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  • error C2512 in precompiled header file?

    - by SoloMael
    I'm having a ridiculously strange problem. When I try to run the program below, there's an error message that says: "error C2512: 'Record' : no appropriate default constructor available". And when I double-click it, it directs me to a precompiled read-only header file named "xmemory0". Do they expect me to change a read-only file? Here's the segment of code in the file it directs me to: void construct(_Ty *_Ptr) { // default construct object at _Ptr ::new ((void *)_Ptr) _Ty(); // directs me to this line } Here's the program: #include <iostream> #include <vector> #include <string> using namespace std; const int NG = 4; // number of scores struct Record { string name; // student name int scores[NG]; double average; // Calculate the average // when the scores are known Record(int s[], double a) { double sum = 0; for(int count = 0; count != NG; count++) { scores[count] = s[count]; sum += scores[count]; } average = a; average = sum / NG; } }; int main() { // Names of the class string names[] = {"Amy Adams", "Bob Barr", "Carla Carr", "Dan Dobbs", "Elena Evans"}; // exam scores according to each student int exams[][NG]= { {98, 87, 93, 88}, {78, 86, 82, 91}, {66, 71, 85, 94}, {72, 63, 77, 69}, {91, 83, 76, 60}}; vector<Record> records(5); return 0; }

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  • Bugzilla Install question - I'm stuck

    - by Nabeel
    I run Bugzilla's checksetup.pl (migrating an older version), and it always returns: Reading ./localconfig... Checking for DBD-mysql (v4.00) ok: found v4.005 Had to create DBD::mysql::dr::imp_data_size unexpectedly at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1229, <DATA> line 225. Use of uninitialized value in subroutine entry at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1229, <DATA> line 225. Had to create DBD::mysql::db::imp_data_size unexpectedly at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1259, <DATA> line 225. Use of uninitialized value in subroutine entry at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBI.pm line 1259, <DATA> line 225. There was an error connecting to MySQL: Undefined subroutine &DBD::mysql::db::_login called at /usr/lib64/perl5/site_perl/5.8.8/x86_64-linux-thread-multi/DBD/mysql.pm line 142, <DATA> line 225. MySQL Version: [root@bugzilla-core TMP]# mysql --version mysql Ver 14.12 Distrib 5.0.60sp1, for redhat-linux-gnu (x86_64) using readline 5.1 And mysql_config: [root@bugzilla-core TMP]# mysql_config Usage: /data01/mysql-5.0.60/bin/mysql_config [OPTIONS] Options: --cflags [-I/data01/mysql-5.0.60/include -g] --include [-I/data01/mysql-5.0.60/include] --libs [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqlclient -lz -lcrypt -lnsl -lm -lmygcc] --libs_r [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqlclient_r -lz -lpthread -lcrypt -lnsl -lm -lpthread -lmygcc] --socket [/tmp/mysql.sock] --port [0] --version [5.0.60sp1] --libmysqld-libs [-rdynamic -L/data01/mysql-5.0.60/lib -lmysqld -lz -lpthread -lcrypt -lnsl -lm -lpthread -lrt -lmygcc] Now, I've tried the latest version of DBD-mysql (4.0.14). I'm completely lost and stumped. I'm not sure where to go from here. Scouring the 'webs haven't returned anything fruitful. Any ideas?

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  • MFC CDialog not showing

    - by Jesus_21
    here is my problem : In my Solution, I have 2 projects, one is a lib in which I created a ressource file (mylib.rc) and a dialog template in it. Then I made a class which inherits CDialog and uses this template. But when I instantiate it and call DoModal(), nothing appends... here the code of my class, is something wrong with it ? MyDialog.h /*MyDialog.h*/ #pragma once #include "../../../resource.h" class MyDialog : public CDialog { enum {IDD=IDD_DLGTEMPLATE}; public: MyDialog(CWnd* pParent = NULL); virtual ~MyDialog(); protected: virtual BOOL OnInitDialog(); DECLARE_MESSAGE_MAP() private: afx_msg void OnBnClickedOk(); afx_msg void OnBnClickedCancel(); }; MyDialog.cpp /*MyDialog.cpp*/ #include "stdafx.h" #include "MyDialog.h" MyDialog::MyDialog(CWnd* pParent /*=NULL*/) : CDialog(IDD_DLGTEMPLATE, pParent) {} MyDialog::~MyDialog() {} BOOL MyDialog::OnInitDialog() { return TRUE; } BEGIN_MESSAGE_MAP(MyDialog, CDialog) ON_BN_CLICKED(IDOK, &MyDialog::OnBnClickedOk) ON_BN_CLICKED(IDCANCEL, &MyDialog::OnBnClickedCancel) END_MESSAGE_MAP() void MyDialog::OnBnClickedOk() { OnOK(); } void MyDialog::OnBnClickedCancel() { OnCancel(); }

