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  • Keeping player aligned to grid in Pacman

    - by user17577
    I am making a Pacman game using XNA. The game is tile based, with each tile being 32 pixels. As the player moves, I need to know whenever it is perfectly on a tile (ie position of 32, 64, etc...) so that I can check to see if the next tile is free. I am using the following logic to test this. if (position.X % 32 == 0 && position.Y %32 == 0) { onTile = true; } I figure that I need to make the player's speed evenly divide 32. Everything works fine if I make the player's speed an integer such as 4 or 8. But if I make the speed something like 6.4, I end up with positions such as 64.00001, and my if statement no longer works correctly. How can I keep the player aligned with the grid, while allowing a wider range of player speeds than 1, 2, 4, 8, 16, and 32? Or is there some better way to go about this? Thanks

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  • Update Since Microsoft/PSC Office Open XML Case Study

    - by Tim Murphy
    In 2009 Microsoft released a case study about a project that we had done using the OOXML SDK 1.0 for Research Directors Inc.  Since that time Microsoft has released version 2.0 of the SDK and PSC has done significant development with it.  Below are some of the mile stones we have reached since the original case study. At the time of the original case study two report types had been automated to output as PowerPoint presentations.  Now that the all the main products have been delivered we have added three reports with Word document outputs and five more reports with PowerPoint outputs. One improvement we made over the original application was to create a PowerPoint Add-In which allows the users to tag a slide.  These tags along with the strongly typed SDK 2.0 allows for the code to use LINQ to easily search for slides in the template files.  This allows for a more flexible architecture base on assembling a presentation from copied slide extracted from the template. The new library we created also enabled us to create two new Word based reports in two weeks.  The library we created abstracts the generation of the documents from the business logic and the data retrieval.  The key to this is the mark up.  Content Controls are a good method for identifying sections of a template to be modified or replaced.  Join this with the concept of all data being generically either scalar or two dimensional and the code becomes more generic. In the end we found the OOXML SDK 2.0 to be a great tool for accelerating document generation development and creating happy clients.  del.icio.us Tags: PSC Group,OOXML,Case Study,Office Open XML,Word,PowerPoint

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  • Class hierarchy problem in this social network model

    - by Gerenuk
    I'm trying to design a class system for a social network data model - basically a link/object system. Now I have roughly the following structure (simplified and only relevant methods shown) class Data: "used to handle the data with mongodb" "can link, unlink data and also return other linked data" "is basically a proxy object that only stores _id and accesses mongodb on requests" "it looks like {_id: ..., _out: [id1, id2,...], _inc: [id3, id4, ...]}" def get_node(self, id) "create a new Data object from the underlying mongodb" "each data object can potentially create a reference object to new mongo data" "this is needed when the data returns the linked objects" class Node: """ this class proxies linking calls to .data it includes additional network logic operations whereas Data only contains a basic database solution """ def __init__(self, data): "the infrastructure realization is stored as composition by an included object data" "Node bascially proxies most calls to the infrastructure object data" def get_node(self, data): "creates a new object of class Object or Link depending on data" class Object(Node): "can have multiple connections to Link" class Link(Node): "has one 'in' and one 'out' connection to an Object" This system is working, however maybe wouldn't work outside Python. Note that after reading links Now I have two questions here: 1) I want to infrastructure of the data storage to be replacable. Earlier I had Data as a superclass of Node so that it provided the neccessary calls. But (without dirty Python tricks) you cannot replace the superclass dynamically. Is using composition therefore recommended? The drawback is that I have to proxy most calls (link, unlink etc). Any thoughts? 2) The class Node contains the common method .get_node which is used to built new Object or Link instances after reading out the data. Some attribute of data decided whether the object which is only stored by id should be instantiated as an Object or Link class. The problem here is that Node needs to know about Object and Link in advance, which seems dodgy. Do you see a different solution? Both Object and Link need to instantiate one of all possible types depending on what the find in their linked data. Are there any other ideas how to implement a flexible Object/Link structure where the underlying database storage is isolated?

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  • Keep 3d model facing the camera at all angles

    - by Sparky41
    I'm trying to keep a 3d plane facing the camera at all angles but while i have some success with this: Vector3 gunToCam = cam.cameraPosition - getWorld.Translation; Vector3 beamRight = Vector3.Cross(torpDirection, gunToCam); beamRight.Normalize(); Vector3 beamUp = Vector3.Cross(beamRight, torpDirection); shipeffect.beamWorld = Matrix.Identity; shipeffect.beamWorld.Forward = (torpDirection) * 1f; shipeffect.beamWorld.Right = beamRight; shipeffect.beamWorld.Up = beamUp; shipeffect.beamWorld.Translation = shipeffect.beamPosition; *Note: Logic not wrote by me i just found this rather useful It seems to only face the camera at certain angles. For example if i place the camera behind the plane you can see it that only Roll's around the axis like this: http://i.imgur.com/FOKLx.png (imagine if you are looking from behind where you have fired from. Any idea what to what the problem is (angles are not my specialty) shipeffect is an object that holds this class variables: public Texture2D altBeam; public Model beam; public Matrix beamWorld; public Matrix[] gunTransforms; public Vector3 beamPosition;

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  • ArchBeat Link-o-Rama for 2012-09-27

