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  • Optional Member Objects

    - by David Relihan
    Okay, so you have a load of methods sprinkled around your systems main class. So you do the right thing and refactor by creating a new class and perform move method(s) into a new class. The new class has a single responsibility and all is right with the world again: class Feature { public: Feature(){}; void doSomething(); void doSomething1(); void doSomething2(); }; So now your original class has a member variable of type object: Feature _feature; Which you will call in the main class. Now if you do this many times, you will have many member-objects in your main class. Now these features may or not be required based on configuration so in a way it's costly having all these objects that may or not be needed. Can anyone suggest a way of improving this? At the moment I plan to test in the newly created class if the feature is enabled - so the when a call is made to method I will return if it is not enabled. I could have a pointer to the object and then only call new if feature is enabled - but this means I will have to test before I call a method on it which would be potentially dangerous and not very readable. Would having an auto_ptr to the object improve things: auto_ptr<Feature> feature; Or am I still paying the cost of object invokation even though the object may\or may not be required. BTW - I don't think this is premeature optimisation - I just want to consider the possibilites.

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  • Strategy Pattern with Type Reflection affecting Performances ?

    - by Aurélien Ribon
    Hello ! I am building graphs. A graph consists of nodes linked each other with links (indeed my dear). In order to assign a given behavior to each node, I implemented the strategy pattern. class Node { public BaseNodeBehavior Behavior {get; set;} } As a result, in many parts of the application, I am extensively using type reflection to know which behavior a node is. if (node.Behavior is NodeDataOutputBehavior) workOnOutputNode(node) .... My graph can get thousands of nodes. Is type reflection greatly affecting performances ? Should I use something else than the strategy pattern ? I'm using strategy because I need behavior inheritance. For example, basically, a behavior can be Data or Operator, a Data behavior can IO, Const or Intermediate and finally an IO behavior can be Input or Output. So if I use an enumeration, I wont be able to test for a node behavior to be of data kind, I will need to test it to be [Input, Output, Const or Intermediate]. And if later I want to add another behavior of Data kind, I'm screwed, every data-testing method will need to be changed.

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  • jQuery UI Autocomplete formating help, (I'm new to jQuery)

    - by brant
    I can't seem to figure out how to add additional functionality to the basic jquery autocomplete. Returning the json data isn't the problem, it's how I am supposed to use the extra json data that confuses me. $(function() { $("#q").autocomplete({ source: "/a_complete.php?sport=<?=$sport?>", minLength: 2 }); }); Response data: [{"pos":"SG","url":"\/nba_player_news\/Kobe_Bryant","value":"Kobe Bryant"},{"pos":"C","url":"\/nba_player_news\/Patrick_O'Bryant","value":"Patrick O'Bryant"}] My goal is something like this: Kobe Bryant (SG) I've read what jqueryui autocomplete documentation has to say and I know i need to use formatItem and/or formatResult. I can't seem to put it all together to make this work as it should. I hope someone with a lot of patience finds the time to help guide me to where I need to go. :)

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  • Where UnityContainerElement in Unity 2?

    - by TheAbdalla
    I was in Unity 1.2, use the following code: UnityConfigurationSection UnitySection = (UnityConfigurationSection)ConfigurationManager.GetSection("Unity"); Dictionary<string, IUnityContainer> Containers = new Dictionary<string, IUnityContainer>(); foreach (UnityContainerElement element in UnitySection.Containers) { IUnityContainer container = new UnityContainer(); Containers.Add(element.Name, container); element.Configure(Containers[element.Name]); } but, I couldn't do so in the Unity 2.0 beta2, because The class 'UnityContainerElement' does not exist in Unity 2 beta2. How can I do this in the new version?

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  • Snap to Grid UI in Cappuccino

    - by Grnbeagle
    Does anyone know how to do snap-to-grid in Cappuccino? Basically, I have draggable objects which I can drag into a target area. The target view needs to be set up with snap-to-grid feature. I've seen it with Mockingbird, so it's definitely possible. Any info is appreciated. Thanks!

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  • Java library class to handle scheduled execution of "callbacks"?

