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  • drag to pan on an UserControl

    - by Matías
    Hello, I'm trying to build my own "PictureBox like" control adding some functionalities. For example, I want to be able to pan over a big image by simply clicking and dragging with the mouse. The problem seems to be on my OnMouseMove method. If I use the following code I get the drag speed and precision I want, but of course, when I release the mouse button and try to drag again the image is restored to its original position. using System.Drawing; using System.Windows.Forms; namespace Testing { public partial class ScrollablePictureBox : UserControl { private Image image; private bool centerImage; public Image Image { get { return image; } set { image = value; Invalidate(); } } public bool CenterImage { get { return centerImage; } set { centerImage = value; Invalidate(); } } public ScrollablePictureBox() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.OptimizedDoubleBuffer, true); Image = null; AutoScroll = true; AutoScrollMinSize = new Size(0, 0); } private Point clickPosition; private Point scrollPosition; protected override void OnMouseDown(MouseEventArgs e) { base.OnMouseDown(e); clickPosition.X = e.X; clickPosition.Y = e.Y; } protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X = clickPosition.X - e.X; scrollPosition.Y = clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); e.Graphics.FillRectangle(new Pen(BackColor).Brush, 0, 0, e.ClipRectangle.Width, e.ClipRectangle.Height); if (Image == null) return; int centeredX = AutoScrollPosition.X; int centeredY = AutoScrollPosition.Y; if (CenterImage) { //Something not relevant } AutoScrollMinSize = new Size(Image.Width, Image.Height); e.Graphics.DrawImage(Image, new RectangleF(centeredX, centeredY, Image.Width, Image.Height)); } } } But if I modify my OnMouseMove method to look like this: protected override void OnMouseMove(MouseEventArgs e) { base.OnMouseMove(e); if (e.Button == MouseButtons.Left) { scrollPosition.X += clickPosition.X - e.X; scrollPosition.Y += clickPosition.Y - e.Y; AutoScrollPosition = scrollPosition; } } ... you will see that the dragging is not smooth as before, and sometimes behaves weird (like with lag or something). What am I doing wrong? I've also tried removing all "base" calls on a desperate movement to solve this issue, haha, but again, it didn't work. Thanks for your time.

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  • AudioConverterConvertBuffer problem with insz error

    - by Samuel
    Hi Codegurus, I have a problem with the this function AudioConverterConvertBuffer. Basically I want to convert from this format _ streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked |0 ; _streamFormat.mBitsPerChannel = 16; _streamFormat.mChannelsPerFrame = 2; _streamFormat.mBytesPerPacket = 4; _streamFormat.mBytesPerFrame = 4; _streamFormat.mFramesPerPacket = 1; _streamFormat.mSampleRate = 44100; _streamFormat.mReserved = 0; to this format _streamFormatOutput.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked|0 ;//| kAudioFormatFlagIsNonInterleaved |0; _streamFormatOutput.mBitsPerChannel = 16; _streamFormatOutput.mChannelsPerFrame = 1; _streamFormatOutput.mBytesPerPacket = 2; _streamFormatOutput.mBytesPerFrame = 2; _streamFormatOutput.mFramesPerPacket = 1; _streamFormatOutput.mSampleRate = 44100; _streamFormatOutput.mReserved = 0; and what i want to do is to extract an audio channel(Left channel or right channel) from an LPCM buffer based on the input format to make it mono in the output format. Some logic code to convert is as follows This is to set the channel map for PCM output file SInt32 channelMap[1] = {0}; status = AudioConverterSetProperty(converter, kAudioConverterChannelMap, sizeof(channelMap), channelMap); and this is to convert the buffer in a while loop AudioBufferList audioBufferList; CMBlockBufferRef blockBuffer; CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampBuffer, NULL, &audioBufferList, sizeof(audioBufferList), NULL, NULL, 0, &blockBuffer); for (int y=0; y<audioBufferList.mNumberBuffers; y++) { AudioBuffer audioBuffer = audioBufferList.mBuffers[y]; //frames = audioBuffer.mData; NSLog(@"the number of channel for buffer number %d is %d",y,audioBuffer.mNumberChannels); NSLog(@"The buffer size is %d",audioBuffer.mDataByteSize); numBytesIO = audioBuffer.mDataByteSize; convertedBuf = malloc(sizeof(char)*numBytesIO); status = AudioConverterConvertBuffer(converter, audioBuffer.mDataByteSize, audioBuffer.mData, &numBytesIO, convertedBuf); char errchar[10]; NSLog(@"status audio converter convert %d",status); if (status != 0) { NSLog(@"Fail conversion"); assert(0); } NSLog(@"Bytes converted %d",numBytesIO); status = AudioFileWriteBytes(mRecordFile, YES, countByteBuf, &numBytesIO, convertedBuf); NSLog(@"status for writebyte %d, bytes written %d",status,numBytesIO); free(convertedBuf); if (numBytesIO != audioBuffer.mDataByteSize) { NSLog(@"Something wrong in writing"); assert(0); } countByteBuf = countByteBuf + numBytesIO; But the insz problem is there... so it cant convert. I would appreciate any input Thanks in advance

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  • Is there anyway to exclude artifacts inherited from a parent POM?

    - by Miguel
    Artifacts from dependencies can be excluded by declaring an <exclusions> element inside a <dependency> But in this case it's needed to exclude an artifact inherited from a parent project. An excerpt of the POM under discussion follows: <project> <modelVersion>4.0.0</modelVersion> <groupId>test</groupId> <artifactId>jruby</artifactId> <version>0.0.1-SNAPSHOT</version> <parent> <artifactId>base</artifactId> <groupId>es.uniovi.innova</groupId> <version>1.0.0</version> </parent> <dependencies> <dependency> <groupId>com.liferay.portal</groupId> <artifactId>ALL-DEPS</artifactId> <version>1.0</version> <scope>provided</scope> <type>pom</type> </dependency> </dependencies> </project> base artifact, depends on javax.mail:mail-1.4.jar, and ALL-DEPS depends on another version of the same library. Due to the fact that mail.jar from ALL-DEPS exist on the execution environment, although not exported, collides with the mail.jar that exists on the parent, which is scoped as compile. A solution could be to rid off mail.jar from the parent POM, but most of the projects that inherit base, need it (as is a transtive dependency for log4j). So What I would like to do is to simply exclude parent's library from the child project, as it could be done if base was a dependency and not the parent pom: ... <dependency> <artifactId>base</artifactId> <groupId>es.uniovi.innova</groupId> <version>1.0.0</version> <type>pom<type> <exclusions> <exclusion> <groupId>javax.mail</groupId> <artifactId>mail</artifactId> </exclusion> </exclusions> </dependency> ...

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  • Trying to understand the usage of class_eval

    - by eMxyzptlk
    Hello everyone, I'm using the rails-settings gem, and I'm trying to understand how you add functions to ActiveRecord classes (I'm building my own library for card games), and I noticed that this gem uses one of the Meta-programming techniques to add the function to the ActiveRecord::Base class (I'm far from Meta-programming master in ruby, but I'm trying to learn it) module RailsSettings class Railtie < Rails::Railtie initializer 'rails_settings.initialize', :after => :after_initialize do Railtie.extend_active_record end end class Railtie def self.extend_active_record ActiveRecord::Base.class_eval do def self.has_settings class_eval do def settings RailsSettings::ScopedSettings.for_thing(self) end scope :with_settings, :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :select => "DISTINCT #{self.table_name}.*" scope :with_settings_for, lambda { |var| { :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'" } } scope :without_settings, :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :conditions => 'settings.id IS NULL' scope :without_settings_for, lambda { |var| { :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'", :conditions => 'settings.id IS NULL' } } end end end end end end What I don't understand is why he uses class_eval on ActiveRecord::Base, wasn't it easier if he just open the ActiveRecord::Base class and define the functions? Specially that there's nothing dynamic in the block (What I mean by dynamic is when you do class_eval or instance_eval on a string containing variables) something like this: module ActiveRecord class Base def self.has_settings class_eval do def settings RailsSettings::ScopedSettings.for_thing(self) end scope :with_settings, :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :select => "DISTINCT #{self.table_name}.*" scope :with_settings_for, lambda { |var| { :joins => "JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'" } } scope :without_settings, :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}')", :conditions => 'settings.id IS NULL' scope :without_settings_for, lambda { |var| { :joins => "LEFT JOIN settings ON (settings.thing_id = #{self.table_name}.#{self.primary_key} AND settings.thing_type = '#{self.base_class.name}') AND settings.var = '#{var}'", :conditions => 'settings.id IS NULL' } } end end end end I understand the second class_eval (before the def settings) is to define functions on the fly on every class that 'has_settings' right ? Same question here, I think he could use "def self.settings" instead of "class_eval.... def settings", no ?

