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  • How to iterate over modifed std::map values?

    - by Frank
    I have an std::map, and I would like to define an iterator that returns modified values. Typically, a std::map<int,double>::iterator iterates over std::pair<int,double>, and I would like the same behavior, just the double value is multiplied by a constant. I tried it with boost::transform_iterator, but it doesn't compile: #include <map> #include <boost/iterator/transform_iterator.hpp> #include <boost/functional.hpp> typedef std::map<int,double> Map; Map m; m[100] = 2.24; typedef boost::binder2nd< std::multiplies<double> > Function; typedef boost::transform_iterator<Function, Map::value_type*> MultiplyIter; MultiplyIter begin = boost::make_transform_iterator(m.begin(), Function(std::multiplies<double>(), 4)); // now want to similarly create an end iterator // and then iterate over the modified map The error is: error: conversion from 'boost ::transform_iterator< boost::binder2nd<multiplies<double> >, gen_map<int, double>::iterator , boost::use_default, boost::use_default >' to non-scalar type 'boost::transform_iterator< boost::binder2nd<multiplies<double> >, pair<const int, double> * , boost::use_default, boost::use_default >' requested What is gen_map and do I really need it? I adapted the transform_iterator tutorial code from here to write this code ...

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  • pthread with unique struct as parameter C

    - by sergiobuj
    Hi, i have this piece of code that is giving me trouble. I know all the threads are reading the same struct. But i have no idea how to fix this. #include <pthread.h> #include <stdio.h> #include <stdlib.h> typedef struct { int a,b; } s_param; void * threadfunc(void *parm) { s_param *param2 = parm; printf("ID:%d and v:%d\n",param2->a,param2->b); pthread_exit(NULL); } int main(int argc, char **argv) { pthread_t thread[3]; int rc=0,i; void * status; for(i=0; i<3 ; ++i){ s_param param; param.b=10; param.a=i; rc = pthread_create(&thread[i], NULL, threadfunc, &param ); // !!!! if(rc){ exit(1); } } for(i=0; i<3 ; ++i){ pthread_join(thread[i],&status); } return 0; } output: ID:2 and v:10 ID:2 and v:10 ID:2 and v:10 and what i need: ID:0 and v:10 ID:1 and v:10 ID:2 and v:10 Thank you.

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  • Rhinomocks DynamicMock question

    - by epitka
    My dynamic mock behaves as Parial mock, meaning it executes the actual code when called. Here are the ways I tried it var mockProposal = _mockRepository.DynamicMock<BidProposal>(); SetupResult.For(mockProposal.CreateMarketingPlan(null, null, null)).IgnoreArguments().Repeat.Once().Return( copyPlan); //Expect.Call(mockProposal.CreateMarketingPlan(null, null, null)).IgnoreArguments().Repeat.Once().Return( // copyPlan); // mockProposal.Expect(x => x.CreateMarketingPlan(null, null, null)).IgnoreArguments().Return(copyPlan).Repeat.Once(); Instead of just returning what I expect it runs the code in the method CreateMarketingPlan Here is the error: System.NullReferenceException: Object reference not set to an instance of an object. at Policy.Entities.MarketingPlan.SetMarketingPlanName(MarketingPlanDescription description) in MarketingPlan.cs: line 76 at Policy.Entities.MarketingPlan.set_MarketingPlanDescription(MarketingPlanDescription value) in MarketingPlan.cs: line 91 at Policy.Entities.MarketingPlan.Create(PPOBenefits ppoBenefits, MarketingPlanDescription marketingPlanDescription, MarketingPlanType marketingPlanType) in MarketingPlan.cs: line 23 at Policy.Entities.BidProposal.CreateMarketingPlan(PPOBenefits ppoBenefits, MarketingPlanDescription marketingPlanDescription, MarketingPlanType marketingPlanType) in BidProposal.cs: line 449 at Tests.Policy.Services.MarketingPlanCopyServiceTests.can_copy_MarketingPlan_with_all_options() in MarketingPlanCopyServiceTests.cs: line 32 Update: I figured out what it was. Method was not "virtual" so it could not be mocked because non-virtual methods cannot be proxied.