    - by Hanno Fietz
    My program has a component - dubbed the Scheduler - that lets other components register points in time at which they want to be called back. This should work much like the Unix cron service, i. e. you tell the Scheduler "notify me at ten minutes past every full hour". I realize there are no real callbacks in Java. Here's my approach, is there a library which already does this stuff? Feel free to suggest improvements, too. Register call to Scheduler passes: a time specification containing hour, minute, second, year month, dom, dow, where each item may be unspecified, meaning "execute it every hour / minute etc." (just like crontabs) an object containing data that will tell the calling object what to do when it is notified by the Scheduler. The Scheduler does not process this data, just stores it and passes it back upon notification. a reference to the calling object Upon startup, or after a new registration request, the Scheduler starts with a Calendar object of the current system time and checks if there are any entries in the database that match this point in time. If there are, they are executed and the process starts over. If there aren't, the time in the Calendar object is incremented by one second and the entreis are rechecked. This repeats until there is one entry or more that match(es). (Discrete Event Simulation) The Scheduler will then remember that timestamp, sleep and wake every second to check if it is already there. If it happens to wake up and the time has already passed, it starts over, likewise if the time has come and the jobs have been executed. Edit: Thanks for pointing me to Quartz. I'm looking for something much smaller, however.

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  • desing pattern for related inputs

    - by curiousMo
    My question is a design question : let's say i have a data entry web page with 4 drop down lists, each depending on the previous one, and a bunch of text boxes. country (ddl), state (ddl), city (ddl), boro (ddl), address (txtBox), zipcode(txtbox). and an object that represents a datarow with a value for each. naturally the country, state, city and boro values will be values of primary keys of some lookup tables. when the user chooses to edits that record, i would load it from database and load it into the page. the issue that I have is how to streamline loading the ddls. i have some code that would grab the object, look thru its values and move them to their corresponding input controls in one shot. but in this case i will have to load possible values of country, then assign values, then load values of state, then assign value ans so on. I guess i am looking for an elegant solution. i am using asp.net, but i think it is irrelevant to the question. i am looking more into a design pattern. thanks

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  • Having trouble deselecting all jquery tabs

    - by Julian
    I set up some jQuery tabs to start off with no tabs selected like this: $('#tabs').tabs( { selected: -1 } ); Then I also have a separate link that when pressed needs to deselect all the tabs. $("#deselectButton").click(function(){ $('#tabs').tabs( 'select' , -1 ) }); or $("#deselectButton").click(function(){ $('#tabs').tabs( 'selected' , -1 ) }); The deselectButton click does deselect the tabs content, however the tabs title remains active with the class 'ui-tabs-selected ui-state-active'. What is the correct way to deselect all the tabs?

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  • Could any help me in resource of how to build framework with api like facebook ?

    - by Space Cracker
    we will develop a web site that will have some free services and we want to make it as a framework that can any build application over it or can use its api in their site .. Could any lead me in how to start it , what's the better architecture and design pattern help in that , is there any resources discuss or explain how to do like this ? FYI : we are dot net developers but we can learn any other if its urgently needed in such a solution

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  • Addressing a memory leak stops my UI from showing iphone

    - by dubbeat
    Hi I've being getting a memory leak warning with a UITabbarcontroller. If I release the tabbarcontroller the warning goes away but the tabbar will not show any content. If I debug the app with the warning still in it the app runs but will crash after a couple of minutes UITabBarController *tabBarController = [[UITabBarController alloc] init]; tabBarController.view.frame = CGRectMake(0, 0, 320, 460); tabBarController.viewControllers=localControllersArray; // Clean up objects we don't need anymore [promoTabOptionHome release]; [promoTabOptionInfo release]; [promoTabOptionEvents release]; [promoTabOptionBuy release]; [localControllersArray release]; // Finally, add the tab controller view to the parent view [self.view addSubview:tabBarController.view]; //[tabBarController release]; commenting out this line removes the warning but results in no content being shown

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  • How to click through JGlassPane With MouseListener to UI behind it

    - by Epicmaster
    I have a JFrame and a bunch of JComponents on top of the JFrame. I need to make use of the JGlassPane and I used this implementation to set it up. JPanel glass = new JPanel(); frame.setGlassPane(glass); glass.setVisible(true); glass.setOpaque(false); After doing so I can't select any JButtons or other JComponents under the JGlassPane. Is there a way to have only the components on the GlassPane selectable while still having the ability to select components under the GlassPane? Edit I forgot to mention (not knowing this would be relevant) that I did attach both a MouseListener and a MouseMotionListener to the glass pane. Is there a way to pass the Mouse Events to other components and only use them when needed?

