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  • Video playback not working in Ubuntu 11.10

    - by Dave M G
    (Ubuntu 11.10, Gnome Classic with Compiz, Nvidia graphics card) This problem occurs with every and all video, whether it's a Youtube video in Firefox, an AVI file in movie player, or any other video. Video simply does not work. When I start any kind of video, the image halts after a second or two. The sound, however, continues. Before it seemed that if I delete all the files in ~/.gstreamer-0.10/, then reboot, the video will play. However this is no longer the case. Manipulating files in that directory does nothing to help the situation. I am now no longer sure this is a gstreamer issue or something else. I am open to any and all possibilities. How can I get video playback to run smoothly on my machine?

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  • Mouse stopped responding after installing Ubuntu Server

    - by Danijar
    It was 2 operating systems on my machine, Windows 7 and Ubuntu Desktop 12.04, both 64bit version. All works well, firstly I installed Win, then the Desktop version of Ubuntu, lasts's GRUB rewrites windows's boot and of course added it as a variant to load. Yesterday I wish to play with Ubuntu Server 12.04, and install it as a third operating system. During the installation Server's GRUB seems to rewrite that which installed earlier (background color became black, was purple). Firstly, newly installed GRUB generates me overmuch load options for Ubuntu Desktop, by two for each kernel version (normal and recovery modes). OK, it's bearable, but most thing, that the mouse on this machine is totally stops responding, regardless which operating system I choose to load. Hope somebody help me. Thanks in advance!

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  • Bandwidth heavy site... use co-location?

    - by darron
    I'm working on a web site that is likely to be very bandwidth-heavy. A major feature of the site when in active use can pull up to 1Mbps for a single session. Luckily, once users get over the new toy factor, the use of this feature will probably be 1-5% or less (probably much less) of session time. However, new users are likely to play with this feature a good bit, especially at launch. I'm very concerned about bandwidth use. This is more or less a niche market, so I won't ever be needing to scale to crazy levels like YouTube. However, it is entirely possible for it to be a couple terabytes/month. Is co-location my best option? What cheap bandwidth services (colocation/hosted/cloud/whatever) are out there?

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  • iOS: game with facebook challenges

    - by nazz_areno
    I created a game for iPad and I want to challenge my facebook friends. I follow the iOS tutorial in "facebook dev docs", with the "Smash game", but it doesn't explain how to challenge a friend directly to a game. I will explain with an example: I want to start a new match and I want challenge a friend on facebook. Then I send him a request to install the app and when I detect that its app is installed I send him a request to play vs me. Then, when I finish the match I sent him my result and my friend do the same thing. But if I and my friend don't finish the match it is not possible to send another challenge. This scenario is not explained by facebook sdk. Is it necessary to use another instrument to do this situation?

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  • Is it possible to track redirects to external sites from our subdomains?

    - by ChaBuku
    I have a handful of subdomains set up as redirects because we are using them for QR codes. I want to be able to track the QR code redirects (which are already set up and printed so no changing them at this point) and see the effectiveness of each. Here's two examples: http://qr.glorkianwarrior.com and http://ad.glorkianwarrior.com are set up to forward to our iTunes page (later on this year it may forward to Google Play or a specific landing page), is there any way on my server to track the redirect from the subdomain to iTunes and see where traffic is coming from first? I have the redirects set up through cPanel presently using subdomains. Edit: From the research I've seen I can't track a 301 directly. If I redirect to an internal page and then do a timed redirect to the iTunes link, how long will it take for the tracking script to track a hit?

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  • How to revert to 10.04

    - by Keith Mastin
    Since "upgrading" to 12.10, the multitude of problems and slowness has wondering me , if I'm running windows, so I want to take it back to 10.04. Just some of the problems that we never had in 10.4: Can't play YouTube and chat at same time; Can't open more than 5 photos in GIMP without constant grayouts; Can't easily close apps or programs on desktop; Can't Use Avidimux and Audacity at same time, CPU load stays at 100%; New Gnome is not nearly as intuitive as classic, focus is all over the place, have to constantly switch to have the focus on right window of same program (either browser), etc. Do I need to wipe my system partition and start over, or is there an easier way to downgrade?

