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  • ParseKit.framework won't work, Foundation.h not found

    - by Jeremy
    I'm really stumped trying to get the ParseKit.framework (this) to work in general, not even bothering to implement it till it runs the demo app that comes with it. What happens is the compiler can't locate < Foundation/Foundation.h or something, which I thought the header was in the linked framework. Exact error: "Lexical or Preprocessor Issue: 'Foundation/Foundation.h' file not found." Here's the code, just from the ParseKit_Prefix.pch: // // Prefix header for all source files of the 'ParseKit' target in the 'ParseKit' project. //#ifdef __OBJC__ #import <Foundation/Foundation.h> #endif Nothing unusual about it, did I mess up the file paths some how? I've reinstalled Xcode, re-downloaded the ParseKit, and nothing is helping. The suggestions here did nothing and it's not this. When I make a new project or use a different project and load the Foundation.framework and #import the header it works just fine. If I unlink the framework I can't find it to re-link again. Has anyone else had this kind of problem? Did I download it wrong somewhere? I have a very difficult time finding where exactly the Xcode UI links stuff, apple must get a kick out of frustrating people, so if anyone has anything they can think of please give me some feedback, I'm horribly confused right now. Thanks,

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  • LINQ to Entities question about orderby and null collections.

    - by Chevex
    I am currently developing a forum. I am new to LINQ and EF. In my forum I have a display that shows a list of topics with the most recent topics first. The problem is that "most recent" is relative to the topic's replies. So I don't want to order the list by the topic's posted date, rather I want to order the list by the topic's last reply's posted date. So that topics with newer replies pop back to the top of the list. This is rather simple if I knew that every topic had at least one reply; I would just do this: var topicsQuery = from x in board.Topics orderby x.Replies.Last().PostedDate descending select x; However, in many cases the topic has no replies. In which case I would like to use the topic's posted date instead. Is there a way within my linq query to order by x.PostedDate in the event that the topic has no replies? I'm getting confused by this and any help would be appreciated. With the above query, it breaks on topics with no replies because of the x.Replies.Last() which assumes there are replies. LastOrDefault() doesn't work because I need to access the PostedDate property which also assumes a reply exists. Thanks in advance for any insight.

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  • Combination of JFreeChart with JXLayer with JHotDraw

    - by Yan Cheng CHEOK
    Recently, I had use JXLayer, to overlay two moving yellow message boxes, on the top of JFreeChart http://yccheok.blogspot.com/2010/02/investment-flow-chart.html I was wondering, had anyone experience using JXLayer + JHotdraw, to overlay all sorts of figures (Re-sizable text box, straight line, circle...), on the top of JFreeChart. I just would like to add drawing capability, without changing the JFreeChart source code. So that, JStock's user may draw trending lines, annotation text on their favorite stock charting. The code skeleton is as follow : // this.chartPanel is JFreeChartPanel final org.jdesktop.jxlayer.JXLayer<ChartPanel> layer = new org.jdesktop.jxlayer.JXLayer<ChartPanel>(this.chartPanel); this.myUI = new MyUI<ChartPanel>(this); layer.setUI(this.myUI); public class MyUI<V extends javax.swing.JComponent> extends AbstractLayerUI<V> { @Override protected void paintLayer(Graphics2D g2, JXLayer<? extends V> layer) { // Previous, I am using my own hand-coded, to draw the yellow box // // Now, How can I make use of JHotDraw at here, to draw various type of // figures? } @Override protected void processMouseEvent(MouseEvent e, JXLayer<? extends V> layer) { // How can I make use of JHotDraw at here? } @Override protected void processMouseMotionEvent(MouseEvent e, JXLayer<? extends V> layer) { // How can I make use of JHotDraw at here? } } As you see, I already got Graphics2D g2 from paintLayer method. How is it possible that I can pass the Graphics2D object to JHotDraw, and let JHotDraw handles all the drawing. My experience in using JHotDraw are with org.jhotdraw.draw.DefaultDrawingView org.jhotdraw.draw.DefaultDrawingEditor I am able to use them to draw various figures, by clicking on the toolbar and click on drawing area. How is it possible I can use DefaultDrawingView and DefaultDrawingEditor within MyUI's paintLayer? Also, shall I let MyUI handles the mouse event, or JHotDraw? Sorry, I start getting confused.

