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  • Best way to get a random number from 1 to 50 which ISN'T x

    - by Cocorico
    Hi guys! So this is probably programming 101 stuff, but I have a problem: I have 2 numbers which are between 0 and 49. Let's call them x and y. Now I want to get a couple of other numbers which are not x or y, but are also between 0 and 49 (I am using Objective C but this is more of a general theory question I think?). Method I thought of is: int a; int b; int c; do { a = arc4random() % 49; } while ((a == x) || (a == y)); do { b = arc4random() % 49; } while ((b == x) || (b == y) || (b == a)); do { c = arc4random() % 49; } while ((c == x) || (c == y) || (c == a) || (c == b)); But it seem kind of bad to me, I don't know, I am just trying to learn to be a better programmer, what would be the most elegant sweet way to do this for best practices? Thanks!

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  • ASP.NET UserControl not defined?

    - by BryanG
    I've just inherited an app that utilizes usercontrols in a couple ways which I'm not too familiar with. The problem I have right now is that when I attempt to publish this code base, I get a few errors which boil down to where some referenced usercontrols are not defined. Here's an example of one line: Private clientControl As New ASP.usercontrols_clientcontrol_ascx This is a tab strip usercontrol which references other usercontrols to dynamically create the tabs. Now, on the surface I get what is going on here...but the compiler is not accepting this. This tab strip usercontrol is in the root of the project, and the other usercontrols are in a sub folder. error BC30002: Type 'ASP.usercontrols_clientcontrol_ascx' is not defined. I'm sure this is 101 stuff here, but the build works and the publish fails. Any direction would be appreciated.

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  • How to make Visual C++ 9 not emit code that is actually never called?

    - by sharptooth
    My native C++ COM component uses ATL. In DllRegisterServer() I call CComModule::RegisterServer(): STDAPI DllRegisterServer() { return _Module.RegisterServer(FALSE); // <<< notice FALSE here } FALSE is passed to indicate to not register the type library. ATL is available as sources, so I in fact compile the implementation of CComModule::RegisterServer(). Somewhere down the call stack there's an if statement: if( doRegisterTypeLibrary ) { //<< FALSE goes here // do some stuff, then call RegisterTypeLib() } The compiler sees all of the above code and so it can see that in fact the if condition is always false, yet when I inspect the linker progress messages I see that the reference to RegisterTypeLib() is still there, so the if statement is not eliminated. Can I make Visual C++ 9 perform better static analysis and actually see that some code is never called and not emit that code?

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  • How should open source libraries be used on Windows?

    - by Jason Owen
    There are many open-source libraries that can be compiled with Visual Studio. I'm porting a program from Linux to Windows, but it depends on a number of libraries. I don't know what the best practices regarding libraries are on Windows. On Linux, these libraries are typically part of the distribution. To use sqlite on Debian, for example, you need only to install libsqlite3-dev and the include files and libraries (both static and dynamic) are automatically installed and available to your program. If you need a different version than your distribution supplies, you can compile it in your home directory, install it to ~/include and ~/lib, and set the appropriate environment variables so that your compiler includes those directories in its search path. What is the best way to use libraries that are distributed as source on Windows? If I link dynamically rather than statically, is there an easy way to copy required DLLs into the output directory to ease redistribution (assuming license requirements are met)?

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  • Why is forwarding variadic parameters invalid?

    - by awesomeyi
    Consider the variadic function parameter: func foo(bar:Int...) -> () { } Here foo can accept multiple arguments, eg foo(5,4). I am curious about the type of Int... and its supported operations. For example, why is this invalid? func foo2(bar2:Int...) -> () { foo(bar2); } Gives a error: Could not find an overload for '_conversion' that accepts the supplied arguments Why is forwarding variadic parameters invalid? What is the "conversion" the compiler is complaining about?

