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  • Consumer Priority Service - How many years of coverage should I buy for my Apple MacBook Pro 17"?

    - by jaffsmith
    I recently purchased a Apple MacBook Pro 17" online. It costs me $2299 plus shipping. If the unit should have an issue over the next few years I want to be fully covered so I will be purchasing the Consumer Priority Service extended warranty as well. The online dealer offers a 2 year or a 3 year for about $100 more, Is it worth the extra money for the 3 year warranty?

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  • What video format works both on Windows and all Apple products out-of-the-box?

    - by Seppo Silaste
    What format and encoding should I use for video that would play out-of-the-box on both Windows and all Apple products (iPad, iPhone, etc.)? I know that the correct way to render an animation, is to first render it as images, but this is overkill when rendering short animations of a work in progress for the client to comment on. I have one client that views the vids on Windows and another that views them on iPad and iPhone. I'm hoping I could render just one video instead of rendering in two different formats.

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  • How to decrypt an encrypted Apple iTunes iPhone backup?

    - by afit
    I've been asked by a number of unfortunate iPhone users to help them restore data from their iTunes backups. This is easy when they are unencrypted, but not when they are encrypted, whether or not the password is known. As such, I'm trying to figure out the encryption scheme used on mddata and mdinfo files when encrypted. I have no problems reading these files otherwise, and have built some robust C# libraries for doing so. (If you're able to help, I don't care which language you use. It's the principle I'm after here!) The Apple "iPhone OS Enterprise Deployment Guide" states that "Device backups can be stored in encrypted format by selecting the Encrypt iPhone Backup option in the device summary pane of iTunes. Files are encrypted using AES128 with a 256-bit key. The key is stored securely in the iPhone keychain." That's a pretty good clue, and there's some good info here on Stackoverflow on iPhone AES/Rijndael interoperability suggesting a keysize of 128 and CBC mode may be used. Aside from any other obfuscation, a key and initialisation vector (IV)/salt are required. One might assume that the key is a manipulation of the "backup password" that users are prompted to enter by iTunes and passed to "AppleMobileBackup.exe", padded in a fashion dictated by CBC. However, given the reference to the iPhone keychain, I wonder whether the "backup password" might not be used as a password on an X509 certificate or symmetric private key, and that the certificate or private key itself might be used as the key. (AES and the iTunes encrypt/decrypt process is symmetric.) The IV is another matter, and it could be a few things. Perhaps it's one of the keys hard-coded into iTunes, or into the devices themselves. Although Apple's comment above suggests the key is present on the device's keychain, I think this isn't that important. One can restore an encrypted backup to a different device, which suggests all information relevant to the decryption is present in the backup and iTunes configuration, and that anything solely on the device is irrelevant and replacable in this context. So where might be the key be? I've listed paths below from a Windows machine but it's much of a muchness whichever OS we use. The "\appdata\Roaming\Apple Computer\iTunes\itunesprefs.xml" contains a PList with a "Keychain" dict entry in it. The "\programdata\apple\Lockdown\09037027da8f4bdefdea97d706703ca034c88bab.plist" contains a PList with "DeviceCertificate", "HostCertificate", and "RootCertificate", all of which appear to be valid X509 certs. The same file also appears to contain asymmetric keys "RootPrivateKey" and "HostPrivateKey" (my reading suggests these might be PKCS #7-enveloped). Also, within each backup there are "AuthSignature" and "AuthData" values in the Manifest.plist file, although these appear to be rotated as each file gets incrementally backed up, suggested they're not that useful as a key, unless something really quite involved is being done. There's a lot of misleading stuff out there suggesting getting data from encrypted backups is easy. It's not, and to my knowledge it hasn't been done. Bypassing or disabling the backup encryption is another matter entirely, and is not what I'm looking to do. This isn't about hacking apart the iPhone or anything like that. All I'm after here is a means to extract data (photos, contacts, etc.) from encrypted iTunes backups as I can unencrypted ones. I've tried all sorts of permutations with the information I've put down above but got nowhere. I'd appreciate any thoughts or techniques I might have missed.

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  • How to manage memory using classes in Objective-C?

    - by Flipper
    This is my first time creating an iPhone App and I am having difficulty with the memory management because I have never had to deal with it before. I have a UITableViewController and it all works fine until I try to scroll down in the simulator. It crashes saying that it cannot allocate that much memory. I have narrowed it down to where the crash is occurring: - (UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { // Dequeue or create a cell UITableViewCellStyle style = UITableViewCellStyleDefault; UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:@"BaseCell"]; if (!cell) cell = [[[UITableViewCell alloc] initWithStyle:style reuseIdentifier:@"BaseCell"] autorelease]; NSString* crayon; // Retrieve the crayon and its color if (aTableView == self.tableView) { crayon = [[[self.sectionArray objectAtIndex:indexPath.section] objectAtIndex:indexPath.row] getName]; } else { crayon = [FILTEREDKEYS objectAtIndex:indexPath.row]; } cell.textLabel.text = crayon; if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor]; return cell; } Here is the getName method: - (NSString*)getName { return name; } name is defined as: @property (nonatomic, retain) NSString *name; Now sectionArray is an NSMutableArray with instances of a class that I created Term in it. Term has a method getName that returns a NSString*. The problem seems to be the part of where crayon is being set and getName is being called. I have tried adding autorelease, release, and other stuff like that but that just causes the entire app to crash before even launching. Also if I do: cell.textLabel.text = @"test"; //crayon; /*if (![crayon hasPrefix:@"White"]) cell.textLabel.textColor = [self.crayonColors objectForKey:crayon]; else cell.textLabel.textColor = [UIColor blackColor];*/ Then I get no error whatsoever and it all scrolls just fine. Thanks in advance for the help! Edit: Here is the full Log of when I try to run the app and the error it gives when it crashes: [Session started at 2010-12-29 04:23:38 -0500.] [Session started at 2010-12-29 04:23:44 -0500.] GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 1429. gdb-i386-apple-darwin(1430,0x778720) malloc: * mmap(size=1420296192) failed (error code=12) error: can't allocate region ** set a breakpoint in malloc_error_break to debug gdb stack crawl at point of internal error: [ 0 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (align_down+0x0) [0x1222d8] [ 1 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xstrvprintf+0x0) [0x12336c] [ 2 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (xmalloc+0x28) [0x12358f] [ 3 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read_raw_data+0x50) [0x1659af] [ 4 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (dyld_info_read+0x1bc) [0x168a58] [ 5 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_dyld_update+0xbf) [0x168c9c] [ 6 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_solib_add+0x36b) [0x169fcc] [ 7 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (macosx_child_attach+0x478) [0x17dd11] [ 8 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (attach_command+0x5d) [0x64ec5] [ 9 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_cmd_target_attach+0x4c) [0x15dbd] [ 10 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (captured_mi_execute_command+0x16d) [0x17427] [ 11 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (catch_exception+0x41) [0x7a99a] [ 12 ] /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/libexec/gdb/gdb-i386-apple-darwin (mi_execute_command+0xa9) [0x16f63] /SourceCache/gdb/gdb-967/src/gdb/utils.c:1144: internal-error: virtual memory exhausted: can't allocate 1420296192 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. The Debugger has exited with status 1.The Debugger has exited with status 1. Here is the backtrace that I get when I set the breakpoint for malloc_error_break: #0 0x0097a68c in objc_msgSend () #1 0x01785bef in -[UILabel setText:] () #2 0x000030e0 in -[TableViewController tableView:cellForRowAtIndexPath:] (self=0x421d760, _cmd=0x29cfad8, aTableView=0x4819600, indexPath=0x42190f0) at /Volumes/Main2/Enayet/TableViewController.m:99 #3 0x016cee0c in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #4 0x016c6a43 in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #5 0x016d954f in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow] () #6 0x016d08ff in -[UITableView layoutSubviews] () #7 0x03e672b0 in -[CALayer layoutSublayers] () #8 0x03e6706f in CALayerLayoutIfNeeded () #9 0x03e668c6 in CA::Context::commit_transaction () #10 0x03e6653a in CA::Transaction::commit () #11 0x03e6e838 in CA::Transaction::observer_callback () #12 0x00b00252 in __CFRunLoopDoObservers () #13 0x00aff65f in CFRunLoopRunSpecific () #14 0x00afec48 in CFRunLoopRunInMode () #15 0x00156615 in GSEventRunModal () #16 0x001566da in GSEventRun () #17 0x01689faf in UIApplicationMain () #18 0x00002398 in main (argc=1, argv=0xbfffefb0) at /Volumes/Main2/Enayet/main.m:14