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  • Segmentation fault with queue in C

    - by Trevor
    I am getting a segmentation fault with the following code after adding structs to my queue. The segmentation fault occurs when the MAX_QUEUE is set high but when I set it low (100 or 200), the error doesn't occur. It has been a while since I last programmed in C, so any help is appreciated. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_QUEUE 1000 struct myInfo { char data[20]; }; struct myInfo* queue; void push(struct myInfo); int queue_head = 0; int queue_size = 0; int main(int argc, char *argv[]) { queue = (struct myInfo*) malloc(sizeof(struct myInfo) * MAX_QUEUE); struct myInfo info; char buf[10]; strcpy(buf, "hello"); while (1) { strcpy(info.data, buf); push(info); } } void push(struct myInfo info) { int next_index = sizeof(struct myInfo) * ((queue_size + queue_head) % MAX_QUEUE); printf("Pushing %s to %d\n", info.data, next_index); *(queue + (next_index)) = info; queue_size++; } Output: Pushing hello to 0 Pushing hello to 20 ... Pushing hello to 7540 Pushing hello to 7560 Pushing hello to 7580 Segmentation fault

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  • Linux: modpost does not build anything

    - by waffleman
    I am having problems getting any kernel modules to build on my machine. Whenever I build a module, modpost always says there are zero modules: MODPOST 0 modules To troubleshoot the problem, I wrote a test module (hello.c): #include <linux/module.h> /* Needed by all modules */ #include <linux/kernel.h> /* Needed for KERN_INFO */ #include <linux/init.h> /* Needed for the macros */ static int __init hello_start(void) { printk(KERN_INFO "Loading hello module...\n"); printk(KERN_INFO "Hello world\n"); return 0; } static void __exit hello_end(void) { printk(KERN_INFO "Goodbye Mr.\n"); } module_init(hello_start); module_exit(hello_end); Here is the Makefile for the module: obj-m = hello.o KVERSION = $(shell uname -r) all: make -C /lib/modules/$(KVERSION)/build M=$(shell pwd) modules clean: make -C /lib/modules/$(KVERSION)/build M=$(shell pwd) clean When I build it on my machine, I get the following output: make -C /lib/modules/2.6.32-27-generic/build M=/home/waffleman/tmp/mod-test modules make[1]: Entering directory `/usr/src/linux-headers-2.6.32-27-generic' CC [M] /home/waffleman/tmp/mod-test/hello.o Building modules, stage 2. MODPOST 0 modules make[1]: Leaving directory `/usr/src/linux-headers-2.6.32-27-generic' When I make the module on another machine, it is successful: make -C /lib/modules/2.6.24-27-generic/build M=/home/somedude/tmp/mod-test modules make[1]: Entering directory `/usr/src/linux-headers-2.6.24-27-generic' CC [M] /home/somedude/tmp/mod-test/hello.o Building modules, stage 2. MODPOST 1 modules CC /home/somedude/tmp/mod-test/hello.mod.o LD [M] /home/somedude/tmp/mod-test/hello.ko make[1]: Leaving directory `/usr/src/linux-headers-2.6.24-27-generic' I looked for any relevant documentation about modpost, but found little. Anyone know how modpost decides what to build? Is there an environment that I am possibly missing? BTW here is what I am running: uname -a Linux waffleman-desktop 2.6.32-27-generic #49-Ubuntu SMP Wed Dec 1 23:52:12 UTC 2010 i686 GNU/Linux

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  • Finding the left-most and right-most points of a list. std::find_if the right way to go?

    - by Tom
    Hi, I have a list of Point objects, (each one with x,y properties) and would like to find the left-most and right-most points. I've been trying to do it with find_if, but i'm not sure its the way to go, because i can't seem to pass a comparator instance. Is find_if the way to go? Seems not. So, is there an algorithm in <algorithm> to achieve this? Thanks in advance. #include <iostream> #include <list> #include <algorithm> using namespace std; typedef struct Point{ float x; float y; } Point; bool left(Point& p1,Point& p2) { return p1.x < p2.x; } int main(){ Point p1 ={-1,0}; Point p2 ={1,0}; Point p3 ={5,0}; Point p4 ={7,0}; list <Point> points; points.push_back(p1); points.push_back(p2); points.push_back(p3); points.push_back(p4); //Should return an interator to p1. find_if(points.begin(),points.end(),left); return 0; }

