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  • @CodeStock 2012 Review: Leon Gersing ( @Rubybuddha ) - "You"

    "YOU"Speaker: Leon GersingTwitter: @Rubybuddha Site: http://about.me/leongersing I honestly had no idea what I was getting in to when I sat down in to this session. I basically saw the picture of the speaker and knew that it would be a good session. I was completely wrong; it was the BEST SESSION of CodeStock 2012.  In fact it was so good, I texted another coworker attending the conference to get over and listen to Leon. Leon took on the concept of growth in the software development community. He specifically referred David Hansson in his ability to stick to his beliefs when the development community thought that he was crazy for creating Ruby on Rails. If you do not know this story Ruby on Rails is one of the fastest growing web languages today. In addition, he also touched on the flip side of this argument in that we must be open to others ideas and not discard them so quickly because we all come from differing perspectives and can add value to a project/team/community. This session left me with two very profound concepts/quotes: “In order to learn you must do it badly in front of a crowed and fail.” - @Rubybuddha I can look back on my career so far and say that he is correct; I think I have learned the most after failing, especially when I achieved this failure in front of other. “Experts must be able to fail.” - @Rubybuddha I think we can all learn from our own mistakes but we can also learn from others. When respected experts fail it is a great learning opportunity for the entire team as well as the person who failed. When expert admit mistakes and how they worked through them can be great learning tools for other developers so that they know how to avoid specific scenarios and if they do become stuck in the same issue they will know how to properly work their way out of them.

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  • configuring USB modem( Huawei EC156) in ubuntu 13.10

    - by user205427
    I am facing difficulty in installing my USB modem in Ubuntu 13.10. Contrary to what many have suggested,it does not get detected automatically, nor does setting a new connection help. USB Device is listed in lsusb, but not under network manager or Devices, it is detected as a CD-ROM, what I understood from the web was that usb-modeswitch can be used to switch it to a USB device. Even 'Enable Mobile Broadband' option is not shown in network manager. What was interesting is when I start laptop with windows 7 and use the USB modem and after that restart with Ubuntu, both Enable Broadband and the mobile broadband connection can be seen. Sadly, internet connection could not be installed. I tried using USB-modeswitch command as suggested somewhere, but it does not seem to work. Following is the message. Take all parameters from the command line * usb_modeswitch: handle USB devices with multiple modes * Version 2.0.1 (C) Josua Dietze 2013 * Based on libusb1/libusbx ! PLEASE REPORT NEW CONFIGURATIONS ! DefaultVendor= 0x12d1 DefaultProduct= 0x1505 HuaweiMode=1 NeedResponse=0 InquireDevice enabled (default) Look for default devices ... found USB ID 8087:0020 found USB ID 1d6b:0002 found USB ID 0461:4db6 found USB ID 12d1:1505 vendor ID matched product ID matched found USB ID 138a:0007 found USB ID 03f0:231d found USB ID 8087:0020 found USB ID 1d6b:0002 Found devices in default mode (1) Access device 005 on bus 001 Get the current device configuration ... OK, got current device configuration (1) Use interface number 0 Use endpoints 0x08 (out) and 0x87 (in) Inquire device details; driver will be detached ... Looking for active driver ... OK, driver detached INQUIRY message failed (error -9) USB description data (for identification) ------------------------- Manufacturer: HUA?WEI TECHNOLOGIES Product: HUAWEI Mobile Serial No.: ??????????????????? ------------------------- Send old Huawei control message ... -> Run lsusb to note any changes. Bye! I am stuck with this problem for 4 days now, any help would be appreciated

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  • scary islamic messages on mouse in libreoffice - a virus?

