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  • Curl CONNECTION OPTIONS

    - by cinek1lol
    HI I'd like to know how to check out the speed of a file being uploaded in real time using the curl library in c++. This is what I have written: curl_easy_getinfo(curl,CURLINFO_SPEED_UPLOAD,&c); But the manual says that it shows average speed, but even this doesn't seem to work with me, because I can only see a 0. There is one more thing: How to set an upload limit that works, because if I write this: curl_easy_setopt(curl, CURLOPT_MAX_SEND_SPEED_LARGE, 100); I get an error 502 message plis help

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  • Can Ruby access output from shell commands as it appears?

    - by Ciryon
    My Ruby script is running a shell command and parsing the output from it. However, it seems the command is first executed and output saved in an array. I would like to be able to access the output lines in real time just as they are printed. I've played around with threads, but haven't got it to work. Any suggestions?

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • How to obtain the first cluster of the directory's data in FAT using C# (or at least C++) and Win32A

    - by DarkWalker
    So I have a FAT drive, lets say H: and a directory 'work' (full path 'H:\work'). I need to get the NUMBER of the first cluster of that directory. The number of the first cluster is 2-bytes value, that is stored in the 26th and 27th bytes of the folder enty (wich is 32 bytes). Lets say I am doing it with file, NOT a directory. I can use code like this: static public string GetDirectoryPtr(string dir) { IntPtr ptr = CreateFile(@"H:\Work\dover.docx", GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, IntPtr.Zero, OPEN_EXISTING, 0,//FILE_FLAG_BACKUP_SEMANTICS, IntPtr.Zero); try { const uint bytesToRead = 2; byte[] readbuffer = new byte[bytesToRead]; if (ptr.ToInt32() == -1) return String.Format("Error: cannot open direcotory {0}", dir); if (SetFilePointer(ptr, 26, 0, 0) == -1) return String.Format("Error: unable to set file pointer on file {0}", ptr); uint read = 0; // real count of read bytes if (!ReadFile(ptr, readbuffer, bytesToRead, out read, 0)) return String.Format("cant read from file {0}. Error #{1}", ptr, Marshal.GetLastWin32Error()); int result = readbuffer[0] + 16 * 16 * readbuffer[1]; return result.ToString();//ASCIIEncoding.ASCII.GetString(readbuffer); } finally { CloseHandle(ptr); } } And it will return some number, like 19 (quite real to me, this is the only file on the disk). But I DONT need a file, I need a folder. So I am puttin FILE_FLAG_BACKUP_SEMANTICS param for CreateFile call... and dont know what to do next =) msdn is very clear on this issue http://msdn.microsoft.com/en-us/library/aa365258(v=VS.85).aspx It sounds to me like: "There is no way you can get a number of the folder's first cluster". The most desperate thing is that my tutor said smth like "You are going to obtain this or you wont pass this course". The true reason why he is so sure this is possible is because for 10 years (or may be more) he recieved the folder's first cluster number as a HASH of the folder's addres (and I was stupid enough to point this to him, so now I cant do it the same way) PS: This is the most spupid task I have ever had!!! This value is not really used anythere in program, it is only fcking pointless integer.

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  • display microphone activity in flex

    - by Gaurav
    Hi, I want to display a real time activity bar for the microphone in flex. This is similar to the vertical bar one can see when flash settings dialog's microphone settings tab is displayed. Any built in component or link would help. Thanks

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  • Is PHP still basically Procedural Overall?

    - by coffeeaddict
    I know PHP 5 has some object oriented similarities but it's not a true OOP environment still right? Also does it have a true compiler? I see compiling of scripts which still means procedural. I assume it's not a real compiler in that any PHP compilers out there do not create assemblies?

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  • Upload images to a specific Facebook Album

    - by Imran Naqvi
    Hi stackoverflow, i can create an album using facebook graph api by posting data to http://graph.facebook.com/PROFILE_ID/albums it returns an id, which is not the album id. I confirmed it in two ways by going to that album, aid is different than what id i received and by posting http://graph.facebook.com/{ALBUM_ID_I_RECIEVED/photos, but the photo is never published to newly created album instead it is published to a default application album. I need to know the real album id so that i can upload images to newly created album. Please Help

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  • CSS filter for IE6 standard mode and quirk mode?

