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  • Cumulative Updates available for SQL Server 2008 SP2 & SP3

    - by AaronBertrand
    Today Microsoft has released two new cumulative updates for SQL Server 2008. Cumulative Update #10 for SQL Server 2008 Service Pack 2 Knowledge Base Article: KB #2696625 At the time of writing, there is one fix listed The build number is 10.00.4332 Cumulative Update #5 for SQL Server 2008 Service Pack 3 Knowledge Base Article: KB #2696626 At the time of writing, there are four fixes listed The build number is 10.00.5785 As usual, I'll post my standard disclaimer here: these updates are NOT for SQL...(read more)

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  • Cumulative Updates available for SQL Server 2008 SP2 & SP3

    - by AaronBertrand
    Today Microsoft has released two new cumulative updates for SQL Server 2008. Cumulative Update #10 for SQL Server 2008 Service Pack 2 Knowledge Base Article: KB #2696625 At the time of writing, there is one fix listed The build number is 10.00.4332 Cumulative Update #5 for SQL Server 2008 Service Pack 3 Knowledge Base Article: KB #2696626 At the time of writing, there are four fixes listed The build number is 10.00.5785 As usual, I'll post my standard disclaimer here: these updates are NOT for SQL...(read more)

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  • on coding style

    - by user12607414
    I vastly prefer coding to discussing coding style, just as I would prefer to write poetry instead of talking about how it should be written. Sometimes the topic cannot be put off, either because some individual coder is messing up a shared code base and needs to be corrected, or (worse) because some officious soul has decided, "what we really need around here are some strongly enforced style rules!" Neither is the case at the moment, and yet I will venture a post on the subject. The following are not rules, but suggested etiquette. The idea is to allow a coherent style of coding to flourish safely and sanely, as a humane, inductive, social process. Maxim M1: Observe, respect, and imitate the largest-scale precedents available. (Preserve styles of whitespace, capitalization, punctuation, abbreviation, name choice, code block size, factorization, type of comments, class organization, file naming, etc., etc., etc.) Maxim M2: Don't add weight to small-scale variations. (Realize that Maxim M1 has been broken many times, but don't take that as license to create further irregularities.) Maxim M3: Listen to and rely on your reviewers to help you perceive your own coding quirks. (When you review, help the coder do this.) Maxim M4: When you touch some code, try to leave it more readable than you found it. (When you review such changes, thank the coder for the cleanup. When you plan changes, plan for cleanups.) On the Hotspot project, which is almost 1.5 decades old, we have often practiced and benefited from such etiquette. The process is, and should be, inductive, not prescriptive. An ounce of neighborliness is better than a pound of police-work. Reality check: If you actually look at (or live in) the Hotspot code base, you will find we have accumulated many annoying irregularities in our source base. I suppose this is the normal condition of a lived-in space. Unless you want to spend all your time polishing and tidying, you can't live without some smudge and clutter, can you? Final digression: Grammars and dictionaries and other prescriptive rule books are sometimes useful, but we humans learn and maintain our language by example not grammar. The same applies to style rules. Actually, I think the process of maintaining a clean and pleasant working code base is an instance of a community maintaining its common linguistic identity. BTW, I've been reading and listening to John McWhorter lately with great pleasure. (If you end with a digression, is it a tail-digression?)

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  • Are You In The Know About Knowledge?

    - by [email protected]
    "Knowledge is of two kinds. We know a subject ourselves, or we know where we can find information on it." To me, this simple and elegant quote from the great English author Samuel Johnson is a reflection of Oracle's knowledge base strategy. The knowledge base in the My Oracle Support portal (https://support.oracle.com) hosts nearly a half million documents, including how-to instructions, problem-solution descriptions, code samples, FAQs, critical alerts, technical whitepapers, and so on. AutoVue's footprint in the Oracle knowledge base - although relatively small at just around 400 documents - is a steadily-expanding assortment of valuable info. This information is designed to complement what you have already learned from the AutoVue documentation, or in some cases, to examine topics not yet covered in the documentation. Similar to the documentation, the knowledge base is one of the highest-value self-service avenues, since it delivers answers in real-time and is driven by the topics most relevant to customers. There are many different ways to leverage the AutoVue knowledge content, or what Oracle often refers to as "KM Notes": 1. Knowledge Browser: To browse the knowledge hierarchy, click on the 'Knowledge' tab at the top of the My Oracle Support webpage. In the list of product areas at the left, click on 'More Applications', then on 'Oracle AutoVue'. From here, you can either view the full set of KM Notes under the AutoVue product family (AutoVue, VueLink, Web Services, Document Print Services, etc) by clicking on 'All of Oracle AutoVue', or you can drill down further by clicking on 'Enterprise Visualization'. 2. Search: To execute simple keyword searches, use the Search bar at the top-right of the My Oracle Support webpage: 3. Advanced Search: Beside the same Search bar at the top-right of the My Oracle Support webpage, click on the 'Advanced' link in order to increase your control over the search string as well as the product to search against: 4. In your Dashboard: By clicking on the 'Customize' link at the top-right of the Dashboard page in My Oracle Support, you can drag & drop multiple "Knowledge Articles" widgets onto your dashboard. Then, click on the pencil icon at the top-right of the widget to customize it by product. This allows you to keep an active monitor on the most recently updated KM Notes across any product: 5. During SR Creation: As you submit a new Service Request, after entering the product information, SR title, and SR description, you will be presented with a frame at the left containing KM Note suggestions based on the information entered: Let Oracle know what you think! If you like or dislike an article, or would like to comment on how easy/difficult it was to find the article, click on the "Rate this document" link at the bottom of the KM Note. Similarly, during SR creation if one of the suggested KM Notes resolves your question/issue, you can click the "This article solved my problem" link at the bottom of the page. I hope these approaches improve your ability find knowledge content within the My Oracle Support portal, and I encourage you to continue to build your knowledge to further your success with the AutoVue product family.

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  • Anatomy of a .NET Assembly - PE Headers

