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  • Uploading Binary iPhone App "The signature was invalid" again again and again...

    - by user338386
    Hello! I'm going crazy! I'm trying to upload the binary of my first application but I have always the same error! "The binary you uploaded was invalid. The signature was invalid, or it was not signed with an Apple submission certificate." I did everything, EVERYTHING!! I created the request for the certificate, used it for both developer and distribution certificate, created the provisioning profile (12 times!!!) always cleaning my keychain and my Xcode deleting the old certificates and profiles.. I reboot the machine, reboot Xcode, the log is correct, but... I can't upload my app!!!! Checked if my iPhone is connected (i tried with iPhone disconneted too). I checked the certificate in both my project settings "Distribuition" Configuration (duplicate of "Release" configuration) and in my target settings. Reveal in finder, compress the app and sent the zip... I tried with Application Loader and iTunes connect online.. but nothing! NOTHING!! I've spent 8 hours! And again i can't have my app uploaded!!! I'm really going crazy! Can anyone help me pleeease? Thx!

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  • iPhone App Crash - Error ?

    - by Skinkemus
    Hi there.. Im new im making in making iPhone apps so i have no idea what this error means ? I saw another post with this error but i couldn't figure out how to get it right.. i get this error: Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key ImageView.' and i have no clue what this means ? 0.o can some help me here ? Thanks!

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  • Is it possible to download a .zip file into iPhone when user clicks a link inside UIWebView?

    - by Horace Ho
    In a new app, I plan to let users download their own files and stored them inside iPhone. The process is typically: iPhone present a web page by UIWebView, in which there are several links to .zip files the user browser the page and click on one of the .zip file link iPhone downloads the file into the iPhone document folder, closes WebView, acknowledges the user when download is complete How can that be done? Thanks

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  • UIImageView "Sprite Movement" How?

    - by Tate Allen
    Hi all, I am trying to make a game for the iPhone/iPod Touch. I am somewhat new to iPhone programming and extremely new to iPhone game programming so try to bear with me if this is a stupid question. How to I make my character, a UIImageView, move to the right or left, along the x axis. Just a simple translation across the screen. This is very frustrating so if you could link me to a tutorial or something like that, it would be much appreciated. Thanks in advance, Tate

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  • How to Open quicktime player on iPad

    - by Saurabh
    Hello All, I am programming an iPad app. In this app I want to open a movie URL in default Quicktime player. When I tried to open the URL in the browser the movie starts playing in the browser. How can I open the movie in the default player (so i can get play pause controls..) Any help would be much appreciated. Thanks Saurabh

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  • returning autorelease NSString still causes memory leaks

    - by hookjd
    I have a simple function that returns an NSString after decoding it. I use it a lot throughout my application, and it appears to create a memory leak (according to "leaks" tool) every time I use it. Leaks tells me the problem is on the line where I alloc the NSString that I am going to return, even though I autorelease it. Here is the function: -(NSString *) decodeValue { NSString *newString; newString = [self stringByReplacingOccurrencesOfString:@"#" withString:@"$"]; NSData *stateData = [NSData dataWithBase64EncodedString:newString]; NSString *convertState = [[[NSString alloc] initWithData:stateData encoding:NSUTF8StringEncoding] autorelease]; return convertState; } My understanding of [autorelease] is that it should be used in exactly this way... where I want to hold onto the object just long enough to return it in my function and then let the object be autoreleased later. So I believe I can use this function through code like this without manually releasing anything: NSString *myDecodedString = [myString decodeValue]; But this process is reporting leaks and I don't understand how to change it to avoid the leaks. What am I doing wrong?

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  • send keystrokes from iphone to PC

    - by Matt Facer
    hi guys. I'm looking to create a simple app which will send keystrokes from an iphone to a PC. I understand that I will need to have a program on my PC "listening"... I've been looking in to AsyncSocket and NSStream, but there are no tutorials which really make it clear to understand. Does anyone know if this is right? I basically want to interact with a program on my PC which listens for keystrokes to control it. Does anyone know of a tutorial or place where I could start to learn this? (I've written iphone apps before, but I am new to networking)

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  • NSEntityDescription entityForName returning nil

    - by Kamchatka
    Hi, I did some changes to my model (but I don't want migration yet, so I just remove the application, built clean etc.) so my application works in the simulator. However, when I run it on the iPhone, I get the following error: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'executeFetchRequest:error: A fetch request must have an entity.' I set the entity like this: NSEntityDescription *entity = [NSEntityDescription entityForName:@"Document" inManagedObjectContext:managedObjectContext]; My managedObjectContext is not nil. But I suspect that it doesn't load the object model correctly or something similar because If I display the entities in the model, the list is empty. How can I make sure the model is loaded? Thanks,

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  • Annoying white border when rotating a view in iPad

    - by Horace Ho
    When rotating a View from UIInterfaceOrientationPortrait to UIInterfaceOrientationPortraitUpsideDown on the iPad simulator, there is a white border along one side of the view (see diagram, lower left of the image). The white border shows only on one side, but not the opposite side. How can I prevent (hide) it? Thanks!