    - by Bob Rhubart
    Understanding Oracle BI 11g Security vs Legacy Oracle BI 10g | Christian Screen "After conducting a large amount of Oracle BI 10g to Oracle BI 11g upgrades and after writing the Oracle BI 11g book," says Oracle ACE Christian Screen, "I still continually get asked one of the most basic questions regarding security in Oracle BI 11g; How does it compare to Oracle BI 10g? The trail of questions typically goes on to what are the differences? And, how do we leverage our current Oracle BI 10g security table schema in Oracle BI 11g?" Process Oracle OER Events using a simple Web Service | Bob Webster Bob Webster's post "provides an example of a simple web service that processes Oracle Enterprise Repository (OER) Events. The service receives events from OER and utilizes the OER REX API to implement simple OER automations for selected event types." Oracle Fusion Middleware Security: Attaching OWSM policies to JRF-based web services clients | Andre Correa "OWSM (Oracle Web Services Manager) is Oracle's recommended method for securing SOAP web services," says Oracle Fusion Middleware A-Team member Andre Correa. "It provides agents that encapsulate the necessary logic to interact with the underlying software stack on both service and client sides. Such agents have their behavior driven by policies. OWSM ships with a bunch of policies that are adequate to most common real world scenarios." His detailed post shows how to make it happen. WebCenter Content (WCC) Trace Sections | ECM Architect ECM Architect Kevin Smith shares a detailed technical post covering WebCenter Content (WCC) Trace sections. Thought for the Day "A complex system that works is invariably found to have evolved from a simple system that worked." — John Gall Source: SoftwareQuotes.com

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  • Restrictive routing best practices for Google App Engine with python?

    - by Aleksandr Makov
    Say I have a simple structure: app = webapp2.WSGIApplication([ (r'/', 'pages.login'), (r'/profile', 'pages.profile'), (r'/dashboard', 'pages.dash'), ], debug=True) Basically all pages require authentication except for the login. If visitor tries to reach a restrictive page and he isn't authorized (or lacks privileges) then he gets redirected to the login view. The question is about the routing design. Should I check the auth and ACL privs in each of the modules (pages.profile and pages.dash from example above), or just pass all requests through the single routing mechanism: app = webapp2.WSGIApplication([ (r'/', 'pages.login'), (r'/.+', 'router') ], debug=True) I'm still quite new to the GAE, but my app requires authentication as well as ACL. I'm aware that there's login directive on the server config level, but I don't know how it works and how I can tight it with my ACL logic and what's worse I cannot estimate time needed to get it running. Besides, it looks only to provide only 2 user groups: admin and user. In any case, that's the configuration I use: handlers: - url: /favicon.ico static_files: static/favicon.ico upload: static/favicon.ico - url: /static/* static_dir: static - url: .* script: main.app secure: always Or I miss something here and ACL can be set in the config file? Thanks.

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  • Great Example of a Simple Cost-Benefit Analysis

    - by BuckWoody
    I saw a post the other day that you should definitely go check out. It’s a cost/benefit decision, and although the author gives it a quick treatment and doesn’t take all points in the decision into account, you should focus on the process he follows. It’s a quick and simple example of the kind of thought process we should have as data professionals when we pick a server, a process, or application and even platform software. The key is to include more than just the price of a piece of software or hardware. You need to think about the “other” costs in the decision, and then make the right one. Sometimes the cheapest option is the cheapest, and other times, well, it isn’t. I’ve seen this played out not only in the decision to go with a certain selection, but in the options or editions it comes in. You have to put all of the decision points in the analysis to come up with the right answer, and you have to be able to explain your logic to your team and your company. This is the way you become a data professional, not just a DBA. You can check out the post here – it deals with Azure, but the point is the process, not Azure itself: http://blogs.msdn.com/eugeniop/archive/2010/03/19/windows-azure-guidance-a-simplistic-economic-analysis-of-a-expense-migration.aspx Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • ubuntu mass deployment kickstart file how/where?

    - by gkrawiec
    i've succesfully been able to prepare an OEM image that is ready to be cloned and installed in about 1100 machines. My only issue right now is that when the machine boots for the first time it asks for the basic setup questions. I think I have the kickstart file ready, but I dont know how to call it. My logic says that before I run the "prepare to ship to end user" script that I have to modify the boot parameters to call the ks file so the ks.cfg file goes with each drive. My issue is I cant figure out how to modify the boot parameters. Also, i dont know if there is a log i can check to see if its actually calling it or not. I am using ubuntu 12.04 desktop x64. I am trying on /etc/default/grub by modifying one line from GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash ks=file:/ks.cfg" then I run an update-grub but its not working. My ks.cfg file is: ----------------------- #Generated by Kickstart Configurator #System language lang en_US #System keyboard keyboard us #System timezone timezone America/Tijuana Initial user user mytestuser --fullname "Test User" --iscrypted --password $sdfsfsdgthrttyujtkyktru #Rebootafter installation reboot ------------------------- what am I doing wrong? thanks, -gk

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  • F# Simple Twitter Update