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  • Deriving from a component and implementing IDisposable properly

    - by PaulH
    I have a Visual Studio 2008 C# .NET 2.0 CF project with an abstract class derived from Component. From that class, I derive several concrete classes (as in my example below). But, when I go to exit my Form, though the Form's Dispose() member is called and components.Dispose() is called, my components are never disposed. Can anybody suggest how I can fix this design? public abstract class SomeDisposableComponentBase : Component { private System.ComponentModel.IContainer components; protected SomeDisposableComponentBase() { Initializecomponent(); } protected SomeDisposableComponentBase(IContainer container) { container.Add(this); Initializecomponent(); } private void InitializeComponent() { components = new System.ComponentModel.Container(); } protected abstract void Foo(); #region IDisposable Members bool disposed_; /// Warning 60 CA1063 : Microsoft.Design : Ensure that 'SomeDisposableComponentBase.Dispose()' is declared as public and sealed.* public void Dispose() { // never called Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { // never called if (!disposed_) { if (disposing && (components != null)) { components.Dispose(); } disposed_ = true; } base.Dispose(disposing); } #endregion } public SomeDisposableComponent : SomeDisposableComponentBase { public SomeDisposableComponent() : base() { } public SomeDisposableComponent(IContainer container) : base(container) { } protected override void Foo() { // Do something... } protected override void Dispose(bool disposing) { // never called base.Dispose(disposing); } } public partial class my_form : Form { private SomeDisposableComponentBase d_; public my_form() { InitializeComponent(); if (null == components) components = new System.ComponentModel.Container(); d_ = new SomeDisposableComponent(components); } /// exit button clicked private void Exit_Click(object sender, EventArgs e) { this.Close(); } /// from the my_form.designer.cs protected override void Dispose(bool disposing) { if (disposing && (components != null)) { // this function is executed as expected when the form is closed components.Dispose(); } base.Dispose(disposing); } } *I note that FX-Cop is giving me a hint here. But, if I try to declare that function as sealed, I get the error: error CS0238: 'SomeDisposableComponentBase.Dispose()' cannot be sealed because it is not an override Declaring that function an override leads to: 'SomeDisposableComponentBase.Dispose()': cannot override inherited member 'System.ComponentModel.Component.Dispose()' because it is not marked virtual, abstract, or override Thanks, PaulH

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  • Blending pixels from Two Bitmaps

    - by MarkPowell
    I'm beating my head against a wall here, and I'm fairly certain I'm doing something stupid, so time to make my stupidity public. I'm trying to take two images, blend them together into a third image using standard blending algorithms (Hardlight, softlight, overlay, multiply, etc). Because Android does not have such blend properties build in, I've gone down the path of taking each pixel and combine them using an algorithm. However, the results are garbage. Any help would be appreciated. Below is the code, which I've tried to strip out all the "junk", but some may have made it through. I'll clean it up if something isn't clear. Bitmap src = BitmapFactory.decodeResource(getResources(), R.drawable.base, options); Bitmap mutableBitmap = src.copy(Bitmap.Config.RGB_565, true); int imageId = getResources().getIdentifier("drawable/" + filter, null, getPackageName()); Bitmap filterBitmap = BitmapFactory.decodeResource(getResources(), imageId, options); float scaleWidth = ((float) mutableBitmap.getWidth()) / filterBitmap.getWidth(); float scaleHeight = ((float) mutableBitmap.getHeight()) / filterBitmap.getHeight(); IntBuffer buffSrc = IntBuffer.allocate(src.getWidth() * src.getHeight()); mutableBitmap.copyPixelsToBuffer(buffSrc); buffSrc.rewind(); IntBuffer buffFilter = IntBuffer.allocate(resizedFilterBitmap.getWidth() * resizedFilterBitmap.getHeight()); resizedFilterBitmap.copyPixelsToBuffer(buffFilter); buffFilter.rewind(); IntBuffer buffOut = IntBuffer.allocate(src.getWidth() * src.getHeight()); buffOut.rewind(); while (buffOut.position() < buffOut.limit()) { int filterInt = buffFilter.get(); int srcInt = buffSrc.get(); int alphaValueFilter = Color.alpha(filterInt); int redValueFilter = Color.red(filterInt); int greenValueFilter = Color.green(filterInt); int blueValueFilter = Color.blue(filterInt); int alphaValueSrc = Color.alpha(srcInt); int redValueSrc = Color.red(srcInt); int greenValueSrc = Color.green(srcInt); int blueValueSrc = Color.blue(srcInt); int alphaValueFinal = convert(alphaValueFilter, alphaValueSrc); int redValueFinal = convert(redValueFilter, redValueSrc); int greenValueFinal = convert(greenValueFilter, greenValueSrc); int blueValueFinal = convert(blueValueFilter, blueValueSrc); int pixel = Color.argb(alphaValueFinal, redValueFinal, greenValueFinal, blueValueFinal); buffOut.put(pixel); } buffOut.rewind(); mutableBitmap.copyPixelsFromBuffer(buffOut); BitmapDrawable drawable = new BitmapDrawable(getResources(), mutableBitmap); imageView.setImageDrawable(drawable); } int convert (int in1, int in2) { //simple multiply for example return in1 * in2 / 255; }

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  • ASP.NET MVC Inheriting from ProfileBase

    - by Glen
    I have 2 related issues. I inherited from ProfileBase and I have a couple of properites as such public SomeType PropertyName { get { return (SomeType)base["PropertyName"]; } set { base["PropertyName"] = value; Save(); } } I also have a User class (UserId, UserName, Profile, LastActivityDate) that has 2 additional properties out of the profile that I retrieve in my View to show a list of Users (i.e. @Model.Profile.PropertyName). However, everytime I access a property (from my View) it seems to update the LastActivityDate in the aspnet_Users table because when I show the LastActivityDate as well as the profile properties on my screen the LastActivtyDate is out of sync with the database. Also there is a LastActivityDate property available in my profile which unfortunately is not available and is in fact set to null and throws an exception when accessing it saying the property UserName is null. So the static Create method provided by ProfileBase seems to retrieve the correct profile properties but does not set the base's UserName property even though you pass in a UserName parameter to the Create method. Is this a internal bug? I was kind of hoping if by accessing the property because the LastActivityDate is updated then I could store that value to update my LastActivityDate in my User class before it is rendered to the page. The only way I can think of doing it is: public SomeType PropertyName { get { SomeType result = (SomeType)base["PropertyName"]; OnLastActivityDateChanged(); return result; } set { base["PropertyName"] = value; } } then in my User class: ... public MyProfile() { Profile.LastActivityDateChanged += Profile_LastActivityDateChanged(); } ~MyProfile() { Profile.LastActivityDateChanged -= Profile_LastActivityDateChanged(); } ... void Profile_LastActivityDateChanged(object sender, EventArgs e) { //Run a query to get the latest LastActivityDate this.LastActivityDate = ... } It seems I have to make 1 call to retrieve the full list to my aspnet_Users table then another call for each row just to get the latest activity date. ARGGGGHHH!!! Am I going about this the wrong way! I put an ajax refresh hyperlink next to each User row and when I click it, immediately after loading the page, the value changes. Therefore my suspision is valid that calling a property via the inherited profilebase class updates the value. Is there a workaround? It is a bit miss leading when my page says User Smith has no activity for 4 days then I click my ajax refresh link (or refresh the whole page for that matter) and now it says Smith was active but it was just me meally showing the page that indirectly caused an activity read event.

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  • Long numbers. Division.

    - by user577395
    Hello, world! I have a problem. Today I tried to create a code, which finds Catalan number. But in my program can be long numbers. I found numerator and denominator. But i can't div long numbers! Also, only standard libraries was must use in this program. Help me please. This is my code #include <vector> #include <iostream> using namespace std; int main(int argc, char *argv[]) { const int base = 1000*1000*1000; vector <int> a, b; int n, carry = 0; cin>>n; a.push_back(n); for (int ii=n+2; ii!=(2*n)+1;++ii) { carry = 0; for (size_t i=0; i<a.size() || carry; ++i) { if (i == a.size()) a.push_back (0); long long cur = carry + a[i] * 1ll * ii; a[i] = int (cur % base); carry = int (cur / base); } } while (a.size() > 1 && a.back() == 0) a.pop_back(); b.push_back(n); for (int ii=1; ii!=n+1;++ii) { carry = 0; for (size_t i=0; i<b.size() || carry; ++i) { if (i == b.size()) b.push_back (0); long long cur = carry + b[i] * 1ll * ii; b[i] = int (cur % base); carry = int (cur / base); } } while (b.size() > 1 && b.back() == 0) b.pop_back(); cout<<(a.empty() ? 0 : a.back()); for (int i=(int)a.size()-2; i>=0; --i) cout<<(a[i]); cout<<" "; cout<<(b.empty() ? 0 : b.back()); for (int i=(int)b.size()-2; i>=0; --i) cout<<(b[i]); //system("PAUSE"); cout<<endl; return 0; } P.S. Sorry for my bad english =)

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  • Reading data in from file

