Search Results

Search found 3511 results on 141 pages for 'const correctness'.

Page 102/141 | < Previous Page | 98 99 100 101 102 103 104 105 106 107 108 109  | Next Page >

  • Problem with number/type of arguments passed to an overloaded c++ constructor wrapped with swig.

    - by MiKo
    I am trying to wrap a c++ class (let's call it "Spam") written by someone else with swig to expose it to Python. After solving several problems, I am able to import the module in python, but when I try to create an object of such class I obtain the following error: foo = Spam.Spam('abc',3) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "Spam.py", line 96, in __init__ this = _Spam.new_Spam(*args) NotImplementedError: Wrong number of arguments for overloaded function 'new_Spam'. Possible C/C++ prototypes are: Spam(unsigned char *,unsigned long,bool,unsigned int,SSTree::io_action,char const *) Spam(unsigned char *,unsigned long,bool,unsigned int,SSTree::io_action) Spam(unsigned char *,unsigned long,bool,unsigned int) Spam(unsigned char *,unsigned long,bool) Spam(unsigned char *,unsigned long) Googling around, I realized that the error is probably caused by the type of the arguments and not by the number (which is quite confusing), but I still cannot identify. I suspect the problem lies in passing a string as the first argument, but have no idea on how to fix it (keep in mind that I know almost no c/c++).

    Read the article

  • Does C++ have a proper implementation of interface that does not use vtable?

    - by gilbertc
    Does C++ have a proper implementation of interface that does not use vtable? for example class BaseInterface{ public: virtual void func() const = 0; } class BaseInterfaceImpl:public BaseInterface{ public: void func(){ std::cout<<"called."<<endl; } } BaseInterface* obj = new BaseInterfaceImpl(); obj->func(); the call to func at the last line goes to vtable to find the func ptr of BaseInterfaceImpl::func, but is there any C++ way to do that directly as the BaseInterfaceImpl is not subclassed from any other class besides the pure interface class BaseInterface? Thanks. Gil.

    Read the article

  • Is a switch statment ok for 30 or so conditions?

    - by DeanMc
    I am in the final stages of creating an MP4 tag parser in .Net. For those who have experience with tagging music you would be aware that there are an average of 30 or so tags. If tested out different types of loops and it seems that a switch statement with Const values seems to be the way to go with regard to catching the tags in binary. The switch allows me to search the binary without the need to know which order the tags are stored or if there are some not present but I wonder if anyone would be against using a switch statement for so many conditionals. Any insight is much appreciated.

    Read the article

  • encryption problem for wlan profile

    - by Jassi
    i am trying to encrypt keyMaterial element from wireless profile. so I want to convert byte array into OLECHAR but it is giving me wrong output not key sea the below code you may know the solution... DATA_BLOB in; DATA_BLOB out; BYTE pin=(BYTE)"FIPL2"; DWORD din=strlen((char*)pin)+1; in.pbData = pin; in.cbData = din; if(CryptProtectData(&in,L"what is it",NULL,NULL,NULL,0,&out)) { BYTE *b=out.pbData; USES_CONVERSION; bstr=SysAllocString(W2BSTR((const WCHAR *)b)); HRCALL(peSubS222->put_text(bstr), ""); SysFreeString(bstr); bstr=NULL; } else { cout<<"NOOOOOOOOOOOOOOOO :("; } what is missing please help me out

    Read the article

  • Is there a way to serialize automatically enums as int?

    - by FireAphis
    Hello, Is there a way to serialize enums automatically as int? Every time I define a new enum and write std::stringstream stream; stream << myenum1; stream >> myenum2; the compiler complains that the operators << and are not defined. Do you know a way to tell the compiler to treat enums as plain int's? What makes the problem harder is that, actually, the serialization is inside a template. Something like this: template <typename T> void serialize(const T& value) { std::stringstream stream; stream << value; } So I cannot add any casts :( Maybe I can specialize it somehow? Thank you.

    Read the article

  • Cant free memory.

    - by atch
    In code: int a[3][4] = {1,2,3,4, 5,6,7,8, 9,10,11,12}; template<class T, int row, int col> void invert(T a[row][col]) { T* columns = new T[col]; T* const free_me = columns; for (int i = 0; i < col; ++i) { for (int j = 0; j < row; ++j) { *columns = a[j][i]; ++columns;//SOMETIMES VALUE IS 0 } } delete[] free_me;//I'M GETTING ERROR OF HEAP ABUSE IN THIS LINE } int main(int argc, char* argv[]) { invert<int,3,4>(a); } I've observed that while iterating, value of variable columns equals zero and I think thats the problem. Thanks for your help.

    Read the article

  • BigInteger.ToString() returns more than 50 decimal digits.