    - by yuvi
    This is weird. Today I opened an excel file with libre office. Suddenly I saw the mouse changed color, and stuck to it was a message in Arabic, which changed every second in a loop. I can actually read Arabic so I immediatly recognized it as Islamic messages praising Allah (including the Takbir). Here's a screenshot: At first I thought this was something with the file, but then I saw that this happens with any libre office program (but only libre-office programs), and even when they're open, it only changes the mouse when it's hovering over the libre program, and goes back to normal anywhere else. Also, re-installing did not help. I tried running software updater - but I got an error where it couldn't load some steam repositories, but that seems like a coincidence: Failed to fetch http://repo.steampowered.com/steam/dists/precise/steam/i18n/Translation-en_US Failed to fetch http://repo.steampowered.com/steam/dists/precise/steam/i18n/Translation-en Here's another hint - I tried taking several screenshots of several messages, but they all ended up showing the same message (the one above). Hopefully that means anything. I should note I haven't installed anything fishy lately, and I hardly ever use libre office at all (I prefer Google Drive whenever I need to work with documents), so I'm really unsure as to how this happened. Anyway, this is scary. Any help would be greatly appreciated!

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  • Ubuntu Gnome 14.04 Instal Nvidia drivers

    - by user3524668
    I have been looking all over the web, and tried every suggestion I found to get the nvidia drivers working on my computer with Ubuntu Gnome 14.04, with no luck. Every time I install a driver or choose to use the driver from addition drivers, when I reebot, I cannot log in again. It gets stuck at the logo screen. I need to go to the ALT + CTRL + F1 to purge all nvidia traces so I can get back. Is it possible to install the new nvidia drivers? I just upgraded from 13.10 to 14.04, I have an Asus N550VJ which has hybrid graphics with Intel 4000 / Nvidia 750M What Im looking for is to try the primus functionality to disable the discreet card and enable it whenever I want to play or run heavy graphic stuff. When I was in 13.10 I was using bumblebee, but, since, the nvidia prime is supposedly mature enough, I wanted to try it. Is this possible for Ubuntu Gnome 14.04. I read there was a bug with gdm, but also, saw that it was already fixed. Thank you very much for your help. Im not that well versed in linux.

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  • 2D Rectangle Collision Response with Multiple Rectangles

    - by Justin Skiles
    Similar to: Collision rectangle response I have a level made up of tiles where the edges of the level are made up of collidable rectangles. The player's collision box is represented by a rectangle as well. The player can move in 8 directions. The player's velocity is equal in X and Y directions and constant. Each update, I am checking the player's collision against all tiles that are a certain distance away. When the player collides with a rectangle, I am finding the intersection depth and resolving along the most shallow axis followed by the other axis. This resolution happens for both axes simultaneously. See below for two examples of situations where I am having trouble. Moving up-left against the left wall In the scenario below, the player is colliding with two tiles. The tile intersection depth is equal on both axes for the top tile and more shallow in the X axis for the middle tile. Because the player is moving up the wall, the player should slide in an upward direction along the wall. This works properly as long as the rectangle with the more shallow depth is evaluated first. If the equal intersection depth rectangle is evaluated first, there is a chance the player becomes stuck. Moving up-left against the top wall Here is an identical scenario with the exception that the collision is with the top wall. The same problem occurs at the corners when intersection depth is equal for both axes. I guess my overall question is: How can I ensure that collision response occurs on tiles that have non-equal intersection depth before tiles that have equal intersection depth in order to get around the weirdness that occurs at these corners. Sean's answer in the linked question was good, but his solution required having different velocity components in a certain direction. My situation has equal velocities, so there's no good way to tell which direction to resolve at corners. I hope I have made my explanation clear.

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  • How to start a high school Java/Android development club for 13-17 year olds

    - by PaulHurleyuk
    My wife is a high school maths teacher, and is considering starting a programming club for 13-17 years olds who show an interest. Their interest seems to be around Apps and Android which I have little experience of. The kids would be (presumably) interested in programming, and have a fairly high level of computing knowledge. We would provide them with resources and some knowledge, but hopefully a lot would be self guided. I'm hoping stack overflow'ers can provide some tips or starting points. Specific things I think I'll need are; A development Environment; Currently I'm looking towards Java and Android, developed in Eclipse, probably installed on donated older hardware Some initial direction; There seem to be a plethora or 'start android' tutorials, so some recommendations for good ones are valuable, as are recommended paper books A Target; Some final project they should be shooting for A Route; This is where I'm most stuck, how to lead them through the required Java concepts and learning they would need Some related questions already out there Language+IDE for teaching high school students? Teaching "web design/development" to high-school home-school group. Good sources? How can I bootstrap a software development community at my school?

