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  • Connection Pooling is Busted

    - by MightyZot
    A few weeks ago we started getting complaints about performance in an application that has performed very well for many years.  The application is a n-tier application that uses ADODB with the SQLOLEDB provider to talk to a SQL Server database.  Our object model is written in such a way that each public method validates security before performing requested actions, so there is a significant number of queries executed to get information about file cabinets, retrieve images, create workflows, etc.  (PaperWise is a document management and workflow system.)  A common factor for these customers is that they have remote offices connected via MPLS networks. Naturally, the first thing we looked at was the query performance in SQL Profiler.  All of the queries were executing within expected timeframes, most of them were so fast that the duration in SQL Profiler was zero.  After getting nowhere with SQL Profiler, the situation was escalated to me.  I decided to take a peek with Process Monitor.  Procmon revealed some “gaps” in the TCP/IP traffic.  There were notable delays between send and receive pairs.  The send and receive pairs themselves were quite snappy, but quite often there was a notable delay between a receive and the next send.  You might expect some delay because, presumably, the application is doing some thinking in-between the pairs.  But, comparing the procmon data at the remote locations with the procmon data for workstations on the local network showed that the remote workstations were significantly delayed.  Procmon also showed a high number of disconnects. Wireshark traces showed that connections to the database were taking between 75ms and 150ms.  Not only that, but connections to a file share containing images were taking 2 seconds!  So, I asked about a trust.  Sure enough there was a trust between two domains and the file share was on the second domain.  Joining a remote workstation to the domain hosting the share containing images alleviated the time delay in accessing the file share.  Removing the trust had no affect on the connections to the database. Microsoft Network Monitor includes filters that parse TDS packets.  TDS is the protocol that SQL Server uses to communicate.  There is a certificate exchange and some SSL that occurs during authentication.  All of this was evident in the network traffic.  After staring at the network traffic for a while, and examining packets, I decided to call it a night.  On the way home that night, something about the traffic kept nagging at me.  Then it dawned on me…at the beginning of the dance of packets between the client and the server all was well.  Connection pooling was working and I could see multiple queries getting executed on the same connection and ethereal port.  After a particular query, connecting to two different servers, I noticed that ADODB and SQLOLEDB started making repeated connections to the database on different ethereal ports.  SQL Server would execute a single query and respond on a port, then open a new port and execute the next query.  Connection pooling appeared to be broken. The next morning I wrote a test to confirm my hypothesis.  Turns out that the sequence causing the connection nastiness goes something like this: Make a connection to the database. Open a result set that returns enough records to require multiple roundtrips to the server. For each result, query for some other data in the database (this will open a new implicit connection.) Close the inner result set and repeat for every item in the original result set. Close the original connection. Provided that the first result set returns enough data to require multiple roundtrips to the server, ADODB and SQLOLEDB will start making new connections to the database for each query executed in the loop.  Originally, I thought this might be due to Microsoft’s denial of service (ddos) attack protection.  After turning those features off to no avail, I eventually thought to switch my queries to client-side cursors instead of server-side cursors.  Server-side cursors are the default, by the way.  Voila!  After switching to client-side cursors, the disconnects were gone and the above sequence yielded two connections as expected. While the real problem is the amount of time it takes to make connections over these MPLS networks (100ms on average), switching to client-side cursors made the problem go away.  Believe it or not, this is actually documented by Microsoft, and rather difficult to find.  (At least it was while we were trying to troubleshoot the problem!)  So, if you’re noticing performance issues on slower networks, or networks with slower switching, take a look at the traffic in a tool like Microsoft Network Monitor.  If you notice a high number of disconnects, and you’re using fire-hose or server-side cursors, then try switching to client-side cursors and you may see the problem go away. Most likely, Microsoft believes this to be appropriate behavior, because ADODB can’t guarantee that all of the data has been retrieved when you execute the inner queries.  I’m not convinced, though, because the problem remains even after replacing all of the implicit connections with explicit connections and closing those connections in-between each of the inner queries.  In that case, there doesn’t seem to be a reason why ADODB can’t use a single connection from the connection pool to make the additional queries, bringing the total number of connections to two.  Instead ADO appears to make an assumption about the state of the connection. I’ve reported the behavior to Microsoft and am awaiting to hear from the appropriate team, so that I can demonstrate the problem.  Maybe they can explain to us why this is appropriate behavior.  :)

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  • Sitefinity SimpleImageSelector to return Url of image instead of Guid

    - by Joey Brenn
    It's been quite a while but I've found something to blog about!I've been working with Sitefinity for some time now and one of the things that I've struggled with, and I'm not the only one is something that should be simple.  See, all I want to do is be able to choose a picture from one of the libraries within Sitefinity and be able to display it via the GUID it returns or the path of the URL.  I want to do this from my user control or a custom control.Well, it turns out that this is not built in, at least I've not been able to get anything working correctly until I found this post and was able to get it to work.  However, I want to store the relative URL of the image so I made a small change to make it return the URL instead of the GUID.To make the change, in the SimpleImageSelectorDialog.js file, on line 43, change the original line:var selectedValue = this.get_imageSelector().get_selectedImageId();to the new line:var selectedValue = this.get_imageSelector().get_selectedImageUrl();var selectedValue = this.get_imageSelector().get_selectedImageUrl();Of course, save and recomple the project and now it will return the URL instead of the GUID of the image from the choosen Album.

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  • Window management shortcuts?

    - by pwnguin
    I've got a single massive monitor at home, and I've decided to mimic the Windows 7 window tiling shortcuts. I found a few guides online using wmctrl, and it's going well, save one thing: maximized windows don't respond to it. gconftool-2 --type string --set /apps/metacity/keybinding_commands/command_1 "wmctrl -r :ACTIVE: -e 0, 0,0, `xwininfo -root | grep Width | awk '{ print ($2/2)}'`, `xwininfo -root | grep Height | awk '{ print $2 }'`" (I've added line returns to make an otherwise massive one-liner readable.) I've bound this to a hotkey and it works, unless the window is maximized. Any ideas on how to fix this up?

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  • Accelerate your SOA with Data Integration - Live Webinar Tuesday!

    - by dain.hansen
    Need to put wind in your SOA sails? Organizations are turning more and more to Real-time data integration to complement their Service Oriented Architecture. The benefit? Lowering costs through consolidating legacy systems, reducing risk of bad data polluting their applications, and shortening the time to deliver new service offerings. Join us on Tuesday April 13th, 11AM PST for our live webinar on the value of combining SOA and Data Integration together. In this webcast you'll learn how to innovate across your applications swiftly and at a lower cost using Oracle Data Integration technologies: Oracle Data Integrator Enterprise Edition, Oracle GoldenGate, and Oracle Data Quality. You'll also hear: Best practices for building re-usable data services that are high performing and scalable across the enterprise How real-time data integration can maximize SOA returns while providing continuous availability for your mission critical applications Architectural approaches to speed service implementation and delivery times, with pre-integrations to CRM, ERP, BI, and other packaged applications Register now for this live webinar!