    - by user667430
    Hi Here is link if you want to download application: Simple banking app Text file with data to read I am trying to create a simple banking application that reads in data from a text file. So far i have managed to read in all the customers which there are 20 of them. However when reading in the accounts and transactions stuff it only reads in 20 but there is alot more in the text file. Here is what i have so far. I think it has something to do with the nested for loop in the getNextCustomer method. using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Windows.Forms; namespace e_SOFT_Banking { public partial class Form1 : Form { public static ArrayList bankDetails = new ArrayList(); public static ArrayList accDetails = new ArrayList(); public static ArrayList tranDetails = new ArrayList(); string inputDataFile = @"C:\e-SOFT_v1.txt"; const int numCustItems = 14; const int numAccItems = 7; const int numTransItems = 5; public Form1() { InitializeComponent(); setUpBank(); } private void btnShowData_Click_1(object sender, EventArgs e) { showListsOfCust(); } private void setUpBank() { readData(); } private void showListsOfCust() { listBox1.Items.Clear(); foreach (Customer c in bankDetails) listBox1.Items.Add(c.getCustomerNumber() + " " + c.getCustomerTitle() + " " + c.getFirstName() + " " + c.getInitials() + " " + c.getSurname() + " " + c.getDateOfBirth() + " " + c.getHouseNameNumber() + " " + c.getStreetName() + " " + c.getArea() + " " + c.getCityTown() + " " + c.getCounty() + " " + c.getPostcode() + " " + c.getPassword() + " " + c.getNumberAccounts()); foreach (Account a in accDetails) listBox1.Items.Add(a.getAccSort() + " " + a.getAccNumber() + " " + a.getAccNick() + " " + a.getAccDate() + " " + a.getAccCurBal() + " " + a.getAccOverDraft() + " " + a.getAccNumTrans()); foreach (Transaction t in tranDetails) listBox1.Items.Add(t.getDate() + " " + t.getType() + " " + t.getDescription() + " " + t.getAmount() + " " + t.getBalAfter()); } private void readData() { StreamReader readerIn = null; Transaction curTrans; Account curAcc; Customer curCust; bool anyMoreData; string[] customerData = new string[numCustItems]; string[] accountData = new string[numAccItems]; string[] transactionData = new string[numTransItems]; if (readOK(inputDataFile, ref readerIn)) { anyMoreData = getNextCustomer(readerIn, customerData, accountData, transactionData); while (anyMoreData == true) { curCust = new Customer(customerData[0], customerData[1], customerData[2], customerData[3], customerData[4], customerData[5], customerData[6], customerData[7], customerData[8], customerData[9], customerData[10], customerData[11], customerData[12], customerData[13]); curAcc = new Account(accountData[0], accountData[1], accountData[2], accountData[3], accountData[4], accountData[5], accountData[6]); curTrans = new Transaction(transactionData[0], transactionData[1], transactionData[2], transactionData[3], transactionData[4]); bankDetails.Add(curCust); accDetails.Add(curAcc); tranDetails.Add(curTrans); anyMoreData = getNextCustomer(readerIn, customerData, accountData, transactionData); } if (readerIn != null) readerIn.Close(); } } private bool getNextCustomer(StreamReader inNext, string[] nextCustomerData, string[] nextAccountData, string[] nextTransactionData) { string nextLine; int numCItems = nextCustomerData.Count(); int numAItems = nextAccountData.Count(); int numTItems = nextTransactionData.Count(); for (int i = 0; i < numCItems; i++) { nextLine = inNext.ReadLine(); if (nextLine != null) { nextCustomerData[i] = nextLine; if (i == 13) { int cItems = Convert.ToInt32(nextCustomerData[13]); for (int q = 0; q < cItems; q++) { for (int a = 0; a < numAItems; a++) { nextLine = inNext.ReadLine(); nextAccountData[a] = nextLine; if (a == 6) { int aItems = Convert.ToInt32(nextAccountData[6]); for (int w = 0; w < aItems; w++) { for (int t = 0; t < numTItems; t++) { nextLine = inNext.ReadLine(); nextTransactionData[t] = nextLine; } } } } } } } else return false; } return true; } private bool readOK(string readFile, ref StreamReader readerIn) { try { readerIn = new StreamReader(readFile); return true; } catch (FileNotFoundException notFound) { MessageBox.Show("ERROR Opening file (when reading data in)" + " - File could not be found.\n" + notFound.Message); return false; } catch (Exception e) { MessageBox.Show("ERROR Opening File (when reading data in)" + "- Operation failed.\n" + e.Message); return false; } } } } I also have three classes one for customers, one for accounts and one for transactions, which follow in that order. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace e_SOFT_Banking { class Customer { private string customerNumber; private string customerTitle; private string firstName; private string initials; //not required - defaults to null private string surname; private string dateOfBirth; private string houseNameNumber; private string streetName; private string area; //not required - defaults to null private string cityTown; private string county; private string postcode; private string password; private int numberAccounts; public Customer(string theCustomerNumber, string theCustomerTitle, string theFirstName, string theInitials, string theSurname, string theDateOfBirth, string theHouseNameNumber, string theStreetName, string theArea, string theCityTown, string theCounty, string thePostcode, string thePassword, string theNumberAccounts) { customerNumber = theCustomerNumber; customerTitle = theCustomerTitle; firstName = theFirstName; initials = theInitials; surname = theSurname; dateOfBirth = theDateOfBirth; houseNameNumber = theHouseNameNumber; streetName = theStreetName; area = theArea; cityTown = theCityTown; county = theCounty; postcode = thePostcode; password = thePassword; setNumberAccounts(theNumberAccounts); } public string getCustomerNumber() { return customerNumber; } public string getCustomerTitle() { return customerTitle; } public string getFirstName() { return firstName; } public string getInitials() { return initials; } public string getSurname() { return surname; } public string getDateOfBirth() { return dateOfBirth; } public string getHouseNameNumber() { return houseNameNumber; } public string getStreetName() { return streetName; } public string getArea() { return area; } public string getCityTown() { return cityTown; } public string getCounty() { return county; } public string getPostcode() { return postcode; } public string getPassword() { return password; } public int getNumberAccounts() { return numberAccounts; } public void setCustomerNumber(string inCustomerNumber) { customerNumber = inCustomerNumber; } public void setCustomerTitle(string inCustomerTitle) { customerTitle = inCustomerTitle; } public void setFirstName(string inFirstName) { firstName = inFirstName; } public void setInitials(string inInitials) { initials = inInitials; } public void setSurname(string inSurname) { surname = inSurname; } public void setDateOfBirth(string inDateOfBirth) { dateOfBirth = inDateOfBirth; } public void setHouseNameNumber(string inHouseNameNumber) { houseNameNumber = inHouseNameNumber; } public void setStreetName(string inStreetName) { streetName = inStreetName; } public void setArea(string inArea) { area = inArea; } public void setCityTown(string inCityTown) { cityTown = inCityTown; } public void setCounty(string inCounty) { county = inCounty; } public void setPostcode(string inPostcode) { postcode = inPostcode; } public void setPassword(string inPassword) { password = inPassword; } public void setNumberAccounts(string inNumberAccounts) { try { numberAccounts = Convert.ToInt32(inNumberAccounts); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } } } Accounts: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace e_SOFT_Banking { class Account { private string accSort; private Int64 accNumber; private string accNick; private string accDate; //not required - defaults to null private double accCurBal; private double accOverDraft; private int accNumTrans; public Account(string theAccSort, string theAccNumber, string theAccNick, string theAccDate, string theAccCurBal, string theAccOverDraft, string theAccNumTrans) { accSort = theAccSort; setAccNumber(theAccNumber); accNick = theAccNick; accDate = theAccDate; setAccCurBal(theAccCurBal); setAccOverDraft(theAccOverDraft); setAccNumTrans(theAccNumTrans); } public string getAccSort() { return accSort; } public long getAccNumber() { return accNumber; } public string getAccNick() { return accNick; } public string getAccDate() { return accDate; } public double getAccCurBal() { return accCurBal; } public double getAccOverDraft() { return accOverDraft; } public int getAccNumTrans() { return accNumTrans; } public void setAccSort(string inAccSort) { accSort = inAccSort; } public void setAccNumber(string inAccNumber) { try { accNumber = Convert.ToInt64(inAccNumber); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setAccNick(string inAccNick) { accNick = inAccNick; } public void setAccDate(string inAccDate) { accDate = inAccDate; } public void setAccCurBal(string inAccCurBal) { try { accCurBal = Convert.ToDouble(inAccCurBal); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setAccOverDraft(string inAccOverDraft) { try { accOverDraft = Convert.ToDouble(inAccOverDraft); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setAccNumTrans(string inAccNumTrans) { try { accNumTrans = Convert.ToInt32(inAccNumTrans); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } } } Transactions: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace e_SOFT_Banking { class Transaction { private string date; private string type; private string description; private double amount; //not required - defaults to null private double balAfter; public Transaction(string theDate, string theType, string theDescription, string theAmount, string theBalAfter) { date = theDate; type = theType; description = theDescription; setAmount(theAmount); setBalAfter(theBalAfter); } public string getDate() { return date; } public string getType() { return type; } public string getDescription() { return description; } public double getAmount() { return amount; } public double getBalAfter() { return balAfter; } public void setDate(string inDate) { date = inDate; } public void setType(string inType) { type = inType; } public void setDescription(string inDescription) { description = inDescription; } public void setAmount(string inAmount) { try { amount = Convert.ToDouble(inAmount); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } public void setBalAfter(string inBalAfter) { try { balAfter = Convert.ToDouble(inBalAfter); } catch (FormatException invalidInput) { System.Windows.Forms.MessageBox.Show("ERROR" + invalidInput.Message + "Please enter a valid number"); } } } } Any help greatly appreciated.