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  • What VC++ compiler/linker does when building a C++ project with Managed Extension

    - by ???
    The initial problem is that I tried to rebuild a C++ project with debug symbols and copied it to test machine, The output of the project is external COM server(.exe file). When calling the COM interface function, there's a RPC call failre: COMException(0x800706BE): The remote procedure call failed. According to the COM HRESULT design, if the FACILITY code is 7, it's actually a WIN32 error, and the win32 error code is 0x6BE, which is the above mentioned "remote procedure call failed". All I do is replace the COM server .exe file, the origin file works well. When I checked into the project, I found it's a C++ project with Managed Extension. When I checking the DLL with reflector, it shows there's 2 additional .NET assembly reference. Then I checked the project setting and found nothing about the extra 2 assembly reference. I turned on the show includes option of compiler and verbose library of linker, and try to analyze whether the assembly is indirectly referenced via .h file. I've collect all the .h file and grep all the files with '#using' '#import' and the assembly file itself. There really is a '#using ' in one of the .h file but not-relevant to the referenced assembly. And about the linked .lib library files, only one of the .lib file is a side-product of another managed-extension-enabled C++ project, all others are produced by a pure, traditional C++ project. For the managed-extension-enabled C++ project, I checked the output DLL assembly, it did NOT reference to the 2 assembly. I even try to capture the access of the additional assembly file via sysinternal's filemon and procmon, but the rebuild process does NOT access these file. I'm very confused about the compile and linking process model of a VC++/CLI project, where the additional assembly reference slipped into the final assembly? Thanks in advance for any of your help.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • Closures in Ruby

    - by Isaac Cambron
    I'm kind of new to Ruby and some of the closure logic has me a confused. Consider this code: array = [] for i in (1..5) array << lambda {j} end array.map{|f| f.call} => [5, 5, 5, 5, 5] This makes sense to me because i is bound outside the loop, so the same variable is captured by each trip through the loop. It also makes sense to me that using an each block can fix this: array = [] (1..5).each{|i| array << lambda {i}} array.map{|f| f.call} => [1, 2, 3, 4, 5] ...because i is now being declared separately for each time through. But now I get lost: why can't I also fix it by introducing an intermediate variable? array = [] for i in 1..5 j = i array << lambda {j} end array.map{|f| f.call} => [5, 5, 5, 5, 5] Because j is new each time through the loop, I'd think a different variable would be captured on each pass. For example, this is definitely how C# works, and how -- I think-- Lisp behaves with a let. But in Ruby not so much. It almost looks like = is aliasing the variable instead of copying the reference, but that's just speculation on my part. What's really happening?

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  • Want to display a 3D model on the iPhone: how to get started?

    - by JeremyReimer
    I want to display and rotate a single 3D model, preferably textured, on the iPhone. Doesn't have to zoom in and out, or have a background, or anything. I have the following: an iPhone a MacBook the iPhone SDK Blender My knowledge base: I can make 3D models in various 3D programs (I'm most comfortable with 3D Studio Max, which I once took a course on, but I've used others) General knowledge of procedural programming from years ago (QuickBasic - I'm old!) Beginner's knowledge of object-oriented programming from going through simple Java and C# tutorials (Head Start C# book and my wife's intro to OOP course that used Java) I have managed to display a 3D textured model and spin it using a tutorial in C# I got off the net (I didn't just copy and paste, I understand basically how it works) and the XNA game development library, using Visual Studio on Windows. What I do not know: Much about Objective C Anything about OpenGL or OpenGL ES, which the iPhone apparently uses Anything about XCode My main problem is that I don't know where to start! All the iPhone books I found seem to be about creating GUI applications, not OpenGL apps. I found an OpenGL book but I don't know how much, if any, applies to iPhone development. And I find the Objective C syntax somewhat confusing, with the weird nested method naming, things like "id" that don't make sense, and the scary thought that I have to do manual memory management. Where is the best place to start? I couldn't find any tutorials for this sort of thing, but maybe my Google-Fu is weak. Or maybe I should start with learning Objective C? I know of books like Aaron Hillgrass', but I've also read that they are outdated and much of the sample code doesn't work on the iPhone SDK, plus it seems geared towards the Model-View-Controller paradigm which doesn't seem that suited for 3D apps. Basically I'm confused about what my first steps should be.