    - by Simon Cooper
    Today, I'll be starting a look at what exactly is inside a .NET assembly - how the metadata and IL is stored, how Windows knows how to load it, and what all those bytes are actually doing. First of all, we need to understand the PE file format. PE files .NET assemblies are built on top of the PE (Portable Executable) file format that is used for all Windows executables and dlls, which itself is built on top of the MSDOS executable file format. The reason for this is that when .NET 1 was released, it wasn't a built-in part of the operating system like it is nowadays. Prior to Windows XP, .NET executables had to load like any other executable, had to execute native code to start the CLR to read & execute the rest of the file. However, starting with Windows XP, the operating system loader knows natively how to deal with .NET assemblies, rendering most of this legacy code & structure unnecessary. It still is part of the spec, and so is part of every .NET assembly. The result of this is that there are a lot of structure values in the assembly that simply aren't meaningful in a .NET assembly, as they refer to features that aren't needed. These are either set to zero or to certain pre-defined values, specified in the CLR spec. There are also several fields that specify the size of other datastructures in the file, which I will generally be glossing over in this initial post. Structure of a PE file Most of a PE file is split up into separate sections; each section stores different types of data. For instance, the .text section stores all the executable code; .rsrc stores unmanaged resources, .debug contains debugging information, and so on. Each section has a section header associated with it; this specifies whether the section is executable, read-only or read/write, whether it can be cached... When an exe or dll is loaded, each section can be mapped into a different location in memory as the OS loader sees fit. In order to reliably address a particular location within a file, most file offsets are specified using a Relative Virtual Address (RVA). This specifies the offset from the start of each section, rather than the offset within the executable file on disk, so the various sections can be moved around in memory without breaking anything. The mapping from RVA to file offset is done using the section headers, which specify the range of RVAs which are valid within that section. For example, if the .rsrc section header specifies that the base RVA is 0x4000, and the section starts at file offset 0xa00, then an RVA of 0x401d (offset 0x1d within the .rsrc section) corresponds to a file offset of 0xa1d. Because each section has its own base RVA, each valid RVA has a one-to-one mapping with a particular file offset. PE headers As I said above, most of the header information isn't relevant to .NET assemblies. To help show what's going on, I've created a diagram identifying all the various parts of the first 512 bytes of a .NET executable assembly. I've highlighted the relevant bytes that I will refer to in this post: Bear in mind that all numbers are stored in the assembly in little-endian format; the hex number 0x0123 will appear as 23 01 in the diagram. The first 64 bytes of every file is the DOS header. This starts with the magic number 'MZ' (0x4D, 0x5A in hex), identifying this file as an executable file of some sort (an .exe or .dll). Most of the rest of this header is zeroed out. The important part of this header is at offset 0x3C - this contains the file offset of the PE signature (0x80). Between the DOS header & PE signature is the DOS stub - this is a stub program that simply prints out 'This program cannot be run in DOS mode.\r\n' to the console. I will be having a closer look at this stub later on. The PE signature starts at offset 0x80, with the magic number 'PE\0\0' (0x50, 0x45, 0x00, 0x00), identifying this file as a PE executable, followed by the PE file header (also known as the COFF header). The relevant field in this header is in the last two bytes, and it specifies whether the file is an executable or a dll; bit 0x2000 is set for a dll. Next up is the PE standard fields, which start with a magic number of 0x010b for x86 and AnyCPU assemblies, and 0x20b for x64 assemblies. Most of the rest of the fields are to do with the CLR loader stub, which I will be covering in a later post. After the PE standard fields comes the NT-specific fields; again, most of these are not relevant for .NET assemblies. The one that is is the highlighted Subsystem field, and specifies if this is a GUI or console app - 0x20 for a GUI app, 0x30 for a console app. Data directories & section headers After the PE and COFF headers come the data directories; each directory specifies the RVA (first 4 bytes) and size (next 4 bytes) of various important parts of the executable. The only relevant ones are the 2nd (Import table), 13th (Import Address table), and 15th (CLI header). The Import and Import Address table are only used by the startup stub, so we will look at those later on. The 15th points to the CLI header, where the CLR-specific metadata begins. After the data directories comes the section headers; one for each section in the file. Each header starts with the section's ASCII name, null-padded to 8 bytes. Again, most of each header is irrelevant, but I've highlighted the base RVA and file offset in each header. In the diagram, you can see the following sections: .text: base RVA 0x2000, file offset 0x200 .rsrc: base RVA 0x4000, file offset 0xa00 .reloc: base RVA 0x6000, file offset 0x1000 The .text section contains all the CLR metadata and code, and so is by far the largest in .NET assemblies. The .rsrc section contains the data you see in the Details page in the right-click file properties page, but is otherwise unused. The .reloc section contains address relocations, which we will look at when we study the CLR startup stub. What about the CLR? As you can see, most of the first 512 bytes of an assembly are largely irrelevant to the CLR, and only a few bytes specify needed things like the bitness (AnyCPU/x86 or x64), whether this is an exe or dll, and the type of app this is. There are some bytes that I haven't covered that affect the layout of the file (eg. the file alignment, which determines where in a file each section can start). These values are pretty much constant in most .NET assemblies, and don't affect the CLR data directly. Conclusion To summarize, the important data in the first 512 bytes of a file is: DOS header. This contains a pointer to the PE signature. DOS stub, which we'll be looking at in a later post. PE signature PE file header (aka COFF header). This specifies whether the file is an exe or a dll. PE standard fields. This specifies whether the file is AnyCPU/32bit or 64bit. PE NT-specific fields. This specifies what type of app this is, if it is an app. Data directories. The 15th entry (at offset 0x168) contains the RVA and size of the CLI header inside the .text section. Section headers. These are used to map between RVA and file offset. The important one is .text, which is where all the CLR data is stored. In my next post, we'll start looking at the metadata used by the CLR directly, which is all inside the .text section.

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  • Configurable Objects - Introduction

    - by Anthony Shorten
    One of the interesting facilities in the framework is Configurable Object functionality (it is also known as Task Optimization and also known as Cool Tools). The idea is that any implementation can create their own views of the base product objects and services and implement functionality against those new views. For example, in Oracle Utilities Customer Care and Billing, there is a Person object. That object is used to store and manage information about individuals as well as companies. In the base product you would use the Person Maintenance screen and fill in some of the screen when you wanted to register or maintain and individual as well and fill out other parts of the screen when you wanted to register or maintain a company. This can be somewhat confusing to some customers. Using Configurable Objects this can be simplified. A business object can be created that is a view of the any object. For example, you could create a Human business object which would cover the aspects of the Person object pertaining to an individual and a Company business object to cover the aspects unique to a company. Even the tag names (i.e. Field Names) in the object can be changed to be more what the implementation is familiar with. The object can also restructure the object. For example, a common identifier for an individual in the USA is the Social Security number, this value is a Person Identifier (as this varies in each country). In the new Human object you can remap the Person Identifier as a Social Security number. To define a Business Object you use a schema editor built into the browser user interface and use a mapping language to setup the business objects. An example of the language is shown below in an extract of the schema for the Human business object. As you can see there are mapping as well as formatting and other tags. This information can be built manually or using a wizard which generates the base structure for you to alter. This is all stored as meta data when saved. Once a Business object is built it can be used as basis for code, other business objects (we support inheritance), called by a screen (called a UI Map) or even as a Web Service. This is just a start with Configurable Objects as you can also create views of base services called Business Services, Service Scripts used for non-object or complex object processing (as well as other things), UI Maps used for screens and Data Areas to reuse definitions across multiple objects. Configurable Objects are powerful and I only really touched on them here. Over the next few months I hope to add lots more entries about them.

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  • Adding complexity to remove duplicate code

    - by Phil
    I have several classes that all inherit from a generic base class. The base class contains a collection of several objects of type T. Each child class needs to be able to calculate interpolated values from the collection of objects, but since the child classes use different types, the calculation varies a tiny bit from class to class. So far I have copy/pasted my code from class to class and made minor modifications to each. But now I am trying to remove the duplicated code and replace it with one generic interpolation method in my base class. However that is proving to be very difficult, and all the solutions I have thought of seem way too complex. I am starting to think the DRY principle does not apply as much in this kind of situation, but that sounds like blasphemy. How much complexity is too much when trying to remove code duplication? EDIT: The best solution I can come up with goes something like this: Base Class: protected T GetInterpolated(int frame) { var index = SortedFrames.BinarySearch(frame); if (index >= 0) return Data[index]; index = ~index; if (index == 0) return Data[index]; if (index >= Data.Count) return Data[Data.Count - 1]; return GetInterpolatedItem(frame, Data[index - 1], Data[index]); } protected abstract T GetInterpolatedItem(int frame, T lower, T upper); Child class A: public IGpsCoordinate GetInterpolatedCoord(int frame) { ReadData(); return GetInterpolated(frame); } protected override IGpsCoordinate GetInterpolatedItem(int frame, IGpsCoordinate lower, IGpsCoordinate upper) { double ratio = GetInterpolationRatio(frame, lower.Frame, upper.Frame); var x = GetInterpolatedValue(lower.X, upper.X, ratio); var y = GetInterpolatedValue(lower.Y, upper.Y, ratio); var z = GetInterpolatedValue(lower.Z, upper.Z, ratio); return new GpsCoordinate(frame, x, y, z); } Child class B: public double GetMph(int frame) { ReadData(); return GetInterpolated(frame).MilesPerHour; } protected override ISpeed GetInterpolatedItem(int frame, ISpeed lower, ISpeed upper) { var ratio = GetInterpolationRatio(frame, lower.Frame, upper.Frame); var mph = GetInterpolatedValue(lower.MilesPerHour, upper.MilesPerHour, ratio); return new Speed(frame, mph); }

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  • Missing Index on CI_SEV_PROC table (CCB 2.3.1)

    - by ACShorten
    One of our customers reported performance issues with the severence processes in Oracle Utilities Customer Care And Billing V2.3.1 and after investigation a base index was found to be missing in the base package installation scripts. This index can be created manually to address any performance issues in this part of the system. For details of the index creation, refer to the KB Article on My Oracle Support KB 1431632.1 Index Missing On CI_SEV_PROC Table.