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  • Google Developers SXSW LEGO Rumble

    Google Developers SXSW LEGO Rumble The Google Developers LEGO® MINDSTORMS® rumble returns to SXSW this year with even more epic proportions. After teams spend the day building LEGO race bots controlled by Android, the bots will compete in the ultimate showdown to determine the victors. We'll be broadcasting live the main event with multiple camera angles, slow-mo replay, interviews with the teams, and commentary from judges and attendees to give you an insider pass to all the action. You won't want to miss this showdown. More information can be found at: www.google.com From: GoogleDevelopers Views: 11238 182 ratings Time: 01:37:01 More in Entertainment

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  • Optimizing collision engine bottleneck

    - by Vittorio Romeo
    Foreword: I'm aware that optimizing this bottleneck is not a necessity - the engine is already very fast. I, however, for fun and educational purposes, would love to find a way to make the engine even faster. I'm creating a general-purpose C++ 2D collision detection/response engine, with an emphasis on flexibility and speed. Here's a very basic diagram of its architecture: Basically, the main class is World, which owns (manages memory) of a ResolverBase*, a SpatialBase* and a vector<Body*>. SpatialBase is a pure virtual class which deals with broad-phase collision detection. ResolverBase is a pure virtual class which deals with collision resolution. The bodies communicate to the World::SpatialBase* with SpatialInfo objects, owned by the bodies themselves. There currenly is one spatial class: Grid : SpatialBase, which is a basic fixed 2D grid. It has it's own info class, GridInfo : SpatialInfo. Here's how its architecture looks: The Grid class owns a 2D array of Cell*. The Cell class contains two collection of (not owned) Body*: a vector<Body*> which contains all the bodies that are in the cell, and a map<int, vector<Body*>> which contains all the bodies that are in the cell, divided in groups. Bodies, in fact, have a groupId int that is used for collision groups. GridInfo objects also contain non-owning pointers to the cells the body is in. As I previously said, the engine is based on groups. Body::getGroups() returns a vector<int> of all the groups the body is part of. Body::getGroupsToCheck() returns a vector<int> of all the groups the body has to check collision against. Bodies can occupy more than a single cell. GridInfo always stores non-owning pointers to the occupied cells. After the bodies move, collision detection happens. We assume that all bodies are axis-aligned bounding boxes. How broad-phase collision detection works: Part 1: spatial info update For each Body body: Top-leftmost occupied cell and bottom-rightmost occupied cells are calculated. If they differ from the previous cells, body.gridInfo.cells is cleared, and filled with all the cells the body occupies (2D for loop from the top-leftmost cell to the bottom-rightmost cell). body is now guaranteed to know what cells it occupies. For a performance boost, it stores a pointer to every map<int, vector<Body*>> of every cell it occupies where the int is a group of body->getGroupsToCheck(). These pointers get stored in gridInfo->queries, which is simply a vector<map<int, vector<Body*>>*>. body is now guaranteed to have a pointer to every vector<Body*> of bodies of groups it needs to check collision against. These pointers are stored in gridInfo->queries. Part 2: actual collision checks For each Body body: body clears and fills a vector<Body*> bodiesToCheck, which contains all the bodies it needs to check against. Duplicates are avoided (bodies can belong to more than one group) by checking if bodiesToCheck already contains the body we're trying to add. const vector<Body*>& GridInfo::getBodiesToCheck() { bodiesToCheck.clear(); for(const auto& q : queries) for(const auto& b : *q) if(!contains(bodiesToCheck, b)) bodiesToCheck.push_back(b); return bodiesToCheck; } The GridInfo::getBodiesToCheck() method IS THE BOTTLENECK. The bodiesToCheck vector must be filled for every body update because bodies could have moved meanwhile. It also needs to prevent duplicate collision checks. The contains function simply checks if the vector already contains a body with std::find. Collision is checked and resolved for every body in bodiesToCheck. That's it. So, I've been trying to optimize this broad-phase collision detection for quite a while now. Every time I try something else than the current architecture/setup, something doesn't go as planned or I make assumption about the simulation that later are proven to be false. My question is: how can I optimize the broad-phase of my collision engine maintaining the grouped bodies approach? Is there some kind of magic C++ optimization that can be applied here? Can the architecture be redesigned in order to allow for more performance? Actual implementation: SSVSCollsion Body.h, Body.cpp World.h, World.cpp Grid.h, Grid.cpp Cell.h, Cell.cpp GridInfo.h, GridInfo.cpp

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  • C++ Little Wonders: The C++11 auto keyword redux