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  • Getting an OBB out of another OBB?

    - by Milo
    I'm working on collision resolution for my game. I just need a good way to get an object out of another object if it gets stuck. In this case a car. Here is a typical scenario. The red car is in the green object. How do I correctly get it out so the car can slide along the edge of the object as it should. I tried: if(buildings.size() > 0) { Entity e = buildings.get(0); Vector2D vel = new Vector2D(); vel.x = vehicle.getVelocity().x; vel.y = vehicle.getVelocity().y; vel.normalize(); while(vehicle.getRect().overlaps(e.getRect())) { vehicle.setCenter(vehicle.getCenterX() - vel.x * 0.1f, vehicle.getCenterY() - vel.y * 0.1f); } colided = true; } But that does not work too well. Is there some sort of vector I could calculate to use as the vector to move the car away from the object? Thanks

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  • Is ActionScript 3 used by Serious Indie Developers?

    - by Puedes
    This question is for dedicated independent game developers: My dream is to be a game developer. I am a senior in high school who has taken Computer Science for all four years. I have used Java the whole time, but last year I started using PHP and ActionScript 3 (with Flixel). I also used Game Maker for a brief period. I apologize for this, I wanted to get that out of the way and clarify the fact that I have experience of some kind with game development. I am stuck at the moment because I don't quite know what language to use to develop games at a professional level. I am seriously interested in becoming a dedicated game developer, but this issue is really bothering me. I would like to know what the best option would be for my case, based on your experiences. Any advice is appreciated. Things to consider: I am only interested in making 2D games (I am not worried about 3D support) It would be ideal to use something that can be ported to multiple platforms (so as not to run into this problem later) I can't seem to figure out what the industry likes to use So far, this is what I have: I can't decide if it would be wise to stick with ActionScript 3, or move to C++ I know Flash would be for browser games, but what if I want to make a downloadable game, like Plants Vs. Zombies or Super Crate Box? Would Flash be a smart choice for standalone games, or did they use something else? Thank you for reading this, as I would like to stop worrying about this and make some games! Also, I hope this wasn't all over the place :) tl;dr Should I move ahead with AS3 or use something else i.e. C++

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  • Ways to organize interface and implementation in C++

    - by Felix Dombek
    I've seen that there are several different paradigms in C++ concerning what goes into the header file and what to the cpp file. AFAIK, most people, especially those from a C background, do: foo.h class foo { private: int mem; int bar(); public: foo(); foo(const foo&); foo& operator=(foo); ~foo(); } foo.cpp #include foo.h foo::bar() { return mem; } foo::foo() { mem = 42; } foo::foo(const foo& f) { mem = f.mem; } foo::operator=(foo f) { mem = f.mem; } foo::~foo() {} int main(int argc, char *argv[]) { foo f; } However, my lecturers usually teach C++ to beginners like this: foo.h class foo { private: int mem; int bar() { return mem; } public: foo() { mem = 42; } foo(const foo& f) { mem = f.mem; } foo& operator=(foo f) { mem = f.mem; } ~foo() {} } foo.cpp #include foo.h int main(int argc, char* argv[]) { foo f; } // other global helper functions, DLL exports, and whatnot Originally coming from Java, I have also always stuck to this second way for several reasons, such as that I only have to change something in one place if the interface or method names change, that I like the different indentation of things in classes when I look at their implementation, and that I find names more readable as foo compared to foo::foo. I want to collect pro's and con's for either way. Maybe there are even still other ways? One disadvantage of my way is of course the need for occasional forward declarations.

