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  • Declaring a function inside a function?

    - by nunos
    I have came across the following code, and being a c beginner, I came here for your help. This function is from a c implmentation of a queue. Bool queuePut(Queue *q, char c) { void beep(); if (queueFull(q)) { beep(); return false; } //do stuff return true; } So, I am getting a strange error with gcc on the void beep(). Can someone please explain me what is this, declaring a function inside a function. Or is it the void beep() simply out of place? I was given this code and there's always the possibility that it isn't correct. Thanks.

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  • Address Book is returning old values

    - by Marcus Wood
    Hi there, I am having a problem with the AddressBook framework. It all seems to be stemming from ABCopyRecordForUniqueId returning a record with old data. Example: I run up the program below in one terminal window - it shows the current data. I make a change through the address book UI - my program continues to show old data. I run up another instance of the same program in a new terminal window - it shows the updated data. I have tried posting on the omnigroup site with no luck :( so any guidance is really appreciated PS: If you would like to try the code, to get an address book ID you can export a contact as a vCard and open it with a text editor int main (int argc, const char * argv[]) { ABAddressBookRef addressBook = ABGetSharedAddressBook(); while(1) { ABRecordRef addressBookRecord = NULL; addressBookRecord = ABCopyRecordForUniqueId(addressBook, CFSTR("4064D587-0378-4DCF-A6B9-D3702F01C94C:ABPerson")); CFShow(addressBookRecord); CFRelease(addressBookRecord); sleep(1); } return 0; }

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  • How to ensure that no non-ascii unicode characters are entered ?

    - by Jacques René Mesrine
    Given a java.lang.String instance, I want to verify that it doesn't contain any unicode characters that are not ASCII alphanumerics. e.g. The string should be limited to [A-Za-z0-9.]. What I'm doing now is something very inefficient: import org.apache.commons.lang.CharUtils; String s = ...; char[] ch = s.toCharArray(); for( int i=0; i<ch.length; i++) { if( ! CharUtils.isAsciiAlphanumeric( ch[ i ] ) throw new InvalidInput( ch[i] + " is invalid" ); } Is there a better way to solve this ?

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  • Puzzle: Overload a C++ function according to the return value

    - by Motti
    We all know that you can overload a function according to the parameters: int mul(int i, int j) { return i*j; } std::string mul(char c, int n) { return std::string(n, c); } Can you overload a function according to the return value? Define a function that returns different things according to how the return value is used: int n = mul(6, 3); // n = 18 std::string s = mul(6, 3); // s = "666" // Note that both invocations take the exact same parameters (same types) You can assume the first parameter is between 0-9, no need to verify the input or have any error handling.

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  • IE error with jquery counter plugin

    - by Mankey
    I've implemented a jquery counter script (count up from say 50 to 100 with different increments) that I found from this question: jQuery counter to count up to a target number The scripts works great except for in Internet Explorer 8 (and possibly other IE versions?). Here's an error message from IE with the URL to the creator of the script's demo. Message: 'undefined' is null or not an object Line: 32 Char: 17 Code: 0 URI: http://www.ulmanen.fi/stuff/counter.php I'm just wondering if anyone know how this can be fixed. I'm guessing it has to do with el.html() not finding any data but I can't really figure this out. Thanks for any help ^^ I would reply to that post if I could but I can't seem to find any way of doing so (I'm new to stackoverflow, I think I lack privileges).

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  • AVAudioRecorder prepareToRecord works, but record fails

    - by iPadDeveloper2011
    I just built and tested a basic AVAudioRecorder/AVAudioPlayer sound recorder and player. Eventually I got this working on the device, as well as the simulator. My player/recorder code is in a single UIView subclass. Unfortunately, when I copy the class into my main project, it no longer works (on the device--the simulator is fine). prepareToRecord is working fine, but record isn't. Here is some code: audioRecorder = [[ AVAudioRecorder alloc] initWithURL:url settings:recordSettings error:&error]; if ([audioRecorder prepareToRecord]){ audioRecorder.meteringEnabled = YES; if(![audioRecorder record])NSLog(@"recording failed!"); }else { int errorCode = CFSwapInt32HostToBig ([error code]); NSLog(@"preparedToRecord=NO Error: %@ [%4.4s])" , [error localizedDescription], (char*)&errorCode); ... I get "recording failed". Anyone have any ideas why this is happening?

