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  • JavaApplicationStub with SWT causing problems

    - by mystro
    I created an application in Eclipse that uses SWT for the GUI. I've attempted to deploy the application using the Eclipse deploy, but it seems that when I do that, LSUIElement is not respected, and I can't force the application to disappear from the dock. Nonwhistanding that issue, the application actually deploys ok and is runnable. I attempted to deploy the application using Jar Bundler, but when I try to run the application, I get the following errors: 2010-06-09 21:44:02.564 JavaApplicationStub[89045:2003] * __NSAutoreleaseNoPool(): Object 0x10021f260 of class NSCFString autoreleased with no pool in place - just leaking 2010-06-09 21:44:02.568 JavaApplicationStub[89045:2003] * __NSAutoreleaseNoPool(): Object 0x10010a0a0 of class NSCFNumber autoreleased with no pool in place - just leaking 2010-06-09 21:44:02.569 JavaApplicationStub[89045:2003] * __NSAutoreleaseNoPool(): Object 0x1001127a0 of class NSCFString autoreleased with no pool in place - just leaking 2010-06-09 21:44:02.582 JavaApplicationStub[89045:2003] * __NSAutoreleaseNoPool(): Object 0x7fff70b7af70 of class NSCFString autoreleased with no pool in place - just leaking 2010-06-09 21:44:02.583 JavaApplicationStub[89045:2003] * __NSAutoreleaseNoPool(): Object 0x100123ea0 of class NSCFData autoreleased with no pool in place - just leaking 2010-06-09 21:44:02.587 JavaApplicationStub[89045:2003] * __NSAutoreleaseNoPool(): Object 0x100225b90 of class NSCFDictionary autoreleased with no pool in place - just leaking 2010-06-09 21:44:02.588 JavaApplicationStub[89045:2003] * __NSAutoreleaseNoPool(): Object 0x100225ee0 of class __NSFastEnumerationEnumerator autoreleased with no pool in place - just leaking in a very, very, very, long list. The application launches and appears to hang with the icon constantly bouncing in the dock, and the first GUI menu only partially loaded (it looks like one of the text boxes is semi visible, and the overall rectangle is the right size, but the GUI is not showing properly. It is essentially hung.) I'm hoping someone has had experience with this problem, and may be able to help! Thanks!

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  • Error after updating to Mac OS X from version 10.6.5 to 10.6.6

    - by PARTH
    Hi Guys, I am getting an error as shown in the screenshot. This started happening after I updated my Mac OS X from 10.6.5 to 10.6.6. Problem is that Finder stops working 5 mins after the restart and all the other aplications including Xcode 3.2.5, iPhone simulator, safari,etc stop working. Everytime I have to restart the Mac. What could be a permanent fix for this? Please Help and Suggest Thanks

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  • reset root password in mysql without access to mysql table

    - by Rik89
    I am having an issue on OS X 10.7.5 as I used to use MAMP but for .htaccess issues I am now using my own compiled local server from a long time ago, the problem is i forgot the root password for mysql. I have tried updating the password through terminal using mysql -u root, but I get this error message - ERROR 1045 (28000): Access denied for user 'root'@'localhost' (using password: NO) Thanks Ric

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  • Dropping not working on Chrome Mac version

    - by user600641
    I tried to work with html5 drag&drop api, and it works very well on my chrome 20.0.1132 on windows machine, but most fun - that the same version of chrome on mac os lion is not working. I mean dragstart is working, but drop event, dragleave, dragover is not fired. Here is html: <form id="fake_form" action="#" > <div id="canvas_wrapper" style="overflow: hidden;width: 600px; position: relative;border: 1px solid black; margin-left: 30px;"> <canvas width="600" height="300" > </canvas> </div> </form> Here is javascript: var canvas = $('canvas')[0]; canvas.addEventListener('dragenter', function(e){ console.log('dragenter'); }, false); canvas.addEventListener('dragleave', function(){ console.log('dragleave'); }, false) canvas.addEventListener('dragover', function(e){ console.log('dragover'); if(e.preventDefault){ e.preventDefault(); } return false; }, false); canvas.ondrop = function(e){ console.log('ondrop'); /** OTHER CODE **/ If it helps: on safari on the same mac - it works, i`m dragging image tags some of them have draggable attribute, some of them - not. Just checked - on canary mac version 22 it works. UPDATE: i figured out that there is some magic with dragstart event, if i delete line with this e.dataTransfer.setData('src', src_var) everythings become working

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  • NSWindowController window?

