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  • How can I use STL sort in c++ to sort some values in the class?

    - by Morteza M.
    I have a class named Graph, in this class I have a member named V, it is a vector. I have a struct named Edge, and a list of Edges. like below: struct Edge{ int u; int v; Edge(int u,int v){ this-u=u; this-v=v; } }; class Graph{ vector < Vertex > V; . . . int edgeCmp(Edge* x,Edge* y){ return (V[x-v].dv].d)?1:0; } void someFunction(){ list backEdges; backEdges.sort(&Graph::edgeCmp); } } But it doesn't work!! may someone help me to do such a thing?

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  • 3D Camera looking at arbitrary point, but never rolling to do so

    - by Nektarios
    (In C#/XNA 4.0) I have Vector3 cameraPosition, Vector3 targetPosition I want to have my camera look at the target, always 'facing' it, but never rolling So roll always is neutral, to view the target the camera always either adjusts pitch or yaw I've tried countless combinations of methods and information I find here and on the web but I haven't found anything that works properly. I think my issue may be my 'Up' vector (which I've tried .Up, 1,0,0, 0,1,0, 0,0,1) When I move my camera I do: CameraPosition += moveSpeed * vectorToAdd; UpdateViewMatrix(); UpdateViewMatrix() is.. well, I've tried everything I have seen. At most simple... View = Matrix.CreateLookAt(CameraPosition, targetPosition, upVector); Where upVector has been Vector3.Up, 1, 0, 0; 0, 1, 0; 0, 0, 1, or other more 'proper' attempts to get my actual up vector. This sounds like it's probably my problem.. This should be dead simple, help!

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  • Best way to reduce consecutive NAs to single NA

    - by digEmAll
    I need to reduce the consecutive NA's in a vector to a single NA, without touching the other values. So, for example, given a vector like this: NA NA 8 7 NA NA NA NA NA 3 3 NA -1 4 what I need to get, is the following result: NA 8 7 NA 3 3 NA -1 4 Currently, I'm using the following function: reduceConsecutiveNA2One <- function(vect){ enc <- rle(is.na(vect)) # helper func tmpFun <- function(i){ if(enc$values[i]){ data.frame(L=c(enc$lengths[i]-1, 1), V=c(TRUE,FALSE)) }else{ data.frame(L=enc$lengths[i], V=enc$values[i]) } } Df <- do.call(rbind.data.frame,lapply(1:length(enc$lengths),FUN=tmpFun)) return(vect[rep.int(!Df$V,Df$L)]) } and it seems to work fine, but probably there's a simpler/faster way to accomplish this task. Any suggestions ? Thanks in advance.

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  • C++ Static Initializer - Is it thread safe

    - by Yan Cheng CHEOK
    Usually, when I try to initialize a static variable class Test2 { public: static vector<string> stringList; private: static bool __init; static bool init() { stringList.push_back("string1"); stringList.push_back("string2"); stringList.push_back("string3"); return true; } }; // Implement vector<string> Test2::stringList; bool Test2::__init = Test2::init(); Is the following code thread safe, during static variable initialization? Is there any better way to static initialize stringlist, instead of using a seperate static function (init)?

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  • Better way of enforcing this template?

    - by Dennis Ritchie
    Currently, I have a function template like this that converts a vector into a string (just a natural string, separating the elements with a comma): //the type T must be passable into std::to_string template<typename T> std::string vec_to_str(const std::vector<T> &vec); As you can see, this is only meant for vectors whose elements can be passed into the built-in std::to_string function (such as int, double, etc.) Is it considered a good practice to document with comments the allowed T? If not, what should I do? Is it possible to enforce this in a better way?

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  • How is the syntax for stl iterators implemented?

    - by Liberalkid
    I've been working on writing a library in my spare time to familiarize myself more with c++ and singular value decomposition. I've been working on writing an Iterator class and I'm entirely capable of writing the functionality and I have already for my own currently MatrixIterator class. I'm guessing that it involves namespaces because: vector<int>::iterator Would appear to be an iterator from the namespace vector, but namespaces are another topic which I'm not familiar with. Mainly I'm asking what would it involve to implement an iterator such that it could be referenced in a similar way to the stl iterators. I'm also aware that I could use boost.iterators or something similar to save myself a lot of work, but I'm more interested in learning all of the details that go into something like this.