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  • What are the responsibilities of the data layer?

    - by alimac83
    I'm working on a project where I had to add a data layer to my application. I've always thought that the data layer is purely responsible for CRUD functions ie. shouldn't really contain any logic but should simply retrieve data for the business layer to manipulate. However I'm a little confused with my project because I'm not sure whether I've structured my app correctly for this scenario. Basically I'm trying to retrieve a list of products from the database that fall within a certain pricing threshold. At the moment I have a function in my data layer that basically returns all products where price min threshold and price < max threshold. But it got me thinking that maybe this is incorrect. Should the data layer simply return a list of ALL products and then the business logic do the filtering? I'm pretty confused over whether the data layer should simply provide methods that allow the business layer to get raw data or whether it should be responsible for getting filtered data too? If anyone has an article or something explaining this in detail it'd be very helpful. Thanks

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  • Custom Classes Passed from Service to a UI threads via AIDL

    - by Honza Pokorny
    I have a service that regularly queries a web server for new messages. The service stores the new messages in an arrayList. These messages are implemented using a custom class, storing all kinds of metadata (strings and longs). An activity then connects to this service to retrieve those messages and display them to the user. I have an .aidl file that describes the interface that the service exposes. package com.example.package; interface MyInterface { List<Message> getMessages(); } The Message class extends the Parcelable class which should allow for the IPC transfer. The problem is this: Eclipse gives me an error saying that the type of List<Message> is unknown. Any imports are marked as invalid. Ideas? Thanks

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  • Rails Full Engine using a Full Engine

    - by SirLenz0rlot
    I've got this full rails engine Foo with functionality X. I want to make another engine, engine Bar, that is pretty much the same, but override funcitonality x with y. (it basically does the same, but a few controller actions and views are differently implemented). (I might split this later in several mountable engines, but for now, this will be the setup: project Baz, using engine Bar, which uses engine Foo) I would like to know if there are any pitfalls. It doesn't seem like a pattern that is often used? Anybody else using this 'some sort of engine inheritance'?

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  • What is the most stupid coded solution you have read/improved/witnessed?

    - by Rigo Vides
    And for stupid I mean Illogical, non-effective, complex(the bad way), ugly code style. I will start: We had a requirement there when we needed to hide certain objects given the press of a button. So this framework we were using at the time provided a way to tag objects and retrieve all the objects with a certain tag in a complete iterable collection. So I presented the most logically solution given these conditions to my partner: Me: you know, tag all the objects we needed to hide with the same tag, then call the function to get them all, iterate trough them and make them hidden. Partner: I don't know, that is hardcoding for me... Me: So what do you suggest? 20 mins later... Partner: I don't know... let's put a tag to all the objects to be hidden like this, 1, 2, 3, 4, 5, 6, 7 (and so for each object to be hidden), Then we make a for from 1 to n (where n was the number of objects to hide) and we hide them all there!

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  • Has anyone ever encountered a Monad Transformer in the wild?

    - by martingw
    In my area of business - back office IT for a financial institution - it is very common for a software component to carry a global configuration around, to log it's progress, to have some kind of error handling / computation short circuit... Things that can be modelled nicely by Reader-, Writer-, Maybe-monads and the like in Haskell and composed together with monad transformers. But there seem to some drawbacks: The concept behind monad transformers is quite tricky and hard to understand, monad transformers lead to very complex type signatures, and they inflict some performance penalty. So I'm wondering: Are monad transformers best practice when dealing with those common tasks mentioned above?

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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  • MVVM pattern: ViewModel updates after Model server roundtrip