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  • ruby/datamapper: Refactor class methods to module

    - by DeSchleib
    Hello, i've the following code and tried the whole day to refactor the class methods to a sperate module to share the functionality with all of my model classes. Code (http://pastie.org/974847): class Merchant include DataMapper::Resource property :id, Serial [...] class << self @allowed_properties = [:id,:vendor_id, :identifier] alias_method :old_get, :get def get *args [...] end def first_or_create_or_update attr_hash [...] end end end I'd like to archive something like: class Merchant include DataMapper::Resource include MyClassFunctions [...] end module MyClassFunctions def get [...] def first_or_create_or_update[...] end => Merchant.allowed_properties = [:id] => Merchant.get( :id=> 1 ) But unfortunately, my ruby skills are to bad. I read a lot of stuff (e.g. here) and now i'm even more confused. I stumbled over the following two points: alias_method will fail, because it will dynamically defined in the DataMapper::Resource module. How to get a class method allowed_properties due including a module? What's the ruby way to go? Many thanks in advance.

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  • Using forward declarations for build in datatypes.

    - by bdhar
    I understand that wherever possible we shall use forward declarations instead of includes to speed up the compilation. I have a class Person like this. #pragma once #include <string> class Person { public: Person(std::string name, int age); std::string GetName(void) const; int GetAge(void) const; private: std::string _name; int _age; }; and a class Student like this #pragma once #include <string> class Person; class Student { public: Student(std::string name, int age, int level = 0); Student(const Person& person); std::string GetName(void) const; int GetAge(void) const; int GetLevel(void) const; private: std::string _name; int _age; int _level; }; In Student.h, I have a forward declaration class Person; to use Person in my conversion constructor. Fine. But I have done #include <string> to avoid compilation error while using std::string in the code. How to use forward declaration here to avoid the compilation error? Is it possible? Thanks.

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  • Compiling scipy on Windows 32-bit

    - by Sridhar Ratnakumar
    Has anyone tried compiling SciPy on Windows using numpy-1.3.0 that was built with the pre-built ATLAS libraries (atlas3.6.0_WinNT_P4SSE2.zip) linked in the installation document. I get the following linker error, and have no ideas as to how to fix this issue. $ python setup.py config --compiler=mingw32 build --compiler=mingw32 install --root=i [...] creating build\temp.win32-2.6\Release creating build\temp.win32-2.6\Release\scipy creating build\temp.win32-2.6\Release\scipy\integrate compile options: '-DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\site-packages\numpy\core\inc lude" -IC:\Python26\include -IC:\Python26\PC -c' gcc -mno-cygwin -O2 -Wall -Wstrict-prototypes -DNO_ATLAS_INFO=2 -I"C:\Documents and Settings\apy\Application Data\Python\Python26\ site-packages\numpy\core\include" -IC:\Python26\include -IC:\Python26\PC -c scipy\integrate\_odepackmo dule.c -o build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule.o C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrate\_odepackmodule .o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python26\libs -LC:\Act ivePython32Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llapack -lpython26 - lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_daxpy.o):ATL_F77wrap_axpy.c:(.text+0x3c): undefined reference to `ATL _daxpy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dscal.o):ATL_F77wrap_scal.c:(.text+0x26): undefined reference to `ATL _dscal' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_dcopy.o):ATL_F77wrap_copy.c:(.text+0x3d): undefined reference to `ATL _dcopy' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_idamax.o):ATL_F77wrap_amax.c:(.text+0x1e): undefined reference to `AT L_idamax' C:\atlas3.6.0_WinNT_P4SSE2/libf77blas.a(ATL_F77wrap_ddot.o):ATL_F77wrap_dot.c:(.text+0x36): undefined reference to `ATL_d dot' collect2: ld returned 1 exit status error: Command "C:\MinGW\bin\g77.exe -g -Wall -mno-cygwin -g -Wall -mno-cygwin -shared build\temp.win32-2.6\Release\scipy\integrat e\_odepackmodule.o -LC:\atlas3.6.0_WinNT_P4SSE2 -LC:\MinGW\lib -LC:\MinGW\lib\gcc\mingw32\3.4.5 -LC:\Python 26\libs -LC:\Python26\PCbuild -Lbuild\temp.win32-2.6 -lodepack -llinpack_lite -lmach -latlas -lcblas -lf77blas -llap ack -lpython26 -lg2c -o build\lib.win32-2.6\scipy\integrate\_odepack.pyd" failed with exit status 1 Does anyone know what could have gone wrong here?