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  • Scrapy issue with iTunes' AppStore

    - by Eric
    I am using Scrapy to fetch some data from iTunes' AppStore database. I start with this list of apps: http://itunes.apple.com/us/genre/mobile-software-applications/id36?mt=8 In the following code I have used the simplest regex which targets all apps in the US store. from scrapy.contrib.linkextractors.sgml import SgmlLinkExtractor from scrapy.contrib.spiders import CrawlSpider, Rule class AppStoreSpider(CrawlSpider): domain_name = 'itunes.apple.com' start_urls = ['http://itunes.apple.com/us/genre/mobile-software-applications/id6015?mt=8'] rules = ( Rule(SgmlLinkExtractor(allow='itunes\.apple\.com/us/app'), 'parse_app', follow=True, ), ) def parse_app(self, response): .... SPIDER = AppStoreSpider() When I run it I receive the following: [itunes.apple.com] DEBUG: Crawled (200) <GET http://itunes.apple.com/us/genre/mobile-software-applications/id6015?mt=8> (referer: None) [itunes.apple.com] DEBUG: Filtered offsite request to 'itunes.apple.com': <GET http://itunes.apple.com/us/app/bloomberg/id281941097?mt=8> As you can see, when it starts crawling the first page it says: "Filtered offsite request to 'itunes.apple.com'". and then the spider stops.. it also returns this message: [ScrapyHTTPPageGetter,client] /usr/lib/python2.5/cookielib.py:1577: exceptions.UserWarning: cookielib bug! Traceback (most recent call last): File "/usr/lib/python2.5/cookielib.py", line 1575, in make_cookies parse_ns_headers(ns_hdrs), request) File "/usr/lib/python2.5/cookielib.py", line 1532, in _cookies_from_attrs_set cookie = self._cookie_from_cookie_tuple(tup, request) File "/usr/lib/python2.5/cookielib.py", line 1451, in _cookie_from_cookie_tuple if version is not None: version = int(version) ValueError: invalid literal for int() with base 10: '"1"' I have used the same script for other website and I didn't have this problem. Any suggestion?

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  • How do I send traffic from my Mac's wifi to my VPN client?

    - by Heath Borders
    I need to connect my Android to a Juniper VPN. Unfortunately, Juniper doesn't support Android on our VPN version. We've already put in a feature request for it, but we have no idea how long it will take to be complete. Right now, I connect to the Juniper VPN with a Juniper Mac OSX VPN client that uses Java to install kernel extensions to start and stop the VPN. Thus, I can't use the Network panel in System Preferences to create a VPN device, which means it won't show up in the 'Sharing' panel's Internet Sharing Share your connection from: menu, as suggested here. I used newproc.d to see what /usr/libexec/InternetSharing did when it ran, and it runs the following processes: 2013 Nov 1 00:26:54 5565 <1> 64b /usr/libexec/launchdadd 2013 Nov 1 00:26:55 5566 <1> 64b /usr/libexec/InternetSharing 2013 Nov 1 00:26:56 5568 <5566> 64b natpmpd -d -y bridge100 en0 2013 Nov 1 00:26:56 5569 <1> 64b /usr/libexec/pfd -d 2013 Nov 1 00:26:56 5567 <5566> 64b bootpd -d -P My Juniper VPN client creates the following devices (output of ifconfig): jnc0: flags=841<UP,RUNNING,SIMPLEX> mtu 1400 inet 10.61.9.61 netmask 0xffffffff open (pid 920) jnc1: flags=841<UP,RUNNING,SIMPLEX> mtu 1450 closed So, it seems like I should just be able to do this and have everything work: sudo killall -9 natpmpd sudo /usr/libexec/natpmpd -y bridge100 jnc0 My android connected fine and could hit public internet sites, but it couldn't hit private VPN sites. I assume this is because I need to change the routes that /usr/libexec/InternetSharing sets up. This is the output from sudo pfctl -s all before starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all rdr-anchor "com.apple/*" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble anchor "com.apple/*" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all INFO: Status: Disabled for 0 days 00:11:02 Debug: Urgent State Table Total Rate current entries 0 searches 22875 34.6/s inserts 1558 2.4/s removals 1558 2.4/s Counters match 2005 3.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 0.0/s proto-cksum 0 0.0/s state-mismatch 1 0.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 OS FINGERPRINTS: 696 fingerprints loaded This is the output from sudo pfctl -s all after starting Internet Sharing: No ALTQ support in kernel ALTQ related functions disabled TRANSLATION RULES: nat-anchor "com.apple/*" all nat-anchor "com.apple.internet-sharing" all rdr-anchor "com.apple/*" all rdr-anchor "com.apple.internet-sharing" all FILTER RULES: scrub-anchor "com.apple/*" all fragment reassemble scrub-anchor "com.apple.internet-sharing" all fragment reassemble anchor "com.apple/*" all anchor "com.apple.internet-sharing" all DUMMYNET RULES: dummynet-anchor "com.apple/*" all STATES: ALL tcp 10.0.1.32:50593 -> 74.125.225.113:443 SYN_SENT:CLOSED ALL udp 10.0.1.32:61534 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:55433 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL udp 10.0.1.32:64041 -> 10.0.1.1:53 SINGLE:NO_TRAFFIC ALL tcp 10.0.1.32:50619 -> 74.125.225.131:443 SYN_SENT:CLOSED INFO: Status: Enabled for 0 days 00:00:01 Debug: Urgent State Table Total Rate current entries 5 searches 22886 22886.0/s inserts 1563 1563.0/s removals 1558 1558.0/s Counters match 2010 2010.0/s bad-offset 0 0.0/s fragment 0 0.0/s short 0 0.0/s normalize 0 0.0/s memory 0 0.0/s bad-timestamp 0 0.0/s congestion 0 0.0/s ip-option 12 12.0/s proto-cksum 0 0.0/s state-mismatch 1 1.0/s state-insert 0 0.0/s state-limit 0 0.0/s src-limit 0 0.0/s synproxy 0 0.0/s dummynet 0 0.0/s TIMEOUTS: tcp.first 120s tcp.opening 30s tcp.established 86400s tcp.closing 900s tcp.finwait 45s tcp.closed 90s tcp.tsdiff 60s udp.first 60s udp.single 30s udp.multiple 120s icmp.first 20s icmp.error 10s grev1.first 120s grev1.initiating 30s grev1.estblished 1800s esp.first 120s esp.estblished 900s other.first 60s other.single 30s other.multiple 120s frag 30s interval 10s adaptive.start 6000 states adaptive.end 12000 states src.track 0s LIMITS: states hard limit 10000 app-states hard limit 10000 src-nodes hard limit 10000 frags hard limit 5000 tables hard limit 1000 table-entries hard limit 200000 TABLES: OS FINGERPRINTS: 696 fingerprints loaded It looks like I need to change the pf settings that /usr/libexec/InternetSharing set up, but I have no idea how to do that.