    - by brickner
    I'm using .NET 4 System.Numerics.BigInteger Structure and I'm getting results different from the documentation. In the documentation of BigInteger.ToString() Method It says: The ToString() method supports 50 decimal digits of precision. That is, if the BigInteger value has more than 50 digits, only the 50 most significant digits are preserved in the output string; all other digits are replaced with zeros. I have some code that takes a 60 decimal digits BigInteger and converts it to a string. The 60 significant decimal digits string didn't lose any significant digits: const string vString = "123456789012345678901234567890123456789012345678901234567890"; Assert.AreEqual(60, vString.Length); BigInteger v = BigInteger.Parse(vString); Assert.AreEqual(60, v.ToString().Length); Assert.AreEqual('9', v.ToString()[58]); Assert.AreEqual('1', v.ToString()[0]); Assert.AreEqual(vString, v.ToString()); All the asserts pass. What exactly does the quoted part of the documentation mean?

    Read the article

  • += Overloading in C++ problem.

    - by user69514
    I am trying to overload the += operator for my rational number class, but I don't believe that it's working because I always end up with the same result: RationalNumber RationalNumber::operator+=(const RationalNumber &rhs){ int den = denominator * rhs.denominator; int a = numerator * rhs.denominator; int b = rhs.numerator * denominator; int num = a+b; RationalNumber ratNum(num, den); return ratNum; } Inside main //create two rational numbers RationalNumber a(1, 3); a.print(); RationalNumber b(6, 7); b.print(); //test += operator a+=(b); a.print(); After calling a+=(b), a is still 1/3, it should be 25/21. Any ideas what I am doing wrong?

    Read the article

  • Lock thread using somthing other than a object

    - by Scott Chamberlain
    when using a lock does the thing you are locking on have to be a object. For example is this legal static DateTime NextCleanup = DateTime.Now; const TimeSpan CleanupInterval = new TimeSpan(1, 0, 0); private static void DoCleanup() { lock ((object)NextCleanup) { if (NextCleanup < DateTime.Now) { NextCleanup = DateTime.Now.Add(CleanupInterval); System.Threading.ThreadPool.QueueUserWorkItem(new System.Threading.WaitCallback(cleanupThread)); } } return; } EDIT-- From reading SLaks' responce I know the above code would be not valid but would this be? static MyClass myClass = new MyClass(); private static void DoCleanup() { lock (myClass) { // } return; }

    Read the article

  • How can I (is there a way to) convert an HRESULT into a system specific error message?

    - by Billy ONeal
    According to this, there's no way to convert a HRESULT error code into a Win32 error code. Therefore (at least to my understanding), my use of FormatMessage in order to generate error messages (i.e. std::wstring Exception::GetWideMessage() const { using std::tr1::shared_ptr; shared_ptr<void> buff; LPWSTR buffPtr; DWORD bufferLength = FormatMessageW( FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, GetErrorCode(), 0, reinterpret_cast<LPWSTR>(&buffPtr), 0, NULL); buff.reset(buffPtr, LocalFreeHelper()); return std::wstring(buffPtr, bufferLength); } ) does not work for HRESULTs. How do I generate these kinds of system-specific error strings for HRESULTs?

    Read the article

  • When do I need to deallocate memory? C++

    - by extintor
    I am using this code inside a class to make a webbrowser control visit a website: void myClass::visitWeb(const char *url) { WCHAR buffer[MAX_LEN]; ZeroMemory(buffer, sizeof(buffer)); MultiByteToWideChar(CP_ACP, MB_ERR_INVALID_CHARS, url, strlen(url), buffer, sizeof(buffer)-1); VARIANT vURL; vURL.vt = VT_BSTR; vURL.bstrVal = SysAllocString(buffer); // webbrowser navigate code... VariantClear(&vURL); } Do I need to do some memory deallocation here?, I see vURL is being deallocated by VariantClear but should I deallocate memory for buffer? I've been told that in another bool I have in the same app I shouldn't deallocate anything because everything clear out when the bool return true/false, but what happens on this void?

    Read the article

  • How to use the boost lexical_cast library for just for checking input

    - by Inverse
    I use the boost lexical_cast library for parsing text data into numeric values quite often. In several situations however, I only need to check if values are numeric; I don't actually need or use the conversion. So, I was thinking about writing a simple function to test if a string is a double: template<typename T> bool is_double(const T& s) { try { boost::lexical_cast<double>(s); return true; } catch (...) { return false; } } My question is, are there any optimizing compilers that would drop out the lexical_cast here since I never actually use the value? Is there a better technique to use the lexical_cast library to perform input checking?