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  • Problem with writing a hexadecimal string

    - by quilby
    Here is my code /* gcc -c -Wall -g main.c gcc -g -lm -o main main.o */ #include <stdlib.h> #include <stdio.h> #include <string.h> void stringToHex(const char* string, char* hex) { int i = 0; for(i = 0; i < strlen(string)/2; i++) { printf("s%x", string[2*i]); //for debugging sprintf(&hex[i], "%x", string[2*i]); printf("h%x\n", hex[i]); //for debugging } } void writeHex(char* hex, int length, FILE* file, long position) { fseek(file, position, SEEK_SET); fwrite(hex, sizeof(char), length, file); } int main(int argc, char** argv) { FILE* pic = fopen("hi.bmp", "w+b"); const char* string = "f2"; char hex[strlen(string)/2]; stringToHex(string, hex); writeHex(hex, strlen(string)/2, pic, 0); fclose(pic); return 0; } I want it to save the hexadecimal number 0xf2 to a file (later I will have to write bigger/longer numbers though). The program prints out - s66h36 And when I use hexedit to view the file I see the number '36' in it. Why is my code not working? Thanks!

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  • Compressing xls content with apache deflate module

    - by Clinton Bosch
    I am trying to compress an excel spreadsheet being sent from my application using apache deflate module. I have added the following line to the my sites-enabled file: AddOutputFilterByType DEFLATE text/html text/plain text/xml text/css text/javascript application/excel But is seems to make the response data bigger??? Using firebug, without the module I downloaded the xls spreadsheet from the application and it downloaded 100Kb of data, the file size once on the filesystem was also 100Kb as expected. Once I enabled the deflate module as described above and repeated the process, the amount of data downloaded was 295Kb?? but the file was still only 100Kb once save on the filesystem. As an experiment I manually gzipped the saved xls file and it compressed to 20Kb. What am I doing wrong here? Using deflate (Firebug output): 200 OK xxxxxxx.co.za 293 KB 4.43s ParamsHeadersPostPutResponseCacheHTML Response Headers Date Tue, 03 Nov 2009 13:01:43 GMT Server Apache/2.2.4 (Ubuntu) mod_jk/1.2.23 PHP/5.2.3-1ubuntu6.4 mod_ssl/2.2.4 OpenSSL/0.9.8e Content-Disposition attachment; filename="Employee List.xls" Vary Accept-Encoding Content-Encoding gzip Content-Type application/excel Without deflate (Firebug output): 200 OK xxxxxxxx.co.za 100 KB 3.46s ParamsHeadersPostPutResponseCacheHTML Response Headers Date Tue, 03 Nov 2009 13:06:00 GMT Server Apache/2.2.4 (Ubuntu) mod_jk/1.2.23 PHP/5.2.3-1ubuntu6.4 mod_ssl/2.2.4 OpenSSL/0.9.8e Content-Disposition attachment; filename="Employee List.xls" Content-Length 102912 Content-Type application/excel

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  • standard way to perform a clean shutdown with Boost.Asio

    - by Timothy003
    I'm writing a cross-platform server program in C++ using Boost.Asio. Following the HTTP Server example on this page, I'd like to handle a user termination request without using implementation-specific APIs. I've initially attempted to use the standard C signal library, but have been unable to find a design pattern suitable for Asio. The Windows example's design seems to resemble the signal library closest, but there's a race condition where the console ctrl handler could be called after the server object has been destroyed. I'm trying to avoid race conditions that cause undefined behavior as specified by the C++ standard. Is there a standard (correct) way to stop the server? So far: #include <csignal> #include <functional> #include <boost/asio.hpp> using std::signal; using boost::asio::io_service; extern "C" { static void handle_signal(int); } namespace { std::function<void ()> sighandler; } void handle_signal(int) { sighandler(); } int main() { io_service s; sighandler = std::bind(&io_service::stop, &s); auto res = signal(SIGINT, &handle_signal); // race condition? SIGINT raised before I could set ignore back if (res == SIG_IGN) signal(SIGINT, SIG_IGN); res = signal(SIGTERM, &handle_signal); // race condition? SIGTERM raised before I could set ignore back if (res == SIG_IGN) signal(SIGTERM, SIG_IGN); s.run(); // reset signals signal(SIGTERM, SIG_DFL); signal(SIGINT, SIG_DFL); // is it defined whether handle_signal can still be in execution at this // point? sighandler = nullptr; }

