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  • Youtube video streaming slow

    - by Newbie
    When I try to stream youtube videos on my ubuntu 11.04, they don't stream smoothly. They buffer well and are choppy. Here's my Config: Laptop: Gateway NV58 Ram : 4 GB Ethernet Controller: Broadcom Corp NetLink BCM5784M Gigabit Ethernet PCIe (rev10) Let me know if you need more details. Thanks Newbie Output of "lspic": 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:1a.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.2 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 3 (rev 03) 00:1d.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.3 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 02:00.0 Ethernet controller: Broadcom Corporation NetLink BCM5784M Gigabit Ethernet PCIe (rev 10) 04:00.0 Network controller: Intel Corporation WiFi Link 5100

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  • DB2 on SPARC T3 Tuning Tips

    - by cherry.shu(at)oracle.com
    With the new self tuning feature in DB2 V9.x, a lot of database parameters are set to automatic in DB2 v9.7 by default so that DB2 can adjust the values as needed. Most should work fine without manual tweaks. But for transaction workload on SPARC T3 systems, two parameters need to be adjust manually to achieve optimal performance. DATABASE_MEMORY: When this parameter is set to AUTOMATIC and SELF_TUNING_MEM is set to ON, DB2 will allocate small page size (64KB) for all memory allocation, and expands and shrinks the memory as needed. In order to take advantage of the large page size (up to 256MB) supported by the SPARC T3, we need to manually set the size of the DATABASE_MEMORY so that DB2 can use 256MB page size for its buffer pools which are implemented as ISM segments. I know this sounds strange as it seems that you turn a switch and it ends up controlling another function. pmap(1M) output can verify the page sizes used by DB2 db2sysc process. NUM_IOCLEANERS: This parameter defines the number of page cleaners. The default value of this parameter is AUTOMATIC, which is calculated based on the number of available CPUs and the number of logical partitions. On a SPARC T3 system where there are over a hundred of virtual CPUs and single DB2 partition, DB2 would set it to #CPUs - 1. This would lead to too many page cleaners to compete flushing to disks and cause aio mutex lock contentions. So we need to decrease the value for it. The good practice is to set the value to the number of physical devices that are used by the database table space containers.

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  • CodePlex Daily Summary for Friday, November 16, 2012

    CodePlex Daily Summary for Friday, November 16, 2012Popular ReleasesCSLA .NET Contrib: CslaContrib 4.3.13: This is the first release of CslaContrib extension library to CSLA .NET. This release is version synchronized to CSLA .NET 4.3.13 and is also available on NuGet CslaContribObjectCaching data portal implementation with in-memory cache provider for simple cache (courtesy of Magenic) Additional generic rules: LessThan, LessThanOrEqual, GreaterThan, GreaterThanOrEqual, Range, StopIfNotCanWrite, StopIfNotIsNew, StopIfNotIsExisting, StopIfAnyAdditionalHasValue, CalcSum, ToUpperCase ToLowerCase...Paint.NET PSD Plugin: 2.2.0: Changes: Layer group visibility is now applied to all layers within the group. This greatly improves the visual fidelity of complex PSD files that have hidden layer groups. Layer group names are prefixed so that users can get an indication of the layer group hierarchy. (Paint.NET has a flat list of layers, so the hierarchy is flattened out on load.) The progress bar now reports status when saving PSD files, instead of showing an indeterminate rolling bar. Performance improvement of 1...CRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.7): [IMPROVED] Detailed error message descriptions for FaultException [FIX] Fixed bug in rule CrmOfflineAccessStateRule which had incorrect State attribute name [FIX] Fixed bug in rule EntityPropertyRule which was missing PropertyValue attribute [FIX] Current connection information was not displayed in status bar while refreshing list of entitiesSuper Metroid Randomizer: Super Metroid Randomizer v5: v5 -Added command line functionality for automation purposes. -Implented Krankdud's change to randomize the Etecoon's item. NOTE: this version will not accept seeds from a previous version. The seed format has changed by necessity. v4 -Started putting version numbers at the top of the form. -Added a warning when suitless Maridia is required in a parsed seed. v3 -Changed seed to only generate filename-legal characters. Using old seeds will still work exactly the same. -Files can now be saved...Caliburn Micro: WPF, Silverlight, WP7 and WinRT/Metro made easy.: Caliburn.Micro v1.4: Changes This version includes many bug fixes across all platforms, improvements to nuget support and...the biggest news of all...full support for both WinRT and WP8. Download Contents Debug and Release Assemblies Samples Readme.txt License.txt Packages Available on Nuget Caliburn.Micro – The full framework compiled into an assembly. Caliburn.Micro.Start - Includes Caliburn.Micro plus a starting bootstrapper, view model and view. Caliburn.Micro.Container – The Caliburn.Micro invers...DotNetNuke® Community Edition CMS: 06.02.05: Major Highlights Updated the system so that it supports nested folders in the App_Code folder Updated the Global Error Handling so that when errors within the global.asax handler happen, they are caught and shown in a page displaying the original HTTP error code Fixed issue that stopped users from specifying Link URLs that open on a new window Security FixesFixed issue in the Member Directory module that could show members to non authenticated users Fixed issue in the Lists modul...MVC Bootstrap: MVC Boostrap 0.5.6: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. Added features to the Membership provider, a "lock out" feature to help fight brute force hacking of accounts. After a set number of log in attempts, the account is locked for a set time. If you download and use this project, please give some feedback, good or bad!OnTopReplica: Release 3.4: Update to the 3 version with major fixes and improvements. Compatible with Windows 8. Now runs (and requires) .NET Framework v.4.0. Added relative mode for region selection (allows the user to select regions as margins from the borders of the thumbnail, useful for windows which have a variable size but fixed size controls, like video players). Improved window seeking when restoring cloned thumbnail or cloning a window by title or by class. Improved settings persistence. Improved co...DotSpatial: DotSpatial 1.4: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...AcDown?????: AcDown????? v4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...????: ???? 1.0: ????Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office: Unicode IVS Add-in for Microsoft Office ??? ?????、Unicode IVS?????????????????Unicode IVS???????????????。??、??????????????、?????????????????????????????。Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.74: fix for issue #18836 - sometimes throws null-reference errors in ActivationObject.AnalyzeScope method. add back the Context object's 8-parameter constructor, since someone has code that's using it. throw a low-pri warning if an expression statement is == or ===; warn that the developer may have meant an assignment (=). if window.XXXX or window"XXXX" is encountered, add XXXX (as long as it's a valid JavaScript identifier) to the known globals so subsequent references to XXXX won't throw ...???????: Monitor 2012-11-11: This is the first releasehttpclient?????????: httpclient??????? 1.0: httpclient??????? (1)?????????? (2)????????? (3)??2012-11-06??,???????。VidCoder: 1.4.5 Beta: Removed the old Advanced user interface and moved x264 preset/profile/tune there instead. The functionality is still available through editing the options string. Added ability to specify the H.264 level. Added ability to choose VidCoder's interface language. If you are interested in translating, we can get VidCoder in your language! Updated WPF text rendering to use the better Display mode. Updated HandBrake core to SVN 5045. Removed logic that forced the .m4v extension in certain ...ImageGlass: Version 1.5: http://i1214.photobucket.com/albums/cc483/phapsuxeko/ImageGlass/1.png v1.5.4401.3015 Thumbnail bar: Increase loading speed Thumbnail image with ratio Support personal customization: mouse up, mouse down, mouse hover, selected item... Scroll to show all items Image viewer Zoom by scroll, or selected rectangle Speed up loading Zoom to cursor point New background design and customization and others... v1.5.4430.483 Thumbnail bar: Auto move scroll bar to selected image Show / Hi...Building Windows 8 Apps with C# and XAML: Full Source Chapters 1 - 10 for Windows 8 Fix 002: This is the full source from all chapters of the book, compiled and tested on Windows 8 RTM. Includes: A fix for the Netflix example from Chapter 6 that was missing a service reference A fix for the ImageHelper issue (images were not being saved) - this was due to the buffer being inadequate and required streaming the writeable bitmap to a buffer first before encoding and savingmyCollections: Version 2.3.2.0: New in this version : Added TheGamesDB.net API for Games and NDS Added Support for Windows Media Center Added Support for myMovies Added Support for XBMC Added Support for Dune HD Added Support for Mede8er Added Support for WD HDTV Added Fast search options Added order by Artist/Album for music You can now create covers and background for games You can now update your ID3 tag with the info of myCollections Fixed several provider Performance improvement New Splash ...Draw: Draw 1.0: Drawing PadNew ProjectsAelda: a try to implement a multiplayer game. Just for fun and discover principles.Alphalabs - Node Garden: "Source" code for the 2012 Alphalabs "Node Garden" project.Ants silly C experiments.: A series of experiments I have done while learning C.BANANA Platform: BANANA Platform is a set of utilities for ASP.NET and C#. It provides with 4 languages(English, Korean, Chinese and Japanese).Command Line Parser for C++ projects: Register command-line constructs such as parameters and arguments, describe each of them, give command-line examples and bind functors to trigger your logic!CraftLib: CraftLib is a simple, easy to use Minecraft library written in C# (C-Sharp). It is used to perform functions for Minecraft Launchers.Dialector: Using this program, you can convert pure Turkish texts into different dialects; such as: Emmi, Kufurbaz, Kusdili, Laz, Peltek, Tiki, and many more. Just paste any text, select your dialect, and hit "Convert"!Friend's Contact Web System: This is a simple web - based system for sharing and organizing news about incoming events. Not only for friends, but also for companies' members. Hospital Provider: that is a new project for hospital providerMicrosoft DNS Data Collector: A while back I found myself needing a way to analyze and report on the DNS queries that are coming into our company's DNS. Unfortunately short of verbose logging, there is no out of the box method of doing this with Microsoft DNS... Enter the DNS Catcher service.MTG Match Counter: MTG Match Counter is a simple life\match counter, designed for Magic: The Gathering players.NetMemory: let us remember ancestor better!PvrSharp: PvrSharp is a powerfull texture loading and conversion library, focusing on Pvr container textures, written in pure C#.SimpleGallery Orchard Module: SimpleGallery is an Orchard Module that exposes a gallery of images easy to configure and use. Paging and opening effects are available.Smart Device Updater: Provides mechanism for updating assemblies on smart device under WinMobile 5.0 and higher.stylecopmaker: stylecopmakertesttom11152012git01: dsatesttom11152012git02: fdstesttom11152012hg01: hfgtesttom11152012hg02: fdstesttom11152012tfs01: fdstesttom11152012tfs02: fdsThe Hunter - CAU Project: The Hunter is a student project made for the Game Design course for CAU. In this Codeplex Project, your can find the source code, the documentation.TKOctopus: ok laUHDPBS: Computer Science/Software Engineering Class at UH Downtown. Project is a patient billing system.VersionStar - A tool for applying database patches to a database: Apply database patches in an organized way by structuring the way your patches are stored and rigidly determine the order in which they must be applied.Virtual Pro Card: VirtualProCard is a solution to easily and efficiently manage your traditional business cards WordNet C#: The purpose of this project is demonstrate how to query the WordNet database using Microsoft Entity Framework 5 & C#.