    Read the article

  • class which cannot be derived

    - by benjamin button
    I found this code here class Usable; class Usable_lock { friend class Usable; private: Usable_lock() {} Usable_lock(const Usable_lock&) {} }; class Usable : public virtual Usable_lock { // ... public: Usable(); Usable(char*); // ... }; Usable a; class DD : public Usable { }; DD dd; // error: DD::DD() cannot access // Usable_lock::Usable_lock(): private member Could anybody explain me this code?

    Read the article

  • Magick++ in VS2010 - unresolved external symbol

    - by FlashFan
    Hey guys! I'm trying to use ImageMagick Magick++ for a C++ Project in VS2010. I installed the Library from here: klick Then in my Project, I added c:/program files/ImageMagick-6.6.6-Q16/include to the include folders. Then I tried to use Magick++ with this code: #include <Magick++.h> void main(int argc, char ** argv){ InitializeMagick(*argv); } But this does not work! VS2010 returns the following errors: error LNK2001: unresolved external symbol "__declspec(dllimport) void __cdecl Magick::InitializeMagick(char const *)" (__imp_?InitializeMagick@Magick@@YAXPBD@Z) error LNK1120: 1 unresolved externals What am I doing wrong? Thanks very much for your help!

    Read the article

  • hierarchical html listbox with mimicking file explorer level folding

    - by collapsar
    hello everybody, i'm looking for a technique to adapt a html listbox to hierarchical content with an unlimited number of levels ( const 1 would be sufficient ). hierarchy levels should be collapsible as in the usual file explorer views. the html listbox behaviour should be preserved / mimicked as comprehensively as possible. do you have a hint on where to find or how to implement this ? jquery solutions are fine. firefox 3.5+, ie 8+, safari 5 must be supported; opera 11, chrome 9 would be nice. as far as i understand the issue, listbox contents are rendered inside their own browser window sporting none of the standard window adornments. a hint on how to obtain a handle on this window in js would be a sufficient starting point, as well as correcting me in case i misconceived the browser behaviour. thanks in advance for your efforts, best regards, carsten

    Read the article

  • Any way to avoid a filesort when order by is different to where clause?

    - by Julian
    I have an incredibly simple query (table type InnoDb) and EXPLAIN says that MySQL must do an extra pass to find out how to retrieve the rows in sorted order. SELECT * FROM `comments` WHERE (commentable_id = 1976) ORDER BY created_at desc LIMIT 0, 5 exact explain output: table select_type type extra possible_keys key key length ref rows comments simple ref using where; using filesort common_lookups common_lookups 5 const 89 commentable_id is indexed. Comments has nothing trick in it, just a content field. The manual suggests that if the order by is different to the where, there is no way filesort can be avoided. http://dev.mysql.com/doc/refman/5.0/en/order-by-optimization.html I also tried order by id as well as it's equivalent but makes no difference, even if I add id as an index (which I understand is not required as id is indexed implicitly in MySQL). thanks in advance for any ideas!

    Read the article

  • How to fill a section within c++ string?

    - by stacker
    Having a string of whitespaces: string *str = new string(); str->resize(width,' '); I'd like to fill length chars at a position. In C it would look like memset(&str[pos],'#', length ); How can i achieve this with c++ string, I tried string& assign( const string& str, size_type index, size_type len ); but this seems to truncat the original string. Is there an easy C++ way to do this? Thanks.

    Read the article

  • Context Menu event with QGraphicsWidget

    - by onurozcelik
    In my application I subclass QGraphicsWidget In paint I am drawing a line with pen width 4. I reimplemented boundingRect() and shape(). But I can't catch context menu event every time I click right mouse button. What is the problem.(Pen Width ? ) //Sample code for boundingRect() and shape() QRectF boundingRect() const { qreal rectLeft = x1 < x2 ? x1 : x2; qreal rectTop = y1 < y2 ? y1 : y2; qreal rectWidth = (x1 - x2) != 0 ? abs(x1-x2) : 4; qreal rectHeight = (y1 - y2) != 0 ? abs(y1 -y2) : 4; return QRectF(rectLeft,rectTop,rectWidth,rectHeigt); } QPainterPath shape() { QPainterPath path; path.addRect(boundingRect()); return path; }

    Read the article

  • Objective C: App freezes when using a timer

    - by Chris
    It took me hours to figure out how to implement a timer into my program, but when it runs, the app doesn't load completely as it did before the timer. In my main.m: int main (int argc, const char * argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; OutLauncher *theLauncher = [[OutLauncher alloc] init]; NSTimer *theTimer = [theLauncher getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; [[NSRunLoop currentRunLoop] run]; [pool release]; return 0; } The file OutLauncher is being imported into that, which looks like this: - (void)doStuff { NSLog( @"Doing Stuff"); } - (NSTimer *)getTimer{ NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(doStuff) userInfo:nil repeats:YES]; return [theTimer autorelease]; } The timer works, the console updates every second with the phrase "doing stuff" but the rest of the program just won't load. It will if I comment out the code I added to int main though

