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  • How to avoid using this in a constructor

    - by Paralife
    I have this situation: interface MessageListener { void onMessageReceipt(Message message); } class MessageReceiver { MessageListener listener; public MessageReceiver(MessageListener listener, other arguments...) { this.listener = listener; } loop() { Message message = nextMessage(); listener.onMessageReceipt(message); } } and I want to avoid the following pattern: (Using the this in the Client constructor) class Client implements MessageListener { MessageReceiver receiver; MessageSender sender; public Client(...) { receiver = new MessageReceiver(this, other arguments...); sender = new Sender(...); } . . . @Override public void onMessageReceipt(Message message) { if(Message.isGood()) sender.send("Congrtulations"); else sender.send("Boooooooo"); } } The reason why i need the above functionality is because i want to call the sender inside the onMessageReceipt() function, for example to send a reply. But I dont want to pass the sender into a listener, so the only way I can think of is containing the sender in a class that implements the listener, hence the above resulting Client implementation. Is there a way to achive this without the use of 'this' in the constructor? It feels bizare and i dont like it, since i am passing myself to an object(MessageReceiver) before I am fully constructed. On the other hand, the MessageReceiver is not passed from outside, it is constructed inside, but does this 'purifies' the bizarre pattern? I am seeking for an alternative or an assurance of some kind that this is safe, or situations on which it might backfire on me.

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  • Naming convention for non-virtual and abstract methods

    - by eagle
    I frequently find myself creating classes which use this form (A): abstract class Animal { public void Walk() { // TODO: do something before walking // custom logic implemented by each subclass WalkInternal(); // TODO: do something after walking } protected abstract void WalkInternal(); } class Dog : Animal { protected override void WalkInternal() { // TODO: walk with 4 legs } } class Bird : Animal { protected override void WalkInternal() { // TODO: walk with 2 legs } } Rather than this form (B): abstract class Animal { public abstract void Walk(); } class Dog : Animal { public override void Walk() { // TODO: do something before walking // custom logic implemented by each subclass // TODO: walk with 4 legs // TODO: do something after walking } } class Bird : Animal { public override void Walk() { // TODO: do something before walking // custom logic implemented by each subclass // TODO: walk with 2 legs // TODO: do something after walking } } As you can see, the nice thing about form A is that every time you implement a subclass, you don't need to remember to include the initialization and finalization logic. This is much less error prone than form B. What's a standard convention for naming these methods? I like naming the public method Walk since then I can call Dog.Walk() which looks better than something like Dog.WalkExternal(). However, I don't like my solution of adding the suffix "Internal" for the protected method. I'm looking for a more standardized name. Btw, is there a name for this design pattern?

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  • What is the best way to handle validity dates in applications ?

    - by user214626
    Hello, How do we model these objects ? Scenario 1: Price changes in a time period EffectiveDate ExpiryDate Price 2009-01-01 2009-01-31 800$ 2009-02-01 Null 900$ So, if the price changes to 910$ on 2009-02-15, then the system should automatically update the expiry date on the previous effective price to 2009-02-14, to keep it consistent. Scenario 2: No price specified between 2009-02-01 to 2009-02-28 EffectiveDate ExpiryDate Price 2009-01-01 2009-01-31 800$ 2009-03-01 Null 900$ So, if new price is specified for 2009-02-15 onwards , then the system should automatically set the expiry date on the record to be inserted to 2009-02-28, because already a record effective from 2009-03-01 exists. Please suggest an effective way to handle these scenarios to model my framework, or are there any frameworks around that can do this . Thanks

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  • Possible to manipulate UI elements via dispatchEvent()?

