0000:02:00.0: radeon: using MSI. [drm] radeon: irq initialized. radeon 0000:02:00.0: WB enabled [drm] radeon: ib pool ready. [drm] radeon: power management initialized fb1: radeondrmfb frame buffer device [drm] Initialized radeon 2.12.0 20080528 for 0000:02:00.0 on minor 1 [drm] radeon: finishing device. radeon 0000:02:00.0: ffff88041a941800 unpin not necessary [drm] radeon: ttm finalized pci-stub 0000:02:00.0: claimed by stub pci-stub 0000:02:00.0: irq 49 for MSI/MSI-X This causes the Win7 VM to bluescreen on boot. How can I configure things so that the radeon module only attaches to the 6570 and not the 6950?

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  • Acer Aspire One AOA 150 netbook health monitoring software

    - by iceman
    I have a Acer Aspire One AOA 150 with Windows Xp Home. I want to monitor the voltages from the power supply, the temperature of the system, the CPU and fan speeds. Much like the functionality of GKrellM(though I haven't used this on the netbook yet) , a GTK applet designed to make an impressive panel of monitors or xsensors in Linux. Is this possible with the netbook? I want a software for Windows 7 and Windows Xp.

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