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  • Multiple vulnerabilities in Oracle Java Web Console

    - by RitwikGhoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2007-5333 Information Exposure vulnerability 5.0 Apache Tomcat Solaris 10 SPARC: 147673-04 X86: 147674-04 CVE-2007-5342 Permissions, Privileges, and Access Controls vulnerability 6.4 CVE-2007-6286 Request handling vulnerability 4.3 CVE-2008-0002 Information disclosure vulnerability 5.8 CVE-2008-1232 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2008-1947 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2008-2370 Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') vulnerability 5.0 CVE-2008-2938 Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') vulnerability 4.3 CVE-2008-5515 Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') vulnerability 5.0 CVE-2009-0033 Improper Input Validation vulnerability 5.0 CVE-2009-0580 Information Exposure vulnerability 4.3 CVE-2009-0781 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2009-0783 Information Exposure vulnerability 4.6 CVE-2009-2693 Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') vulnerability 5.8 CVE-2009-2901 Permissions, Privileges, and Access Controls vulnerability 4.3 CVE-2009-2902 Improper Limitation of a Pathname to a Restricted Directory ('Path Traversal') vulnerability 4.3 CVE-2009-3548 Credentials Management vulnerability 7.5 CVE-2010-1157 Information Exposure vulnerability 2.6 CVE-2010-2227 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 6.4 CVE-2010-3718 Directory traversal vulnerability 1.2 CVE-2010-4172 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2010-4312 Configuration vulnerability 6.4 CVE-2011-0013 Improper Neutralization of Input During Web Page Generation ('Cross-site Scripting') vulnerability 4.3 CVE-2011-0534 Resource Management Errors vulnerability 5.0 CVE-2011-1184 Permissions, Privileges, and Access Controls vulnerability 5.0 CVE-2011-2204 Information Exposure vulnerability 1.9 CVE-2011-2526 Improper Input Validation vulnerability 4.4 CVE-2011-3190 Permissions, Privileges, and Access Controls vulnerability 7.5 CVE-2011-4858 Resource Management Errors vulnerability 5.0 CVE-2011-5062 Permissions, Privileges, and Access Controls vulnerability 5.0 CVE-2011-5063 Improper Authentication vulnerability 4.3 CVE-2011-5064 Cryptographic Issues vulnerability 4.3 CVE-2012-0022 Numeric Errors vulnerability 5.0 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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  • Young C++ student lacking direction

    - by ephaitch
    I was hoping for some direction or guidance regarding my C++ learning experience. I have now read two books, from cover to cover, twice. The first was Ivor Horton's Beginning Visual C++ 2010 and Starting out with C++ Early Objects (7th Edition). At this point and after several months I feel like all I know how to do in C++ is create a basic class, define some methods, use the STL, and read and write info to and from the console buffer (cin/cout). But simple things like saving data to a file, reading from a file, printing, connecting to an FTP site, doing some basic graphic manipulation on the screen (not even DirectX/OpenGL), and so-on I can't do or don't even know where to start. I feel I still haven't learned C++ thoroughly. I think you guys get where I'm going with this. I tried downloading SFML and compiling it in Visual C++ 2010 Professional. After quite a bit of time, I got it, but then I was lost. I followed the tutorials and one didn't work. I kept getting an error regarding a missing symbol and after an hour or so on Google, I couldn't figure it out. Can anyone point me in a direction of where one goes from here? I would imagine others have been at this point sometime during their early days.

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  • Ubuntu and bumblebee and intel problem

    - by LnxSlck
    I have a brain teaser that i can't solve. When 12.04 (64bits) came out, i did a fresh install and then installed bumblebee with: sudo add-apt-repository ppa:bumblebee/stable sudo apt-get install bumblebee bumblebee-nvidia And Ubuntu recognized (System Settings - Details) Intel Card for primary card, and i could launch applications with optirun. I have: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520MX] (rev ff) Now, a few days back, i did the exact same thing, installed from the same DVD everything the same, installed bumblebee the same way. Nvidia with Optirun works fine, but Ubuntu doesn't have 3D effects: root@deathstar:~# optirun /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GT 520MX/PCIe/SSE2 OpenGL version string: 4.2.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: no GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: no I never did anything to install Intel drivers (except installing mesa-utils), before bumblebee got everything working, but now i can't get Ubuntu to get Unity with 3D. Can someone help me please get Unity 3d working? Your help will be much appreciated

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  • Second monitor not detected

    - by configurator
    Note: I've seen this question quite a lot, but in all the cases I could find with answers, the answer was either "I don't know" or "use nvidia-settings (which is irrelevant to me)." I'm using Intel Sandybridge Desktop graphics, with a P8H61-M LE motherboard. How do I get Ubuntu to detect my second monitor? Clicking "Detect Displays" here doesn't do anything. Here's some system info: $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) $ uname -a Linux clyde 3.5.0-13-generic #13-Ubuntu SMP Tue Aug 28 08:31:47 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux $ hardinfo [copied from the UI] -Display- Resolution : 1920x1080 pixels Vendor : The X.Org Foundation Version : 1.12.3 -Monitors- Monitor 0 : 1920x1080 pixels -Extensions- BIG-REQUESTS Composite DAMAGE DOUBLE-BUFFER DPMS DRI2 GLX Generic Event Extension MIT-SCREEN-SAVER MIT-SHM RANDR RECORD RENDER SECURITY SGI-GLX SHAPE SYNC X-Resource XC-MISC XFIXES XFree86-DGA XFree86-VidModeExtension XINERAMA XInputExtension XKEYBOARD XTEST XVideo -OpenGL- Vendor : Intel Open Source Technology Center Renderer : Mesa DRI Intel(R) Sandybridge Desktop Version : 3.0 Mesa 8.1-devel Direct Rendering : Yes I've tried upgrading everything from ppa:xorg-edgers/ppa and ppa:glasen/intel-driver. I've also installed various tools I've found in other threads (e.g. hardinfo) but they weren't really helpful to me as I don't know what to make of the data. How do I get Ubuntu to detect my second monitor?

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  • Strange mesh import problem with Assimp and OpenGL

    - by Morgan
    Using the assimp library for importing 3D data into an OpenGL application. I get some strange problems regarding indexing of the vertices: If I use the following code for importing vertex indices: for (unsigned int t = 0; t < mesh->mNumFaces; ++t) { const struct aiFace * face = &mesh->mFaces[t]; if (face->mNumIndices == 3) { indices->push_back(face->mIndices[0]); indices->push_back(face->mIndices[1]); indices->push_back(face->mIndices[2]); } } I get the following result: Instead, if I use the following code: for(int k = 0; k < 2 ; k++) { for (unsigned int t = 0; t < mesh->mNumFaces; ++t) { const struct aiFace * face = &mesh->mFaces[t]; if (face->mNumIndices == 3) { indices->push_back(face->mIndices[0]); indices->push_back(face->mIndices[1]); indices->push_back(face->mIndices[2]); } } } I get the correct result: Hence adding the indices twice, renders the correct result? The OpenGL buffer is populated, like so: glBufferData(GL_ELEMENT_ARRAY_BUFFER, indices->size() * sizeof(unsigned int), indices->data(), GL_STATIC_DRAW); And rendered as follows: glDrawElements(GL_TRIANGLES, vertexCount*3, GL_UNSIGNED_INT, indices->data());

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  • A Look Inside JSR 360 - CLDC 8

