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  • Live asynchronous time feed for websites

    - by Maven
    I want to show up the time over my website based over the location of the user, let’s say if user one browsing the website is from USA than the time should be what is in USA currently and same for China etc. and all. I was wondering if there exists a JavaScript plugin for it but I didn’t find any as dynamic as I want, my requirements include: Something that can be fully stylized according to website theme (no iframes) The pattern I want is to be in (HH:MM:SS) It should be asynchronous like the second [SS] keep ticking and the time keep updating Is this possible, a way around to achieve it?

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  • DOM Storage and locks

    - by user535759
    Since DOM storage and its equivalencies persist in between tabs and windows, I've thought about using it for message passing. The problem is that fetch and store are different operations, and therefore not atomic. I have models that rely on UUID generation, conflict resolutions, and beaconing to do the small subset of what I need to do, but my real question is this: Since the local storage is a shared memory resource, what are the locking mechanisms available for mutual access?

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  • Canvas scalable arc position

    - by Amay
    http://jsfiddle.net/cs5Sg/11/ I want to do the scalable canvas. I created two circles (arcs) and one line, when you click on circle and move it, the line will follow and change position. The problem is when I added code for resize: var canvas = document.getElementById('myCanvas'), context = canvas.getContext('2d'), radius = 12, p = null, point = { p1: { x:100, y:250 }, p2: { x:400, y:100 } }, moving = false; window.addEventListener("resize", OnResizeCalled, false); function OnResizeCalled() { var gameWidth = window.innerWidth; var gameHeight = window.innerHeight; var scaleToFitX = gameWidth / 800; var scaleToFitY = gameHeight / 480; var currentScreenRatio = gameWidth / gameHeight; var optimalRatio = Math.min(scaleToFitX, scaleToFitY); if (currentScreenRatio >= 1.77 && currentScreenRatio <= 1.79) { canvas.style.width = gameWidth + "px"; canvas.style.height = gameHeight + "px"; } else { canvas.style.width = 800 * optimalRatio + "px"; canvas.style.height = 480 * optimalRatio + "px"; } } function init() { return setInterval(draw, 10); } canvas.addEventListener('mousedown', function(e) { for (p in point) { var mouseX = e.clientX - 1, mouseY = e.clientY - 1, distance = Math.sqrt(Math.pow(mouseX - point[p].x, 2) + Math.pow(mouseY - point[p].y, 2)); if (distance <= radius) { moving = p; break; } } }); canvas.addEventListener('mouseup', function(e) { moving = false; }); canvas.addEventListener('mousemove', function(e) { if(moving) { point[moving].x = e.clientX - 1; point[moving].y = e.clientY - 1; } }); function draw() { context.clearRect(0, 0, canvas.width, canvas.height); context.beginPath(); context.moveTo(point.p1.x,point.p1.y); context.lineTo(point.p2.x,point.p2.y); context.closePath(); context.fillStyle = '#8ED6FF'; context.fill(); context.stroke(); for (p in point) { context.beginPath(); context.arc(point[p].x,point[p].y,radius,0,2*Math.PI); context.fillStyle = 'red'; context.fill(); context.stroke(); } context.closePath(); } init(); The canvas is scalable, but the problem is with the points (circles). When you change the window size, they still have the same position on the canvas area, but the distance change (so the click option fails). How to fix that?

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  • Is html/javascript equivalent to as3/flex?

    - by DJ.
    Hello my fellow coders, As i notice for a while now (like everybody else in the industry), the RIA market is shifting from AS3/Flex to HTML/Javascript. What i would like to know is? Is html/javascript as powerfull as as3/Flex or are they entirely different. With other words can i build the exact same applictions with HTML(4/5) and Javascript as i can do with AS3/Flex? I'm not looking for the speed comparison? or bashing one technology over the other? I just want to know if is good for me to dive into javascript, JQuery...... PS. If there is a nother post on stackoverflow with the exacte question. please share the link. Thanks. Thank you.