    - by James Michael Hare
    I’ve decided to create a sub-series of my Little Wonders posts to focus on C++.  Just like their C# counterparts, these posts will focus on those features of the C++ language that can help improve code by making it easier to write and maintain.  The index of the C# Little Wonders can be found here. This has been a busy week with a rollout of some new website features here at my work, so I don’t have a big post for this week.  But I wanted to write something up, and since lately I’ve been renewing my C++ skills in a separate project, it seemed like a good opportunity to start a C++ Little Wonders series.  Most of my development work still tends to focus on C#, but it was great to get back into the saddle and renew my C++ knowledge.  Today I’m going to focus on a new feature in C++11 (formerly known as C++0x, which is a major move forward in the C++ language standard).  While this small keyword can seem so trivial, I feel it is a big step forward in improving readability in C++ programs. The auto keyword If you’ve worked on C++ for a long time, you probably have some passing familiarity with the old auto keyword as one of those rarely used C++ keywords that was almost never used because it was the default. That is, in the code below (before C++11): 1: int foo() 2: { 3: // automatic variables (allocated and deallocated on stack) 4: int x; 5: auto int y; 6:  7: // static variables (retain their value across calls) 8: static int z; 9:  10: return 0; 11: } The variable x is assumed to be auto because that is the default, thus it is unnecessary to specify it explicitly as in the declaration of y below that.  Basically, an auto variable is one that is allocated and de-allocated on the stack automatically.  Contrast this to static variables, that are allocated statically and exist across the lifetime of the program. Because auto was so rarely (if ever) used since it is the norm, they decided to remove it for this purpose and give it new meaning in C++11.  The new meaning of auto: implicit typing Now, if your compiler supports C++ 11 (or at least a good subset of C++11 or 0x) you can take advantage of type inference in C++.  For those of you from the C# world, this means that the auto keyword in C++ now behaves a lot like the var keyword in C#! For example, many of us have had to declare those massive type declarations for an iterator before.  Let’s say we have a std::map of std::string to int which will map names to ages: 1: std::map<std::string, int> myMap; And then let’s say we want to find the age of a given person: 1: // Egad that's a long type... 2: std::map<std::string, int>::const_iterator pos = myMap.find(targetName); Notice that big ugly type definition to declare variable pos?  Sure, we could shorten this by creating a typedef of our specific map type if we wanted, but now with the auto keyword there’s no need: 1: // much shorter! 2: auto pos = myMap.find(targetName); The auto now tells the compiler to determine what type pos should be based on what it’s being assigned to.  This is not dynamic typing, it still determines the type as if it were explicitly declared and once declared that type cannot be changed.  That is, this is invalid: 1: // x is type int 2: auto x = 42; 3:  4: // can't assign string to int 5: x = "Hello"; Once the compiler determines x is type int it is exactly as if we typed int x = 42; instead, so don’t' confuse it with dynamic typing, it’s still very type-safe. An interesting feature of the auto keyword is that you can modify the inferred type: 1: // declare method that returns int* 2: int* GetPointer(); 3:  4: // p1 is int*, auto inferred type is int 5: auto *p1 = GetPointer(); 6:  7: // ps is int*, auto inferred type is int* 8: auto p2 = GetPointer(); Notice in both of these cases, p1 and p2 are determined to be int* but in each case the inferred type was different.  because we declared p1 as auto *p1 and GetPointer() returns int*, it inferred the type int was needed to complete the declaration.  In the second case, however, we declared p2 as auto p2 which means the inferred type was int*.  Ultimately, this make p1 and p2 the same type, but which type is inferred makes a difference, if you are chaining multiple inferred declarations together.  In these cases, the inferred type of each must match the first: 1: // Type inferred is int 2: // p1 is int* 3: // p2 is int 4: // p3 is int& 5: auto *p1 = GetPointer(), p2 = 42, &p3 = p2; Note that this works because the inferred type was int, if the inferred type was int* instead: 1: // syntax error, p1 was inferred to be int* so p2 and p3 don't make sense 2: auto p1 = GetPointer(), p2 = 42, &p3 = p2; You could also use const or static to modify the inferred type: 1: // inferred type is an int, theAnswer is a const int 2: const auto theAnswer = 42; 3:  4: // inferred type is double, Pi is a static double 5: static auto Pi = 3.1415927; Thus in the examples above it inferred the types int and double respectively, which were then modified to const and static. Summary The auto keyword has gotten new life in C++11 to allow you to infer the type of a variable from it’s initialization.  This simple little keyword can be used to cut down large declarations for complex types into a much more readable form, where appropriate.   Technorati Tags: C++, C++11, Little Wonders, auto

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  • Ubuntu tweak and Mozilla (firefox and thunderbird) cache

    - by Avatar Parto
    I usually use Ubuntu tweak to do cleanup jobs on my PC. This includes apt and program cached data and old kernels. This goes alright for most programs except Mozilla based application - Firefox and Thunderbird. Ubuntu tweak doesn't seem to know where their cache folders are and always returns 'zero packages can be cleaned' even when the cache folder is full. Check screenshot below: I am looking for a way to clean up ALL my cache data and unneeded packages at one point. If someone knows how to change the ubuntu tweak cache folders for Firefox and Thunderbird, that would be perfect. I tried bleachbit last but it crashed my PC to a point I had to re-install Ubuntu. I am using Ubuntu tweak 0.8.6 on Ubuntu 13.04. Thanxs.

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  • How To Add MP3 Support to Audacity (to Save in MP3 Format)

    - by YatriTrivedi
    You may have noticed that the default installation of Audacity doesn’t have built-in support for MP3s due to licensing issues.  Here’s how to add it in yourself for free really easily in few simple steps. Photo by bobcat rock Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Five Sleek Audi R8 Car Themes for Chrome and Iron MS Notepad Replacement Metapad Returns with a New Beta Version Spybot Search and Destroy Now Available as a Portable App (PortableApps.com) ShapeShifter: What Are Dreams? [Video] This Computer Runs on Geek Power Wallpaper Bones, Clocks, and Counters; A Look at the First 35,000 Years of Computing

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  • Can't boot into windows7 after installling Ubuntu-12.04 (LTS) on HP 6735s laptop 12.04

    - by Dimeji
    I installed Ubuntu-12.04 (LTS) through a USB drive and when it's done i cant load Windows 7 (Loader)(on/dev/sda1) in GRUB. When I select that, it displays a black screen and then returns to GRUB but i'm still able to boot into 12.04. Help me to solve this, I installed Boot-repair,I checked reinstall grub in the main option tab and checked place boot flag on sda1 windows7 in other options tab , re booted and it wasnt working this is was bootinfo summary http://paste.ubuntu.com/1206875/, i also tried sudo grub-install "(hd0)" sudo update-grub in the terminal and i gave me found Windows 7 (loader) on /dev/sda1 and rebooted but i still wasnt able to boot into windows 7, this is my bootinfoo summary after i typed those two commands http://pastebin.ubuntu.com/1206955/ please help me,I'm at wits end thanks Dimeji

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  • Monitoring almost anything with BizTalk 360

