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  • Ubuntu13.10 64 bit installed alongside windows 7 32bit doesn't boot

    - by alone
    I have installed Ubuntu 64-bit alongside windows 7 32-bit. (Windows installed first.) The installation was successful, but when I restart it just goes directly to windows 7 without any sign of existence of Ubuntu. I'm a beginner who just wanted to get familiar with Ubuntu, but now I'm disappointed with it. Someone told me the not booting problem is related to EFI, but now I'm scared to play with this boot stuff because my information might be totally lost. How can I fix this boot problem and get to Ubuntu?

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  • Ubuntu 12.04 Server monitor goes into sleep mode (no display) after fresh install

    - by xamox
    For some reason I can boot and either use Ubuntu 12.04 server edition, or desktop version. I can live boot the disk, I can go through the installer, or even use the ubuntu alternate installer. But for some reason after the install completes and I reboot the monitor seems to go back into sleep mode and then never loads the command prompt. This is on an industrial adlink MXE-1300 PC. I've installed ubuntu server fine on other models of adlink machines but this one doesn't want to seem to play nice. To me it seems like if it was a video card issue than I could never even load the installer or run ubuntu in live mode. Any thoughts or troubleshooting tips would be greatly appreciated.

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  • What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?

    - by MrCranky
    In answering this question for swquinn, the answer raised a more pertinent question that I'd like to hear answers to. I'll post our own strategy (promise I won't accept it as the answer), but I'd like to hear others. Specifically: how do you go about setting a sensible budget for your content team. Usually one of the very first questions asked in a development is: what's our polygon budget? Of course, these days it's rare that vertex/poly count alone is the limiting factor, instead shader complexity, fill-rate, lighting complexity, all come into play. What the content team want are some hard numbers / limits to work to such that they have a reasonable expectation that their content, once it actually gets into the engine, will not be too heavy. Given that 'it depends' isn't a particularly useful answer, I'd like to hear a strategy that allows me to give them workable limits without being a) misleading, or b) wrong.

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  • Firefox pour Android : première version finale plus rapide et plus ergonomique, et avec le support du Flash

    Firefox pour Android : première beta pour la nouvelle version Avec des performances très intéressantes et un « Awesome Screen » Le nouveau projet de Firefox sur Android avance à grands pas. La beta vient en effet d'arriver sur Google Play (ex-Android Market). Pour l'instant, le navigateur n'est disponible que sur smartphone et uniquement en anglais mais le début reste prometteur. « Cette beta est très spéciale parce que nous avons beaucoup travaillé dessus pour lui ajouter des fonctionnalités, améliorer ses performances et résoudre les problèmes pour que la navigation soit plus rapide et plus simple », explique Mozilla en marge de ce lancement. Le travail sur...

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  • How do you set the movement speed of a sprite?

    - by rphello101
    I'm using Slick 2D/Java to play around with graphics. Getting an image to move is easy: Input input = gc.getInput(); if(input.isKeyDown(sprite.up)){ sprite.y--; }else if (input.isKeyDown(sprite.down)){ sprite.y++; }else if (input.isKeyDown(sprite.left)){ sprite.x--; }else if (input.isKeyDown(sprite.right)){ sprite.x++; } However, this is called on every update, so if you hold up, the sprite moves to the edge of the screen in a few hundred milliseconds. Since coordinates are integers, I can't add less than 1 to slow the sprite down. I'm assuming I must have to implement a timer of some sort or something. Any advice?

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  • is requiring a video player download acceptable

    - by wantTheBest
    Our site currently is going to require our users to download a player to view videos they will want to view on our site. The videos get uploaded by users from various sources (smartphones in 3gp format for example). However most people have Flash on their machines. I am trying to 'make a gentle stand' and tell the team that requiring a download of a video player is not acceptable. My thinking is this: instead of allowing people to upload 3gp and other formats then re-serving the exact format on REQUESTs from our site's users we will instead use a video converter such as FFMpeg to convert every uploaded video to FLV for viewing on flash. so when a user requests to view one of the videos on our site -- boom they probably already have Flash installed so we just play the video in their Flash player. I feel serving up FLV flash video is best. Does it ring true that requiring, say, a 3gp player download just to view a video is the wrong approach?