    Read the article

  • Call a C++ constructor from an Objective C class

    - by syvex
    How can I call a C++ constructor from inside an Objective C class? class CppClass { public: CppClass(int arg1, const std::string& arg2): _arg1(arg1), _arg2(arg2) { } // ... private: int _arg1; std::string _arg2; }; @interface ObjC: NSObject { CppClass _cppClass; } @end @implementation ObjC - (id)init { self = [super init]; if ( self ) { // what is the syntax to call CppClass::CppClass(5, "hello") on _cppClass? } return self; } @end

    Read the article

  • int[] to string c#

    - by Robin Webdev
    Hi I'm developing an client application in C# and the server is written in c++ the server uses: inline void StrToInts(int *pInts, int Num, const char *pStr) { int Index = 0; while(Num) { char aBuf[4] = {0,0,0,0}; for(int c = 0; c < 4 && pStr[Index]; c++, Index++) aBuf[c] = pStr[Index]; *pInts = ((aBuf[0]+128)<<24)|((aBuf[1]+128)<<16)|((aBuf[2]+128)<<8)|(aBuf[3]+128); pInts++; Num--; } // null terminate pInts[-1] &= 0xffffff00; } to convert an string to int[] in my c# client i recieve: int[4] { -14240, -12938, -16988, -8832 } How do I convert the array back to an string? I don't want to use unsafe code (e.g. pointers) Any of my tries resulted in unreadable strings.

    Read the article

  • boost timer usage question

    - by stefita
    I have a really simple question, yet I can't find an answer for it. I guess I am missing something in the usage of the boost timer.hpp. Here is my code, that unfortunately gives me an error message: include <boost/timer.hpp> int main() { boost::timer t; } And the error messages are as follows: /usr/include/boost/timer.hpp: In member function ‘double boost::timer::elapsed_max() const’: /usr/include/boost/timer.hpp:59: error: ‘numeric_limits’ is not a member of ‘std’ /usr/include/boost/timer.hpp:59: error: ‘::max’ has not been declared /usr/include/boost/timer.hpp:59: error: expected primary-expression before ‘double’ /usr/include/boost/timer.hpp:59: error: expected `)' before ‘double’ The used library is boost 1.36 (SUSE 11.1). Thanks in advance!

    Read the article

  • Any side effect of not using USES_CONVERSION

    - by Yan Cheng CHEOK
    Recently, I have a utilities function of // T2CA #include "ATLCONV.H" std::string Utils::CString2String(const CString& cString) { #if _MSC_VER > 1200 // Convert a TCHAR string to a LPCSTR // construct a std::string using the LPCSTR input CT2CA tmp(cString); std::string strStd (tmp); #else // Deprecated in VC2008. // construct a std::string using the LPCSTR input std::string strStd (T2CA (cString)); #endif return strStd; } I do several simple test it seems work fine. However, when I google around, I see most usage of T2CA in VC6, before they call, they will invoke USES_CONVERSION; Is there any thing I had missed out? Shall I invoke my function by : #else // Deprecated in VC2008. // construct a std::string using the LPCSTR input USES_CONVERSION; std::string strStd (T2CA (cString)); #endif

    Read the article

  • Calling some functions before main in C

    - by minjang
    I'd like to do some stuffs before main function. I have multiple source files. In each file, there is some work that needs to be done before main. It was no problem in C++, but problematic with C. In C++, this can be done by two ways: Exploiting a constructor of a global class/struct. Calling a function to a global variable For example, static const int __register_dummy_ = __AddRegisterMetaInfo(...); However, in C, either ways is impossible. Obviously, there is no constructor. So, the first option is inherently impossible. I thought that the second option would be possible, but not compiled in C (I tested only with Visual C++. It gives C2099.). C only allows a constant to a non-automatic variable. Is there any way to call some functions before main?

    Read the article

  • C++ cin returns 0 for integer no matter what the user inputs

    - by kevin dappah
    No matter the cin it continues to to output 0 for score. Why is that? I tried returning the "return 0;" but still no go :/ #include "stdafx.h" #include <iostream> using namespace std; // Variables int enemiesKilled; const int KILLS = 150; int score = enemiesKilled * KILLS; int main() { cout << "How many enemies did you kill?" << endl; cin >> enemiesKilled; cout << "Your score: " << score << endl; return 0; }

    Read the article

< Previous Page | 98 99 100 101 102 103 104 105 106 107 108 109  | Next Page >