Game component causes game to freeze
        Posted  
        
            by 
                ChocoMan
            
        on Game Development
        
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        Published on 2012-09-09T13:04:20Z
        Indexed on 
            2012/09/09
            15:50 UTC
        
        
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        Hit count: 496
        
XNA
|component-based
I'm trying to add my camera component to Game1 class' constructor like so:
Camera camera; // from  class Camera : GameComponent
....
public Game1()
    {
        graphics = new GraphicsDeviceManager(this);
        this.graphics.PreferredBackBufferWidth = screenWidth;
        this.graphics.PreferredBackBufferHeight = screenHieght;
        this.graphics.IsFullScreen = true;
        Content.RootDirectory = "Content";
        camera = new Camera(this);
        Components.Add(camera);
    }
From the just adding the last two lines, when I run the game, the screen freezes then gives me this message:
An unhandled exception of type 'System.ComponentModel.Win32Exception' occurred in System.Drawing.dll
Additional information: The operation completed successfully
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