    - by mroberts
    A short while ago I posted some code for a C# twitter update.  I decided to move the same functionality / logic to F#.  Here is what I came up with. 1: namespace Server.Actions 2:   3: open System 4: open System.IO 5: open System.Net 6: open System.Text 7:   8: type public TwitterUpdate() = 9: 10: //member variables 11: [<DefaultValue>] val mutable _body : string 12: [<DefaultValue>] val mutable _userName : string 13: [<DefaultValue>] val mutable _password : string 14:   15: //Properties 16: member this.Body with get() = this._body and set(value) = this._body <- value 17: member this.UserName with get() = this._userName and set(value) = this._userName <- value 18: member this.Password with get() = this._password and set(value) = this._password <- value 19:   20: //Methods 21: member this.Execute() = 22: let login = String.Format("{0}:{1}", this._userName, this._password) 23: let creds = Convert.ToBase64String(Encoding.ASCII.GetBytes(login)) 24: let tweet = Encoding.ASCII.GetBytes(String.Format("status={0}", this._body)) 25: let request = WebRequest.Create("http://twitter.com/statuses/update.xml") :?> HttpWebRequest 26: 27: request.Method <- "POST" 28: request.ServicePoint.Expect100Continue <- false 29: request.Headers.Add("Authorization", String.Format("Basic {0}", creds)) 30: request.ContentType <- "application/x-www-form-urlencoded" 31: request.ContentLength <- int64 tweet.Length 32: 33: let reqStream = request.GetRequestStream() 34: reqStream.Write(tweet, 0, tweet.Length) 35: reqStream.Close() 36:   37: let response = request.GetResponse() :?> HttpWebResponse 38:   39: match response.StatusCode with 40: | HttpStatusCode.OK -> true 41: | _ -> false   While the above seems to work, it feels to me like it is not taking advantage of some functional concepts.  Love to get some feedback as to how to make the above more “functional” in nature.  For example, I don’t like the mutable properties.

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  • MVC + 3 tier; where ViewModels come into play?

    - by mikhairu
    I'm designing a 3-tiered application using ASP.NET MVC 4. I used the following resources as a reference. CodeProject: MVC + N-tier + Entity Framework Separating data access in ASP.NET MVC I have the following desingn so far. Presentation Layer (PL) (main MVC project, where M of MVC was moved to Data Access Layer): MyProjectName.Main Views/ Controllers/ ... Business Logic Layer (BLL): MyProjectName.BLL ViewModels/ ProjectServices/ ... Data Access Layer (DAL): MyProjectName.DAL Models/ Repositories.EF/ Repositories.Dapper/ ... Now, PL references BLL and BLL references DAL. This way lower layer does not depend on the one above it. In this design PL invokes a service of the BLL. PL can pass a View Model to BLL and BLL can pass a View Model back to PL. Also, BLL invokes DAL layer and DAL layer can return a Model back to BLL. BLL can in turn build a View Model and return it to PL. Up to now this pattern was working for me. However, I've ran into a problem where some of my ViewModels require joins on several entities. In the plain MVC approach, in the controller I used a LINQ query to do joins and then select new MyViewModel(){ ... }. But now, in the DAL I do not have access to where ViewModels are defined (in the BLL). This means I cannot do joins in DAL and return it to BLL. It seems I have to do separate queries in DAL (instead of joins in one query) and BLL would then use the result of these to build a ViewModel. This is very inconvenient, but I don't think I should be exposing DAL to ViewModels. Any ideas how I can solve this dilemma? Thanks.

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  • Metaphor for task synchronization [closed]

    - by nkint
    I'm looking for a metaphor. A friend of mine taught me to use metaphors from nature, everyday life, math, and use them to design my projects. They can help in creating a better design or better understanding or the problem, and they are cool. Now I'm working on a project with hardware and micro-controllers in C. For convenience, I have decided to use multiple micro-controllers as co-processor units for real-time (the slaves) and a master. This has saved me a lot of headache: I can code the main logic in the master without paying too much attention to super optimizing everything; I don't care if I need some blocking-call; I don't worry about serial communication with the computer. I just send messages to the slaves and they are super fast super in real time. I like my design and it seems to work well. So here are the important concepts that I'm trying capture in the metaphor: hierarchy of processing Not using one big brain but rather several small, distributed brain units using distributed power or resources I'm looking for a good metaphor for this concept of having one unit synchronize the work of all the others. Preferably, the metaphor would come from nature, biology, or zoology.

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  • how to stop the array of sprite in cocos2d?

    - by prakash s
    I am devoloping the bubble shooter game in cocos2d how to stop the sprite movement at the center of the game scene in my game bec i want to shoot the bubble after stopping the movenent at certain position here is my code -(void)addTarget { CGSize winSize = [[CCDirector sharedDirector] winSize]; NSMutableArray * movableSprites = [[NSMutableArray alloc] init]; NSArray *images = [NSArray arrayWithObjects:@"1.png", @"2.png", @"3.png", @"4.png",@"5.png", @"6.png", @"7.png",@"8.png" ,nil]; for(int i = 0; i < images.count; ++i) { int index = (arc4random() % 8)+1; NSString *image = [NSString stringWithFormat:@"%d.png", index]; CCSprite*target = [CCSprite spriteWithFile:image]; // generate random number based on size of array (array size is larger than 10) float offsetFraction = ((float)(i+1))/(images.count+1); //target.position = ccp(winSize.width*offsetFraction, winSize.height/2); target.position = ccp(350*offsetFraction, 460); [self addChild:target]; [movableSprites addObject:target]; id actionMove = [CCMoveTo actionWithDuration:10 position:ccp(350*offsetFraction, 100)]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(spriteMoveFinished:)]; [target runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; } here bubbles are moving from top to bottom but after 5 rows my bubble movement should be stop so please help me to get that logic

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  • Recommened design pattern to handle multiple compression algorithms for a class hierarchy