    - by rinogo
    Hi all! I'm trying to manually dispatch events on a textfield so I can manipulate it indirectly via code (e.g. place cursor at a given set of x/y coordinates). However, my events seem to have no effect. I've written a test to experiment with this phenomenon: package sandbox { import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextField; import flash.text.TextFieldType; import flash.text.TextFieldAutoSize; import flash.utils.setTimeout; public class Test extends Sprite { private var tf:TextField; private var tf2:TextField; public function Test() { super(); tf = new TextField(); tf.text = 'Interact here'; tf.type = TextFieldType.INPUT; addChild(tf); tf2 = new TextField(); tf2.text = 'Same events replayed with five second delay here'; tf2.autoSize = TextFieldAutoSize.LEFT; tf2.type = TextFieldType.INPUT; tf2.y = 30; addChild(tf2); tf.addEventListener(MouseEvent.CLICK, mouseListener); tf.addEventListener(MouseEvent.DOUBLE_CLICK, mouseListener); tf.addEventListener(MouseEvent.MOUSE_DOWN, mouseListener); tf.addEventListener(MouseEvent.MOUSE_MOVE, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OUT, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OVER, mouseListener); tf.addEventListener(MouseEvent.MOUSE_UP, mouseListener); tf.addEventListener(MouseEvent.MOUSE_WHEEL, mouseListener); tf.addEventListener(MouseEvent.ROLL_OUT, mouseListener); tf.addEventListener(MouseEvent.ROLL_OVER, mouseListener); } private function mouseListener(event:MouseEvent):void { //trace(event); setTimeout(function():void {trace(event); tf2.dispatchEvent(event);}, 5000); } } } Essentially, all this test does is to use setTimeout to effectively 'record' events on TextField tf and replay them five seconds later on TextField tf2. When an event is dispatched on tf2, it is traced to the console output. The console output upon running this program and clicking on tf is: [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOver" bubbles=false cancelable=false eventPhase=2 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOver" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=1 stageX=2 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=2 stageX=2 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=3 stageX=2 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=3 localY=3 stageX=3 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=5 localY=3 stageX=5 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=6 localY=5 stageX=6 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=7 localY=5 stageX=7 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=5 stageX=9 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=5 stageX=10 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=11 localY=5 stageX=11 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseDown" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseUp" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="click" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=4 stageX=10 stageY=4 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=2 stageX=9 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=1 stageX=9 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOut" bubbles=true cancelable=false eventPhase=3 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOut" bubbles=false cancelable=false eventPhase=2 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] As we can see, the events are being captured and replayed successfully. However, no change occurs in tf2 - the mouse cursor does not appear in tf2 as we would expect. In fact, the cursor remains in tf even after the tf2 events are dispatched. Please help! Thanks, -Rich

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  • Which Code Should Go Where in MVC Structure

    - by Oguz
    My problem is in somewhere between model and controller.Everything works perfect for me when I use MVC just for crud (create, read, update, delete).I have separate models for each database table .I access these models from controller , to crud them . For example , in contacts application,I have actions (create, read, update, delete) in controller(contact) to use model's (contact) methods (create, read, update, delete). The problem starts when I try to do something more complicated. There are some complex processes which I do not know where should I put them. For example , in registering user process. I can not just finish this process in user model because , I have to use other models too (sending mails , creating other records for user via other models) and do lots of complex validations via other models. For example , in some complex searching processes , I have to access lots of models (articles, videos, images etc.) Or, sometimes , I have to use apis to decide what I will do next or which database model I will use to record data So where is the place to do this complicated processes. I do not want to do them in controllers , Because sometimes I should use these processes in other controllers too. And I do not want to put these process in models because , I use models as database access layers .May be I am wrong,I want to know . Thank you for your answer .

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  • Is there a way of using one method to handle others to avoid code duplication?

    - by Artur
    I wonder if there is a way of writing a method or a class that would add to any method some code that is shared between many methods. The methods return different things and some of them are just void. Below is a part of the code that is duplicated in the methods. StartTimer(MethodBase.GetCurrentMethod().Name); try { // Actual method body } catch (Exception ex) { bool rethrow = ExceptionPolicy.HandleException(ex, "DALPolicy"); if (rethrow) { throw; } } finally { StopTimer(MethodBase.GetCurrentMethod().Name); } Any help would be greatly appreciated.

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  • How to change easily between ajax-based website and basic HTML website?

    - by A.S al-shammari
    Hi, I have a website ( based on JSP/Servlets ,using MVC pattern), and I want to support AJAX-based website and basic HTML-based website. website visitors should be able to change the surfing mode from Ajax to basic HTML and vise versa, - as it applies in Google-mail. The Questions : What is the best way to achieve this goal easily? Should I design two views for each page? I use JQuery and JSON as the result of this answer.

