How to draw texture to screen in Unity?
        Posted  
        
            by 
                user1306322
            
        on Game Development
        
        See other posts from Game Development
        
            or by user1306322
        
        
        
        Published on 2013-08-01T22:53:47Z
        Indexed on 
            2013/08/02
            16:07 UTC
        
        
        Read the original article
        Hit count: 396
        
I'm looking for a way to draw textures to screen in Unity in a similar fashion to XNA's SpriteBatch.Draw method. Ideally, I'd like to write a few helper methods to make all my XNA code work in Unity. This is the first issue I've faced on this seemingly long journey.
I guess I could just use quads, but I'm not so sure it's the least expensive way performance-wise. I could do that stuff in XNA anyway, but they made SpriteBatch not without a reason, I believe.
© Game Development or respective owner