    - by Roger Brinkley
    If you didn't notice during JavaOne the Java Micro Edition took a major step forward in its consolidation with Java Standard Edition when JSR 360 was proposed to the JCP community. Over the last couple of years there has been a focus to move Java ME back in line with it's big brother Java SE. We see evidence of this in JCP itself which just recently merged the ME and SE/EE Executive Committees into a single Java Executive Committee. But just before that occurred JSR 360 was proposed and approved for development on October 29. So let's take a look at what changes are now being proposed. In a way JSR 360 is returning back to the original roots of Java ME when it was first introduced. It was indeed a subset of the JDK 4 language, but as Java progressed many of the language changes were not implemented in the Java ME. Back then the tradeoff was still a functionality, footprint trade off but the major market was feature phones. Today the market has changed and CLDC, while it will still target feature phones, will have it primary emphasis on embedded devices like wireless modules, smart meters, health care monitoring and other M2M devices. The major changes will come in three areas: language feature changes, library changes, and consolidating the Generic Connection Framework.  There have been three Java SE versions that have been implemented since JavaME was first developed so the language feature changes can be divided into changes that came in JDK 5 and those in JDK 7, which mostly consist of the project Coin changes. There were no language changes in JDK 6 but the changes from JDK 5 are: Assertions - Assertions enable you to test your assumptions about your program. For example, if you write a method that calculates the speed of a particle, you might assert that the calculated speed is less than the speed of light. In the example code below if the interval isn't between 0 and and 1,00 the an error of "Invalid value?" would be thrown. private void setInterval(int interval) { assert interval > 0 && interval <= 1000 : "Invalid value?" } Generics - Generics add stability to your code by making more of your bugs detectable at compile time. Code that uses generics has many benefits over non-generic code with: Stronger type checks at compile time. Elimination of casts. Enabling programming to implement generic algorithms. Enhanced for Loop - the enhanced for loop allows you to iterate through a collection without having to create an Iterator or without having to calculate beginning and end conditions for a counter variable. The enhanced for loop is the easiest of the new features to immediately incorporate in your code. In this tip you will see how the enhanced for loop replaces more traditional ways of sequentially accessing elements in a collection. void processList(Vector<string> list) { for (String item : list) { ... Autoboxing/Unboxing - This facility eliminates the drudgery of manual conversion between primitive types, such as int and wrapper types, such as Integer.  Hashtable<Integer, string=""> data = new Hashtable<>(); void add(int id, String value) { data.put(id, value); } Enumeration - Prior to JDK 5 enumerations were not typesafe, had no namespace, were brittle because they were compile time constants, and provided no informative print values. JDK 5 added support for enumerated types as a full-fledged class (dubbed an enum type). In addition to solving all the problems mentioned above, it allows you to add arbitrary methods and fields to an enum type, to implement arbitrary interfaces, and more. Enum types provide high-quality implementations of all the Object methods. They are Comparable and Serializable, and the serial form is designed to withstand arbitrary changes in the enum type. enum Season {WINTER, SPRING, SUMMER, FALL}; } private Season season; void setSeason(Season newSeason) { season = newSeason; } Varargs - Varargs eliminates the need for manually boxing up argument lists into an array when invoking methods that accept variable-length argument lists. The three periods after the final parameter's type indicate that the final argument may be passed as an array or as a sequence of arguments. Varargs can be used only in the final argument position. void warning(String format, String... parameters) { .. for(String p : parameters) { ...process(p);... } ... } Static Imports -The static import construct allows unqualified access to static members without inheriting from the type containing the static members. Instead, the program imports the members either individually or en masse. Once the static members have been imported, they may be used without qualification. The static import declaration is analogous to the normal import declaration. Where the normal import declaration imports classes from packages, allowing them to be used without package qualification, the static import declaration imports static members from classes, allowing them to be used without class qualification. import static data.Constants.RATIO; ... double r = Math.cos(RATIO * theta); Annotations - Annotations provide data about a program that is not part of the program itself. They have no direct effect on the operation of the code they annotate. There are a number of uses for annotations including information for the compiler, compiler-time and deployment-time processing, and run-time processing. They can be applied to a program's declarations of classes, fields, methods, and other program elements. @Deprecated public void clear(); The language changes from JDK 7 are little more familiar as they are mostly the changes from Project Coin: String in switch - Hey it only took us 18 years but the String class can be used in the expression of a switch statement. Fortunately for us it won't take that long for JavaME to adopt it. switch (arg) { case "-data": ... case "-out": ... Binary integral literals and underscores in numeric literals - Largely for readability, the integral types (byte, short, int, and long) can also be expressed using the binary number system. and any number of underscore characters (_) can appear anywhere between digits in a numerical literal. byte flags = 0b01001111; long mask = 0xfff0_ff08_4fff_0fffl; Multi-catch and more precise rethrow - A single catch block can handle more than one type of exception. In addition, the compiler performs more precise analysis of rethrown exceptions than earlier releases of Java SE. This enables you to specify more specific exception types in the throws clause of a method declaration. catch (IOException | InterruptedException ex) { logger.log(ex); throw ex; } Type Inference for Generic Instance Creation - Otherwise known as the diamond operator, the type arguments required to invoke the constructor of a generic class can be replaced with an empty set of type parameters (<>) as long as the compiler can infer the type arguments from the context.  map = new Hashtable<>(); Try-with-resource statement - The try-with-resources statement is a try statement that declares one or more resources. A resource is an object that must be closed after the program is finished with it. The try-with-resources statement ensures that each resource is closed at the end of the statement.  try (DataInputStream is = new DataInputStream(...)) { return is.readDouble(); } Simplified varargs method invocation - The Java compiler generates a warning at the declaration site of a varargs method or constructor with a non-reifiable varargs formal parameter. Java SE 7 introduced a compiler option -Xlint:varargs and the annotations @SafeVarargs and @SuppressWarnings({"unchecked", "varargs"}) to supress these warnings. On the library side there are new features that will be added to satisfy the language requirements above and some to improve the currently available set of APIs.  The library changes include: Collections update - New Collection, List, Set and Map, Iterable and Iteratator as well as implementations including Hashtable and Vector. Most of the work is too support generics String - New StringBuilder and CharSequence as well as a Stirng formatter. The javac compiler  now uses the the StringBuilder instead of String Buffer. Since StringBuilder is synchronized there is a performance increase which has necessitated the wahat String constructor works. Comparable interface - The comparable interface works with Collections, making it easier to reuse. Try with resources - Closeable and AutoCloseable Annotations - While support for Annotations is provided it will only be a compile time support. SuppressWarnings, Deprecated, Override NIO - There is a subset of NIO Buffer that have been in use on the of the graphics packages and needs to be pulled in and also support for NIO File IO subset. Platform extensibility via Service Providers (ServiceLoader) - ServiceLoader interface dos late bindings of interface to existing implementations. It helpe to package an interface and behavior of the implementation at a later point in time.Provider classes must have a zero-argument constructor so that they can be instantiated during loading. They are located and instantiated on demand and are identified via a provider-configuration file in the METAINF/services resource directory. This is a mechansim from Java SE. import com.XYZ.ServiceA; ServiceLoader<ServiceA> sl1= new ServiceLoader(ServiceA.class); Resources: META-INF/services/com.XYZ.ServiceA: ServiceAProvider1 ServiceAProvider2 ServiceAProvider3 META-INF/services/ServiceB: ServiceBProvider1 ServiceBProvider2 From JSR - I would rather use this list I think The Generic Connection Framework (GCF) was previously specified in a number of different JSRs including CLDC, MIDP, CDC 1.2, and JSR 197. JSR 360 represents a rare opportunity to consolidated and reintegrate parts that were duplicated in other specifications into a single specification, upgrade the APIs as well provide new functionality. The proposal is to specify a combined GCF specification that can be used with Java ME or Java SE and be backwards compatible with previous implementations. Because of size limitations as well as the complexity of the some features like InvokeDynamic and Unicode 6 will not be included. Additionally, any language or library changes in JDK 8 will be not be included. On the upside, with all the changes being made, backwards compatibility will still be maintained. JSR 360 is a major step forward for Java ME in terms of platform modernization, language alignment, and embedded support. If you're interested in following the progress of this JSR see the JSR's java.net project for details of the email lists, discussions groups.

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  • How do I prevent missing network from slowing down boot-up?

