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  • Linq to object - Select Distinct

    - by Ben
    Hi, I can't quite figure out why this Linq Statement isn't working as i would expect: Dim distinctSurchargesList = (From thisparent As Parent In ThisParentCollection _ From thisChild As Child In thisparent.theseChildren _ Select New With {.childId = thischild.Id}).Distinct() I would assume that this would create a new collection of anonymous types, that would be distinct. Instead it creates a collection the size of the "ThisParentCollection" with duplicate "MyAnonymousType" in it (duplicate id's). Can anyone tell me where im going wrong? Thanks

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  • Does IE 7 support the content pseudo-class?

    - by zac
    I am generating pipes in my list using pseudo-classes and it works fine except they are not being rendered in IE 7. The code looks like: .brandLinks a:after { margin: 0 4px; content: "|"; } .brandLinks a:last-child:after { content: " " } Is this just something IE 7 does not do or is my code wonky?

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  • One-to-many relationship in the same table in zend

    - by Behrang
    I have groupTable(group_id,group_name,group_date,group_parent_id) in face each group have many group child I create groupModel and I want to begin coding is this right code to handle protected $_name = 'group'; protected $_dependentTables = array('Model_group'); protected $_referenceMap = array('Model_group' = array('columns' = array('group_parent_id') , 'refTableClass' = 'Model_group' , 'refColumns' = array('group_id') , 'onDelete' = self::CASCADE , 'onUpdate' = self::RESTRICT) );

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  • actionscript textfield display issue

    - by simon
    I have a textfield inside a rectangle (Sprite). The text fits inside the rectangle just fine, however the actual size of the textfield is larger than that of the sprite. (invisible top margin in the font) The problem is when I added an eventlistener to the Sprite that detects mouse clicks, it fires even when I click outside of the rectangle. How can I fix this? (so that child object size does not exceed parent size)

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  • Logfile per Component Hierarchy

    - by Daniel Marbach
    Hello I have the following problem: ComponentA with Unique Name ChildComponent ChildChild AnotherChild Everytime a new instance of ComponentA is created I want to redirect the output to a unique file named ComponentA-UniqueName including all child component log entries. How can this be achieved? Daniel

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  • How can I bind a instance of a custom class to a WPF TreeListView without bugs?

    - by user327104
    First, from : http://blogs.msdn.com/atc_avalon_team/archive/2006/03/01/541206.aspx I get a nice TreeListView. I left the original classes (TreeListView, TreeListItemView, and LevelToIndentConverter) intact, the only code y have Added is on the XAML, here is it: <Style TargetType="{x:Type l:TreeListViewItem}"> .... </ControlTemplate.Triggers> <ControlTemplate.Resources> <HierarchicalDataTemplate DataType="{x:Type local:FileInfo}" ItemsSource="{Binding Childs}"> </HierarchicalDataTemplate> </ControlTemplate.Resources> </ControlTemplate> ... here is my custom class public class FileInfo { private List<FileInfo> childs; public FileInfo() { childs = new List<FileInfo>(); } public bool IsExpanded { get; set; } public bool IsSelected { get; set; } public List<FileInfo> Childs { get { return childs; } set { } } public string FileName { get; set; } public string Size { get; set; } } And before I use my custom class I remove all the items inside the treeListView1: <l:TreeListView> <l:TreeListView.Columns> <GridViewColumn Header="Name" CellTemplate="{StaticResource CellTemplate_Name}" /> <GridViewColumn Header="IsAbstract" DisplayMemberBinding="{Binding IsAbstract}" Width="60" /> <GridViewColumn Header="Namespace" DisplayMemberBinding="{Binding Namespace}" /> </l:TreeListView.Columns> </l:TreeListView> So finaly I add this code to bind a Instance of my class to the TreeListView: private void Window_Loaded(object sender,RoutedEventArgs e) { FileInfo root = new FileInfo() { FileName = "mis hojos", Size="asdf" }; root.Childs.Add(new FileInfo(){FileName="sub", Size="123456" }); treeListView1.Items.Add(root); root.Childs[0].Childs.Add(new FileInfo() { FileName = "asdf" }); root.Childs[0].IsExpanded = true; } So the bug is that the button to expand the elementes dont appear and when a node is expanded by doble click the child nodes dont look like child nodes. Please F1 F1 F1 F1 F1 F1 F1 F1.