    - by Ilija Tovilo
    I have a menu-bar based application, which displays a window, when the icon is clicked. It all works fine on Mac OS X Lion, but for some reason, an error occurs on Snow Leopard an sooner versions of Mac OS X. Anytime [TheWindowController window] is called the method stops, but the app keeps running. Because of this, I don't think that the window is just nil, it's corrupt, in some way. I have no Idea why this happens, and like I said, it only happens in Mac OS X Snow Leopard. Btw. I use ARC, if that matters at all. Thank you!

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  • How to stream semi-live audio over internet

    - by Thomas Tempelmann
    I want to write something like Skype, i.e. I have a constant audio stream on one computer and then recompress it in a format that's suitable for a latent internet connection, receive it on the other end and play it. Let's also assume that the internet connection is fairly modern and fast, i.e. DSL or alike, no slow connections over phone and such. The involved computers will also be rather modern (Dual Core Intel CPUs at 2GHz or more). I know how to handle the audio on the machines. What I don't know is how to transmit the audio in an efficient way. The challenges are: I'd like get good audio quality across the line. The stream should be received without drops. The stream may, however, be received with a little delay (a second delay is acceptable). I imagine that the transport software could first determine the average (and max) latency, then start the stream and tell the receiver to wait for that max latency before starting to play the audio. With that, if the latency doesn't get any higher, the entire stream will be playable on the other side without stutter or drops. If, due to unexpected IP latencies or blockages, the stream does get cut off, I want to be able to notice this so that I can take actions (e.g. abort the stream) and eventually start a new transmission. What are my options if I want do use ready-made software for the compression and tranmission? I have no intention to write my own audio compression engine, really. OTOH, I plan to sell the solution in a vertical market, meaning I can afford a few dollars of license fees per copy, but not $100s. I guess the simplest solution would be to just open a TCP stream, send a few packets back and forth to determine their running time (or even use UDP for that), then use the results as the guide for my max latency value, then simply fire the audio data in its raw form (uncompressed 16 bit stereo), along with a timing code over the TCP connection. The receiver reads the data and plays it with the pre-determined delay. That might just work with the type of fast connection I expect. I just wonder if there are better solutions to reach this goal, with better performance (lower latency) and less data (compressed). BTW, I first try to implement this on OS X, but might want to do it on Windows, too, if it proves successful.

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  • Is it possible to hide the doc icon programmatically

    - by Unicorn
    Is it possible to hide doc icon programmatically on demand. I know one way by which defining property "Application is agent (UIElement)" in plist we make the cocoa app as user agent. But this result in hiding the doc icon permanently. I am looking for a way where i can control visibility of doc icon. Any idea ?

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  • Macports and virtualenv site-packages Fallback