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  • Python import error: Symbol not found, but the symbol <s>is</s> *is not* present in the file

    - by Autopulated
    I get this error when I try to import ssrc.spread: ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so, 2): Symbol not found: __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE The file in question (_spread.so) includes the symbol: $ nm _spread.so | grep _ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE (twice because the file is a fat ppc/x86 binary) EDIT: okay, as James points out, the U means that the symbol is undefined but required by the object file. With some more digging I've noticed (where I should have looked first...) these linker errors during compilation: CC=g++ CXX=g++ g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -O3 -I../.. -I../.. -I/usr/local/include -I/Library/Frameworks/Python.framework/Versions/2.6/include/python2.6 -O2 -I/usr/local/include -std=c++98 -pipe -fno-gnu-keywords -fvisibility-inlines-hidden -o SsrcSpread.o -c SsrcSpread.cc CC=g++ CXX=g++ /bin/sh ../../libtool --tag=CXX --mode=link g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python \ -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -L../../ssrc -lssrcspread -L/usr/local/lib -ltspread-core -o _spread.so SsrcSpread.o mkdir .libs g++-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk -bundle -undefined dynamic_lookup -F/Library/Frameworks -framework Python -pthread -D_REENTRANT -pedantic -Wall -Wno-long-long -Winline -Woverloaded-virtual -Wold-style-cast -Wsign-promo -o _spread.so SsrcSpread.o -Wl,-bind_at_load -L/Dev/libssrcspread-1.0.6/ssrc /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a -L/usr/local/lib -ltspread-core ld: warning: in ~/Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (ppc) ld: warning: in /Dev/libssrcspread-1.0.6/ssrc/.libs/libssrcspread.a, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Developer/SDKs/MacOSX10.4u.sdk/usr/local/lib/libtspread-core.dylib, file was built for unsupported file format which is not the architecture being linked (i386) I'm also not entirely sure that the 10.4 sdk is the right one for compiling python modules (but switching to 10.6 didn't seem to help).

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  • Invalid argument in sendfile() with two regular files

    - by Daniel Hershcovich
    I'm trying to test the sendfile() system call under Linux 2.6.32 to zero-copy data between two regular files. As far as I understand, it should work: ever since 2.6.22, sendfile() has been implemented using splice(), and both the input file and the output file can be either regular files or sockets. The following is the content of sendfile_test.c: #include <sys/sendfile.h> #include <fcntl.h> #include <stdio.h> int main(int argc, char **argv) { int result; int in_file; int out_file; in_file = open(argv[1], O_RDONLY); out_file = open(argv[2], O_WRONLY | O_CREAT | O_TRUNC, 0644); result = sendfile(out_file, in_file, NULL, 1); if (result == -1) perror("sendfile"); close(in_file); close(out_file); return 0; } And when I'm running the following commands: $ gcc sendfile_test.c $ ./a.out infile The output is sendfile: Bad file descriptor Which means that the system call resulted in errno = -EINVAL, I think. What am I doing wrong?

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  • Refresh decorator

    - by Morgoth
    I'm trying to write a decorator that 'refreshes' after being called, but where the refreshing only occurs once after the last function exits. Here is an example: @auto_refresh def a(): print "In a" @auto_refresh def b(): print "In b" a() If a() is called, I want the refresh function to be run after exiting a(). If b() is called, I want the refresh function to be run after exiting b(), but not after a() when called by b(). Here is an example of a class that does this: class auto_refresh(object): def __init__(self, f): print "Initializing decorator" self.f = f def __call__(self, *args, **kwargs): print "Before function" if 'refresh' in kwargs: refresh = kwargs.pop('refresh') else: refresh = False self.f(*args, **kwargs) print "After function" if refresh: print "Refreshing" With this decorator, if I run b() print '---' b(refresh=True) print '---' b(refresh=False) I get the following output: Initializing decorator Initializing decorator Before function In b Before function In a After function After function --- Before function In b Before function In a After function After function Refreshing --- Before function In b Before function In a After function After function So when written this way, not specifying the refresh argument means that refresh is defaulted to False. Can anyone think of a way to change this so that refresh is True when not specified? Changing the refresh = False to refresh = True in the decorator does not work: Initializing decorator Initializing decorator Before function In b Before function In a After function Refreshing After function Refreshing --- Before function In b Before function In a After function Refreshing After function Refreshing --- Before function In b Before function In a After function Refreshing After function because refresh then gets called multiple times in the first and second case, and once in the last case (when it should be once in the first and second case, and not in the last case).