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  • Inheritance Mapping Strategies with Entity Framework Code First CTP5: Part 2 – Table per Type (TPT)

    - by mortezam
    In the previous blog post you saw that there are three different approaches to representing an inheritance hierarchy and I explained Table per Hierarchy (TPH) as the default mapping strategy in EF Code First. We argued that the disadvantages of TPH may be too serious for our design since it results in denormalized schemas that can become a major burden in the long run. In today’s blog post we are going to learn about Table per Type (TPT) as another inheritance mapping strategy and we'll see that TPT doesn’t expose us to this problem. Table per Type (TPT)Table per Type is about representing inheritance relationships as relational foreign key associations. Every class/subclass that declares persistent properties—including abstract classes—has its own table. The table for subclasses contains columns only for each noninherited property (each property declared by the subclass itself) along with a primary key that is also a foreign key of the base class table. This approach is shown in the following figure: For example, if an instance of the CreditCard subclass is made persistent, the values of properties declared by the BillingDetail base class are persisted to a new row of the BillingDetails table. Only the values of properties declared by the subclass (i.e. CreditCard) are persisted to a new row of the CreditCards table. The two rows are linked together by their shared primary key value. Later, the subclass instance may be retrieved from the database by joining the subclass table with the base class table. TPT Advantages The primary advantage of this strategy is that the SQL schema is normalized. In addition, schema evolution is straightforward (modifying the base class or adding a new subclass is just a matter of modify/add one table). Integrity constraint definition are also straightforward (note how CardType in CreditCards table is now a non-nullable column). Another much more important advantage is the ability to handle polymorphic associations (a polymorphic association is an association to a base class, hence to all classes in the hierarchy with dynamic resolution of the concrete class at runtime). A polymorphic association to a particular subclass may be represented as a foreign key referencing the table of that particular subclass. Implement TPT in EF Code First We can create a TPT mapping simply by placing Table attribute on the subclasses to specify the mapped table name (Table attribute is a new data annotation and has been added to System.ComponentModel.DataAnnotations namespace in CTP5): public abstract class BillingDetail {     public int BillingDetailId { get; set; }     public string Owner { get; set; }     public string Number { get; set; } } [Table("BankAccounts")] public class BankAccount : BillingDetail {     public string BankName { get; set; }     public string Swift { get; set; } } [Table("CreditCards")] public class CreditCard : BillingDetail {     public int CardType { get; set; }     public string ExpiryMonth { get; set; }     public string ExpiryYear { get; set; } } public class InheritanceMappingContext : DbContext {     public DbSet<BillingDetail> BillingDetails { get; set; } } If you prefer fluent API, then you can create a TPT mapping by using ToTable() method: protected override void OnModelCreating(ModelBuilder modelBuilder) {     modelBuilder.Entity<BankAccount>().ToTable("BankAccounts");     modelBuilder.Entity<CreditCard>().ToTable("CreditCards"); } Generated SQL For QueriesLet’s take an example of a simple non-polymorphic query that returns a list of all the BankAccounts: var query = from b in context.BillingDetails.OfType<BankAccount>() select b; Executing this query (by invoking ToList() method) results in the following SQL statements being sent to the database (on the bottom, you can also see the result of executing the generated query in SQL Server Management Studio): Now, let’s take an example of a very simple polymorphic query that requests all the BillingDetails which includes both BankAccount and CreditCard types: projects some properties out of the base class BillingDetail, without querying for anything from any of the subclasses: var query = from b in context.BillingDetails             select new { b.BillingDetailId, b.Number, b.Owner }; -- var query = from b in context.BillingDetails select b; This LINQ query seems even more simple than the previous one but the resulting SQL query is not as simple as you might expect: -- As you can see, EF Code First relies on an INNER JOIN to detect the existence (or absence) of rows in the subclass tables CreditCards and BankAccounts so it can determine the concrete subclass for a particular row of the BillingDetails table. Also the SQL CASE statements that you see in the beginning of the query is just to ensure columns that are irrelevant for a particular row have NULL values in the returning flattened table. (e.g. BankName for a row that represents a CreditCard type) TPT ConsiderationsEven though this mapping strategy is deceptively simple, the experience shows that performance can be unacceptable for complex class hierarchies because queries always require a join across many tables. In addition, this mapping strategy is more difficult to implement by hand— even ad-hoc reporting is more complex. This is an important consideration if you plan to use handwritten SQL in your application (For ad hoc reporting, database views provide a way to offset the complexity of the TPT strategy. A view may be used to transform the table-per-type model into the much simpler table-per-hierarchy model.) SummaryIn this post we learned about Table per Type as the second inheritance mapping in our series. So far, the strategies we’ve discussed require extra consideration with regard to the SQL schema (e.g. in TPT, foreign keys are needed). This situation changes with the Table per Concrete Type (TPC) that we will discuss in the next post. References ADO.NET team blog Java Persistence with Hibernate book a { text-decoration: none; } a:visited { color: Blue; } .title { padding-bottom: 5px; font-family: Segoe UI; font-size: 11pt; font-weight: bold; padding-top: 15px; } .code, .typeName { font-family: consolas; } .typeName { color: #2b91af; } .padTop5 { padding-top: 5px; } .padTop10 { padding-top: 10px; } p.MsoNormal { margin-top: 0in; margin-right: 0in; margin-bottom: 10.0pt; margin-left: 0in; line-height: 115%; font-size: 11.0pt; font-family: "Calibri" , "sans-serif"; }

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  • I can't install Ubuntu 12.04.1 on iMac G5

    - by user89004
    So, I have this iMac G5 that doesn't have iSight, only a small light sensor I think undernieth, machine model 8.2. I tried burning a Ubuntu 12.04.1 PowerPC 64bit .iso to a cd but the computer just won't boot it, I don't know why. Next I tried with a USB but it wouldn't let me boot that either, I created the usb on my dad's win7 laptop as the process was way easier than on freakin Mac or Ubuntu (no command typing AT ALL on windows) I'm able to get into openfirmware and type boot usb and it does show some weird writing that scrolls so fast I can't see anything and then it just gives me this huge no sign like a stop sign and freezez. The sign is grey and the line in the middle is tilted towards the left. An other issue I'm having with hdiutil is that I can't convert the stupid .iso I just downloaded into a .img because the file keeps on dissapearing right when it's done converting it. I used the syntax from Ubuntu support how to create a bootable usb drive under Mac OS X. I even didn't include the 2 stupid ~ that are shown in the syntax that are completly worthless, God only know why they put them there, and I even tried running the whole thing as root with sudo su before the command. The funny thing is that if I convert something smaller it works. The command I was using is hdiutil convert -format UDRW -o /path/to/target.img /path/to/ubuntu.iso I even tried hdiutil convert /path/to/ubuntu.iso -format UDRW -o /path/to/target.img but the same thing happens, the dummy .img.dmg file dissapears when the conversion is done no matter where I set the output file to go. I have tried several different folders, the same thing happens with all of them. I also tried burning a Ubuntu mini iso on a cd, can't remember if it was 11.10 or 12.10 but even thoguh holding c when the iMac boots up does show me the cd and I can boot from it, I get this weird error upon hitting install, it says something like invalid memory access, release keys and error strings I can't read. I don't have any original DVDs from this iMac and can't run hardware diagnostics. WHatever option I try at the command prompt from the mini ubuntu cd I get the same result, error code and openfirmware backdrop that's frozen. I noticed that the pen drive I created on my dads Win7 laptop is formated with MS-DOS but I can still mount it no problem, so it shouldn't have a problem booting it, right? I used the advice on ubuntu.com to make it, from here. Also, my partition is HFS+ so I can't use it as a hard drive and boot from it. I don' have 2 partitions either, just one HDD, one partition. Please help!!!

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  • Enabling EUS support in OUD 11gR2 using command line interface

    - by Sylvain Duloutre
    Enterprise User Security (EUS) allows Oracle Database to use users & roles stored in LDAP for authentication and authorization.Since the 11gR2 release, OUD natively supports EUS. EUS can be easily configured during OUD setup. ODSM (the graphical admin console) can also be used to enable EUS for a new suffix. However, enabling EUS for a new suffix using command line interface is currently not documented, so here is the procedure: Let's assume that EUS support was enabled during initial setup.Let's o=example be the new suffix I want to use to store Enterprise users. The following sequence of command must be applied for each new suffix: // Create a local database holding EUS context infodsconfig create-workflow-element --set base-dn:cn=OracleContext,o=example --set enabled:true --type db-local-backend --element-name exampleContext -n // Add a workflow element in the call path to generate on the fly attributes required by EUSdsconfig create-workflow-element --set enabled:true --type eus-context --element-name eusContext --set next-workflow-element:exampleContext -n // Add the context to a workflow for routingdsconfig create-workflow --set base-dn:cn=OracleContext,o=example --set enabled:true --set workflow-element:eusContext --workflow-name exampleContext_workflow -n //Add the new workflow to the appropriate network groupdsconfig set-network-group-prop --group-name network-group --add workflow:exampleContext_workflow -n // Create the local database for o=exampledsconfig create-workflow-element --set base-dn:o=example --set enabled:true --type db-local-backend --element-name example -n // Create a workflow element in the call path to the user data to generate on the fly attributes expected by EUS dsconfig create-workflow-element --set enabled:true --set eus-realm:o=example --set next-workflow-element:example --type eus --element-name eusWfe// Add the db to a workflow for routingdsconfig create-workflow --set base-dn:o=example --set enabled:true --set workflow-element:eusWfe --workflow-name example_workflow -n //Add the new workflow to the appropriate network groupdsconfig set-network-group-prop --group-name network-group --add workflow:example_workflow -n  // Add the appropriate acis for EUSdsconfig set-access-control-handler-prop \           --add global-aci:'(target="ldap:///o=example")(targetattr="authpassword")(version 3.0; acl "EUS reads authpassword"; allow (read,search,compare) userdn="ldap:///??sub?(&(objectclass=orclservice)(objectclass=orcldbserver))";)' dsconfig set-access-control-handler-prop \       --add global-aci:'(target="ldap:///o=example")(targetattr="orclaccountstatusevent")(version 3.0; acl "EUS writes orclaccountstatusenabled"; allow (write) userdn="ldap:///??sub?(&(objectclass=orclservice)(objectclass=orcldbserver))";)' Last but not least you must adapt the content of the ${OUD}/config/EUS/eusData.ldif  file with your suffix value then inport it into OUD.