    - by Pavel Savara
    I have stateless services and anemic domain objects on server side. Model between server and client is POCO DTO. The client should become MVVM. The model could be graph of about 100 instances of 20 different classes. The client editor contains diverse tab-pages all of them live-connected to model/viewmodel. My problem is how to propagate changes after server round-trip nice way. It's quite easy to propagate changes from ViewModel to DTO. For way back it would be possible to throw away old DTO and replace it whole with new one, but it will cause lot of redrawing for lists/DataTemplates. I could gather the server side changes and transmit them to client side. But the names of fields changed would be domain/DTO specific, not ViewModel specific. And the mapping seems nontrivial to me. If I should do it imperative way after round-trip, it would break SOC/modularity of viewModels. I'm thinking about some kind of mapping rule engine, something like automappper or emit mapper. But it solves just very plain use-cases. I don't see how it would map/propagate/convert adding items to list or removal. How to identify instances in collections so it could merge values to existing instances. As well it should propagate validation/error info. Maybe I should implement INotifyPropertyChanged on DTO and try to replay server side events on it ? And then bind ViewModel to it ? Would binding solve the problems with collection merges nice way ? Is EventAgregator from PRISM useful for that ? Is there any event record-replay component ? Is there better client side pattern for architecture with server side logic ?

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  • State pattern: Why doesn't the context class implement or inherit the State abstract interface/class

    - by Ricket
    I'm reading about the State pattern. I have only just begun, so of course I begin by reading the entire Wikipedia article on it. I noticed that both of the examples in the article have some base abstract class or Java interface for a generic State's methods/functions. Then there are some states which inherit from the base and implement those methods/functions in different ways. Then there's a Context class which has a private member of type State and which, at any time, can be equal to an instance of one of the implementations. That context class also implements the same methods, and passes them onto the current state instance, and then has an additional method to change the state (or depending on design I understand the change of state could be a reaction to one of the implemented methods). Why doesn't this context class specifically "extend" or "implement" the generic State base class/interface?

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  • How can i convert this to a factory/abstract factory?

    - by Amitd
    I'm using MigraDoc to create a pdf document. I have business entities similar to the those used in MigraDoc. public class Page{ public List<PageContent> Content { get; set; } } public abstract class PageContent { public int Width { get; set; } public int Height { get; set; } public Margin Margin { get; set; } } public class Paragraph : PageContent{ public string Text { get; set; } } public class Table : PageContent{ public int Rows { get; set; } public int Columns { get; set; } //.... more } In my business logic, there are rendering classes for each type public interface IPdfRenderer<T> { T Render(MigraDoc.DocumentObjectModel.Section s); } class ParagraphRenderer : IPdfRenderer<MigraDoc.DocumentObjectModel.Paragraph> { BusinessEntities.PDF.Paragraph paragraph; public ParagraphRenderer(BusinessEntities.PDF.Paragraph p) { paragraph = p; } public MigraDoc.DocumentObjectModel.Paragraph Render(MigraDoc.DocumentObjectModel.Section s) { var paragraph = s.AddParagraph(); // add text from paragraph etc return paragraph; } } public class TableRenderer : IPdfRenderer<MigraDoc.DocumentObjectModel.Tables.Table> { BusinessEntities.PDF.Table table; public TableRenderer(BusinessEntities.PDF.Table t) { table =t; } public MigraDoc.DocumentObjectModel.Tables.Table Render(Section obj) { var table = obj.AddTable(); //fill table based on table } } I want to create a PDF page as : var document = new Document(); var section = document.AddSection();// section is a page in pdf var page = GetPage(1); // get a page from business classes foreach (var content in page.Content) { //var renderer = createRenderer(content); // // get Renderer based on Business type ?? // renderer.Render(section) } For createRenderer() i can use switch case/dictionary and return type. How can i get/create the renderer generically based on type ? How can I use factory or abstract factory here? Or which design pattern better suits this problem?

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  • Is testability alone justification for dependency injection?

    - by fearofawhackplanet
    The advantages of DI, as far as I am aware, are: Reduced Dependencies More Reusable Code More Testable Code More Readable Code Say I have a repository, OrderRepository, which acts as a repository for an Order object generated through a Linq to Sql dbml. I can't make my orders repository generic as it performs mapping between the Linq Order entity and my own Order POCO domain class. Since the OrderRepository by necessity is dependent on a specific Linq to Sql DataContext, parameter passing of the DataContext can't really be said to make the code reuseable or reduce dependencies in any meaningful way. It also makes the code harder to read, as to instantiate the repository I now need to write new OrdersRepository(new MyLinqDataContext()) which additionally is contrary to the main purpose of the repository, that being to abstract/hide the existence of the DataContext from consuming code. So in general I think this would be a pretty horrible design, but it would give the benefit of facilitating unit testing. Is this enough justification? Or is there a third way? I'd be very interested in hearing opinions.

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