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  • Icons in Silverlight: Images vs. Vectors

    - by Shnitzel
    I like using the vector drawing feature of Expression Blend to create icons. That way I can change colors easily on my icons without having to resort to an image editor. But my question is... Say I have a treeview control that has an icon next to each tree element and say I have hundreds of elements. Do you think using images is faster - performance wise than using vector icons? B/c I'd rather use vectors but I'm wondering about performance concerns.

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  • c++ std::ostringstream vs std::string::append

    - by NickSoft
    In all examples that use some kind of buffering I see they use stream instead of string. How is std::ostringstream and << operator different than using string.append. Which one is faster and which one uses less resourses (memory). One difference I know is that you can output different types into output stream (like integer) rather than the limited types that string::append accepts. Here is an example: std::ostringstream os; os << "Content-Type: " << contentType << ";charset=" << charset << "\r\n"; std::string header = os.str(); vs std::string header("Content-Type: "); header.append(contentType); header.append(";charset="); header.append(charset); header.append("\r\n"); Obviously using stream is shorter, but I think append returns reference to the string so it can be written like this: std::string header("Content-Type: "); header.append(contentType) .append(";charset=") .append(charset) .append("\r\n"); And with output stream you can do: std::string content; ... os << "Content-Length: " << content.length() << "\r\n"; But what about memory usage and speed? Especially when used in a big loop. Update: To be more clear the question is: Which one should I use and why? Is there situations when one is preferred or the other? For performance and memory ... well I think benchmark is the only way since every implementation could be different. Update 2: Well I don't get clear idea what should I use from the answers which means that any of them will do the job, plus vector. Cubbi did nice benchmark with the addition of Dietmar Kühl that the biggest difference is construction of those objects. If you are looking for an answer you should check that too. I'll wait a bit more for other answers (look previous update) and if I don't get one I think I'll accept Tolga's answer because his suggestion to use vector is already done before which means vector should be less resource hungry.

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  • Unmangling the result of std::type_info::name

    - by terminus
    I'm currently working on some logging code that supposed to - among other things - print information about the calling function. This should be relatively easy, standard C++ has a type_info class. This contains the name of the typeid'd class/function/etc. but it's mangled. It's not very usefull. I.e. typeid(std::vector).name() returns "St6vectorIiSaIiEE". Is there a way to produce something usefull from this? Like 'std::vector' for the above example. If it only works for non-template classes, that's fine too. The sollution should work for gcc, but it would be better if I could port it. It's for logging so it's not so important that it can't be turned of, but it should be helpfull for debugging.

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  • please recommend a rails based CMS

    - by paul
    Hello, I am searching for a rails-based CMS that provide rich text editing feature (e.g. I need an interface very similar to that of Wordpress where you can easily style up your static pages and upload pictures without knowing any css or html) AND easy to be dropped into an existing rails application. Camtose, RadiantCMS and few other ones did not seem to offer the rich interface I was looking for. RefineryCMS had conflict with my existing user authentication and I did not really find a solution to it. I am just wondering if there are any rails based cms that can meet my needs. Please advise if you know of any such rails-based CMS. Thank you for your help!

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  • Botan::SecureVector - Destructor called in Constructor???

    - by sheepsimulator
    When using the Botan::SecureVector in the following unit test: void UnitTest() { std::vector<byte> vbData; vbData.push_back(0x04); vbData.push_back(0x04); vbData.push_back(0x04); Botan::SecureVector<Botan::byte> svData(&vbData[0], vbData.size()); CPPUNIT_ASSERT(vbData == std::vector<byte>(svData.begin(), svData.end())); } a segmentation fault occurs when trying to allocate the SecureVector.

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  • troubles with integration on matlab

    - by user648666
    I'd like some help please I really need to solve this problem. Well before anything thank you for your time... My problem: I have a matrix (826x826 double) and I want to integrate this matrix with respect to a vector of (826x1 double) I don't have the functions of any of this. Is there a command or an algorithm to take the integral of a matrix with respect to a vector? Please I really need help, I'm such a newbie at matlab. Sincerely. George

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  • Virtual methods as Comp function to sort

    - by wilsongoncalo.mp
    Hello everyone! I'm new to C++ and i'm trying to use std::sort function to sort a vector of Solutions. The code is something like this (solution list is a *vector): void SolutionSet::sort(Comparator &comparator) { std::sort(solutionsList_->begin(), solutionsList_->end(), &comparator::compare); } The comparator param is a Comparator´s child class instance , and the compare method is virtual at Comparator class and implemented by all Comparator's child classes. And i want to use that function as a comparator function at std:sort(). Is this possible? If it is, can someone tell me how? Because with the previous code, it doesn't work. If i've not made myself clear, please just ask! Thank you guys!