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  • Typical text encoding and EOL behavior on mobile devices

    - by Dan W
    Typical things to worry about when dealing with text are the BOM/signature, encoding, and the end of line (EOL) char/chars. I know that Windows often favours \r\n (CR+LF) and Mac/Linux favours \n (LF), but how about popular mobile devices such as the iPhone and Android? Do typical apps on those platforms favour one or the other (or maybe even \r for iOS)? I'll supply both types to the user just in case, but I'd like to choose one as default. Also, which text encodings are mobiles most likely to use - UTF-8, iso-8859-1, Windows 1252 (or other default codepage) or maybe even UTF-16? And if they use UTF-8/16, are they likely to need (or require not having) a BOM/signature? What is the typical behavior here? Once again, I'll supply a range of encodings to the user just in case, but I'd like to prioritize or use certain encodings as default if it's appropriate.

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  • Get the lua command when a c function is called

    - by gamernb
    Supposed I register many different function names in Lua to the same function in C. Now, everytime my C function is called, is there a way to determine which function name was invoked? for example: int runCommand(lua_State *lua) { const char *name = // getFunctionName(lua) ? how would I do this part for(int i = 0; i < functions.size; i++) if(functions[i].name == name) functions[i].Call() } int main() { ... lua_register(lua, "delay", runCommand); lua_register(lua, "execute", runCommand); lua_register(lua, "loadPlugin", runCommand); lua_register(lua, "loadModule", runCommand); lua_register(lua, "delay", runCommand); } So, how do I get the name of what ever function called it?

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  • difference fixed width strings and zero-terminated strings

    - by robUK
    Hello, gcc 4.4.4 c89 I got into a recent discussion about "fixed width strings" and "zero terminated strings". When I think about this. They seem to be the same thing. A string with a terminating null. i.e. char *name = "Joe bloggs"; Is a fixed width string that cannot be changed. And also has a terminating null. Also in the discussion I was told that strncpy should never been used on 'zero terminated strings'. Many thanks for any susgestions,

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  • Construct a LPCWSTR on WinCE in C++ (Zune/ZDK)

    - by James Cadd
    What's a good way to construct an LPCWSTR on WinCE 6? I'd like to find something similar to String.Format() in C#. My attempt is: OSVERSIONINFO vi; memset (&vi, 0, sizeof vi); vi.dwOSVersionInfoSize = sizeof vi; GetVersionEx (&vi); char buffer[50]; int n = sprintf(buffer, "The OS version is: %d.%d", vi.dwMajorVersion, vi.dwMinorVersion); ZDKSystem_ShowMessageBox(buffer, MESSAGEBOX_TYPE_OK); That ZDKSystem_ShowMessageBox refers to the ZDK for hacked Zunes available at: http://zunedevwiki.org This line of code works well with the message box call: ZDKSystem_ShowMessageBox(L"Hello Zune", MESSAGEBOX_TYPE_OK); My basic goal is to look at the exact version of WinCE running on a Zune HD to see which features are available (i.e. is it R2 or earlier?). Also I haven't seen any tags for the ZDK so please edit if something is more fitting!

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  • Are memcached entries saved by the Danga client compatible with the Spy client?

    - by jigjig
    After saving a String value into memcached using the Danga client, I attempted to get the entry using the Spy client. The two String values are not the same. The Danga client retrieves a string with an additional empty char prepended to the string, therefore violating the equality condition. Danga: t,e,s,t,s,t,r,i,n,g Spy: ,t,e,s,t,s,t,r,i,n,g I also attempted to save a serialized Map using the Danga client and get the Map using the Spy client. The Spy client is able to only get a String form of the Map. The string contains binary values, as below: sr

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  • C++ Memory Allocation & Linked List Implementation

    - by pws5068
    I'm writing software to simulate the "first-fit" memory allocation schema. Basically, I allocate a large X megabyte chunk of memory and subdivide it into blocks when chunks are requested according to the schema. I'm using a linked list called "node" as a header for each block of memory (so that we can find the next block without tediously looping through every address value. head_ptr = (char*) malloc(total_size + sizeof(node)); if(head_ptr == NULL) return -1; // Malloc Error .. :-( node* head_node = new node; // Build block header head_node->next = NULL; head_node->previous = NULL; // Header points to next block (which doesn't exist yet) memset(head_ptr,head_node, sizeof(node)); ` But this last line returns: error: invalid conversion from 'node*' to 'int' I understand why this is invalid.. but how can I place my node into the pointer location of my newly allocated memory?

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  • Why does this give a segmentation fault?