    - by Michael Stephenson
    When you work in an integration environment it is common that you will find yourself in a situation where you integrate with some unusual applications or have some unusual dependencies. That is the nature of integration. When you work with BizTalk one of the common problems is that BizTalk often is the place where problems with applications you integrate with are highlighted and these external applications may have poor monitoring solutions. Fortunately if you are a working with a customer who uses BizTalk 360 then it contains a feature called the "Web Endpoint Manager". Typically the web endpoint manager is used to monitor web services that you integrate with and will ping them at appropriate times to make sure they return the expected HTTP status code. When you have an usual situation where you want to monitor something which is key to the success to your solution but you find yourself having to consider a significant custom solution to monitor the external dependency then the Web Endpoint Manager could be your friend. The endpoint manager monitors a url and checks for a certain status code. This means that you can create your own aspx web page and then make BizTalk 360 monitor this web page. Behind the web page you could write any code you wished. An example of this is architecture is shown in the below diagram.     In the custom web page you would implement some custom code to do whatever it is that you want to monitor. In the below code snippet you can see how the Page_Load default method is doing some kind of check then depending on the result of the check it returns a certain HTTP code. protected void Page_Load(object sender, EventArgs e) { var result = CheckSomething();   if (result == "Success") Response.StatusCode = 202; else if (result == "DatabaseError") Response.StatusCode = 510; else if (result == "SystemError") Response.StatusCode = 512; else Response.StatusCode = 513;   }   In BizTalk 360 you would go into the Monitor and Notify tab and then to BizTalk Environment which gives you access to the Web Endpoint Manager. You need an alarm setup which configures how the endpoint will be checked. I'm not going to go through the details of creating the alarm as this is already documented in the BizTalk 360 documentation. One point to note is that in the example I am using I setup a threshold alarm which means that the url is checked about every minute and if there is an error that persists for a period of time then the alarm will raise the alert notification. In my example I configured the alarm to fire if the error persisted for 3 minutes. The below picture shows accessing the endpoint manager.   In the web endpoint manager you would then configure your endpoint to monitor and the HTTP response code which indicates all is working fine. The below picture shows this. I now have my endpoint monitoring setup and BizTalk 360 should be checking my custom endpoint to see that it is available. If I wanted to manually sanity check that the endpoints I have registered are working fine then clicking the Refresh button will show if they are all good or not. If my custom ASP.net page which is checking my dependency gets a problem you will see in the endpoint manager that the status code does not match the expected return code and your endpoints will display in red and you can see the problem. The below picture shows this. If I use specific HTTP response codes for the errors the custom ASP.net page might encounter I can easily interpret these to know what the problem is. Using the alarms and notifications with BizTalk 360 it means when your endpoint goes into an error state you can easily configure email or SMS notifications from BizTalk 360 to tell you that your endpoint is having problems and you can use BizTalk 360 to help correlate what the problem is to allow you to investigate further. Below you can see the email which tells me my endpoint is not working.   When everything returns to normal you will see the status is now fixed and you will see a situation like below where you can see the WebEndpoints are now green and the return code matches what is expected.   Conclusion As you can see it is really easy to plug your own custom ASP.net page into the BizTalk 360 web endpoint monitoring feature. This extension then gives you the power to really extend the monitoring to almost anything you want as long as you can write some .net code to check that the dependency is available and working. It would be interesting to hear of any ideas people have around things they would monitor with this extension. More details on the end point monitor can be found on the following link: http://www.biztalk360.com/tour/monitoring_notifications

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  • Logkeys fragile?

    - by Ahmed Nematallah
    The program logkeys (which seems to be the only keylogger for linux out there which I can run) has some problems, it stops logging after some time, never returns again, I don't know how to trigger that bug, if the file is edited while logging, it just stops, if the file exists before logging it doesn't try to append to it or delete it or anything, the first issue is the most important but the rest are quite annoying can anyone help me because I'm not a linux programmer (I don't really know anything about the linux API but I am a beginner C++ programmer) and I won't be able to make my own keylogger thanks for the interest BTW I'm sure I got the right input device because it starts logging then stops and I use the command "logkeys -s -u -d /dev/input/event3 -o '/home/ahmed/Documents/log.txt'"

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  • HFS+ hard drive being mounted as read only

    - by DNA
    This is a recurring problem and occurs a few times a week. I have an external hard drive which is hfs+. Every couple of weeks, for no obviuous reason, when I mount it by pluggin it in to my Ubuntu 11.10, it is read only and I can't copy any files into it. I gksudo nautlius and change the ownership and it magically works in some time. But returns to the read only state soon in a few hours-days without any rhyme or reason. Right now my fstab doesn't have any entry for my hard drive. What gives? What in the world is going on with Linux/HFS+? This is frustrating. I can't reformat my hard drive because I have almost a terrabyte of data in it and no receptacle to hold it while I reformat it.

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  • Find only physical network adapters with WMI Win32_NetworkAdapter class

    - by Mladen Prajdic
    WMI is Windows Management Instrumentation infrastructure for managing data and machines. We can access it by using WQL (WMI querying language or SQL for WMI). One thing to remember from the WQL link is that it doesn't support ORDER BY. This means that when you do SELECT * FROM wmiObject, the returned order of the objects is not guaranteed. It can return adapters in different order based on logged-in user, permissions of that user, etc… This is not documented anywhere that I've looked and is derived just from my observations. To get network adapters we have to query the Win32_NetworkAdapter class. This returns us all network adapters that windows detect, real and virtual ones, however it only supplies IPv4 data. I've tried various methods of combining properties that are common on all systems since Windows XP. The first thing to do to remove all virtual adapters (like tunneling, WAN miniports, etc…) created by Microsoft. We do this by adding WHERE Manufacturer!='Microsoft' to our WMI query. This greatly narrows the number of adapters we have to work with. Just on my machine it went from 20 adapters to 5. What was left were one real physical Realtek LAN adapter, 2 virtual adapters installed by VMware and 2 virtual adapters installed by VirtualBox. If you read the Win32_NetworkAdapter help page you'd notice that there's an AdapterType that enumerates various adapter types like LAN or Wireless and AdapterTypeID that gives you the same information as AdapterType only in integer form. The dirty little secret is that these 2 properties don't work. They are both hardcoded, AdapterTypeID to "0" and AdapterType to "Ethernet 802.3". The only exceptions I've seen so far are adapters that have no values at all for the two properties, "RAS Async Adapter" that has values of AdapterType = "Wide Area Network" and AdapterTypeID = "3" and various tunneling adapters that have values of AdapterType = "Tunnel" and AdapterTypeID = "15". In the help docs there isn't even a value for 15. So this property was of no help. Next property to give hope is NetConnectionId. This is the name of the network connection as it appears in the Control Panel -> Network Connections. Problem is this value is also localized into various languages and can have different names for different connection. So both of these properties don't help and we haven't even started talking about eliminating virtual adapters. Same as the previous one this property was also of no help. Next two properties I checked were ConfigManagerErrorCode and NetConnectionStatus in hopes of finding disabled and disconnected adapters. If an adapter is enabled but disconnected the ConfigManagerErrorCode = 0 with different NetConnectionStatus. If the adapter is disabled it reports ConfigManagerErrorCode = 22. This looked like a win by using (ConfigManagerErrorCode=0 or ConfigManagerErrorCode=22) in our condition. This way we get enabled (connected and disconnected adapters). Problem with all of the above properties is that none of them filter out the virtual adapters installed by virtualization software like VMware and VirtualBox. The last property to give hope is PNPDeviceID. There's an interesting observation about physical and virtual adapters with this property. Every virtual adapter PNPDeviceID starts with "ROOT\". Even VMware and VirtualBox ones. There were some really, really old physical adapters that had PNPDeviceID starting with "ROOT\" but those were in pre win XP era AFAIK. Since my minimum system to check was Windows XP SP2 I didn't have to worry about those. The only virtual adapter I've seen to not have PNPDeviceID start with "ROOT\" is the RAS Async Adapter for Wide Area Network. But because it is made by Microsoft we've eliminated it with the first condition for the manufacturer. Using the PNPDeviceID has so far proven to be really effective and I've tested it on over 20 different computers of various configurations from Windows XP laptops with wireless and bluetooth cards to virtualized Windows 2008 R2 servers. So far it always worked as expected. I will appreciate you letting me know if you find a configuration where it doesn't work. Let's see some C# code how to do this: ManagementObjectSearcher mos = null;// WHERE Manufacturer!='Microsoft' removes all of the // Microsoft provided virtual adapters like tunneling, miniports, and Wide Area Network adapters.mos = new ManagementObjectSearcher(@"SELECT * FROM Win32_NetworkAdapter WHERE Manufacturer != 'Microsoft'");// Trying the ConfigManagerErrorCode and NetConnectionStatus variations // proved to still not be enough and it returns adapters installed by // the virtualization software like VMWare and VirtualBox// ConfigManagerErrorCode = 0 -> Device is working properly. This covers enabled and/or disconnected devices// ConfigManagerErrorCode = 22 AND NetConnectionStatus = 0 -> Device is disabled and Disconnected. // Some virtual devices report ConfigManagerErrorCode = 22 (disabled) and some other NetConnectionStatus than 0mos = new ManagementObjectSearcher(@"SELECT * FROM Win32_NetworkAdapter WHERE Manufacturer != 'Microsoft' AND (ConfigManagerErrorCode = 0 OR (ConfigManagerErrorCode = 22 AND NetConnectionStatus = 0))");// Final solution with filtering on the Manufacturer and PNPDeviceID not starting with "ROOT\"// Physical devices have PNPDeviceID starting with "PCI\" or something else besides "ROOT\"mos = new ManagementObjectSearcher(@"SELECT * FROM Win32_NetworkAdapter WHERE Manufacturer != 'Microsoft' AND NOT PNPDeviceID LIKE 'ROOT\\%'");// Get the physical adapters and sort them by their index. // This is needed because they're not sorted by defaultIList<ManagementObject> managementObjectList = mos.Get() .Cast<ManagementObject>() .OrderBy(p => Convert.ToUInt32(p.Properties["Index"].Value)) .ToList();// Let's just show all the properties for all physical adapters.foreach (ManagementObject mo in managementObjectList){ foreach (PropertyData pd in mo.Properties) Console.WriteLine(pd.Name + ": " + (pd.Value ?? "N/A"));}   That's it. Hope this helps you in some way.