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  • Stringing multiple ShellExecute calls

    - by IVlad
    Consider the following code and its executable - runner.exe: #include <iostream> #include <string> #include <windows.h> using namespace std; int main(int argc, char *argv[]) { SHELLEXECUTEINFO shExecInfo; shExecInfo.cbSize = sizeof(SHELLEXECUTEINFO); shExecInfo.fMask = NULL; shExecInfo.hwnd = NULL; shExecInfo.lpVerb = "open"; shExecInfo.lpFile = argv[1]; string Params = ""; for ( int i = 2; i < argc; ++i ) Params += argv[i] + ' '; shExecInfo.lpParameters = Params.c_str(); shExecInfo.lpDirectory = NULL; shExecInfo.nShow = SW_SHOWNORMAL; shExecInfo.hInstApp = NULL; ShellExecuteEx(&shExecInfo); return 0; } These two batch files both do what they're supposed to, which is run notepad.exe and run notepad.exe and tell it to try to open test.txt: 1. runner.exe notepad.exe 2. runner.exe notepad.exe test.txt Now, consider this batch file: 3. runner.exe runner.exe notepad.exe This one should run runner.exe and send notepad.exe as one of its command line arguments, shouldn't it? Then, that second instance of runner.exe should run notepad.exe - which doesn't happen. If I print the argc argument, it's 14 for the second instance of runner.exe, and they are all weird stuff like Files\Microsoft, SQL, Files\Common and so on. I can't figure out why this happens. I want to be able to string as many runner.exe calls using command line arguments as possible, or at least 2. How can I do that? I am using Windows 7 if that makes a difference.

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  • pointer-to-pointer of derived class in multiple inheritance

    - by Abdul jalil
    i have 3 classes A,B and C. C is derived from A and B. i get pointer to pointer of class C and cast to A** , and B ** , the variable that hold the the B** has the address of A** in my example B ** BdoublePtr hold the address of A** .i am using the following code #include "conio.h" #include "stdio.h" #include "string.h" class A{ public: A() { strA=new char[30]; strcpy(strA,"class A"); } char *strA; }; class B { public: B() { strB=new char[30]; strcpy(strB,"class B"); } char *strB; }; class C :public A, public B { public: C() { strC=new char[30]; strcpy(strC,"class C"); } char *strC; }; int main(void) { C* ptrC=new C(); A * Aptr=(A*)ptrC; printf("\n class A value : %s",Aptr-strA); B * Bptr=(B*)ptrC; printf("\n class B value :%s",Bptr-strB); printf("\n\nnow with double pointer "); A ** AdoublePtr=(A **)&ptrC; Aptr=AdoublePtr; printf("\n class A value : %s",Aptr-strA); B * BdoublePtr=(B **)&ptrC; Bptr=*BdoublePtr; printf("\n class B value : %s",Bptr-strB); getch(); return 0; }

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  • Speedup writing C programs using a subset of the Python syntax

    - by psihodelia
    I am constantly trying to optimize my time. Writing a C code takes a lot of time and requires much more keyboard touches than say writing a Python program. However, in order to speed up the time required to create a C program, one can automatize many things. I'd like to write my programs using smth. like Python but with C semantics. It means, all keywords are C keywords, but syntax is optimized. For example, this C code: #include "dsplib.h" #include "coeffs.h" #define MODULENAME "dsplib" #define NUM_SAMPLES 320 typedef float t_Vec; typedef struct s_Inter { char *pc_Name; struct s_Inter *px_Next; }t_Inter; typedef struct s_DspLibControl { t_Vec f_Y; }t_DspLibControl; void v_DspLibName(void) { printf("Module: %s", MODULENAME); printf("\n"); } int v_DspLibInitInterControl(t_DspLibControl *px_Con) { int y; px_Con->f_Y = 0.0; for(int i=0;i<10;i++) { y += i * i; } return y; } in optimized pythonized version can look like: include dsplib, coeffs define MODULENAME="dsplib", NUM_SAMPLES=320 typedef float t_Vec typedef struct s_Inter: char *pc_Name struct s_Inter *px_Next t_Inter typedef struct s_DspLibControl: t_Vec f_Y t_DspLibControl v_DspLibName(): printf("Module: %s", MODULENAME); printf("\n") int v_DspLibInitInterControl(t_DspLibControl *px_Con): int y px_Con->f_Y = 0.0 for int i=0;i<10;i++: y += i * i return y My question is: Do you know any VIM script, which allows to translate an original pythonized C code into a standard C code? For example, one is writing a C code but uses pythonized syntax, once she decides to translate pythonized blocks into standard C, she selects such blocks and press some key. And she doesn't save such pythonized code of course, VIM translates it into standard C.