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  • How to connect FreeBSD Jail to network

    - by jgtumusiime
    So recently I successfully installed and configured a freebsd jail and I would like to install software within my jail but I cannot connect to the network. I'm trying to setup an apache+php+mysql installation within the jail and have the webserver accessible by users. Here is my rc.conf for the jail. ... jail_enable="YES" # Set to NO to disable starting of any jails jail_list="mambo2" # Space separated list of names of jails jail_mambo2_rootdir="/usr/jails/j01" # jail's root directory jail_mambo2_hostname="mambo2.ug" # jail's hostname jail_mambo2_ip="192.168.100.174" # jail's IP address jail_mambo2_devfs_enable="YES" # mount devfs in the jail jail_mambo2_devfs_ruleset="mambo2_ruleset" # devfs ruleset to apply to jail here is my jail ifconfig output mambo2# ifconfig rl0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 00:c1:28:00:48:db media: Ethernet autoselect (100baseTX <full-duplex>) status: active plip0: flags=108810<POINTOPOINT,SIMPLEX,MULTICAST,NEEDSGIANT> metric 0 mtu 1500 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 mambo2# It does not show the IP address I configured within /etc/rc.conf. But, when I list the running jails, it shows the right IP address. Here is a list of jails running [root@mambo /usr/home/jtumusiime]# jls JID IP Address Hostname Path 5 192.168.100.174 mambo2.ug /usr/jails/j01 I also created a /etc/resolv.conf for nameservers. This was not in existence so I'm not quite sure if it is necessary? mambo2# cat /etc/resolv.conf nameserver 192.168.100.251 nameserver 8.8.8.8 mambo2# my host has 4 ip addresses, 3 public and one private: 192.168.100.173 I tried creating a jail using ezjail and this does not work out. [root@mambo /usr/src]# ezjail-admin update -p -i Error: Cannot find your copy of the FreeBSD source tree in . Consider using 'ezjail-admin install' to create the base jail from an ftp server. [root@mambo /usr/src]# I have an updated copy of freebsd 7.1 source tree from SVN in /usr/src/ [root@mambo /usr/src]# svn info Path: . URL: http://svn.freebsd.org/base/release/7.1.0 Repository Root: http://svn.freebsd.org/base Repository UUID: ccf9f872-aa2e-dd11-9fc8-001c23d0bc1f Revision: 243371 Node Kind: directory Schedule: normal Last Changed Author: kensmith Last Changed Rev: 186660 Last Changed Date: 2009-01-01 01:57:14 +0300 (Thu, 01 Jan 2009) [root@mambo /usr/src]# and I did #make buildworld while building the first jail i.e mambo2 Here is an excerpt of ouput of ezjail-admin install ... 221 Goodbye. Trying 193.162.146.4... Connected to ftp.freebsd.org. 220 ftp.beastie.tdk.net FTP server (Version 6.00LS) ready. 331 Guest login ok, send your email address as password. 230 Guest login ok, access restrictions apply. Remote system type is UNIX. Using binary mode to transfer files. 200 Type set to I. 550 pub/FreeBSD-Archive/old-releases/i386/7.1-RELEASE/base: No such file or directory. 221 Goodbye. Could not fetch base from ftp.freebsd.org. Maybe your release (7.1-RELEASE) is specified incorrectly or the host ftp.freebsd.org does not provide that release build. Use the -r option to specify an existing release or the -h option to specify an alternative ftp server. Querying your ftp-server... The ftp server you specified (ftp.freebsd.org) seems to provide the following builds: Trying 193.162.146.4... total 10 drwxrwxr-x 13 1006 1006 512 Feb 20 2011 8.2-RELEASE drwxrwxr-x 13 1006 1006 512 Apr 10 2012 8.3-RELEASE lrwxr-xr-x 1 1006 1006 16 Jan 7 2012 9.0-RELEASE -> i386/9.0-RELEASE drwxrwxr-x 7 1006 1006 1024 Feb 19 2012 ISO-IMAGES -rw-rw-r-- 1 1006 1006 637 Nov 23 2005 README.TXT drwxrwxr-x 5 1006 1006 512 Nov 2 02:59 i386 I do not want to upgrade my freebsd installation. I have googled around; but all in vail. Thank you

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  • Converting an Oracle VM VirtualBox VM into an Oracle VM Server image

    - by wim.coekaerts
    As we are working on tighter seemless moving of VM's between the 2 products, here are a few simple steps to convert an existing Oracle VM VirtualBox image over. Steps involved to make it easy/straightforward : (1) When creating a VM in Virtualbox, using Oracle Linux as an example, make sure that /etc/fstab only uses labels. Do not use hardcoded device names. instead of an entry /dev/sda1 /u01 ext3 defaults 1 1 use LABEL=foo /u01 ext3 defaults 1 1 for more info on labels : man e2label or use a logical volume /dev/VolGroup00/LVfoo /u01 ext3 defaults 1 1 Doing so will make it easier to have an OS boot up on a different hypervisor with potentially different device names. For instance, the VirtualBox VM might expose a scsi driver while in Oracle VM Server you might end up with an ide disk, this then changes /dev/sda to /dev/hda. (2) If you have a VM created that you want to convert, then shut down the VM in VirtualBox and convert the image files : go the the directory that contains your HardDisk image files (.VirtualBox/HardDisks/* as an example) for each of the virtual disks run the following command : VBoxManage clonehd virtualdiskfilename.vdi system.img --format raw where virtualdiskfilename.vdi is the original VBox VM file (this can also be a vmdk file) and system.img is the name of the virtualdisk for Oracle VM. this can be any filename as well, I typically use system.img to specify the boot disk (as is common for Oracle VM template creation) (3) create a vm.cfg To run a VM converted from VirtualBox, you have to create a vm.cfg for Oracle VM server that creates an HVM guest. The easiest is to use a simple hvm vm.cfg and change it for your vm. I have an example here : acpi = 1 apic = 1 builder = 'hvm' device_model = '/usr/lib/xen/bin/qemu-dm' disk = ['file:system.img,hda,w', 'file:oracle.img,hdb,w',',hdc:cdrom,r',] kernel = '/usr/lib/xen/boot/hvmloader' memory = '1024' name = 'vmname' on_crash = 'restart' on_reboot = 'restart' pae = 1 serial = 'pty' timer_mode = '0' usbdevice = 'tablet' vcpus = 1 vif = ['bridge=xenbr0,type=ioemu'] vif_other_config = [] vnc = 1 vncconsole = 1 vnclisten = '0.0.0.0' vncpasswd = '' vncunused = 1 If you take the above vm.cfg, all you need to do - modify disk = (add your virtual disks in there) - modify memory = (amount of memory your VM needs) - modify name = (enter a name for your VM here) - modify vif = (might want to replace bridge=xenbr0 to the bridge you want to use) if you want more than 1 vcpu or other changes of course you have to make those as well. (4) copy this set of files onto your Oracle VM server or onto a webserver in a subdirectory and import the template through Oracle VM Manager. You can also just start the vm using xm create vm.cfg if you like. And that's it. As I said, we are working on automation around all this but it is relatively trivial to convert VM's over as long as you take the basic issues into account. Primarily the set up of the filesystems and the use of labels in /etc/fstab. There are other potential things to look at, such as network config. If you want to make that part clean then prior to shutting down the VM change /etc/modprobe.conf and/or add the mac address of the VM into the vm.cfg in the vifs line. The good thing, at least with Linux, is that even tho the virtual hardware changes, Linux will deal with it just fine (e1000 vs 8139 realtek, ide vs scsi etc). hope this helps.

