Search Results

Search found 3511 results on 141 pages for 'const correctness'.

Page 98/141 | < Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >

  • Sql inline query with parameters. Parameter is not read when the query is executed.

    - by fzshah76
    Hi All: I am having a problem with my sql query in c#, basically it's inline query with parameters, but when I run it it tells me that parameter 1 or parameter 2 is not there here is my query declared on top of the page as public: public const string InsertStmtUsersTable = "insert into Users (username, password, email, userTypeID, memberID, CM7Register) " + "Values(@username, @password, @email, @userTypeID, @memberID,@CM7Register ); select @@identity"; this is my code for assigning the parameters, I know I am having problem so I am assigning the params twice: Username =(cmd.Parameters["@username"].Value = row["username"].ToString()) as string; cmd.Parameters["@username"].Value = row["username"].ToString(); In 1 methopd it calls this query and tries to insert to table, here is the code: Result = Convert.ToInt32(SqlHelper.ExecuteScalar(con, CommandType.Text,InsertStmtUsersTable)); Exact error message is: Must declare the variable '@username'.

    Read the article

  • Multiple constructors definitions with same name but different signatures (C++)

    - by PuRe_ChAoS12
    With the following code, I keep getting error C2535 when I compile. It's complaining that a member function already defined or declared. Rationnel.h ... class Rationnel { public: Rationnel(int); //Constructor Rationnel(int,int); //Constructor void add(const Rationnel); ... Rationnel.cpp ... //Constructor Rationnel::Rationnel(int n = 1) { numerateur = n; denominateur = 1; } //Constructor Rationnel::Rationnel(int n = 1, int d = 1) { numerateur = n; denominateur = d; } ... Any idea what could be causing the error? Thanks for your time.

    Read the article

  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

    Read the article

  • Vbscript - Object Required for DateLastModified

    - by Kenny Bones
    I don't really know what's wrong right here. I'm trying to create a vbscript that basically checks two Folders for their files and compare the DateLastModified attribute of each and then copies the source files to the destination folder if the DateLastModified of the source file is newer than the existing one. I have this code: Dim strSourceFolder, strDestFolder Dim fso, objFolder, colFiles strSourceFolder = "c:\users\user\desktop\Source\" strDestFolder = "c:\users\user\desktop\Dest\" Set fso = CreateObject("Scripting.FileSystemObject") Set objFolder = fso.GetFolder(strSourceFolder) Set colFiles = objFolder.Files For each objFile in colFiles Dim DateModified DateModified = objFile.DateLastModified ReplaceIfNewer objFile, DateModified, strSourceFolder, strDestFolder Next Sub ReplaceIfNewer (sourceFile, DateModified, SourceFolder, DestFolder) Const OVERWRITE_EXISTING = True Dim fso, objFolder, colFiles, sourceFileName, destFileName Dim DestDateModified, objDestFile Set fso = CreateObject("Scripting.FileSystemObject") sourceFileName = fso.GetFileName(sourceFile) destFileName = DestFolder & sourceFileName if fso.FileExists(destFileName) Then objDestFile = fso.GetFile(destFileName) DestDateModified = objDestFile.DateLastModified msgbox "File last modified: " & DateModified msgbox "New file last modified: " & DestDateModified End if End Sub And I get the error: On line 34, Char 3 "Object required: 'objDestFile' But objDestFile IS created?

    Read the article

  • When do I need to deallocate memory?

    - by extintor
    I am using this code inside a class to make a webbrowser control visit a website: void myClass::visitWeb(const char *url) { WCHAR buffer[MAX_LEN]; ZeroMemory(buffer, sizeof(buffer)); MultiByteToWideChar(CP_ACP, MB_ERR_INVALID_CHARS, url, strlen(url), buffer, sizeof(buffer)-1); VARIANT vURL; vURL.vt = VT_BSTR; vURL.bstrVal = SysAllocString(buffer); // webbrowser navigate code... VariantClear(&vURL); } I call visitWeb from another void function that gets called on the handlemessage() for the app. Do I need to do some memory deallocation here?, I see vURL is being deallocated by VariantClear but should I deallocate memory for buffer? I've been told that in another bool I have in the same app I shouldn't deallocate anything because everything clear out when the bool return true/false, but what happens on this void?