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  • Which cast am I using?

    - by Knowing me knowing you
    I'm trying to cast away const from an object but it doesn't work. But if I use old C-way of casting code compiles. So which casting I'm suppose to use to achieve this same effect? I wouldn't like to cast the old way. //file IntSet.h #include "stdafx.h" #pragma once /*Class representing set of integers*/ template<class T> class IntSet { private: T** myData_; std::size_t mySize_; std::size_t myIndex_; public: #pragma region ctor/dtor explicit IntSet(); virtual ~IntSet(); #pragma endregion #pragma region publicInterface IntSet makeUnion(const IntSet&)const; IntSet makeIntersection(const IntSet&)const; IntSet makeSymmetricDifference(const IntSet&)const; void insert(const T&); #pragma endregion }; //file IntSet_impl.h #include "StdAfx.h" #include "IntSet.h" #pragma region ctor/dtor template<class T> IntSet<T>::IntSet():myData_(nullptr), mySize_(0), myIndex_(0) { } IntSet<T>::~IntSet() { } #pragma endregion #pragma region publicInterface template<class T> void IntSet<T>::insert(const T& obj) { /*Check if we are initialized*/ if (mySize_ == 0) { mySize_ = 1; myData_ = new T*[mySize_]; } /*Check if we have place to insert obj in.*/ if (myIndex_ < mySize_) {//IS IT SAFE TO INCREMENT myIndex while assigning? myData_[myIndex_++] = &T(obj);//IF I DO IT THE OLD WAY IT WORKS return; } /*We didn't have enough place...*/ T** tmp = new T*[mySize_];//for copying old to temporary basket std::copy(&myData_[0],&myData_[mySize_],&tmp[0]); } #pragma endregion Thanks.

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  • C# vs C - Big performance difference

    - by John
    I'm finding massive performance differences between similar code in C anc C#. The C code is: #include <stdio.h> #include <time.h> #include <math.h> main() { int i; double root; clock_t start = clock(); for (i = 0 ; i <= 100000000; i++){ root = sqrt(i); } printf("Time elapsed: %f\n", ((double)clock() - start) / CLOCKS_PER_SEC); } And the C# (console app) is: using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { DateTime startTime = DateTime.Now; double root; for (int i = 0; i <= 100000000; i++) { root = Math.Sqrt(i); } TimeSpan runTime = DateTime.Now - startTime; Console.WriteLine("Time elapsed: " + Convert.ToString(runTime.TotalMilliseconds/1000)); } } } With the above code, the C# completes in 0.328125 seconds (release version) and the C takes 11.14 seconds to run. The c is being compiled to a windows executable using mingw. I've always been under the assumption that C/C++ were faster or at least comparable to C#.net. What exactly is causing the C to run over 30 times slower? EDIT: It does appear that the C# optimizer was removing the root as it wasn't being used. I changed the root assignment to root += and printed out the total at the end. I've also compiled the C using cl.exe with the /O2 flag set for max speed. The results are now: 3.75 seconds for the C 2.61 seconds for the C# The C is still taking longer, but this is acceptable

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  • unistd.h related problem when compiling bison & flex program under vc++

    - by Eric
    I'm using bison & flex (downloaded via cygwin) with vc++. When I compile the program I got an error: ...: fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory The corresponding code in the flex-generated file is: #ifndef YY_NO_UNISTD_H /* Special case for "unistd.h", since it is non-ANSI. We include it way * down here because we want the user's section 1 to have been scanned first. * The user has a chance to override it with an option. */ /* %if-c-only */ #include <unistd.h> /* %endif */ /* %if-c++-only */ /* %endif */ #endif If I define YY_NO_UNISTD_H in the flex file(.l) this error will disappear, but I get several other errors: ...: error C2447: '{' : missing function header (old-style formal list?) ...: warning C4018: '<' : signed/unsigned mismatch ...: error C3861: 'isatty': identifier not found How can I fix this problem? All these errors occur in the flex-generated scanner. I know it's because unistd.h doesn't exist in windows. Do I have to write my own unistd.h? If so how to write it in order to eliminate those errors?