    - by sgorozco
    For all you OOD experts. What would be the recommended way to model the following scenario? I have a certain class hierarchy similar to the following one: class Base { ... } class Derived1 : Base { ... } class Derived2 : Base { ... } ... Next, I would like to implement different compression/decompression engines for this hierarchy. (I already have code for several strategies that best handle different cases, like file compression, network stream compression, legacy system compression, etc.) I would like the compression strategy to be pluggable and chosen at runtime, however I'm not sure how to handle the class hierarchy. Currently I have a tighly-coupled design that looks like this: interface ICompressor { byte[] Compress(Base instance); } class Strategy1Compressor : ICompressor { byte[] Compress(Base instance) { // Common compression guts for Base class ... // if( instance is Derived1 ) { // Compression guts for Derived1 class } if( instance is Derived2 ) { // Compression guts for Derived2 class } // Additional compression logic to handle other class derivations ... } } As it is, whenever I add a new derived class inheriting from Base, I would have to modify all compression strategies to take into account this new class. Is there a design pattern that allows me to decouple this, and allow me to easily introduce more classes to the Base hierarchy and/or additional compression strategies?

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  • What is the best way to track / record the current programming project you work on? [duplicate]

    - by user2424160
    This question already has an answer here: Methodology for Documenting Existing Code Base 6 answers When do you start documenting the code? 13 answers Where should a programmer explain the extended logic behind the code? 5 answers I have been in this problem for long time and I want to know how it's done in real / big companies project? Suppose I have the project to build a website. Now I divide the project into sub tasks and do it. But you know that suppose I have task1 in hand like export the page to pdf. Now I spend 3 days to do that , came across various problems, many Stack Overflow questions and in the end I solve it. Now 4 months after someone told me that there is some error in the code. Now by that I completely forgot about (60%) of how I did it and why I do this way. I document the code but I can't write the whole story of that in the code. Then I have to spend much time on code to find what was the problem so that I added this line etc. I want to know that is there any way that i can log steps in completing the project. So that I can see how I end up with code, what errors I got, what questions I asked on SO and etc. How people do it in real time? Which software to use? I know in our project management software called JIRA we have tasks but that does not cover what steps I took to solve that tasks. What is the best way so that when I look back at my 2 year old project, I know how I solve particular task?

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  • Grouping a comma separated value on common data [closed]

    - by Ankit
    I have a table with col1 id int, col2 as varchar (comma separated values) and column 3 for assigning group to them. Table looks like col1 col2 group .............................. 1 2,3,4 2 5,6 3 1,2,5 4 7,8 5 11,3 6 22,8 This is only the sample of real data, now I have to assign a group no to them in such a way that output looks like col1 col2 group .............................. 1 2,3,4 1 2 5,6 1 3 1,2,5 1 4 7,8 2 5 11,3 1 6 22,8 2 The logic for assigning group no is that every similar comma separated value of string in col2 have to be same group no as every where in col2 where '2' is there it has to be same group no but the complication is that 2,3,4 are together so they all three int value if found in any where in col2 will be assigned same group. The major part is 2,3,4 and 1,2,5 both in col2 have 2 so all int 1,2,3,4,5 have to assign same group no. Tried store procedure with match against on col2 but not getting desired result Most imp (I can't use normalization, because I can't afford to make new table from my original table which have millions of records), even normalization is not helpful in my context. This question is also on stackoverflow with bounty on this link Achieved so far:- I have set the group column auto increment and then wrote this procedure:- BEGIN declare cil1_new,col2_new,group_new int; declare done tinyint default 0; declare group_new varchar(100); declare cur1 cursor for select col1,col2,`group` from company ; DECLARE CONTINUE HANDLER FOR NOT FOUND SET done=1; open cur1; REPEAT fetch cur1 into col1_new,col2_new,group_new; update company set group=group_new where match(col2) against(concat("'",col2_new,"'")); until done end repeat; close cur1; select * from company; END This procedure is working, no syntax mistake but the problem is that I am not achieving the desired result exactly.

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  • The most mind-bending programming language?

    - by Xepoch
    From a reasonably common programming language, which do you find to be the most mind-bending? I have been listening to a lot of programming podcasts and taking some time to learn some new languages that are being considered upcoming, and important. I'm not necessarily talking about BrainFuck, but which language would you consider to be one that challenges the common programming paradigms? For me, I did some functional and logic (ex. Prolog) programming in the 90s, so can't say that I find anything special there. I am far from being an expert in it, but even today the most mind-bending programming language for me is Perl. Not because "Hello World" is hard to implement but rather there is so much lexical flexibility that some of the hardest solutions can be decomposed so poetically that I have to walk outside away from my terminal to clear my head. I'm not saying I'd likely sell a commercial software implementation, just that there is a distinct reason Perl is so (in)famous. Just look at the basic list of books on it. So, what is your mind-bending language that promotes your better programming and practices?