    Read the article

  • Why does SQLite not bring back any results from my database

    - by tigermain
    This is my first SQLite based iPhone app and I am trying to get it to read a menu hierarchy from my database. The database appears to be registered fine as the compiled statement doesnt error (tried putting in valid table name to test) but for some reason sqlite3_step(compiledStmt) doesnt ever equal SQLITE_ROW as if to suggest there is no data in there; which there is. sqlite3 *database; menu = [[NSMutableArray alloc] init]; if (sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { const char *sqlStmt = "SELECT * FROM Menu"; sqlite3_stmt *compiledStmt; if (sqlite3_prepare_v2(database, sqlStmt, -1, &compiledStmt, NULL) == SQLITE_OK) { while (sqlite3_step(compiledStmt) == SQLITE_ROW) { NSString *aTitle = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStmt, 1)]; MenuItem *menuItem = [[MenuItem alloc] init]; menuItem.title = aTitle; [menu addObject:menuItem]; [menuItem release]; } } else { NSLog(@"There is an error with the SQL Statement"); } sqlite3_finalize(compiledStmt); } sqlite3_close(database);

    Read the article

  • Zend Framework Custom Validation Class Error Message

    - by remlabm
    The validation fails as it should but does not return the error message. $form->addElement('text', 'phone_number', array( 'required' => true, 'validators' => array( array('NotEmpty', true, array('messages' => 'Enter a valid Phone Number')), array('regex', false, array('pattern' => '/\([0-9]{3}\)\s[0-9]{3}-[0-9]{4}/', 'messages' => 'Enter a valid Phone Number' )), 'CheckPhoneNumber'), ), )); Custom Class: class Custom_Validators_CheckPhoneNumber extends Zend_Validate_Abstract{ const IN_USE = 'inUse'; protected $_messageTemplates = array( self::IN_USE => "'%value%' is currently in use" ); public function isValid($value) { $this->_setValue($value); $user_check = Users::getActive(preg_replace("/[^0-9]/", "", $value)); if($user_check->id){ $this->_error(self::IN_USE); return false; } return true; } } Just fails does not give the "IN_USE" error.

    Read the article

  • read out a txt and send the last line to email adress - vbscript

    - by matthias
    Hallo, I'm back haha :-) so i have the next question and i hope someone can help me... I know i have a lot of questions but i will try to learn vbscript :-) Situation: I try to make a program that check all 5 min a txt and if there a new line in the txt, i'll try to send it to my eMail Address Option Explicit Dim fso, WshShell, Text, Last, objEmail Const folder = "C:\test.txt" Set fso=CreateObject("Scripting.FileSystemObject") Set WshShell = WScript.CreateObject("WScript.Shell") Do Text = Split(fso.OpenTextFile(Datei, 1).ReadAll, vbCrLF) Letzte = Text(UBound(Text)) Set objEmail = CreateObject("CDO.Message") objEmail.From = "[email protected]" objEmail.To = "[email protected]" objEmail.Subject = "Control" objEmail.Textbody = Last objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/sendusing") = 2 objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/smtpserver") = _ "smtpip" objEmail.Configuration.Fields.Item _ ("http://schemas.microsoft.com/cdo/configuration/smtpserverport") = 25 objEmail.Configuration.Fields.Update objEmail.Send WScript.Sleep 300000 Loop This program works, but this program send me all 5 mins a mail...but i will only have a new mail when there is a new line in the txt. Can someone help me?

    Read the article

  • Problems with delete in destructor

    - by Vera
    Hello, I wrote this code. The constructor works normally, but in the destructor I get "Windows has triggered a breakpoint." How should I correct this? template class CyclicalArray { private: T* mem_ptr; public: CyclicalArray(size_t capacity, const T& default_value) { this->default_value = default_value; this->capacity = capacity; head_index = 0; mem_ptr = ::new T[capacity]; //memory allocating for(T* p = mem_ptr; p < mem_ptr + capacity * sizeof(T); p += sizeof(T)) { ::new (p) T (default_value); //initialization } } ~CyclicalArray() { for(T* p = mem_ptr + sizeof(T); p < mem_ptr + capacity * sizeof(T); p += sizeof(T)) { p->~T(); } delete[] mem_ptr; }

    Read the article

  • How to create a string array in matlab?