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  • Statusbar overlaps ViewController

    - by Stefan
    Hi, I in my AppDelegate, I use: ActivitiesViewController *acController = [[ActivitiesViewController alloc] initWithNibName:@"ActivitiesView" bundle:[NSBundle mainBundle]]; UINavigationController *acNavController = [[UINavigationController alloc] initWithRootViewController:acController]; [self.tabBarController setSelectedIndex:0]; [self.tabBarController setSelectedViewController:acNavController]; To switch the views in my TabBarController. The result is to close to the window top: How do I get my view to correct position? Regards

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  • Android insert into sqlite database

    - by Josh
    I know there is probably a simple thing I'm missing, but I've been beating my head against the wall for the past hour or two. I have a database for the Android application I'm currently working on (Android v1.6) and I just want to insert a single record into a database table. My code looks like the following: //Save information to my table sql = "INSERT INTO table1 (field1, field2, field3) " + "VALUES (" + field_one + ", " + field_two + ")"; Log.v("Test Saving", sql); myDataBase.rawQuery(sql, null); the myDataBase variable is a SQLiteDatabase object that can select data fine from another table in the schema. The saving appears to work fine (no errors in LogCat) but when I copy the database from the device and open it in sqlite browser the new record isn't there. I also tried manually running the query in sqlite browser and that works fine. The table schema for table1 is _id, field1, field2, field3. Any help would be greatly appreciated. Thanks!

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  • Objects do not retain the frame that I give then when using CGAffineTransforms with Core Animation

    - by user170030
    Hi, I'm making a game where when a card is touched, it grows so that it is focused, and when you 'let go', it goes back to its original size and place. This seems pretty standard, however, when I add cards and move the hand around to accommodate different numbers of cards, touching the card makes it go to its original place, and not to the new place. This has been stumping me for a while now Any hints would be much appreciated. Thanks !

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  • How do you uninstall old custom installs of Xcode?

    - by Jonathan
    Hi, When I install a beta, I do a custom install into a separate folder to the latest release version. I have several old beta installs. How do I uninstall the old custom versions of xcode? Can I just trash the folder? Our do I need to use Terminal? The release notes suggest to use this: $ sudo /Library/uninstall-devtools --mode=all But will this just uninstall my original official release version 3.2? Thanks.

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  • apple push notification review

    - by user280390
    Hey all, I am implementing APN's and want to release without switching it on yet.. So the app will happily receive them. but we will choose not to send them until later. My question is, as when we want to send notifications is in our control, do apple care about this when reviewing the app. I thinking not, maybe they send a test notification to the device to prove it works? but if anyone has any experience in dealing with this any info would be much appreciated. Thanks.

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  • How to deal with many to many relationships with NSFetchedResultsController?

    - by Phil Yates
    OK so I have two entities in my data model (let's say entityA and entityB), both of these entities have a to-many relationship to each other. I have setup a NSFetchedResultsController to fetch a bunch of entityA. Now I'm trying to have the section names for the tableview be the title of entityB. sectionNameKeyPath:@"entityB.title" Now this causes a problem, where by the section name returned from that relationship appears to be ({title1}) or ({title1,title2...titleN}) obviously depending on how many different entityB's are involved. This doesn't look great in a tableview and doesn't group the objects as I would like. What I would like is a section per entityB title with entityA appearing under each section, under multiple sections if necessary. I'm at a loss as how I am supposed to achieve this whether I need to update the predicate to get the entity to appear multiple times or whether I need to update the section and header functions to do some processing as the controller loops through the objects. Any help is appreciated :) Thanks

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  • How to make UIImagePickerController works under switch case UIActionSheet