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  • Strange attribute in DIV tag

    - by user433500
    I am seeing some attribute I have never seen before in a div tag. I haven't touch html for a while but googling the attribute didn't return much useful info. <div dataquery="#item_1306" comp="box.components.Flashplayer" id="box_Flashplayer_2" propertyquery="#box_Flashplaye_2" class="box_Flashplaye_style2"... My question is, do you know what are these "dataquery" "comp" and "propertyquery" attributes? Thanks alot folks.

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  • Are all <canvas> tag dimensions in pixels?

    - by Simon Omega
    Are all tag dimensions in pixels? I am asking because I understood them to be. But my math is broken or I am just not grasping something here. I have been doing python mostly and just jumped back into Java Scripting. If I am just doing something stupid let me know. For a game I am writing, I wanted to have a blocky gradient. I have the following: HTML <canvas id="heir"></canvas> CSS @media screen { body { font-size: 12pt } /* Game Rendering Space */ canvas { width: 640px; height: 480px; border-style: solid; border-width: 1px; } } JavaScript (Shortened) function testDraw ( thecontext ) { var myblue = 255; thecontext.save(); // Save All Settings (Before this Function was called) for (var i = 0; i < 480; i = i + 10 ) { if (myblue.toString(16).length == 1) { thecontext.fillStyle = "#00000" + myblue.toString(16); } else { thecontext.fillStyle = "#0000" + myblue.toString(16); } thecontext.fillRect(0, i, 640, 10); myblue = myblue - 2; }; thecontext.restore(); // Restore Settings to Save Point (Removing Styles, etc...) } function main () { var targetcontext = document.getElementById(“main”).getContext("2d"); testDraw(targetcontext); } To me this should produce a series of 640w by 10h pixel bars. In Google Chrome and Fire Fox I get 15 bars. To me that means ( 480 / 15 ) is 32 pixel high bars. So I change the code to: function testDraw ( thecontext ) { var myblue = 255; thecontext.save(); // Save All Settings (Before this Function was called) for (var i = 0; i < 16; i++ ) { if (myblue.toString(16).length == 1) { thecontext.fillStyle = "#00000" + myblue.toString(16); } else { thecontext.fillStyle = "#0000" + myblue.toString(16); } thecontext.fillRect(0, (i * 10), 640, 10); myblue = myblue - 10; }; thecontext.restore(); // Restore Settings to Save Point (Removing Styles, etc...) } And get a true 32 pixel height result for comparison. Other than the fact that the first code snippet has shades of blue rendering in non-visible portions of the they are measuring 32 pixels. Now back to the Original Java Code... If I inspect the tag in Chrome it reports 640 x 480. If I inspect it in Fire Fox it reports 640 x 480. BUT! Fire Fox exports the original code to png at 300 x 150 (which is 15 rows of 10). Is it some how being resized to 640 x 480 by the CSS instead of being set to a true 640 x 480? Why, how, what? O_o I confused...

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  • In your opinion what web technology would be best suited for building dropdown menus?

    - by LondonGuy
    What I need is a slide menu that is activated by one click. The menu then appears and doesn't disappear until user clicks any where else on the current page. I don't require any effects but need something reliable that I can style with ease, put a thumbnail of a photo inside change dimensions, add mouse over effects etc. I've done a several searches on google and quite a lot of options are coming up and I'm not too sure which would be best for me. I've seen some people suggestion html + css3 and others suggest jquery. Does any of these options have a benefit over the other? I would appreciate your opinions and maybe some links thanks.

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  • How to store and access JSON data for a site?

    - by Callmeed
    I'm buiding an HTML/jQuery site where almost all the content comes from remote JSON data. I'm having trouble coming up with a good way to store and access the data in the future (scope-wise). Currently, I've written a jQuery plugin that gets the JSONP data when the site loads. But I have other functions and jQuery plugins that need to access this data. Where should this data be stored so other functions and plugins can access it? Should it be a global variable? If it matters, this site will only run on the iPad and the back-end of the site is in Rails.