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  • Mod rewrite with 3 parameters ?

    - by Axel
    Hello, I did tons of methods to figure out how to make this mod rewrite but i was completly unsuccessful. I want a .htaccess code that rewrite in the following method: http://www.mydomain.com/apple/upcoming/2 --- http://www.mydomain.com/handler.php?topic=apple&orderby=upcoming&page=2 This is easy to do, but the problem is that all parameters are not required so the link has different levels of parameters each time like this: http://www.mydomain.com/apple/popular/2 -- topic=apple&orderby=popular&page=2 http://www.mydomain.com/apple/2 -- topic=apple&orderby=&page=2 http://www.mydomain.com/all/popular/2 -- topic=all&orderby=popular&page=2 http://www.mydomain.com/apple/upcoming/ -- topic=apple&orderby=upcoming&page= So briefly, the url has 3 optional parameters in one static order: (topic) (orderby) (page) Note: the ORDERBY parameter can be "popular" or "upcoming" or nothing. Thanks

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  • Managing Static Library project as a module like Framework on iOS project in Xcode4.

    - by Eonil
    (Solution Note, I'll answer immediately) Many people including me trying to make a kind of Static Library framework for iOS to archive some kind of modularity. Framework is best way to do this, but it doesn't provided by Apple, and workarounds don't work well. https://github.com/kstenerud/iOS-Universal-Framework/tree/master/Fake%20Framework/Templates Fake framework cannot be referenced from linking tab in Build Phases. Real framework needs modification of system setting. And still not work smoothly on every parts. Problem is static library need header files, and it's impossible to reference header files on project at another location on different project without some script. And script breaks IDE's file management abstraction. How can I use static library project like a convenient module manner? (just dragging project into another project to complete embedding)

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  • Why does iOS 5 fail to connect to a server running JDK 1.6, but not JDK 1.5