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  • Does anyone use 12.04 with HD 6950?

    - by Midori
    Back when I first tried to switch from Windows to Ubuntu (6-7 months ago) I had several graphics related problems. The VGA was overheating, graphic glitches, video playing issues, slow/choppy window movements etc. After 2-3 reinstalls, hours of playing with different drivers/settings I decided to return to Windows :\ Now I want to give it another shot. But before I start to format, partitioning, backup and other time consuming stuff I wanted to ask if anyone using the 12.04 with HD 6950. Can I utilize the full potential of it, or the drivers are still not good enough? I know that Linux isn't meant to play games in the first place, but the games I playing (SC2, BLC, HoN, DotA 2) are working with wine as far as I know (or aren't?) and I can't find any reason not to switch from Windows if I can utilize the full potential of my config in Ubuntu. So anyone who got experiences with this VGA in Ubuntu please reply. Thanks in advance :)

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  • Can I safely remove pre-installed software in Ubuntu 13.10?

    - by Andzt
    I uses a lots of Google Apps Product in my Laptop, Tablet and Mobile. Since I never use all pre-installed software in Ubuntu, can I remove it? E.g like: LibreOffice | I use Google Doc etc. RhythmBox | I use Google Play Music Thunderbird | I use Gmail, don't like client Videos | Watch online Messaging | Hangouts And other softwares like Remmina Client, BitTorrent Client. Can I simply remove it in Ubuntu Software Centre? I like my Laptop clean and having unmessy software that I never use. I normally use Chromium Browser to do all the stuff, I think I am heavy user of Google, and love the simplicity of Ubuntu. Lol! Can anyone tell or guide me? Thanks!

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  • Where can I find some Cocos2dx beginner tutorials?

    - by Skeith
    I have tried to start programing with Cocos2dx but I have no idea where to start and the tutorials are no very not very helpful. What I am looking for is some tutorials/guides on how to begin using cocos2dx for the total beginner. Things like how to setup a project and run it and how to do simple things like draw graphics on the screen, play sounds and get input. I am running on windows 7 and have been told by the Cocos2dx wiki that this may cause problems so if anyone has a solution to this that would also be helpful.

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  • Videos stutter in full screen

    - by user85256
    Using Ubuntu 12.04 with Gnome 3.4.2. When I load video files (avi, mkv, mp4), they play smoothly in windowed mode, but when in full screen, they mildly (but noticeably) stutter. I've tried various players (from VLC to SMplayer2), with many different output drivers and it's always the same. Also, my video card is AMD Radeon HD 6450, and I've had no luck with the proprietary FGLRX drivers. Every time I install them, my system becomes very sluggish (window dragging animations become choppy etc.). Thanks in advance, guys.

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  • android game: how to approach mutliplayer

    - by willmer
    I'm making a single player game that is near completion, and I am already starting to think about giving the game multiplayer. The multiplayer would basically be finding someone to play against, likely in a waiting room or just have a match-making function, and then having a pokemon style battle between the people in real time. I think it would be relatively simple as I'm just sending information about each attack(move chosen and damage) and what it did back and forth, but I'm not sure what resources to consult for this. I am very new to Android/Java development and really just learning as I go. I have heard a bit about Skiller, but I'm still unfamiliar with using other SDK's and how easy it may be. Does anyone have any suggestions as to what SDK's or methods for accomplishing this. I currently have no money to spend on software development, but I'd like to get started on learning how to do this.