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  • Why Does Private Access Remain Non-Private in .NET Within a Class?

    - by AMissico
    While cleaning some code today written by someone else, I changed the access modifier from Public to Private on a class variable/member/field. I expected a long list of compiler errors that I use to "refactor/rework/review" the code that used this variable. Imagine my surprise when I didn't get any errors. After reviewing, it turns out that another instance of the Class can access the private members of another instance declared within the Class. Totally unexcepted. Is this normal? I been coding in .NET since the beginning and never ran into this issue, nor read about it. I may have stumbled onto it before, but only "vaguely noticed" and move on. Can anyone explain this behavoir to me? Am I doing something wrong? I found this behavior in both C# and VB.NET. The code seems to take advantage of the ability to access private variables. Sincerely, Totally Confused Class Foo Private _int As Integer Private _foo As Foo Private _jack As Jack Private _fred As Fred Public Sub SetPrivate() _foo = New Foo _foo._int = 3 'TOTALLY UNEXPECTED _jack = New Jack '_jack._int = 3 'expected compile error because Foo doesn't know Jack _fred = New Fred '_fred._int = 3 'expected compile error because Fred hides from Foo End Sub Private Class Fred Private _int As Integer End Class End Class Class Jack Private _int As Integer End Class

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  • Using Mergesort to calculate number of inversions in C++

    - by Brown
    void MergeSort(int A[], int n, int B[], int C[]) { if(n > 1) { Copy(A,0,floor(n/2),B,0,floor(n/2)); Copy(A,floor(n/2),n-1,C,0,floor(n/2)-1); MergeSort(B,floor(n/2),B,C); MergeSort(C,floor(n/2),B,C); Merge(A,B,0,floor(n/2),C,0,floor(n/2)-1); } }; void Copy(int A[], int startIndexA, int endIndexA, int B[], int startIndexB, int endIndexB) { while(startIndexA < endIndexA && startIndexB < endIndexB) { B[startIndexB]=A[startIndexA]; startIndexA++; startIndexB++; } }; void Merge(int A[], int B[],int leftp, int rightp, int C[], int leftq, int rightq) //Here each sub array (B and C) have both left and right indices variables (B is an array with p elements and C is an element with q elements) { int i=0; int j=0; int k=0; while(i < rightp && j < rightq) { if(B[i] <=C[j]) { A[k]=B[i]; i++; } else { A[k]=C[j]; j++; inversions+=(rightp-leftp); //when placing an element from the right array, the number of inversions is the number of elements still in the left sub array. } k++; } if(i=rightp) Copy(A,k,rightp+rightq,C,j,rightq); else Copy(A,k,rightp+rightq,B,i,rightp); } I am specifically confused on the effect of the second 'B' and 'C' arguments in the MergeSort calls. I need them in there so I have access to them for Copy and and Merge, but

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  • Visual studio feature - commenting code Ctrl K - Ctrl C