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  • Automatically add links to class source files under a specified directory of an another project in V

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • python thread prob after build

    - by Apache
    hi expert, i'm having task to scan wifi at specific interval and send it to the server, i've it in python and its works fine when i run manually, then build it to package and when run there is no progress at all, i already ask this question before at http://stackoverflow.com/questions/2735410/python-scritp-problem-once-build-and-package-it, then, i re-modify my code as below, then i found that thread is not functioning once i build, #!/usr/bin/env python import subprocess,threading,... configFile = open('/opt/Jemapoh_Wifi/config.txt', 'r') url = configFile.readline().strip() intervalTime = configFile.readline().strip() status = configFile.readline().strip() print "url "+url print "intervalTime "+intervalTime print "Status "+status.strip() def getMacAddress(): proc = subprocess.Popen('ifconfig -a wlan0 | grep HWaddr | sed \'/^.*HWaddr */!d; s///;q\'', shell=True, stdout=subprocess.PIPE, ) macAddress = proc.communicate()[0].strip() return macAddress def getTimestamp(): from time import strftime timeStamp = strftime("%Y-%m-%d %H:%M:%S") return timeStamp def scanWifi(): try: print "Scanning..." proc = subprocess.Popen('iwlist scan 2>/dev/null', shell=True, stdout=subprocess.PIPE, ) stdout_str = proc.communicate()[0] stdout_list=stdout_str.split('\n') essid=[] rssi=[] preQuality=[] for line in stdout_list: line=line.strip() match=re.search('ESSID:"(\S+)"',line) if match: essid.append(match.group(1)) match=re.search('Quality=(\S+)',line) if match: preQuality.append(match.group(1)) for qualityConversion in preQuality: qualityConversion = qualityConversion.split()[0].split('/') temp = str(int(round(float(qualityConversion[0]) / float(qualityConversion[1]) * 100))).rjust(2) rssi.append(temp) dataToPost = '{"userId":"' + getMacAddress() + '","timestamp":"' + getTimestamp() + '","wifi":[' for no in range(len(essid)): dataToPost += '{"ssid":"' + essid[no] + '","rssi":"' + rssi[no] + '"}' if no+1 == len(essid): pass else: dataToPost += ',' dataToPost += ']}' query_args = {"data":dataToPost} request = urllib2.Request(url) request.add_data(urllib.urlencode(query_args)) request.add_header('Content-Type', 'application/x-www-form-urlencoded') print "Waiting for server response..." print urllib2.urlopen(request).read() print "Data Sent @ " + getTimestamp() print "------------------------------------------------------" t = threading.Timer(int(intervalTime), scanWifi).start() except Exception, e: print e t = threading.Timer(int(intervalTime), scanWifi) t.start() once build, its not reaching the thread, do can anyone help, why the thread is not working after build thanks

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  • Unit testing opaque structure based C API

    - by Nicolas Goy
    I have a library I wrote with API based on opaque structures. Using opaque structures has a lot of benefits and I am very happy with it. Now that my API are stable in term of specifications, I'd like to write a complete battery of unit test to ensure a solid base before releasing it. My concern is simple, how do you unit test API based on opaque structures where the main goal is to hide the internal logic? For example, let's take a very simple object, an array with a very simple test: WSArray a = WSArrayCreate(); int foo = 5; WSArrayAppendValue(a, &foo); int *bar = WSArrayGetValueAtIndex(a, 0); if(&foo != bar) printf("Eroneous value returned\n"); else printf("Good value returned\n"); WSRelease(a); Of course, this tests some facts, like the array actually acts as wanted with 1 value, but when I write unit tests, at least in C, I usualy compare the memory footprint of my datastructures with a known state. In my example, I don't know if some internal state of the array is broken. How would you handle that? I'd really like to avoid adding codes in the implementation files only for unit testings, I really emphasis loose coupling of modules, and injecting unit tests into the implementation would seem rather invasive to me. My first thought was to include the implementation file into my unit test, linking my unit test statically to my library. For example: #include <WS/WS.h> #include <WS/Collection/Array.c> static void TestArray(void) { WSArray a = WSArrayCreate(); /* Structure members are available because we included Array.c */ printf("%d\n", a->count); } Is that a good idea? Of course, the unit tests won't benefit from encapsulation, but they are here to ensure it's actually working.