    - by aduric
    I would like to pass a vector of strings from C++ to matlab. I have tried using the functions available such as mxCreateCharMatrixFromStrings but it doesn't give me the correct behavior. So, I have something like this: void mexFunction( int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) { vector<string> stringVector; stringVector.push_back("string 1"); stringVector.push_back("string 2"); //etc... The problem is how do I get this vector to the matlab environment? plhs[0] = ??? My goal is to be able to run: >> [strings] = MyFunc(...) >> strings(1) = 'string 1'

    Read the article

  • Multiplying complex with constant in C++

    - by Atilla Filiz
    The following code fails to compile #include <iostream> #include <cmath> #include <complex> using namespace std; int main(void) { const double b=3; complex <double> i(0, 1), comp; comp = b*i; comp=3*i; return 0; } with error: no match for ‘operator*’ in ‘3 * i’ What is wrong here, why cannot I multiply with immediate constants?

    Read the article

  • For Qt 4.6.x, how to auto-size text to fit in a specified width?

    - by darenchow
    Inside of my QGraphicsRectItem::paint(), I am trying to draw the name of the item within its rect(). However, for each of the different items, they can be of variable width and similarly names can be of variable length. Currently I am starting with a maximum font size, checking if it fits and decrementing it until I find a font size that fits. So far, I haven't been able to find a quick and easy way to do this. Is there a better, or more efficient way to do this? Thanks! void checkFontSize(QPainter *painter, const QString& name) { // check the font size - need a better algorithm... this could take awhile while (painter->fontMetrics().width(name) > rect().width()) { int newsize = painter->font().pointSize() - 1; painter->setFont(QFont(painter->font().family(), newsize)); } }

    Read the article

  • Inline function and calling cost in C

    - by Eonil
    I'm making a vector/matrix library. (GCC, ARM NEON, iPhone) typedef struct{ float v[4]; } Vector; typedef struct{ Vector v[4]; } Matrix; I passed struct data as pointer to avoid performance degrade from data copying when calling function. So I thought designed function like this: void makeTranslation(const Vector* factor, Matrix* restrict result); But, if function is inline, is there any reason to pass values as pointer for performance? Do those variables copied too? How about register and caches? inline Matrix makeTranslation(Vector factor) __attribute__ ((always_inline)); How do you think about calling costs of each cases?

    Read the article

  • Foo f = Foo(); // no matching function for call to 'Foo::Foo(Foo)' ... huh?!

    - by Kyle
    class Foo { public: explicit Foo() {} explicit Foo(Foo&) {} }; Foo d = Foo(); error: no matching function for call to 'Foo::Foo(Foo)' I tried changing Foo(Foo&) to Foo(Foo) as the error suggests, which AFAIK is not a valid constructor, and sure enough I get: error: invalid constructor; you probably meant ‘Foo (const Foo&)’ What gives? How do I resolve this? (This is on GCC by the way)

    Read the article

  • How to 'hide' spurious "declared but never used" warnings?

    - by Roddy
    I'm using the C++Builder compiler which has a minor bug that certain static const items from system header files can cause spurious "xyzzy is declared but never used" warnings. I'm trying to get my code 100% warning free, so want a way of masking these particular warnings (note - but not by simply turning off the warning!) Also, I can't modify the header files. I need a way of 'faking' the use of the items, preferably without even knowing their type. As an example, adding this function to my .cpp modules fixes warnings for these four items, but it seems a bit 'ad-hoc'. Is there a better and preferably self-documenting way of doing this? static int fakeUse() { return OneHour + OneMinute + OneSecond + OneMillisecond; }

    Read the article

  • Is there a standard literal constant that I can use instead of "utf-8" in C# (.Net 3.5)?

    - by Hamish Grubijan
    Hi, I would like to find a better way to do this: XmlNode nodeXML = xmlDoc.AppendChild( xmlDoc.CreateXmlDeclaration( "1.0", "utf-8", String.Empty) ); I do not want to think about "utf-8" vs "UTF-8" vs "UTF8" vs "utf8" as I type code. I would like to make my code less prone to typos. I am sure that some standard library has declatred "utf-8" as a const / readonly string. How can I find it? Also, what about "1.0"? I am assuming that major XML versions have been enumerated somewhere as well. Thanks!

    Read the article

  • How to load an RSA key from binary data to an RSA structure using the OpenSSL C Library?

    - by Andreas Bonini
    Currently I have my private key saved in a file, private.key, and I use the following function to load it: RSA *r = PEM_read_RSAPrivateKey("private.key", NULL, NULL, NULL); This works perfectly but I'm not happy with the file-based format; I want to save my key in pure binary form (ie, no base64 or similar) in a char* variable and load/save the key from/to it. This way I have much more freedom: I'll be able to store the key directly into the application const char key[] { 0x01, 0x02, ... };, send it over a network socket, etc. Unfortunately though I haven't found a way to do that. The only way to save and load a key I know of reads/saves it to a file directly.