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  • PHP/MySQL Database application development tool

    - by RCH
    I am an amateur PHP coder, and have built a couple of dozen projects from scratch (including fairly simple e-commerce systems with user authentication, PayPal integration etc - all coded by hand from a clean page. Have also done a price comparison engine that takes data from multiple sites etc.). But I am no expert with OO and other such advanced techniques - I just have a fairly decent grasp of the basics of data processing, logic, functions and trying to optimize code as much as possible. I just want to make this clear so you have some idea of where I'm coming from. I have a couple of fairly large new projects on my plate for corporate clients - both require bespoke database-driven applications with complex relationships, many tables and lots of different front-end functions to manipulate that data for the internal staff in these companies. I figured building these systems from scratch would probably be a huge waste of time. Instead, there must be tools out there that will allow me to construct MySQL databases and build the pages with things like pagination, action buttons, table construction etc. Some kind of database abstraction layer, or system generator, if you will. What tool do you recommend for such a purpose for someone at my level? Open source would be great, but I don't mind paying for something decent as well. Thanks for any advice.

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  • XNA: How to make the Vaus Spacecraft move left and right on directional keys pressed?

    - by Will Marcouiller
    I'm currently learning XNA per suggestion from this question's accepted answer: Where to start writing games, any tutorials or the like? I have then installed everything to get ready to work with XNA Game Studio 4.0. General Objective Writing an Arkanoid-like game. I want to make my ship move when I press either left or right keys. Code Sample protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here #if WINDOWS if (Keyboard.GetState().IsKeyDown(Keys.Escape)) this.Exit(); else { if (Keyboard.GetState().IsKeyDown(Keys.Left)) MoveLeft(gameTime); } #endif // Move the sprite around. BounceEnergyBall(gameTime); base.Update(gameTime); } void MoveLeft(GameTime gameTime) { // I'm not sure how to play with the Vector2 object and its position here!... _vausSpacecraftPos /= _vausSpacecraftSpeed.X; // This line makes the spacecraft move diagnol-top-left. } Question What formula shall I use, or what algorithm shall I consider to make my spaceship move as expected left and right properly? Thanks for your thoughts! Any clue will be appreciated. I am on my learning curve though I have years of development behind me (already)!

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  • CodePlex Daily Summary for Thursday, September 27, 2012

    CodePlex Daily Summary for Thursday, September 27, 2012Popular ReleasesVisual Studio Icon Patcher: Version 1.5.2: This version contains no new images from v1.5.1 Contains the following improvements: Better support for detecting the installed languages The extract & inject commands won’t run if Visual Studio is running You may now run in extract or inject mode The p/invoke code was cleaned up based on Code Analysis recommendations When a p/invoke method fails the Win32 error message is now displayed Error messages use red text Status messages use green textMCEBuddy 2.x: MCEBuddy 2.2.16: Changelog for 2.2.16 (32bit and 64bit) Now a standalone remote client also available to control the Engine remotely. 1. Added support for remote connections for status and configuration. MCEBuddy now uses port 23332. The remote server name, remote server port and local server port can be updated from the MCEBuddy.conf file BUT the Service or GUI needs to be restarted (i.e. reboot or restart service or restart program) for it to take effect. Refer to documentation for more details http://mce...LoLHQ - Personal League of Legends Assistant: LoLHQ v1.0: LoLHQ version 1.0 (full, portable) Instructions: - Download - Extract - Run LoLHQ.exe - If needed, specify League of Legends installation path.D3 Loot Tracker: 1.3.1 (patch): - Magic find value will now display properly and includes follower value. - ILevel of legendary items will now display properly.ZXing.Net: ZXing.Net 0.9.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2393 of the java version improved api better Unity support Windows RT binaries Windows CE binaries new Windows Service demo new WPF demoSSIS GoogleAnalyticsSource: Version 1.1 Alpha 2: The component uses now the Google API V2.4 including the management API.Ext Spec: Ext Spec 1.0.0: Completed remaining tasks: 7 12 17The GLMET Project: Sound Recorder: --WinRtBehaviors: V1.0.2: Includes simple Blend SupportMVC Bootstrap: MVC Boostrap 0.5.1: A small demo site, based on the default ASP.NET MVC 3 project template, showing off some of the features of MVC Bootstrap. This release uses Entity Framework 5 for data access and Ninject 3 for dependency injection. If you download and use this project, please give some feedback, good or bad!Simple PM - Project Management Simplified !: Simple Pm v1 - Aplha (Re-released): INSTALLATION GUIDE 1. Run the web setup, which will install the web app to IIS. 2. Make sure you select your application pool to "ASP.NET v4.0" during the installation. 3. Create a database named "SimplePm" 4. Run the attached database script on this database. 5. Change the database username and password in connection strings defined as SimplePmEntities and ApplicationServices from the Web.config file 6. Thats its ! Simple Pm are ready to go ! For any installation assistance feel free to c...menu4web: menu4web 1.0 - free javascript menu for web sites: menu4web 1.0 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 21 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Rawr: Rawr 5.0.0: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr Addon (NOT UPDATED YET FOR MOP)We now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including ba...Coevery - Free CRM: Coevery 1.0.0.26: The zh-CN issue has been solved. We also add a project management module.VidCoder: 1.4.1 Beta: Updated to HandBrake 4971. This should fix some issues with stuck PGS subtitles. Fixed build break which prevented pre-compiled XML serializers from showing up. Fixed problem where a preset would get errantly marked as modified when re-opening the encode settings window or importing a new preset.JSLint for Visual Studio 2010: 1.4.0: VS2012 support is alphaBlackJumboDog: Ver5.7.2: 2012.09.23 Ver5.7.2 (1)InetTest?? (2)HTTP?????????????????100???????????Player Framework by Microsoft: Player Framework for Windows 8 (Preview 6): IMPORTANT: List of breaking changes from preview 5 Added separate samples download with .vsix dependencies instead of source dependencies Support for FreeWheel SmartXML ad responses Support for Smooth Streaming SDK DownloaderPlugins Support for VMAP and TTML polling for live scenarios Support for custom smooth streaming byte stream and scheme handlers Support for new play time and position tracking plugin Added IsLiveChanged event Added AdaptivePlugin.MaxBitrate property Add...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.8: Version: 2.5.0.8 (Milestone 8): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Mark the class DataModel as serializable. InfoMan: Minor improvements. InfoMan: Add unit tests for all modules. Othe...LogicCircuit: LogicCircuit 2.12.9.20: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionToolbars on text note dialog are more flexible now. You can select font face, size, color, and background of text you are typing. RAM now can be initialized to one of the following: random va...New ProjectsAltairis Binary Store Provider: Altairis Binary Store is provider based system for storing arbitrary binary data either in file system or in Azure Blob Storage.Azure Diagnostic Log Viewer: This tool helps in viewing logs written in azure diagnostics log tables. <MORE DETAILS COMING SOON>bluequiz: Là d? án giúp các cá nhân, t? ch?c, tru?ng h?c, t? ch?c thi tr?c nghi?m tr?c tuy?n và qu?n lý di?m m?t cách d? dàng hon.Detect User Geo location: Detect site visitor geo location Detect geo location of the site visitors by html5 geolocation (first) or ipinfodb.com(second choice). Educards: Educational cards.EuWangSSO: SSO (single sign-on) solutionFree Aspx Image Gallery: This is first basic release of my free aspx image gallery project. It is free to use and modify by the user without any need of providing any credit to me.GEFe: GEFeguohai's project: a open source project!ISMOT - Async Helper: This is a wrapper library for Microsoft's Async Library (CTP). Using this library greatly facilitates async calls in Silverlight and Windows Phone projects.LoLHQ - Personal League of Legends Assistant: LoLHQ - Personal League of Legends Assistant Check detailed ELO ratings and statistics of your teammates. Personalize counter-pick lists, view Champions detailsMNK-HKM addon: Special thanks to: Kill Us Or Die TryingPCV_CLINIC: my project PCV_ClinicRemote Commands: Program which allow to control computer sending e-mails with commands.Resource File Comparer: Resource File Comparer is a quick utility to help compare the availability of required resource strings in all resource files for an application.Rich Client Template: The new Rich Client Template for Visual Studio 2012Simple Microsoft Excel Document Converter (Convert To XLS, XLSX, PDF, XPS): This library is based on Microsoft.Office.Interop.Excel. This library can convert Excel documents to PDF or XPS in C#.TCC News: testeTesPro: ???The Eggbert Chronicles: The Eggbert Chronicles, a 2.5D platformer built in Unity and created using Javascript and C#.Tombola XNA: Gioco della tombola utilizzando XNA.Tools and Company: "Tools and Company" is a DLL which contains a set of useful and generic classes and functions in C# language. I use this DLL in my different other C# projects.TradeIt: :)usermade: user made websiteWIT Sync Manager 2010: Enables you to synchronize virtually all aspects of work item types and related artifacts across collections and projects in TFS 2010.xebictetris: Xebic Tetris Web Testxmwms: xmwmsXNA for Windows 8(Windows RT).: Officially there is no support for XNA Game Studio in Windows 8(WinRT). So this is a light weight XNA Framework made using the .NET 4.5 and Metro Style APIs and????????????? ?????????: ???????? ?????? ?? ???????? ?????????????? ??????????