    - by Streeter
    I've installed django and python as this link suggested with macports. However, I'd like to use virtualenv to install more packages. My understanding is that if I do not pass in the --no-site-packages to virtualenv, I should get the currently installed packages in addition to whatever packages I install into the virtual environment. Is this correct? As an example, I've installed django through macports and then create a virtual environment, but I cannot import django from within that virtual environment: [streeter@mordecai]:~$ mkvirtualenv django-test New python executable in django-test/bin/python Installing setuptools............done. ... (django-test)[streeter@mordecai]:~$ pip install django-debug-toolbar Downloading/unpacking django-debug-toolbar Downloading django-debug-toolbar-0.8.4.tar.gz (80Kb): 80Kb downloaded Running setup.py egg_info for package django-debug-toolbar Installing collected packages: django-debug-toolbar Running setup.py install for django-debug-toolbar Successfully installed django-debug-toolbar Cleaning up... (django-test)[streeter@mordecai]:~$ python Python 2.6.1 (r261:67515, Jun 24 2010, 21:47:49) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import django Traceback (most recent call last): File "<stdin>", line 1, in <module> ImportError: No module named django >>> So I can install packages into the virtual environment, but it isn't picking up the global site-packages. Or am I not doing something correctly / missing something / misunderstanding how virtualenv works? I've got Mac OS 10.6 (Snow Leopard), have updated my macports packages and am using macports' python26 (via python_select python26).

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  • XCode 4.3 : XIB files and localisation

    - by Fabrice MAUPIN
    I have a problem with XIB Files and localizations (Xcode 4.3, Mac Os X 10.7.4) My application supports french and english localizations. For my test, i decided to change the languages and regions from "french" to "english" in system preferences. When i launch my application, it displays always old XIB files (french) et not the XIB files "attached" to my new localization ! ** I followed all the recommendations which i was able to find : i cleared all caches, clean up the project, ... and so on ! The problem is always here and persists. Can be that XCode4 has the other files to delete somewhere else ? is it possible to use another means to test my new localization ? If you are a idea, ... Thanks in advance. FM.

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  • Rails on Google App Engine - Error on OS X development machine

    - by Phillip Parker
    Hi, I'm running through the Ruby on Rails tutorial at http://guides.rubyonrails.org/getting_started.html (adjusting where appropriate for Google's App Engine). All is well up till section 6.3: when I try to click "New Post", I get the following error: Internal Server Error (500) Request Method: GET Request URL: http://localhost:8080/500.html access denied (java.io.FilePermission /dev/urandom read) It works fine when I upload the application to Google's App Engine; it's just on my development machine (OS X 10.6) that it doesn't work. Thanks in advance.

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  • Force line-buffering of stdout when piping to tee

    - by houbysoft
    Usually, stdout is line-buffered. In other words, as long as your printf argument ends with a newline, you can expect the line to be printed instantly. This does not appear to hold when using a pipe to redirect to tee. I have a C++ program, a, that outputs strings, always \n-terminated, to stdout. When it is run by itself (./a), everything prints correctly and at the right time, as expected. However, if I pipe it to tee (./a | tee output.txt), it doesn't print anything until it quits, which defeats the purpose of using tee. I know that I could fix it by adding a fflush(stdout) after each printing operation in the C++ program. But is there a cleaner, easier way? Is there a command I can run, for example, that would force stdout to be line-buffered, even when using a pipe?

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  • pdf external streams in Max OS X Preview

    - by olpa
    According to the specification, a part of a PDF document can reside in an external file. An example for an image: 2 0 obj << /Type /XObject /Subtype /Image /Width 117 /Height 117 /BitsPerComponent 8 /Length 0 /ColorSpace /DeviceRGB /FFilter /DCTDecode /F (pinguine.jpg) >> stream endstream endobj I found that this functionality does work in Adobe Acrobat 5.0 for Windows (sample PDF with the image), also I managed to view this file in Adobe Acrobat Reader 8.1.3 for Mac OS X after I found the setting "Allow external content". Unfortunately, it seems that non-Adobe tools ignore the external stream feature. I hope I'm wrong, therefore ask the question: How to enable external streams in Mac OS X? (I think that all the system Mac OS X tools use the same library, therefore say "Mac OS X" instead of "Preview".) Or maybe there could be a programming hook to emulate external streams? My task is: store a big set of images (total ˜300Mb) outside of a small PDF (˜1Mb). At some moment, I want to filter PDF through a quartz filter and get a PDF with the images embedded. Any suggestions are welcome.