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  • How do I ask google not to index certain parts of my page?

    - by Gavin Mannion
    I was searching for an old review on my site today and I noticed that Google is indexing the headline text in my latest article list on every page that it appears, obviously I guess. The problem is if I search for my Dragon's Lair review specifically to my site like this http://www.google.co.za/search?sugexp=chrome,mod=9&sourceid=chrome&ie=UTF-8&q=site%3Alazygamer.net+dragons+lair+review Then it returns a ton of pages that aren't appropriate as they aren't related to the review at all. The reason why I care is that I have a second Dragon's Lair review that was posted years ago and now I can't find it. Is there a way to hint to google that certain text isn't relevant to the actual content on the page? is it a terrible idea?

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  • Display problem with fresh install of 12.04

    - by Dan
    Just intalled Ubuntu 12.04 from CD and install went with no problems. After rebooting, I get the initial purple screen and then a black screen with mouse pointer and a few stray pixels at the bottom left of screen. Occasionally during the boot process, the purple screen comes back momentarily but then back to the black screen with the mouse pointer. When I finally give up and press the power button, the purple screen returns with the Shut Down box visible as it is shutting down. Any ideas? I have tried adding nomodeset after quiet splash, but no change. Possibly not doing it correctly, since I am somewhat of a newbie to linux. Thanks! Dan

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  • Trying to install postgresql:i386 on 12.04 amd64

    - by tim jackson
    Due to some legacy 32 bit libraries being used in postgresql functions I need to get a 32 bit install of Postgresql on a 64 bit native system. But it seems like there is a problem with the multiarch not seeing all.debs as satisfying dependencies. uname -a: 3.8.0-29-generic #42-precise-Ubuntu SMP x86_64 dpkg --print-architecture: amd64 dpkg --print-foreign-architecture: i386 apt-get install postgresql-9.1: returns postgresql : Depends: postgresql-9.1 but it is nto going to be installed postgresql-9.1:i386 : Depends: postgresql-common:i386 but it is not installable Depends: ssl-cert:i386 but it is not installable Depends: locales:i386 but it is not installable etc .. But I have installed ssl-cert_1.0.28ubuntu0.1_all.deb and locales_..._all.deb andpostgresql-common is an all.deb Does anyone have experience installing 32 bit packages on 64 bit systems that depend on packages that are all.debs. Or has anyone installed 32 bit postgres on 64 bit? Any help appreciated.

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  • Symbolic Regular Expression Exploration

    - by Robz / Fervent Coder
    This is a pretty sweet little tool. Rex (Regular Expression Exploration) is a tool that allows you to give it a regular expression and it returns matching strings. The example below creates10 strings that start and end with a number and have at least 2 characters: > rex.exe "^\d.*\d$" /k:10 This is something I could use to validate/generate the Regular Expressions I have created with both UppercuT and RoundhousE. Check out the video below: Margus Veanes - Rex - Symbolic Regular Expression Exploration Margus Veanes, a Researcher from the RiSE group at Microsoft Research, gives an overview of Rex, a tool that generates matching string from .NET regular expressions. Rex turns regular expres...

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  • Java doesn't show up in firefox plugins

    - by user857990
    I've just installed the newest java, because firefox blocks the old version. I used the tutorial from http://www.backtrack-linux.org/wiki/index.php/Java_Install Because I had some trouble once, I knew that there are multiple library folders, so I linked into all mozilla plugin folders that there are. /root/.mozilla/plugins /usr/lib/firefox/plugins/ /usr/lib/firefox-addons /usr/lib/mozilla/plugins /usr/lib64/mozilla/plugins java -version returns java version "1.7.0_07" Java(TM) SE Runtime Environment (build 1.7.0_07-b10) Java HotSpot(TM) 64-Bit Server VM (build 23.3-b01, mixed mode) But when I go to firefox plugins, it's not listed. What do I need to do, so that firefox recognizes java?

