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  • What percentage should a consulting company take off the top of your pay?

    - by JasonStoltz
    Let's say that, hypothetically, a programmer is being paid $40 / hour for a 6 month contract, through a contracting agency. That contracting agency is being paid $85 / hour for every hour that programmer works by the client. So the programmer only actually takes home 47% of what the client is paying per hour. Is this normal, or is the percentage unusually low? Other things to consider: The consulting agency isn't paying benefits P.S (If this is normal, I'd also be curious what the justification would be to take that high of a percentage. And if it is NOT normal, what would be a normal percentage?)

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  • How to prioritize tasks when you have multiple programming projects running in parallel?

    - by Vinko Vrsalovic
    Say you have 5 customers, you develop 2 or 3 different projects for each. Each project has Xi tasks. Each project takes from 2 to 10 man weeks. Given that there are few resources, it is desired to minimize the management overhead. Two questions in this scenario: What tools would you use to prioritize the tasks and track their completion, while tending to minimize the overhead? What criteria would you take into consideration to determine which task to assign to the next available resource given that the primary objective is to increase throughput (more projects finished per time unit, this objective conflicts with starting one project and finishing it and then moving on to the next)? Ideas, management techniques, algorithms are welcome

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  • Line6 UX1 soundcard and Ubuntu

    - by the_drow
    I own a Line6 UX1 soundcard and I would like to make it work for Ubuntu. I have followed the instructions here and it worked. But at some point I upgraded my kernel version (not sure what uname -a prints but it's related) and it stopped working. Here's what uname -a prints: Linux ubuntu 2.6.32-29-generic 58-Ubuntu SMP Fri Feb 11 20:52:10 UTC 2011 x86_64 GNU/Linux I figured out that maybe it's installed per version so I used svn update and hit make again. My guess was right as it copied the relevant files to the new version's folder. I restarted and still nothing. Should I revert to an older version? Or is there a solution here?

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  • Best practices for launching a new software version

    - by steve
    I rebuilt a web app to replace a version that we have been using for the last 3-4 years. We have a few thousand clients and a few hundred active users per day. The functionality is basically the same. The new version is a little bit faster with a few enhancement features and there are a lot of behind the scenes changes that the clients will never see. The UI is quite different but ultimately much easier to use and navigate. How should I go about having our clients stop using the old system and start using the new one? I am currently putting together a video that will play on the web site as well as within the app. The video will go through the pages and focus on some key changes. I was also thinking about an intro page that will display once the user logs in and explains some of the features.

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  • Calculate initial velocity of a 3d vector-based projectile

    - by Frotty
    Okay, so I got a Projectile with 2 Vectors, position and velocity. I now want to calculate the initial velocity for it in order to reach a specific point on the map. Or actually, how high has the start z-velocity to be (because x and y are probably defined by a speed variable) in order for the projectile to hit the marked position. The projectile is influenced by a constant gravity vector. All calculations are done 32 times per second. I want this, because I don't want to use a parabola function, so the projectile can still be influenced by other sources, simply adding some velocity. I didn't really find anything referring to that topic and would be glad for every helping answer, Thanks.

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  • Making video from 3D gaphics in OpenGL

    - by MVTC
    What are some of the preferred methods or libraries for creating video from an OpenGL graphics simulation? For example, I want to create a visualization(video) of an N-Body gravity simulation by rendering non-real-time OpenGL frames. The simulation is already coded, I just don't know how to convert it to video. EDIT: I am also interested in providing the described functionality: The user can adjust parameters including the time step between captured frames and then initiate the simulation. The user waits for the simulation to complete, and then can watch the results. The user is able to increase or decrease the playback speed of the simulation whereas in slow motion, more frames are used i.e., you see higher resolution time steps, and when the speed is increased, you see lower resolution time steps at a higher rate, but the frames per second flashing on the screen is constant.

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  • SEO: Firefox addon/plugin to see Google results with a position number?

    - by Marco Demaio
    Do you know a Firefox addon that adds postion number to Google/Yahoo results. When I do SEO report for www.some-site.com by keyphrase "some-keyphrase" I usually show results in blocks of 100 results per page. Then uisng browser find box I search for "some-site.com", if found in page I see its position, but I have to count by hand the number of results before (or after) it to know the exact position number. It would be handful a simple addon that adds a number positioning before each result like: 1. Result blah blah Snippet... url 2. Result blah blah Snippet... url etc.

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  • mailing for categories

    - by nerkn
    There are more than 10 categories in my site, users can register more than one category. My php script prepare contents of each category, according to user preference my script merge those contents for each user. so every user can get what category they want. Problem is I want to send 340+ mails per hour and dreamhost dont allow. What do you suggest? I think to a service like mailchimp but I couldnt find that scenario, do they support category & content etc. Can I use smtp in dreamhost?