    - by nightcracker
    I'm stunned, why does this code give me a segmentation fault? #include <stdio.h> #define LIMIT 1500000 typedef struct { int p; int a; int b; } triplet; int main(int argc, char **argv) { int i; triplet triplets[LIMIT]; for (i = 0; i < 5; i++) { triplets[i].p = 9; // remove this line and everything works fine } printf("%d\n", triplets[15].p); return 0; } EDIT: After changing LIMIT to 150 I no longer get a segmentation fault, it prints random numbers instead.

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  • setting a timeout for an InputStreamreader variable

    - by Noona
    I have a server running that accepts connections made through client sockets, I need to read the input from this client socket, now suppose the client opened a connection to my server without sending anything through the server's socket outputstream, in this case, while my server tried to read the input through the client socket's inputstream, an exception will be thrown, but before the exception is thrown i would like a timeout say of 5 sec, how can I do this? currently here's how my code looks like on the server side: try { InputStreamReader clientInputStream = new InputStreamReader(clientSocket.getInputStream()); int c; StringBuffer requestBuffer = new StringBuffer(); while ((c = clientInputStream.read()) != -1) { requestBuffer.append((char) c); if (requestBuffer.toString().endsWith(("\r\n\r\n"))) break; } request = new Request(requestBuffer.toString(), clientSocket); } catch (Exception e) // catch any possible exception in order to keep the thread running { try { if (clientSocket != null) clientSocket.close(); } catch (IOException ex) { ex.printStackTrace(); } System.err.println(e); //e.printStackTrace(); }

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  • Fast read of certain bytes of multiple files in C/C++

    - by Alejandro Cámara
    I've been searching in the web about this question and although there are many similar questions about read/write in C/C++, I haven't found about this specific task. I want to be able to read from multiple files (256x256 files) only sizeof(double) bytes located in a certain position of each file. Right now my solution is, for each file: Open the file (read, binary mode): fstream fTest("current_file", ios_base::out | ios_base::binary); Seek the position I want to read: fTest.seekg(position*sizeof(test_value), ios_base::beg); Read the bytes: fTest.read((char *) &(output[i][j]), sizeof(test_value)); And close the file: fTest.close(); This takes about 350 ms to run inside a for{ for {} } structure with 256x256 iterations (one for each file). Q: Do you think there is a better way to implement this operation? How would you do it?

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  • Passing a 2D array to a function in C

    - by Tyler Treat
    I have, essentially, a matrix of data (lets say ints) that I would like to store in a 2D array in which the dimensions are not known until runtime (say x columns and y rows). I want to populate the array in a function, so I assume I need to do something like this: int main(int argc, char **argv) { int y = atoi(argv[1]); int x = atoi(argv[2]); int **matrix = malloc(x * sizeof(int*)); populateMatrix(matrix, y, x); return 0; } void populateMatrix(**matrix, int y, int x) { int i, j; for (i = 0; i < y; i++) { for (j = 0; j < x; j++) { matrix[i][j] = i * j; // populated with trivial data to keep it simple } } } Obviously this doesn't work, but I'm not sure how to do what I'm describing exactly.

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  • llvm clang struct creating functions on the fly

    - by anon
    I'm using LLVM-clang on Linux. Suppose in foo.cpp I have: struct Foo { int x, y; }; How can I create a function "magic" such that: typedef (Foo) SomeFunc(Foo a, Foo b); SomeFunc func = magic("struct Foo { int x, y; };"); so that: func(SomeFunc a, SomeFunc b); // returns a.x + b.y; ? Note: So basically, "magic" needs to take a char*, have LLVM parse it to get how C++ lays out the struct, then create a function on the fly that returns a.x + b.y; Thanks!

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  • Python/C "defs" file - what is it?

    - by detly
    In the nautilus-python bindings, there is a file "nautilus.defs". It contains stanzas like (define-interface MenuProvider (in-module "Nautilus") (c-name "NautilusMenuProvider") (gtype-id "NAUTILUS_TYPE_MENU_PROVIDER") ) or (define-method get_mime_type (of-object "NautilusFileInfo") (c-name "nautilus_file_info_get_mime_type") (return-type "char*") ) Now I can see what most of these do (eg. that last one means that I can call the method "get_mime_type" on a "FileInfo" object). But I'd like to know: what is this file, exactly (ie. what do I search the web for to find out more info)? Is it a common thing to find in Python/C bindings? What is the format, and where is it documented? What program actually processes it? (So far, I've managed to glean that it gets transformed into a C source file, and it looks a bit like lisp to me.)