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  • HTML Canvas and saving the data on the server

    - by snitko
    Say I've written a simple app that draws circles in browser. Now I'd like to let people save their pictures. How would I store the data on the server? Which format would be the best option? Should I simply store the relevant html? What would be the case when I would want to make a custom format that is stored on the server and parsed back to html canvas when loaded?

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  • HTML tag closes when inside a condition

    - by Malharhak
    I'm having a little problem with jade. Here is the following code : each user in users - if (user.valid == 1) tr(style="color:green;") - else tr(style="color:red;") td = user.mail td = user.lastIp td = user.token td = user.valid My problem is that the tds are created only in the else case. if the if (user.valid == 1) is true, then it creates an empty tr. Is there a way I can create my tr with this condition, and then only fill them ? Thanks :)

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  • jQuery Mobile page overrides desktop HTML div layout

    - by batjko
    I'd like to use jQuery mobile on my desktop page. I'm probably thinking of this wrongly, but I tried simply inserting a page element into an existing standard div, like this: <body> <div id="left_sidebar"> [...] </div> <div id="mylist" data-role="page"> <div data-role="listview"> [list items bla bla] </div> </div> <div id="right_sidebar"> [...] </div> <div id="site_footer"> (c) bla blub </div> </body> ...hoping that only the middle part displays the "mobile" page elements. However, that page div seems to override the entire site and turns the whole body into a mobile page (albeit displaying my listview item nicely... across the entire screen). Any idea what to do? Advice is much appreciated.

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  • Resize a DIV when its text changes

    - by Antonios
    I wanted to build a custom html button without using any solution like bootstrap etc. but from scratch. I decided to use a div to build my button with very good results. However, when the text changes its length that does not mean the div will change its width as well. Should I approach this using javascript or is there a CSS solution I am missing. Apologies for missing code: div { position: relative; width: 121px; height: 30px; } I need a minimum width and not a dynamic this is why I used a fixed one. In case there is not a CSS alternative then I will use a javascript approach.

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  • Document conversion and viewing, what are the cutting edge solutions?

    - by DigitalLawyer
    Goal: building a web application where a user can: Upload a document (doc, docx, pdf, additional office formats a +) View that document in a browser, preferably in html Download the document (in doc, pdf, additional open formats a +) Current solution: Ruby on Rails Application on Rackspace Users can upload doc and pdf files (AWS) Files can be downloaded in the format in which they were uploaded Thumbnail generation ([doc, pdf] - pdf - png) is done through AbiWord. Certain doc files do not convert well. Documents can be viewed in embedded Google docs viewer (https://docs.google.com/viewer). Certain doc files cannot be displayed. Little flexibility. Potential improvements: Document viewing in pdf through pdf.js Viewing in html (+ annotation) through Crocodoc I'd be glad to hear other users' experiences, and will add good recommendations to this list.

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  • Can JavaScript load raw bytes to use in HTML 5 Canvas?

    - by whiskeyspider
    Say I had a file like... http://my.website.com/myfile.raw and this file was just raw bytes, representing an intensity image. Is it possible to grab this data and read the bytes in JavaScript? And then using it with HTML 5 canvas (e.g., putImageData) to draw an image? Or is there some other way to do this in the browser without Java or Flash?

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  • Detect what is selected (highlighted) or clicked within an element on a page?

    - by Fog Cook
    How would one go about detecting what has been selected on a page in a browser? Example: Click, hold, select 3 words and 1 image on a page, release. Sub-question: How to detect what letter someone clicked on? Without using: A span injector breaking everything up OR a WYSIWYG plugin I'm hoping this isn't just a type of browser interaction you can't detect. There could be many uses, but my goal is a simple 'live' page editor, or at least a way to know what someone is clicking on/selecting aside from just the id of an element.