    - by Ravi S Ghosh
    I have been having rather slow boot on Ubuntu 12.04. Lately, I tried to figure out the reason and it seems to be the network connection which does not get connected and requires multiple attempts. Here is part of dmesg [ 2.174349] EXT4-fs (sda2): INFO: recovery required on readonly filesystem [ 2.174352] EXT4-fs (sda2): write access will be enabled during recovery [ 2.308172] firewire_core: created device fw0: GUID 384fc00005198d58, S400 [ 2.333457] usb 7-1.2: new low-speed USB device number 3 using uhci_hcd [ 2.465896] EXT4-fs (sda2): recovery complete [ 2.466406] EXT4-fs (sda2): mounted filesystem with ordered data mode. Opts: (null) [ 2.589440] usb 7-1.3: new low-speed USB device number 4 using uhci_hcd **[ 18.292029] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 18.458958] udevd[377]: starting version 175 [ 18.639482] Adding 4200960k swap on /dev/sda5. Priority:-1 extents:1 across:4200960k [ 19.314127] wmi: Mapper loaded [ 19.426602] r592 0000:09:01.2: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.426739] r592: driver successfully loaded [ 19.460105] input: Dell WMI hotkeys as /devices/virtual/input/input5 [ 19.493629] lp: driver loaded but no devices found [ 19.497012] cfg80211: Calling CRDA to update world regulatory domain [ 19.535523] ACPI Warning: _BQC returned an invalid level (20110623/video-480) [ 19.539457] acpi device:03: registered as cooling_device2 [ 19.539520] input: Video Bus as /devices/LNXSYSTM:00/device:00/PNP0A08:00/device:01/LNXVIDEO:00/input/input6 [ 19.539568] ACPI: Video Device [M86] (multi-head: yes rom: no post: no) [ 19.578060] Linux video capture interface: v2.00 [ 19.667708] dcdbas dcdbas: Dell Systems Management Base Driver (version 5.6.0-3.2) [ 19.763171] r852 0000:09:01.3: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.763258] r852: driver loaded successfully [ 19.854769] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.0/input/input7 [ 19.854864] generic-usb 0003:045E:00DD.0001: input,hidraw0: USB HID v1.11 Keyboard [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input0 [ 19.878605] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.1/input/input8 [ 19.878698] generic-usb 0003:045E:00DD.0002: input,hidraw1: USB HID v1.11 Device [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input1 [ 19.902779] input: DELL DELL USB Laser Mouse as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.3/7-1.3:1.0/input/input9 [ 19.925034] generic-usb 0003:046D:C063.0003: input,hidraw2: USB HID v1.10 Mouse [DELL DELL USB Laser Mouse] on usb-0000:00:1d.1-1.3/input0 [ 19.925057] usbcore: registered new interface driver usbhid [ 19.925059] usbhid: USB HID core driver [ 19.942362] uvcvideo: Found UVC 1.00 device Laptop_Integrated_Webcam_2M (0c45:63ea) [ 19.947004] input: Laptop_Integrated_Webcam_2M as /devices/pci0000:00/0000:00:1a.7/usb1/1-6/1-6:1.0/input/input10 [ 19.947075] usbcore: registered new interface driver uvcvideo [ 19.947077] USB Video Class driver (1.1.1) [ 20.145232] Intel(R) Wireless WiFi Link AGN driver for Linux, in-tree: [ 20.145235] Copyright(c) 2003-2011 Intel Corporation [ 20.145327] iwlwifi 0000:04:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 20.145357] iwlwifi 0000:04:00.0: setting latency timer to 64 [ 20.145402] iwlwifi 0000:04:00.0: pci_resource_len = 0x00002000 [ 20.145404] iwlwifi 0000:04:00.0: pci_resource_base = ffffc90000674000 [ 20.145407] iwlwifi 0000:04:00.0: HW Revision ID = 0x0 [ 20.145531] iwlwifi 0000:04:00.0: irq 46 for MSI/MSI-X [ 20.145613] iwlwifi 0000:04:00.0: Detected Intel(R) WiFi Link 5100 AGN, REV=0x54 [ 20.145720] iwlwifi 0000:04:00.0: L1 Enabled; Disabling L0S [ 20.167535] iwlwifi 0000:04:00.0: device EEPROM VER=0x11f, CALIB=0x4 [ 20.167538] iwlwifi 0000:04:00.0: Device SKU: 0Xf0 [ 20.167567] iwlwifi 0000:04:00.0: Tunable channels: 13 802.11bg, 24 802.11a channels [ 20.172779] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel. [ 20.172783] Disabling lock debugging due to kernel taint [ 20.250115] [fglrx] Maximum main memory to use for locked dma buffers: 3759 MBytes. [ 20.250567] [fglrx] vendor: 1002 device: 9553 count: 1 [ 20.251256] [fglrx] ioport: bar 1, base 0x2000, size: 0x100 [ 20.251271] pci 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 20.251277] pci 0000:01:00.0: setting latency timer to 64 [ 20.251559] [fglrx] Kernel PAT support is enabled [ 20.251578] [fglrx] module loaded - fglrx 8.96.4 [Mar 12 2012] with 1 minors [ 20.310385] iwlwifi 0000:04:00.0: loaded firmware version 8.83.5.1 build 33692 [ 20.310598] Registered led device: phy0-led [ 20.310628] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.372306] ieee80211 phy0: Selected rate control algorithm 'iwl-agn-rs' [ 20.411015] psmouse serio1: synaptics: Touchpad model: 1, fw: 7.2, id: 0x1c0b1, caps: 0xd04733/0xa40000/0xa0000 [ 20.454232] input: SynPS/2 Synaptics TouchPad as /devices/platform/i8042/serio1/input/input11 [ 20.545636] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.545640] cfg80211: World regulatory domain updated: [ 20.545642] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 20.545644] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545647] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545649] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545652] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545654] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.609484] type=1400 audit(1340502633.160:2): apparmor="STATUS" operation="profile_load" name="/sbin/dhclient" pid=693 comm="apparmor_parser" [ 20.609494] type=1400 audit(1340502633.160:3): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=642 comm="apparmor_parser" [ 20.609843] type=1400 audit(1340502633.160:4): apparmor="STATUS" operation="profile_load" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=693 comm="apparmor_parser" [ 20.609852] type=1400 audit(1340502633.160:5): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=642 comm="apparmor_parser" [ 20.610047] type=1400 audit(1340502633.160:6): apparmor="STATUS" operation="profile_load" name="/usr/lib/connman/scripts/dhclient-script" pid=693 comm="apparmor_parser" [ 20.610060] type=1400 audit(1340502633.160:7): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=642 comm="apparmor_parser" [ 20.610476] type=1400 audit(1340502633.160:8): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=814 comm="apparmor_parser" [ 20.610829] type=1400 audit(1340502633.160:9): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=814 comm="apparmor_parser" [ 20.611035] type=1400 audit(1340502633.160:10): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=814 comm="apparmor_parser" [ 20.661912] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 [ 20.661982] snd_hda_intel 0000:00:1b.0: irq 47 for MSI/MSI-X [ 20.662013] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 [ 20.770289] input: HDA Intel Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input12 [ 20.770689] snd_hda_intel 0000:01:00.1: PCI INT B -> GSI 17 (level, low) -> IRQ 17 [ 20.770786] snd_hda_intel 0000:01:00.1: irq 48 for MSI/MSI-X [ 20.770815] snd_hda_intel 0000:01:00.1: setting latency timer to 64 [ 20.994040] HDMI status: Codec=0 Pin=3 Presence_Detect=0 ELD_Valid=0 [ 20.994189] input: HDA ATI HDMI HDMI/DP,pcm=3 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input13 [ 21.554799] vesafb: mode is 1024x768x32, linelength=4096, pages=0 [ 21.554802] vesafb: scrolling: redraw [ 21.554804] vesafb: Truecolor: size=0:8:8:8, shift=0:16:8:0 [ 21.557342] vesafb: framebuffer at 0xd0000000, mapped to 0xffffc90011800000, using 3072k, total 3072k [ 21.557498] Console: switching to colour frame buffer device 128x48 [ 21.557516] fb0: VESA VGA frame buffer device [ 21.987338] EXT4-fs (sda2): re-mounted. Opts: errors=remount-ro [ 22.184693] EXT4-fs (sda6): mounted filesystem with ordered data mode. Opts: (null) [ 27.362440] iwlwifi 0000:04:00.0: RF_KILL bit toggled to disable radio. [ 27.436988] init: failsafe main process (986) killed by TERM signal [ 27.970112] ppdev: user-space parallel port driver [ 28.198917] Bluetooth: Core ver 2.16 [ 28.198935] NET: Registered protocol family 31 [ 28.198937] Bluetooth: HCI device and connection manager initialized [ 28.198940] Bluetooth: HCI socket layer initialized [ 28.198941] Bluetooth: L2CAP socket layer initialized [ 28.198947] Bluetooth: SCO socket layer initialized [ 28.226135] Bluetooth: RFCOMM TTY layer initialized [ 28.226141] Bluetooth: RFCOMM socket layer initialized [ 28.226143] Bluetooth: RFCOMM ver 1.11 [ 28.445620] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 28.445623] Bluetooth: BNEP filters: protocol multicast [ 28.524578] type=1400 audit(1340502641.076:11): apparmor="STATUS" operation="profile_load" name="/usr/lib/cups/backend/cups-pdf" pid=1052 comm="apparmor_parser" [ 28.525018] type=1400 audit(1340502641.076:12): apparmor="STATUS" operation="profile_load" name="/usr/sbin/cupsd" pid=1052 comm="apparmor_parser" [ 28.629957] type=1400 audit(1340502641.180:13): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=1105 comm="apparmor_parser" [ 28.630325] type=1400 audit(1340502641.180:14): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=1105 comm="apparmor_parser" [ 28.630535] type=1400 audit(1340502641.180:15): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=1105 comm="apparmor_parser" [ 28.645266] type=1400 audit(1340502641.196:16): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=1104 comm="apparmor_parser" **[ 28.751922] ADDRCONF(NETDEV_UP): wlan0: link is not ready** [ 28.753653] tg3 0000:08:00.0: irq 49 for MSI/MSI-X **[ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 28.857034] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 28.871080] type=1400 audit(1340502641.420:17): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=1108 comm="apparmor_parser" [ 28.871519] type=1400 audit(1340502641.420:18): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=1108 comm="apparmor_parser" [ 28.874905] type=1400 audit(1340502641.424:19): apparmor="STATUS" operation="profile_replace" name="/usr/lib/cups/backend/cups-pdf" pid=1113 comm="apparmor_parser" [ 28.875354] type=1400 audit(1340502641.424:20): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/cupsd" pid=1113 comm="apparmor_parser" [ 30.477976] tg3 0000:08:00.0: eth0: Link is up at 100 Mbps, full duplex [ 30.477979] tg3 0000:08:00.0: eth0: Flow control is on for TX and on for RX **[ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready** [ 31.110269] fglrx_pci 0000:01:00.0: irq 50 for MSI/MSI-X [ 31.110859] [fglrx] Firegl kernel thread PID: 1327 [ 31.111021] [fglrx] Firegl kernel thread PID: 1329 [ 31.111408] [fglrx] Firegl kernel thread PID: 1330 [ 31.111543] [fglrx] IRQ 50 Enabled [ 31.712938] [fglrx] Gart USWC size:1224 M. [ 31.712941] [fglrx] Gart cacheable size:486 M. [ 31.712945] [fglrx] Reserved FB block: Shared offset:0, size:1000000 [ 31.712948] [fglrx] Reserved FB block: Unshared offset:fc2b000, size:3d5000 [ 31.712950] [fglrx] Reserved FB block: Unshared offset:1fffb000, size:5000 [ 41.312020] eth0: no IPv6 routers present As you can see I get multiple instances of [ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready and then finally it becomes read and I get the message [ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready. I searched askubuntun, ubuntuforum, and the web but couldn't find a solution. Any help would be very much appreciated. Here is the bootchart