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  • Player rewards in games where you normally have nothing to purchase

    - by PeterK
    In many games there are rewards such as gold coins, points, etc. When these rewards can be used to purchase in-game items, it motivates the player to keep playing. Let's say we have an online game, poker, Yatzy etc. What type of reward would keep the players playing if there are few in-game items available to buy, or none at all? What I am looking for is a reward system that entices the players to play more in a game environment where there isn't that much to purchase. For example, there isn't much to buy in a poker or Yatzy game with the gold you win. I guess having some titles that are added to the userid is one way, or maybe purchasing a logo for the id... A leaderboard is another. Any thoughts on this?

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  • Is there a program to manage movies and TV shows that supports mp4 tags?

    - by root45
    I'm looking for a media manager that will display and play movies and TV shows and will read data included in mp4 and m4v files. So far I've looked at XBMC, Moovida and Boxee and all of these seem to keep their own separate database or XML files for reading and storing tag information. I also looked at Banshee because of this answer, but it didn't read my tags. Banshee is also geared towards music videos instead of actual movies and TV shows. So I'm looking for software that Displays and plays movies and TV Shows Reads mp4 and m4v tags Preferably something with bulk import (i.e., I don't want to add 1,000 items to a new library) Bonus if it also has a tag editor Bonus if it's an XBMC extension

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  • Live EBS Webcasts Coming Up Soon

    - by LuciaC
    There are a number of live webcasts coming up in the next couple of weeks.  Webcasts are free for Oracle Support customers and are an opportunity to learn about a topic from a product expert as well as ask questions directly.  Here is a reminder of what's available and how to register. Product Area Topic Date/Time Register & Details BI Publisher EBS BI/XML Publisher Overview & Best Practices 22 October, 2200 PT Doc ID 1582767.1 Receivables Receivables Release 12 Late Charges Functionality 23 October, 0800 PT Doc ID 1581280.1 WMS Advanced Catch-Weight with WMS 23 October, 1000 PT Doc ID 1583954.1 Install Base Endeca Extension for Oracle Install Base 24 October, 0830 PT Doc ID 1583876.1 WIP Understanding Work Order Closure 30 October, 0800 PT Doc ID 1584358.1 EAM Collection Plans Within E-Business Suite 31 October, 0800 PT Doc ID 1583924.1 All the webcasts are recorded which means you can play them back whenever is convenient for you if you can't join the live session. You can access the recordings as well as the current webcast schedule from Doc ID 740966.1.

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  • Do unused vertices in a 3D object affect performance?

    - by Gajet
    For my game I need to generate a mesh dynamically. Now I'm wondering does it have a noticeable affect in FPS if I allocate more vertices than what I'm actually using or not? and does it matter if I'm using DirectX or OpenGL? Edit Final output will be a w*h cell grid, but for technical issues it's much easier for me to allocate (w+1)*(h+1) vertices. Sure I'll only use w*h vertices in indexing, and I know there is some memory wasting there, but I want to know if it also affect FPS or not? (Note that mesh is only generated once in each time you play the game)

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  • Combining a content management system with ASP.NET

    - by Ek0nomik
    I am going to be creating a site that seems like it requires a blend of a content management system (CMS) and some custom web development (which is done in ASP.NET MVC). I have plenty of web development experience to understand the ASP.NET MVC side of the fence, but, I don't have a lot of CMS knowledge aside from getting one stood up. Right now my biggest question is around integrating security from ASP.NET with the CMS. I currently have an ASP.NET MVC site that handles the authentication for multiple production sites and creates an authentication cookie under our domain (*.example.com). The page acts like a single sign on page since the cookie is a wildcard and can be used in any other applications of the same domain. I'd really like to avoid having users put in their credentials twice. Is there a CMS that will play well with the ASP.NET Forms Authentication given how I have these existing applications structured? As an aside, right now I am leaning towards Drupal, but, that isn't finalized.

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  • Playing a death anim on an enemy that I want to remove

    - by Max
    I've been trying to find a tutorial on how to best make animations in Android. I already have some animations for my enemies and my character that are controlled by rectangles and changing rectangleframe between updates using a picture like this: When I'm shooting my enemies they lose HP, and when their HP == 0 they get removed. As long as I'm using an arrayList (which I do for all enemies and bullets) I'm fine, since I can just use list.remove(i). But when I'm on a boss-level and the Boss's HP == 0, I want to remove him and play an animation of an explosion of stars before the "End-screen". Is there a preferred way to do temporary animations like this? If you can give me an example or redirect me to a tutorial, I'd be really grateful!

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  • ideas on multiplayer games which include lots of collaboration?