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  • Triggering State Changes with Health Counter

    - by Hairgami_Master
    I'm developing a game where the player changes states as their health decreases. Below 50, it should trigger animation1. Below 30, it should trigger animation2. The problem is, I only want to trigger animation1 once. But my game timer is checking every "frame", so it's triggering animation1 every cycle below 50. I only want it to trigger once, then not again until it's gone over 50 and then naturally decreased back to below 50. Are there any tried and true strategies for triggering state changes as a timer counts down (without the over-triggering problem)? I thought I could say: if (health == 50) animation1.play(); but sometimes, health never equals exactly 50, so it will skip right past that statement.

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  • How do I make a Java gave without a JFrame?

    - by kullalok
    I am working on an arcade-like game, and so far, I have been using JFrame. All the action occurs in the JFrame basically. However, I've noticed that a lot of games that you install on a computer don't have a frame. When you play them on Windows, the game covers the entire screen (the start bar disappears and you can't access any other application on your computer). I'd like to do that for my game. Is it possible to do so with Java? If so, how would I do this?

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  • cocos2dx beginner tutorials

    - by Skeith
    I have tried to start programing with coco2dx but i have no idea where to start and the tutorials are no very not very helpful. What i am looking for is some tutorials/guides on how to begin using cocos2dx for the total beginner. Things like how to setup a project and run it and how to do simple things like draw graphics on the screen, play sounds and get input. I am running on windows 7 and have been told by the cocos2dx wiki that this may cause problems so if anyone has a solution to this that would also be helpful.

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  • Can I set command line executed games to open in a window instead of fullscreen?

    - by ajwhitaker822
    I really enjoy some of the free Linux games and just downloaded Cave Story, one of my all-time favorites. However, I can only play the game in full screen, 800X600 Resolution. I was wondering if I could run this program in a window instead of full screen. Is there a command or Unity plugin to do this? Also, would the same work to run SuperTux in a window as well? I'm running 12.04 if that makes any difference. Thanks for your help.

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  • Full screen: launchbar + panel overlaps when showing a dialog box

    - by user85921
    I'm developing a program for 12.04 that will run on full-screen, so I would like to have full control of what appears on the screen. However, when I show another window (possibly a dialog/message box), the Uunity Panel and Launcher appears on the top and left side of the screen. I've experienced this behavior with other applications (Firefox, Gnubg) as well when in full-screen mode. I tried to play with the settings, now my dialog box is hidden from the the taskbar, set to float on it's parent, which is my full screen window. The problem still exists. Is there a way to prevent these panels from showing up, when the new window isn't shown in taskbar, or it's parent is a full-screen window? Or do I need to completely disable them?

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  • Does any CMS natively support something like aquaBrowser/Vufind

    - by nus
    What I'm looking for is to set up a CMS website with a tag cloud/search system where when you click a tag it shows as a search filter, and you get a new tag cloud which only shows tags from the articles that have the primary tag. This should let the user easily include or exclude tags from the search. Also i would like to let the user filter on publication date by using a slider... Check this for an example of how aquabrowser does this (just search for something and play with the tag cloud): http://kidscatalog.columbuslibrary.org It's not perfectly what I want and I don't want to use flash, but I like the concept alot. If something like this does not exist and i might have to code it myself, which cms is most recommended (eg easy to extend, already has tag clouds and search filters,...)

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  • Scripted Motion Paths (?) (XNA)

    - by Peteyslatts
    Ok, so the title isn't the greatest because this is a lot more general. Say I want to have the player be able to hit A and have their ship model roll to the right, and shift to the right of the screen, while the camera stays centered. Would I do that through programming (ie. set waypoints for the model and keep the camera focus still) or do it through animation ( so the ship model actually rolls and moves right, and just play those frames)(I actually don't know how to do this kind of 3D animation yet, haven't looked into it. Adding it to my To Do List) This is a really vague question I know, I'll try and answer any questions. Thanks, Peter

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  • why is the video freezing all the time on youtube yet the audio plays ok throughout?