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  • A* Start path finding in HTML5 Canvas

    - by gyhgowvi
    I'm trying implement A* Start path finding in my games(which are written with JavaScript, HTML5 Canvas). Library for A* Start found this - http://46dogs.blogspot.com/2009/10/star-pathroute-finding-javascript-code.html and now I'm using this library for path finding. And with this library, I'm trying write a simple test, but stuck with one problem. I'm now done when in HTML5 canvas screen click with mouse show path until my mouse.x and mouse.y. Here is a screenshot - http://oi46.tinypic.com/14qxrl.jpg (Pink square: Player, Orange squares: path until my mouse.x/mouse.y) Code how I'm drawing the orange squares until my mouse.x/mouse.y is: 'http://pastebin.com/bfq74ybc (Sorry I do not understand how upload code in my post) My problem is I do not understand how to move my player until path goal. I've tried: 'http://pastebin.com/nVW3mhUM But with this code my player is not beung drawn.(When I run the code, player.x and player.y are equals to 0 and when I click with the mouse I get the path player blink and disappear) Maybe anyone know how to solve this problem? And I'm very very very sorry for my bad English language. :)

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  • Simple collision detection for pong

    - by Dave Voyles
    I'm making a simple pong game, and things are great so far, but I have an odd bug which causes my ball (well, it's a box really) to get stuck on occasion when detecting collision against the ceiling or floor. It looks as though it is trying to update too frequently to get out of the collision check. Basically the box slides against the top or bottom of the screen from one paddle to the other, and quickly bounces on and off the wall while doing so, but only bounces a few pixels from the wall. What can I do to avoid this problem? It seems to occur at random. Below is my collision detection for the wall, as well as my update method for the ball. public void UpdatePosition() { size.X = (int)position.X; size.Y = (int)position.Y; position.X += speed * (float)Math.Cos(direction); position.Y += speed * (float)Math.Sin(direction); CheckWallHit(); } // Checks for collision with the ceiling or floor. // 2*Math.pi = 360 degrees // TODO: Change collision so that ball bounces from wall after getting caught private void CheckWallHit() { while (direction > 2 * Math.PI) { direction -= 2 * Math.PI; } while (direction < 0) { direction += 2 * Math.PI; } if (position.Y <= 0 || (position.Y > resetPos.Y * 2 - size.Height)) { direction = 2 * Math.PI - direction; } }

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  • How to Deliberately Practice Software Engineering?

    - by JasCav
    I just finished reading this recent article. It's a very interesting read, and it makes some great points. The point that specifically jumped out at me was this: The difference was in how they spent this [equal] time. The elite players were spending almost three times more hours than the average players on deliberate practice — the uncomfortable, methodical work of stretching your ability. This article (if you care not to read it) is discussing violin players. Of course, being a software engineer, my mind turned towards software ability. Granted, there are some very naturally talented individuals out there, but time and time again, it is those folks who stretch their abilities through deliberate practice that really become exceptional at their craft. My question is - how would one go about practicing the "scales" of software engineering and computer science? When I practice the piano, I will spend more of my time on scales and less on a fun song. How can I do the same in developing software? To head off early answers, I don't feel that "work on an open source project," and similar answers, is really right. Sure...that can improve your skills, but you could just as easily get stuck focusing on something that is unimportant to your craft as a whole. It can become the equivalent of learning "Twinkle Twinkle Little Star" and never being able to play Chopin. So, again, I ask - how would you suggest that someone deliberately practice software engineering?