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  • Making a Camera look at a target Vector

    - by Peteyslatts
    I have a camera that works as long as its stationary. Now I'm trying to create a child class of that camera class that will look at its target. The new addition to the class is a method called SetTarget(). The method takes in a Vector3 target. The camera wont move but I need it to rotate to look at the target. If I just set the target, and then call CreateLookAt() (which takes in position, target, and up), when the object gets far enough away and underneath the camera, it suddenly flips right side up. So I need to transform the up vector, which currently always stays at Vector3.Up. I feel like this has something to do with taking the angle between the old direction vector and the new one (which I know can be expressed by target - position). I feel like this is all really vague, so here's the code for my base camera class: public class BasicCamera : Microsoft.Xna.Framework.GameComponent { public Matrix view { get; protected set; } public Matrix projection { get; protected set; } public Vector3 position { get; protected set; } public Vector3 direction { get; protected set; } public Vector3 up { get; protected set; } public Vector3 side { get { return Vector3.Cross(up, direction); } protected set { } } public BasicCamera(Game game, Vector3 position, Vector3 target, Vector3 up) : base(game) { this.position = position; this.direction = target - position; this.up = up; CreateLookAt(); projection = Matrix.CreatePerspectiveFieldOfView( MathHelper.PiOver4, (float)Game.Window.ClientBounds.Width / (float)Game.Window.ClientBounds.Height, 1, 500); } public override void Update(GameTime gameTime) { // TODO: Add your update code here CreateLookAt(); base.Update(gameTime); } } And this is the code for the class that extends the above class to look at its target. class TargetedCamera : BasicCamera { public Vector3 target { get; protected set; } public TargetedCamera(Game game, Vector3 position, Vector3 target, Vector3 up) : base(game, position, target, up) { this.target = target; } public void SetTarget(Vector3 target) { direction = target - position; } protected override void CreateLookAt() { view = Matrix.CreateLookAt(position, target, up); } }

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  • MySQL se tourne encore plus vers InnoDB, qui sera utilisé pour les tables systèmes pour bénéficier des propriétés ACID

    MySQL se tourne encore plus vers InnoDB qui sera utilisé pour les tables systèmes pour bénéficier des propriétés ACID Depuis le rachat de MySQL par Oracle, le célèbre SGBD a entamé une lente transition de son moteur de base de données, passant du moteur d'origine MyISAM qui est basé sur la méthode ISAM (Indexed Sequential Access Methode) à InnoDB. Cette transition s'est d'ailleurs achevée partiellement par l'intronisation d'InnoDB comme moteur par défaut pour les versions de MySQL 5.5 et plus.Partiellement,...

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  • How do I make a jumping dolphin rotate realistically?

    - by Johnny
    I want to program a dolphin that jumps and rotates like a real dolphin. Jumping is not the problem, but I don't know how to make the rotation. At the moment, my dolphin rotates a little weird. But I want that it rotates like a real dolphin does. How can I improve the rotation? public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D image, water; float Gravity = 5.0F; float Acceleration = 20.0F; Vector2 Position = new Vector2(1200,720); Vector2 Velocity; float rotation = 0; SpriteEffects flip; Vector2 Speed = new Vector2(0, 0); public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; } protected override void Initialize() { base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); image = Content.Load<Texture2D>("cartoondolphin"); water = Content.Load<Texture2D>("background"); flip = SpriteEffects.None; } protected override void Update(GameTime gameTime) { float VelocityX = 0f; float VelocityY = 0f; float time = (float)gameTime.ElapsedGameTime.TotalSeconds; KeyboardState kbState = Keyboard.GetState(); if(kbState.IsKeyDown(Keys.Left)) { rotation = 0; flip = SpriteEffects.None; VelocityX += -5f; } if(kbState.IsKeyDown(Keys.Right)) { rotation = 0; flip = SpriteEffects.FlipHorizontally; VelocityX += 5f; } // jump if the dolphin is under water if(Position.Y >= 670) { if (kbState.IsKeyDown(Keys.A)) { if (flip == SpriteEffects.None) { rotation += 0.01f; VelocityY += 40f; } else { rotation -= 0.01f; VelocityY += 40f; } } } else { if (flip == SpriteEffects.None) { rotation -= 0.01f; VelocityY += -10f; } else { rotation += 0.01f; VelocityY += -10f; } } float deltaY = 0; float deltaX = 0; deltaY = Gravity * (float)gameTime.ElapsedGameTime.TotalSeconds; deltaX += VelocityX * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; deltaY += -VelocityY * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; Speed = new Vector2(Speed.X + deltaX, Speed.Y + deltaY); Position += Speed * (float)gameTime.ElapsedGameTime.TotalSeconds; Velocity.X = 0; if (Position.Y + image.Height/2 > graphics.PreferredBackBufferHeight) Position.Y = graphics.PreferredBackBufferHeight - image.Height/2; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(water, new Rectangle(0, graphics.PreferredBackBufferHeight -100, graphics.PreferredBackBufferWidth, 100), Color.White); spriteBatch.Draw(image, Position, null, Color.White, rotation, new Vector2(image.Width / 2, image.Height / 2), 1, flip, 1); spriteBatch.End(); base.Draw(gameTime); } } I changed my code a little. But I still have some trouble with the rotation. Here's the entire code. The dolphin looks at the wrong direction if I press the left or right key. For example, it looks down if I press the left key. What is wrong with the rotation? At the beginning, the dolphin looks at the left side, but after I pressed a key it just looks down or up. I deleted the "rotation += 0.01f;" lines in the code. Is that correct? public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D image, water; float Gravity = 5.0F; float Acceleration = 20.0F; Vector2 Position = new Vector2(1200,720); Vector2 Velocity; float rotation = 0; SpriteEffects flip; Vector2 Speed = new Vector2(0, 0); Vector2 prevPos; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; graphics.PreferredBackBufferWidth = 1280; graphics.PreferredBackBufferHeight = 720; } protected override void Initialize() { base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); image = Content.Load<Texture2D>("cartoondolphin"); water = Content.Load<Texture2D>("background"); flip = SpriteEffects.None; } protected override void Update(GameTime gameTime) { float VelocityX = 0f; float VelocityY = 0f; float time = (float)gameTime.ElapsedGameTime.TotalSeconds; KeyboardState kbState = Keyboard.GetState(); if(kbState.IsKeyDown(Keys.Left)) { flip = SpriteEffects.None; VelocityX += -5f; } if(kbState.IsKeyDown(Keys.Right)) { flip = SpriteEffects.FlipHorizontally; VelocityX += 5f; } rotation = (float)Math.Atan2(Position.X - prevPos.X, Position.Y - prevPos.Y); prevPos = Position; // jump if the dolphin is under water if(Position.Y >= 670) { if (kbState.IsKeyDown(Keys.A)) { if (flip == SpriteEffects.None) { VelocityY += 40f; } else { VelocityY += 40f; } } } else { if (flip == SpriteEffects.None) { VelocityY += -10f; } else { VelocityY += -10f; } } float deltaY = 0; float deltaX = 0; deltaY = Gravity * (float)gameTime.ElapsedGameTime.TotalSeconds; deltaX += VelocityX * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; deltaY += -VelocityY * (float)gameTime.ElapsedGameTime.TotalSeconds * Acceleration; Speed = new Vector2(Speed.X + deltaX, Speed.Y + deltaY); Position += Speed * (float)gameTime.ElapsedGameTime.TotalSeconds; Velocity.X = 0; if (Position.Y + image.Height/2 > graphics.PreferredBackBufferHeight) Position.Y = graphics.PreferredBackBufferHeight - image.Height/2; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(water, new Rectangle(0, graphics.PreferredBackBufferHeight -100, graphics.PreferredBackBufferWidth, 100), Color.White); spriteBatch.Draw(image, Position, null, Color.White, rotation, new Vector2(image.Width / 2, image.Height / 2), 1, flip, 1); spriteBatch.End(); base.Draw(gameTime); } }