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  • libgdx game not disposing

    - by Yesh
    My game does not exit entirely even after calling dispose() method. It loads a black screen when I launch it for the second time and works well if I kill the game manually and restart it. I get an error that says buffer not allocated with newUnsafeByteBuffer or already disposed when I try to dispose off the SpriteBatch object. This is were I suspect the problem to be. But not able to fix it entirely. Please help! Here is how I have built it (I have put the sample code here just to show you guys that there are no visible loop backs in dispose function, please correct me if I'm wrong)- In game screen, public void dispose() { AssetLoader.dispose(); render.dispose(); Gdx.app.exit(); } Under class AssetLoader- public void dispose(){ Texture.dispose(); sound.dispose(); } Under game render class - public void dispose(){ spritebatch.dispose(); //throws an error when I GameScreen.dispose is called font.dispose(); shaperender.dispose(); } I believe that my spritebatch isn't disposing which is causing the black screen but I cannot find a way to dispose it off successfully. Any help would be greatly appreciated.

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  • Workaround: build FBX in XNA raise OutOfMemoryException

    - by Vitus
    If you try to add large FBX 3D model to the XNA project, and build it, you can get an OutOfMemoryException build error like following: Error    1    Building content threw OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.    at System.Collections.Generic.List`1.set_Capacity(Int32 value)    at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)    at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection)    at Microsoft.Xna.Framework.Content.Pipeline.Graphics.VertexChannel`1.InsertRange(Int32 index, Int32 count)    at Microsoft.Xna.Framework.Content.Pipeline.Graphics.VertexContent.InsertRange(Int32 index, IEnumerable`1 positionIndexCollection)    at Microsoft.Xna.Framework.Content.Pipeline.Graphics.MeshBuilder.AddTriangleVertex(Int32 indexIntoVertexCollection)    at Microsoft.Xna.Framework.Content.Pipeline.MeshConverter.FillNodeWithInfoFromMesh(KFbxNode* fbxNode, String name, KFbxGeometryConverter* geometryConverter)    at Microsoft.Xna.Framework.Content.Pipeline.FbxImporter.ProcessInformationInNode(KFbxNode* fbxNode, String name, Boolean* partOfMainSkeleton, Boolean* warnIfBoneButNotChild)    at Microsoft.Xna.Framework.Content.Pipeline.FbxImporter.ProcessNode(ValueType parentAbsoluteTransform, NodeContent potentialParent, KFbxNode* fbxNode, Boolean partOfMainSkeleton, Boolean warnIfBoneButNotChild)    at Microsoft.Xna.Framework.Content.Pipeline.FbxImporter.ProcessNode(ValueType parentAbsoluteTransform, NodeContent potentialParent, KFbxNode* fbxNode, Boolean partOfMainSkeleton, Boolean warnIfBoneButNotChild)    at Microsoft.Xna.Framework.Content.Pipeline.FbxImporter.Import(String filename, ContentImporterContext context)    at Microsoft.Xna.Framework.Content.Pipeline.ContentImporter`1.Microsoft.Xna.Framework.Content.Pipeline.IContentImporter.Import(String filename, ContentImporterContext context)    //additional calls here …   My desktop PC have 8Gb RAM, and Visual Studio’s process devenv.exe use under 2Gb of it while build process (about 3.5-4Gb of RAM is always free). It’s obvious, that VS can’t address more than 2Gb of RAM, and when that limit is over, build process is fail. OS on my PC is Win x64,  so I “charge” devenv.exe by using editbin.exe utility – in the VS Command prompt I run following: editbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exe" /LARGEADDRESSAWARE This command edits the image to indicate that the application can handle addresses larger than 2 gigabytes. After that FBX file successfully built! Of course, you must put proper path to devenv.exe, depend on your installation path. If you are on Win x86, you need to do additional action – more info here.   P.S.: although now you can build a bigger files, than usual, keep in mind, that XNA have some restrictions on vertex buffer size etc., depend on your current XNA project profile (Reach or HiDef). And if your model’s vertexbuffer size more than 64Mb (with Reach profile), that model can’t be built and raise an error.

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  • nvidia segfault crashes XServer (12.04 fresh install)

    - by Sébastien GILLES
    I am on a fresh install of 12.04, and my video card is a Quadro FX 570, which appears to be supported (see output of unity_support_test below). But my Xserver crashes randomly and causes my session to just shutdown and bring me back to the logging screen. This happens several times per hour. After checking syslog it that a segfault in the nvidia driver is the cause of the problem: Jun 13 11:14:17 lima kernel: [86569.828982] Xorg[17940]: segfault at ffebeb69 ip b4c8f7aa sp bf8076dc error 4 in nvidia_drv.so[b47a7000+706000] Jun 13 11:14:36 lima gnome-session[18119]: Gdk-WARNING: gnome-session: Fatal IO error 11 (Ressource temporairement non disponible) on X server :3.#012 The funny thing is that as I was reporting this bug, my xserver crashed again (!) and this time I got another error message: Jun 13 11:29:39 lima kernel: [87491.106441] NVRM: Xid (0000:02:00): 6, PE0001 Jun 13 11:29:39 lima gnome-session[26493]: Gdk-WARNING: gnome-session: Fatal IO error 11 (Ressource temporairement non disponible) on X server :4.#012 Any idea as to what can be the problem given that i am on a fresh install with a supported video card ? Sébastien == Output of unity_support_test $ /usr/lib/nux/unity_support_test -p OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: Quadro FX 570/PCIe/SSE2 OpenGL version string: 3.3.0 NVIDIA 295.40 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes

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  • Failing to upgrade to linux-image-3.0.0-26-generic

    - by Dan Lee
    When I try to upgrade linux-image-3.0.0-26-generic I get following problems: dpkg-deb (subprocess): data: internal bzip2 read error: 'DATA_ERROR' dpkg-deb: error: subprocess <decompress> returned error exit status 2 dpkg: error processing /var/cache/apt/archives/linux-image-3.0.0-26-generic_3.0.0-26.42_amd64.deb (--unpack): short read on buffer copy for backend dpkg-deb during `./lib/modules/3.0.0-26-generic/kernel/drivers/scsi/fnic/fnic.ko' No apport report written because MaxReports is reached already Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 3.0.0-26-generic /boot/vmlinuz-3.0.0-26-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 3.0.0-26-generic /boot/vmlinuz-3.0.0-26-generic Errors were encountered while processing: /var/cache/apt/archives/linux-image-3.0.0-26-generic_3.0.0-26.42_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) A package failed to install. Trying to recover: dpkg: dependency problems prevent configuration of linux-image-generic: linux-image-generic depends on linux-image-3.0.0-26-generic; however: Package linux-image-3.0.0-26-generic is not installed. I don't know why this happens to me; earlier upgrades always worked without problems. Does anybody know how to fix this?

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  • Positioning a sprite in XNA: Use ClientBounds or BackBuffer?

    - by Martin Andersson
    I'm reading a book called "Learning XNA 4.0" written by Aaron Reed. Throughout most of the chapters, whenever he calculates the position of a sprite to use in his call to SpriteBatch.Draw, he uses Window.ClientBounds.Width and Window.ClientBounds.Height. But then all of a sudden, on page 108, he uses PresentationParameters.BackBufferWidth and PresentationParameters.BackBufferHeight instead. I think I understand what the Back Buffer and the Client Bounds are and the difference between those two (or perhaps not?). But I'm mighty confused about when I should use one or the other when it comes to positioning sprites. The author uses for the most part Client Bounds both for checking whenever a moving sprite is of the screen and to find a spawn point for new sprites. However, he seems to make two exceptions from this pattern in his book. The first time is when he wants some animated sprites to "move in" and cross the screen from one side to another (page 108 as mentioned). The second and last time is when he positions a texture to work as a button in the lower right corner of a Windows Phone 7 screen (page 379). Anyone got an idea? I shall provide some context if it is of any help. Here's how he usually calls SpriteBatch.Draw (code example from where he positions a sprite in the middle of the screen [page 35]): spriteBatch.Draw(texture, new Vector2( (Window.ClientBounds.Width / 2) - (texture.Width / 2), (Window.ClientBounds.Height / 2) - (texture.Height / 2)), null, Color.White, 0, Vector2.Zero, 1, SpriteEffects.None, 0); And here is the first case of four possible in a switch statement that will set the position of soon to be spawned moving sprites, this position will later be used in the SpriteBatch.Draw call (page 108): // Randomly choose which side of the screen to place enemy, // then randomly create a position along that side of the screen // and randomly choose a speed for the enemy switch (((Game1)Game).rnd.Next(4)) { case 0: // LEFT to RIGHT position = new Vector2( -frameSize.X, ((Game1)Game).rnd.Next(0, Game.GraphicsDevice.PresentationParameters.BackBufferHeight - frameSize.Y)); speed = new Vector2(((Game1)Game).rnd.Next( enemyMinSpeed, enemyMaxSpeed), 0); break;