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  • How do you write byte[] array using log4.net

    - by like.no.other
    Hi, I have a byte[] with some data in it, I would like to write this byte array AS-IS to the log file using log4.net. The problems that i am facing is that There are no overload for byte[] in TextWriter, so even implementing an IObjectRenderer is of no use. I dont have access to the underlying Stream object of Log4.net Also tried converting byte[] into char[] still when i write it, it adds an extra byte. Is this even possible with Log4.net. Thanx in Advance.

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  • Put logic behind generated LinqToSql fields

    - by boris callens
    In a database I use throughout several projects, there is a field that should actually be a boolean but is for reasons nobody can explain to me a field duplicated over two tables where one time it is a char ('Y'/'N') and one time an int (1/0). When I generate a datacontext with LinqToSql the fields off course gets these datatypes. It would be nice if I don't have to drag this stupid choice of datatype throughout the rest of my application. Is there a way to give the generated classes a little bit of logic that just return me return this.equals('Y'); and return this==1; Preferably without having to make an EXTRA field in my partial class. It would be a solution to give the generated field a totally different name that can only be accessed through the partial class and then generate the extra field with the original name with my custom logic in the partial class. I don't know how to alter the accesibility level in my generated class though.. Any suggestions?

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  • How to keep historic details of modification in a database (Audit trail)?

    - by mada
    I'm a J2EE developer & we are using hibernate mapping with a PostgreSQL database. We have to keep track of any changes occurs in the database, in others words all previous & current values of any field should be saved. Each field can be any type (bytea, int, char...) With a simple table it is easy but we a graph of objects things are more difficult. So we have, speaking in a UML point of view, a graph of objects to store in the database with every changes & the user. Any idea or pattern how to do that?

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  • lua string printing

    - by anon
    In C, I have format strings, something like: char *msg = "wlll you marry me" fprintf(stderr, "%s, %s?", name, msg); Now, can I do something similar in lua with format strings? I.e. I want something functionally equivalent to: name .. ", " .. msg .. "?" but not so ugly, in lua. Okay, so I can do string.format("%s, %s?", name, msg), but can I go even a step further, something like perl style, where I can go: "%name, %msg?" Thanks!

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  • Using WINAPI ReadConsole

    - by Jim Fell
    I am trying to use the WINAPI ReadConsole() to wait for any keypress at the end of my Win32 console application. CONSOLE_READCONSOLE_CONTROL tControl; char pStr[65536]; DWORD dwBufLen = 1; DWORD dwCtl; tControl_c.nLength = sizeof( CONSOLE_READCONSOLE_CONTROL ); tControl_c.nInitialChars = 0; tControl_c.dwControlKeyState = 0; tControl_c.dwCtrlWakeupMask = NULL; pBuf[0] = 0x00; do { ReadConsole( hConsole_c, pStr, (*pBufLen) * sizeof(TCHAR), pBufLen, &tControl ); } while ( pStr[0] == 0x00 ); The code executes without throwing an exception. However, when the ReadConsole() function executes the error code ERROR_INVALID_HANDLE (0x06) is flagged. I have verified hConsole_c to be a valid handle. Does anyone have any insight as to what I am doing wrongly? I am using Visual C++ 2008 Express Edition. Thanks.

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  • Is Boost.Tuple compatible with C++0x variadic templates ?

    - by Thomas Petit
    Hi, I was playing around with variadic templates (gcc 4.5) and hit this problem : template <typename... Args> boost::tuple<Args...> my_make_tuple(Args... args) { return boost::tuple<Args...>(args...); } int main (void) { boost::tuple<int, char> t = my_make_tuple(8, 'c'); } GCC error message : sorry, unimplemented: cannot expand 'Arg ...' into a fixed-length argument list In function 'int my_make_tuple(Arg ...)' If I replace every occurrence of boost::tuple by std::tuple, it compiles fine. Is there a problem in boost tuple implementation ? Or is this a gcc bug ? I must stick with Boost.Tuple for now. Do you know any workaround ? Thanks.

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  • gcc, UTF-8 and limits.h

    - by bobby
    My OS is Debian, my default locale is UTF-8 and my compiler is gcc. By default CHAR_BIT in limits.h is 8 which is ok for ASCII because in ASCII 1 char = 8 bits. But since I am using UTF-8, chars can be up to 32 bits which contradicts the CHAR_BIT default value of 8. If I modify CHAR_BIT to 32 in limits.h to better suit UTF-8, what do I have to do in order for this new value to come into effect ? I guess I have to recompile gcc ? Do I have to recompile the linux kernel ? What about the default installed Debian packages, will they work ?

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