    - by KC Baltz
    We have a Java Socket Server listening on an SSLSocket (port 443) and an iOS application that connects with it. When running on iOS 5.1, the application stopped working when we upgraded the Java version of the server from JDK 1.5 to 1.6 (or 1.7). The app connects just fine to JDK 5 and 6 when running on iOS 6. The iOS app is reporting an error: -9809 = errSSLCrypto. On the Java side, we get javax.net.ssl.SSLException: Received fatal alert: close_notify. On the Java server side, we have enabled all the available cipher suites. On the client side we have tested enabling several different suites, although we have yet to complete a test involving each one individually enabled. Right now, it is failing when we use TLS_DH_anon_WITH_AES_128_CBC_SHA although it has failed with others and we are starting to think it's not the suite. Here is the debug output. It makes it all the way to ServerHelloDone and then fails shortly thereafter: Is secure renegotiation: false [Raw read]: length = 5 0000: 16 03 03 00 41 ....A [Raw read]: length = 65 0000: 01 00 00 3D 03 03 50 83 1E 0B 56 19 25 65 C8 F2 ...=..P...V.%e.. 0010: AF 02 AD 48 FE E2 92 CF B8 D7 A6 A3 EA C5 FF 5D ...H...........] 0020: 74 0F 1B C1 99 18 00 00 08 00 FF 00 34 00 1B 00 t...........4... 0030: 18 01 00 00 0C 00 0D 00 08 00 06 05 01 04 01 02 ................ 0040: 01 . URT-, READ: Unknown-3.3 Handshake, length = 65 *** ClientHello, Unknown-3.3 RandomCookie: GMT: 1333992971 bytes = { 86, 25, 37, 101, 200, 242, 175, 2, 173, 72, 254, 226, 146, 207, 184, 215, 166, 163, 234, 197, 255, 93, 116, 15, 27, 193, 153, 24 } Session ID: {} Cipher Suites: [TLS_EMPTY_RENEGOTIATION_INFO_SCSV, TLS_DH_anon_WITH_AES_128_CBC_SHA, SSL_DH_anon_WITH_3DES_EDE_CBC_SHA, SSL_DH_anon_WITH_RC4_128_MD5] Compression Methods: { 0 } Unsupported extension signature_algorithms, data: 00:06:05:01:04:01:02:01 *** [read] MD5 and SHA1 hashes: len = 65 0000: 01 00 00 3D 03 03 50 83 1E 0B 56 19 25 65 C8 F2 ...=..P...V.%e.. 0010: AF 02 AD 48 FE E2 92 CF B8 D7 A6 A3 EA C5 FF 5D ...H...........] 0020: 74 0F 1B C1 99 18 00 00 08 00 FF 00 34 00 1B 00 t...........4... 0030: 18 01 00 00 0C 00 0D 00 08 00 06 05 01 04 01 02 ................ 0040: 01 . %% Created: [Session-1, TLS_DH_anon_WITH_AES_128_CBC_SHA] *** ServerHello, TLSv1 RandomCookie: GMT: 1333992972 bytes = { 100, 3, 56, 153, 7, 2, 251, 64, 41, 32, 66, 240, 227, 181, 55, 190, 2, 237, 146, 0, 73, 119, 70, 0, 160, 9, 28, 207 } Session ID: {80, 131, 30, 12, 241, 73, 52, 38, 46, 41, 237, 226, 199, 246, 156, 45, 3, 247, 182, 43, 223, 8, 49, 169, 188, 63, 160, 41, 102, 199, 50, 190} Cipher Suite: TLS_DH_anon_WITH_AES_128_CBC_SHA Compression Method: 0 Extension renegotiation_info, renegotiated_connection: <empty> *** Cipher suite: TLS_DH_anon_WITH_AES_128_CBC_SHA *** Diffie-Hellman ServerKeyExchange DH Modulus: { 233, 230, 66, 89, 157, 53, 95, 55, 201, 127, 253, 53, 103, 18, 11, 142, 37, 201, 205, 67, 233, 39, 179, 169, 103, 15, 190, 197, 216, 144, 20, 25, 34, 210, 195, 179, 173, 36, 128, 9, 55, 153, 134, 157, 30, 132, 106, 171, 73, 250, 176, 173, 38, 210, 206, 106, 34, 33, 157, 71, 11, 206, 125, 119, 125, 74, 33, 251, 233, 194, 112, 181, 127, 96, 112, 2, 243, 206, 248, 57, 54, 148, 207, 69, 238, 54, 136, 193, 26, 140, 86, 171, 18, 122, 61, 175 } DH Base: { 48, 71, 10, 213, 160, 5, 251, 20, 206, 45, 157, 205, 135, 227, 139, 199, 209, 177, 197, 250, 203, 174, 203, 233, 95, 25, 10, 167, 163, 29, 35, 196, 219, 188, 190, 6, 23, 69, 68, 64, 26, 91, 44, 2, 9, 101, 216, 194, 189, 33, 113, 211, 102, 132, 69, 119, 31, 116, 186, 8, 77, 32, 41, 216, 60, 28, 21, 133, 71, 243, 169, 241, 162, 113, 91, 226, 61, 81, 174, 77, 62, 90, 31, 106, 112, 100, 243, 22, 147, 58, 52, 109, 63, 82, 146, 82 } Server DH Public Key: { 8, 60, 59, 13, 224, 110, 32, 168, 116, 139, 246, 146, 15, 12, 216, 107, 82, 182, 140, 80, 193, 237, 159, 189, 87, 34, 18, 197, 181, 252, 26, 27, 94, 160, 188, 162, 30, 29, 165, 165, 68, 152, 11, 204, 251, 187, 14, 233, 239, 103, 134, 168, 181, 173, 206, 151, 197, 128, 65, 239, 233, 191, 29, 196, 93, 80, 217, 55, 81, 240, 101, 31, 119, 98, 188, 211, 52, 146, 168, 127, 127, 66, 63, 111, 198, 134, 70, 213, 31, 162, 146, 25, 178, 79, 56, 116 } Anonymous *** ServerHelloDone [write] MD5 and SHA1 hashes: len = 383 0000: 02 00 00 4D 03 01 50 83 1E 0C 64 03 38 99 07 02 ...M..P...d.8... 0010: FB 40 29 20 42 F0 E3 B5 37 BE 02 ED 92 00 49 77 .@) B...7.....Iw 0020: 46 00 A0 09 1C CF 20 50 83 1E 0C F1 49 34 26 2E F..... P....I4&. 0030: 29 ED E2 C7 F6 9C 2D 03 F7 B6 2B DF 08 31 A9 BC ).....-...+..1.. 0040: 3F A0 29 66 C7 32 BE 00 34 00 00 05 FF 01 00 01 ?.)f.2..4....... 0050: 00 0C 00 01 26 00 60 E9 E6 42 59 9D 35 5F 37 C9 ....&.`..BY.5_7. 0060: 7F FD 35 67 12 0B 8E 25 C9 CD 43 E9 27 B3 A9 67 ..5g...%..C.'..g 0070: 0F BE C5 D8 90 14 19 22 D2 C3 B3 AD 24 80 09 37 ......."....$..7 0080: 99 86 9D 1E 84 6A AB 49 FA B0 AD 26 D2 CE 6A 22 .....j.I...&..j" 0090: 21 9D 47 0B CE 7D 77 7D 4A 21 FB E9 C2 70 B5 7F !.G...w.J!...p.. 00A0: 60 70 02 F3 CE F8 39 36 94 CF 45 EE 36 88 C1 1A `p....96..E.6... 00B0: 8C 56 AB 12 7A 3D AF 00 60 30 47 0A D5 A0 05 FB .V..z=..`0G..... 00C0: 14 CE 2D 9D CD 87 E3 8B C7 D1 B1 C5 FA CB AE CB ..-............. 00D0: E9 5F 19 0A A7 A3 1D 23 C4 DB BC BE 06 17 45 44 ._.....#......ED 00E0: 40 1A 5B 2C 02 09 65 D8 C2 BD 21 71 D3 66 84 45 @.[,..e...!q.f.E 00F0: 77 1F 74 BA 08 4D 20 29 D8 3C 1C 15 85 47 F3 A9 w.t..M ).<...G.. 0100: F1 A2 71 5B E2 3D 51 AE 4D 3E 5A 1F 6A 70 64 F3 ..q[.=Q.M>Z.jpd. 0110: 16 93 3A 34 6D 3F 52 92 52 00 60 08 3C 3B 0D E0 ..:4m?R.R.`.<;.. 0120: 6E 20 A8 74 8B F6 92 0F 0C D8 6B 52 B6 8C 50 C1 n .t......kR..P. 0130: ED 9F BD 57 22 12 C5 B5 FC 1A 1B 5E A0 BC A2 1E ...W"......^.... 0140: 1D A5 A5 44 98 0B CC FB BB 0E E9 EF 67 86 A8 B5 ...D........g... 0150: AD CE 97 C5 80 41 EF E9 BF 1D C4 5D 50 D9 37 51 .....A.....]P.7Q 0160: F0 65 1F 77 62 BC D3 34 92 A8 7F 7F 42 3F 6F C6 .e.wb..4....B?o. 0170: 86 46 D5 1F A2 92 19 B2 4F 38 74 0E 00 00 00 .F......O8t.... URT-, WRITE: TLSv1 Handshake, length = 383 [Raw write]: length = 388 0000: 16 03 01 01 7F 02 00 00 4D 03 01 50 83 1E 0C 64 ........M..P...d 0010: 03 38 99 07 02 FB 40 29 20 42 F0 E3 B5 37 BE 02 .8....@) B...7.. 0020: ED 92 00 49 77 46 00 A0 09 1C CF 20 50 83 1E 0C ...IwF..... P... 0030: F1 49 34 26 2E 29 ED E2 C7 F6 9C 2D 03 F7 B6 2B .I4&.).....-...+ 0040: DF 08 31 A9 BC 3F A0 29 66 C7 32 BE 00 34 00 00 ..1..?.)f.2..4.. 0050: 05 FF 01 00 01 00 0C 00 01 26 00 60 E9 E6 42 59 .........&.`..BY 0060: 9D 35 5F 37 C9 7F FD 35 67 12 0B 8E 25 C9 CD 43 .5_7...5g...%..C 0070: E9 27 B3 A9 67 0F BE C5 D8 90 14 19 22 D2 C3 B3 .'..g......."... 0080: AD 24 80 09 37 99 86 9D 1E 84 6A AB 49 FA B0 AD .$..7.....j.I... 0090: 26 D2 CE 6A 22 21 9D 47 0B CE 7D 77 7D 4A 21 FB &..j"!.G...w.J!. 00A0: E9 C2 70 B5 7F 60 70 02 F3 CE F8 39 36 94 CF 45 ..p..`p....96..E 00B0: EE 36 88 C1 1A 8C 56 AB 12 7A 3D AF 00 60 30 47 .6....V..z=..`0G 00C0: 0A D5 A0 05 FB 14 CE 2D 9D CD 87 E3 8B C7 D1 B1 .......-........ 00D0: C5 FA CB AE CB E9 5F 19 0A A7 A3 1D 23 C4 DB BC ......_.....#... 00E0: BE 06 17 45 44 40 1A 5B 2C 02 09 65 D8 C2 BD 21 ...ED@.[,..e...! 00F0: 71 D3 66 84 45 77 1F 74 BA 08 4D 20 29 D8 3C 1C q.f.Ew.t..M ).<. 0100: 15 85 47 F3 A9 F1 A2 71 5B E2 3D 51 AE 4D 3E 5A ..G....q[.=Q.M>Z 0110: 1F 6A 70 64 F3 16 93 3A 34 6D 3F 52 92 52 00 60 .jpd...:4m?R.R.` 0120: 08 3C 3B 0D E0 6E 20 A8 74 8B F6 92 0F 0C D8 6B .<;..n .t......k 0130: 52 B6 8C 50 C1 ED 9F BD 57 22 12 C5 B5 FC 1A 1B R..P....W"...... 0140: 5E A0 BC A2 1E 1D A5 A5 44 98 0B CC FB BB 0E E9 ^.......D....... 0150: EF 67 86 A8 B5 AD CE 97 C5 80 41 EF E9 BF 1D C4 .g........A..... 0160: 5D 50 D9 37 51 F0 65 1F 77 62 BC D3 34 92 A8 7F ]P.7Q.e.wb..4... 0170: 7F 42 3F 6F C6 86 46 D5 1F A2 92 19 B2 4F 38 74 .B?o..F......O8t 0180: 0E 00 00 00 .... [Raw read]: length = 5 0000: 15 03 01 00 02 ..... [Raw read]: length = 2 0000: 02 00 .. URT-, READ: TLSv1 Alert, length = 2 URT-, RECV TLSv1 ALERT: fatal, close_notify URT-, called closeSocket() URT-, handling exception: javax.net.ssl.SSLException: Received fatal alert: close_notify FYI, this works in iOS 6.0

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  • Whats the minimum iOS version which supports OpenGL ES2.0 ?