    Read the article

  • Is There a Good Pattern for Creating a Unique Id based on a Type?

    - by Michael Kelley
    I have a template that creates a unique identifier for each type it is instanced. Here's a streamlined version of the template: template <typename T> class arType { static const arType Id; // this will be unique for every instantiation of arType<>. } // Address of Id is used for identification. #define PA_TYPE_TAG(T) (&arType<T >::Id) This works when you have an executable made purely of static libraries. Unfortunately we're moving to an executable made up of dlls. Each dlls could potentially have its own copy of Id for a type. One obvious solution is to explicitly instantiate all instances of arType. Unfortunately this is cumbersome, and I'd like to ask if anyone can propose a better solution?

    Read the article

  • Avoiding "variable might not have been initialized"

    - by Mason Wheeler
    I recently ran across a routine that looks something like this: procedure TMyForm.DoSomething(list: TList<TMyObject>; const flag: boolean); var local: integer; begin if flag then //do something else local := ExpensiveFunctionCallThatCalculatesSomething; //do something else for i := 0 to list.Count do if flag then //do something else if list[i].IntValue > local then //WARNING HERE //do something else end; This gives Variable 'local' might not have been initialized even though you can tell by reading the code that you won't hit that line unless the code branch that initializes it has run. Now, I could get rid of this warning by adding a useless local := 0; at the top of the procedure, but I wonder if there might not be a better way to structure this to avoid the issue. Anyone have any ideas?

    Read the article

  • CImg compile problems in Codegear 2009

    - by Seth
    I wish to use the CImg library for image processing in my current project. I am using Codegear C++ Builder 2009. I include CImg.h in the source file and put in the following code: int rows =5; int cols = 5; CImg<double> img(rows,cols); I get the following error: [BCC32 Error] CImg.h(39159): E2285 Could not find a match for 'CImg<unsigned char>::move_to<t>(const CImg<unsigned char>)' Does anyone know if there is a #define I should be using when building in Codegear C++ Builder 2009. Or is it simply not compatible?

    Read the article

  • Determine if a string contains only alphanumeric characters (or a space)

    - by dreamlax
    I'm learning C++ and I am writing a function that determines whether a string contains only alphanumeric characters and spaces. I suppose I am effectively testing whether it matches the regular expression ^[[:alnum:] ]+$ but without using regular expressions. I have seen a lot of algorithms revolve around iterators, so I tried to find a solution that made use of iterators, and this is what I have: #include <algorithm> static inline bool is_not_alnum_space(char c) { return !(isalpha(c) || isdigit(c) || (c == ' ')); } bool string_is_valid(const std::string &str) { return find_if(str.begin(), str.end(), is_not_alnum_space) == str.end(); } Is there a better solution, or a “more C++” way to do this?

    Read the article

  • MinGW screw up with COLORREF and RGB

    - by kjoppy
    I am trying to build a 3rd party open source project using MinGW. One of the dependencies is wxWidgets. When I try to make the project from MSYS I get a compiler error from /MinGW/msys/1.0/local/include/wx-2.8/wx/msw/private.h In function 'COLORREF wxColourToRGB(const wxColour&)': error: cannot convert 'RGB' to 'COLORREF {aka long unsigned in}' in return This is somewhat odd given that, according to Microsoft the RGB macro returns a COLORREF. In fact, looking in H:\MinGW\include I find wingdi.h with the following code #define RGB(r,g,b) ((COLORREF)((BYTE)(r)|((BYTE)(g) << 8)|((BYTE)(b) << 16))) What sort of thing would cause this error? Is there some way I can check to see if COLORREF and RGB are being included from wingdi.h and not somewhere else? Is that even worth checking? Specifications GCC version 4.7.2 wxWidgets version 2.8.12 (I'm new to C++ and MinGW specifically but generally computer and programming literate)