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  • Error when linking C executable to OpenCV

    - by Ghilas BELHADJ
    I'm compiling OpenCV under Ubuntu 13.10 using cMake. i've already compiled c++ programs and they works well. now i'm trying to compile a C file using this cMakeLists.txt cmake_minimum_required (VERSION 2.8) project (hello) find_package (OpenCV REQUIRED) add_executable (hello src/test.c) target_link_libraries (hello ${OpenCV_LIBS}) here is the test.c file: #include <stdio.h> #include <stdlib.h> #include <opencv/highgui.h> int main (int argc, char* argv[]) { IplImage* img = NULL; const char* window_title = "Hello, OpenCV!"; if (argc < 2) { fprintf (stderr, "usage: %s IMAGE\n", argv[0]); return EXIT_FAILURE; } img = cvLoadImage(argv[1], CV_LOAD_IMAGE_UNCHANGED); if (img == NULL) { fprintf (stderr, "couldn't open image file: %s\n", argv[1]); return EXIT_FAILURE; } cvNamedWindow (window_title, CV_WINDOW_AUTOSIZE); cvShowImage (window_title, img); cvWaitKey(0); cvDestroyAllWindows(); cvReleaseImage(&img); return EXIT_SUCCESS; } it returns me this error whene running cmake . then make to the project: Linking C executable hello /usr/bin/ld: CMakeFiles/hello.dir/src/test.c.o: undefined reference to symbol «lrint@@GLIBC_2.1» /lib/i386-linux-gnu/libm.so.6: error adding symbols: DSO missing from command line collect2: error: ld returned 1 exit status make[2]: *** [hello] Erreur 1 make[1]: *** [CMakeFiles/hello.dir/all] Erreur 2 make: *** [all] Erreur 2

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  • Cookie not working after mod rewrite rule

    - by moonwalker
    Hi all, I have a simple Cookie to set the chosen language: $lang = $_GET['lang']; $myLang = $_COOKIE["myLang"]; if (!isset($_COOKIE["myLang"])){ setcookie("myLang", "en", $expire); include "languages/en.php"; $myLang = "en"; }else{ include "languages/$myLang.php"; } // One year to expire $expire = time()+60*60*24*30*365; // Put $languages in a common header file. $languages = array('en' => 1, 'fr' => 2, 'nl' => 3); if (array_key_exists($lang, $languages)) { include "languages/{$lang}.php"; setcookie("myLang", $lang, $expire); $myLang = $lang; } After using some rewrite rules, it just doesn't work anymore. I tried the following: setcookie("myLang", "en", $expire, "/" , false); No luck at all. This is my .htaccess file: <IfModule mod_rewrite.c> Options +FollowSymLinks Options +Indexes RewriteEngine On RewriteBase / RewriteRule ^sort/([^/]*)/([^/]*)$ /3arsi2/sort.php?mode=$1&cat=$2 [L] RewriteRule ^category/([^/]*)$ /3arsi2/category.php?cat=$1 [L] RewriteRule ^category/([^/]*)/([^/]*)$ /3arsi2/category.php?cat=$1&lang=$2 [L] RewriteRule ^search/([^/]*)$ /3arsi2/search.php?mode=$1 [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^u/([^/]+)/?$ 3arsi2/user.php?user=$1 [NC,L] RewriteRule ^u/([^/]+)/(images|videos|music)/?$ 3arsi2/user.php?user=$1&page=$2 [NC,L] RewriteRule ^([^\.]+)$ 3arsi2/$1.php [NC,L] </IfModule> Any idea how to solve this? I'm still new to the mod rewrite thing, so I still don't really understand the logic behind it all. Thanks for any help you can provide.