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  • Once an HTML document has a manifest (cache.manifest), how can you remove it?

    - by Michael F
    It seems that once you have a manifest entry, a la: <html manifest="cache.manifest"> Then that page (the master entry in the cache) will always be cached (at least by Safari) until the user does something to remove the cache, even if you later remove the manifest attribute from the html tag and update the manifest (by changing something within it), forcing the master entry to be reloaded along with everything else. In other words, if you have: index.html (with manifest defined) file1.js (referenced in manifest) file2.js (referenced in manifest) cache.manifest (lists the two js files) -- removing the manifest entry from index.html and modifying the manifest (so it gets expired by the browser and all content reloaded) will not stop this page from behaving as if it's still fully cached. If you view source on index.html you won't see the manifest listed anymore, but the browser will still request only the cache.manifest file, and unless that file's content is changed, no other changes to any files will be shown to the user. It seems like a pretty glaring bug, and it's present on iOS as well as Mac versions of Safari. Has anyone found a way of resetting the page and getting rid of the cache without requiring user intervention?

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  • How to read loaded image into a blob?

    - by Gajus Kuizinas
    I am facing same-origin policy restrictions when loading remote images. However DOM 0 Image object can be used to load a remote resource (this is essentially the same as creating an <img /> tag). var fr = new FileReader(), img = new Image(); img.src = 'http://distilleryimage8.s3.amazonaws.com/6cf25568491a11e2af8422000a9e28e9_7.jpg'; img.onload = function () { // how to get this image as a Blob object? }; Is there a way to read this resource into a Blob/arraybuffer object? This is not a duplicate of How to convert an image object to a binary blob as the latter does not rise with same-origin issues.

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  • jquery onclick for expanding text content on the right?

    - by Jon Snow
    Hi I am trying to achieve the same effect as it is on hover on my fiddle, I would like to use jquery click/toggle to expand the content instead of seeing it on hover I am trying the basic addClass with jquery/css but somehow it's breaking off and cannot figure it out how to work properly Would appreciate any help or advice on the following, thanks a lot in advance, here is the fiddle i created with the jquery I am using $(document).ready(function(){ $(".gamewrapper").click(function(){ $(".gamewrapper").addClass("expand"); }); }); Thanks

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  • Getting location via a web application being run in a WebView

    - by synic
    m.google.com somehow requests the current location when loaded in Android's browser. I want to do the same thing from a web page being loaded into a WebView in my own application. Is the only way to go about this with WebView.addJavascriptInterface(), or is there already a javascript interface available for webapps to use?

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  • C++: FFMPEG and SDL resources

    - by advs89
    I'm looking for resources (preferably books, but websites are fine too) for using FFMPEG and/or SDL with C++. Stuff I'd like to be able to do (eventually): Decode and play videos in realtime to a QT widget (the QT part isn't a problem) Overlay text and images on the video (in realtime) Loop video Cross-fade from one video to another (in realtime) Some kind of DVD functionality LIVE sources? (i.e. webcam, stream, etc.) So far I've looked at (and consider helpful) the following resources: FFMPEG and SDL Tutorial by Dranger (extremely helpful) StackOverflow: ffmpeg C API documentation/tutorial (not a duplicate, btw) Sample code bundled with FFMPEG libraries (I'll try and update this list with anything helpful below) Thanks for any help... Also: Operating System is Windows (but maybe one day cross-platform) Also 2: Resources using alternatives are welcome too... i.e. DirectShow, VFW, etc.

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  • displaying the different uploaded files as thumbnails or any other way

    - by user1529342
    I have written code to upload the files of different types using php, and also i am saving their location information and date in database table. i made a query to display list of files i have uploaded...and resulting output on a html page as follows 1.uploads/clouds.png date and time 2.uploads/resume.pdf dare and time .......so on is there any different any way to display them by their file types as like an operating systems do..... or any better way.... I am curious to know it... Thanks for any help...

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