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  • Install HP driver in ubuntu

    - by dotNET
    Hey, I need to install the wifi driver to ubuntu. so I downloaded the driver from hp website but the extension is .rpm, so I need to convert him to .deb so I can install it on ubuntu. The problem is I don't have internet connection on ubuntu to do this : sudo apt-get install alien how can convert the driver on windows for example, or how can I do download alien and place it under my usb to install it after booting on ubuntu. Thanks

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  • xvkbd broken with warnings

    - by Maxrunner
    Im using the latest version of ubunto and i cant run xvkbd properly, i get these errors: $ xvkbd Warning: Cannot convert string "--lucidatypewriter-bold-r--*-12---*---iso8859-1" to type FontStruct xvkbd: Mode_switch not available as a modifier xvkbd: although ISO_Level3_Shift is used instead, AltGr may not work correctly Warning: Cannot convert string "--lucida-bold-i--*-14---*---iso8859-1" to type FontStruct xvkbd: Mode_switch not available as a modifier xvkbd: although ISO_Level3_Shift is used instead, AltGr may not work correctly how can i solve this?, im trying to use this with xbindkeys.

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  • Le "In-Memory" débarque dans SQL Server, Microsoft muscle Excel pour la BI et annonce le SP1 de SQL Server 2012 au Pass Summit 2012

    Pass Summit 2012 : Microsoft dote SQL Server d'une base de données In-Memory et annonce la disponibilité du SP 1 de SQL Server 2012 et SQL Server 2012 PDW Microsoft a profité de son salon Pass Summit 2012 dédié à SQL Server pour dévoiler sa vision d'une plateforme de gestion de données moderne. L'éditeur à travers plusieurs annonces a renouvelé son engagement d'aider ses clients à mieux exploiter leurs données, qu'elles soient structurées ou non structurées, où qu'elles se trouvent et quelle que soit leur taille. L'annonce phare qui a marqué l'ouverture du Pass Summit 2012 a été la présentation d'une nouvelle technologie de base de données transactionnelles in-Memory

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  • Run Virtualbox at boot without a Desktop Enviroment

    - by BiggJJ
    I am wondering if there is a way to run virtualbox XP machine on a Ubuntu base system with no/very minimal Ubuntu Desktop Environment. I want to use Ubuntu for as the base operation system for such things as Samba, DNS, LAMP. But some of the the applications we have developed and use are windows only. And require a bit more "juice" than Ubuntu But we also need the Windows GUI to make changes, etc. I would like this on one machine, rather than a two.

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  • Collision Detection for 2D

    - by Bhaskar
    I am working on a simple game, where I need to do a collision detection of two Texture2D. The code I have written is: bool perPixelCollission = false; Texture2D texture1 = sprite1.Texture; Texture2D texture2 = sprite1.Texture; Vector2 position1 = new Vector2(sprite1.CurrentScope.X, sprite1.CurrentScope.Y); Vector2 position2 = new Vector2(sprite2.CurrentScope.X, sprite2.CurrentScope.Y); uint[] bitsA = new uint[texture1.Width * texture1.Height]; uint[] bitsB = new uint[texture2.Width * texture2.Height]; Rectangle texture1Rectangle = new Rectangle(Convert.ToInt32(position1.X), Convert.ToInt32(position1.Y), texture1.Width, texture1.Height); Rectangle texture2Rectangle = new Rectangle(Convert.ToInt32(position2.X), Convert.ToInt32(position2.Y), texture2.Width, texture2.Height); texture1.GetData<uint>(bitsA); texture2.GetData<uint>(bitsB); int x1 = Math.Max(texture1Rectangle.X, texture2Rectangle.X); int x2 = Math.Min(texture1Rectangle.X + texture1Rectangle.Width, texture2Rectangle.X + texture2Rectangle.Width); int y1 = Math.Max(texture1Rectangle.Y, texture2Rectangle.Y); int y2 = Math.Min(texture1Rectangle.Y + texture1Rectangle.Height, texture2Rectangle.Y + texture2Rectangle.Height); for (int y = y1; y < y2; ++y) { for (int x = x1; x < x2; ++x) { if (((bitsA[(x - texture1Rectangle.X) + (y - texture1Rectangle.Y) * texture1Rectangle.Width] & 0xFF000000) >> 24) > 20 && ((bitsB[(x - texture2Rectangle.X) + (y - texture2Rectangle.Y) * texture2Rectangle.Width] & 0xFF000000) >> 24) > 20) { perPixelCollission = true; break; } } // Reduce amount of looping by breaking out of this. if (perPixelCollission) { break; } } return perPixelCollission; But this code is really making the game slow. Where can I get some very good collision detection tutorial and code? What is wrong in this code?

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  • Random Vector within a cone

    - by Paul
    I'm looking to create a random vector within a cone given the radius (base). It feels like I've been traversing through many pages on the internet and still I'm no further forward to getting an answer. I was thinking I could get a point within the base of the cone and have it point towards the apex (then just use the inverse of that for my animation) but this seems like an incredibly long winded approach.

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  • ffmpeg options: -acodec libfaac -ab 192k produce 150kbit files?

    - by piedro
    Hello! When I use ffmpeg to convert an audiofile with the option -acodec libfaac -ab 192k and use ffmpeg -i on that file afterwards to get the audio file information, it tells me bitrate: 152 kb/s Why ist this? Do I miss something here? If I want to convert a file with a bitrate of 192kb it should give me 192 kbit after the conversion, shouldn't it? Or: How do I get the 192 kbit rate then?

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  • Read XML Files using LINQ to XML and Extension Methods

