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  • Button inside a repeater with dropdownlist

    - by TheAlbear
    I have a repeater with a literal, a dropdown list, and a button. <asp:Repeater ID="Repeater1" runat="server" OnItemDataBound="rep_ItemDataBound" onitemcommand="Repeater1_ItemCommand"> <ItemTemplate> <div class="buypanel"> <ul> <li>Choose finish <asp:DropDownList ID="ddlFinish" runat="server"></asp:DropDownList></li> <li>Qty <asp:Literal ID="ltQty" runat="server"></asp:Literal></li> <li><asp:Button ID="butBuy" runat="server" Text="Button" /></li> </ul> </div> </ItemTemplate> </asp:Repeater> I am binding all the information in the code behind like protected void rep_ItemDataBound(object sender, RepeaterItemEventArgs e) { if (e.Item.ItemType == ListItemType.Item || e.Item.ItemType == ListItemType.AlternatingItem) { Products product = (Products) e.Item.DataItem; //Dropdownlist to be bound. //Set Buy Button var butBuy = (Button) e.Item.FindControl("butBuy"); butBuy.CommandName = "Buy"; butBuy.CommandArgument = product.Id.ToString(); } } and i have my itemcommand to pick up on the button click protected void Repeater1_ItemCommand(object source, RepeaterCommandEventArgs e) { if(e.CommandName == "Buy") { } } I am not sure how, with a given button click, to pickup the right information from the text box and dropdown list which is along side it?

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  • GTK+: How do I process RadioMenuItem choice without marking it chosen? And vise versa

    - by eugene.shatsky
    In my program, I've got a menu with a group of RadioMenuItem entries. Choosing one of them should trigger a function which can either succeed or fail. If it fails, this RadioMenuItem shouldn't be marked chosen (the previous one should persist). Besides, sometimes I want to set marked item without running the choice processing function. Here is my current code: # Update seat menu list def update_seat_menu(self, seats, selected_seat=None): seat_menu = self.builder.get_object('seat_menu') # Delete seat menu items for menu_item in seat_menu: # TODO: is it a good way? does remove() delete obsolete menu_item from memory? if menu_item.__class__.__name__ == 'RadioMenuItem': seat_menu.remove(menu_item) # Fill menu with new items group = [] for seat in seats: menu_item = Gtk.RadioMenuItem.new_with_label(group, str(seat[0])) group = menu_item.get_group() seat_menu.append(menu_item) if str(seat[0]) == selected_seat: menu_item.activate() menu_item.connect("activate", self.choose_seat, str(seat[0])) menu_item.show() # Process item choice def choose_seat(self, entry, seat_name): # Looks like this is called when item is deselected, too; must check if active if entry.get_active(): # This can either succeed or fail self.logind.AttachDevice(seat_name, '/sys'+self.device_syspath, True) Chosen RadioMenuItem gets marked irrespective of the choose_seat() execution result; and the only way to set marked item without triggering choose_seat() is to re-run update_seat_menu() with selected_seat argument, which is an overkill. I tried to connect choose_seat() with 'button-release-event' instead of 'activate' and call entry.activate() in choose_seat() if AttachDevice() succeeds, but this resulted in whole X desktop lockup until AttachDevice() timed out, and chosen item still got marked.

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  • How to bind Listbox to two properties?

    - by Gabriel
    I have in Silverlight a Grid with DataContext set to class ViewModel. ViewModel contains list of items (each of them containing int ID and string Text) and an integer "ID", which identifies actually active item (not selected item). I would like to construct xaml with ListBox where activated item has another color. How can I do it?

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  • BlackBerry 5.0 causing full menu to show on navigationClick

    - by jwadsack
    I have a BlackBerry app that is built for 4.5.x SDK. The first page of the app shows a list of fields and each field can be highlighted and clicked. The click action shows a new view with additional information about the field. This all works fine in 4.5, 4.6 and 4.7 and on the sim with 5.0. On a real 9000 running 5.0, when clicking the trackball on an item in the list, the full menu is showing rather than the click event getting consumed (or even fired) for the field. The view is derived from MainScreen and looks something like this: public class ListView extends MainScreen { public ItemCollection list = new ItemCollection; protected void sublayout( int maxWidth, int maxHeight ) { int i = 1; while(( item == (Item)list.nextElement()) != null) { ItemField field = new ItemField(item, i++); add(field); } } } This class does not consume navigationClick, but shouldn't need to, right? The field class does consume navigationClick event: public class ItemField extends Field { protected boolean navigationClick(int status, int time) { controller.showDeal(item.id, Session.current); return true; } } Is there something that changed in 5.0 that I need to add to have this app work the same for all platforms?