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  • What would you like to correct and/or improve in this java implementation of Chain Of Responsibility

    - by Maciek Kreft
    package design.pattern.behavioral; import design.pattern.behavioral.ChainOfResponsibility.*; public class ChainOfResponsibility { public static class Chain { private Request[] requests = null; private Handler[] handlers = null; public Chain(Handler[] handlers, Request[] requests){ this.handlers = handlers; this.requests = requests; } public void start() { for(Request r : requests) for (Handler h : handlers) if(h.handle(r)) break; } } public static class Request { private int value; public Request setValue(int value){ this.value = value; return this; } public int getValue() { return value; } } public static class Handler<T1> { private Lambda<T1> lambda = null; private Lambda<T1> command = null; public Handler(Lambda<T1> condition, Lambda<T1> command) { this.lambda = condition; this.command = command; } public boolean handle(T1 request) { if (lambda.lambda(request)) command.lambda(request); return lambda.lambda(request); } } public static abstract class Lambda<T1>{ public abstract Boolean lambda(T1 request); } } class TestChainOfResponsibility { public static void main(String[] args) { new TestChainOfResponsibility().test(); } private void test() { new Chain(new Handler[]{ // chain of responsibility new Handler<Request>( new Lambda<Request>(){ // command public Boolean lambda(Request condition) { return condition.getValue() >= 600; } }, new Lambda<Request>(){ public Boolean lambda(Request command) { System.out.println("You are rich: " + command.getValue() + " (id: " + command.hashCode() + ")"); return true; } } ), new Handler<Request>( new Lambda<Request>(){ public Boolean lambda(Request condition) { return condition.getValue() >= 100; } }, new Lambda<Request>(){ public Boolean lambda(Request command) { System.out.println("You are poor: " + command.getValue() + " (id: " + command.hashCode() + ")"); return true; } } ), }, new Request[]{ new Request().setValue(600), // chaining method new Request().setValue(100), } ).start(); } }

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  • Design suggestions for creating document management structure using hidden shares.

    - by focus.nz
    I need to add some document management functionality into my software. Documents will be grouped by company name and project name. The folders need to be accessed by the application using the id numbers of clients/projects, but also easily browsed by the end user using windows explorer. Clients and Projects will be stored in a database. I am thinking of having the software create the folders using the friendly name and then using a hidden share with the id number for the software to access the files. The folder structure would be something like this --Company 1 (Company-1234$) -- Project 101 (Project-101$) -- Project 102 (Project-102$) -- Project 103 (Project-103$) -- Company 2 (Company-5678$) -- Project 201 (Project-201$) -- Project 202 (Project-202$) -- Project 203 (Project-203$) So in the example above there would be a company called "Company 1" with a ID of "1234". When browsing the folders using windows explorer the user would see \\ServerName\Documents\Company1 and you could also access the same folder from \\ServerName\Documents\Company-1234$ By using the hidden share, if the company name changes or its renamed for some reason it doesn't break the link in the application because its using the hidden shared based on the ID that never changes. Will having hundreds (maybe thousands) or hidden shares on a server provide a huge performance hit? Does any one have any suggestions or alternatives to provide this feature?

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  • .Net 3.5 Chart Controls Exception

    - by ChrisHDog
    I am using the new free .net chart controls and they appear to work fine when I run the project up in visual studio, but when hitting the same via IIS I get and exception: [HttpException (0x80004005): No http handler was found for request type 'GET'] System.Web.HttpApplication.MapIntegratedHttpHandler(HttpContext context, String requestType, VirtualPath path, String pathTranslated, Boolean useAppConfig, Boolean convertNativeStaticFileModule) +529 System.Web.HttpServerUtility.Execute(String path, TextWriter writer, Boolean preserveForm) +947 [HttpException (0x80004005): Error executing child request for ChartImg.axd.] System.Web.HttpServerUtility.Execute(String path, TextWriter writer, Boolean preserveForm) +4120098 System.Web.UI.DataVisualization.Charting.ChartHttpHandler.EnsureInitialized(Boolean hardCheck) +266 System.Web.UI.DataVisualization.Charting.Chart.GetImageStorageMode() +25 System.Web.UI.DataVisualization.Charting.Chart.Render(HtmlTextWriter writer) +133 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) +253 System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) +87 System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) +53 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +240 System.Web.UI.Page.Render(HtmlTextWriter writer) +38 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +4240 Any idea what I'm doing wrong? Thanks!