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  • Youtube video streaming slow

    - by Newbie
    When I try to stream youtube videos on my ubuntu 11.04, they don't stream smoothly. They buffer well and are choppy. Here's my Config: Laptop: Gateway NV58 Ram : 4 GB Ethernet Controller: Broadcom Corp NetLink BCM5784M Gigabit Ethernet PCIe (rev10) Let me know if you need more details. Output of lspci: 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:1a.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.2 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 3 (rev 03) 00:1d.0 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.3 USB Controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1d.7 USB Controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M LPC Interface Controller (rev 03) 00:1f.2 SATA controller: Intel Corporation ICH9M/M-E SATA AHCI Controller (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 02:00.0 Ethernet controller: Broadcom Corporation NetLink BCM5784M Gigabit Ethernet PCIe (rev 10) 04:00.0 Network controller: Intel Corporation WiFi Link 5100

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  • XNA calculate normals for linesegment

    - by Gerhman
    I am quite new to 3D graphical programming and thus far only understand that normal somehow define the direction in which a vertex faces and therefore the direction in which light is reflected. I have now idea how they are calculated though, only that they are defined by a Vector3. For a visualizer that I am creating I am importing a bunch of coordinate which represent layer upon layer of line segments. At the moment I am only using a vertex buffer and adding the start and end point of each line and then rendering a linelist. The thing is now that I need to calculate the normal for the vertices of these line segments so that I can get some realistic lighting. I have no idea how to calculate these normal but I know they all face sideways and not up or down. To calculate them all I have are the start and end positions of each line segment. The below image is a representation of what I think I need to do in the case of an example layer: The red arrows represent the normal that should be calculates, the blue text represent the coordinates of the vertices and the green numbers represent their indices. I would greatly appreciate it if someone could please explain to me how I should calculate these normal.

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  • Fuzzing for Security

    - by Sylvain Duloutre
    Yesterday, I attended an internal workshop about ethical hacking. Hacking skills like fuzzing can be used to quantitatively assess and measure security threats in software.  Fuzzing is a software testing technique used to discover coding errors and security loopholes in software, operating systems or networks by injecting massive amounts of random data, called fuzz, to the system in an attempt to make it crash. If the program contains a vulnerability that can leads to an exception, crash or server error (in the case of web apps), it can be determined that a vulnerability has been discovered.A fuzzer is a program that generates and injects random (and in general faulty) input to an application. Its main purpose is to make things easier and automated.There are typically two methods for producing fuzz data that is sent to a target, Generation or Mutation. Generational fuzzers are capable of building the data being sent based on a data model provided by the fuzzer creator. Sometimes this is simple and dumb as sending random bytes, swapping bytes or much smarter by knowing good values and combining them in interesting ways.Mutation on the other hand starts out with a known good "template" which is then modified. However, nothing that is not present in the "template" or "seed" will be produced.Generally fuzzers are good at finding buffer overflow, DoS, SQL Injection, Format String bugs etc. They do a poor job at finding vulnerabilites related to information disclosure, encryption flaws and any other vulnerability that does not cause the program to crash.  Fuzzing is simple and offers a high benefit-to-cost ratio but does not replace other proven testing techniques.What is your computer doing over the week-end ?

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  • Toon/cel shading with variable line width?

    - by Nick Wiggill
    I see a few broad approaches out there to doing cel shading: Duplication & enlargement of model with flipped normals (not an option for me) Sobel filter / fragment shader approaches to edge detection Stencil buffer approaches to edge detection Geometry (or vertex) shader approaches that calculate face and edge normals Am I correct in assuming the geometry-centric approach gives the greatest amount of control over lighting and line thickness, as well eg. for terrain where you might see the silhouette line of a hill merging gradually into a plain? What if I didn't need pixel lighting on my terrain surfaces? (And I probably won't as I plan to use cell-based vertex- or texturemap-based lighting/shadowing.) Would I then be better off sticking with the geometry-type approach, or go for a screen space / fragment approach instead to keep things simpler? If so, how would I get the "inking" of hills within the mesh silhouette, rather than only the outline of the entire mesh (with no "ink" details inside that outline? Lastly, is it possible to cheaply emulate the flipped-normals approach, using a geometry shader? Is that exactly what the GS approaches do? What I want - varying line thickness with intrusive lines inside the silhouette... What I don't want...

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  • Unity isn't starting on 13.10 (with Cinnamon 2.0 installed)

    - by Sam Pearman
    Since upgrading to 13.10, I can't log in to unity desktop. Light dm works correctly, but attempting to log in tries to start the session then drops back to light. I've already dropped to terminal (ctrl+alt+f2) and done this: sudo apt-get update sudo apt-get install --reinstall ubuntu-desktop sudo apt-get install unity Logging in as a guest session also fails. Logging in to other window managers works with varying degrees of success. Note: I have Cinnamon 2.0 installed from PPA. I'm using a 2 monitor setup. Also of note is that the session prior to my upgrade to 13.10 the background of unity failed to display at all, instead showing what was there in the screen buffer from the previous frame. The entire OS worked correctly otherwise though, so I just ignored it for the session. No other upgrades or even updates were done prior to this occurring. My upgrade path to 13.10 was basically this: Install 13.04 alongside Windows 7, use ubuntu as a glorified web browser for a while, get updates (in preparation for 13.10), install 13.10. I also used Unity Tweak Tool to change some aspects of unity, particularly auto-hide. Any help or ideas would be appreciated, as I'm typing this on my phone :(

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  • Slow boot on Ubuntu 12.04, probable cause the network connection