    - by Shireesh Agrawal
    Hi, I am not sure if the question even makes sense. I am writing an iPhone game which uses Opengl ES 2.0. I know that OpenGL ES 2.0 is supported on 3gs and higher. Is there a minimum requirement for iOS version too, like the device needs to have iOS 3.1.3 or higher? Or does it solely depend on the hardware? Thanks! -shireesh p.s. I tried to search on the net but havent found much, perhaps I am not using the right keywords

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  • Snake Game Help

    - by MuhammadA
    I am making a snake game and learning XNA at the same time. I have 3 classes : Game.cs, Snake.cs and Apple.cs My problem is more of a conceptual problem, I want to know which class is really responsible for ... detecting collision of snake head on apple/itself/wall? which class should increase the snakes speed, size? It seems to me that however much I try and put the snake stuff into snake.cs that game.cs has to know a lot about the snake, like : -- I want to increase the score depending on size of snake, the score variable is inside game.cs, which means now I have to ask the snake its size on every hit of the apple... seems a bit unclean all this highly coupled code. or -- I DO NOT want to place the apple under the snake... now the apple suddenly has to know about all the snake parts, my head hurts when I think of that. Maybe there should be some sort of AppleLayer.cs class that should know about the snake... Whats the best approach in such a simple scenario? Any tips welcome. Game.cs : using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Design; namespace Snakez { public enum CurrentGameState { Playing, Paused, NotPlaying } public class Game1 : Microsoft.Xna.Framework.Game { private GraphicsDeviceManager _graphics; private SpriteBatch _spriteBatch; private readonly Color _niceGreenColour = new Color(167, 255, 124); private KeyboardState _oldKeyboardState; private SpriteFont _scoreFont; private SoundEffect _biteSound, _crashSound; private Vector2 _scoreLocation = new Vector2(10, 10); private Apple _apple; private Snake _snake; private int _score = 0; private int _speed = 1; public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _scoreFont = Content.Load<SpriteFont>("Score"); _apple = new Apple(800, 480, Content.Load<Texture2D>("Apple")); _snake = new Snake(Content.Load<Texture2D>("BodyBlock")); _biteSound = Content.Load<SoundEffect>("Bite"); _crashSound = Content.Load<SoundEffect>("Crash"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { Content.Unload(); } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState newKeyboardState = Keyboard.GetState(); if (newKeyboardState.IsKeyDown(Keys.Escape)) { this.Exit(); // Allows the game to exit } else if (newKeyboardState.IsKeyDown(Keys.Up) && !_oldKeyboardState.IsKeyDown(Keys.Up)) { _snake.SetDirection(Direction.Up); } else if (newKeyboardState.IsKeyDown(Keys.Down) && !_oldKeyboardState.IsKeyDown(Keys.Down)) { _snake.SetDirection(Direction.Down); } else if (newKeyboardState.IsKeyDown(Keys.Left) && !_oldKeyboardState.IsKeyDown(Keys.Left)) { _snake.SetDirection(Direction.Left); } else if (newKeyboardState.IsKeyDown(Keys.Right) && !_oldKeyboardState.IsKeyDown(Keys.Right)) { _snake.SetDirection(Direction.Right); } _oldKeyboardState = newKeyboardState; _snake.Update(); if (_snake.IsEating(_apple)) { _biteSound.Play(); _score += 10; _apple.Place(); } base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(_niceGreenColour); float frameRate = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds; _spriteBatch.Begin(); _spriteBatch.DrawString(_scoreFont, "Score : " + _score, _scoreLocation, Color.Red); _apple.Draw(_spriteBatch); _snake.Draw(_spriteBatch); _spriteBatch.End(); base.Draw(gameTime); } } } Snake.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public enum Direction { Up, Down, Left, Right } public class Snake { private List<Rectangle> _parts; private readonly Texture2D _bodyBlock; private readonly int _startX = 160; private readonly int _startY = 120; private int _moveDelay = 100; private DateTime _lastUpdatedAt; private Direction _direction; private Rectangle _lastTail; public Snake(Texture2D bodyBlock) { _bodyBlock = bodyBlock; _parts = new List<Rectangle>(); _parts.Add(new Rectangle(_startX, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + bodyBlock.Width, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 2, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 3, _startY, _bodyBlock.Width, _bodyBlock.Height)); _direction = Direction.Right; _lastUpdatedAt = DateTime.Now; } public void Draw(SpriteBatch spriteBatch) { foreach (var p in _parts) { spriteBatch.Draw(_bodyBlock, new Vector2(p.X, p.Y), Color.White); } } public void Update() { if (DateTime.Now.Subtract(_lastUpdatedAt).TotalMilliseconds > _moveDelay) { //DateTime.Now.Ticks _lastTail = _parts.First(); _parts.Remove(_lastTail); /* add new head in right direction */ var lastHead = _parts.Last(); var newHead = new Rectangle(0, 0, _bodyBlock.Width, _bodyBlock.Height); switch (_direction) { case Direction.Up: newHead.X = lastHead.X; newHead.Y = lastHead.Y - _bodyBlock.Width; break; case Direction.Down: newHead.X = lastHead.X; newHead.Y = lastHead.Y + _bodyBlock.Width; break; case Direction.Left: newHead.X = lastHead.X - _bodyBlock.Width; newHead.Y = lastHead.Y; break; case Direction.Right: newHead.X = lastHead.X + _bodyBlock.Width; newHead.Y = lastHead.Y; break; } _parts.Add(newHead); _lastUpdatedAt = DateTime.Now; } } public void SetDirection(Direction newDirection) { if (_direction == Direction.Up && newDirection == Direction.Down) { return; } else if (_direction == Direction.Down && newDirection == Direction.Up) { return; } else if (_direction == Direction.Left && newDirection == Direction.Right) { return; } else if (_direction == Direction.Right && newDirection == Direction.Left) { return; } _direction = newDirection; } public bool IsEating(Apple apple) { if (_parts.Last().Intersects(apple.Location)) { GrowBiggerAndFaster(); return true; } return false; } private void GrowBiggerAndFaster() { _parts.Insert(0, _lastTail); _moveDelay -= (_moveDelay / 100)*2; } } } Apple.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public class Apple { private readonly int _maxWidth, _maxHeight; private readonly Texture2D _texture; private readonly Random random = new Random(); public Rectangle Location { get; private set; } public Apple(int screenWidth, int screenHeight, Texture2D texture) { _maxWidth = (screenWidth + 1) - texture.Width; _maxHeight = (screenHeight + 1) - texture.Height; _texture = texture; Place(); } public void Place() { Location = GetRandomLocation(_maxWidth, _maxHeight); } private Rectangle GetRandomLocation(int maxWidth, int maxHeight) { // x and y -- multiple of 20 int x = random.Next(1, maxWidth); var leftOver = x % 20; x = x - leftOver; int y = random.Next(1, maxHeight); leftOver = y % 20; y = y - leftOver; return new Rectangle(x, y, _texture.Width, _texture.Height); } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(_texture, Location, Color.White); } } }

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  • iTunes 9.0.2 hangs on launch on Mac OS X 10.6.2