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  • Tracking the user function that threw the exception

    - by makerofthings7
    I've been given a large application with only one try..catch at the outer most level. This application also throws exceptions all the time, and is poorly documented. Is there any pattern I can implement that will tell me what user method is being called, the exception being thrown, and also the count of exceptions? I'm thinking of using a dictionary with reflection to get the needed information, but I'm not sure if this will work. What do you think?

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  • Singleton class design in C#, are these two classes equivalent?

    - by Oskar
    I was reading up on singleton class design in C# on this great resource and decided to go with alternative 4: public sealed class Singleton1 { static readonly Singleton1 _instance = new Singleton1(); static Singleton1() { } Singleton1() { } public static Singleton1 Instance { get { return _instance; } } } Now I wonder if this can be rewritten using auto properties like this? public sealed class Singleton2 { static Singleton2() { Instance = new Singleton2(); } Singleton2() { } public static Singleton2 Instance { get; private set; } } If its only a matter of readability I definitely prefer the second version, but I want to get it right.

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  • What's the best practice way to convert enum to string?

    - by dario
    Hi. I have enum like this: public enum ObectTypes { TypeOne, TypeTwo, TypeThree, ... TypeTwenty } then I need to convert this enum to string. Now Im doing this that way: public string ConvertToCustomTypeName(ObjectTypes typeObj) { string result = string.Empty; switch (typeObj) { case ObjectTypes.TypeOne: result = "This is type T123"; break; case ObjectTypes.TypeTwo: result = "This is type T234"; break; ... case ObjectTypes.TypeTwenty: result = "This is type last"; break; } return result; } Im quite sure that there is better way do do this, Im looking for some good practice solution. Thanks in advance.

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  • What is the best testing pattern for checking that parameters are being used properly?

    - by Joseph
    I'm using Rhino Mocks to try to verify that when I call a certain method, that the method in turn will properly group items and then call another method. Something like this: //Arrange var bucketsOfFun = new BucketGame(); var balls = new List<IBall> { new Ball { Color = Color.Red }, new Ball { Color = Color.Blue }, new Ball { Color = Color.Yellow }, new Ball { Color = Color.Orange }, new Ball { Color = Color.Orange } }; //Act bucketsOfFun.HaveFunWithBucketsAndBalls(balls); //Assert ??? Here is where the trouble begins for me. My method is doing something like this: public void HaveFunWithBucketsAndBalls(IList<IBall> balls) { //group all the balls together according to color var blueBalls = GetBlueBalls(balls); var redBalls = GetRedBalls(balls); // you get the idea HaveFunWithABucketOfBalls(blueBalls); HaveFunWithABucketOfBalls(redBalls); // etc etc with all the different colors } public void HaveFunWithABucketOfBalls(IList<IBall> colorSpecificBalls) { //doing some stuff here that i don't care about //for the test i'm writing right now } What I want to assert is that each time I call HaveFunWithABucketOfBalls that I'm calling it with a group of 1 red ball, then 1 blue ball, then 1 yellow ball, then 2 orange balls. If I can assert that behavior then I can verify that the method is doing what I want it to do, which is grouping the balls properly. Any ideas of what the best testing pattern for this would be?

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  • Need an ASP.NET MVC long running process with user feedback

    - by Jason
    I've been trying to create a controller in my project for delivering what could turn out to be quite complex reports. As a result they can take a relatively long time and a progress bar would certainly help users to know that things are progressing. The report will be kicked off via an AJAX request, with the idea being that periodic JSON requests will get the status and update the progress bar. I've been experimenting with the AsyncController as that seems to be a nice way of running long processes without tying up resources, but it doesn't appear to give me any way of checking on the progress (and seems to block further JSON requests and I haven't discovered why yet). After that I've tried resorting to storing progress in a static variable on the controller and reading the status from that - but to be honest that all seems a bit hacky! All suggestions gratefully accepted!

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  • when to use the abstract factory pattern?