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  • Bootstrap Carousel dont work propely

    - by olga1011
    <div class="container-fluid"> <div class="row-fluid"> <div class="span8"> <div id="myCarousel" class="carousel slide"> <!-- Carousel items --> <div class="carousel-inner"> <div class="active item"><img src="01.jpg" alt=""></div> <div class="item"><img src="02.jpg" alt=""></div> <div class="item"><img src="03.jpg" alt=""></div> <div class="item"><img src="02.jpg" alt=""></div> <div class="item"><img src="03.jpg" alt=""></div> </div> <!-- Carousel nav --> <a class="carousel-control left" href="#myCarousel" data-slide="prev">&lsaquo;</a> <a class="carousel-control right" href="#myCarousel" data-slide="next">&rsaquo;</a> </div> </div> </div> </div> I am working on site based on this theme http://bootstrapwp.rachelbaker.me/ When i put Bootstrap Carousel its jumping on the last frame and show nothing. I have read many tutorials and couldnt understand what i did wrong. I following the theme instruction. My site http://shopogolick.16mb.com Thank in advance!

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  • Flex Filterfunction - Filter by Array of values

    - by Anandh
    How to filter an Arraycollection by "array of values" rather than a single value (simple comparision) , the below code snippet is for filtering by single value now I went into scenario like filter out only price [10,4,1,8] (some random values from the master collection). Is there any better way to do the second code snippet Filter function simple comparision private function filterForTestData(item:Object):Boolean{ if(item.price < slider.value) return true; else return false; } Filter by array of values private function filterForTestData(item:Object,filterBy:Array= [10,4,1,8]):Boolean{ for(randomprice in filterBy) return item.price == randomprice; } [Edited] Apply Filter testData.filterFunction = filterForTestData;

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  • Rails 3 Order By Count on has_many :through

    - by goo
    I have an application where I can list Items and add tags to each Item. The models Items and Tags are associated like this: class Item < ActiveRecord::Base has_many :taggings has_many :tags, :through => :taggings end class Tagging < ActiveRecord::Base belongs_to :item belongs_to :tag end class Tag < ActiveRecord::Base has_many :taggings has_many :items, :through => :taggings end So, this many-to-many relationship allows me to set n tags for each Item, and the same tag can be used several times. I'd like to list all tags ordered by the number of items associated with this tag. More used tags, shows first. Less used, last. How can I do that? Regards.

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  • C# Constructor Problem When Using Generics

    - by Jimbo
    Please see an example of my code below: public class ScrollableCheckboxList { public List<ScrollableCheckboxItem> listitems; public void ScrollableCheckboxList<TModel>(IEnumerable<TModel> items, string valueField, string textField, string titleField) where TModel : class { listitems = new List<ScrollableCheckboxItem>(); foreach (TModel item in items) { Type t = typeof(TModel); PropertyInfo[] props = new [] { t.GetProperty(textField), t.GetProperty(valueField), t.GetProperty(titleField) }; listitems.Add(new ScrollableCheckboxItem { text = props[0].GetValue(item, null).ToString(), value = props[1].GetValue(item, null).ToString(), title = props[2].GetValue(item, null).ToString() }); } } } The code produces the following error: 'ScrollableCheckboxList': member names cannot be the same as their enclosing type This clearly means that there is a method in the class that has the same name as the class, but usually insinuates that the method is trying to return something (which is not allowed) In my case, all I have done is declare a constructor - why would this be a problem?

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  • Can I replace a method on a jQuery UI object? How?

    - by Cheeso
    If I want to tweak some of the capability of a jQuery UI object, by replacing one of the functions, how would I go about doing that? Example: suppose I wanted to modify the way the jQuery autocomplete widget rendered the suggestions. There's a method on the autocomplete object that looks like this: _renderItem: function( ul, item) { return $( "<li></li>" ) .data( "item.autocomplete", item ) .append( "<a>" + item.label + "</a>" ) .appendTo( ul ); }, Could I replace this? How? What syntax would I use?