    - by Michael
    I commented on this answer some time ago regarding how visual studio comments out code with // or /* */. I was thinking to revise the answer (to include my findings) but I had to test it first, which kind of confused me. My finding is that depending on where your marker is when you press Ctrl - K, Ctrl - C you will get either // or /* */. So I tried it out on the following code: [1] [2]FD_ZERO(&mFSet); FD_SET(user->mSender, &mFSet); timeval zeroTime = { 0, 0 }; int sel = select(0, NULL, &mFSet, NULL, &zeroTime); [3] if (sel == SOCKET_ERROR){ [5]return false; [4] } if (sel == 0){ [6] return false; [7] } The [x] is markerpositions. All [1] positions give // for all marked lines. However Start position End Position: gives: [2] [3] : /* */ [2] [4] : // [2] [5] : /* */ [2] [more than 5] : // [5] [6] : /* */ [5] [7] : // I guess it has to do with forward indentation (not backwards), that whenever code is indented more than the starting line you get // except when you haven't selected any text on the indented line ([2] [5]). But why the distinction? Why not use /* */ for when you start at [2] and // when you start at [1]?

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  • Lucene setboost doesn't work

    - by Keven
    Hi all, OUr team just upgrade lucene from 2.3 to 3.0 and we are confused about the setboost and getboost of document. What we want is just set a boost for each document when add them into index, then when search it the documents in the response should have different order according to the boost I set. But it seems the order is not changed at all, even the boost of each document in the search response is still 1.0. Could some one give me some hit? Following is our code: String[] a = new String[] { "schindler", "spielberg", "shawshank", "solace", "sorcerer", "stone", "soap", "salesman", "save" }; List strings = Arrays.asList(a); AutoCompleteIndex index = new Index(); IndexWriter writer = new IndexWriter(index.getDirectory(), AnalyzerFactory.createAnalyzer("en_US"), true, MaxFieldLength.LIMITED); float i = 1f; for (String string : strings) { Document doc = new Document(); Field f = new Field(AutoCompleteIndexFactory.QUERYTEXTFIELD, string, Field.Store.YES, Field.Index.NOT_ANALYZED); doc.setBoost(i); doc.add(f); writer.addDocument(doc); i += 2f; } writer.close(); IndexReader reader2 = IndexReader.open(index.getDirectory()); for (int j = 0; j < reader2.maxDoc(); j++) { if (reader2.isDeleted(j)) { continue; } Document doc = reader2.document(j); Field f = doc.getField(AutoCompleteIndexFactory.QUERYTEXTFIELD); System.out.println(f.stringValue() + ":" + f.getBoost() + ", docBoost:" + doc.getBoost()); doc.setBoost(j); }

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  • Ruby: how does constant-lookup work in instance_eval/class_eval?

    - by Alan O'Donnell
    I'm working my way through Pickaxe 1.9, and I'm a bit confused by constant-lookup in instance/class_eval blocks. I'm using 1.9.2. It seems that Ruby handles constant-lookup in *_eval blocks the same way it does method-lookup: look for a definition in receiver.singleton_class (plus mixins); then in receiver.singleton_class.superclass (plus mixins); then continue up the eigenchain until you get to #<Class:BasicObject>; whose superclass is Class; and then up the rest of the ancestor chain (including Object, which stores all the constants you define at the top-level), checking for mixins along the way Is this correct? The Pickaxe discussion is a bit terse. Some examples: class Foo CONST = 'Foo::CONST' class << self CONST = 'EigenFoo::CONST' end end Foo.instance_eval { CONST } # => 'EigenFoo::CONST' Foo.class_eval { CONST } # => 'EigenFoo::CONST', not 'Foo::CONST'! Foo.new.instance_eval { CONST } # => 'Foo::CONST' In the class_eval example, Foo-the-class isn't a stop along Foo-the-object's ancestor chain! And an example with mixins: module M CONST = "M::CONST" end module N CONST = "N::CONST" end class A include M extend N end A.instance_eval { CONST } # => "N::CONST", because N is mixed into A's eigenclass A.class_eval { CONST } # => "N::CONST", ditto A.new.instance_eval { CONST } # => "M::CONST", because A.new.class, A, mixes in M

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  • Does unboxing just return a pointer to the value within the boxed object on the heap?