    - by jackysee
    Is there any CSS filter can be applied to detect IE6's standard mode and quirk mode? The story is that a jQuery script is using $.support.boxModel to handle different rendering mode. But the CSS use the *width hack to define the dimension. But this hack can only filter whether the browser is IE but not the real rendering mode IE is on.

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  • Image Transformation on iPhone, how to?

    - by Horace Ho
    Since I cannot pre-render all the images in PNGs and real-time image transformation functions are required, namely: skew perspective (like the transform action found in Photoshop) Which API (CoreAnimation? OpenGL ES?) should I look into? Even better, is there any sample code around? Thanks!

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  • Socket.io - Tutorials? Better docs?

    - by mattbasta
    I've been toying around with nodejs for some of my COMET stuff and stumbled across Socket.io. Unfortunately, the documentation is fairly lacking and there is only one "real" example. Is anyone familiar with some decent tutorials on some of the intricacies of this library? Maybe just some better docs? I'd really like to use it, but I'm probably going to avoid it if I can't figure how to use it properly.

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  • how to fix protocol violation in c#

    - by Jeremy Styers
    I have a c# "client" and a Java "server". The java server has a wsdl it serves to the client. So far it works for c# to make a request for the server to perform a soap action. My server gets the soap request executes the method and tries to return the result back to the client. When I send the response to c# however, I get "The server committed a protocol violation. Section=ResponseStatusLine". I have spent all day trying to fix this and have come up with nothing that works. If I explain what i did, this post would be very long, so I'll keep it brief. i Googled for hours and everything tells me my "response line" is correct. I tried shutting down Skype, rearranging the response line, adding things, taking things away, etc, etc. All to no avail. This is for a class assignment so no, I can not use apis to help. I must do everything manually on the server side. That means parsing by hand, creating the soap response and the http response by hand. Just thought you'd like to know that before you say to use something that does it for me. I even tried making sure my server was sending the correct header by creating a java client that "mimicked" the c# one so I could see what the server returned. However, it's returning exactly what i told it to send. I tried telling my java client to do the same thing but to an actuall running c# service, to see what a real service returns, and it returned basically the same thing. To be safe, I copied it's response and tried sending it to the c# client and it still threw the error. Can anyone help? I've tried all i can think of, including adding the useUnsafeHeaderParsing to my app config. Nothing is working though. I send it exactly what a real service sends it and it yells at me. I send it what i want and it yells. I'm sending this: "200 OK HTTP/1.0\r\n" + "Content-Length: 201\r\n" + "Cache-Control: private\r\n" + "Content-Type: text/xml; charset=utf-8\r\n\r\n";

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  • Applications of Unification?

    - by Ravi
    What are (practical) applications of Unification ? Where it is been used in real world? I couldn't get the whole idea of what it is really about and why its considered as a part of Artificial Intelligence.

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  • clarification on the concept of "web service"

    - by udit
    Im a little confused on the varying definitions and implementations of web services available as implementations. Need some clarification please. Ones I have used till now: If a vendor gives me a specific format of XML that I can send populated with data to request and I make a simple HTTP POST over the internet passing in the XML String as the payload, is this a web service call ? If so, is there a specific name to it, this kind of web service ? Because obviously, it does not use anything like Axis, WSDL or SOAP to establish this connection. A variant of this is If the vendor gives me an XSD, I use JAXB to make a java class out of it and pass in the serialized version of the object, which eventually works out to be the same as option 1. RESTful web service: Vendor gives me a URL like http://restfulservice/products and I can make HTTP Requests to the URL and depending on what HTTP verb I use, the appropropriate action is called and the response sent over the wire. Ones I have only read about\ have a vague idea about SOAP. How does this work?.. Ive read the W3Schools tutorial and I undertsand that there is a very specific form of XML that is standardized according to W3C standards that we use to pass the same kind of messages as we did in option 1. But how does this work in real life? Vendor sends me what? Do I generate classes? Do I serialize some objects and http post them over to an address? Or do the generated objects themselves have connection methods that will do them for me? What about WSDL? When does a vendor send me WSDL and what do I do with it ? I guess I can generate classes from it. If yes, then what do I do with the generated classes ? When do I need that axis jar to generate classes from something that the vendor sends ? As you can see, I have some clear and other mostly vague ideas about the different kinds of web services available. would help if someone ould clarify and\or point to more real-world resources. I've looked a little bit into Java Web Services on the internet and the numerous four letter acronyms that get thrown at me make me dizzy. Thanks

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  • Speed of NSScanner vs NSXMLParser?