    - by psheriff
    In previous blog posts I have discussed how to use XML files to store data in your applications. I showed you how to read those XML files from your project and get XML from a WCF service. One of the problems with reading XML files is when elements or attributes are missing. If you try to read that missing data, then a null value is returned. This can cause a problem if you are trying to load that data into an object and a null is read. This blog post will show you how to create extension methods to detect null values and return valid values to load into your object. The XML Data An XML data file called Product.xml is located in the \Xml folder of the Silverlight sample project for this blog post. This XML file contains several rows of product data that will be used in each of the samples for this post. Each row has 4 attributes; namely ProductId, ProductName, IntroductionDate and Price. <Products>  <Product ProductId="1"           ProductName="Haystack Code Generator for .NET"           IntroductionDate="07/01/2010"  Price="799" />  <Product ProductId="2"           ProductName="ASP.Net Jumpstart Samples"           IntroductionDate="05/24/2005"  Price="0" />  ...  ...</Products> The Product Class Just as you create an Entity class to map each column in a table to a property in a class, you should do the same for an XML file too. In this case you will create a Product class with properties for each of the attributes in each element of product data. The following code listing shows the Product class. public class Product : CommonBase{  public const string XmlFile = @"Xml/Product.xml";   private string _ProductName;  private int _ProductId;  private DateTime _IntroductionDate;  private decimal _Price;   public string ProductName  {    get { return _ProductName; }    set {      if (_ProductName != value) {        _ProductName = value;        RaisePropertyChanged("ProductName");      }    }  }   public int ProductId  {    get { return _ProductId; }    set {      if (_ProductId != value) {        _ProductId = value;        RaisePropertyChanged("ProductId");      }    }  }   public DateTime IntroductionDate  {    get { return _IntroductionDate; }    set {      if (_IntroductionDate != value) {        _IntroductionDate = value;        RaisePropertyChanged("IntroductionDate");      }    }  }   public decimal Price  {    get { return _Price; }    set {      if (_Price != value) {        _Price = value;        RaisePropertyChanged("Price");      }    }  }} NOTE: The CommonBase class that the Product class inherits from simply implements the INotifyPropertyChanged event in order to inform your XAML UI of any property changes. You can see this class in the sample you download for this blog post. Reading Data When using LINQ to XML you call the Load method of the XElement class to load the XML file. Once the XML file has been loaded, you write a LINQ query to iterate over the “Product” Descendants in the XML file. The “select” portion of the LINQ query creates a new Product object for each row in the XML file. You retrieve each attribute by passing each attribute name to the Attribute() method and retrieving the data from the “Value” property. The Value property will return a null if there is no data, or will return the string value of the attribute. The Convert class is used to convert the value retrieved into the appropriate data type required by the Product class. private void LoadProducts(){  XElement xElem = null;   try  {    xElem = XElement.Load(Product.XmlFile);     // The following will NOT work if you have missing attributes    var products =         from elem in xElem.Descendants("Product")        orderby elem.Attribute("ProductName").Value        select new Product        {          ProductId = Convert.ToInt32(            elem.Attribute("ProductId").Value),          ProductName = Convert.ToString(            elem.Attribute("ProductName").Value),          IntroductionDate = Convert.ToDateTime(            elem.Attribute("IntroductionDate").Value),          Price = Convert.ToDecimal(elem.Attribute("Price").Value)        };     lstData.DataContext = products;  }  catch (Exception ex)  {    MessageBox.Show(ex.Message);  }} This is where the problem comes in. If you have any missing attributes in any of the rows in the XML file, or if the data in the ProductId or IntroductionDate is not of the appropriate type, then this code will fail! The reason? There is no built-in check to ensure that the correct type of data is contained in the XML file. This is where extension methods can come in real handy. Using Extension Methods Instead of using the Convert class to perform type conversions as you just saw, create a set of extension methods attached to the XAttribute class. These extension methods will perform null-checking and ensure that a valid value is passed back instead of an exception being thrown if there is invalid data in your XML file. private void LoadProducts(){  var xElem = XElement.Load(Product.XmlFile);   var products =       from elem in xElem.Descendants("Product")      orderby elem.Attribute("ProductName").Value      select new Product      {        ProductId = elem.Attribute("ProductId").GetAsInteger(),        ProductName = elem.Attribute("ProductName").GetAsString(),        IntroductionDate =            elem.Attribute("IntroductionDate").GetAsDateTime(),        Price = elem.Attribute("Price").GetAsDecimal()      };   lstData.DataContext = products;} Writing Extension Methods To create an extension method you will create a class with any name you like. In the code listing below is a class named XmlExtensionMethods. This listing just shows a couple of the available methods such as GetAsString and GetAsInteger. These methods are just like any other method you would write except when you pass in the parameter you prefix the type with the keyword “this”. This lets the compiler know that it should add this method to the class specified in the parameter. public static class XmlExtensionMethods{  public static string GetAsString(this XAttribute attr)  {    string ret = string.Empty;     if (attr != null && !string.IsNullOrEmpty(attr.Value))    {      ret = attr.Value;    }     return ret;  }   public static int GetAsInteger(this XAttribute attr)  {    int ret = 0;    int value = 0;     if (attr != null && !string.IsNullOrEmpty(attr.Value))    {      if(int.TryParse(attr.Value, out value))        ret = value;    }     return ret;  }   ...  ...} Each of the methods in the XmlExtensionMethods class should inspect the XAttribute to ensure it is not null and that the value in the attribute is not null. If the value is null, then a default value will be returned such as an empty string or a 0 for a numeric value. Summary Extension methods are a great way to simplify your code and provide protection to ensure problems do not occur when reading data. You will probably want to create more extension methods to handle XElement objects as well for when you use element-based XML. Feel free to extend these extension methods to accept a parameter which would be the default value if a null value is detected, or any other parameters you wish. NOTE: You can download the complete sample code at my website. http://www.pdsa.com/downloads. Choose “Tips & Tricks”, then "Read XML Files using LINQ to XML and Extension Methods" from the drop-down. Good Luck with your Coding,Paul D. Sheriff  

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  • VS 2012 Code Review &ndash; Before Check In OR After Check In?