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  • Do ORMs enable the creation of rich domain models?

    - by Augusto
    After using Hibernate on most of my projects for about 8 years, I've landed on a company that discourages its use and wants applications to only interact with the DB through stored procedures. After doing this for a couple of weeks, I haven't been able to create a rich domain model of the application I'm starting to build, and the application just looks like a (horrible) transactional script. Some of the issues I've found are: Cannot navigate object graph as the stored procedures just load the minimum amount of data, which means that sometimes we have similar objects with different fields. One example is: we have a stored procedure to retrieve all the data from a customer, and another to retrieve account information plus a few fields from the customer. Lots of the logic ends up in helper classes, so the code becomes more structured (with entities used as old C structs). More boring scaffolding code, as there's no framework that extracts result sets from a stored procedure and puts it in an entity. My questions are: has anyone been in a similar situation and didn't agree with the store procedure approch? what did you do? Is there an actual benefit of using stored procedures? appart from the silly point of "no one can issue a drop table". Is there a way to create a rich domain using stored procedures? I know that there's the posibility of using AOP to inject DAOs/Repositories into entities to be able to navigate the object graph. I don't like this option as it's very close to voodoo.

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  • Game programming basics under Windows

    - by dreta
    I've been trying to learn some Windows programming using the Win32 API. Now, i'm used to working with the OS layer being abstracted away, mostly thanks to libraries like SFML or Allegro. Could you guys help me out and tell me if i'm thinking right here. The place for my gameloop is where i'm reading the messages? while (TRUE) { if (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) break ; TranslateMessage (&msg) ; DispatchMessage (&msg) ; } else { //my game loop goes here } } Now the slightly bigger issue, that is, drawing. Do i run my drawing where i normaly do it, inside the game loop after the game logic? Or do i do it when WM_PAIN is being called and just call InvalidateRect (hwnd, NULL, TRUE); when i want to draw? This does feel weird, the WM_PAINT is a queued message, so i don't know for sure when it'll be called. So if i wanted to avoid this, do i just get the device handle inside the game loop and only ValidateRect (hwnd, NULL); in the WM_PAINT case (beside the ValidateRect (hwnd, NULL); called after drawing in the game loop)? Actually, now that i think about it, do i even need WM_PAINT in this situation or can i skip it and let DefWindowProc handle it (does it validate the screen if WM_PAINT isn't processed)? If this is any important, i'm setting up my code for OpenGL.