    - by Charles
    I this MSDN Magazine article, the author states (emphasis mine): Note that boxing always creates a new object and copies the unboxed value's bits to the object. On the other hand, unboxing simply returns a pointer to the data within a boxed object: no memory copy occurs. However, it is commonly the case that your code will cause the data pointed to by the unboxed reference to be copied anyway. I'm confused by the sentence I've bolded and the sentence that follows it. From everything else I've read, including this MSDN page, I've never before heard that unboxing just returns a pointer to the value on the heap. I was under the impression that unboxing would result in you having a variable containing a copy of the value on the stack, just as you began with. After all, if my variable contains "a pointer to the value on the heap", then I haven't got a value type, I've got a pointer. Can someone explain what this means? Was the author on crack? (There is at least one other glaring error in the article). And if this is true, what are the cases where "your code will cause the data pointed to by the unboxed reference to be copied anyway"? I just noticed that the article is nearly 10 years old, so maybe this is something that changed very early on in the life of .Net.

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  • Basic question on retain/release semantics from Apple's reference library

    - by davetron5000
    I have done Objective-C way back when, and have recently (i.e. just now) read the documentation on Apple's site regarding the use of retain and release. However, there is a bit of code in their Creating an iPhone Application page that has me a bit confused: - (void)setUpPlacardView { // Create the placard view -- it calculates its own frame based on its image. PlacardView *aPlacardView = [[PlacardView alloc] init]; self.placardView = aPlacardView; [aPlacardView release]; // What effect does this have on self.placardView?! placardView.center = self.center; [self addSubview:placardView]; } Not seeing the entire class, it seems that self.placardView is also a PlacardView * and the assignment of it to aPlacardView doesn't seem to indicate it will retain a reference to it. So, it appears to me that the line I've commented ([aPlacardView release];) could result in aPlacardView having a retain count of 0 and thus being deallocated. Since self.placardView points to it, wouldn't that now point at deallocated memory and cause a problem?

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  • Why does SQLite take such a long time to fetch the data?

    - by Derk
    I have two possible queries, both giving the result set I want. Query one takes about 30ms, but 150ms to fetch the data from the database. SELECT id FROM featurevalues as featval3 WHERE featval3.feature IN (?,?,?,?) AND EXISTS ( SELECT 1 FROM product_to_value, product_to_value as prod2, features, featurevalues WHERE product_to_value.feature = features.int AND product_to_value.value = featurevalues.id AND features.id = ? AND featurevalues.id IN (?,?) AND product_to_value.product = prod2.product AND prod2.value = featval3.id ) Query two takes about 3ms -this is the one I therefore prefer-, but also takes 170ms to fetch the data. SELECT ( SELECT prod2.value FROM product_to_value, product_to_value as prod2, features, featurevalues WHERE product_to_value.feature = features.int AND product_to_value.value = featurevalues.id AND features.id = ? AND featurevalues.id IN (?,?) AND product_to_value.product = prod2.product AND prod2.value = featval3.id ) as id FROM featurevalues as featval3 WHERE featval3.feature IN (?,?,?,?) The 170ms seems to be related to the number of rows from table featval3. After an index is used on featval3.feature IN (?,?,?,?), 151 items "remain" in featval3. Is there something obvious I am missing regarding the slow fetching? As far as I know everything is properly indexed.. I am confused because the second query only takes a blazing 3ms to run.

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  • 'LINQ query plan' horribly inefficient but 'Query Analyser query plan' is perfect for same SQL!