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  • Unity3D Android : Game Over/Retry

    - by user3666251
    Im making a simple 2D game for android using the Unity3D game engine.I created all the levels and everything but Im stuck at making the game over/retry menu.So far I've been using new scenes as a game over menu.I used this simple script : pragma strict var level = Application.LoadLevel; function OnCollisionEnter(Collision : Collision) { if(Collision.collider.tag == "Player") { Application.LoadLevel("GameOver"); } } And this as a 'menu' : #pragma strict var myGUISkin : GUISkin; var btnTexture : Texture; function OnGUI() { GUI.skin = myGUISkin; if (GUI.Button(Rect(Screen.width/2-60,Screen.height/2+30,100,40),"Retry")) Application.LoadLevel("Easy1"); if (GUI.Button(Rect(Screen.width/2-90,Screen.height/2+100,170,40),"Main Menu")) Application.LoadLevel("MainMenu"); } The problem stands at the part where I have to create over 200 game over scenes,obscales(the objects that kill the player) and recreate the same script over 200 times for each level. Is there any other way to make this faster and less painful? I've been searching the web but didn't find anything useful according to my issue. Thank you.

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  • Algorithm to infer tag hierarchy

    - by Tom
    I'm looking for an algorithm to infer a hierarchy from a set of tagged items. E.g. if the following items have the tags: 1 a 2 a,b 3 a,c 4 a,c,e 5 a,b 6 a,c 7 d 8 d,f Then I can construct an undirected graph (or graphs) by tallying the node weights and edge weights: node weights edge weights a 6 a-b 2 b 2 a-c 3 c 3 c-e 1 d 2 a-e 1 <-- this edge is parallel to a-c and c-e and not wanted e 1 d-f 1 f 1 The first problem is how to drop any redundant edges to get to the simplified graph? Note that it's only appropriate to remove that redundant a-e edge in this case because something is tagged as a-c-e, if that wasn't the case and the tag was a-e, that edge would have to remain. I suspect that means the removal of edges can only happen during the construction of the graph, not after everything has been tallied up. What I'd then like to do is identify the direction of the edges to create a directed graph (or graphs) and pick out root nodes to hopefully create a tree (or trees): trees a d // \\ | b c f \ e It seems like it could be a string algorithm - longest common subsequences/prefixes - or a tree/graph algorithm, but I am a little stuck since I don't know the correct terminology to search for it.

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  • Circle to Circle collision, checking each circle against all others

    - by user14861
    I'm currently coding a little circle to circle collision demo but I've got a little stuck. I think I currently have the code to detect collision but I'm not sure how to loop through my list of circles and check them off against one another. Collision check code: public static Vector2 GetIntersectionDepth(Circle a, Circle b) { float xValue = a.Center.X - b.Center.X; float yValue = a.Center.Y - b.Center.Y; Vector2 depth = Vector2.Zero; float distance = Vector2.Distance(a.Center, b.Center); if (a.Radius + b.Radius > distance) { float result = (a.Radius + b.Radius) - distance; depth.X = (float)Math.Cos(result); depth.Y = (float)Math.Sin(result); } return depth; } Loop through code: Vector2 depth = Vector2.Zero; for (int i = 0; i < bounds.Count; i++) for (int j = i+1; j < bounds.Count; j++) { depth = CircleToCircleIntersection.GetIntersectionDepth(bounds[i], bounds[j]); } Clearly I'm a complete newbie, wondering if anyone can give any suggestions or point out my errors, thanks in advance. :)

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  • Making Modular, Reusable and Loosely Coupled MVC Components

    - by Dusan
    I am building MVC3 application and need some general guidelines on how to manage complex client side interaction between my components. Here is my definition of one component in general way: Component which has it's own controller, model and view. All of the component's logic is placed inside these three parts and component is sort of "standalone", it contains it's own form, data needed for interaction, updates itself with Ajax and so on. Beside this internal logic and behavior of the component, it needs to be able to "Talk" to the outside world. By this I mean it should provide data and events (sort of) so when this component gets embedded in pages can notify other components which then can update based on the current state and data. I have an idea to use client ViewModel (in java-script) which would hookup all relevant components on page and control interaction between them. This would make components reusable, modular - independent of the context in which they are used. How would you do this, I am a bit stuck as I do not know if this is a good approach and there is a technical possibility to achieve this using java-script/jquery. The confusing part is about update via Ajax, how to ensure that component is properly linked to ViewModel when component is Ajax updated (or even worse removed or dynamically added). Also, how should this ViewModel be constructed and which technicalities to use here and in components to work as synergy??? On the web, I have found the various examples of the similar approach, but they are oversimplified (even for dummies) or over specific and do not provide valuable resource or general solution for this kind of implementation. If you have some serious examples it would be, also, very helpful. Note: My aim is to make interactions between many components on the same page simpler and more robust and elegant.