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  • Connection between Properties of Entities in Data Oriented Design

    - by sharethis
    I want to start with an example illustrating my question. The following way it is done in the most games. class car { vec3 position; vec3 rotation; mesh model; imge texture; void move(); // modify position and rotation void draw(); // use model, texture, ... }; vector<car> cars; for(auto i = cars.begin(); i != cars.end(); ++i) { i->move(); i->draw(); } Data oriented design means to process the same calculation on the hole batch of data at once. This way it takes more advantage out of the processor cache. struct movedata { vec3 position; vec3 rotation; }; struct drawdata { mesh model; imge texture; }; vector<movedata> movedatas; vector<drawdata> drawdatas; for(auto i = movedatas.begin(); i != movedatas.end(); ++i) { // modify position and rotation } for(auto i = drawdatas.begin(); i != drawdatas.end(); ++i) { // use model, texture, ... } But there comes a point where you need to find other properties according to an entity. For example if the car crashes, I do not need the drawdata and the movedata any more. So I need to delete the entries of this entity in all vectors. The entries are not linked by code. So my question is the following. How are properties of the same entity conceptually linked in a data oriented design?

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  • String vectors not working as expected with newline and iterators? (C++)

    - by kevin
    I have a text file made of 3 lines: Line 1 Line 3 (Line 1, a blank line, and Line 3) vector<string> text; vector<string>::iterator it; ifstream file("test.txt"); string str; while (getline(file, str)) { if (str.length() == 0) str = "\n"; // since getline discards the newline character, replacing blank strings with newline text.push_back(str); } // while for (it=text.begin(); it < text.end(); it++) cout << (*it); Prints out: Line 1 Line 3 I'm not sure why the string with only a newline was not printed out. Any help would be appreciated. Thanks.

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  • Send a variable on the heap to another thread

    - by user1201889
    I have a strange problem in C++. An address of a Boolean gets "destroyed" but it doesn't get touched. I know that there are beater way's to accomplish what I try to do, but I want to know what I do wrong. I have a main class; this main class contains a vector of another class. There is a strange problem when a new instance gets created of this object. This is how my code works: There will start a thread when the constructor gets called of the “2nd”object. This thread gets as Parameter a struct. This is the struct: struct KeyPressData { vector<bool> *AutoPressStatus; vector<int> *AutoPressTime; bool * Destroy; bool * Ready; }; The struct gets filled in the constructor: MultiBoxClient::MultiBoxClient() { //init data DestroyThread = new bool; ReadyThread = new bool; AutoThreadData = new KeyPressData; //Reseting data *DestroyThread = false; *ReadyThread = false; //KeyPressData configurating AutoThreadData->AutoPressStatus = &AutoPressStatus; AutoThreadData->AutoPressTime = &AutoPressTime; AutoThreadData->Destroy = DestroyThread; AutoThreadData->Ready = ReadyThread; //Start the keypress thread CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)AutoKeyThread,AutoThreadData,NULL,NULL); } As long as the constructor is running will the program run fine. But when the constructor closes the address of the “AutoThreadData-Destroy” will get corrupted. The program will crash when I call the value of the pointer. void WINAPI AutoKeyThread(void * ThreadData) { KeyPressData * AutoThreadData = (KeyPressData*)ThreadData; while(true) { if(*AutoThreadData->Destroy == true) //CRASH { *AutoThreadData->Ready = true; return; } Sleep(100); } } What did I test: I logged the address of the AutoThreadData and the AutoThreadData-Destroy when the constrcutor is running and clossed; the AutoThreadData address is equal to AutoThreadData when the constructor is closed. So there is no problem here. The address of AutoThreadData-Destroy gets destroyed when the constructor is closed. But how can this happen? The Boolean is on the heap and the KeyPressData struct (AutoThreadData) is on the heap. Destroy before: 00A85328 Destroy after: FEEEFEEE Can someone maby explain why this crash? I know that I can send a pointer to my class to the thread. But I want to know what goes wrong here. That way I can learn from my mistakes. Could someone help me with this problem? Thanks!