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  • Sharing runtime variables between files

    - by nightcracker
    I have a project with a few files that all include the header global.hpp. Those files want to share and update information that is relevant for the whole program during runtime (that data is gathered progressively during the program runs but the fields of data are known at compile-time). Now my idea was to use a struct like this: global.hpp #include <string> #ifndef _GLOBAL_SESSION_STRUCT #define _GLOBAL_SESSION_STRUCT struct session_struct { std::string username; std::string password; std::string hostname; unsigned short port; // more data fields as needed }; #endif extern struct session_struct session; main.cpp #include "global.hpp" struct session_struct session; int main(int argc, char* argv[]) { session.username = "user"; session.password = "secret"; session.hostname = "example.com"; session.port = 80; // other stuff, etc return 0; } Now every file that includes global.hpp can just read & write the fields of the session struct and easily share information. Is this the correct way to do this? NOTE: For this specific project no threading is used. But please (for future projects and other people reading) clarify in your answer how this (or your proposed) solution works when threaded. Also, for this example/project session variables are shared. But this should also apply to any other form of shared variables.

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  • rails named_scope issue with eager loading

    - by Craig
    Two models (Rails 2.3.8): User; username & disabled properties; User has_one :profile Profile; full_name & hidden properties I am trying to create a named_scope that eliminate the disabled=1 and hidden=1 User-Profiles. Moreover, while the User model is usually used in conjunction with the Profile model, I would like the flexibility to be able specify this using the :include = :profile syntax. I have the following User named_scope: named_scope :visible, { :joins => "INNER JOIN profiles ON users.id=profiles.user_id", :conditions => ["users.disabled = ? AND profiles.hidden = ?", false, false] } This works as expected when just reference the User model: >> User.visible.map(&:username).flatten => ["user a", "user b", "user c", "user d"] However, when I attempt to include the Profile model: User.visible(:include=> :profiles).profile.map(&:full_name).flatten I get an error that reads: NoMethodError: undefined method `profile' for #<User:0x1030bc828> Am I able to cross model-collection boundaries in this manner?

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  • C Programing - Return libcurl http response to string to the calling function

    - by empty set
    I have a homework and i need somehow to compare two http responses. I am writing it on C (dumb decision) and i use libcurl to make things easier. I am calling the function that uses libcurl to http request and response from another function and i want to return the http response to it. Anyway, the code below doesn't work, any ideas? #include <stdio.h> #include <curl/curl.h> #include <string.h> size_t write_data(void *ptr, size_t size, size_t nmemb, void *stream) { size_t written; written = fwrite(ptr, size, nmemb, stream); return written; } char *handle_url(void) { CURL *curl; char *fp; CURLcode res; char *url = "http://www.yahoo.com"; curl = curl_easy_init(); if (curl) { curl_easy_setopt(curl, CURLOPT_URL, url); curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_data); curl_easy_setopt(curl, CURLOPT_WRITEDATA, fp); res = curl_easy_perform(curl); if(res != CURLE_OK) fprintf(stderr, "curl_easy_perform() failed: %s\n", curl_easy_strerror(res)); curl_easy_cleanup(curl); //printf("\n%s", fp); } return fp; } This solution C libcurl get output into a string works, but not in my case because i want to return this string to the calling function.

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  • C++ data member initializer is not allowed

    - by user1435915
    I totally new to C++ so bear with me. I want to make a class with a static array, and access to this array from the main. Here is what i want to do in C#. namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Class a = new Class(); Console.WriteLine(a.arr[1]); } } } ===================== namespace ConsoleApplication1 { class Class { public static string[] s_strHands = new string[]{"one","two","three"}; } } Here is what i have tried: // justfoolin.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <string> #include <iostream> using namespace std; class Class { public: static string arr[3] = {"one", "two", "three"}; }; int _tmain(int argc, _TCHAR* argv[]) { Class x; cout << x.arr[2] << endl; return 0; } But i got: IntelliSense: data member initializer is not allowed

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  • Can someone explain me this code ?