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  • Rotate a Video 90 degrees with VLC or Windows Live Movie Maker

    - by DigitalGeekery
    Have you ever captured video with your cell phone or camcorder only to discover when you play it back on your computer that the video is rotated 90 degrees? Or maybe you shot it that way on purpose because you preferred portrait style to a landscape view? Before you go straining your neck or flipping your monitor on it’s side to watch your video, we’ll show you a few easier methods. If you simply want to rotate the video while you watch it, we’ll show you how to accomplish that with VLC Media Player. If you want to convert the video so it is rotated permanently, we’ll show you how to do that with Windows Live Movie Maker and output your video as a WMV file. Rotate and Watch a Video in VLC Download, install, and run VLC Media Player. (See download link below)   Open your video file by going to Media  > Open File… and browsing for your file. Or, by just dragging and dropping your video onto the VLC player.   Choose Tools from the Menu bar and select Effects and Filters. On the Video Effects tab, tick the Transform checkbox and choose your degrees of rotation. The video is rotated counter-clockwise, so to rotate clockwise 90 degrees you’ll want to choose Rotate by 270 degrees.   Now you can enjoy your video the way it was intended to be viewed. Rotate and Convert the Video with Windows Live Movie Maker Starting with Windows 7, Windows Movie Maker no longer comes pre-installed with the OS. It’s now part of the Windows Live suite that is available as a separate, free download for Windows 7 and Vista. (Windows XP is not supported) You can find the link to our detailed instruction on how to install Windows Live at the end of the article. To add your video files to Windows Movie Maker, click on Add videos and photos on the Home tab, or drag and drop the video into the blank area on the right side of the application. Next, you’ll need to rotate the video. Staying on the Home tab, click on the Rotate right 90° or Rotate left 90°.   You’ll see your video is now oriented properly on the left.   To save and convert your video to WMV format, click the Movie Maker tab just to the left of the Home tab. Hover your cursor over Save movie, and then select your output settings. You also have the option to burn directly to DVD. Browse for a location to save it and rename the output file if you’d like. Click Save. You’ll be notified when the file is complete. Now you’ll have your video properly oriented in WMV file format.   These are two rather easy ways to accomplish rotating your video. Unfortunately, Windows Live Movie Maker doesn’t give you a lot of  options for output. If you want to output to a file, your only choice is WMV format or DVD. However, previous versions will also allow you to export to AVI. How-To Geek’s Install Windows Live Essentials In Windows 7 Article. Download Windows Live Download VLC Media Player Similar Articles Productive Geek Tips How to Make/Edit a movie with Windows Movie Maker in Windows VistaCreate and Author DVDs in Windows 7Family Fun: Share Photos with Photo Gallery and Windows Live SpacesInstall Windows Live Essentials In Windows 7Add Network Support to Windows Live MovieMaker TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Awesome Lyrics Finder for Winamp & Windows Media Player Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images Get Wildlife Photography Tips at BBC’s PhotoMasterClasses

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  • XNA Health Bar continually decreasing

    - by Craig
    As per the Health bar tutorial on ... http://www.xnadevelopment.com/tutorials/notsohealthy/NotSoHealthy.shtml I have set up the above, how do I make it decrease by 1 health per second? I want to create a mini survival game, and this is an important factor. Where am i going wrong? I want it to visibly decrease every second. using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace Health { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D healthBar; int currentHealth = 100; float seconds; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); healthBar = Content.Load<Texture2D>("HealthBar"); // TODO: use this.Content to load your game content here } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here currentHealth = (int)MathHelper.Clamp(currentHealth, 0, 100); seconds += (float)gameTime.ElapsedGameTime.TotalSeconds; if (seconds >= 1) { currentHealth -= 1; } seconds = 0; base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, healthBar.Width, 44), new Rectangle(0, 45, healthBar.Width, 44), Color.Gray); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, (int)(healthBar.Width * ((double)currentHealth / 100)), 44), new Rectangle(0, 45, healthBar.Width, 44), Color.Red); spriteBatch.Draw(healthBar, new Rectangle(this.Window.ClientBounds.Width / 2 - healthBar.Width / 2, 30, healthBar.Width, 44), new Rectangle(0, 0, healthBar.Width, 44), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Cheers!

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  • Having fun with Reflection

    - by Nick Harrison
    I was once asked in a technical interview what I could tell them about Reflection.   My response, while a little tongue in cheek was that "I can tell you it is one of my favorite topics to talk about" I did get a laugh out of that and it was a great ice breaker.    Reflection may not be the answer for everything, but it often can be, or maybe even should be.     I have posted in the past about my favorite CopyTo method.   It can come in several forms and is often very useful.   I explain it further and expand on the basic idea here  The basic idea is to allow reflection to loop through the properties of two objects and synchronize the ones that are in common.   I love this approach for data binding and passing data across the layers in an application. Recently I have been working on a project leveraging Data Transfer Objects to pass data through WCF calls.   We won't go into how the architecture got this way, but in essence there is a partial duplicate inheritance hierarchy where there is a related Domain Object for each Data Transfer Object.     The matching objects do not share a common ancestor or common interface but they will have the same properties in common.    By passing the problems with this approach, let's talk about how Reflection and our friendly CopyTo could make the most of this bad situation without having to change too much. One of the problems is keeping the two sets of objects in synch.   For this particular project, the DO has all of the functionality and the DTO is used to simply transfer data back and forth.    Both sets of object have parallel hierarchies with the same properties being defined at the corresponding levels.   So we end with BaseDO,  BaseDTO, GenericDO, GenericDTO, ProcessAreaDO,  ProcessAreaDTO, SpecializedProcessAreaDO, SpecializedProcessAreaDTO, TableDo, TableDto. and so on. Without using Reflection and a CopyTo function, tremendous care and effort must be made to keep the corresponding objects in synch.    New properties can be added at any level in the inheritance and must be kept in synch at all subsequent layers.    For this project we have come up with a clever approach of calling a base GetDo or UpdateDto making sure that the same method at each level of inheritance is called.    Each level is responsible for updating the properties at that level. This is a lot of work and not keeping it in synch can create all manner of problems some of which are very difficult to track down.    The other problem is the type of code that this methods tend to wind up with. You end up with code like this: Transferable dto = new Transferable(); base.GetDto(dto); dto.OfficeCode = GetDtoNullSafe(officeCode); dto.AccessIndicator = GetDtoNullSafe(accessIndicator); dto.CaseStatus = GetDtoNullSafe(caseStatus); dto.CaseStatusReason = GetDtoNullSafe(caseStatusReason); dto.LevelOfService = GetDtoNullSafe(levelOfService); dto.ReferralComments = referralComments; dto.Designation = GetDtoNullSafe(designation); dto.IsGoodCauseClaimed = GetDtoNullSafe(isGoodCauseClaimed); dto.GoodCauseClaimDate = goodCauseClaimDate;       One obvious problem is that this is tedious code.   It is error prone code.    Adding helper functions like GetDtoNullSafe help out immensely, but there is still an easier way. We can bypass the tedious code, by pass the complex inheritance tricks, and reduce all of this to a single method in the base class. TransferObject dto = new TransferObject(); CopyTo (this, dto); return dto; In the case of this one project, such a change eliminated the need for 20% of the total code base and a whole class of unit test cases that made sure that all of the properties were in synch. The impact of such a change also needs to include the on going time savings and the improvements in quality that can arise from them.    Developers who are not worried about keeping the properties in synch across mirrored object hierarchies are freed to worry about more important things like implementing business requirements.

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  • Silverlight Cream for February 21, 2011 -- #1049

    - by Dave Campbell
    In this Issue: Rob Eisenberg(-2-), Gill Cleeren, Colin Eberhardt, Alex van Beek, Ishai Hachlili, Ollie Riches, Kevin Dockx, WindowsPhoneGeek(-2-), Jesse Liberty(-2-), and John Papa. Above the Fold: Silverlight: "Silverlight 4: Creating useful base classes for your views and viewmodels with PRISM 4" Alex van Beek WP7: "Google Sky on Windows Phone 7" Colin Eberhardt Shoutouts: My friends at SilverlightShow have their top 5 for last week posted: SilverlightShow for Feb 14 - 20, 2011 From SilverlightCream.com: Rob Eisenberg MVVMs Us with Caliburn.Micro! Rob Eisenberg chats with Carl and Richard on .NET Rocks episode 638 about Caliburn.Micro which takes Convention-over-Configuration further, utilizing naming conventions to handle a large number of data binding, validation and other action-based characteristics in your app. Two Caliburn Releases in One Day! Rob Eisenberg also announced that release candidates for both Caliburn 2.0 and Caliburn.Micro 1.0 are now available. Check out the docs and get the bits. Getting ready for Microsoft Silverlight Exam 70-506 (Part 6) Gill Cleeren has Part 6 of his series on getting ready for the Silverlight Exam up at SilverlightShow.... this time out, Gill is discussing app startup, localization, and using resource dictionaries, just to name a few things. Google Sky on Windows Phone 7 Colin Eberhardt has a very cool WP7 app described where he's using Google Sky as the tile source for Bing Maps, and then has a list of 110 Messier Objects.. interesting astronomical objects that you can look at... all with source! Silverlight 4: Creating useful base classes for your views and viewmodels with PRISM 4 Alex van Beek has some Prism4/Unity MVVM goodness up with this discussion of a login module using View and ViewModel base classes. Windows Phone 7 and WCF REST – Authentication Solutions Ishai Hachlili sent me this link to his post about WCF REST web service and authentication for WP7, and he offers up 2 solutions... from the looks of this, I'm also putting his blog on my watch list WP7Contrib: Isolated Storage Cache Provider Ollie Riches has a complete explanation and code example of using the IsolatedStorageCacheProvider in their WP7Contrib library. Using a ChannelFactory in Silverlight, part two: binary cows & new-born calves Kevin Dockx follows-up his post on Channel Factories with this part 2, expanding the knowledge-base into usin parameters and custom binding with binary encoding, both from reader suggestions. All about UriMapping in WP7 WindowsPhoneGeek has a post up about URI mappings in WP7 ... what it is, how to enable it in code behind or XAML, then using it either with a hyperlink button or via the NavigationService class... all with code. Passing WP7 Memory Consumption requirements with the Coding4Fun MemoryCounter tool WindowsPhoneGeek's latest is a tutorial on the use of the Memory Counter control from the Coding4Fun toolkit and WP7 Memory consumption. Getting Started With Linq Jesse Liberty gets into LINQ in his Episode 33 of his WP7 'From Scratch' series... looks like a good LINQ starting point, and he's going to be doing a series on it. Linq with Objects In his second post on LINQ, Jesse Liberty is looking at creating a Linq query against a collection of objects... always good stuff, Jesse! Silverlight TV Silverlight TV 62: The Silverlight 5 Triad Unplugged John Papa is joined by Sam George, Larry Olson, and Vijay Devetha (the Silverlight Triad) on this Silverlight TV episode 62 to discuss how the team works together, and hey... they're hiring! Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Creating a new naming context in OUD