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  • servlet ArrayList and HashMap problem witch result

    - by nonameplum
    Hi, I have that code List<Map<String, Object>> data = new ArrayList<Map<String, Object>>(); Map<String, Object> item = new HashMap<String, Object>(); data.clear(); item.clear(); int i = 0; while (i < 5){    item.put("id", i);    i++;    out.println("id: " + item.get("id"));    out.println("--------------------------");    data.add(item); } for(i=0 ; i<5 ; i++){    out.println("print data[" + i + "]" + data.get(i)); } Result of that is: id: 0 -------------------------- id: 1 -------------------------- id: 2 -------------------------- id: 3 -------------------------- id: 4 -------------------------- print data[0]{id=4} print data[1]{id=4} print data[2]{id=4} print data[3]{id=4} print data[4]{id=4} Why only last element is stored?

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  • Button Pressed Animation be longer

    - by user1263567
    i have this button xml, when it be will pressed, the pressed image(b) would be longer to display before it goes back to normal button. Here's my xml: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_focused="true" android:state_pressed="false" android:drawable="@drawable/a" /> <item android:state_focused="true" android:state_pressed="true" android:drawable="@drawable/b" /> <item android:state_focused="false" android:state_pressed="true" android:drawable="@drawable/b" /> <item android:drawable="@drawable/a" /> Anyone has idea on this?

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  • How important is it that models be consistent across project components?

    - by RonLugge
    I have a project with two components, a server-side component and a client-side component. For various reasons, the client-side device doesn't carry a fully copy of the database around. How important is it that my models have a 1:1 correlation between the two sides? And, to extend the question to my bigger concern, are there any time-bombs I'm going to run into down the line if they don't? I'm not talking about having different information on each side, but rather the way the information is encapsulated will vary. (Obviously, storage mechanisms will also vary) The server side will store each user, each review, each 'item' with seperate tables, and create links between them to gather data as necessary. The client side shouldn't have a complete user database, however, so rather than link against the user for gathering things like 'name', I'd store that on the review. In other words... --- Server Side --- Item: +id //Store stuff about the item User: +id +Name -Password Review: +id +itemId +rating +text +userId --- Device Side --- Item: +id +AverageRating Review: +id +rating +text +userId +name User: +id +Name //Stuff The basic idea is that certain 'critical' information gets moved one level 'up'. A user gets the list of 'items' relevant to their query, with certain review-orientation moved up (i. e. average rating). If they want more info, they query the detail view for the item, and the actual reviews get queried and added to the dataset (and displayed). If they query the actual review, the review gets queried and they pick up some additional user info along the way (maybe; I'm not sure if the user would have any use for any of the additional user information). My basic concern is that I don't wan't to glut the user's bandwidth or local storage with a huge variety of information that they just don't need, even if proper database normalizations suggests that information REALLY should be stored at a 'lower' level. I've phrased this as a fairly low-level conceptual issue because that's the level I'm trying to think / worry over, but if it matters I'm creating a PHP / MySQL server that provides data for a iOS / CoreData client.

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  • Strange (atleast for me) behavior in Django template

    - by lud0h
    The following code snippet in a Django template (v 1.1) doesn't work. {{ item.vendors.all.0 }} == returns "Test" but the following code snippet, doesn't hide the paragraph! {% ifnotequal item.vendors.all.0 "Test" %} <p class="view_vendor">Vendor(s): {{item.vendors.all.0}} </p><br /> {% endifnotequal %} Any tips on what's wrong? Thanks.

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  • Using iPhone Core Data to many Relationship

    - by BLeB
    When I define a to many relationship between entities in Xcode and then generate the data class from the entity I get a header with the following methods defined: @interface PriceList (CoreDataGeneratedAccessors) - (void)addItemsObject:(PriceListItem *)value; - (void)removeItemsObject:(PriceListItem *)value; - (void)addItems:(NSSet *)value; - (void)removeItems:(NSSet *)value; @end When I attempt to call addItemsObject with the following code a doesNotRecognizeSelector exception is thrown. PriceListItem *item = [NSEntityDescription insertNewObjectForEntityForName:@"PriceListItem" inManagedObjectContext:managedObjectContext]; item.cat = [attributeDict valueForKey:@"c"]; item.sel = [attributeDict valueForKey:@"s"]; [self addItemsObject:item]; From what I have read I do not have to implement these methods and that they are generated at runtime. Any ideas?