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  • How do I restore logging in with an X session graphics instaed of text-only session?

    - by ajThree9
    I was able to set up a text UI by editing the file /etc/default/grub in Ubuntu 12.04 as per the instructions in: How do I disable X at boot time so that the system boots in text mode? But, how do I revert to X-session as the default one? I don't want to log into text mode and 'start' the lightdm every time. So I tried replacing back the GRUB_CMDLINE_LINUX_DEFAULT="text" to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash", and did update-grub too, but something unexpected happened, an unbootable system! How do I fix this?

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  • What WINE packages do I install in 12.04

    - by VedVals
    I have Ubuntu 12.04 64bit. I tried to install WINE in 11.10 but met with some difficulties because of which I removed it. I tried to install Assassin's Creed 1 but turned to be a catastrophe. Now I want to try again. However, I am confused as to which of these packages am I to install, avoiding crashes, clashes, system failures system damage and ensuring running smooth installation of games. I need help regarding compatibility and dependency. I viewed this answer and as per the update & want the latest developing branch.

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  • Thread count in Java game

    - by Taylor Hill
    I'm just curious as to what a reasonable number of threads is for a simple 2D mmo in Java. Is it reasonable to have two threads per connection, one for the input stream and one for the output stream? The reason I ask is because I use a blocking method on the input stream, and a workaround seems unnecessarily complex if I were to try to get around it without adding threads. This is mostly for my own edification; I don't expect to have 5 million people playing it ever, or even 5, but I'm wondering what a good scalable solution is, and if this is reasonable for a small server (<30 connections).

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  • How to do proper Alpha in XNA?

    - by Soshimo
    Okay, I've read several articles, tutorials, and questions regarding this. Most point to the same technique which doesn't solve my problem. I need the ability to create semi-transparent sprites (texture2D's really) and have them overlay another sprite. I can achieve that somewhat with the code samples I've found but I'm not satisfied with the results and I know there is a way to do this. In mobile programming (BREW) we did it old school and actually checked each pixel for transparency before rendering. In this case it seems to render the sprite below it blended with the alpha above it. This may be an artifact of how I'm rendering the texture but, as I said before, all examples point to this one technique. Before I go any further I'll go ahead and paste my example code. public void Draw(SpriteBatch batch, Camera camera, float alpha) { int tileMapWidth = Width; int tileMapHeight = Height; batch.Begin(SpriteSortMode.Texture, BlendState.AlphaBlend, SamplerState.PointWrap, DepthStencilState.Default, RasterizerState.CullNone, null, camera.TransformMatrix); for (int x = 0; x < tileMapWidth; x++) { for (int y = 0; y < tileMapHeight; y++) { int tileIndex = _map[y, x]; if (tileIndex != -1) { Texture2D texture = _tileTextures[tileIndex]; batch.Draw( texture, new Rectangle( (x * Engine.TileWidth), (y * Engine.TileHeight), Engine.TileWidth, Engine.TileHeight), new Color(new Vector4(1f, 1f, 1f, alpha ))); } } } batch.End(); } As you can see, in this code I'm using the overloaded SpriteBatch.Begin method which takes, among other things, a blend state. I'm almost positive that's my problem. I don't want to BLEND the sprites, I want them to be transparent when alpha is 0. In this example I can set alpha to 0 but it still renders both tiles, with the lower z ordered sprite showing through, discolored because of the blending. This is not a desired effect, I want the higher z-ordered sprite to fade out and not effect the color beneath it in such a manner. I might be way off here as I'm fairly new to XNA development so feel free to steer me in the correct direction in the event I'm going down the wrong rabbit hole. TIA

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  • How does having the Debugger change the game execution on an XBOX 360?

    - by Sebastian Gray
    So I thought my issue was relating to the difference between a Debug and a Release build as per this question: What's the difference between a "Release" Xbox 360 build and a "Debug" one? but I've since found that if I go ahead and build a Creators Club version of the game using a Debug build and deploy to the XBOX, I get the same experience I had with the Release version of my game. However if I run the game from Visual Studio using F5 and having set the XBOX as the default platform, then the game runs as expected. If I change from Debug to Release and run with CTRL+F5 then the game also works as expected. How would running the game with the debugger attached change the results I am getting in game? Is there any way that I can use the same approach or change the default compilation of the game so that I can use this approach to release my game?

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  • How to synchronize the ball in a network pong game?