    - by VaioIsBorn
    #include <stdio.h> #include <unistd.h> #include <string.h> int good(int addr) { printf("Address of hmm: %p\n", addr); } int hmm() { printf("Win.\n"); execl("/bin/sh", "sh", NULL); } extern char **environ; int main(int argc, char **argv) { int i, limit; for(i = 0; environ[i] != NULL; i++) memset(environ[i], 0x00, strlen(environ[i])); int (*fptr)(int) = good; char buf[32]; if(strlen(argv[1]) <= 40) limit = strlen(argv[1]); for(i = 0; i <= limit; i++) { buf[i] = argv[1][i]; if(i < 36) buf[i] = 0x41; } int (*hmmptr)(int) = hmm; (*fptr)((int)hmmptr); return 0; } I don't really understand the code above, i have it from an online game - i should supply something in the arguments so it would give me shell, but i don't get it how it works so i don't know what to do. So i need someone that would explain it what it does, how it's working and the stuff. Thanks.

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  • C: Proper syntax for allocating memory using pointers to pointers.

    - by ~kero-05h
    This is my first time posting here, hopefully I will not make a fool of myself. I am trying to use a function to allocate memory to a pointer, copy text to the buffer, and then change a character. I keep getting a segfault and have tried looking up the answer, my syntax is probably wrong, I could use some enlightenment. /* My objective is to pass a buffer to my Copy function, allocate room, and copy text to it. Then I want to modify the text and print it.*/ #include <stdio.h> #include <stdlib.h> #include <string.h> int Copy(char **Buffer, char *Text); int main() { char *Text = malloc(sizeof(char) * 100); char *Buffer; strncpy(Text, "1234567890\n", 100); Copy(&Buffer, Text); } int Copy(char **Buffer, char *Text) { int count; count = strlen(Text)+1; *Buffer = malloc(sizeof(char) * count); strncpy(*Buffer, Text, 5); *Buffer[2] = 'A'; /* This results in a segfault. "*Buffer[1] = 'A';" results in no differece in the output. */ printf("%s\n", *Buffer); }

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  • CoInitialize fails in dll

    - by Quandary
    Question: I have the following program, which uses COM to use the Microsoft Speech API (SAPI) to take a text and output it as sound. Now it works fine as long as I have it in a .exe. When I load it as .dll, it fails. Why? I used dependencywalker, and saw the exe doesn't have MSVCR100D and ole32, so I loaded them like this: LoadLibraryA("MSVCR100D.DLL"); LoadLibraryA("ole32.dll"); but it didn't help... Any idea why ? #include <windows.h> #include <sapi.h> #include <cstdlib> int main(int argc, char* argv[]) { ISpVoice * pVoice = NULL; if (FAILED(::CoInitialize(NULL))) return FALSE; HRESULT hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void **) &pVoice); if( SUCCEEDED( hr ) ) { hr = pVoice->Speak(L"Noobie was fragged by GSG9 Googlebot", 0, NULL); hr = pVoice->Speak(L"Test Test", 0, NULL); hr = pVoice->Speak(L"This sounds normal <pitch middle = '-10'/> but the pitch drops half way through", SPF_IS_XML, NULL ); pVoice->Release(); pVoice = NULL; } ::CoUninitialize(); return EXIT_SUCCESS; }

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  • Is there an easier way to do Classic ASP "relative path"?

    - by Alex.Piechowski
    Right now, I'm having trouble. First of all I have a page, let's call it "http://blah.com/login". That obviously goes strait to "index.asp" A line of Main.asp: <!--#include file="resource/menu.asp"--> Page top includes all of what I need for my menu... so: Part of resource/menu.htm: <div id="colortab" class="ddcolortabs"> <ul> <li><a href="main.asp" title="Main" rel="dropmain"><span>Main</span></a></li> ... </ul> </div> <!--Main drop down menu --> <div id="dropmain" class="dropmenudiv_a"> <a href="main/announcements.asp">Announcements</a> <a href="main/contacts.asp">Contact Information</a> <a href="main/MeetingPlans.asp">Meeting Plan</a> <a href="main/photos.asp">Photo Gallery</a> <a href="main/events.asp">Upcoming Events</a> </div> Let's say I click on the "announcements" (http://blah.com/login/main/announcements.asp) link... Now I'm at the announcements page! But wait, I include the same menu file. Guess what happens: I get sent to "http://blah.com/login/main/main/announcements.asp Which doesn't exist... My solution: Make a menu_sub.asp include for any subpages. But wait a second... this WORKS, but it gets REALLY REALLY messy... What can I do to use just one main "menu.asp" instead of "menu_sub.asp"? using "/main/announcements.asp" WON'T be an option because this is a web application that will be on different directories per server. Any ideas? PLEASE