    - by dlamblin
    My iTunes 9.0.2 hangs on launch in OS X 10.6.2. This doesn't happen all the time, only if I've been running for a while. Then it will recur until I restart. Similarly Safari 4.0.4 will hang in the flash player plugin when about to play a video. If I restart both these problems go away until later. Based on this crash dump I am suspecting Audio Hijack Pro. I will try to install a newer version of the driver involved, but so far I haven't had much luck. I have uninstalled the Flash Plugin (10.0.r42 and r32) but clearly I want it in the long run. This is iTunes' crash report. Date/Time: 2009-12-14 19:56:02 -0500 OS Version: 10.6.2 (Build 10C540) Architecture: x86_64 Report Version: 6 Command: iTunes Path: /Applications/iTunes.app/Contents/MacOS/iTunes Version: 9.0.2 (9.0.2) Build Version: 2 Project Name: iTunes Source Version: 9022501 Parent: launchd [120] PID: 16878 Event: hang Duration: 3.55s (sampling started after 2 seconds) Steps: 16 (100ms sampling interval) Pageins: 5 Pageouts: 0 Process: iTunes [16878] Path: /Applications/iTunes.app/Contents/MacOS/iTunes UID: 501 Thread 8f96000 User stack: 16 ??? (in iTunes + 6633) [0x29e9] 16 ??? (in iTunes + 6843) [0x2abb] 16 ??? (in iTunes + 11734) [0x3dd6] 16 ??? (in iTunes + 44960) [0xbfa0] 16 ??? (in iTunes + 45327) [0xc10f] 16 ??? (in iTunes + 2295196) [0x23159c] 16 ??? (in iTunes + 103620) [0x1a4c4] 16 ??? (in iTunes + 105607) [0x1ac87] 16 ??? (in iTunes + 106442) [0x1afca] 16 OpenAComponent + 433 (in CarbonCore) [0x972e9dd0] 16 CallComponentOpen + 43 (in CarbonCore) [0x972ebae7] 16 CallComponentDispatch + 29 (in CarbonCore) [0x972ebb06] 16 DefaultOutputAUEntry + 319 (in CoreAudio) [0x70031117] 16 AUGenericOutputEntry + 15273 (in CoreAudio) [0x7000e960] 16 AUGenericOutputEntry + 13096 (in CoreAudio) [0x7000e0df] 16 AUGenericOutputEntry + 9628 (in CoreAudio) [0x7000d353] 16 ??? [0xe0c16d] 16 ??? [0xe0fdf8] 16 ??? [0xe0e1e7] 16 ahs_hermes_CoreAudio_init + 32 (in Instant Hijack Server) [0x13fc7e9] 16 semaphore_wait_signal_trap + 10 (in libSystem.B.dylib) [0x9798e922] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Thread 9b9eb7c User stack: 16 thread_start + 34 (in libSystem.B.dylib) [0x979bbe42] 16 _pthread_start + 345 (in libSystem.B.dylib) [0x979bbfbd] 16 ??? (in iTunes + 4011870) [0x3d475e] 16 CFRunLoopRun + 84 (in CoreFoundation) [0x993497a4] 16 CFRunLoopRunSpecific + 452 (in CoreFoundation) [0x99343864] 16 __CFRunLoopRun + 2079 (in CoreFoundation) [0x9934477f] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x9798e8da] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 9bc8b7c User stack: 16 start_wqthread + 30 (in libSystem.B.dylib) [0x979b4336] 16 _pthread_wqthread + 390 (in libSystem.B.dylib) [0x979b44f1] 16 _dispatch_worker_thread2 + 234 (in libSystem.B.dylib) [0x979b4a68] 16 _dispatch_queue_invoke + 163 (in libSystem.B.dylib) [0x979b4cc3] 16 kevent + 10 (in libSystem.B.dylib) [0x979b50ea] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x1000 - 0xbecfea com.apple.iTunes 9.0.2 (9.0.2) <1F665956-0131-39AF-F334-E29E510D42DA> /Applications/iTunes.app/Contents/MacOS/iTunes 0x13f6000 - 0x1402ff7 com.rogueamoeba.audio_hijack_server.hermes 2.2.2 (2.2.2) <9B29AE7F-6951-E63F-616A-482B62179A5C> /usr/local/hermes/modules/Instant Hijack Server.hermesmodule/Contents/MacOS/Instant Hijack Server 0x70000000 - 0x700cbffb com.apple.audio.units.Components 1.6.1 (1.6.1) <600769A2-479A-CA6E-A214-C8766F7CBD0F> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio 0x97284000 - 0x975a3fe7 com.apple.CoreServices.CarbonCore 861.2 (861.2) <A9077470-3786-09F2-E0C7-F082B7F97838> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x9798e000 - 0x97b32feb libSystem.B.dylib ??? (???) <D45B91B2-2B4C-AAC0-8096-1FC48B7E9672> /usr/lib/libSystem.B.dylib 0x99308000 - 0x9947ffef com.apple.CoreFoundation 6.6.1 (550.13) <AE9FC6F7-F0B2-DE58-759E-7DB89C021A46> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation Process: AirPort Base Station Agent [142] Path: /System/Library/CoreServices/AirPort Base Station Agent.app/Contents/MacOS/AirPort Base Station Agent UID: 501 Thread 8b1d3d4 DispatchQueue 1 User stack: 16 ??? (in AirPort Base Station Agent + 5344) [0x1000014e0] 16 ??? (in AirPort Base Station Agent + 70666) [0x10001140a] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 8b80000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 6e3c7a8 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Thread 8b0f3d4 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Thread 8bcb000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 ??? (in AirPort Base Station Agent + 71314) [0x100011692] 16 ??? (in AirPort Base Station Agent + 13712) [0x100003590] 16 ??? (in AirPort Base Station Agent + 71484) [0x10001173c] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Binary Images: 0x100000000 - 0x100016fff com.apple.AirPortBaseStationAgent 1.5.4 (154.2) <73DF13C1-AF86-EC2C-9056-8D1946E607CF> /System/Library/CoreServices/AirPort Base Station Agent.app/Contents/MacOS/AirPort Base Station Agent 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: AppleSpell [3041] Path: /System/Library/Services/AppleSpell.service/Contents/MacOS/AppleSpell UID: 501 Thread 999a000 DispatchQueue 1 User stack: 16 ??? (in AppleSpell + 5852) [0x1000016dc] 16 ??? (in AppleSpell + 6508) [0x10000196c] 16 -[NSSpellServer run] + 72 (in Foundation) [0x7fff81d3b796] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 8a9e7a8 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x100000000 - 0x1000a9fef com.apple.AppleSpell 1.6.1 (61.1) <6DE57CC1-77A0-BC06-45E7-E1EACEBE1A88> /System/Library/Services/AppleSpell.service/Contents/MacOS/AppleSpell 0x7fff81cbc000 - 0x7fff81f3dfe7 com.apple.Foundation 6.6.1 (751.14) <767349DB-C486-70E8-7970-F13DB4CDAF37> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: autofsd [52] Path: /usr/libexec/autofsd UID: 0 Thread 79933d4 DispatchQueue 1 User stack: 16 ??? (in autofsd + 5340) [0x1000014dc] 16 ??? (in autofsd + 6461) [0x10000193d] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 75997a8 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Binary Images: 0x100000000 - 0x100001ff7 autofsd ??? (???) <29276FAC-AEA8-1520-5329-C75F9D453D6C> /usr/libexec/autofsd 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: blued [51] Path: /usr/sbin/blued UID: 0 Thread 7993000 DispatchQueue 1 User stack: 16 ??? (in blued + 5016) [0x100001398] 16 ??? (in blued + 152265) [0x1000252c9] 16 -[NSRunLoop(NSRunLoop) run] + 77 (in Foundation) [0x7fff81d07903] 16 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 270 (in Foundation) [0x7fff81d07a24] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 70db000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 84d2000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Binary Images: 0x100000000 - 0x100044fff blued ??? (???) <ECD752C9-F98E-3052-26BF-DC748281C992> /usr/sbin/blued 0x7fff81cbc000 - 0x7fff81f3dfe7 com.apple.Foundation 6.6.1 (751.14) <767349DB-C486-70E8-7970-F13DB4CDAF37> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: check_afp [84504] Path: /System/Library/Filesystems/AppleShare/check_afp.app/Contents/MacOS/check_afp UID: 0 Thread 1140f000 DispatchQueue 1 User stack: 16 ??? (in check_afp + 5596) [0x1000015dc] 16 ??? (in check_afp + 12976) [0x1000032b0] 16 ??? (in check_afp + 6664) [0x100001a08] 16 ??? (in check_afp + 6520) [0x100001978] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 13ad8b7c DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 13ad6b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 ??? (in check_afp + 13071) [0x10000330f] 16 mach_msg_server_once + 285 (in libSystem.B.dylib) [0x7fff878b2417] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 13ad87a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Binary Images: 0x100000000 - 0x100004ff7 com.apple.check_afp 2.0 (2.0) <EE865A7B-8CDC-7649-58E1-6FE2B43F7A73> /System/Library/Filesystems/AppleShare/check_afp.app/Contents/MacOS/check_afp 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: configd [14] Path: /usr/libexec/configd UID: 0 Thread 704a3d4 DispatchQueue 1 User stack: 16 start + 52 (in configd) [0x100001488] 16 main + 2051 (in configd) [0x100001c9e] 16 server_loop + 72 (in configd) [0x1000024f4] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 6e70000 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 74a7b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 plugin_exec + 1440 (in configd) [0x100003c5b] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 7560000 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 _io_pm_force_active_settings + 2266 (in PowerManagement) [0x10050f968] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 75817a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 select$DARWIN_EXTSN + 10 (in libSystem.B.dylib) [0x7fff878b09e2] Kernel stack: 16 sleep + 52 [0x487f93] Thread 8b1db7c User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x100026ff7 configd ??? (???) <58C02CBA-5556-4CDC-2763-814C4C7175DE> /usr/libexec/configd 0x10050c000 - 0x10051dfff com.apple.SystemConfiguration.PowerManagement 160.0.0 (160.0.0) <0AC3D2ED-919E-29C7-9EEF-629FBDDA6159> /System/Library/SystemConfiguration/PowerManagement.bundle/Contents/MacOS/PowerManagement 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: coreaudiod [114] Path: /usr/sbin/coreaudiod UID: 202 Thread 83b93d4 DispatchQueue 1 User stack: 16 ??? (in coreaudiod + 3252) [0x100000cb4] 16 ??? (in coreaudiod + 26505) [0x100006789] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 847e3d4 DispatchQueue 2 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 854c000 User stack: 3 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 3 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 3 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x10001ffef coreaudiod ??? (???) <A060D20F-A6A7-A3AE-84EC-11D7D7DDEBC6> /usr/sbin/coreaudiod 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: coreservicesd [66] Path: /System/Library/CoreServices/coreservicesd UID: 0 Thread 7994000 DispatchQueue 1 User stack: 16 ??? (in coreservicesd + 3756) [0x100000eac] 16 _CoreServicesServerMain + 522 (in CarbonCore) [0x7fff8327a972] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread 76227a8 User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 read + 10 (in libSystem.B.dylib) [0x7fff87877426] Kernel stack: 16 lo64_unix_scall + 77 [0x29e3fd] 16 unix_syscall64 + 617 [0x4ee947] 16 read_nocancel + 158 [0x496add] 16 write + 312 [0x49634d] 16 get_pathbuff + 3054 [0x3023db] 16 tsleep + 105 [0x4881ce] 16 wakeup + 786 [0x487da7] 16 thread_block + 33 [0x226fb5] 16 thread_block_reason + 331 [0x226f27] 16 thread_dispatch + 1950 [0x226c88] 16 machine_switch_context + 753 [0x2a5a37] Thread 7622b7c User stack: 16 thread_start + 13 (in libSystem.B.dylib) [0x7fff878a5e41] 16 _pthread_start + 331 (in libSystem.B.dylib) [0x7fff878a5f8e] 16 fmodWatchConsumer + 347 (in CarbonCore) [0x7fff8322f23f] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Thread 79913d4 User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 244 (in libSystem.B.dylib) [0x7fff87887286] 16 _dispatch_queue_invoke + 185 (in libSystem.B.dylib) [0x7fff8788775c] 16 kevent + 10 (in libSystem.B.dylib) [0x7fff87885bba] Kernel stack: 16 kevent + 97 [0x471745] Thread 84d2b7c User stack: 16 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 16 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Thread 9b643d4 User stack: 15 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 15 __workq_kernreturn + 10 (in libSystem.B.dylib) [0x7fff878869da] Kernel stack: 16 workqueue_thread_yielded + 562 [0x4cb6ae] Binary Images: 0x100000000 - 0x100000fff coreservicesd ??? (???) <D804E55B-4376-998C-AA25-2ADBFDD24414> /System/Library/CoreServices/coreservicesd 0x7fff831cb000 - 0x7fff834fdfef com.apple.CoreServices.CarbonCore 861.2 (861.2) <39F3B259-AC2A-792B-ECFE-4F3E72F2D1A5> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x7fff86e3b000 - 0x7fff86faeff7 com.apple.CoreFoundation 6.6.1 (550.13) <1E952BD9-37C6-16BE-B2F0-CD92A6283D37> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: cron [31] Path: /usr/sbin/cron UID: 0 Thread 75acb7c DispatchQueue 1 User stack: 16 ??? (in cron + 2872) [0x100000b38] 16 ??? (in cron + 3991) [0x100000f97] 16 sleep + 61 (in libSystem.B.dylib) [0x7fff878f5090] 16 __semwait_signal + 10 (in libSystem.B.dylib) [0x7fff878a79ee] Kernel stack: 16 semaphore_wait_continue + 0 [0x22a0a5] Binary Images: 0x100000000 - 0x100006fff cron ??? (???) <3C5DCC7E-B6E8-1318-8E00-AB721270BFD4> /usr/sbin/cron 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: cvmsServ [104] Path: /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/cvmsServ UID: 0 Thread 761f3d4 DispatchQueue 1 User stack: 16 ??? (in cvmsServ + 4100) [0x100001004] 16 ??? (in cvmsServ + 23081) [0x100005a29] 16 mach_msg_server + 597 (in libSystem.B.dylib) [0x7fff878ea1c8] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Binary Images: 0x100000000 - 0x100008fff cvmsServ ??? (???) <6200AD80-4159-5656-8736-B72B7388C461> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/cvmsServ 0x7fff8786c000 - 0x7fff87a2aff7 libSystem.B.dylib ??? (???) <526DD3E5-2A8B-4512-ED97-01B832369959> /usr/lib/libSystem.B.dylib Process: DirectoryService [11] Path: /usr/sbin/DirectoryService UID: 0 Thread 70db7a8 DispatchQueue 1 User stack: 16 start + 52 (in DirectoryService) [0x10000da74] 16 main + 3086 (in DirectoryService) [0x10000e68a] 16 CFRunLoopRun + 70 (in CoreFoundation) [0x7fff86e859b6] 16 CFRunLoopRunSpecific + 575 (in CoreFoundation) [0x7fff86e85c2f] 16 __CFRunLoopRun + 1698 (in CoreFoundation) [0x7fff86e867a2] 16 mach_msg_trap + 10 (in libSystem.B.dylib) [0x7fff8786ce3a] Kernel stack: 16 ipc_mqueue_receive_continue + 0 [0x210aa3] Thread <multiple> DispatchQueue 6 User stack: 17 start_wqthread + 13 (in libSystem.B.dylib) [0x7fff87886a55] 17 _pthread_wqthread + 353 (in libSystem.B.dylib) [0x7fff87886bb8] 16 _dispatch_worker_thread2 + 231 (in libSystem.B.dylib) [0x7fff87887279] 16 _dispatch_call_block_and_release + 15 (in libSystem.B.dylib) [0x7fff878a8ce8] 16 syscall + 10 (in libSystem.B.dylib) [0x7fff878a92da] 1 _disp