    - by Thaars
    I’m developing a multiplayer network pong game, my first game ever. The current state is, I’ve running the physic engine with the same configurations on the server and the clients. The own paddle movement is predicted and get just confirmed by the authoritative server. Is a difference detected between them, I correct the position at the client by interpolation. The opponent paddle is also interpolated 200ms to 100ms in the past, because the server is broadcasting snapshots every 100ms to each client. So far it works very well, but now I have to simulate the ball and have a problem to understanding the procedure. I’ve read Valve’s (and many other) articles about fast-paced multiplayer several times and understood their approach. Maybe I can compare my ball with their bullets, but their advantage is, the bullets are not visible. When I have to display the ball, and see my paddle in the present, the opponent in the past and the server is somewhere between it, how can I synchronize the ball over all instances and ensure, that it got ever hit by the paddle even if the paddle is fast moving? Currently my ball’s position is simply set by a server update, so it can happen, that the ball bounces back, even if the paddle is some pixel away (because of a delayed server position). Until now I’ve got no synced clock over all instances. I’m sending a client step index with each update to the server. If the server did his job, he sends the snapshot with the last step index of each client back to the clients. Now I’m looking for the stored position at the returned step index and compare them. Do I need a common clock to sync the ball? EDIT: I've tried to sync a common clock for the server and all clients with a timestamp. But I think it's better to use an own stepping instead of a timestamp (so I don't need to calculate with the ping and so on - and the timestamp will never be exact). The physics are running 60 times per second and now I use this for keeping them synchronized. Is that a good way? When the ball gets calculated by each client, the angle after bouncing can differ because of the different position of the paddles (the opponent is 200ms in the past). When the server is sending his ball position, velocity and angle (because he knows the position of each paddle and is authoritative), the ball could be in a very different position because of the different angles after bouncing (because the clients receive the server data after 100ms). How is it possible to interpolate such a huge difference? I posted this question some days ago at stackoverflow, but got no answer yet. Maybe this is the better place for this question.

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  • Is there any hard data on the (dis-)advantages of working from home?

    - by peterchen
    Is there any hard data (studies, comparisons, not-just-gut-feel analysis) on the advantages and disadvantages of working from home? My devs asked about e.g. working from home one day per week, the boss doesn't like it for various reasons, some of which I agree with but I think they don't necessarily apply in this case. We have real offices (2..3 people each), distractions are still common. IMO it would be beneficial for focus, and with 1 day / week, there wouldn't be much loss at interaction and communication. In addition it would be a great perk, and saving the commute. Related: Pros and Cons of working Remotely/from Home (interesting points, but no hard facts) [edit] Thanks for all the feedback! To clarify: it's not my decision to make, I agree that there are pro's and con's depending on circumstances, and we are pushing for "just try it". I've asked this specific question because (a) facts are a good addition to thoughts in arguing with an engineer boss, and (b) we, as developers, should build upon facts like every respectable trade.

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  • Archive update fails while upgrading from 10.10 to 11.04

    - by johnsonrichard
    I tried upgrading from Maverick to Natty, but the fetching of packages failed, when I tried to do a partial upgrade. It's displaying fetching complete, but actually it fails and I get following errors: Could not download the upgrades The upgrade has aborted. Please check your Internet connection or installation media and try again. All files downloaded so far are kept. Failed to fetch http://in.archive.ubuntu.com/ubuntu/pool/main/m/mesa/libgl1-mesa-dri_7.10.1~git20110215.cc1636b6-0ubuntu1_i386.deb 404 Not Found I can't post more hyperlinks as per restrictions. Please help, I am relatively new to Ubuntu and am loving it. Thanks in advance!

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  • HTTP resource bundling/streaming practice

    - by icelava
    Our SPA (plain HTML and Javascript) makes use of huge volume of javascript and other resources that are downloaded via XHR. Given the sheer number of components and browser simultaneous request limits, we're thinking for ways to deliver our resources in a more efficient manner. A method we're considering is bundling several resources that logically form a coherent group into a single file; thus reducing down to only one XHR (per group). Furthermore to make it more responsive, we'd like to constantly inspect the partial responseText during the LOADING state, determining if a usable chunk (atomic resource) has already been downloaded, and make it available for deserialization/processing even before the XHR is DONE. (a stream-like experience) We're thinking surely somebody else would've considered roughly the same approach before, but haven't really come across any library/framework or container file format that is suitable for our scenario. Anybody else know of something similar?

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  • Does tweeting 9 to 5 hurt job applicants?