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  • jquery to create array from form data

    - by AndrewStevens
    I've been wrestling with this problem for a couple hours now. Essentially, what I need to do is take the following or similar HTML: <div id="excpdivs"> <div class="excpdiv" id="excpdiv0"> Date: <input name="excp[0][date]"> Open: <input name="excp[0][open]"> Close: <input name="excp[0][close]"> </div> <div class="excpdiv" id="expdiv1"> Date: <input name="excp[1][date]"> Open: <input name="excp[1][open]"> Close: <input name="excp[1][close]"> </div> and get an array similar to the following to a php script: Array ( [0] => Array ( [date] => 2012-09-15 [open] => 3:00 [close] => 5:00 ) [1] => Array ( [date] => 2012-09-16 [open] => 2:00 [close] => 5:00 ) ) My main problem is getting the values from the input elements. My latest attempt is the following: var results = []; $(".excpdiv").each(function(){ var item = {}; var inpts = $(this).find("input"); item.date = $(inpts.get(0)).val(); item.open = $(inpts.get(1)).val(); item.close = $(inpts.get(2)).val(); results.push(item); }); Am I on the right track or am I hopelessly lost?

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  • What is the correct way to fix this Javascript closure

    - by sujoe
    I have been familiarizing myself with javascript closures and ran across this article http://blog.morrisjohns.com/javascript_closures_for_dummies.html Due to the closure, Example 5 does not work as expected. How would one modify result.push( function() {alert(item + ' ' + list[i])} ); to make the code work? function buildList(list) { var result = []; for (var i = 0; i < list.length; i++) { var item = 'item' + list[i]; result.push( function() {alert(item + ' ' + list[i])} ); } return result; } function testList() { var fnlist = buildList([1,2,3]); // using j only to help prevent confusion - could use i for (var j = 0; j < fnlist.length; j++) { fnlist[j](); } } testList(); Thanks!

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  • string and z-depth animation, as3

    - by VideoDnd
    How do I pass this string to my children? formatCount(fcount) is the value I'm trying to pass to children timer is the value the children are recieving now Timer that loops through an array of displayObjects var timer:Timer = new Timer(100); var count:int = 0; var fcount:int = 0; timer.addEventListener(TimerEvent.TIMER, countdown); function countdown(event:TimerEvent) { count++; fcount=int(count*count/1000); //myText.text = formatCount(fcount); //LOOPS THROUGH MY LIST ITEMS 'see array at bottom' var currentFrame:int = timer.currentCount % frames.length; for (var i:int = 0; i < frames.length; ++i) { frames[i].visible = (i == currentFrame); } } timer.start(); //SUBSTRING AND ZERO PLACEHOLDER function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("0000000" + whole).substr(-7, 7) + "." + (fraction < 10 ? "0" + fraction : fraction); } //PASS MATH TO SPRITE HANDLER function spriteHandler(e:Event):void { numbers.setTime(formatCount(fcount)); } //LOST ARGUMENT==>GOES TO NUMBERSVIEW //var numbers:NumbersView; var numbers:*; //MY ARRAY 'list of numbers, one-to-zero' var frames:Array = [new Frame1(),new Frame2(),new Frame3(), new Frame4(),new Frame5(),new Frame6(),new Frame7(),new Frame8(),new Frame9(), new Frame0()]; for each (var frame:Sprite in frames) { addChild(frame); } Example of NumbersView 'increment and place display objects across the stage' function NumbersView() { _listItems = new Array(); previousNums = new Array(); var item:NumberImage; for (var i:Number = 0; i <= 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } }

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  • This is right way for database?