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  • VHDL Simulation Timing Behaviour

    - by chris
    I'm trying to write some VHDL code that simply feeds sequential bits from a std_logic_vector into a model of an FSM. However, the bits don't seem to be updating correctly. To try figure out the issue, I have the following code, where instead of getting a bit out of a vector, I'm just toggling the signal x (the same place I'd be getting a bit out). clk <= NOT clk after 10 ns; process(clk) begin if count = 8 then assert false report "Simulation ended" severity failure; elsif (clk = '1') then x <= test1(count); count <= count + 1; end if; end process; EDIT: It appears I was confused.I've put it back to trying to take bit by bit out of the vector. This is the output. I would have thought that on when count is 1, x would take on the value of test1(1) which is a 1.

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  • How to change size of STL container in C++

    - by Jaime Pardos
    I have a piece of performance critical code written with pointers and dynamic memory. I would like to rewrite it with STL containers, but I'm a bit concerned with performance. Is there a way to increase the size of a container without initializing the data? For example, instead of doing ptr = new BYTE[x]; I want to do something like vec.insert(vec.begin(), x, 0); However this initializes every byte to 0. Isn't there a way to just make the vector grow? I know about reserve() but it just allocates memory, it doesn't change the size of the vector, and doesn't allows me to access it until I have inserted valid data. Thank you everyone.

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  • Multiple key map in c++

    - by Morgan
    Hi, I'm wondering if any of you know of a c++ associative map container type which I can perform multiple key lookups on. The map needs to have constant time lookups but I don't care if it's ordered or unordered. It just needs to be fast. For example, I want to store a bunch of std::vector objects in a map with an integer and a void* as the lookup keys. Both the int and the void* must match for my vector to be retrieved. Does anything like this exist already? Or am I going to have to roll my own. If so, any suggestions? I've been trying to store a boost::unordered_map inside another boost::unordered_map, but I have not had any success with this method yet. Maybe I will continue Pershing this method if there is no simpler way. Thanks!

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  • is there a way to use cin.getline() without having to define a char array size before hand?

    - by zebraman
    Basically my task is having to sort a bunch of strings of variable length ignoring case. I understand there is a function strcasecmp() that compares cstrings, but doesn't work on strings. Right now I'm using getline() for strings so I can just read in the strings one line at a time. I add these to a vector of strings, then convert to cstrings for each call of strcasecmp(). Instead of having to convert each string to a cstring before comparing with strcasecmp(), I was wondering if there was a way I could use cin.getline() for cstrings without having a predefined char array size. Or, would the best solution be to just read in string, convert to cstring, store in vector, then sort?

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  • Nested for_each with lambda not possible?

    - by Ela782
    The following code does not compile in VS2012, it gives error C2064: term does not evaluate to a function taking 1 arguments on the line of the second for_each (line 4 below). vector<string> v1; for_each(begin(v1), end(v1), [](string s1) { vector<string> v2; for_each(begin(v2), end(v2), [](string s2) { cout << "..."; }); }); I found some related stuff like http://connect.microsoft.com/VisualStudio/feedback/details/560907/capturing-variables-in-nested-lambdas which shows a bug (they are doing something different) but on the other hand that shows that what I print above should be possible. What's wrong with the above code?

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  • driver.findElement() with iframe and elements without ID