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  • Is it possible to to have all pre-unity effects in latest ubuntu?

    - by iamserious
    I've been an Ubuntu dilettante for a long, long time. It is not my primary OS but I've always had it on all my laptops and desktop machines for over 8 years now. What I really, really like(d) about ubuntu (or linux, for that matter) was the effects - desktop cube, wobbly windows and other such "cool" effects. Needless to say, I was heartbroken with Unity. I gave it the benefit of doubt and tried to like it, tried to love it. Stuck with it for over a year. But I recently came to the conclusion that unity is really not for me. I want my old ubuntu back, with all it's eye candy effects. I tried messing around with ccsm but it only seemed to make the matters worse. Now, I could just install the old version of ubuntu - but getting my bamboo pen and Nvidia to work with it is a son of a.. anyway, the point is, old version of ubuntu is outdated to work with my newer machines. I'd rather have a new version of ubuntu but without unity- I don't know what the eye candy stuff is called - and so my question is this - Is it possible to rid ubuntu of unity and get all the eye candy stuff and if it is not possible, can you please advice me what other linux supports all the effects, please? I've searched high and low for unity alternatives but didn't find any satisfactory solutions; so I think my question is mainly about what other linux flavour is better suited for the task - sorry if it is out of topic.

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  • Recovering data from /

    - by Abhijit Gavas
    I accidentally installed Ubuntu to one of my data drives from Windows. The drive was a NTFS drive and contained about 80 GB of important data. The size of the drive is 110 GB. Its new file system is ext4. In an attempt to recover the data, I downloaded foremost and tried the following commands: foremost -i / -o /media/281C8DB01C8D7998/Recovery/ -T -v foremost -i /dev/sda7 -o /media/281C8DB01C8D7998/Recovery/ -T -v (sda7 is the drive in question.) It appears that with either command, foremost gets stuck reading some file. Here is the console output: abhi@abi-PC:/dev$ foremost -i /dev/sda7 -o /media/281C8DB01C8D7998/Recovery/ -T -v Foremost version 1.5.7 by Jesse Kornblum, Kris Kendall, and Nick Mikus Audit File Foremost started at Fri Sep 28 20:58:00 2012 Invocation: foremost -i /dev/sda7 -o /media/281C8DB01C8D7998/Recovery/ -T -v Output directory: /media/281C8DB01C8D7998/Recovery_Fri_Sep_28_20_58_00_2012 Configuration file: /etc/foremost.conf Processing: stdin |------------------------------------------------------------------ File: stdin Start: Fri Sep 28 20:58:00 2012 Length: Unknown Num Name (bs=512) Size File Offset Comment Killed As you can see I have to kill it from system monitor. This approach does not seem to be working. What else could I try to recover the files? Please help. The files are very important and I will be devastated if I cannot recover them.

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  • How do I get my graphic card to work properly?

    - by Lucas
    I been having some problems with my graphic card for a time now. But I had enough when I did'nt get Oil Rush to work on my HP Pavilion g6. The system has suggested hardware drivers for me, but the first time I installed them they pretty much fucked up the graphics. After some time I managed to get the computere to work properly (I thought) again. When the game did'nt work I tried to the hardware drivers for the graphic card anyway. First of all there was to possible choices insted of one, as the last time I installed the drivers (when it did'nt work out so good). The choices are: ATI/AMDs proprietary video drivers FGLRX (update for edition) and Proprietary FGLRX-video drivers for ATI/AMD I realized the drivers probebly are pretty much the same, so I tried the first one. But this did'nt work. Instead I was asked to "Look in to /usr/var/log/jockey.log". This did'nt helped me much. Instead I choiced the other one, wich was installed and after reboot there where some changes. First of all there was a lot more details for Unity that was'nt there before and some shortkeys are now working that did'nt before (like Ctrl + T and the Prt Sc-button). But overall everything doesn't work as it used to. Like when you browse between the workspaces it doesn't look the same. To get to the point: it doesn't work well right now even if I got some things better and now will not Oil Rush (as I mentioned in the beginning) even start. SO! Can someone give me any advice with this? I'm stuck. Can't manage to see whats wrong right now. Any help? My graphic card is AMD Radeon HD 6470M.