    Read the article

  • Transferring data from 2d Dynamic array in C to CUDA and back

    - by Soumya
    I have a dynamically declared 2D array in my C program, the contents of which I want to transfer to a CUDA kernel for further processing. Once processed, I want to populate the dynamically declared 2D array in my C code with the CUDA processed data. I am able to do this with static 2D C arrays but not with dynamically declared C arrays. Any inputs would be welcome! I mean the dynamic array of dynamic arrays. The test code that I have written is as below. #include "cuda_runtime.h" #include "device_launch_parameters.h" #include <stdio.h> #include <conio.h> #include <math.h> #include <stdlib.h> const int nItt = 10; const int nP = 5; __device__ int d_nItt = 10; __device__ int d_nP = 5; __global__ void arr_chk(float *d_x_k, float *d_w_k, int row_num) { int index = (blockIdx.x * blockDim.x) + threadIdx.x; int index1 = (row_num * d_nP) + index; if ( (index1 >= row_num * d_nP) && (index1 < ((row_num +1)*d_nP))) //Modifying only one row data pertaining to one particular iteration { d_x_k[index1] = row_num * d_nP; d_w_k[index1] = index; } } float **mat_create2(int r, int c) { float **dynamicArray; dynamicArray = (float **) malloc (sizeof (float)*r); for(int i=0; i<r; i++) { dynamicArray[i] = (float *) malloc (sizeof (float)*c); for(int j= 0; j<c;j++) { dynamicArray[i][j] = 0; } } return dynamicArray; } /* Freeing memory - here only number of rows are passed*/ void cleanup2d(float **mat_arr, int x) { int i; for(i=0; i<x; i++) { free(mat_arr[i]); } free(mat_arr); } int main() { //float w_k[nItt][nP]; //Static array declaration - works! //float x_k[nItt][nP]; // if I uncomment this dynamic declaration and comment the static one, it does not work..... float **w_k = mat_create2(nItt,nP); float **x_k = mat_create2(nItt,nP); float *d_w_k, *d_x_k; // Device variables for w_k and x_k int nblocks, blocksize, nthreads; for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { x_k[i][j] = (nP*i); w_k[i][j] = j; } } for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } int size1 = nItt * nP * sizeof(float); printf("\nThe array size in memory bytes is: %d\n",size1); cudaMalloc( (void**)&d_x_k, size1 ); cudaMalloc( (void**)&d_w_k, size1 ); if((nP*nItt)<32) { blocksize = nP*nItt; nblocks = 1; } else { blocksize = 32; // Defines the number of threads running per block. Taken equal to warp size nthreads = blocksize; nblocks = ceil(float(nP*nItt) / nthreads); // Calculated total number of blocks thus required } for(int i = 0; i< nItt; i++) { cudaMemcpy( d_x_k, x_k, size1,cudaMemcpyHostToDevice ); //copy of x_k to device cudaMemcpy( d_w_k, w_k, size1,cudaMemcpyHostToDevice ); //copy of w_k to device arr_chk<<<nblocks, blocksize>>>(d_x_k,d_w_k,i); cudaMemcpy( x_k, d_x_k, size1, cudaMemcpyDeviceToHost ); cudaMemcpy( w_k, d_w_k, size1, cudaMemcpyDeviceToHost ); } printf("\nVerification after return from gpu\n"); for(int i = 0; i<nItt; i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } cudaFree( d_x_k ); cudaFree( d_w_k ); cleanup2d(x_k,nItt); cleanup2d(w_k,nItt); getch(); return 0;

    Read the article

  • How do I make a class whose interface matches double, but upon which templates can be specialized?

    - by Neil G
    How do I make a class whose interface matches double, but whose templated types do not dynamic cast to double? The reason is that I have a run-time type system, and I want to be able to have a type that works just like double: template<int min_value, int max_value> class BoundedDouble: public double {}; And then inherit use template specialization to get run-time information about that type: template<typename T> class Type { etc. } template<int min_value, int max_value> class Type<BoundedDouble<min_value, max_value>> { int min() const { return min_value; } etc. } But, you can't inherit from double...

    Read the article

  • iPhone OpenGL Template is cheating?

    - by carrots
    XCode's OpenGL template seems to be cheating to solve this "stretched" viewport problem I've been trying to understand for the last 3 hours. In the iphone "OpenGL ES Application" template, the colorful square that bounces up and down on the screen is not really a square at all! ES1Renderer.m (the ES2 file as well) static const GLfloat squareVertices[] = { -0.5f, -0.33f, 0.5f, -0.33f, -0.5f, 0.33f, 0.5f, 0.33f, }; But it comes out looking square on the device/simulator due to the stretching/squashing effect of a non-square viewport. I tried to fix it by fiddling with glFrustumf() but that doesn't seem to change the aspect ratio. I was able to get things looking good (not-stretched) when I fed glViewport() with a 1:1 widht:height.. But this doesn't seem like the answer because it offsets the viewport placement. What's the right way to correct for this stretching and why doesn't XCode do it that way?

    Read the article

< Previous Page | 94 95 96 97 98 99 100 101 102 103 104 105  | Next Page >