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  • Android Development Eclise - Cant Create a New Android Project - Mac OS

    - by Ben Diamant
    I have an issue creating a new android project using the eclipse wizard, everything worked fine by yesterday. had a few project working. Now, when i press "Finish" on the final step of the wizard it remain open and an empty project with white-marked packages is added to the work branch, I tried to reinstall eclipse and it's sdk+plug, still nothing. Would really appreciate your assistance, Thank you in advance Ben

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  • how do you create a simple obejctice-c command line project in xcode

    - by Mark
    im moving from a c# VS2008 world into the mac world and I just wanted to know how I can create a quick little command line based application so that I can write many little objective-c apps without worrying about creating an iPhone app or whatever. Which projects do I create in xcode? I can see the Command Line Tool under "Mac os x" but the only options for the type is "C", "C++", "Core Data", "Core Foundation", "Core Services" and "Foundation" but no simple objective c project? Thanks

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  • Mac OS X 10.5+ and POSIX

    - by Phil
    Hello, I need to program an authentication module that has to work with Mac OS X 10.6 Snow Leopard and at the same time needs to be POSIX-compliant. I read here: developer.apple.com/leopard/overview/osfoundations.html that since Mac OS X 10.5 Leopard, Mac OS X is POSIX-compliant (to POSIX 1003.1), but working under MAC OS X 10.5 Leopard myself, I can't find any trace of my user name neither in /etc/passwd nor in its successor /etc/master.passwd, which is mentioned here: developer.apple.com/mac/library/DOCUMENTATION/Darwin/Reference/ManPages/man5/passwd.5.html Instead it says in both files OpenDirectory Service is used, which should be OpenLDAP according to the OpenDirectoryService man-page. Is this still POSIX-compliant ? I guess not. I wonder how Mac OS X would handle my 100% POSIX-compliant code which depends on /etc/passwd ? I would be gratefull if someone could explain the way this works to me. Thank you for your time and trouble. Best regards Phil.

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  • Force Python to be 32 bit on OS X Lion

    - by sciencectn
    I'm trying to use CPLEX within Python on Mac OS 10.7.5. CPLEX appears to only support a 32 bit python. I'm using this in a python shell to check if it's 32 bit: import sys,platform; print platform.architecture()[0], sys.maxsize > 2**32 I've tried these 2 commands as suggested in man 1 python, but neither seem to force 32 bit: export VERSIONER_PYTHON_PREFER_32_BIT=yes defaults write com.apple.versioner.python Prefer-32-Bit -bool yes The only thing that seems to work is this: arch -i386 python However, if I run a script using arch which calls other scripts, they all seem to start up in 64 bit mode. Is there another system wide variable to force it into 32 bit mode?

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  • Why is YAML installing to my home directory instead of its proper directory?

    - by Zack Shapiro
    I keep getting the following error when installing Ruby 1.9.3-p125: It seems your ruby installation is missing psych (for YAML output). To eliminate this warning, please install libyaml and reinstall your ruby. I've tried installing LibYAML and for some reason it's installing in my home directory on OS X Lion where the Documents, Music, Pictures, etc. folders are. Any idea how I can get rid of this error, properly install YAML and never have to deal with this again?

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  • Problems adding static library QT project

    - by Smek
    I have problems adding a static library to my Qt project. I have two project one is my static library and the other one is a Qt GUI project. As I add all classes to my GUI project as c++ or header files everything works just fine but I want this to be in a separate library. When I select the option to add a library I check External library then I select the .a file I have build and the folder where my header files can be found because I am working on a Mac I select Mac as the target platform. Then I click continue and then done. macx: LIBS += -L$$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/ -lMyLib INCLUDEPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include DEPENDPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include macx: PRE_TARGETDEPS += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/libMyLib.a When I build my GUI project I get the following error: The process "/usr/bin/make" exited with code 2. Can anyone tell me what the problem can be and how to resolve the problem? Thanks

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