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  • Returning a mock object from a mock object

    - by Songo
    I'm trying to return an object when mocking a parser class. This is the test code using PHPUnit 3.7 //set up the result object that I want to be returned from the call to parse method $parserResult= new ParserResult(); $parserResult->setSegment('some string'); //set up the stub Parser object $stubParser=$this->getMock('Parser'); $stubParser->expects($this->any()) ->method('parse') ->will($this->returnValue($parserResult)); //injecting the stub to my client class $fileHeaderParser= new FileWriter($stubParser); $output=$fileParser->writeStringToFile(); Inside my writeStringToFile() method I'm using $parserResult like this: writeStringToFile(){ //Some code... $parserResult=$parser->parse(); $segment=$parserResult->getSegment();//that's why I set the segment in the test. } Should I mock ParserResult in the first place, so that the mock returns a mock? Is it good design for mocks to return mocks? Is there a better approach to do this all?!

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  • C#/.NET Little Wonders: The ConcurrentDictionary

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In this series of posts, we will discuss how the concurrent collections have been developed to help alleviate these multi-threading concerns.  Last week’s post began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  Today's post discusses the ConcurrentDictionary<T> (originally I had intended to discuss ConcurrentBag this week as well, but ConcurrentDictionary had enough information to create a very full post on its own!).  Finally next week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. Recap As you'll recall from the previous post, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  While these were convenient because you didn't have to worry about writing your own synchronization logic, they were a bit too finely grained and if you needed to perform multiple operations under one lock, the automatic synchronization didn't buy much. With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  This cuts both ways in that you have a lot more control as a developer over when and how fine-grained you want to synchronize, but on the other hand if you just want simple synchronization it creates more work. With .NET 4.0, we get the best of both worlds in generic collections.  A new breed of collections was born called the concurrent collections in the System.Collections.Concurrent namespace.  These amazing collections are fine-tuned to have best overall performance for situations requiring concurrent access.  They are not meant to replace the generic collections, but to simply be an alternative to creating your own locking mechanisms. Among those concurrent collections were the ConcurrentStack<T> and ConcurrentQueue<T> which provide classic LIFO and FIFO collections with a concurrent twist.  As we saw, some of the traditional methods that required calls to be made in a certain order (like checking for not IsEmpty before calling Pop()) were replaced in favor of an umbrella operation that combined both under one lock (like TryPop()). Now, let's take a look at the next in our series of concurrent collections!For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentDictionary – the fully thread-safe dictionary The ConcurrentDictionary<TKey,TValue> is the thread-safe counterpart to the generic Dictionary<TKey, TValue> collection.  Obviously, both are designed for quick – O(1) – lookups of data based on a key.  If you think of algorithms where you need lightning fast lookups of data and don’t care whether the data is maintained in any particular ordering or not, the unsorted dictionaries are generally the best way to go. Note: as a side note, there are sorted implementations of IDictionary, namely SortedDictionary and SortedList which are stored as an ordered tree and a ordered list respectively.  While these are not as fast as the non-sorted dictionaries – they are O(log2 n) – they are a great combination of both speed and ordering -- and still greatly outperform a linear search. Now, once again keep in mind that if all you need to do is load a collection once and then allow multi-threaded reading you do not need any locking.  Examples of this tend to be situations where you load a lookup or translation table once at program start, then keep it in memory for read-only reference.  In such cases locking is completely non-productive. However, most of the time when we need a concurrent dictionary we are interleaving both reads and updates.  This is where the ConcurrentDictionary really shines!  It achieves its thread-safety with no common lock to improve efficiency.  It actually uses a series of locks to provide concurrent updates, and has lockless reads!  This means that the ConcurrentDictionary gets even more efficient the higher the ratio of reads-to-writes you have. ConcurrentDictionary and Dictionary differences For the most part, the ConcurrentDictionary<TKey,TValue> behaves like it’s Dictionary<TKey,TValue> counterpart with a few differences.  Some notable examples of which are: Add() does not exist in the concurrent dictionary. This means you must use TryAdd(), AddOrUpdate(), or GetOrAdd().  It also means that you can’t use a collection initializer with the concurrent dictionary. TryAdd() replaced Add() to attempt atomic, safe adds. Because Add() only succeeds if the item doesn’t already exist, we need an atomic operation to check if the item exists, and if not add it while still under an atomic lock. TryUpdate() was added to attempt atomic, safe updates. If we want to update an item, we must make sure it exists first and that the original value is what we expected it to be.  If all these are true, we can update the item under one atomic step. TryRemove() was added to attempt atomic, safe removes. To safely attempt to remove a value we need to see if the key exists first, this checks for existence and removes under an atomic lock. AddOrUpdate() was added to attempt an thread-safe “upsert”. There are many times where you want to insert into a dictionary if the key doesn’t exist, or update the value if it does.  This allows you to make a thread-safe add-or-update. GetOrAdd() was added to attempt an thread-safe query/insert. Sometimes, you want to query for whether an item exists in the cache, and if it doesn’t insert a starting value for it.  This allows you to get the value if it exists and insert if not. Count, Keys, Values properties take a snapshot of the dictionary. Accessing these properties may interfere with add and update performance and should be used with caution. ToArray() returns a static snapshot of the dictionary. That is, the dictionary is locked, and then copied to an array as a O(n) operation.  GetEnumerator() is thread-safe and efficient, but allows dirty reads. Because reads require no locking, you can safely iterate over the contents of the dictionary.  The only downside is that, depending on timing, you may get dirty reads. Dirty reads during iteration The last point on GetEnumerator() bears some explanation.  Picture a scenario in which you call GetEnumerator() (or iterate using a foreach, etc.) and then, during that iteration the dictionary gets updated.  This may not sound like a big deal, but it can lead to inconsistent results if used incorrectly.  The problem is that items you already iterated over that are updated a split second after don’t show the update, but items that you iterate over that were updated a split second before do show the update.  Thus you may get a combination of items that are “stale” because you iterated before the update, and “fresh” because they were updated after GetEnumerator() but before the iteration reached them. Let’s illustrate with an example, let’s say you load up a concurrent dictionary like this: 1: // load up a dictionary. 2: var dictionary = new ConcurrentDictionary<string, int>(); 3:  4: dictionary["A"] = 1; 5: dictionary["B"] = 2; 6: dictionary["C"] = 3; 7: dictionary["D"] = 4; 8: dictionary["E"] = 5; 9: dictionary["F"] = 6; Then you have one task (using the wonderful TPL!) to iterate using dirty reads: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); And one task to attempt updates in a separate thread (probably): 1: // attempt updates in a separate thread 2: var updateTask = new Task(() => 3: { 4: // iterates, and updates the value by one 5: foreach (var pair in dictionary) 6: { 7: dictionary[pair.Key] = pair.Value + 1; 8: } 9: }); Now that we’ve done this, we can fire up both tasks and wait for them to complete: 1: // start both tasks 2: updateTask.Start(); 3: iterationTask.Start(); 4:  5: // wait for both to complete. 6: Task.WaitAll(updateTask, iterationTask); Now, if I you didn’t know about the dirty reads, you may have expected to see the iteration before the updates (such as A:1, B:2, C:3, D:4, E:5, F:6).  However, because the reads are dirty, we will quite possibly get a combination of some updated, some original.  My own run netted this result: 1: F:6 2: E:6 3: D:5 4: C:4 5: B:3 6: A:2 Note that, of course, iteration is not in order because ConcurrentDictionary, like Dictionary, is unordered.  