    - by Tarun Arora
    “Is Code Review Important and Effective?” There is a consensus across the industry that code review is an effective and practical way to collar code inconsistency and possible defects early in the software development life cycle. Among others some of the advantages of code reviews are, Bugs are found faster Forces developers to write readable code (code that can be read without explanation or introduction!) Optimization methods/tricks/productive programs spread faster Programmers as specialists "evolve" faster It's fun “Code review is systematic examination (often known as peer review) of computer source code. It is intended to find and fix mistakes overlooked in the initial development phase, improving both the overall quality of software and the developers' skills. Reviews are done in various forms such as pair programming, informal walkthroughs, and formal inspections.” Wikipedia No where does the definition mention whether its better to review code before the code has been committed to version control or after the commit has been performed. No matter which side you favour, Visual Studio 2012 allows you to request for a code review both before check in and also request for a review after check in. Let’s weigh the pros and cons of the approaches independently. Code Review Before Check In or Code Review After Check In? Approach 1 – Code Review before Check in Developer completes the code and feels the code quality is appropriate for check in to TFS. The developer raises a code review request to have a second pair of eyes validate if the code abides to the recommended best practices, will not result in any defects due to common coding mistakes and whether any optimizations can be made to improve the code quality.                                             Image 1 – code review before check in Pros Everything that gets committed to source control is reviewed. Minimizes the chances of smelly code making its way into the code base. Decreases the cost of fixing bugs, remember, the earlier you find them, the lesser the pain in fixing them. Cons Development Code Freeze – Since the changes aren’t in the source control yet. Further development can only be done off-line. The changes have not been through a CI build, hard to say whether the code abides to all build quality standards. Inconsistent! Cumbersome to track the actual code review process.  Not every change to the code base is worth reviewing, a lot of effort is invested for very little gain. Approach 2 – Code Review after Check in Developer checks in, random code reviews are performed on the checked in code.                                                      Image 2 – Code review after check in Pros The code has already passed the CI build and run through any code analysis plug ins you may have running on the build server. Instruct the developer to ensure ZERO fx cop, style cop and static code analysis before check in. Code is cleaner and smell free even before the code review. No Offline development, developers can continue to develop against the source control. Cons Bad code can easily make its way into the code base. Since the review take place much later in the cycle, the cost of fixing issues can prove to be much higher. Approach 3 – Hybrid Approach The community advocates a more hybrid approach, a blend of tooling and human accountability quotient.                                                               Image 3 – Hybrid Approach 1. Code review high impact check ins. It is not possible to review everything, by setting up code review check in policies you can end up slowing your team. More over, the code that you are reviewing before check in hasn't even been through a green CI build either. 2. Tooling. Let the tooling work for you. By running static analysis, fx cop, style cop and other plug ins on the build agent, you can identify the real issues that in my opinion can't possibly be identified using human reviews. Configure the tooling to report back top 10 issues every day. Mandate the manual code review of individuals who keep making it to this list of shame more often. 3. During Merge. I would prefer eliminating some of the other code issues during merge from Main branch to the release branch. In a scrum project this is still easier because cheery picking the merges is a possibility and the size of code being reviewed is still limited. Let the tooling work for you, if some one breaks the CI build often, put them on a gated check in build course until you see improvement. If some one appears on the top 10 list of shame generated via the build then ensure that all their code is reviewed till you see improvement. At the end of the day, the goal is to ensure that the code being delivered is top quality. By enforcing a code review before any check in, you force the developer to work offline or stay put till the review is complete. What do the experts say? So I asked a few expects what they thought of “Code Review quality gate before Checking in code?" Terje Sandstrom | Microsoft ALM MVP You mean a review quality gate BEFORE checking in code????? That would mean a lot of code staying either local or in shelvesets, and not even been through a CI build, and a green CI build being the main criteria for going further, f.e. to the review state. I would not like code laying around with no checkin’s. Having a requirement that code is checked in small pieces, 4-8 hours work max, and AT LEAST daily checkins, a manual code review comes second down the lane. I would expect review quality gates to happen before merging back to main, or before merging to release.  But that would all be on checked-in code.  Branching is absolutely one way to ease the pain.   Another way we are using is automatic quality builds, running metrics, coverage, static code analysis.  Unfortunately it takes some time, would be great to be on CI’s – but…., so it’s done scheduled every night. Based on this we get, among other stuff,  top 10 lists of suspicious code, which is then subjected to reviews.  If a person seems to be very popular on these top 10 lists, we subject every check in from that person to a review for a period. That normally helps.   None of the clients I have can afford to have every checkin reviewed, so we need to find ways around it. I don’t disagree with the nicety of having all the code reviewed, but I find it hard to find those resources in today’s enterprises. David V. Corbin | Visual Studio ALM Ranger I tend to agree with both sides. I hate having code that is not checked in, but at the same time hate having “bad” code in the repository. I have found that branching is one approach to solving this dilemma. Code is checked into the private/feature branch before the review, but is not merged over to the “official” branch until after the review. I advocate both, depending on circumstance (especially team dynamics)   - The “pre-checkin” is usually for elements that may impact the project as a whole. Think of it as another “gate” along with passing unit tests. - The “post-checkin” may very well not be at the changeset level, but correlates to a review at the “user story” level.   Again, this depends on team dynamics in play…. Robert MacLean | Microsoft ALM MVP I do not think there is no right answer for the industry as a whole. In short the question is why do you do reviews? Your question implies risk mitigation, so in low risk areas you can get away with it after check in while in high risk you need to do it before check in. An example is those new to a team or juniors need it much earlier (maybe that is before checkin, maybe that is soon after) than seniors who have shipped twenty sprints on the team. Abhimanyu Singhal | Visual Studio ALM Ranger Depends on per scenario basis. We recommend post check-in reviews when: 1. We don't want to block other checks and processes on manual code reviews. Manual reviews take time, and some pieces may not require manual reviews at all. 2. We need to trace all changes and track history. 3. We have a code promotion strategy/process in place. For risk mitigation, post checkin code can be promoted to Accepted branches. Or can be rejected. Pre Checkin Reviews are used when 1. There is a high risk factor associated 2. Reviewers are generally (most of times) have immediate availability. 3. Team does not have strict tracking needs. Simply speaking, no single process fits all scenarios. You need to select what works best for your team/project. Thomas Schissler | Visual Studio ALM Ranger This is an interesting discussion, I’m right now discussing details about executing code reviews with my teams. I see and understand the aspects you brought in, but there is another side as well, I’d like to point out. 1.) If you do reviews per check in this is not very practical as a hard rule because this will disturb the flow of the team very often or it will lead to reduce the checkin frequency of the devs which I would not accept. 2.) If you do later reviews, for example if you review PBIs, it is not easy to find out which code you should review. Either you review all changesets associate with the PBI, but then you might review code which has been changed with a later checkin and the dev maybe has already fixed the issue. Or you review the diff of the latest changeset of the PBI with the first but then you might also review changes of other PBIs. Jakob Leander | Sr. Director, Avanade In my experience, manual code review: 1. Does not get done and at the very least does not get redone after changes (regardless of intentions at start of project) 2. When a project actually do it, they often do not do it right away = errors pile up 3. Requires a lot of time discussing/defining the standard and for the team to learn it However code review is very important since e.g. even small memory leaks in a high volume web solution have big consequences In the last years I have advocated following approach for code review - Architects up front do “at least one best practice example” of each type of component and tell the team. Copy from this one. This should include error handling, logging, security etc. - Dev lead on project continuously browse code to validate that the best practices are used. Especially that patterns etc. are not broken. You can do this formally after each sprint/iteration if you want. Once this is validated it is unlikely to “go bad” even during later code changes Agree with customer to rely on static code analysis from Visual Studio as the one and only coding standard. This has HUUGE benefits - You can easily tweak to reach the level you desire together with customer - It is easy to measure for both developers/management - It is 100% consistent across code base - It gets validated all the time so you never end up getting hammered by a customer review in the end - It is easy to tell the developer that you do not want code back unless it has zero errors = minimize communication You need to track this at least during nightly builds and make sure team sees total # issues. Do not allow #issues it to grow uncontrolled. On the project I run I require code analysis to have run on code before checkin (checkin rule). This means -  You have to have clean compile (or CA wont run) so this is extra benefit = very few broken builds - You can change a few of the rules to compile as errors instead of warnings. I often do this for “missing dispose” issues which you REALLY do not want in your app Tip: Place your custom CA rules files as part of solution. That  way it works when you do branching etc. (path to CA file is relative in VS) Some may argue that CA is not as good as manual inspection. But since manual inspection in reality suffers from the 3 issues in start it is IMO a MUCH better (and much cheaper) approach from helicopter perspective Tirthankar Dutta | Director, Avanade I think code review should be run both before and after check ins. There are some code metrics that are meant to be run on the entire codebase … Also, especially on multi-site projects, one should strive to architect in a way that lets men manage the framework while boys write the repetitive code… scales very well with the need to review less by containment and imposing architectural restrictions to emphasise the design. Bruno Capuano | Microsoft ALM MVP For code reviews (means peer reviews) in distributed team I use http://www.vsanywhere.com/default.aspx  David Jobling | Global Sr. Director, Avanade Peer review is the only way to scale and its a great practice for all in the team to learn to perform and accept. In my experience you soon learn who's code to watch more than others and tune the attention. Mikkel Toudal Kristiansen | Manager, Avanade If you have several branches in your code base, you will need to merge often. This requires manual merging, when a file has been changed in both branches. It offers a good opportunity to actually review to changed code. So my advice is: Merging between branches should be done as often as possible, it should be done by a senior developer, and he/she should perform a full code review of the code being merged. As for detecting architectural smells and code smells creeping into the code base, one really good third party tools exist: Ndepend (http://www.ndepend.com/, for static code analysis of the current state of the code base). You could also consider adding StyleCop to the solution. Jesse Houwing | Visual Studio ALM Ranger I gave a presentation on this subject on the TechDays conference in NL last year. See my presentation and slides here (talk in Dutch, but English presentation): http://blog.jessehouwing.nl/2012/03/did-you-miss-my-techdaysnl-talk-on-code.html  I’d like to add a few more points: - Before/After checking is mostly a trust issue. If you have a team that does diligent peer reviews and regularly talk/sit together or peer review, there’s no need to enforce a before-checkin policy. The peer peer-programming and regular feedback during development can take care of most of the review requirements as long as the team isn’t under stress. - Under stress, enforce pre-checkin reviews, it might sound strange, if you’re already under time or budgetary constraints, but it is under such conditions most real issues start to be created or pile up. - Use tools to catch most common errors, Code Analysis/FxCop was already mentioned. HP Fortify, Resharper, Coderush etc can help you there. There are also a lot of 3rd party rules you can add to Code Analysis. I’ve written a few myself (http://fccopcontrib.codeplex.com) and various teams from Microsoft have added their own rules (MSOCAF for SharePoint, WSSF for WCF). For common errors that keep cropping up, see if you can define a rule. It’s much easier. But more importantly make sure you have a good help page explaining *WHY* it's wrong. If you have small feature or developer branches/shelvesets, you might want to review pre-merge. It’s still better to do peer reviews and peer programming, but the most important thing is that bad quality code doesn’t make it into the important branch. So my philosophy: - Use tooling as much as possible. - Make sure the team understands the tooling and the importance of the things it flags. It’s too easy to just click suppress all to ignore the warnings. - Under stress, tighten process, it’s under stress that the problems of late reviews will really surface - Most importantly if you do reviews do them as early as possible, but never later than needed. In other words, pre-checkin/post checking doesn’t really matter, as long as the review is done before the code is released. It’ll just be much more expensive to fix any review outcomes the later you find them. --- I would love to hear what you think!