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  • Email function using templates. Includes via ob_start and global vars

    - by Geo
    I have a simple Email() class. It's used to send out emails from my website. <? Email::send($to, $subj, $msg, $options); ?> I also have a bunch of email templates written in plain HTML pierced with a few PHP variables. E.g. /inc/email/templates/account_created.php: <p>Dear <?=$name?>,</p> <p>Thank you for creating an account at <?=$SITE_NAME?>. To login use the link below:</p> <p><a href="https://<?=$SITE_URL?>/account" target="_blank"><?=$SITE_NAME?>/account</a></p> In order to have the PHP vars rendered I had to include the template into my function. But since include does not return the contents but rather just sends it directly to the output, I had to wrap it with the buffer functions: <? abstract class Email { public static function send($to, $subj, $msg, $options = array()) { /* ... */ ob_start(); include '/inc/email/templates/account_created.php'; $msg = ob_get_clean(); /* ... */ } } After that I realized that the PHP vars are not rendered as they are being inside of the function scope, so I had to globalize the variables inside of the template: <? global $SITE_NAME, $SITE_URL, $name; ?> <p>Dear <?=$name?>,</p> ... So the question is whether there is a more elegant solution to this? Mainly I am concerned about my workarounds using ob_start() and global. For some reason that seems to me odd. Or this is pretty much the common practice?

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  • Insert MANY key value pairs fast into berkeley db with hash access

    - by Kungi
    Hi, i'm trying to build a hash with berkeley db, which shall contain many tuples (approx 18GB of key value pairs), but in all my tests the performance of the insert operations degrades drastically over time. I've written this script to test the performance: #include<iostream> #include<db_cxx.h> #include<ctime> #define MILLION 1000000 int main () { long long a = 0; long long b = 0; int passes = 0; int i = 0; u_int32_t flags = DB_CREATE; Db* dbp = new Db(NULL,0); dbp->set_cachesize( 0, 1024 * 1024 * 1024, 1 ); int ret = dbp->open( NULL, "test.db", NULL, DB_HASH, flags, 0); time_t time1 = time(NULL); while ( passes < 100 ) { while( i < MILLION ) { Dbt key( &a, sizeof(long long) ); Dbt data( &b, sizeof(long long) ); dbp->put( NULL, &key, &data, 0); a++; b++; i++; } DbEnv* dbep = dbp->get_env(); int tmp; dbep->memp_trickle( 50, &tmp ); i=0; passes++; std::cout << "Inserted one million --> pass: " << passes << " took: " << time(NULL) - time1 << "sec" << std::endl; time1 = time(NULL); } } Perhaps you can tell me why after some time the "put" operation takes increasingly longer and maybe how to fix this. Thanks for your help, Andreas

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  • Search and replace hundreds of strings in tens of thousands of files?

    - by C Johnson
    I am looking into changing the file name of hundreds of files in a (C/C++) project that I work on. The problem is our software has tens of thousands of files that including (i.e. #include) these hundreds of files that will get changed. This looks like a maintenance nightmare. If I do this I will be stuck in Ultra-Edit for weeks, rolling hundreds of regex's by hand like so: ^\#include.*["<\\/]stupid_name.*$ with #include <dir/new_name.h> Such drudgery would be worse than peeling hundreds of potatoes in a sunken submarine in the antarctic with a spoon. I think it would rather be ideal to put the inputs and outputs into a table like so: stupid_name.h <-> <dir/new_name.h> stupid_nameb.h <-> <dir/new_nameb.h> stupid_namec.h <-> <dir/new_namec.h> and feed this into a regular expression engine / tool / app / etc... My Ultimate Question: Is there a tool that will do that? Bonus Question: Is it multi-threaded? I looked at quite a few search and replace topics here on this website, and found lots of standard queries that asked a variant of the following question: standard question: Replace one term in N files. as opposed to: my question: Replace N terms in N files. Thanks in advance for any replies.

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  • Capistrano fails for multiple host deployments