Also note that both E and F show the value 6.  This is because the output task reached F before the update, but the updates for the rest of the items occurred before their output (probably because console output is very slow, comparatively). If we want to always guarantee that we will get a consistent snapshot to iterate over (that is, at the point we ask for it we see precisely what is in the dictionary and no subsequent updates during iteration), we should iterate over a call to ToArray() instead: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary.ToArray()) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); The atomic Try…() methods As you can imagine TryAdd() and TryRemove() have few surprises.  Both first check the existence of the item to determine if it can be added or removed based on whether or not the key currently exists in the dictionary: 1: // try add attempts an add and returns false if it already exists 2: if (dictionary.TryAdd("G", 7)) 3: Console.WriteLine("G did not exist, now inserted with 7"); 4: else 5: Console.WriteLine("G already existed, insert failed."); TryRemove() also has the virtue of returning the value portion of the removed entry matching the given key: 1: // attempt to remove the value, if it exists it is removed and the original is returned 2: int removedValue; 3: if (dictionary.TryRemove("C", out removedValue)) 4: Console.WriteLine("Removed C and its value was " + removedValue); 5: else 6: Console.WriteLine("C did not exist, remove failed."); Now TryUpdate() is an interesting creature.  You might think from it’s name that TryUpdate() first checks for an item’s existence, and then updates if the item exists, otherwise it returns false.  Well, note quite... It turns out when you call TryUpdate() on a concurrent dictionary, you pass it not only the new value you want it to have, but also the value you expected it to have before the update.  If the item exists in the dictionary, and it has the value you expected, it will update it to the new value atomically and return true.  If the item is not in the dictionary or does not have the value you expected, it is not modified and false is returned. 1: // attempt to update the value, if it exists and if it has the expected original value 2: if (dictionary.TryUpdate("G", 42, 7)) 3: Console.WriteLine("G existed and was 7, now it's 42."); 4: else 5: Console.WriteLine("G either didn't exist, or wasn't 7."); The composite Add methods The ConcurrentDictionary also has composite add methods that can be used to perform updates and gets, with an add if the item is not existing at the time of the update or get. The first of these, AddOrUpdate(), allows you to add a new item to the dictionary if it doesn’t exist, or update the existing item if it does.  For example, let’s say you are creating a dictionary of counts of stock ticker symbols you’ve subscribed to from a market data feed: 1: public sealed class SubscriptionManager 2: { 3: private readonly ConcurrentDictionary<string, int> _subscriptions = new ConcurrentDictionary<string, int>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public void AddSubscription(string tickerKey) 7: { 8: // add a new subscription with count of 1, or update existing count by 1 if exists 9: var resultCount = _subscriptions.AddOrUpdate(tickerKey, 1, (symbol, count) => count + 1); 10:  11: // now check the result to see if we just incremented the count, or inserted first count 12: if (resultCount == 1) 13: { 14: // subscribe to symbol... 15: } 16: } 17: } Notice the update value factory Func delegate.  If the key does not exist in the dictionary, the add value is used (in this case 1 representing the first subscription for this symbol), but if the key already exists, it passes the key and current value to the update delegate which computes the new value to be stored in the dictionary.  The return result of this operation is the value used (in our case: 1 if added, existing value + 1 if updated). Likewise, the GetOrAdd() allows you to attempt to retrieve a value from the dictionary, and if the value does not currently exist in the dictionary it will insert a value.  This can be handy in cases where perhaps you wish to cache data, and thus you would query the cache to see if the item exists, and if it doesn’t you would put the item into the cache for the first time: 1: public sealed class PriceCache 2: { 3: private readonly ConcurrentDictionary<string, double> _cache = new ConcurrentDictionary<string, double>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public double QueryPrice(string tickerKey) 7: { 8: // check for the price in the cache, if it doesn't exist it will call the delegate to create value. 9: return _cache.GetOrAdd(tickerKey, symbol => GetCurrentPrice(symbol)); 10: } 11:  12: private double GetCurrentPrice(string tickerKey) 13: { 14: // do code to calculate actual true price. 15: } 16: } There are other variations of these two methods which vary whether a value is provided or a factory delegate, but otherwise they work much the same. Oddities with the composite Add methods The AddOrUpdate() and GetOrAdd() methods are totally thread-safe, on this you may rely, but they are not atomic.  It is important to note that the methods that use delegates execute those delegates outside of the lock.  This was done intentionally so that a user delegate (of which the ConcurrentDictionary has no control of course) does not take too long and lock out other threads. This is not necessarily an issue, per se, but it is something you must consider in your design.  The main thing to consider is that your delegate may get called to generate an item, but that item may not be the one returned!  Consider this scenario: A calls GetOrAdd and sees that the key does not currently exist, so it calls the delegate.  Now thread B also calls GetOrAdd and also sees that the key does not currently exist, and for whatever reason in this race condition it’s delegate completes first and it adds its new value to the dictionary.  Now A is done and goes to get the lock, and now sees that the item now exists.  In this case even though it called the delegate to create the item, it will pitch it because an item arrived between the time it attempted to create one and it attempted to add it. Let’s illustrate, assume this totally contrived example program which has a dictionary of char to int.  And in this dictionary we want to store a char and it’s ordinal (that is, A = 1, B = 2, etc).  So for our value generator, we will simply increment the previous value in a thread-safe way (perhaps using Interlocked): 1: public static class Program 2: { 3: private static int _nextNumber = 0; 4:  5: // the holder of the char to ordinal 6: private static ConcurrentDictionary<char, int> _dictionary 7: = new ConcurrentDictionary<char, int>(); 8:  9: // get the next id value 10: public static int NextId 11: { 12: get { return Interlocked.Increment(ref _nextNumber); } 13: } Then, we add a method that will perform our insert: 1: public static void Inserter() 2: { 3: for (int i = 0; i < 26; i++) 4: { 5: _dictionary.GetOrAdd((char)('A' + i), key => NextId); 6: } 7: } Finally, we run our test by starting two tasks to do this work and get the results… 1: public static void Main() 2: { 3: // 3 tasks attempting to get/insert 4: var tasks = new List<Task> 5: { 6: new Task(Inserter), 7: new Task(Inserter) 8: }; 9:  10: tasks.ForEach(t => t.Start()); 11: Task.WaitAll(tasks.ToArray()); 12:  13: foreach (var pair in _dictionary.OrderBy(p => p.Key)) 14: { 15: Console.WriteLine(pair.Key + ":" + pair.Value); 16: } 17: } If you run this with only one task, you get the expected A:1, B:2, ..., Z:26.  But running this in parallel you will get something a bit more complex.  My run netted these results: 1: A:1 2: B:3 3: C:4 4: D:5 5: E:6 6: F:7 7: G:8 8: H:9 9: I:10 10: J:11 11: K:12 12: L:13 13: M:14 14: N:15 15: O:16 16: P:17 17: Q:18 18: R:19 19: S:20 20: T:21 21: U:22 22: V:23 23: W:24 24: X:25 25: Y:26 26: Z:27 Notice that B is 3?  This is most likely because both threads attempted to call GetOrAdd() at roughly the same time and both saw that B did not exist, thus they both called the generator and one thread got back 2 and the other got back 3.  However, only one of those threads can get the lock at a time for the actual insert, and thus the one that generated the 3 won and the 3 was inserted and the 2 got discarded.  This is why on these methods your factory delegates should be careful not to have any logic that would be unsafe if the value they generate will be pitched in favor of another item generated at roughly the same time.  As such, it is probably a good idea to keep those generators as stateless as possible. Summary The ConcurrentDictionary is a very efficient and thread-safe version of the Dictionary generic collection.  It has all the benefits of type-safety that it’s generic collection counterpart does, and in addition is extremely efficient especially when there are more reads than writes concurrently. Tweet Technorati Tags: C#, .NET, Concurrent Collections, Collections, Little Wonders, Black Rabbit Coder,James Michael Hare