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  • Correct order of overrides for a composite control based on an abstract one

    - by mattdwen
    I'm writing a set of C# composite web server controls for displaying dialog boxes. I want to have one abstract class which handles the basic layout and things like titles of the control, then have a set of derived ones which render child controls at a specific point. I forsee three distincts methods: renderOpeningHtml handled by the abstract class, renderCustomControls as done by the derived class, and renderClosingHtml by the abstract class again, except I can't figure the life cycle of a CompositeControl and what methods to use when.

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  • How to check in which position (landscape or portrait) os the iPhone now?

    - by Mike Rychev
    I have an app with a tab bar, and nav controllers in each tab. When user shakes the device, a UIImageView appears as a child view in the nav controller. But the UIImageView must contain a special image, depending on the device's current orientation. If I write just - (void)willAnimateRotationToInterfaceOrientation:(UIInterfaceOrientation) if (interfaceOrientation == UIInterfaceOrientationPortrait|| interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown) { //Code } else if (interfaceOrientation == UIInterfaceOrientationLandscapeRight||interfaceOrientation == UIInterfaceOrientationLandscapeLeft) { //Code } } The view just goes crazy if user rotated the device before shaking. Is there a method to get iPhones current orientation?

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  • determine pid of terminated process

    - by Hristo
    I'm trying to figure out what the pid is of a process that sent the SIGCHLD signal, and I want to do this in a signal handler I created for SIGCHLD. How would I do this? I'm trying: int pid = waitpid(-1, NULL, WNOHANG); .. because I want to wait for any child process that is spawned. Thanks, Hristo

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  • Stop Master page refreshing while navigating between pages?

    - by Wael Dalloul
    I'm using Master Page in my ASP.net application, in the master page I put a ContentPlaceHolder in Update Panel to support AJAX in child pages, the question is how to stop Refreshing "master page controls" while navigating between pages? For navigation between pages I tried to use Response.Redirect, windows.location java script with no success, shall I use the Frames or IFrames instead of Master Pages to stop Refreshing? any suggestion to solve this issue will be highly appreciated, Thanks in advance...

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  • TicTacToe AI Making Incorrect Decisions

    - by Chris Douglass
    A little background: as a way to learn multinode trees in C++, I decided to generate all possible TicTacToe boards and store them in a tree such that the branch beginning at a node are all boards that can follow from that node, and the children of a node are boards that follow in one move. After that, I thought it would be fun to write an AI to play TicTacToe using that tree as a decision tree. TTT is a solvable problem where a perfect player will never lose, so it seemed an easy AI to code for my first time trying an AI. Now when I first implemented the AI, I went back and added two fields to each node upon generation: the # of times X will win & the # of times O will win in all children below that node. I figured the best solution was to simply have my AI on each move choose and go down the subtree where it wins the most times. Then I discovered that while it plays perfect most of the time, I found ways where I could beat it. It wasn't a problem with my code, simply a problem with the way I had the AI choose it's path. Then I decided to have it choose the tree with either the maximum wins for the computer or the maximum losses for the human, whichever was more. This made it perform BETTER, but still not perfect. I could still beat it. So I have two ideas and I'm hoping for input on which is better: 1) Instead of maximizing the wins or losses, instead I could assign values of 1 for a win, 0 for a draw, and -1 for a loss. Then choosing the tree with the highest value will be the best move because that next node can't be a move that results in a loss. It's an easy change in the board generation, but it retains the same search space and memory usage. Or... 2) During board generation, if there is a board such that either X or O will win in their next move, only the child that prevents that win will be generated. No other child nodes will be considered, and then generation will proceed as normal after that. It shrinks the size of the tree, but then I have to implement an algorithm to determine if there is a one move win and I think that can only be done in linear time (making board generation a lot slower I think?) Which is better, or is there an even better solution?

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  • Movieclip stacking in Actionscript

    - by Glycerine
    I'm building a game of which the interface is one of the first items to load on screen. Sound button, pause and all the bits - During the game - all manor of things are dynamically added and removed to the stage. Therefore my interface goes behind my game scene. How do I ensure the movieclip always stays on top? Can I override the addChild of my Document Class and every time a new child is added, I restack the interface to the top?

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  • AS3/Flex Override function in imported swf

    - by Riccardo
    I'm using a flex component that use a to load a .swf file. The loaded .swf - is passed to me as is and I can't edit - it has some as3 functions in it Is it possible in the "parent" application (the one with ) to override functions included in the "child" swf (the imported one)? And if it's possible, how? Thanks

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  • delay JQuery effects

    - by Don
    I want to fade out an element and all its child elements after a delay of a few seconds. but I haven't found a way to specify that an effect should start after a specified time delay.