    - by billy
    this is just a fresh install of ubuntu 12.04 . I tried it a few years ago when it was on 7.04 and had a lot of issues,then my pc broke and ive never tried it again until tonight. Everything seems to be working well except videos on youtube either wont play at all or freeze while the audio keeps going as normal. Is this a common issue thats gonna be fairly easy to fix or is it something to do with my video card?(ati radeon2100). Any help/advice would be much appreciated.If any other info is needed about my pc feel free to ask. thanks

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  • Temporary animations

    - by Max
    I've been trying to find a tutorial on how to best make animations in Android. I already have some animations for my enemies and my character that are controlled by rectangles and changing rectangleframe between updates using a picture like this: When I'm shooting my enemies they lose HP, and when their HP == 0 they get removed. aslong as im using an arrayList (which I do for all enemies and bullets) I'm fine, since I can just use list.remove(i). But when I'm on a boss-level and the Boss's HP == 0, I want to remove him and play an animation of an explosion of stars before the "End-screen". Is there a preferred way to do temporary animations like this? If you can give me an example or redirect me to a tutorial, I'd be really grateful!

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  • Resource Managers - Are they any good?

    - by The Communist Duck
    Hey. I've seen many a time in source code, things like this [well, this is more of a pseudo C++ idea of mine] type defshared_ptr ResourcePtr;// for ease ResourcePtr sound1 = resourceManager.Get("boom.ogg"); sound1-Play(); ResourcePtr sprite = resourceManager.Get("sprite.png"); I was just wondering how useful a class like this was, something that: Loaded media files Stored them in memory Did this at the start of a level - loading screen. Cleaned up Rather than having a system of: Resources are held by entities only, or loose. Responsible for own load into memory. The first is a 'manager' as such; something I feel indicates it's wrong to use. However, it allows for something like a vector of resource names to be passed, rather than having to scramble around finding everything that needs to be loaded.

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  • Youtube controls (sound, etc) not functional in full-screen mode: is that normal?

    - by mlvljr
    When playing youtube videos full-screen, I can't mouse-interact with the player controls, except for the slider (only single-clicking on the video works as play/pause, but not double-click, interestingly, so the only way to leave full-screen mode is via Escape). Is this behavior known? What can I do about it? I'm on Ubuntu 12.04, using Google's Chrome browser. P.S. If that matters, some other flash players I've tried also display the same problem, so this may be an issue with Google-supplied Flash plugin. Thanks in advance.

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  • Gnome breaks Unity [on hold]

    - by user208020
    I just did a clean install of Ubuntu 13.10. I thought I'd play around with the GNOME desktop so, I installed it. However, it now seems there is no going back. When I attempt to switch back to Unity from the login screen, I get a hybrid of both Unity and GNOME. I have two questions: How do I restore Unity? It appears to be broken. I've also heard that Cinnamon breaks Unity in 13.10. What desktops are currently compatible with 13.10?

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  • Can I randomly generate an endless road?

    - by y26jin
    So suppose we stand on a position(x0, y0) of a map. We can only move on the horizontal plane(no jump and stuff) but we can move forward, left, or right (in a discrete math way, i.e. integer movement). As soon as we move to the next position(x1, y1), everything around us is generated randomly by a program. We could be surrounded by one of mountain, lake, and road. We can only move on the road. The road is always 2D as the map itself. My question is, are we able to play this game endlessly? "End" means that we come across a dead end and the only way out is to go backward.

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  • Programming Carreer. What should i choose? [closed]

    - by thenewbie
    I have an experience in programming. Im not that experience but i have created some desktop application like payroll etc. In web i had created some websites. Now im studying java for android. I already created an application on android and submitted it on google play.However, i feel like the excitement in creating application for android or web is gone. What i think i like is to program in c++ language. but i have a doubt mastering it. Because nowadays only a handful of company hire a c++ junior programmer. I think only in gaming industry that they would hire a c++ programmer and has an 3 or more years of xp. While in java there are lots of oppurtuniy especialy for android. and I dont have a plan studying objective c cause i dont have mac. SO what should i realy choose? thank you..

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