    - by user494461
    For my master thesis I wanted to design a small multiplayer game which includes more than one player(maybe 5), has 2-3 players collaborating at a time to achieve some task. The most important thing is realistic simulation of the movable objects in the scene which more than one player should simultaneously interact with. I would also prefer large virtual environments (VEs) like mmogs where groups of players are interacting in different areas of the VE. tasks for players should include 2-3 players touching movable objects at same time. e,g, a very basic task can be users lifting a cube together and pushing it through a hole I am not new to designing virtual environments with openGL, but have never designed games before and rarely play other than few of my favorite ones like Fifa. I wanted some ideas on what kind of games should I look at which should help me with ideas for my tasks for the users to gain points and win in games? any current indie games which might inspire me?

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  • Microphone not working at all on a Toshiba sattelite p505 s8980

    - by flamingburner
    My built-in microphone doesn't work in "record audio" program and in Skype. I'm using ubuntu 11.10 in Toshiba sattelite p505 s8980. No mute button checked I have PulseAudio Volume Control installed currently when aim trying to use record audio program and hear what I record it plays noisy sound not my voice I changed my computer from 'Analog Stereo Output' to 'Analog Stereo Duplex', in both sound setting ( ubuntu ) and in PulseAudio Volume Control no problem in bios and in my windows seven sound worked perfectly and in ubuntu no problem in sound at all i can play music and movies and even in skype i can hear the sounf of who is taking to me ( it's about the microphone only "

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  • game is playing but broken graphics

    - by mewanttux
    I installed Steam on Lubuntu and wanted to play dota2 (it has source engine) and it sayed i need a 3dts driver or something but i installed it alredy. I can start dota now, but when i start a game it is not... displaying correctly. For example when i pick a hero the 3d modell is covered in some kind of a lasershow and the map...... i looked around a bit think it is because of the drivers and i should have mesa 9. Steam can show the system specs and it says that i have nouveau Gallium 0.4 on NVAA as driver and 3.0 Mesa 10.0.0-devel (git-1100093 saucy-oibaf-ppa) as driverversion and OpenGL 3.0 i am a noob on linux and need step by step guides please

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  • Encryption Password help!

    - by Carlos L.
    Ok so let me summarize this up. I encrypted my Home to protect against hackers of course when I first installed Ubuntu. It loaded up the Terminal and was attempting to show me my encryption password incase it ever needed to be used. So I thought "Ehh what the heck, I can find it out later..." So I closed Terminal and went on with the (amazing!) Ubuntu life. But now I am having to install Java JDK 7.0.0.4 onto my computer to ya know, play games and such. But it is asking for my password for the encrypted Home folder but it never gave it to me... HELP!!! Does anyone remember the command for Terminal to give you you're randomly generated Encryption password pop up on the famous purple window? Please give legitimate answer and fast please!

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  • No Sound via HDMI

    - by Goony Hill
    I have ubuntu installed on a Acer aspire revo 3700 intel atom processor with nvidia ion graphics this is plugged into a celcus 32 inch TV via HDMI (1080p). The video driver shows as an nvidia which I can select. I have set the sound to play via HDMI and the output to HDMI but get no sound. I have tried a sony 1080i TV with the box but get eratic results with the graphics, but the sound picks up straight away that is there is no need to select it. The graphics on the celcus TV work but I get a dialog box showing loads of different resolutions and frequencies which I have to close manually, these appear to be attempts to set different resolutions for the TV. Am I missing some sort of screen/sound driver, if so does anyone know what might support the celcus 32 inch (1080p) tv?

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  • ubuntu is becoming more unstable

    - by Michael Hennessey
    I find ubuntu extremely unstable with mouse freezes (that can be corrected with control key), constant Compiz crashes ( with ATI non proprietary drivers also), problems installing drivers ( why would I want a video driver that fails to play most games, with loss of function of so many games (BZ flag?? has been around for years with no problems). I get the feeling that there is so one in your dept who is intentionally making poor and unstable choices for less than altruistic reasons. Whatever happened has been worsening ever since Unity became a choice. I have tried Kubuntu, Mint, Lubuntu and several other variants with similar poor results. Be aware I have used Ubuntu for many years.

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  • How will the search rank get impacted if i move my mobile website to a single page application?

    - by rahul
    I have two different versions of my site. A desktop version and a mobile optimised version. That is for the same url the server renders different html for different user agents. I had been using vary header for this scheme as recommended by Google. However, now i want to move the mobile website to a single page application for several reasons. I want to know if google stops seeing anything on my mobile web version but the desktop version continues to work as it is, then how would the search rank be impacted given that mobile web gets more traffic than the desktop version. How would the vary header come jnto play

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  • Playing a sound on collision?