    - by hguser
    Hi: I want to know when we need to use the abstract factory pattern. Here is an example,I want to know if it is necessary. The UML THe above is the abstract factory pattern, it is recommended by my classmate. THe following is myown implemention. I do not think it is necessary to use the pattern. And the following is some core codes: package net; import java.io.IOException; import java.util.HashMap; import java.util.Map; import java.util.Properties; public class Test { public static void main(String[] args) throws IOException, InstantiationException, IllegalAccessException, ClassNotFoundException { DaoRepository dr=new DaoRepository(); AbstractDao dao=dr.findDao("sql"); dao.insert(); } } class DaoRepository { Map<String, AbstractDao> daoMap=new HashMap<String, AbstractDao>(); public DaoRepository () throws IOException, InstantiationException, IllegalAccessException, ClassNotFoundException { Properties p=new Properties(); p.load(DaoRepository.class.getResourceAsStream("Test.properties")); initDaos(p); } public void initDaos(Properties p) throws InstantiationException, IllegalAccessException, ClassNotFoundException { String[] daoarray=p.getProperty("dao").split(","); for(String dao:daoarray) { AbstractDao ad=(AbstractDao)Class.forName(dao).newInstance(); daoMap.put(ad.getID(),ad); } } public AbstractDao findDao(String id) {return daoMap.get(id);} } abstract class AbstractDao { public abstract String getID(); public abstract void insert(); public abstract void update(); } class SqlDao extends AbstractDao { public SqlDao() {} public String getID() {return "sql";} public void insert() {System.out.println("sql insert");} public void update() {System.out.println("sql update");} } class AccessDao extends AbstractDao { public AccessDao() {} public String getID() {return "access";} public void insert() {System.out.println("access insert");} public void update() {System.out.println("access update");} } And the content of the Test.properties is just one line: dao=net.SqlDao,net.SqlDao So any ont can tell me if this suitation is necessary?

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  • Best Design pattern for social media file transfer

    - by Onema
    Our system would like our clients to link their accounts with different social media sites like youtube, vimeo, facebook, myspace and so on. One of the benefits we would like to give to the user is to transfer, update and delete files they have uploaded to our sites and transfer them to the social media sites mentioned above. this files could be videos, images or audio. We started thinking about using a strategy pattern, as all of these sites share a common process ( authentication, connection, use the API to transfer/edit/delete the file ), but we soon realized that it may not work as me may want to use some of the extended functionality that is specific to each service (eg: associate a youtube video with a channel, or upload images to a specific album on facebook, and much, much more...) My question is, what would be the best Structural Design Patter to use for this scenario?

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  • Factory Method Implementation

    - by cedar715
    I was going through the 'Factory method' pages in SO and had come across this link. And this comment. The example looked as a variant and thought to implement in its original way: to defer instantiation to subclasses... Here is my attempt. Does the following code implements the Factory pattern of the example specified in the link? Please validate and suggest if this has to undergo any re-factoring. public class ScheduleTypeFactoryImpl implements ScheduleTypeFactory { @Override public IScheduleItem createLinearScheduleItem() { return new LinearScheduleItem(); } @Override public IScheduleItem createVODScheduleItem() { return new VODScheduleItem(); } } public class UseScheduleTypeFactory { public enum ScheduleTypeEnum { CableOnDemandScheduleTypeID, BroadbandScheduleTypeID, LinearCableScheduleTypeID, MobileLinearScheduleTypeID } public static IScheduleItem getScheduleItem(ScheduleTypeEnum scheduleType) { IScheduleItem scheduleItem = null; ScheduleTypeFactory scheduleTypeFactory = new ScheduleTypeFactoryImpl(); switch (scheduleType) { case CableOnDemandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case BroadbandScheduleTypeID: scheduleItem = scheduleTypeFactory.createVODScheduleItem(); break; case LinearCableScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; case MobileLinearScheduleTypeID: scheduleItem = scheduleTypeFactory.createLinearScheduleItem(); break; default: break; } return scheduleItem; } }

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  • Creating a System.Web.UI.Page programatically in IHTTPHandler