    - by evadeflow
    If you were looking into a job applicant's background and discovered that he or she has 1200 followers on Twitter and averages 50 tweets per day (more than half of which are during business hours), would it affect your hiring decision? How and why? Personally, I'd be a little worried about the candidate's ability to focus on the job at hand if they're constantly checking in with their 'tweeps' thoughout the day. In non-tech jobs, a lot of companies simply block Twitter as an irrelevant distraction. But it can be a useful resource---to programmers in particular. I just wonder how much is too much. At what point does it become a red flag?

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  • How do I get a Line6 UX1 soundcard to work?

    - by the_drow
    I own a Line6 UX1 soundcard and I would like to make it work for Ubuntu. I have followed the instructions here and it worked. But at some point I upgraded my kernel version (not sure what uname -a prints but it's related) and it stopped working. Here's what uname -a prints: Linux ubuntu 2.6.32-29-generic #58-Ubuntu SMP Fri Feb 11 20:52:10 UTC 2011 x86_64 GNU/Linux I figured out that maybe it's installed per version so I used svn update and hit make again. My guess was right as it copied the relevant files to the new version's folder. I restarted and still nothing. Should I revert to an older version? Or is there a solution here?

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  • personality problem while learning web development [closed]

    - by Lazeera
    I work a lecturer and when I go home I find a lot of free time. The problem is that I spend most of my time in learning about web development. I don't go outside and don't meet people, I'm only in front of the screen drinking 4 cups of coffee (per day) and trying to learn many technologies related to web development. In the last, I don't learn things very well because I'm in a hurry. I know this place is for asking about programming but I want to learn from your experience regarding learning. How do you learn? How many hours do you spend in leaning a day? How can I organize my time so I can learn well and easily?

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  • What is the best strategy for licensing a desktop application using a web service, when all I need to know is when people use the product?

    - by user1667022
    Our company's main application is a desktop program that is used at warehouses and written in C# and Windows Presentation Forms. The next thing we want to be able to do is track when customers open up the application and when it is being used. The reason for this is so we can charge them per month, based on if they are/arn't using the application. My boss is having me research different ways to "license" the product under these requirements. Not having any experience doing this, a few things come to mind. I could create a web application that runs on a server, and every time the desktop application is opened and the user logs in, the application connects to the server and marks a database with the DateTime. Or is there licensing software that I can use to accomplish this? Just looking for tips/advice from people who have experience with this type of stuff.

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  • How should I implement the repository pattern for complex object models?

    - by Eric Falsken
    Our data model has almost 200 classes that can be separated out into about a dozen functional areas. It would have been nice to use domains, but the separation isn't that clean and we can't change it. We're redesigning our DAL to use Entity Framework and most of the recommendations that I've seen suggest using a Repository pattern. However, none of the samples really deal with complex object models. Some implementations that I've found suggest the use of a repository-per-entity. This seems ridiculous and un-maintainable for large, complex models. Is it really necessary to create a UnitOfWork for each operation, and a Repository for each entity? I could end up with thousands of classes. I know this is unreasonable, but I've found very little guidance implementing Repository, Unit Of Work, and Entity Framework over complex models and realistic business applications.

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  • Handling (many) multiple projects in Git in an enterprise environment

    - by Michael K
    One of the advantages of older version control systems such as CVS and SVN in enterprise development is that anyone can connect to source control and see all the projects that the company has. This can make it easier to get a high level view of what kid of development is happening outside your sprint and also keeps everything in one place and easy to find. However, distributed version control systems (Git, specifically) use the repository as their base unit. They work best with one project (or several closely related projects) per repository. This makes repository management more difficult in most enterprise environments where it is not unusual to have more than 25-50 projects to support. As far as I have been able to determine, you have to keep a list somewhere else of all the repos you have. There is software available, like GitHub, that help, but that still is an extra step beyond a single connection string and listing the contents of the repository. What is the best way to deal with the complexity of multiple repositories?

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  • If you had the power to remove one thing in your daily job, what would it be?

    - by Pierre 303
    With nearly 60 answers to this question it's highly likely that your answer has already been posted. Please don't post an answer unless you have something new to say This can be a particular task you find not very useful, a manager behavior, your canteen, some security rule you must comply to, tools they want you to use, commuting, schedules, a customer, a technical problem you encouter all the time, anything, ... please be creative ;) One answer per thing. Explain why. Please vote up on other answers if appropriate.

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  • Tracing and blocking ip's

    - by Mark
    I was wondering if there is anyway you can block or exclude people from submitting multiple fake ip's online . For example I have a google pay-per-click campaign set up on adwords. I downloaded a program in minutes which enabled me to hide or give out a fake ip address which also allows you to use a different ip each time. I tried this out on my own link on google which in turn got through adwords and I was charged for the click. My question is how would you be able to counter or block someone who continuosly clicks on your link with a different fake ip each time?

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