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  • LibreOffice hangs everytime I click into it

    - by Freddy
    I've searched askubuntu for a solution but couldn't find anything helpful for me. I installed the latest version of ubuntu (13.10; 64-bit) yesterday (so I'm relatively new and unexperienced about it) and some programs as well. Today I wanted to try the LibreOffice package which comes with ubuntu by default. So I first started LO Impress, it showed me the default slide where it says something like "Add your title/text here" (I don't know exactly, I'm using my system in German). As soon as i clicked on this text, my entire system didn't react, I couldn't even click the stuff in the upper right corner (where the date, shutdown functions etc. are), nor the items on the launcher bar on the left. After 10 seconds or so, everything seemed to work properly again. But when I clicked into the LO Impress again, the same procedure as described happened again (cmpletely stuck for about 10 sec). Anybody got a solution for this? If you need more information, just tell me. Thanks in advance!

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  • wifi not working hp dv4

    - by Blaze
    i get this output for sudo lshw -C network : *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:08:00.0 logical name: eth0 version: 06 serial: 3c:4a:92:cd:63:98 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=N/A latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:42 ioport:3000(size=256) memory:c0404000-c0404fff memory:c0400000-c0403fff *-network DISABLED description: Wireless interface product: RT5390 [802.11 b/g/n 1T1R G-band PCI Express Single Chip] vendor: Ralink corp. physical id: 0 bus info: pci@0000:0a:00.0 logical name: wlan0 version: 00 serial: 90:00:4e:82:3c:5b width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=rt2800pci driverversion=3.0.0-17-generic-pae firmware=0.34 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:c2500000-c250ffff i cant enable the wifi using the fn+f12 key.. its just stuck. In windows 7 it gets enabled when i press the same keys. but this happens after it gets booted up... i just want to use the wifi in anyway possible. can anybody help?

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  • .htaccess url rewriting problem

    - by letsworktogether
    I'm kind of stuck at this part and was hoping that I'd get some assistance. I'm building a highscores page in PHP, that's going great, it works. however, I dislike the idea of "index.php?skill=name" and therefore wanted a bit of SEO in this. I have successfully replaced the url with a more friendly version: "highscores/skill/name" And this is where the problem starts, I have added pagination to the highscores and the page is read from the HTTP_GET page variable ($_GET['page']). I dislike the idea of "highscores/skill/name&page=2" and was hoping if you guys could assist me to make the url like the following: Page 1, so accessing the file without declaring the page number: DOMAIN.TLD/highscores/skill/name Page 1 so now the page variable is needed:DOMAIN.TLD/highscores/skill/name/2 As you can tell the "2" will define page 2 and load the correct data for page 2. However, I'm having much trouble in my .htaccess file to configure it this way. RewriteRule ^highscores\/skill\/(.*?)(\/(.*?)*)$ highscores/skills.php?skill=$1&page=$2 [L] # Skills page That is my latest attempt in order to get it to work, unfortunately it does not work, it makes the page look horrible (CSS doesn't work) and it doesn't go to the page specified on the URL. I hope you understand my issue, thank you!

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  • How do I get Graphics drivers / bluetooth / card reader working on an Acer Aspire V3-571G?