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  • How to configure LAMP server for iOS social/chat app?

    - by andufo
    I'm on the last developing phase of a social networking app for iOS that has a chat module. Right now I'm trying to figure out the best way to achieve these features: Send message instantly to another user. If other user is online, delivery should be instantly. If user reads the message, the remitent should be notified of that action. If a user visits my profile, I should be notified instantly. What would be, in your opinion, the best approach to achieve that experience? The server is CentOS 5.6. I've previously reviewed XMPP, sockets, but I'm still unsure on what the best approach is. Any opinions and resources will be much appreciated.

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  • DirectX11 CreateWICTextureFromMemory Using PNG

    - by seethru
    I've currently got textures loading using CreateWICTextureFromFile however I'd like a little more control over it, and I'd like to store images in their byte form in a resource loader. Below is just two sets of test code that return two separate results and I'm looking for any insight into a possible solution. ID3D11ShaderResourceView* srv; std::basic_ifstream<unsigned char> file("image.png", std::ios::binary); file.seekg(0,std::ios::end); int length = file.tellg(); file.seekg(0,std::ios::beg); unsigned char* buffer = new unsigned char[length]; file.read(&buffer[0],length); file.close(); HRESULT hr; hr = DirectX::CreateWICTextureFromMemory(_D3D->GetDevice(), _D3D->GetDeviceContext(), &buffer[0], sizeof(buffer), nullptr, &srv, NULL); As a return for the above code I get Component not found. std::ifstream file; ID3D11ShaderResourceView* srv; file.open("../Assets/Textures/osg.png", std::ios::binary); file.seekg(0,std::ios::end); int length = file.tellg(); file.seekg(0,std::ios::beg); std::vector<char> buffer(length); file.read(&buffer[0],length); file.close(); HRESULT hr; hr = DirectX::CreateWICTextureFromMemory(_D3D->GetDevice(), _D3D->GetDeviceContext(), (const uint8_t*)&buffer[0], sizeof(buffer), nullptr, &srv, NULL); The above code returns that the image format is unknown. I'm clearly doing something wrong here, any help is greatly appreciated. Tried finding anything even similar on stackoverflow, and google to no avail.

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  • What technology or skillset should I learn today in order to be able to charge $250+ / hr in 2-3 years? [closed]

    - by Ryan Waggoner
    I've been doing PHP freelance development for the last 4-5 years and I'm starting to max out my hourly rate. So in 2010 I decided to transition to a new language. I played with Python and Ruby, but ended up settling on iOS, for three reasons: I'm enjoying the challenge of working on a completely different type of development, instead of another flavor of web development The demand seems higher right now than for Ruby or Python I see iOS developers charging $150 - 250 / hr Whether these reasons are right or wrong, I've been learning iOS for the last year and I'm starting to get more work in that field. I feel confident that in six months (barring any major shifts in the ecosystem), I can be billing iOS work at $150 / hr or more. However, I'm feeling that I should have done this earlier, that I've missed the boat, and that iOS development is going to dry up or get much more commoditized. Whether this is true or not isn't really my question (though feel free to comment). What I want to know is: what should I start learning right now so that I can be ahead of the curve in a couple years when the demand is far outstripping supply? What technologies or skillsets are going to be so heavily in demand in 2-3 years that you'll be able to charge $250 / hr or more and stay busy? These don't have to be new technologies either...the answer could be iOS or COBOL or whatever.

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  • How much of the "Objective-C" I'm learning is universal Objective-C, and not Apple's frameworks?

    - by Chris Cooper
    This question is related to one of my others about C: What can you do in C without “std” includes? Are they part of “C,” or just libraries? I've become curious lately as to what is really contained the the core Objective-C language, and what parts of the Objective-C I've done for iPhone/OS X development is specific to Apple platforms. I know that things like syntax are the same, but for instance, is NSObject and its torrent of NS-subclasses actually part of "standard" Objective-C? Could I use them in, say, Windows? What parts are universal for the most part, and what parts would I only find on an Apple platform? If you want, giving an example of Objective-C used elsewhere as an example of what is more "universal" would help me as well. Thanks! =)

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  • What languages, preprocessors, and toolkits will Apple not allow you to develop iPhone OS 4.0 Apps w

    - by Tony Lambert
    According to articles on web Apple will not approve Apps that have code that is not originally developed in Objective C, C or C++. Found on the Web: 3.3.1 Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). Can we build a list of things developer use that will and won't be allowed under these possible new rules? We can use: C, C++, Objective C We can't use: Flash, Monotouch C#, Pascal, Fortran, Perl, Python, Lex, Yacc, Unity (games engine), Java What others?

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  • Is there any mechanism provided by Apple Store to make the user sign-up to my website before he/she

    - by Lucky
    I am creating an iphone application that requires the users to have an account at my website. But if i have to distribute it through apple store, how should I make the users of this Iphone Application first create an account with my website. There could be a few options like : 1) Ask the user to create an account when he/she tries to run the application on iphone. 2) Provide a 'Sign-Up' page in the Iphone application itself. My question is "Is there any mechanism provided by Apple Store to make the user sign-up to my website before he/she can download the application". Kindly give in your suggestions for the same. Which would be the best approach for solving my problem. Thanks, LG

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  • Mac OS X Server 10.6 - Apple's software mirrored RAID worth it?

    - by Arko
    Hi, I am installing an Intel Xserve (Quad core Xeon) with Snow Leopard Server (10.6) on two 80Gb 7200rpm SATA HDs. I created a mirrored RAID set using Disk Utility with those two drives, all went fine. I was then asking myself if this is really a good idea. I know that an hardware RAID system would be better, but what about this software RAID? Have you any feedback on this? Will it work fine if one HD breaks down? Does this affect performance? [UPDATE] In short: Hardware RAID is better than software RAID which is better than none. Thank you all for the answers, they were very helpful. Especially Gordon's script to monitor failures. As Apple's software RAID is pretty silent about a drive failure.

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  • How to use iTunes USB File Transfer to copy files from PC to Apple iPad, e.g. PDF files for viewer a

    - by Chris W. Rea
    I'm interested in reading PDF-format ebooks on my Apple iPad. I have half a gig of PDFs I want to transfer to it, from my PC. I'm familiar already with loading EPUB-format titles through iBooks – unfortunately, iBooks doesn't read PDFs so I am looking at using a third-party application. I know many such third-party media viewer applications for the iPad support download from web or email, but that's a hassle. I've heard iTunes 9.1 added support for USB File Transfer, specifically for iPad devices. How does USB File Transfer work in iTunes, for transferring files from my PC to my iPad? Please provide example steps. Moderators: Please remember the FAQ's "except insofar as they interface with your computer." ;-)

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