    - by ObiWanKenobi
    I am trying to use the ASP.NET (3.5) "Routing Module" functionality to create custom pages based on the contents of the URL. Various articles, such as this one: http://blogs.msdn.com/mikeormond/archive/2008/05/14/using-asp-net-routing-independent-of-mvc.aspx explain how to use ASP.NET Routing to branch to existing pages on the web server. What I would like to do is create the page on-the-fly using code. My first attempt looks like this: public class SimpleRouteHandler : IRouteHandler { public IHttpHandler GetHttpHandler(RequestContext requestContext) { string pageName = requestContext.RouteData.GetRequiredString("PageName"); Page myPage = new Page(); myPage.Response.Write("hello " + pageName); return myPage; } } But this throws an HTTPException saying "Response is not available in this context." at the Response.Write statement. Any ideas on how to proceed? UPDATE: In the end, I went with an approach based on IHttpModule, which turned out to be rather easy.

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  • Maintain List of Active Users for Web

    - by Bryan Marble
    Problem Statement - Would like to know if particular web app user is active (i.e. logged in and using site) and be able to query for list of active users or determine a user's activity status. Constraints - Doesn't need to be exact (i.e. if a user was active within a certain timeframe, that's ok to say that they're active even if they've closed their browser). I feel like there should be a design pattern for this type of problem but haven't been able to find anything here or elsewhere on the web. Approaches I'm considering: Maintain a table that is updated any time a user performs an action (or some subset of actions). Would then query for users that have performed an action within some threshold of time. Try to monitor session information and maintain a table that lists logged in users and times out after a certain period of time. Some other more standard way of doing this? How would you approach this problem (again, from a design pattern perspective)? Thanks!

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  • Keeping the UI responsive while parsing a very large logfile

    - by Carlos
    I'm writing an app that parses a very large logfile, so that the user can see the contents in a treeview format. I've used a BackGroundWorker to read the file, and as it parses each message, I use a BeginInvoke to get the GUI thread to add a node to my treeview. Unfortunately, there's two issues: The treeview is unresponsive to clicks or scrolls while the file is being parsed. I would like users to be able to examine (ie expand) nodes while the file is parsing, so that they don't have to wait for the whole file to finish parsing. The treeview flickers each time a new node is added. Here's the code inside the form: private void btnChangeDir_Click(object sender, EventArgs e) { OpenFileDialog browser = new OpenFileDialog(); if (browser.ShowDialog() == DialogResult.OK) { tbSearchDir.Text = browser.FileName; BackgroundWorker bgw = new BackgroundWorker(); bgw.DoWork += (ob, evArgs) => ParseFile(tbSearchDir.Text); bgw.RunWorkerAsync(); } } private void ParseFile(string inputfile) { FileStream logFileStream = new FileStream(inputfile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); StreamReader LogsFile = new StreamReader(logFileStream); while (!LogsFile.EndOfStream) { string Msgtxt = LogsFile.ReadLine(); Message msg = new Message(Msgtxt.Substring(26)); //Reads the text into a class with appropriate members AddTreeViewNode(msg); } } private void AddTreeViewNode(Message msg) { TreeNode newNode = new TreeNode(msg.SeqNum); BeginInvoke(new Action(() => { treeView1.BeginUpdate(); treeView1.Nodes.Add(newNode); treeView1.EndUpdate(); Refresh(); } )); } What needs to be changed?

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  • Looking for a better design: A readonly in-memory cache mechanism