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  • Android NDK import-module / code reuse

    - by Graeme
    Morning! I've created a small NDK project which allows dynamic serialisation of objects between Java and C++ through JNI. The logic works like this: Bean - JavaCInterface.Java - JavaCInterface.cpp - JavaCInterface.java - Bean The problem is I want to use this functionality in other projects. I separated out the test code from the project and created a "Tester" project. The tester project sends a Java object through to C++ which then echo's it back to the Java layer. I thought linking would be pretty simple - ("Simple" in terms of NDK/JNI is usually a day of frustration) I added the JNIBridge project as a source project and including the following lines to Android.mk: NDK_MODULE_PATH=.../JNIBridge/jni/" JNIBridge/jni/JavaCInterface/Android.mk: ... include $(BUILD_STATIC_LIBRARY) JNITester/jni/Android.mk: ... include $(BUILD_SHARED_LIBRARY) $(call import-module, JavaCInterface) This all works fine. The C++ files which rely on headers from JavaCInterface module work fine. Also the Java classes can happily use interfaces from JNIBridge project. All the linking is happy. Unfortunately JavaCInterface.java which contains the native method calls cannot see the JNI method located in the static library. (Logically they are in the same project but both are imported into the project where you wish to use them through the above mechanism). My current solutions are are follows. I'm hoping someone can suggest something that will preserve the modular nature of what I'm trying to achieve: My current solution would be to include the JavaCInterface cpp files in the calling project like so: LOCAL_SRC_FILES := FunctionTable.cpp $(PATH_TO_SHARED_PROJECT)/JavaCInterface.cpp But I'd rather not do this as it would lead to me needing to update each depending project if I changed the JavaCInterface architecture. I could create a new set of JNI method signatures in each local project which then link to the imported modules. Again, this binds the implementations too tightly.

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  • drupal themes: .info file: how do I add more than 1 css file / js file to my theme?

    - by egarcia
    I'm creating a new Drupal theme. Until now, I only needed to include a single css file and a single js file. So my theme.info file had something like this: stylesheets[all][] = css/style.css scripts[] = js/script.js Now I must include jquery and jquery-ui in order to use a calendar date. These come with 2 new javascript files, and 1 additonal css file that I must add to the site. The calendar input form is going to be used in all pages (on a side block) so it is ok for me to load the extra css/javascript on all pages. I think the easiest thing would be to reference them on the .info file itself. At first I tried to just put them there with separate spaces: stylesheets[all][] = css/style.css css/ui-lightness/jquery-ui-1.8.1.custom.css scripts[] = js/jquery-1.4.2.min.js js/jquery-ui-1.8.1.custom.min.js js/reservations.js I emptied drupal's cache and... none of them loaded. I then tried separating each file with a comma, and flushing the cache again. Same result. I've browsed some drupal pages, but could not find how to add several javascript/css files on one theme (they always seem to add just 1 of each). So, how do I include several css/javascript files on the .info file?

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  • Horizontally-centering an absolute position to match a relative position

    - by Chris Vandevelde
    I'm trying to make a div box, containing various elements, fixed at the top of the page once the page has been scrolled so that the box would normally be out of view, but scroll normally until that point (like the behaviour at http://perldoc.perl.org/perl.html). The conditionally-fixed part is pretty simple to implement (set the position to "fixed" once the user has scrolled past a certain point, and "static" once it's scrolled back up), but I'm having trouble with the positioning and dimensions; it screws up if I'm not specifying an absolute position (if I'm using % or "auto", rather than px, em, cm, etc.) or it, confusingly, left-aligns if the box is less than the width of the page. I can understand why, more or less, I'm just trying to fix it. My strategy right now is to have an invisible DIV hold the place of the box and use Prototype's clonePosition() function to hold its position, but it doesn't seem to work for some reason. Neither does copying the margin from one element to the other. Any ideas? Bonus points and eternal gratitude if you can come up with an idea that will adjust itself with the browser window (like auto margins) without setting an onresize event.