    - by Phy
    -(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *tempImage = [info objectForKey:UIImagePickerControllerOriginalImage]; imgview.image = tempImage; [self dismissModalViewControllerAnimated:YES]; [picker release]; } -(void)imagePickerControllerDidCancel:(UIImagePickerController *)picker { [self dismissModalViewControllerAnimated:YES]; [picker release]; } -(IBAction) calllib { img1 = [[UIImagePickerController alloc] init]; img1.delegate = self; img1.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:img1 animated:YES]; } all the codes above works well for taking out photos from the photo library. problem is that when i tried to use it under the UIActionSheet it does not work. i just copy the lines of codes from the -(IBAction) calllib as follow. (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex { UIImage *detectface = [Utilities detectFace:imgview.image]; UIImage *grayscale = [Utilities grayscaleImage:imgview.image]; UIImage *avatars = [Utilities avatars:imgview.image]; img1 = [[UIImagePickerController alloc] init]; img1.delegate = self; img1.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; switch (buttonIndex) { case 0: [self presentModalViewController:img1 animated:YES]; imgview.image = detectface; break; case 1: [self presentModalViewController:img1 animated:YES]; imgview.image = grayscale; break; case 2: [self presentModalViewController:img1 animated:YES]; imgview.image = avatars; break; default: break; } } it does not work. can somebody help me to figure out what is the problem? the switch case works perfectly without the [self presentModalViewController:img1 animated:YES]; ... thanks

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  • Problem pushing multiple view controllers onto navigation controller stack

    - by Jim
    Hi, I am trying to push three view controllers onto the navigation controller. [self.navigationController pushViewController:one animated:YES]; [self.navigationController pushViewController:two animated:YES]; [self.navigationController pushViewController:three animated:YES]; The desired behavior is that view three will show, and when the back button is pressed it will go to view two and then to view one... What actually happens is that view one is visible and pressing back goes to view two and then back again it goes to view one. Which is to say that view one is shown instead of view three. Very strangely, looking at the viewController array of the navigationController after the calls above show the right entries, and looking at the visibleViewController property shows that it has view three in it... even though view one is visible. If i navigate to a sub view from the visible view one (that shows in the place of view three) and press back from that sub view... it goes to view three. It looks like it is showing view one, but knows it is on view three... I am completely confused... any ideas? Jim

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  • Play youtube video in full screen ?

    - by Madhup
    Hi all, First of all sorry, If somebody finds this question is repeated (haven't found any by myself). I am developing for an iPad application and trying to play youtube videos using this code: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, youTubeUrl, 142.0, 129.5]; [wbView loadHTMLString:html baseURL:nil]; The code works fine when used in an iphone application (i.e. you touch on the webview and it starts playing the youtube video in fullscreen.) But when used in the iPad, on clicking the web view it starts playing the video in the web view itself and shows options to go to full screen, while I want to start the playback in the full screen from the beginning, like it does in the iPhone. Anybody having some ideas or people who have done it before please help. Thanks, Madhup

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  • Android, how to use DexClassLoader to dynamically replace an Activity or Service

    - by RickNotFred
    I am trying to do something similar to this stackoverflow posting. What I want to do is to read the definition of an activity or service from the SD card. To avoid manifest permission issues, I create a shell version of this activity in the .apk, but try to replace it with an activity of the same name residing on the SD card at run time. Unfortunately, I am able to load the activity class definition from the SD card using DexClassLoader, but the original class definition is the one that is executed. Is there a way to specify that the new class definition replaces the old one, or any suggestions on avoiding the manifest permission issues without actually providing the needed activity in the package? The code sample: ClassLoader cl = new DexClassLoader("/sdcard/mypath/My.apk", getFilesDir().getAbsolutePath(), null, MainActivity.class.getClassLoader()); try { Class<?> c = cl.loadClass("com.android.my.path.to.a.loaded.activity"); Intent i = new Intent(getBaseContext(), c); startActivity(i); } catch (Exception e) { Intead of launching the com.android.my.path.to.a.loaded.activity specified in /sdcard/mypath/My.apk, it launches the activity statically loaded into the project.

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  • UIToolbar on top of navigation bar - black opaque doesn't blend

    - by z s
    I am trying to put a UIToolbar on the right side of a UINavigationBar, to add multiple buttons on that side. When I leave the tint of both to Default, they blend fine. But when I set both of them to BlackOpaque, they don't blend very well. I can see the edge of where the toolbar starts very clearly. I've tried this through IB and code. Same result in both cases. Anyone run into this before, or can offer some suggestions?

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  • NSTimer calculate hours

    - by Nic Hubbard
    I am using an NSTimer which I have working to show minutes and seconds. But I am confused about the math needed to calculate hours. I am using: - (void)updateCounter:(NSTimer *)theTimer { static int count = 0; count += 1; int seconds = count % 60; int minutes = (count - seconds) / 60; // Not sure how to calculate hours int hours = (count - minutes) / 60; self.timer.text = [NSString stringWithFormat:@"%.2d:%.2d:%.2d", hours, minutes, seconds]; } What calculation should I use for hours?

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