    - by Eric McLoughlin
    I'm making a pool game. I've separated the gameplay logic and the physics into two systems, entities and physics. Each entity holds a reference to a body which the physics system uses. The body itself holds a reference back to it's owner. When an entity collides with another entity, the Collided(Entity other) method is called on both. What I'm trying to do now is to play a sound when both entities colliding are of a certain subclass. I'm not sure how to do that. I could do it in the Collided method, but then the sound would be played two times at the same time, since the method was called on both entities. How do you suggest I do this?

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  • Can a high FPS negatively affect how a program runs?

    - by rphello101
    Yeah I know this is a broad question and will get down rated, I'm just hoping for some answer before it gets closed. Anyway, I'm using Slick 2D/Java to play around with graphics. I'm having some trouble with trying to move an image. The weird thing is, the code works just fine on my laptop, but the image sporadically moves to (0,0) and stops on my desktop. The only difference between the two is that it says the FPS is about 500 on my laptop and 6600 on my desktop. Can that affect it or does someone have any ideas for what to check on?

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  • JS / HTML 5 Compatablity issue on iOS 6

    - by Dhaval
    I'm using HTML 5 to play video and there are some content before the video so I'm using flexroll to scroll that whole window. I'm checking it on iPad, now problem is that in iOS 5 its working fine but when I update to iOS 6 then screen is not scrolling only video is scroll up and down, content is as it is in the position. I can't understand what is the exact problem. Is that js compatibility issue or HTML 5 video compatibility issue. Can anyone please help me to figure out, your help will really be appreciated.

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  • Performance impact of the new mtmalloc memory allocator

    - by nospam(at)example.com (Joerg Moellenkamp)
    I wrote at a number of occasions (here or here), that it could be really beneficial to use a different memory allocator for highly-threaded workloads, as the standard allocator is well ... the standard, however not very effective as soon as many threads comes into play. I didn't wrote about this as it was in my phase of silence but there was some change in the allocator area, Solaris 10 got a revamped mtmalloc allocator in version Solaris 10 08/11 (as described in "libmtmalloc Improvements"). The new memory allocator was introduced to Solaris development by the PSARC case 2010/212. But what's the effect of this new allocator and how does it works? Rickey C. Weisner wrote a nice article with "How Memory Allocation Affects Performance in Multithreaded Programs" explaining the inner mechanism of various allocators but he also publishes test results comparing Hoard, mtmalloc, umem, new mtmalloc and the libc malloc. Really interesting read and a must for people running applications on servers with a high number of threads.

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  • How to tell Wine that I have changed CD when mounting them virtually on a netbook with no CD drive?

    - by glenatron
    I have been trying to catch up with some of the old games from way back that are about right for my little Aspire One netbook through Wine. I've run into a problem Baldurs Gate, however, which is that I can't change CD. Obviously, I don't have a CD drive, so I have copied the CD content onto an external hard drive and I'm using a mount command with the loopback option to persuade the game that the CD is present. This allowed installation to work correctly and works fine to run it and to play the content from the first CD. However, when the game asks for CD2, I'm stuck. If I mount the CD2 ISO to the CD Rom path it doesn't appear to respond, whether or not I have first unmounted CD1. When I ask Wine to show me the CD drive it contains the right data, but it seems as though whatever signal would be interpreted by Windows to mean the CD drive has been closed isn't being sent. Does anyone know of a way to do this, or am I barking up the wrong tree and there is something else I need to do?

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  • Problem playing repeat animation/action?

    - by Beast
    I'm calling this function on multiple sprites after checking numberOfRunningActions()"to play same animation but it's not working only the first tagged sprite plays the animation. What am I doing wrong? void CGame::playAnimation(const char* filename, int tag, CCLayer* target) { CCAnimation* animation = CCAnimation::animation(); CCSprite* spriteSheet = CCSprite::spriteWithFile(filename); for(int i = 0; i < spriteSheet->getTexture()->getPixelsWide()/SIZE; i++) // SIZE is an int value { animation->addFrameWithTexture(spriteSheet->getTexture(), CCRect(SIZE * i, 0, SIZE, SIZE)); } CCActionInterval* action = CCAnimate::actionWithDuration(1, animation, true); CCRepeatForever* repeatAction = CCRepeatForever::actionWithAction(action); target->getChildByTag(tag)->runAction(repeatAction); }

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