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  • CodePlex Daily Summary for Sunday, May 27, 2012

    CodePlex Daily Summary for Sunday, May 27, 2012Popular ReleasesMS CRM Rich Text box: MS CRM Rich Text box: This release contains the final JavaScript for this plug-in. It is tested and verified. Even if someone is unable to use it, can contact me. Suggestions and bug-notifications are always most welcome.Nivo Slider Web Part SharePoint 2010: Nivo Slider Web Part WSP: Web Part encapsulating nivo slider jquery web part. Download the wsp for one click install. Edit the property of the web part to point to any image library and all done. Web part includes jQuery and nivo jquery library. No configuration is required. This web part is a SharePoint 2010 farm solution. Scope for installation is site collection.iPDC - Free Phasor Data Concentrator: iPDC-v1.3.0: For more info see the iPDC-v1.3.0-Release_Notes document. Changes in iPDC-1.3 : Now iPDC has a centralized file structure. Only a single file for each iPDC and that will store with iPDC-ID. File structure will be explained in release notes document. A setup file for a iPDC will contains the information about: iPDC Server, Connected Source Devices, Connected Destination Devices, and finally configuration frames of sources. Because of this single Setup File previously generated ....Net Code Samples: Code Samples: Code samples (SLNs).Tweetz - Windows Twitter Client Gadget: Tweetz 3.1.5.4: Changed from screen names to regular names in all timelines except search Minor correction in German translation Updated Italian translationSubExtractor: Release 1027: Fix: out-of-memory exception when reading DVDs with very large (over 1GB) cells Fix: AltGr key toggling Italics during OCR Feature: use centered alignment SSA tag for centered text in the upper part of the frame Feature: increased number of subtitle tracks visible in Choose Subtitles step listbox Feature: allow change of palette for entire movieLINQ_Koans: LinqKoans v.02: Cleaned up a bitAutoFixture: 2.11.1: This is an automatically published release created from the latest successful build. Versioning is based on Semantic Versioning. Read more here: http://blog.ploeh.dk/2011/09/06/AutoFixtureGoesContinuousDeliveryWithSemanticVersioning.aspxBlueGem: BlueGem-v1.B Source: Description This is the source of BlueGem -v1.B.XML Schema Documenter: 1.9.4.0: Compatibility fixes for SHFB 1.9.4.0 and Visual Studio 11 Third-Party References Reference Required Used For Sandcastle Help File Builder (version 1.9.4.0) Yes Underlying platform Windows Installer XML (WiX) v3.6 RC0 No Only required to build source code ZXMAK2: Version 2.6.2.1: - fix contended timings for ULA 48/128 early/late - small refactoring for ULA code - fix mistake in timing for CBXX opcodes (thanks to Pegaz for report) - save early/late flag when saving to SZX (works with original ULA's 48/128 only) Use ZXMAK-SPRINTER-2621 package to get emulator with SPRINTER files (select Sprinter model from VM->Settings->Wizard)totalem: version 2012.05.25.1: Beta version speed improvements memory usage improvements smoothness list scrollingJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0 RC1 Refresh 2: JayData is a unified data access library for JavaScript developers to query and update data from different sources like webSQL, indexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video: http://www.youtube.com/watch?v=LlJHgj1y0CU RC1 R2 Release highlights Knockout.js integrationUsing the Knockout.js module, your UI can be automatically refreshed when the data model changes, so you can develop the front-end of your data manager app even faster. Querying 1:N relations in W...Christoc's DotNetNuke Module Development Template: 00.00.08 for DNN6: BEFORE USE YOU need to install the MSBuild Community Tasks available from http://msbuildtasks.tigris.org For best results you should configure your development environment as described in this blog post Then read this latest blog post about customizing and using these custom templates. Installation is simple To use this template place the ZIP (not extracted) file in your My Documents\Visual Studio 2010\Templates\ProjectTemplates\Visual C#\Web OR for VB My Documents\Visual Studio 2010\Te...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.53: fix issue #18106, where member operators on numeric literals caused the member part to be duplicated when not minifying numeric literals ADD NEW FEATURE: ability to create source map files! The first mapfile format to be supported is the Script# format. Use the new -map filename switch to create map files when building your sources.myManga: Initial Release - Version 1.0.0.1 - BETA: Leave a Review! This is the initial release of myManga. Please report any bugs. NOTE: There is a bug with MangaReader.net where images are reported 403 Forbidden, this is NOT the fault of myManga but, myManga will through an error and will not download the image.BlackJumboDog: Ver5.6.3: 2012.05.22 Ver5.6.3  (1) HTTP????????、ftp://??????????????????????LogicCircuit: LogicCircuit 2.12.5.22: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionThis release is fixing start up issue.Orchard Project: Orchard 1.4.2: This is a service release to address 1.4 and 1.4.1 bugs. Please read our release notes for Orchard 1.4.2: http://docs.orchardproject.net/Documentation/Orchard-1-4-Release-NotesSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.0): New fetures:View other users predictions Hide/Show background image (web part property) Installing SharePoint Euro 2012 PredictorSharePoint Euro 2012 Predictor has been developed as a SharePoint Sandbox solution to support SharePoint Online (Office 365) Download the solution havivi.euro2012.wsp from the download page: Downloads Upload this solution to your Site Collection via the solutions area. Click on Activate to make the web parts in the solution available for use in the Site C...New ProjectsAdvStopWatch: This is an wpf project to build a stop watchBlueGem: BlueGem is a simple Rich Text Editor. It also has a system resource monitor.Db4o Extensions: Db4o Extensions is a .NET library to ease database routines like creating composite keys, defining deletion behavior, data validation and transparent persistance.Financial Advisor Toolbox: An attempt to build a set of tools that can be used by a Financial Advisor to help automate some of their daily tasks. The initial release will aim to include "client management" to track clients and their financial profile. ImpresionesJL: This is a great project!K-Dock: K-Dock is a basic WPF library built to allow developers to implement a docking system in their applications. Written in Visual Basic. mouse: ignoreopencv: a personal git mirror for opencvOpenLaunch: OpenLaunch is a new way to make your companies' software more popular. By using a simple framework, developers can integrate their software into OpenLaunch by either their existing project, or by a new project. All help on this project is greatly appreciated, and we are looking for a web developer to create a web interface to the store.Smart Setup: Smart Setup is a PowerShell-based deployment program with using a XML document. It is very flexible with supporting multiple extensions and different configurations for different environment. It's smart and light.UusAhi: Teeme jälle ahju!Win7 Style TreeView: A TreeView with win7 styleWindows Phone 7 Feedback Control: Windows Phone user control for sending feedback directly from the applicationWindows Phone SignalR Helper: Windows Phone SignalR Helper makes it easier for WPDevs to leverage SignalR in making connected real-time Windows Phone applications. Various modes of communication between phone and server will be stubbed out - like real-time Mapping, Chat, Stocks, Game Scores, Object Sync etc.; Re-use or extend to make it work for your own needs. Iterative feature addition planned. Hope this helps!