    - by Ravi S Ghosh
    I have been having rather slow boot on Ubuntu 12.04. Lately, I tried to figure out the reason and it seems to be the network connection which does not get connected and requires multiple attempts. Here is part of dmesg [ 2.174349] EXT4-fs (sda2): INFO: recovery required on readonly filesystem [ 2.174352] EXT4-fs (sda2): write access will be enabled during recovery [ 2.308172] firewire_core: created device fw0: GUID 384fc00005198d58, S400 [ 2.333457] usb 7-1.2: new low-speed USB device number 3 using uhci_hcd [ 2.465896] EXT4-fs (sda2): recovery complete [ 2.466406] EXT4-fs (sda2): mounted filesystem with ordered data mode. Opts: (null) [ 2.589440] usb 7-1.3: new low-speed USB device number 4 using uhci_hcd **[ 18.292029] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 18.458958] udevd[377]: starting version 175 [ 18.639482] Adding 4200960k swap on /dev/sda5. Priority:-1 extents:1 across:4200960k [ 19.314127] wmi: Mapper loaded [ 19.426602] r592 0000:09:01.2: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.426739] r592: driver successfully loaded [ 19.460105] input: Dell WMI hotkeys as /devices/virtual/input/input5 [ 19.493629] lp: driver loaded but no devices found [ 19.497012] cfg80211: Calling CRDA to update world regulatory domain [ 19.535523] ACPI Warning: _BQC returned an invalid level (20110623/video-480) [ 19.539457] acpi device:03: registered as cooling_device2 [ 19.539520] input: Video Bus as /devices/LNXSYSTM:00/device:00/PNP0A08:00/device:01/LNXVIDEO:00/input/input6 [ 19.539568] ACPI: Video Device [M86] (multi-head: yes rom: no post: no) [ 19.578060] Linux video capture interface: v2.00 [ 19.667708] dcdbas dcdbas: Dell Systems Management Base Driver (version 5.6.0-3.2) [ 19.763171] r852 0000:09:01.3: PCI INT B -> GSI 18 (level, low) -> IRQ 18 [ 19.763258] r852: driver loaded successfully [ 19.854769] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.0/input/input7 [ 19.854864] generic-usb 0003:045E:00DD.0001: input,hidraw0: USB HID v1.11 Keyboard [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input0 [ 19.878605] input: Microsoft Comfort Curve Keyboard 2000 as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.2/7-1.2:1.1/input/input8 [ 19.878698] generic-usb 0003:045E:00DD.0002: input,hidraw1: USB HID v1.11 Device [Microsoft Comfort Curve Keyboard 2000] on usb-0000:00:1d.1-1.2/input1 [ 19.902779] input: DELL DELL USB Laser Mouse as /devices/pci0000:00/0000:00:1d.1/usb7/7-1/7-1.3/7-1.3:1.0/input/input9 [ 19.925034] generic-usb 0003:046D:C063.0003: input,hidraw2: USB HID v1.10 Mouse [DELL DELL USB Laser Mouse] on usb-0000:00:1d.1-1.3/input0 [ 19.925057] usbcore: registered new interface driver usbhid [ 19.925059] usbhid: USB HID core driver [ 19.942362] uvcvideo: Found UVC 1.00 device Laptop_Integrated_Webcam_2M (0c45:63ea) [ 19.947004] input: Laptop_Integrated_Webcam_2M as /devices/pci0000:00/0000:00:1a.7/usb1/1-6/1-6:1.0/input/input10 [ 19.947075] usbcore: registered new interface driver uvcvideo [ 19.947077] USB Video Class driver (1.1.1) [ 20.145232] Intel(R) Wireless WiFi Link AGN driver for Linux, in-tree: [ 20.145235] Copyright(c) 2003-2011 Intel Corporation [ 20.145327] iwlwifi 0000:04:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 [ 20.145357] iwlwifi 0000:04:00.0: setting latency timer to 64 [ 20.145402] iwlwifi 0000:04:00.0: pci_resource_len = 0x00002000 [ 20.145404] iwlwifi 0000:04:00.0: pci_resource_base = ffffc90000674000 [ 20.145407] iwlwifi 0000:04:00.0: HW Revision ID = 0x0 [ 20.145531] iwlwifi 0000:04:00.0: irq 46 for MSI/MSI-X [ 20.145613] iwlwifi 0000:04:00.0: Detected Intel(R) WiFi Link 5100 AGN, REV=0x54 [ 20.145720] iwlwifi 0000:04:00.0: L1 Enabled; Disabling L0S [ 20.167535] iwlwifi 0000:04:00.0: device EEPROM VER=0x11f, CALIB=0x4 [ 20.167538] iwlwifi 0000:04:00.0: Device SKU: 0Xf0 [ 20.167567] iwlwifi 0000:04:00.0: Tunable channels: 13 802.11bg, 24 802.11a channels [ 20.172779] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel. [ 20.172783] Disabling lock debugging due to kernel taint [ 20.250115] [fglrx] Maximum main memory to use for locked dma buffers: 3759 MBytes. [ 20.250567] [fglrx] vendor: 1002 device: 9553 count: 1 [ 20.251256] [fglrx] ioport: bar 1, base 0x2000, size: 0x100 [ 20.251271] pci 0000:01:00.0: PCI INT A -> GSI 16 (level, low) -> IRQ 16 [ 20.251277] pci 0000:01:00.0: setting latency timer to 64 [ 20.251559] [fglrx] Kernel PAT support is enabled [ 20.251578] [fglrx] module loaded - fglrx 8.96.4 [Mar 12 2012] with 1 minors [ 20.310385] iwlwifi 0000:04:00.0: loaded firmware version 8.83.5.1 build 33692 [ 20.310598] Registered led device: phy0-led [ 20.310628] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.372306] ieee80211 phy0: Selected rate control algorithm 'iwl-agn-rs' [ 20.411015] psmouse serio1: synaptics: Touchpad model: 1, fw: 7.2, id: 0x1c0b1, caps: 0xd04733/0xa40000/0xa0000 [ 20.454232] input: SynPS/2 Synaptics TouchPad as /devices/platform/i8042/serio1/input/input11 [ 20.545636] cfg80211: Ignoring regulatory request Set by core since the driver uses its own custom regulatory domain [ 20.545640] cfg80211: World regulatory domain updated: [ 20.545642] cfg80211: (start_freq - end_freq @ bandwidth), (max_antenna_gain, max_eirp) [ 20.545644] cfg80211: (2402000 KHz - 2472000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545647] cfg80211: (2457000 KHz - 2482000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545649] cfg80211: (2474000 KHz - 2494000 KHz @ 20000 KHz), (300 mBi, 2000 mBm) [ 20.545652] cfg80211: (5170000 KHz - 5250000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.545654] cfg80211: (5735000 KHz - 5835000 KHz @ 40000 KHz), (300 mBi, 2000 mBm) [ 20.609484] type=1400 audit(1340502633.160:2): apparmor="STATUS" operation="profile_load" name="/sbin/dhclient" pid=693 comm="apparmor_parser" [ 20.609494] type=1400 audit(1340502633.160:3): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=642 comm="apparmor_parser" [ 20.609843] type=1400 audit(1340502633.160:4): apparmor="STATUS" operation="profile_load" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=693 comm="apparmor_parser" [ 20.609852] type=1400 audit(1340502633.160:5): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=642 comm="apparmor_parser" [ 20.610047] type=1400 audit(1340502633.160:6): apparmor="STATUS" operation="profile_load" name="/usr/lib/connman/scripts/dhclient-script" pid=693 comm="apparmor_parser" [ 20.610060] type=1400 audit(1340502633.160:7): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=642 comm="apparmor_parser" [ 20.610476] type=1400 audit(1340502633.160:8): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=814 comm="apparmor_parser" [ 20.610829] type=1400 audit(1340502633.160:9): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=814 comm="apparmor_parser" [ 20.611035] type=1400 audit(1340502633.160:10): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=814 comm="apparmor_parser" [ 20.661912] snd_hda_intel 0000:00:1b.0: PCI INT A -> GSI 22 (level, low) -> IRQ 22 [ 20.661982] snd_hda_intel 0000:00:1b.0: irq 47 for MSI/MSI-X [ 20.662013] snd_hda_intel 0000:00:1b.0: setting latency timer to 64 [ 20.770289] input: HDA Intel Mic as /devices/pci0000:00/0000:00:1b.0/sound/card0/input12 [ 20.770689] snd_hda_intel 0000:01:00.1: PCI INT B -> GSI 17 (level, low) -> IRQ 17 [ 20.770786] snd_hda_intel 0000:01:00.1: irq 48 for MSI/MSI-X [ 20.770815] snd_hda_intel 0000:01:00.1: setting latency timer to 64 [ 20.994040] HDMI status: Codec=0 Pin=3 Presence_Detect=0 ELD_Valid=0 [ 20.994189] input: HDA ATI HDMI HDMI/DP,pcm=3 as /devices/pci0000:00/0000:00:01.0/0000:01:00.1/sound/card1/input13 [ 21.554799] vesafb: mode is 1024x768x32, linelength=4096, pages=0 [ 21.554802] vesafb: scrolling: redraw [ 21.554804] vesafb: Truecolor: size=0:8:8:8, shift=0:16:8:0 [ 21.557342] vesafb: framebuffer at 0xd0000000, mapped to 0xffffc90011800000, using 3072k, total 3072k [ 21.557498] Console: switching to colour frame buffer device 128x48 [ 21.557516] fb0: VESA VGA frame buffer device [ 21.987338] EXT4-fs (sda2): re-mounted. Opts: errors=remount-ro [ 22.184693] EXT4-fs (sda6): mounted filesystem with ordered data mode. Opts: (null) [ 27.362440] iwlwifi 0000:04:00.0: RF_KILL bit toggled to disable radio. [ 27.436988] init: failsafe main process (986) killed by TERM signal [ 27.970112] ppdev: user-space parallel port driver [ 28.198917] Bluetooth: Core ver 2.16 [ 28.198935] NET: Registered protocol family 31 [ 28.198937] Bluetooth: HCI device and connection manager initialized [ 28.198940] Bluetooth: HCI socket layer initialized [ 28.198941] Bluetooth: L2CAP socket layer initialized [ 28.198947] Bluetooth: SCO socket layer initialized [ 28.226135] Bluetooth: RFCOMM TTY layer initialized [ 28.226141] Bluetooth: RFCOMM socket layer initialized [ 28.226143] Bluetooth: RFCOMM ver 1.11 [ 28.445620] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 28.445623] Bluetooth: BNEP filters: protocol multicast [ 28.524578] type=1400 audit(1340502641.076:11): apparmor="STATUS" operation="profile_load" name="/usr/lib/cups/backend/cups-pdf" pid=1052 comm="apparmor_parser" [ 28.525018] type=1400 audit(1340502641.076:12): apparmor="STATUS" operation="profile_load" name="/usr/sbin/cupsd" pid=1052 comm="apparmor_parser" [ 28.629957] type=1400 audit(1340502641.180:13): apparmor="STATUS" operation="profile_replace" name="/sbin/dhclient" pid=1105 comm="apparmor_parser" [ 28.630325] type=1400 audit(1340502641.180:14): apparmor="STATUS" operation="profile_replace" name="/usr/lib/NetworkManager/nm-dhcp-client.action" pid=1105 comm="apparmor_parser" [ 28.630535] type=1400 audit(1340502641.180:15): apparmor="STATUS" operation="profile_replace" name="/usr/lib/connman/scripts/dhclient-script" pid=1105 comm="apparmor_parser" [ 28.645266] type=1400 audit(1340502641.196:16): apparmor="STATUS" operation="profile_load" name="/usr/lib/lightdm/lightdm/lightdm-guest-session-wrapper" pid=1104 comm="apparmor_parser" **[ 28.751922] ADDRCONF(NETDEV_UP): wlan0: link is not ready** [ 28.753653] tg3 0000:08:00.0: irq 49 for MSI/MSI-X **[ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready [ 28.857034] ADDRCONF(NETDEV_UP): eth0: link is not ready** [ 28.871080] type=1400 audit(1340502641.420:17): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/mission-control-5" pid=1108 comm="apparmor_parser" [ 28.871519] type=1400 audit(1340502641.420:18): apparmor="STATUS" operation="profile_load" name="/usr/lib/telepathy/telepathy-*" pid=1108 comm="apparmor_parser" [ 28.874905] type=1400 audit(1340502641.424:19): apparmor="STATUS" operation="profile_replace" name="/usr/lib/cups/backend/cups-pdf" pid=1113 comm="apparmor_parser" [ 28.875354] type=1400 audit(1340502641.424:20): apparmor="STATUS" operation="profile_replace" name="/usr/sbin/cupsd" pid=1113 comm="apparmor_parser" [ 30.477976] tg3 0000:08:00.0: eth0: Link is up at 100 Mbps, full duplex [ 30.477979] tg3 0000:08:00.0: eth0: Flow control is on for TX and on for RX **[ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready** [ 31.110269] fglrx_pci 0000:01:00.0: irq 50 for MSI/MSI-X [ 31.110859] [fglrx] Firegl kernel thread PID: 1327 [ 31.111021] [fglrx] Firegl kernel thread PID: 1329 [ 31.111408] [fglrx] Firegl kernel thread PID: 1330 [ 31.111543] [fglrx] IRQ 50 Enabled [ 31.712938] [fglrx] Gart USWC size:1224 M. [ 31.712941] [fglrx] Gart cacheable size:486 M. [ 31.712945] [fglrx] Reserved FB block: Shared offset:0, size:1000000 [ 31.712948] [fglrx] Reserved FB block: Unshared offset:fc2b000, size:3d5000 [ 31.712950] [fglrx] Reserved FB block: Unshared offset:1fffb000, size:5000 [ 41.312020] eth0: no IPv6 routers present As you can see I get multiple instances of [ 28.856127] ADDRCONF(NETDEV_UP): eth0: link is not ready and then finally it becomes read and I get the message [ 30.478390] ADDRCONF(NETDEV_CHANGE): eth0: link becomes ready. I searched askubuntun, ubuntuforum, and the web but couldn't find a solution. Any help would be very much appreciated. Here is the bootchart

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  • What am I doing wrong in my config for MySql?