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  • RhinoMocks: how to test if method was called when using PartialMock

    - by epitka
    I have a clas that is something like this public class MyClass { public virtual string MethodA(Command cmd) { //some code here} public void MethodB(SomeType obj) { // do some work MethodA(command); } } I mocked MyClass as PartialMock (mocks.PartialMock<MyClass>) and I setup expectation for MethodA var cmd = new Command(); //set the cmd to expected state Expect.Call(MyClass.MethodA(cmd)).Repeat.Once(); Problem is that MethodB calls actual implementation of MethodA instead of mocking it up. I must be doing something wrong (not very experienced with RhinoMocks). How do I force it to mock MetdhodA? Here is the actual code: var cmd = new SetBaseProductCoInsuranceCommand(); cmd.BaseProduct = planBaseProduct; var insuredType = mocks.DynamicMock<InsuredType>(); Expect.Call(insuredType.Code).Return(InsuredTypeCode.AllInsureds); cmd.Values.Add(new SetBaseProductCoInsuranceCommand.CoInsuranceValues() { CoInsurancePercent = 0, InsuredType = insuredType, PolicySupplierType = ppProvider }); Expect.Call(() => service.SetCoInsurancePercentages(cmd)).Repeat.Once(); mocks.ReplayAll(); //act service.DefaultCoInsurancesFor(planBaseProduct); //assert service.AssertWasCalled(x => x.SetCoInsurancePercentages(cmd),x=>x.Repeat.Once());

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  • Error in VC++ for code that looks perfectly good C++?

    - by Ram Bhat
    Hey guys. Check out this piece of sample code. #include "stdafx.h" #include<conio.h> #include<string.h> class person{ private char name[20]; private int age; public void setValues(char n[],int a) { strcpy(this->name,n); this->age=a; } public void display() { printf("\nName = %s",name); printf("\nAge = %d",age); } }; int _tmain(int argc, _TCHAR* argv[]) { person p; p.setValues("ram",20); p.display(); getch(); return 0; } I am getting the following errors : 1------ Build started: Project: first, Configuration: Debug Win32 ------ 1 first.cpp 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(9): error C2144: syntax error : 'char' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(10): error C2144: syntax error : 'int' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(12): error C2144: syntax error : 'void' should be preceded by ':' 1c:\documents and settings\dark wraith\my documents\visual studio 2010\projects\first\first\first.cpp(17): error C2144: syntax error : 'void' should be preceded by ':' ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • error: invalid type argument of '->' (have 'struct node')

    - by Roshan S.A
    Why cant i access the pointer "Cells" like an array ? i have allocated the appropriate memory why wont it act like an array here? it works like an array for a pointer of basic data types. #include<stdio.h> #include<stdlib.h> #include<ctype.h> #define MAX 10 struct node { int e; struct node *next; }; typedef struct node *List; typedef struct node *Position; struct Hashtable { int Tablesize; List Cells; }; typedef struct Hashtable *HashT; HashT Initialize(int SIZE,HashT H) { int i; H=(HashT)malloc(sizeof(struct Hashtable)); if(H!=NULL) { H->Tablesize=SIZE; printf("\n\t%d",H->Tablesize); H->Cells=(List)malloc(sizeof(struct node)* H->Tablesize); should it not act like an array from here on? if(H->Cells!=NULL) { for(i=0;i<H->Tablesize;i++) the following lines are the ones that throw the error { H->Cells[i]->next=NULL; H->Cells[i]->e=i; printf("\n %d",H->Cells[i]->e); } } } else printf("\nError!Out of Space"); } int main() { HashT H; H=Initialize(10,H); return 0; } The error I get is as in the title-error: invalid type argument of '->' (have 'struct node').

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