    - by Simon_Weaver
    I have a LINQ to SQL query that generates the following SQL : exec sp_executesql N'SELECT COUNT(*) AS [value] FROM [dbo].[SessionVisit] AS [t0] WHERE ([t0].[VisitedStore] = @p0) AND (NOT ([t0].[Bot] = 1)) AND ([t0].[SessionDate] > @p1)',N'@p0 int,@p1 datetime', @p0=1,@p1='2010-02-15 01:24:00' (This is the actual SQL taken from SQL Profiler on SQL Server 2008.) The query plan generated when I run this SQL from within Query Analyser is perfect. It uses an index containing VisitedStore, Bot, SessionDate. The query returns instantly. However when I run this from C# (with LINQ) a different query plan is used that is so inefficient it doesn't even return in 60 seconds. This query plan is trying to do a key lookup on the clustered primary key which contains a couple million rows. It has no chance of returning. What I just can't understand though is that the EXACT same SQL is being run - either from within LINQ or from within Query Analyser yet the query plan is different. I've ran the two queries many many times and they're now running in isolation from any other queries. The date is DateTime.Now.AddDays(-7), but I've even hardcoded that date to eliminate caching problems. Is there anything i can change in LINQ to SQL to affect the query plan or try to debug this further? I'm very very confused!

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  • Algorithm Question

    - by Ravi
    Hi, I am trying to find a O (n) algorithm for this problem but unable to do so even after spending 3 - 4 hours. The brute force method times out (O (n^2)). I am confused as to how to do it ? Does the solution requires dynamic programming solution ? http://acm.timus.ru/problem.aspx?space=1&num=1794 In short the problem is this: There are some students sitting in circle and each one of them has its own choice as to when he wants to be asked a question from a teacher. The teacher will ask the questions in clockwise order only. For example: 5 3 3 1 5 5 This means that there are 5 students and : 1st student wants to go third 2nd student wants to go third 3rd student wants to go first 4th student wants to go fifth 5th student wants to go fifth. The question is as to where should teacher start asking questions so that maximum number of students will get the turn as they want. For this particular example, the answer is 5 because 3 3 1 5 5 2 3 4 5 1 You can see that by starting at fifth student as 1st, 2 students (3 and 5) are getting the choices as they wanted. For this example the answer is 12th student : 12 5 1 2 3 6 3 8 4 10 3 12 7 because 5 1 2 3 6 3 8 4 10 3 12 7 2 3 4 5 6 7 8 9 10 11 12 1 four students get their choices fulfilled. Thanks Ravi

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  • How do I implement aasm in Rails 3 for what I want it to do?

    - by marcamillion
    I am a Rails n00b and have been advised that in order for me to keep track of the status of my user's accounts (i.e. paid, unpaid (and therefore disabled), free trial, etc.) I should use an 'AASM' gem. So I found one that seems to be the most popular: https://github.com/rubyist/aasm But the instructions are pretty vague. I have a Users model and a Plan model. User's model manages everything you might expect (username, password, first name, etc.). Plan model manages the subscription plan that users should be assigned to (with the restrictions). So I am trying to figure out how to use the AASM gem to do what I want to do, but no clue where to start. Do I create a new model ? Then do I setup a relationship between my User model and the model for AASM ? How do I setup a relationship? As in, a user 'has_many' states ? That doesn't seem to make much sense to me. Any guidance would be really appreciated. Thanks. Edit: If anyone else is confused by AASMs like myself, here is a nice explanation of their function in Rails by the fine folks at Envy Labs: http://blog.envylabs.com/2009/08/the-rails-state-machine/ Edit2: How does this look: include AASM aasm_column :current_state aasm_state :paid aasm_state :free_trial aasm_state :disabled #this is for accounts that have exceed free trial and have not paid #aasm_state :free_acct aasm_event :pay do transitions :to => :paid, :from => [:free_trial, :disabled] transitions :to => :disabled, :from => [:free_trial, :paid] end

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  • Launch a new page in Zend/php on button click