    - by Chris
    I have an iPhone App that reads in an XML file, then pulls out the necessary data by looping through an NSScanner. The XML is not particularly long. I am wondering if it would be worth the work to implement NSXMLParser in place of using NSScanner, if I will see any real improvement in speed?

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  • Google Analytics testing/sandbox environment?

    - by Laimoncijus
    Is there any Google Analytics testing/sandbox environment for testing your JS custom code before putting it to live system? I don't want to use my real tracking ID to see if everything is correct on my dev. environment, neither I want to put my code untested live... Is there any techniques or maybe some fake Analytics tracking lib I could use for testing?

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  • Callbacks in C#

    - by n0vic3c0d3r
    I started coding in C# and have never had the opportunity to use callbacks though I have used delegates for event wiring. What is the real application of callbacks. I would be grateful if you could give some link that explains about callbacks in a straight forward way without C++ prerequisites.

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  • facebook connect for android

    - by Daniel Benedykt
    Hi I am looking for a solution for facebook connect for Android. Before I used an open source solution from codecarpet: http://code.google.com/p/fbconnect-android/ but now it doesnt work anymore. Now the Official facebook connect for Android is out, but there are about 11 big time issues and it fails almost all the time, so its not a real solution. http://github.com/facebook/facebook-android-sdk/ Any idea how to resolve this issue? Thanks

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  • CMake module for gettext support?

    - by Artyom
    Hello, Is there a good, open-source, document CMake module for gettext support? I mean: Extracting messages from sources Merging messages to existing translations Compilation of mo-files Installation of mo-files. Because plain macros that CMake provides are quite... useless for real l10n support.

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  • Instance caching in Objective C

    - by zoul
    Hello! I want to cache the instances of a certain class. The class keeps a dictionary of all its instances and when somebody requests a new instance, the class tries to satisfy the request from the cache first. There is a small problem with memory management though: The dictionary cache retains the inserted objects, so that they never get deallocated. I do want them to get deallocated, so that I had to overload the release method and when the retain count drops to one, I can remove the instance from cache and let it get deallocated. This works, but I am not comfortable mucking around the release method and find the solution overly complicated. I thought I could use some hashing class that does not retain the objects it stores. Is there such? The idea is that when the last user of a certain instance releases it, the instance would automatically disappear from the cache. NSHashTable seems to be what I am looking for, but the documentation talks about “supporting weak relationships in a garbage-collected environment.” Does it also work without garbage collection? Clarification: I cannot afford to keep the instances in memory unless somebody really needs them, that is why I want to purge the instance from the cache when the last “real” user releases it. Better solution: This was on the iPhone, I wanted to cache some textures and on the other hand I wanted to free them from memory as soon as the last real holder released them. The easier way to code this is through another class (let’s call it TextureManager). This class manages the texture instances and caches them, so that subsequent calls for texture with the same name are served from the cache. There is no need to purge the cache immediately as the last user releases the texture. We can simply keep the texture cached in memory and when the device gets short on memory, we receive the low memory warning and can purge the cache. This is a better solution, because the caching stuff does not pollute the Texture class, we do not have to mess with release and there is even a higher chance for cache hits. The TextureManager can be abstracted into a ResourceManager, so that it can cache other data, not only textures.

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  • C# Visual Studio Unit Test, Mocking up a client IP address

    - by Jimmy
    Hey guys, I am writing some unit tests and I'm getting an exception thrown from my real code when trying to do the following: string IPaddress = HttpContext.Current.Request.UserHostName.ToString(); Is there a way to mock up an IP address without rewriting my code to accept IP address as a parameter? Thanks!

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  • Thread signaling basics

    - by Markust
    Hello! I know C# , but I am a total newbie regarding threading and I am having trouble to understand some basic (I think) concepts like signaling. I spent some time looking for some examples, even here, without luck. Maybe some examples or a real simple scenario would be great to understand it. Thanks a lot in advance.

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