    - by ciss
    Hello, i have some issue with database. Okay, i have two models - Page and Item. Page for displaying some content. Item - this is item discription. So, i work on small ecommerce shop. Okay, all of this models can have some comments. So, this is my Comments model at this moment: Comments - string : id text : body integer : page_id integer : item_id So when some one add comment to page - page_id will be filled with current Page id. And if some one add comment to item - item_id will be filled. Okay, i know what the best way is to create STI or Polymorphic assoc, but does i really need this way for my situation? Sorry for my bad english, i'm from Russia.=)

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  • problem with selecting a rows in advanced datagrid using keydown event

    - by user365559
    Hi, I have advanced datagrid with list of items is displayed.I am using keydown for selecting the rows.But the actual problem is when i am selecting the items after the 2nd item it should move to the 3rd item but instead of that its moving back to the 1st item.I have defined selectionmode property to singlerows even then the result same to be same.can any one give me the soloution.

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  • I want to select the distict value from models field and then update them (django)

    - by qulzam
    I have models... class Item(models.Model): name = models.CharField('Item Name', max_length = 30) item_code = models.CharField(max_length = 10) color = models.CharField(max_length = 150, null = True, blank = True) size = models.CharField(max_length = 30, null = True, blank = True) fabric_code = models.CharField(max_length = 30, null = True, blank = True) I have values in Item. in Item model name field has the similar values..(but the other values of record are change). I want to select the name field values distinctly(ie similar values select only ones). in one box(like combo box). What kind of form or views i use??

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  • Fluent Nhibernate mapping related items

    - by Josh
    I am trying to relate 2 items. I have a table that is simply an Id field, and then 2 columns for the Item Id's to relate. I want it to be a 2 way relationship - that is, if the items appear twice in the table, I only want one relationship connection back. So, here's my item: public class Item { public virtual Guid ItemId {get; set;} public virtual string Name {get; set;} public virtual IList<Item> RelatedItems {get; set;} } The table for relating the items looks like this: CREATE TABLE RelatedItems ( RelatedItemId uniqueidentifier NOT NULL, ItemId uniqueidentifier NOT NULL, RelatedId uniqueidentifier NOT NULL, CONSTRAINT PK_RelatedItems PRIMARY KEY CLUSTERED (RelatedItemId) ) What is the best way to map this connection?

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  • Where to place logic in a rich domain model

    - by Fino
    I have a model "news item" which contains text, image etc to display as latest news on several pages in a website. This "news item" can also be posted to Twitter or Facebook. Is it clean to implement a method post inside the news item model and inject the different post implementations as a strategy? Or is it better to have a separate application service for this? Thanks

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  • allocating extra memory for a container class.

    - by sil3nt
    Hey there, I'm writing a template container class and for the past few hours have been trying to allocate new memory for extra data that comes into the container (...hit a brick wall..:| ) template <typename T> void Container<T>::insert(T item, int index){ if ( index < 0){ cout<<"Invalid location to insert " << index << endl; return; } if (index < sizeC){ //copying original array so that when an item is //placed in the middleeverything else is shifted forward T *arryCpy = 0; int tmpSize = 0; tmpSize = size(); arryCpy = new T[tmpSize]; int i = 0, j = 0; for ( i = 0; i < tmpSize; i++){ for ( j = index; j < tmpSize; j++){ arryCpy[i] = elements[j]; } } //overwriting and placing item and location index elements[index] = item; //copying back everything else after the location at index int k = 0, l = 0; for ( k =(index+1), l=0; k < sizeC || l < (sizeC-index); k++,l++){ elements[k] = arryCpy[l]; } delete[] arryCpy; arryCpy = 0; } //seeing if the location is more than the current capacity //and hence allocating more memory if (index+1 > capacityC){ int new_capacity = 0; int current_size = size(); new_capacity = ((index+1)-capacityC)+capacityC; //variable for new capacity T *tmparry2 = 0; tmparry2 = new T[new_capacity]; int n = 0; for (n = 0; n < current_size;n++){ tmparry2[n] = elements[n]; } delete[] elements; elements = 0; //copying back what we had before elements = new T[new_capacity]; int m = 0; for (m = 0; m < current_size; m++){ elements[m] = tmparry2[m]; } //placing item elements[index] = item; } else{ elements[index] = item; } //increasing the current count sizeC++; my testing condition is Container cnt4(3); and as soon as i hit the fourth element (when I use for egsomething.insert("random",3);) it crashes and the above doesnt work. where have I gone wrong?

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