    - by BlueMonster
    PHP & Zend Noob here I've downloaded the skeleton project from here: https://github.com/zendframework/ZendSkeletonApplication Say i want to open a new page that simply displays "hello world" text if click on the "ZF2 Development Portal" button(bottom left green button) on the page that launches --- how do i do this? See image: I've read through this tutorial, but i'm not sure how the model, view, or controller are actually launched? See tutorial: http://blog.wilgucki.pl/2012/07/tworzenie-modulw-w-zend-framework-2.html From looking at the code, i know that i will have to change this line of code: <div class="span4"> <h2><?php echo $this->translate('Follow Development') ?></h2> <p><?php echo sprintf($this->translate('Zend Framework 2 is under active development. If you are interested in following the development of ZF2, there is a special ZF2 portal on the official Zend Framework website which provides links to the ZF2 %swiki%s, %sdev blog%s, %sissue tracker%s, and much more. This is a great resource for staying up to date with the latest developments!'), '<a href="http://framework.zend.com/wiki/display/ZFDEV2/Home">', '</a>', '<a href="http://framework.zend.com/zf2/blog">', '</a>', '<a href="http://framework.zend.com/issues/browse/ZF2">', '</a>') ?></p> <p><a class="btn btn-success" href="http://framework.zend.com/zf2" target="_blank"><?php echo $this->translate('ZF2 Development Portal') ?> &raquo;</a></p> </div> More specifically this line: <p><a class="btn btn-success" href="http://framework.zend.com/zf2" target="_blank"><?php echo $this->translate('ZF2 Development Portal') ?> &raquo;</a></p> but i'm really confused as to what i'm supposed to change it to in order to launch a new page. Any ideas? Thanks in advance!

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  • Why do I get "request for member in something not a struct or union" from this code?

    - by pyroxene
    I'm trying to teach myself C by coding up a linked list. I'm new to pointers and memory management and I'm getting a bit confused. I have this code: /* Remove a node from the list and rejiggle the pointers */ void rm_node(struct node **listP, int index) { struct node *prev; struct node *n = *listP; if (index == 0) { *listP = *listP->next; free(n); return; } for (index; index > 0; index--) { n = n->next; if (index == 2) { prev = n; } } prev->next = n->next; free(n); } to remove an element from the list. If I want to remove the first node, I still need some way of referring to the list, which is why the listP arg is a double pointer, so it can point to the first element of the list and allow me to free the node that used to be the head. However, when I try to dereference listP to access the pointer to the next node, the compiler tells me error: request for member ‘next’ in something not a structure or union . What am I doing wrong here? I think I might be hopelessly mixed up..?

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  • Serializing Configurations for a Dependency Injection / Inversion of Control

    - by Joshua Starner
    I've been researching Dependency Injection and Inversion of Control practices lately in an effort to improve the architecture of our application framework and I can't seem to find a good answer to this question. It's very likely that I have my terminology confused, mixed up, or that I'm just naive to the concept right now, so any links or clarification would be appreciated. Many examples of DI and IoC containers don't illustrate how the container will connect things together when you have a "library" of possible "plugins", or how to "serialize" a given configuration. (From what I've read about MEF, having multiple declarations of [Export] for the same type will not work if your object only requires 1 [Import]). Maybe that's a different pattern or I'm blinded by my current way of thinking. Here's some code for an example reference: public abstract class Engine { } public class FastEngine : Engine { } public class MediumEngine : Engine { } public class SlowEngine : Engine { } public class Car { public Car(Engine e) { engine = e; } private Engine engine; } This post talks about "Fine-grained context" where 2 instances of the same object need different implementations of the "Engine" class: http://stackoverflow.com/questions/2176833/ioc-resolve-vs-constructor-injection Is there a good framework that helps you configure or serialize a configuration to achieve something like this without hard coding it or hand-rolling the code to do this? public class Application { public void Go() { Car c1 = new Car(new FastEngine()); Car c2 = new Car(new SlowEngine()); } } Sample XML: <XML> <Cars> <Car name="c1" engine="FastEngine" /> <Car name="c2" engine="SlowEngine" /> </Cars> </XML>

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  • PDO using singleton stored as class properity