    - by Sylvain Duloutre
    A naming context (also known as a directory suffix) is a DN that identifies the top entry in a locally held directory hierarchy. A new naming context can be created using ODSM, the OUD gui admin console, as described in http://docs.oracle.com/cd/E29407_01/admin.111200/e22648/server_config.htm#CBDGCJGF It can also be created using the dsconfig command lione as described below: Creation of a new naming context consists in 3 steps: First create a Local Backend Workflow element (myNewDb in this exemple) ,  responsible for the naming context base dn, e.g o=example. dsconfig create-workflow-element \           --set base-dn:o=example \           --set enabled:true \           --type db-local-backend \           --element-name myNewDb \           --hostname <your host> \           --port <admin port> \           --bindDN cn=Directory\ Manager \           --bindPasswordFile ****** \           --no-prompt Second, create a Workflow element (workFlowForMyNewDb in this exemple) associated with the Local Backend Workflow element. WorkFlow elements are used to route LDAP requests to the appropriate database, based on the target base dn. dsconfig create-workflow \           --set base-dn:o=example \           --set enabled:true \           --set workflow-element:myNewDb \           --type generic \           --workflow-name workFlowForMyNewDb \           --hostname <your host name> \           --port <admin port>\           --bindDN cn=Directory\ Manager \           --bindPasswordFile ****** \           --no-prompt Then, the workflow element must be made visible outside of the directory, i.e added to the internal "routing table". This is done by adding the Workflow to the appropriate Network Group. A Network group  is used to classify incoming client connections and route requests to workflows. dsconfig set-network-group-prop \           --group-name network-group \           --add workflow:workFlowForMyNewDb \           --hostname <your hostname> \           --port <admin port>\           --bindDN cn=Directory\ Manager \           --bindPasswordFile ****** \           --no-prompt At that stage, it is possible to import entries to the new naming context o=example.

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  • Ajax Autocomplete Extender

    - by Jason Ulloa
    El objetivo de este post es preparar un ejemplo sobre un tema que es planteado muy frecuentemente en los Foros de MSDN, como realizar un Autocomplete contra una base de datos. Qué requerimos? Antes de poder realizar un Autocomplete debemos tener en cuenta los elementos principales que requerimos para poder hacerlo funcionar, descritos de la siguiente manera: 1. Textbox: Nuestro grandioso amigo Textbox, que será donde el usuario ingresará los datos a buscar. 2. Un Webservice: que contendrá el método que se conectara a la base de datos y devolverá una lista con la información encontrada. 3. Ajax Autocomplete Extender: este es por decirlo así, el elemento más importante. Nos servirá como medio de enlace entre el webservice que expone el método y el textbox recuperando y mostrando los datos en forma de lista desplegable. La implementación Si bien parecierá complicado, crear un autocomplete extender es bastante sencillo. Empezaremos creando un nuevo sitio asp.net, en este sitio agregaremos un textbox y dos controles muy importantes de Ajax el ToolkitScriptManager para controlar el rende rizado de los script de ajax y el AutocompleteExtender que, como mencione anteriormente, será el medio de enlace. Antes de mostrar como quedará el código de lo anterior, explicaré algunas propiedades del AutocompleteExtender para que se entienda de mejor manera: 1. El ServicePath: contiene la ruta relativa al webservice que utilizaremos. 2. MinimumPrefixLength: se refiere al número de caracteres que deben ser digitados antes de iniciar la búsqueda. 3. ServiceMethod: el nombre del metodo de nuestro webservice que se encargará de devolver los datos. 4. EnableCaching: para mantener en cache los datos consultados, obteniendo mayor velocidad. 5. TargetControlID: una de las propiedades más importantes, acá se coloca el nombre del textbox al cual se unirá el Autocomplete 6. CompletionInterval: tiempo que debe transcurrir antes de iniciar con el trabajo de los datos. Una vez, explicadas las propiedades básicas, veamos como queda implementada la primer parte de nuestro autocomplete: <form id="form1" runat="server"> <div> <asp:ToolkitScriptManager ID="manager" runat="server" /> <asp:TextBox ID="TextBox1" runat="server"></asp:TextBox> <asp:AutoCompleteExtender ID="AutoCompleteExtender1" runat="server" ServicePath="WebService.asmx" MinimumPrefixLength="1" ServiceMethod="PersonasInfo " EnableCaching="true" TargetControlID="TextBox1" UseContextKey="True" CompletionSetCount="10" CompletionInterval="0"> </asp:AutoCompleteExtender> </div> </form>   Ahora que nuestro código html está completo, es hora de trabajar directamente con nuestro webservice, este deberá contener un método que devuelva una lista o arreglo de datos, los cuales por supuesto, serán traídos desde la base de datos. Antes de implementar este método, debemos asegurarnos de que nuestra clase del webservice tiene habilitados los espacios para ser utilizada [System.Web.Script.Services.ScriptService()] [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] public class WebService : System.Web.Services.WebService {}   Ahora si, nuestro metodo principal [WebMethod()] [System.Web.Script.Services.ScriptMethod()] public string[] PersonasInfo(string prefixText, int count) { string connstring = ConfigurationManager.ConnectionStrings["LocalSqlServer"].ConnectionString;   using (SqlConnection conn = new SqlConnection(connstring)) { SqlCommand comando = new SqlCommand("select nombre from personas where nombre LIKE '%' + @param + '%' ", conn); comando.Parameters.AddWithValue("@param", prefixText); SqlDataReader dr = default(SqlDataReader); comando.Connection.Open(); dr = comando.ExecuteReader(); List<string> items = new List<string>();   while (dr.Read()) { items.Add(dr["nombre"].ToString()); } comando.Connection.Close(); return items.ToArray(); } }   Del método anterior no explicaré en profundidad, pues es bastante sencillo. Una consulta a la base de datos utilizando un datareader y devolviendo los datos en una lista como arreglo. Lo más importante serían las 2 primeras líneas [WebMethod()] y el [ScriptMethod()] las cuales habilitan nuestro método para poder ser accedido y utilizado. Por último, el código de ejemplo en C# (VB Autcomplete):

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  • Syntax of passing lambda

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

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  • Syntax of passing lambda causing hair loss (pulling out)

    - by Astara
    Right now, I'm working on refactoring a program that calls its parts by polling to a more event-driven structure. I've created sched and task classes with the sced to become a base class of the current main loop. The tasks will be created for each meter so they can be called off of that instead of polling. Each of the events main calls are a type of meter that gather info and display it. When the program is coming up, all enabled meters get 'constructed' by a main-sub. In that sub, I want to store off the "this" pointer associated with the meter, as well as the common name for the "action routine. void MeterMaker::Meter_n_Task (Meter * newmeter,) { push(newmeter); // handle non-timed draw events Task t = new Task(now() + 0.5L); t.period={0,1U}; t.work_meter = newmeter; t.work = [&newmeter](){newmeter.checkevent();};<<--attempt at lambda t.flags = T_Repeat; t.enable_task(); _xos->sched_insert(t); } A sample call to it: Meter_n_Task(new CPUMeter(_xos, "CPU ")); 've made the scheduler a base class of the main routine (that handles the loop), and I've tried serveral variations to get the task class to be a base of the meter class, but keep running into roadblocks. It's alot like "whack-a-mole" -- pound in something to fix something one place, and then a new probl pops out elsewhere. Part of the problem, is that the sched.h file that is trying to hold the Task Q, includes the Task header file. The task file Wants to refer to the most "base", Meter class. The meter class pulls in the main class of the parent as it passes a copy of the parent to the children so they can access the draw routines in the parent. Two references in the task file are for the 'this' pointer of the meter and the meter's update sub (to be called via this). void *this_data= NULL; void (*this_func)() = NULL; Note -- I didn't really want to store these in the class, as I wanted to use a lamdba in that meter&task routine above to store a routine+context to be used to call the meter's action routine. Couldn't figure out the syntax. But am running into other syntax problems trying to store the pointers...such as g++: COMPILE lsched.cc In file included from meter.h:13:0, from ltask.h:17, from lsched.h:13, from lsched.cc:13: xosview.h:30:47: error: expected class-name before ‘{’ token class XOSView : public XWin, public Scheduler { Like above where it asks for a class, where the classname "Scheduler" is. !?!? Huh? That IS a class name. I keep going in circles with things that don't make sense... Ideally I'd get the lamba to work right in the Meter_n_Task routine at the top. I wanted to only store 1 pointer in the 'Task' class that was a pointer to my lambda that would have already captured the "this" value ... but couldn't get that syntax to work at all when I tried to start it into a var in the 'Task' class. This project, FWIW, is my teething project on the new C++... (of course it's simple!.. ;-))... I've made quite a bit of progress in other areas in the code, but this lambda syntax has me stumped...its at times like thse that I appreciate the ease of this type of operation in perl. Sigh. Not sure the best way to ask for help here, as this isn't a simple question. But thought I'd try!... ;-) Too bad I can't attach files to this Q.