    - by Adam
    A couple of days ago I bought an Acer Aspire V3-571G laptop without a system installed on it. The only thing that was there was Linux Linpus. I created a bootable CD with Ubuntu 12.04 64-bit - I read that my processor was 64 bit and that it might be a good configuration for my gear (I'm not especially fluent with all the computer stuff, still trying to learn) and replaced Linpus with Ubuntu. Everything seemed to work fine, but there're few exceptions to that which came pass my way. My bluetooth doesn't work. It seems to be switched on, but when I check my system settings the button is actually off, and I can't drag it 'perminently' to the 'on' position. Tried a couple of commands I found on the net, none of them helped and there was no word whatsoever in my BIOS settings about enabling bluetooth. My card reader has some serious problems with copying more than one file at a time. I tried to put some music on my phone through a MicroSD card adapter (because my bluetooth doesn't work) and it got stuck every single time I copied an album on it. I'm not sure if all my drivers were properly installed, so I checked in the terminal if it could tell me sth about my graphics. typed: sudo lshw -c display and what i got was: *-display UNCLAIMED description: VGA compatible controller product: NVIDIA Corporation vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller cap_list configuration: latency=0 resources: memory:b2000000-b2ffffff memory:a0000000-afffffff memory:b0000000-b1ffffff ioport:2000(size=128) *-display description: VGA compatible controller product: Ivy Bridge Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:44 memory:b3000000-b33fffff memory:c0000000-cfffffff ioport:3000(size=64) As I said I'm no expert and not english-speaking generally, but it doesn't seem to be right. I've got a NVIDIA GeForce GT 640M.

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  • Jenkins Paramerized Trigger + Copy Artifact

    - by Josh Kelley
    I'm working on setting up Jenkins to handle our release builds. A release build consists of a Windows installer that includes some binaries that must be built on Linux. Here's what I have so far: The Windows portion and Linux portion are set up as separate Jenkins projects. The Windows project is parameterized, taking the Subversion tag to build and release. As part of its build, the Windows project triggers a build of that same Subversion tag for the Linux project (using the Parameterized Trigger plugin) then copies the artifacts from the Linux project (using the Copy Artifact plugin) to the Windows project's workspace so that they can be included in the Windows installer. Where I'm stuck: Right now, Copy Artifact is set up to copy the last successful build. It seems more robust to configure Copy Artifact to copy from the exact build that Parameterized Trigger triggered, but I'm having trouble figuring out how to make that work. There's an option for a "build selector" parameter that I think is intended to help with this, but I can't figure out how it's supposed to be set up (and blindly experimenting with different possibilities is somewhat painful when the build takes an hour or two to find success or failure). How should I set this up? How does build selector work?

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  • Tips about how to spread Object Oriented practices

    - by Augusto
    I work for a medium company that has around 250 developers. Unfortunately, lots of them are stuck in a procedural way of thinking and some teams constantly deliver big Transactional Script applications, when in fact the application contains rich logic. They also fail to manage the design dependencies, and end up with services which depend on another large number of services (a clean example of Big Ball of Mud). My question is: Can you suggest how to spread this type of knowledge? I know that the surface of the problem is that these applications have a poor architecture and design. Another issue is that there are some developers who are against writing any kind of test. A few things I'm doing to change this (but I'm either failing or the change is too small are) Running presentations about design principles (SOLID, clean code, etc). Workshops about TDD and BDD. Coaching teams (this includes using sonar, findbugs, jdepend and other tools). IDE & Refactoring talks. A few things I'm thinking to do in the future (but I'm concern that they might not be good) Form a team of OO evangelists, who disseminate an OO way of thinking in differet teams (these people would need to change teams every few months). Running design review sessions, to criticise the design and suggest improvements (even if the improvements are not done because of time constraints, I think this might be useful) . Something I found with the teams I coach, is that as soon as I leave them, they revert back to the old practices. I know I don't spend a lot of time with them, usually just one month. So whatever I'm doing, it doesn't stick. I'm sorry this question is spattered with frustration, but the alterative to write this was to hit my head on the wall until I pass out.

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