    - by Misiur
    Hi again. OOP drives me crazy. I can't move PDO to work. Here's my DB class: class DB extends PDO { public function &instance($dsn, $username = null, $password = null, $driver_options = array()) { static $instance = null; if($instance === null) { try { $instance = new self($dsn, $username, $password, $driver_options); } catch(PDOException $e) { throw new DBException($e->getMessage()); } } return $instance; } } It's okay when i do something like this: try { $db = new DB(DB_TYPE.':host='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } catch(DBException $e) { echo $e->getMessage(); } But this: try { $db = DB::instance(DB_TYPE.':host='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } catch(DBException $e) { echo $e->getMessage(); } Does nothing. I mean, even when I use wrong password/username, I don't get any exception. Second thing - I have class which is "heart" of my site: class Core { static private $instance; public $db; public function __construct() { if(!self::$instance) { $this->db = DB::instance(DB_TYPE.':hpost='.DB_HOST.';dbname='.DB_NAME, DB_USER, DB_PASS); } return self::$instance; } private function __clone() { } } I've tried to use "new DB" inside class, but this: $r = $core->db->query("SELECT * FROM me_config"); print_r($r->fetch()); Return nothing. $sql = "SELECT * FROM me_config"; print_r($core->db->query($sql)); I get: PDOStatement Object ( [queryString] => SELECT * FROM me_config ) I'm really confused, what am I doing wrong?

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  • Which database I can used and relationship in it ??

    - by mimo-hamad
    My projece make me confused which I didn't find clear things that make me understand the required database and the relationships in it So, would a super one help me to solve it ?!! ;D this is required: 1) Model the data stored in the database (Identify the entities, roles, relationships, constraints, etc.) 2) Write the Oracle commands to create the database, find appropriate data, and populate the database 3) Write five different queries on your database, using the SELECT/FROM/WHERE construct provided in SQL. Your five queries should illustrate several different aspects of database querying, such as: a. Queries over more than one relation (by listing more than one relation in the FROM clause) b. Queries involving aggregate functions, such as SUM, COUNT, and AVG c. Queries involving complicated selects and joins d. Queries involving GROUP BY, HAVING or other similar functions. e. Queries that require the use of the DISTINCT keyword. And this the condition that we need to determine it to solve the required Q's above : 5) It is desired to develop an Internet membership club to buy products at special prices online. To join, new members must be referred by another existing member of the club. The system will keep the following information for each member: The member ID, referring member, birth date, member name, address, phone, mobile, credit card type, number and expiration date. The items are always shipped to the member's address noted in the membership application. The shipping fees will differ for each order.For each item to be requested, the member will select an item from a long list of possible items. For each item in the database, we store an item ID, an item name, description, and list price. The list price will be different from the actual sale price. The available quantity and the back-ordered quantity (the back-ordered quantity is the quantity on-order by the club from its suppliers) is also noted

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  • Are UTF16 (as used by for example wide-winapi functions) characters always 2 byte long?

    - by Cray
    Please clarify for me, how does UTF16 work? I am a little confused, considering these points: There is a static type in C++, WCHAR, which is 2 bytes long. (always 2 bytes long obvisouly) Most of msdn and some other documentation seem to have the assumptions that the characters are always 2 bytes long. This can just be my imagination, I can't come up with any particular examples, but it just seems that way. There are no "extra wide" functions or characters types widely used in C++ or windows, so I would assume that UTF16 is all that is ever needed. To my uncertain knowledge, unicode has a lot more characters than 65535, so they obvisouly don't have enough space in 2 bytes. UTF16 seems to be a bigger version of UTF8, and UTF8 characters can be of different lengths. So if a UTF16 character not always 2 bytes long, how long else could it be? 3 bytes? or only multiples of 2? And then for example if there is a winapi function that wants to know the size of a wide string in characters, and the string contains 2 characters which are each 4 bytes long, how is the size of that string in characters calculated? Is it 2 chars long or 4 chars long? (since it is 8 bytes long, and each WCHAR is 2 bytes)

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