    - by Knight Hawk3
    When I load my my.conf with the config at the bottom Mysql fails to start and prints no errors. I am running Arch Linux (Updated) with the latest MySQL (5.5) and the latest nginx (Well latest in the repository, Not sure how to check. Only installed it today) I will give you any info you ask for. Thanks for helping! # The following options will be passed to all MySQL clients [client] #password = your_password port = 3306 socket = /var/run/mysqld/mysqld.sock # Here follows entries for some specific programs # The MySQL server [mysqld] port = 3306 socket = /var/run/mysqld/mysqld.sock skip-locking key_buffer = 16K max_allowed_packet = 1M table_cache = 4 sort_buffer_size = 64K read_buffer_size = 256K read_rnd_buffer_size = 256K net_buffer_length = 2K thread_stack = 64K # Don’t listen on a TCP/IP port at all. This can be a security enhancement, # if all processes that need to connect to mysqld run on the same host. # All interaction with mysqld must be made via Unix sockets or named pipes. # Note that using this option without enabling named pipes on Windows # (using the “enable-named-pipe” option) will render mysqld useless! # #skip-networking server-id = 1 # Uncomment the following if you want to log updates #log-bin=mysql-bin # Uncomment the following if you are NOT using BDB tables skip-bdb # Uncomment the following if you are using InnoDB tables #innodb_data_home_dir = /var/lib/mysql/ #innodb_data_file_path = ibdata1:10M:autoextend #innodb_log_group_home_dir = /var/lib/mysql/ #innodb_log_arch_dir = /var/lib/mysql/ # You can set .._buffer_pool_size up to 50 – 80 % # of RAM but beware of setting memory usage too high #innodb_buffer_pool_size = 16M #innodb_additional_mem_pool_size = 2M # Set .._log_file_size to 25 % of buffer pool size #innodb_log_file_size = 5M #innodb_log_buffer_size = 8M #innodb_flush_log_at_trx_commit = 1 #innodb_lock_wait_timeout = 50 skip-innodb [mysqldump] quick max_allowed_packet = 16M [mysql] no-auto-rehash # Remove the next comment character if you are not familiar with SQL #safe-updates [isamchk] key_buffer = 1M sort_buffer_size = 1M [myisamchk] key_buffer = 1M sort_buffer_size = 1M [mysqlhotcopy] interactive-timeout So what is my silly error?

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  • Is QtQuick.Controls available on Ubuntu 13.10

    - by javascript is future
    I was looking to do UI development in QML, and I really want it to look native. I found the QtQuick.Controls (http://qt-project.org/doc/qt-5.1/qtquickcontrols/qtquickcontrols-index.html), but when I try make a simple application, it tells me that QtQuick.Controls isn't installed. main.qml: import QtQuick 2.1 import QtQuick.Controls 1.0 Rectangle { height: 200 width: 200 } terminal: $ qmlscene main.qml file:///tmp/main.qml:2 module "QtQuick.Controls" is not installed Also, I downloaded the source from https://qt.gitorious.org/qt/qtquickcontrols/source/stable, ran qmake && make, but this returned the following output: cd src/ && ( test -e Makefile || /usr/lib/i386-linux-gnu/qt5/bin/qmake /tmp/qtquickcontrols/src/src.pro -o Makefile ) && make -f Makefile make[1]: Går til katalog '/tmp/qtquickcontrols/src' cd controls/ && ( test -e Makefile || /usr/lib/i386-linux-gnu/qt5/bin/qmake /tmp/qtquickcontrols/src/controls/controls.pro -o Makefile ) && make -f Makefile make[2]: Går til katalog '/tmp/qtquickcontrols/src/controls' g++ -c -g -O2 -fstack-protector --param=ssp-buffer-size=4 -Wformat -Werror=format-security -D_FORTIFY_SOURCE=2 -O2 -fvisibility=hidden -fvisibility-inlines-hidden -std=c++0x -fno-exceptions -Wall -W -D_REENTRANT -fPIC -DQT_NO_XKB -DQT_NO_EXCEPTIONS -D_LARGEFILE64_SOURCE -D_LARGEFILE_SOURCE -DQT_NO_DEBUG -DQT_PLUGIN -DQT_QUICK_LIB -DQT_QML_LIB -DQT_WIDGETS_LIB -DQT_NETWORK_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I/usr/share/qt5/mkspecs/linux-g++ -I. -I/usr/include/qt5 -I/usr/include/qt5/QtQuick -I/usr/include/qt5/QtQml -I/usr/include/qt5/QtWidgets -I/usr/include/qt5/QtNetwork -I/usr/include/qt5/QtGui -I/usr/include/qt5/QtGui/5.1.1 -I/usr/include/qt5/QtGui/5.1.1/QtGui -I/usr/include/qt5/QtCore -I/usr/include/qt5/QtCore/5.1.1 -I/usr/include/qt5/QtCore/5.1.1/QtCore -I.moc/release-shared -o .obj/release-shared/qquickaction.o qquickaction.cpp qquickaction.cpp:49:39: fatal error: private/qguiapplication_p.h: No such file or directory #include <private/qguiapplication_p.h> ^ Is there some PPA I could use, or do I have to wait for Trusty to get out, before I can use native controls from Qt? Regards

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  • New SQLOS features in SQL Server 2012

    - by SQLOS Team
    Here's a quick summary of SQLOS feature enhancements going into SQL Server 2012. Most of these are already in the CTP3 pre-release, except for the Resource Governor enhancements which will be in the release candidate. We've blogged about a couple of these items before. I plan to add detail. Let me know which ones you'd like to see more on: - Memory Manager Redesign: Predictable sizing and governing SQL memory consumption: sp_configure ‘max server memory’ now limits all memory committed by SQL ServerResource Governor governs all SQL memory consumption (other than special cases like buffer pool) Improved scalability of complex queries and operations that make >8K allocations Improved CPU and NUMA locality for memory accesses Single memory manager that handles page allocations of all sizes Consistent Out-of-memory handling & management across different internal components - Optimized Memory Broker for Column Store indexes (Project Apollo) - Resource Governor Support larger scale multi-tenancy by increasing Max. number of resource pools20 -> 64 [for 64-bit] Enable predictable chargeback and isolation by adding a hard cap on CPU usage Enable vertical isolation of machine resources Resource pools can be affinitized to individual or groups of schedulers or to NUMA nodes New DMV for resource pool affinity  - CLR 4 support, adds .NET Framework 4 advantages - sp_server_dianostics Captures diagnostic data and health information about SQL Server to detect potential failures Analyze internal system state Reliable when nothing else is working   - New SQLOS DMVs (in 2008 R2SP1) SQL Server related configuration - New DMVsys.dm_server_services OS related resource configurationNew DMVssys.dm_os_volume_statssys.dm_os_windows_infosys.dm_server_registry XEvents for SQL and OS related Perfmon counters Extend sys.dm_os_sys_info See previous blog posts here and here. - Scale / Mission critical Increased scalability: Support Windows 8 max memory and logical processorsDynamic Memory support in Standard Edition - Hot-Add Memory enabled when virtualized - Various Tier1 Performance Improvements, including reduced instructions for superlatches. Originally posted at http://blogs.msdn.com/b/sqlosteam/

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  • Difference between bug, defect and flaw

    - by Hossein
    I was reading "Software Security: Building Security In" and in the first chapter I faced with 3 terms: bug, defect and flaw. The author gave a definition for each of them but I couldn't completely understand these. Can someone give me some examples for each term? What is a defect and what is a flaw? I think I know what bug is, a bug is a malfunction of a part of system which produces undesirable result, be it crashing on a wrong input or miscalculating a series of computations. Can someone elaborate more and correct me if I am wrong in this? UPDATE To be more precise in the book I mentioned above, they (the words) are presented in a way to make a distinction, that's why I am asking to know more. In that book there are some examples denoting which sample belongs to what and which category. For example: Buffer overflow is said to be a bug and issues in method overriding (subclassing issues) is being related to flaw category. Again race condition handling issues are considered bugs and Error-handling problems (fails open) are told to be flaws! I want more elaboration on these regards.

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