    - by morris082
    I be at a loss here, and after scouring the seas (read: internet) for solutions I am left with none other than to hit up the stack. any help appreciated. I have capistrano running locally for deployments onto several different environments. (I'm on windows 7, fwiw). All was well until I needed to deploy to multiple :app servers during a single deployment. Usually I'm prompted for my ssh passphrase once when I call 'cap deploy'. I have ssh-agent running (git never pesters for my pass) but despite this Capistrano has always bugged me once each deployment. Regardless, it always worked when deploying to ONE host. Now, when I attempt to deploy to multiple servers at once, it asks for my passphrase what appears to be multiple times: (ips removed by ME) servers: ["redacted", "redacted"]<br /> Enter passphrase for ~/.ssh/id_rsa: Enter passphrase for ~/.ssh/id_rsa: So with the above I enter my passphrase but this doesn't work. It waits as little while, then spits out this error: connection failed for: <one of the server ips> (NoMethodError: undefined method `overwrite' for nil:NilClass) And that's the end of that. I can "passwordless" ssh into the servers I'm deploying on just fine. I'm pretty certain the ssh-agent is running since I can hit Git w/out entering my passphrase every time Using 'forward_agent' setting in cap deploy did not work. This is my role: role :app, "ip 1 removed", "ip 2 removed" If i set default_run_options[:max_hosts] = 1, it works OK but it asks for my passphrase for every single connection to each host I'm deploying to.. which ends up being a lot. Essentially I'm looking for any of the below (but not limited to): - "You're never going to fix that on windows" - "This is how you get REAL passwordless deployment in capistrano" - "Have you overlooked this setting/feature?" - "I have a rock that can fix anything, you may borrow it" Thanks!

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  • Adding one subquery makes query a little slower, adding another makes it way slower

    - by Jason Swett
    This is fast: select ba.name, penamt.value penamt, #address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id #join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 And this is fast: select ba.name, #penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id #join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 But this is slow: select ba.name, penamt.value penamt, address_line4.value address_line4 from account a join customer c on a.customer_id = c.id join branch br on a.branch_id = br.id join bank ba on br.bank_id = ba.id join account_address aa on aa.account_id = a.id join address ad on aa.address_id = ad.id join state s on ad.state_id = s.id join import i on a.import_id = i.id join import_bundle ib on i.import_bundle_id = ib.id join (select * from unused where heading_label = 'PENAMT') penamt ON penamt.account_id = a.id join (select * from unused where heading_label = 'Address Line 4') address_line4 ON address_line4.account_id = a.id where i.active=1 Why is it fast when I include just one of the two subqueries but slow when I include both? I would think it should be twice as slow when I include both, but it takes a really long time. On on MySQL.

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  • Simple dynamic memory allocation bug.

    - by M4design
    I'm sure you (pros) can identify the bug's' in my code, I also would appreciate any other comments on my code. BTW, the code crashes after I run it. #include <stdlib.h> #include <stdio.h> #include <stdbool.h> typedef struct { int x; int y; } Location; typedef struct { bool walkable; unsigned char walked; // number of times walked upon } Cell; typedef struct { char name[40]; // Name of maze Cell **grid; // 2D array of cells int rows; // Number of rows int cols; // Number of columns Location entrance; } Maze; Maze *maz_new() { int i = 0; Maze *mazPtr = (Maze *)malloc(sizeof (Maze)); if(!mazPtr) { puts("The memory couldn't be initilised, Press ENTER to exit"); getchar(); exit(-1); } else { // allocating memory for the grid mazPtr->grid = (Cell **) malloc((sizeof (Cell)) * (mazPtr->rows)); for(i = 0; i < mazPtr->rows; i++) mazPtr->grid[i] = (Cell *) malloc((sizeof (Cell)) * (mazPtr->cols)); } return mazPtr; } void maz_delete(Maze *maz) { int i = 0; if (maz != NULL) { for(i = 0; i < maz->rows; i++) free(maz->grid[i]); free(maz->grid); } } int main() { Maze *ptr = maz_new(); maz_delete(ptr); getchar(); return 0; } Thanks in advance.

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  • How to iterate over modifed std::map values?

    - by Frank
    I have an std::map, and I would like to define an iterator that returns modified values. Typically, a std::map<int,double>::iterator iterates over std::pair<int,double>, and I would like the same behavior, just the double value is multiplied by a constant. I tried it with boost::transform_iterator, but it doesn't compile: #include <map> #include <boost/iterator/transform_iterator.hpp> #include <boost/functional.hpp> typedef std::map<int,double> Map; Map m; m[100] = 2.24; typedef boost::binder2nd< std::multiplies<double> > Function; typedef boost::transform_iterator<Function, Map::value_type*> MultiplyIter; MultiplyIter begin = boost::make_transform_iterator(m.begin(), Function(std::multiplies<double>(), 4)); // now want to similarly create an end iterator // and then iterate over the modified map The error is: error: conversion from 'boost ::transform_iterator< boost::binder2nd<multiplies<double> >, gen_map<int, double>::iterator , boost::use_default, boost::use_default >' to non-scalar type 'boost::transform_iterator< boost::binder2nd<multiplies<double> >, pair<const int, double> * , boost::use_default, boost::use_default >' requested What is gen_map and do I really need it? I adapted the transform_iterator tutorial code from here to write this code ...

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