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  • Entity System with C++ templates

    - by tommaisey
    I've been getting interested in the Entity/Component style of game programming, and I've come up with a design in C++ which I'd like a critique of. I decided to go with a fairly pure Entity system, where entities are simply an ID number. Components are stored in a series of vectors - one for each Component type. However, I didn't want to have to add boilerplate code for every new Component type I added to the game. Nor did I want to use macros to do this, which frankly scare me. So I've come up with a system based on templates and type hinting. But there are some potential issues I'd like to check before I spend ages writing this (I'm a slow coder!) All Components derive from a Component base class. This base class has a protected constructor, that takes a string parameter. When you write a new derived Component class, you must initialise the base with the name of your new class in a string. When you first instantiate a new DerivedComponent, it adds the string to a static hashmap inside Component mapped to a unique integer id. When you subsequently instantiate more Components of the same type, no action is taken. The result (I think) should be a static hashmap with the name of each class derived from Component that you instantiate at least once, mapped to a unique id, which can by obtained with the static method Component::getTypeId ("DerivedComponent"). Phew. The next important part is TypedComponentList<typename PropertyType>. This is basically just a wrapper to an std::vector<typename PropertyType> with some useful methods. It also contains a hashmap of entity ID numbers to slots in the array so we can find Components by their entity owner. Crucially TypedComponentList<> is derived from the non-template class ComponentList. This allows me to maintain a list of pointers to ComponentList in my main ComponentManager, which actually point to TypedComponentLists with different template parameters (sneaky). The Component manager has template functions such as: template <typename ComponentType> void addProperty (ComponentType& component, int componentTypeId, int entityId) and: template <typename ComponentType> TypedComponentList<ComponentType>* getComponentList (int componentTypeId) which deal with casting from ComponentList to the correct TypedComponentList for you. So to get a list of a particular type of Component you call: TypedComponentList<MyComponent>* list = componentManager.getComponentList<MyComponent> (Component::getTypeId("MyComponent")); Which I'll admit looks pretty ugly. Bad points of the design: If a user of the code writes a new Component class but supplies the wrong string to the base constructor, the whole system will fail. Each time a new Component is instantiated, we must check a hashed string to see if that component type has bee instantiated before. Will probably generate a lot of assembly because of the extensive use of templates. I don't know how well the compiler will be able to minimise this. You could consider the whole system a bit complex - perhaps premature optimisation? But I want to use this code again and again, so I want it to be performant. Good points of the design: Components are stored in typed vectors but they can also be found by using their entity owner id as a hash. This means we can iterate them fast, and minimise cache misses, but also skip straight to the component we need if necessary. We can freely add Components of different types to the system without having to add and manage new Component vectors by hand. What do you think? Do the good points outweigh the bad?

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  • Javascript Inheritance Part 2

    - by PhubarBaz
    A while back I wrote about Javascript inheritance, trying to figure out the best and easiest way to do it (http://geekswithblogs.net/PhubarBaz/archive/2010/07/08/javascript-inheritance.aspx). That was 2 years ago and I've learned a lot since then. But only recently have I decided to just leave classical inheritance behind and embrace prototypal inheritance. For most of us, we were trained in classical inheritance, using class hierarchies in a typed language. Unfortunately Javascript doesn't follow that model. It is both classless and typeless, which is hard to fathom for someone who's been using classes the last 20 years. For the last two or three years since I've got into Javascript I've been trying to find the best way to force it into the class model without much success. It's clunky and verbose and hard to understand. I think my biggest problem was that it felt so wrong to add or change object members at run time. Every time I did it I felt like I needed a shower. That's the 20 years of classical inheritance in me. Finally I decided to embrace change and do something different. I decided to use the factory pattern to build objects instead of trying to use inheritance. Javascript was made for the factory pattern because of the way you can construct objects at runtime. In the factory pattern you have a factory function that you call and tell it to give you a certain type of object back. The factory function takes care of constructing the object to your specification. Here's an example. Say we want to have some shape objects and they have common attributes like id and area that we want to depend on in other parts of your application. So first thing to do is create a factory object and give it a factory method to create an abstract shape object. The factory method builds the object then returns it. var shapeFactory = { getShape: function(id){ var shape = { id: id, area: function() { throw "Not implemented"; } }; return shape; }}; Now we can add another factory method to get a rectangle. It calls the getShape() method first and then adds an implementation to it. getRectangle: function(id, width, height){ var rect = this.getShape(id); rect.width = width; rect.height = height; rect.area = function() { return this.width * this.height; }; return rect;} That's pretty simple right? No worrying about hooking up prototypes and calling base constructors or any of that crap I used to do. Now let's create a factory method to get a cuboid (rectangular cube). The cuboid object will extend the rectangle object. To get the area we will call into the base object's area method and then multiply that by the depth. getCuboid: function(id, width, height, depth){ var cuboid = this.getRectangle(id, width, height); cuboid.depth = depth; var baseArea = cuboid.area; cuboid.area = function() { var a = baseArea.call(this); return a * this.depth; } return cuboid;} See how we called the area method in the base object? First we save it off in a variable then we implement our own area method and use call() to call the base function. For me this is a lot cleaner and easier than trying to emulate class hierarchies in Javascript.

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  • CentOS 6 LEMP update - dependency error issue