    - by user1864657
    Java Code: driver.switchTo().frame(0); WebElement elemText = driver.findElement(By.xpath("/html/body[contains(@class='forum')]")); //WebElement elemText = driver.findElement(By.xpath("//td[@id='cke_contents_vB_Editor_001_editor']/textarea")); elemText.sendKeys(message); elemText.submit(); forumLink = driver.getCurrentUrl(); HTML Code: <td id="cke_contents_vB_Editor_001_editor" class="cke_contents" style="height:1726px" role="presentation"> <iframe style="width:100%;height:100%" frameborder="0" title="Rich text editor, vB_Editor_001_editor, press ALT 0 for help." src="" tabindex="-1" allowtransparency="true"> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html dir="ltr" lang="en" contenteditable="true"> <head> <title data-cke-title="Rich text editor, vB_Editor_001_editor, press ALT 0 for help.">Rich text editor, vB_Editor_001_editor, press ALT 0 for help.</title> <base href="http://fairplay.garena.com/" data-cke-temp="1"> <link type="text/css" rel="stylesheet" href="http://fairplay.garena.com/clientscript/vbulletin_css/style00008l/editor_contents.css"> <style type="text/css" data-cke-temp="1"> form{border: 1px dotted #FF0000;padding: 2px;} img.cke_hidden{background-image: url(http://fairplay.garena.com/clientscript/ckeditor/plugins/forms/images/hiddenfield.gif?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 16px !important;height: 16px !important;} img.cke_iframe{background-image: url(http://fairplay.garena.com/clientscript/ckeditor/plugins/iframe/images/placeholder.png?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 80px;height: 80px;} img.cke_anchor{background-image: url(http://fairplay.garena.com/clientscript/ckeplugins/vblink/images/anchor.gif?t=B37D54V);background-position: center center;background-repeat: no-repeat;border: 1px solid #a9a9a9;width: 18px !important;height: 18px !important;} a.cke_anchor{background-image: url(http://fairplay.garena.com/clientscript/ckeplugins/vblink/images/anchor.gif?t=B37D54V);background-position: left center;background-repeat: no-repeat;border: 1px solid #a9a9a9;padding-left: 18px;} </style> </head> <body class="forum" spellcheck="true"> </body> </html> </iframe> </td> Image: http://s9.postimage.org/nwyvq3san/Screen_Shot038.jpg I can't find a way to get elements inside a iframe and without id. Can you help me?

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  • How to use an adjacency matrix to determine which rows to 'pass' to a function in r?

    - by dubhousing
    New to R, and I have a long-ish question: I have a shapefile/map, and I'm aiming to calculate a certain index for every polygon in that map, based on attributes of that polygon and each polygon that neighbors it. I have an adjacency matrix -- which I think is the same as a "1st-order queen contiguity weights matrix", although I'm not sure -- that describes which polygons border which other polygons, e.g., POLYID A B C D E A 0 0 1 0 1 B 0 0 1 0 0 C 1 1 0 1 0 D 0 0 1 0 1 E 1 0 0 1 0 The above indicates, for instance, that polygons 'C' and 'E' adjoin polygon 'A'; polygon 'B' adjoins only polygon 'C', etc. The attribute table I have has one polygon per row: POLYID TOT L10K 10_15K 15_20K ... A 500 24 30 77 ... Where TOT, L10K, etc. are the variables I use to calculate an index. There are 525 polygons/rows in my data, so I'd like to use the adjacency matrix to determine which rows' attributes to incorporate into the calculation of the index of interest. For now, I can calculate the index when I subset the rows that correspond to one 'bundle' of neighboring polygons, and then use a loop (if it's of interest, I'm calculating the Centile Gap Index, a measure of local income segregation). E.g., subsetting the 'neighborhood' of the Detroit City Schools: Detroit <- UNSD00[c(142,150,164,221,226,236,295,327,157,177,178,364,233,373,418,424,449,451,487),] Then record the marginal column proportions and a running total: catprops <- vector() for(i in 4:19) { catprops[(i-3)]<-sum(Detroit[,i])/sum(Detroit[,3]) } catprops <- as.data.frame(catprops) catprops[,2]<-cumsum(catprops[,1]) Columns 4:19 are the necessary ones in the attribute table. Then I use the following code to calculate the index -- note that the loop has "i in 1:19" because the Detroit subset has 19 polygons. cgidistsum <- 0 for(i in 1:19) { pranks <- vector() for(j in 4:19) { if (Detroit[i,j]==0) pranks <- append(pranks,0) else if (j == 4) pranks <- append(pranks,seq(0,catprops[1,2],by=catprops[1,2]/Detroit[i,j])) else pranks <- append(pranks,seq(catprops[j-4,2],catprops[j-3,2],by=catprops[j-3,1]/Detroit[i,j])) } distpranks <- vector() distpranks<-abs(pranks-median(pranks)) cgidistsum <- cgidistsum + sum(distpranks) } cgi <- (.25-(cgidistsum/sum(Detroit[,3])))/.25 My apologies if I've provided more information than is necessary. I would really like to exploit the adjacency matrix in order to calculate the CGI for each 'bundle' of these rows. If you happen to know how I could started with this, that would be great. and my apologies for any novice mistakes, I'm new to R!

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