    - by Dylan Lin
    Hi all, I have a Category entity (class), which has zero or one parent Category and many child Categories -- it's a tree structure. The Category data is stored in a RDBMS, so for better performance, I want to load all categories and cache them in memory while launching the applicaiton. Our system can have plugins, and we allow the plugin authors to access the Category Tree, but they should not modify the cached items and the tree(I think a non-readonly design might cause some subtle bugs in this senario), only the system knows when and how to refresh the tree. Here are some demo codes: public interface ITreeNode<T> where T : ITreeNode<T> { // No setter T Parent { get; } IEnumerable<T> ChildNodes { get; } } // This class is generated by O/R Mapping tool (e.g. Entity Framework) public class Category : EntityObject { public string Name { get; set; } } // Because Category is not stateless, so I create a cleaner view class for Category. // And this class is the Node Type of the Category Tree public class CategoryView : ITreeNode<CategoryView> { public string Name { get; private set; } #region ITreeNode Memebers public CategoryView Parent { get; private set; } private List<CategoryView> _childNodes; public IEnumerable<CategoryView> ChildNodes { return _childNodes; } #endregion public static CategoryView CreateFrom(Category category) { // here I can set the CategoryView.Name property } } So far so good. However, I want to make ITreeNode interface reuseable, and for some other types, the tree should not be readonly. We are not able to do this with the above readonly ITreeNode, so I want the ITreeNode to be like this: public interface ITreeNode<T> { // has setter T Parent { get; set; } // use ICollection<T> instead of IEnumerable<T> ICollection<T> ChildNodes { get; } } But if we make the ITreeNode writable, then we cannot make the Category Tree readonly, it's not good. So I think if we can do like this: public interface ITreeNode<T> { T Parent { get; } IEnumerable<T> ChildNodes { get; } } public interface IWritableTreeNode<T> : ITreeNode<T> { new T Parent { get; set; } new ICollection<T> ChildNodes { get; } } Is this good or bad? Are there some better designs? Thanks a lot! :)

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  • Can you find a pattern to sync files knowing only dates and filenames?

    - by Robert MacLean
    Imagine if you will a operating system that had the following methods for files Create File: Creates (writes) a new file to disk. Calling this if a file exists causes a fault. Update File: Updates an existing file. Call this if a file doesn't exist causes a fault. Read File: Reads data from a file. Enumerate files: Gets all files in a folder. Files themselves in this operating system only have the following meta data: Created Time: The original date and time the file was created, by the Create File method. Modified Time: The date and time the file was last modified by the Update File method. If the file has never been modified, this will equal the Create Time. You have been given the task of writing an application which will sync the files between two directories (lets call them bill and ted) on a machine. However it is not that simple, the client has required that The application never faults (see methods above). That while the application is running the users can add and update files and those will be sync'd next time the application runs. Files can be added to either the ted or bill directories. File names cannot be altered. The application will perform one sync per time it is run. The application must be almost entirely in memory, in other words you cannot create a log of filenames and write that to disk and then check that the next time. The exception to point 6 is that you can store date and times between runs. Each date/time is associated with a key labeled A through J (so you have 10 to use) so you can compare keys between runs. There is no way to catch exceptions in the application. Answer will be accepted based on the following conditions: First answer to meet all requirements will be accepted. If there is no way to meet all requirements, the answer which ensures the smallest amount of missed changes per sync will be accepted. A bounty will be created (100 points) as soon as possible for the prize. The winner will be selected one day before the bounty ends. Please ask questions in the comments and I will gladly update and refine the question on those.

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  • Is ASP.NET MVC is really MVC? Or how to separate model from controller?

    - by Andrey
    Hi all, This question is a bit rhetorical. At some point i got a feeling that ASP.NET MVC is not that authentic implementation of MVC pattern. Or i didn't understood it. Consider following domain: electric bulb, switch and motion detector. They are connected together and when you enter the room motion detector switches on the bulb. If i want to represent them as MVC: switch is model, because it holds the state and contains logic bulb is view, because it presents the state of model to human motion detector is controller, because it converts user actions to generic model commands Switch has one private field (On/Off) as a State and two methods (PressOn, PressOff). If you call PressOn when it is Off it goes to On, if you call it again state doesn't change. Bulb can be replaced with buzzer, motion detector with timer or button, but the model still represent the same logic. Eventually system will have same behavior. This is how i understand classical MVC decomposition, please correct me if i am wrong. Now let's decompose it in ASP.Net MVC way. Bulb is still a view Controller will be switch + motion detector Model is some object that will just pass state to bulb. So the logic that defines behavior moves to controller. Question 1: Is my understanding of MVC and ASP.NET MVC correct? Question 2: If yes, do you agree that ASP.NET MVC is not 100% accurate implementation? And back to life. The final question is how to separate model from controller in case of ASP.NET MVC. There can be two extremes. Controller does basic stuff and call model to do all the logic. Another is controller does all the logic and model is just something like class with properties that is mapped to DB. Question 3: Where should i draw the line between this extremes? How to balance? Thanks, Andrey

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