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  • Is a Mission Oriented Architecture (MOA) a better way to describe things than SOA?

    - by Brian Langbecker
    I might sound like a troll, but I would like to seriously understand this deeper. The place I work at has started to use the term MOA, versus SOA as we believe it drives more clarity and want to compare it to the true goals of SOA. A Mission Oriented Architecture is an approach whereby an application is broken down into various business mission elements, with the database, file assets, batch and real time functionality all tightly coupled in terms of delivering that piece of the functionality. The mission allows the developers to focus on a specific piece of functionality to get it right, and to build it with the ability for that piece to scale as an independent entity within the overall application. By tightly coupling the data, file assets and business logic you achieve the goals of working on a very large problem in bite size pieces. Some definitions of SOA mix it up with what is essentially a method call on a web service versus a true "service". As an architect, I have always found it fun getting everyone on the same page regarding SOA. Is it better to call it a "mission" versus a "service"?

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  • Doing a passable 4X game AI

    - by Extrakun
    I am coding a rather "simple" 4X game (if a 4X game can be simple). It's indie in scope, and I am wondering if there's anyway to come up with a passable AI without having me spending months coding on it. The game has three major decision making portions; spending of production points, spending of movement points and spending of tech points (basically there are 3 different 'currency', currency unspent at end of turn is not saved) Spend Production Points Upgrade a planet (increase its tech and production) Build ships (3 types) Move ships from planets to planets (costing Movement Points) Move to attack Move to fortify Research Tech (can partially research a tech i.e, as in Master of Orion) The plan for me right now is a brute force approach. There are basically 4 broad options for the player - Upgrade planet(s) to its his production and tech output Conquer as many planets as possible Secure as many planets as possible Get to a certain tech as soon as possible For each decision, I will iterate through the possible options and come up with a score; and then the AI will choose the decision with the highest score. Right now I have no idea how to 'mix decisions'. That is, for example, the AI wishes to upgrade and conquer planets at the same time. I suppose I can have another logic which do a brute force optimization on a combination of those 4 decisions.... At least, that's my plan if I can't think of anything better. Is there any faster way to make a passable AI? I don't need a very good one, to rival Deep Blue or such, just something that has the illusion of intelligence. This is my first time doing an AI on this scale, so I dare not try something too grand too. So far I have experiences with FSM, DFS, BFS and A*

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  • How do I trust an off site application

    - by Pieter
    I need to implement something similar to a license server. This will have to be installed off site at the customers' location and needs to communicate with other applications at the customers' site (the applications that use the licenses) and an application running in our hosting center (for reporting and getting license information). My question is how to set this up in a way I can trust that: The license server is really our application and not something that just simulates it; and There is no "man in the middle" (i.e. a proxy or something that alters the traffic). The first thing I thought of was to use with client certificates and that would solve at least 2. However, what I'm worried about is that someone just decompiles (this is build in .NET) the license server, alters some logic and recompiles it. This would be hard to detect from both connecting applications. This doesn't have to be absolutely secure since we have a limited number of customers whom we have a trust relationship with. However, I do want to make it more difficult than a simple decompile/recompile of the license server. I primarily want to protect against an employee or nephew of the boss trying to be smart.

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