    - by Latheesan Kanes
    I have setup a LEMP server following the guide Install Nginx/PHP-FPM on Fedora 20/19, CentOS/RHEL 6.5/5.10. It's been a while since I did the setup, so I wanted to grab the latest updates from REMI repository. I ran the following command: yum --enablerepo=remi,remi-php55 update I now get these dependency related errors: # yum --enablerepo=remi update Loaded plugins: fastestmirror Loading mirror speeds from cached hostfile * base: mirror.nl.leaseweb.net * epel: mirror.1000mbps.com * extras: mirror.nl.leaseweb.net * remi: remi.schlundtech.de * updates: centos.mirror1.spango.com Setting up Update Process Resolving Dependencies --> Running transaction check ---> Package chkconfig.x86_64 0:1.3.49.3-2.el6 will be updated ---> Package chkconfig.x86_64 0:1.3.49.3-2.el6_4.1 will be an update ---> Package glibc.x86_64 0:2.12-1.107.el6_4.4 will be updated ---> Package glibc.x86_64 0:2.12-1.107.el6_4.5 will be an update ---> Package glibc-common.x86_64 0:2.12-1.107.el6_4.4 will be updated ---> Package glibc-common.x86_64 0:2.12-1.107.el6_4.5 will be an update ---> Package gnupg2.x86_64 0:2.0.14-4.el6 will be updated ---> Package gnupg2.x86_64 0:2.0.14-6.el6_4 will be an update ---> Package iputils.x86_64 0:20071127-17.el6_4 will be updated ---> Package iputils.x86_64 0:20071127-17.el6_4.2 will be an update ---> Package kernel.x86_64 0:2.6.32-358.23.2.el6 will be installed ---> Package kernel-firmware.noarch 0:2.6.32-358.18.1.el6 will be updated ---> Package kernel-firmware.noarch 0:2.6.32-358.23.2.el6 will be an update ---> Package libgcrypt.x86_64 0:1.4.5-9.el6_2.2 will be updated ---> Package libgcrypt.x86_64 0:1.4.5-11.el6_4 will be an update ---> Package mysql-libs.x86_64 0:5.1.69-1.el6_4 will be updated --> Processing Dependency: libmysqlclient.so.16()(64bit) for package: 2:postfix-2.6.6-2.2.el6_1.x86_64 --> Processing Dependency: libmysqlclient.so.16(libmysqlclient_16)(64bit) for package: 2:postfix-2.6.6-2.2.el6_1.x86_64 ---> Package mysql-libs.x86_64 0:5.5.34-1.el6.remi will be an update ---> Package nginx.x86_64 0:1.4.2-1.el6.ngx will be updated ---> Package nginx.x86_64 0:1.4.3-1.el6.ngx will be an update ---> Package php-pear.noarch 1:1.9.4-20.el6.remi will be updated ---> Package php-pear.noarch 1:1.9.4-23.el6.remi will be an update ---> Package php-pecl-jsonc.x86_64 0:1.3.2-1.el6.remi.1 will be updated ---> Package php-pecl-jsonc.x86_64 0:1.3.2-2.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 ---> Package php-pecl-mongo.x86_64 0:1.4.3-1.el6.remi.1 will be updated ---> Package php-pecl-mongo.x86_64 0:1.4.4-1.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 ---> Package php-pecl-sqlite.x86_64 0:2.0.0-0.3.svn313074.el6.remi.5 will be updated ---> Package php-pecl-sqlite.x86_64 0:2.0.0-0.4.svn332053.el6.remi.5.4 will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 ---> Package postgresql-libs.x86_64 0:8.4.13-1.el6_3 will be updated ---> Package postgresql-libs.x86_64 0:8.4.18-1.el6_4 will be an update ---> Package remi-release.noarch 0:6-2.el6.remi will be updated ---> Package remi-release.noarch 0:6.4-1.el6.remi will be an update ---> Package rsync.x86_64 0:3.0.6-9.el6 will be updated ---> Package rsync.x86_64 0:3.0.6-9.el6_4.1 will be an update ---> Package selinux-policy.noarch 0:3.7.19-195.el6_4.12 will be updated ---> Package selinux-policy.noarch 0:3.7.19-195.el6_4.18 will be an update ---> Package selinux-policy-targeted.noarch 0:3.7.19-195.el6_4.12 will be updated ---> Package selinux-policy-targeted.noarch 0:3.7.19-195.el6_4.18 will be an update ---> Package setup.noarch 0:2.8.14-20.el6 will be updated ---> Package setup.noarch 0:2.8.14-20.el6_4.1 will be an update ---> Package tzdata.noarch 0:2013c-2.el6 will be updated ---> Package tzdata.noarch 0:2013g-1.el6 will be an update ---> Package xinetd.x86_64 2:2.3.14-38.el6 will be updated ---> Package xinetd.x86_64 2:2.3.14-39.el6_4 will be an update --> Running transaction check ---> Package compat-mysql51.x86_64 0:5.1.54-1.el6.remi will be installed ---> Package php-pecl-jsonc.x86_64 0:1.3.2-2.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 ---> Package php-pecl-mongo.x86_64 0:1.4.4-1.el6.remi will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 ---> Package php-pecl-sqlite.x86_64 0:2.0.0-0.4.svn332053.el6.remi.5.4 will be an update --> Processing Dependency: php(zend-abi) = 20100525-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 --> Processing Dependency: php(api) = 20100412-x86-64 for package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 --> Finished Dependency Resolution Error: Package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 (remi) Requires: php(zend-abi) = 20100525-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(zend-abi) = 20121212-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(zend-abi) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(zend-abi) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Error: Package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 (remi) Requires: php(zend-abi) = 20100525-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(zend-abi) = 20121212-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(zend-abi) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(zend-abi) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Error: Package: php-pecl-jsonc-1.3.2-2.el6.remi.x86_64 (remi) Requires: php(api) = 20100412-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(api) = 20121113-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(api) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(api) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Error: Package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 (remi) Requires: php(zend-abi) = 20100525-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(zend-abi) = 20121212-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(zend-abi) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(zend-abi) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(zend-abi) = 20100525-x86-64 Error: Package: php-pecl-mongo-1.4.4-1.el6.remi.x86_64 (remi) Requires: php(api) = 20100412-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(api) = 20121113-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(api) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(api) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Error: Package: php-pecl-sqlite-2.0.0-0.4.svn332053.el6.remi.5.4.x86_64 (remi) Requires: php(api) = 20100412-x86-64 Installed: php-common-5.5.4-1.el6.remi.x86_64 (@remi-test) php(api) = 20121113-64 Available: php-common-5.3.3-22.el6.x86_64 (base) php(api) = 20090626 Available: php-common-5.3.3-23.el6_4.x86_64 (updates) php(api) = 20090626 Available: php-common-5.4.21-1.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 Available: php-common-5.4.21-2.el6.remi.x86_64 (remi) php(api) = 20100412-x86-64 You could try using --skip-broken to work around the problem You could try running: rpm -Va --nofiles --nodigest Any idea how to solve these errors? Am I missing a package? or is this a bug?

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  • Haskell: 'No instance for' arising from a trivial usage of Regex library

    - by artemave
    Following the (accepted) answer from this question, I am expecting the following to work: Prelude Text.Regex.Posix Text.Regex.Base.RegexLike Text.Regex.Posix.String> makeRegex ".*" (makeRegex is a shortcut for makeRegexOpts with predefined options) However, it doesn't: <interactive>:1:0: No instance for (RegexMaker regex compOpt execOpt [Char]) arising from a use of `makeRegex' at <interactive>:1:0-13 Possible fix: add an instance declaration for (RegexMaker regex compOpt execOpt [Char]) In the expression: makeRegex ".*" In the definition of `it': it = makeRegex ".*" Prelude Text.Regex.Posix Text.Regex.Base.RegexLike Text.Regex.Posix.String> make Regex ".*"::Regex <interactive>:1:0: No instance for (RegexMaker Regex compOpt execOpt [Char]) arising from a use of `makeRegex' at <interactive>:1:0-13 Possible fix: add an instance declaration for (RegexMaker Regex compOpt execOpt [Char]) In the expression: makeRegex ".*" :: Regex In the definition of `it': it = makeRegex ".*" :: Regex And I really don't understand why. EDIT Haskell Platform 2009.02.02 (GHC 6.10.4) on Windows EDIT2 Prelude Text.Regex.Base.RegexLike Text.Regex.Posix.String> :i RegexMaker class (RegexOptions regex compOpt execOpt) => RegexMaker regex compOpt execOpt source | regex -> compOpt execOpt, compOpt -> regex execOpt, execOpt -> regex compOpt where makeRegex :: source -> regex makeRegexOpts :: compOpt -> execOpt -> source -> regex makeRegexM :: (Monad m) => source -> m regex makeRegexOptsM :: (Monad m) => compOpt -> execOpt -> source -> m regex -- Defined in Text.Regex.Base.RegexLike

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  • Error Handling in T-SQL Scalar Function

    - by hydroparadise
    Ok.. this question could easily take multiple paths, so I will hit the more specific path first. While working with SQL Server 2005, I'm trying to create a scalar funtion that acts as a 'TryCast' from varchar to int. Where I encounter a problem is when I add a TRY block in the function; CREATE FUNCTION u_TryCastInt ( @Value as VARCHAR(MAX) ) RETURNS Int AS BEGIN DECLARE @Output AS Int BEGIN TRY SET @Output = CONVERT(Int, @Value) END TRY BEGIN CATCH SET @Output = 0 END CATCH RETURN @Output END Turns out theres all sorts of things wrong with this statement including "Invalid use of side-effecting or time-dependent operator in 'BEGIN TRY' within a function" and "Invalid use of side-effecting or time-dependent operator in 'END TRY' within a function". I can't seem to find any examples of using try statements within a scalar function, which got me thinking, is error handling in a function is possible? The goal here is to make a robust version of the Convert or Cast functions to allow a SELECT statement carry through depsite conversion errors. For example, take the following; CREATE TABLE tblTest ( f1 VARCHAR(50) ) GO INSERT INTO tblTest(f1) VALUES('1') INSERT INTO tblTest(f1) VALUES('2') INSERT INTO tblTest(f1) VALUES('3') INSERT INTO tblTest(f1) VALUES('f') INSERT INTO tblTest(f1) VALUES('5') INSERT INTO tblTest(f1) VALUES('1.1') SELECT CONVERT(int,f1) AS f1_num FROM tblTest DROP TABLE tblTest It never reaches point of dropping the table because the execution gets hung on trying to convert 'f' to an integer. I want to be able to do something like this; SELECT u_TryCastInt(f1) AS f1_num FROM tblTest fi_num __________ 1 2 3 0 5 0 Any thoughts on this? Is there anything that exists that handles this? Also, I would like to try and expand the conversation to support SQL Server 2000 since Try blocks are not an option in that scenario. Thanks in advance.

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  • .NET Remoting Exception not handled Client-Side

    - by DanJo519
    I checked the rest of the remoting questions, and this specific case did not seem to be addressed. I have a .NET Remoting server/client set up. On the server side I have an object with a method that can throw an exception, and a client which will try to call that method. Server: public bool MyEquals(Guid myGuid, string a, string b) { if (CheckAuthentication(myGuid)) { logger.Debug("Request for \"" + a + "\".Equals(\"" + b + "\")"); return a.Equals(b); } else { throw new AuthenticationException(UserRegistryService.USER_NOT_REGISTERED_EXCEPTION_TEXT); } } Client: try { bool result = RemotedObject.MyEquals(myGuid, "cat", "dog"); } catch (Services.Exceptions.AuthenticationException e) { Console.WriteLine("You do not have permission to execute that action"); } When I call MyEquals with a Guid which causes CheckAuthentication to return false, .NET tries to throw the exception and says the AuthenticationException was unhandled. This happens server side. The exception is never marshaled over to the client-side, and I cannot figure out why. All of the questions I have looked at address the issue of an exception being handled client-side, but it isn't the custom exception but a base type. In my case, I can't even get any exception to cross the remoting boundary to the client. Here is a copy of AuthenticationException. It is in the shared library between both server and client. [Serializable] public class AuthenticationException : ApplicationException, ISerializable { public AuthenticationException(string message) : base(message) { } public AuthenticationException(SerializationInfo info, StreamingContext context) : base(info, context) { } #region ISerializable Members void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context) { base.GetObjectData(info, context); } #endregion }

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