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  • Geolocation with wordpressmu/buddypress

    - by matthewb
    I am just looking for the best solution for the following problem. I have installed wordpress mu, and I wanted to create child blogs, for different areas in the world. But I want it so 1 domain can switch them instantly using the users ip address. IS there a extention of wordpressmu or buddypress or do I need something on the server say in htaccess to do that?

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  • COM Dual Interfaces

    - by Tony
    A dual interface in COM is one that is able to be accessed via a DispInterface or via VTable methods. Now can someone tell me what is exactly what the difference is between the two methods? I thought that a VTable is a virtual table which holds the pointers to the different functions when implementing a class hierarchy which has virtual functions that can be overridden in child classes. However I do not see how this is related to a dual interface in COM?

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  • Using Window Handle to disable Mouse clicks and Keyboard Inputs using P/Invoke

    - by srk
    I need to disable the Mouse Clicks, Mouse movement and Keyboard Inputs for a specific windows for a Kiosk application. Is it feasible using .NET ? I have removed the menu bar and title bar of a specific window, will that be a starting point to achieve the above requirement ? The code for removing the menu bar and title bar using window handle : #region Constants //Finds a window by class name [DllImport("USER32.DLL")] public static extern IntPtr FindWindow(string lpClassName, string lpWindowName); //Sets a window to be a child window of another window [DllImport("USER32.DLL")] public static extern IntPtr SetParent(IntPtr hWndChild, IntPtr hWndNewParent); //Sets window attributes [DllImport("USER32.DLL")] public static extern int SetWindowLong(IntPtr hWnd, int nIndex, int dwNewLong); //Gets window attributes [DllImport("USER32.DLL")] public static extern int GetWindowLong(IntPtr hWnd, int nIndex); [DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)] static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName); [DllImport("user32.dll")] static extern IntPtr GetMenu(IntPtr hWnd); [DllImport("user32.dll")] static extern int GetMenuItemCount(IntPtr hMenu); [DllImport("user32.dll")] static extern bool DrawMenuBar(IntPtr hWnd); [DllImport("user32.dll")] static extern bool RemoveMenu(IntPtr hMenu, uint uPosition, uint uFlags); //assorted constants needed public static uint MF_BYPOSITION = 0x400; public static uint MF_REMOVE = 0x1000; public static int GWL_STYLE = -16; public static int WS_CHILD = 0x40000000; //child window public static int WS_BORDER = 0x00800000; //window with border public static int WS_DLGFRAME = 0x00400000; //window with double border but no title public static int WS_CAPTION = WS_BORDER | WS_DLGFRAME; //window with a title bar public static int WS_SYSMENU = 0x00080000; //window menu #endregion public static void WindowsReStyle() { Process[] Procs = Process.GetProcesses(); foreach (Process proc in Procs) { if (proc.ProcessName.StartsWith("notepad")) { IntPtr pFoundWindow = proc.MainWindowHandle; int style = GetWindowLong(pFoundWindow, GWL_STYLE); //get menu IntPtr HMENU = GetMenu(proc.MainWindowHandle); //get item count int count = GetMenuItemCount(HMENU); //loop & remove for (int i = 0; i < count; i++) RemoveMenu(HMENU, 0, (MF_BYPOSITION | MF_REMOVE)); //force a redraw DrawMenuBar(proc.MainWindowHandle); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_SYSMENU)); SetWindowLong(pFoundWindow, GWL_STYLE, (style & ~WS_CAPTION)); } } }

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  • Python: Recursively access dict via attributes as well as index access?

    - by Luke Stanley
    I'd like to be able to do something like this: from dotDict import dotdictify life = {'bigBang': {'stars': {'planets': [] } } } dotdictify(life) #this would be the regular way: life['bigBang']['stars']['planets'] = {'earth': {'singleCellLife': {} }} #But how can we make this work? life.bigBang.stars.planets.earth = {'singleCellLife': {} } #Also creating new child objects if none exist, using the following syntax life.bigBang.stars.planets.earth.multiCellLife = {'reptiles':{},'mammals':{}} My motivations are to improve the succinctness of the code, and if possible use similar syntax to Javascript for accessing JSON objects for efficient cross platform development.(I also use Py2JS and similar.)

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  • How to drill down any report

    - by shamim
    I have a report on RDLC.suppose this report of any account software.clicking on this report i want to show this report child report. Suppose i have Four report names are A,B,C,D,E.Click on button I see the report A, click on report Column I see report B or C or D,E next report show on basis of click on column.I actually want to drill down the report.How to drill down on report .please tell me.

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