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  • Ray-plane intersection to find the Z of the intersecting point

    - by Jenko
    I have a rectangle in 3d space (p1, p2, p3, p4) and when the mouse rolls over it I need to calculate the exact Z of the point on the rect, given the mouse coordinates (x, y). Would a Ray-plane intersection find the Z of the intersecting point? Edit: Would this one-liner work? .. it returns the t value for the intersection, apparently the Z value. float rayPlane(vector3D planepoint, vector3D normal, vector3D origin, vector3D direction){ return -((origin-planepoint).dot(normal))/(direction.dot(normal)); }

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  • Find odd and even rows using $.inArray() function when using jQuery Templates

    - by hajan
    In the past period I made series of blogs on ‘jQuery Templates in ASP.NET’ topic. In one of these blogs dealing with jQuery Templates supported tags, I’ve got a question how to create alternating row background. When rendering the template, there is no direct access to the item index. One way is if there is an incremental index in the JSON string, we can use it to solve this. If there is not, then one of the ways to do this is by using the jQuery’s $.inArray() function. - $.inArray(value, array) – similar to JavaScript indexOf() Here is an complete example how to use this in context of jQuery Templates: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server">     <style type="text/css">         #myList { cursor:pointer; }                  .speakerOdd { background-color:Gray; color:White;}         .speaker { background-color:#443344; color:White;}                  .speaker:hover { background-color:White; color:Black;}         .speakerOdd:hover { background-color:White; color:Black;}     </style>     <title>jQuery ASP.NET</title>     <script src="http://ajax.aspnetcdn.com/ajax/jQuery/jquery-1.4.4.min.js" type="text/javascript"></script>     <script src="http://ajax.aspnetcdn.com/ajax/jquery.templates/beta1/jquery.tmpl.min.js" type="text/javascript"></script>     <script language="javascript" type="text/javascript">         var speakers = [             { Name: "Hajan1" },             { Name: "Hajan2" },             { Name: "Hajan3" },             { Name: "Hajan4" },             { Name: "Hajan5" }         ];         $(function () {             $("#myTemplate").tmpl(speakers).appendTo("#myList");         });         function oddOrEven() {             return ($.inArray(this.data, speakers) % 2) ? "speaker" : "speakerOdd";         }     </script>     <script id="myTemplate" type="text/x-jquery-tmpl">         <tr class="${oddOrEven()}">             <td> ${Name}</td>         </tr>     </script> </head> <body>     <table id="myList"></table> </body> </html> So, I have defined stylesheet classes speakerOdd and speaker as well as corresponding :hover styles. Then, you have speakers JSON string containing five items. And what is most important in our case is the oddOrEven function where $.inArray(value, data) is implemented. function oddOrEven() {     return ($.inArray(this.data, speakers) % 2) ? "speaker" : "speakerOdd"; } Remark: The $.inArray() method is similar to JavaScript's native .indexOf() method in that it returns -1 when it doesn't find a match. If the first element within the array matches value, $.inArray() returns 0. From http://api.jquery.com/jQuery.inArray/ So, now we can call oddOrEven function from inside our jQuery Template in the following way: <script id="myTemplate" type="text/x-jquery-tmpl">     <tr class="${oddOrEven()}">         <td> ${Name}</td>     </tr> </script> And the result is I hope you like it. Regards, Hajan

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  • google-chrome video application association

    - by Ben Lee
    Is there any way to tell google-chrome to launch video files of particular types in an external application (or even just to bring up the download box as if the type was un-handled), instead of showing the video inside the browser? Searching online, it seems that chrome is supposed to use xdg-mime for file associations, but apparently is ignoring this for video. For example, when I do: xdg-mime query default video/mpeg It returns dragonplayer.desktop. But when I click on a mpeg video link, chrome displays it internally instead of launching Dragon Player (if I double click on a mpeg file in my file manager, on the other hand, it does open Dragon Player). So is there a way to tell chrome to respect this setting, or another way to coax chrome into opening the file externally? If it matters, I'm running the latest version of google-chrome stable (not chromium) at the time of writing, v. 18.0.1025.151, on kubuntu 11.10.

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  • October 2013 Cumulative Update for SQL Server 2008 R2

    - by AaronBertrand
    Microsoft has released Cumulative Update #9 for SQL Server 2008 R2 Service Pack 2. KB Article: KB #2887606 17 fixes listed at time of publication Build number is 10.50.4295 Relevant for @@VERSION 10.50.4000 through 10.50.4294 My usual disclaimer: these updates are NOT for SQL Server 2008 (or SQL Server 2012). Only apply to systems where SELECT @@VERSION returns 10.50.xxxx, where xxxx is >= 2500. If xxxx < 2500, you need to start thinking about getting off the RTM branch. Note that no more cumulative...(read more)

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