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  • DropDownList Value not changing with UpdatePanel and ModalPopupExtender

    - by Richard
    Greetings, I have an asp.net webpage with an modalpopupextender inside of an updatepanel. When I click Ok on the popup, I can get the textbox values from the popup just fine, but the DropDownLists have the old/default value, not the new value I have selected for them. All the controls on the popup are set to enableviewstate = true, and autopostback = false (I just want to make the trip to the server when I click the ok button, not every time I change the value of the popups). Here is the relevant code. ========================== Client Side <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <asp:Panel ID="EditIssuePanel" runat="server" CssClass="modalPopup" Style="display:block;" > <table style="width:500px;"> <tr style="height:50px;"> <td colspan="2" align="center"> <asp:Label ID="lblEditIssueHeader" runat="server" Text="Edit Issue"></asp:Label> </td> </tr> <tr style="height:30px;"> <td class="labelscolumn"> <asp:Label ID="lblIssueName" runat="server" Text="Name:"></asp:Label> </td> <td class="datacolumn"> <asp:TextBox ID="txtName" runat="server" Width="250px" MaxLength="50"></asp:TextBox> </td> </tr> <tr style="height:30px;"> <td class="labelscolumn"> <asp:Label ID="lblDescription" runat="server" Text="Description:"></asp:Label> </td> <td class="datacolumn"> <asp:TextBox ID="txtDescription" runat="server" Width="250px" MaxLength="1000"></asp:TextBox> </td> </tr> <tr style="height:30px;"> <td class="labelscolumn"> <asp:Label ID="lblType" runat="server" Text="Type:"></asp:Label> </td> <td class="datacolumn"> <asp:DropDownList ID="ddlType" runat="server"> <asp:ListItem Selected="True" Value="B">Bug</asp:ListItem> <asp:ListItem Value="R">Request</asp:ListItem> <asp:ListItem Value="O">Other</asp:ListItem> </asp:DropDownList> </td> </tr> <tr style="height:30px;"> <td class="labelscolumn"> <asp:Label ID="lblStatus" runat="server" Text="Status:"></asp:Label> </td> <td class="datacolumn"> <asp:DropDownList ID="ddlStatus" runat="server"> <asp:ListItem Selected="True" Value="L">Logged</asp:ListItem> <asp:ListItem Value="I">In Process</asp:ListItem> <asp:ListItem Value="C">Complete</asp:ListItem> </asp:DropDownList> &nbsp; </td> </tr> <tr style="height:30px;"> <td class="labelscolumn"> <asp:Label ID="lblPriority" runat="server" Text="Priority:"></asp:Label> </td> <td class="datacolumn"> <asp:DropDownList ID="ddlPriority" runat="server" EnableViewState="true" AutoPostBack="false"> <asp:ListItem Selected="True" Value="L">Low</asp:ListItem> <asp:ListItem Value="M">Medium</asp:ListItem> <asp:ListItem Value="H">High</asp:ListItem> </asp:DropDownList> &nbsp;</td> </tr> <tr style="height:30px"> <td class="labelscolumn">Logger</td> <td class="datacolumn"> <asp:Label ID="lblEnteredByClientUserID" runat="server" Text=""></asp:Label> </td> </tr> <tr style="height:30px;"> <td class="labelscolumn"> <asp:Label ID="lblDateResolutionRequested" runat="server" Text="Requested Complete Date:"></asp:Label> </td> <td class="datacolumn"> <igsch:WebDateChooser ID="wdcRequestCompleteDate" runat="server"> </igsch:WebDateChooser> &nbsp;</td> </tr> <tr style="height:30px"> <td class="labelscolumn">Logged Date</td> <td class="datacolumn"> <asp:Label ID="lblLoggedDate" runat="server" Text=""></asp:Label> </td> </tr> <tr style="height:30px"> <td class="labelscolumn">In Process Date</td> <td class="datacolumn"> <asp:Label ID="lblInProcessDate" runat="server" Text=""></asp:Label> </td> </tr> <tr style="height:30px"> <td class="labelscolumn">Resolved Date</td> <td class="datacolumn"> <asp:Label ID="lblResolvedDate" runat="server" Text=""></asp:Label> </td> </tr> <tr style="height:30px;"> <td class="labelscolumn" valign="top"> <asp:Label ID="lblEmailCCList" runat="server" Text="Email CC:"></asp:Label> </td> <td class="datacolumn"> <asp:TextBox ID="txtEmailCCList" runat="server" MaxLength="2000" Rows="0" TextMode="MultiLine" Height="83px" Width="250px"></asp:TextBox> &nbsp;</td> </tr> <tr> <td> <asp:Label ID="lblIssueID" runat="server" Text="" Visible="false"></asp:Label> <asp:Label ID="lblClientID" runat="server" Text="" Visible="false"></asp:Label> </td> <td align="right"> <asp:Button ID="btnEditOk" runat="server" Text="Ok" onclick="btnEditOk_Click"/>&nbsp;&nbsp; <asp:Button ID="btnEditCancel" runat="server" Text="Cancel" onclick="btnEditCancel_Click" />&nbsp;&nbsp;&nbsp;&nbsp; </td> </tr> </table> </asp:Panel> . . . THEN THERE IS A WEBGRID HERE. . . This modal popupextender here got mangled. I cant get stackoverflow to show it right. It shows the properties here though. " BackgroundCssClass="modalBackground" DropShadow="true" OkControlID="btnEditOk" CancelControlID="btnEditCancel" Animations="" </ContentTemplate> </asp:UpdatePanel> ========================================= Server Side protected void btnEditOk_Click(object sender, EventArgs e) { IssueDAO issueDAO = new IssueDAO(); string client = "Eichleay"; string name = null; string description = null; string type = null; string status = null; DateTime? resolvedDate = null; string enteredByClientUserName = User.Identity.Name.ToString(); DateTime? loggedDate = DateTime.Now; DateTime? inProcessDate = null; DateTime? completeDate = null; DateTime? requestCompleteDate = null; string priority = null; int? prioritySort = null; string emailCCList = null; name = txtName.Text.Substring(txtName.Text.Length > 0 ? 1 : 0, (txtName.Text.Length > 0 ? txtName.Text.Length : 1) - 1); description = txtDescription.Text.Substring(txtDescription.Text.Length > 0 ? 1 : 0, (txtDescription.Text.Length == 0 ? 1 : txtDescription.Text.Length) - 1); type = ddlType.SelectedValue; status = ddlStatus.SelectedValue; resolvedDate = string.IsNullOrEmpty(lblResolvedDate.Text) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(lblResolvedDate.Text)); inProcessDate = string.IsNullOrEmpty(lblInProcessDate.Text) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(lblInProcessDate.Text)); completeDate = string.IsNullOrEmpty(lblResolvedDate.Text) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(lblResolvedDate.Text)); requestCompleteDate = wdcRequestCompleteDate.Value == null ? null : string.IsNullOrEmpty(wdcRequestCompleteDate.Value.ToString()) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(wdcRequestCompleteDate.Value.ToString())); priority = ddlPriority.SelectedValue; emailCCList = txtEmailCCList.Text.Substring(txtEmailCCList.Text.Length > 0 ? 1 : 0, (txtEmailCCList.Text.Length > 0 ? txtEmailCCList.Text.Length : 1) - 1); if (lblEditIssueHeader.Text.Substring(0, 3) == "New") { issueDAO.InsertIssue(client, name, description, type, status, resolvedDate, enteredByClientUserName, loggedDate, inProcessDate, completeDate, requestCompleteDate, priority, prioritySort, emailCCList); } else { Issue issue = new Issue(Convert.ToInt32(lblIssueID.Text), lblClientID.Text, txtName.Text.Substring(txtName.Text.Length > 0 ? 1 : 0, (txtName.Text.Length > 0 ? txtName.Text.Length : 1) - 1), txtDescription.Text.Substring(txtDescription.Text.Length > 0 ? 1 : 0, (txtDescription.Text.Length == 0 ? 1 : txtDescription.Text.Length) - 1), ddlType.SelectedValue, ddlStatus.SelectedValue, string.IsNullOrEmpty(lblResolvedDate.Text) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(lblResolvedDate.Text)), lblEnteredByClientUserID.Text, string.IsNullOrEmpty(lblLoggedDate.Text) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(lblLoggedDate.Text)), string.IsNullOrEmpty(lblInProcessDate.Text) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(lblInProcessDate.Text)), string.IsNullOrEmpty(lblResolvedDate.Text) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(lblResolvedDate.Text)), string.IsNullOrEmpty(wdcRequestCompleteDate.Value.ToString()) == true ? null : new Nullable<DateTime>(Convert.ToDateTime(wdcRequestCompleteDate.Value.ToString())), ddlPriority.SelectedValue, null, txtEmailCCList.Text.Substring(txtEmailCCList.Text.Length > 0 ? 1 : 0, (txtEmailCCList.Text.Length > 0 ? txtEmailCCList.Text.Length : 1) - 1)); issueDAO.UpdateIssue(issue); } // wdgIssues.ClearDataSource(); // UpdatePanel1.Update(); lblIssueID.Text = null; lblClientID.Text = null; txtName.Text = null; txtDescription.Text = null; ddlType.SelectedValue = null; ddlStatus.SelectedValue = null; lblLoggedDate.Text = null; lblInProcessDate.Text = null; lblResolvedDate.Text = null; wdcRequestCompleteDate.Value = null; ddlPriority.SelectedValue = null; txtEmailCCList.Text = null; }

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