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  • C++ - Resources in static library question

    - by HardCoder1986
    Hello! This isn't a duplicate of http://stackoverflow.com/questions/531502/vc-resources-in-a-static-library because it didn't help :) I have a static library with TWO .rc files in it's project. When I build my project using the Debug configuration, I retrieve the following error (MSVS2008): fatal error LNK1241: resource file res_yyy.res already specified Note, that this happens only in Debug and Release library builds without any troubles. The command line for Resources page in project configuration looks the same for every build: /fo"...(Path here)/Debug/project_name.res" /fo"...(Path here)/Release/project_name.res" and I can't understand what's the trouble. Any ideas? UPDATE I don't know why this happens, but when I turn "Use Link-Time Code Generation" option on the problem goes away. Could somebody explain why does this happen? I feel like MS-compiler is doing something really strange here. Thanks.

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  • What TypeScript pattern can I use to enforce that a function gets a property?

    - by Matt York
    In JavaScript I can do this: function f() {} f.prop = "property"; I want this in TypeScript, but with type checking. What TypeScript pattern can I use to enforce that a function gets a property? Could I use an interface? interface functionWithProperty { (): any; prop: string; } This seems to be a valid interface in TypeScript, but how do I implement this interface such that the TypeScript compiler checks that prop is set? I saw this example: var f : functionWithProperty = (() => { var _f : any = function () { }; _f.prop = "blah"; return _f; }()); But this doesn't work because I can remove _f.prop = "blah"; and everything will still compile. I need to enforce that prop is set.

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  • How do I compile variadic templates conditionally?

    - by FredOverflow
    Is there a macro that tells me whether or not my compiler supports variadic templates? #ifdef VARIADIC_TEMPLATES_AVAILABLE template<typename... Args> void coolstuff(Args&&... args); #else ??? #endif If they are not supported, I guess I would simulate them with a bunch of overloads. Any better ideas? Maybe there are preprocessor libraries that can ease the job?

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  • Eclipse RCP standalone export problem with Groovy scripts

    - by geejay
    I am trying to export a standalone RCP app using Eclipse 3.5.2. The app has a main pure Java plug-in, and a Java / Groovy plug-in that is used by the main plug-in. When I export the main RCP plug-in using the "Export Wizard", I get compiler errors saying that the Groovy classes cannot be found, e.g ERROR in C:\mysrc\src\ch\calcs\providers\CalcProvider.java (at line 8) import ch.calcs.ArgSet; This plug-in works fine when run from within Eclipse. Any ideas?

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  • Beginner assembly programming memory usage question

    - by Daniel
    I've been getting into some assembly lately and its fun as it challenges everything i have learned. I was wondering if i could ask a few questions When running an executable, does the entire executable get loaded into memory? From a bit of fiddling i've found that constants aren't really constants? Is it just a compiler thing? const int i = 5; _asm { mov i, 0 } // i is now 0 and compiles fine So are all variables assigned with a constant value embedded into the file as well? Meaning: int a = 1; const int b = 2; void something() { const int c = 3; int d = 4; } Will i find all of these variables embedded in the file (in a hex editor or something)? If the executable is loaded into memory then "constants" are technically using memory? I've read around on the net people saying that constants don't use memory, is this true?

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  • How few a files does it take to load a program on Linux?

    - by BCS
    The (hypothetical for now) situation is the user of my system is going to be given a chunk of C code and needs my system to compile and run it in a chroot sandbox that is generated on the fly and I want to require the fewest files in the box as possible. I'm only willing to play with compiler and linker settings (e.g. static link everything I can expect to be able to find) and make some moderate restriction on what the code can expect use (e.g. they can't use arbitrary libs). The question is how simple can I get the sandbox. Clearly I need the executable, but what about an ELF loader and a .so for the system calls? Can I dump either of them and is there something else I'll need?

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  • Checking lazy loaded properties have been instantiated

    - by PaulG
    In a class which has a lazy loaded property, such as: private Collection<int> someInts; public Collection<int> SomeInts { get { if (this.someInts == null) this.someInts = new Collection<int>(); return this.someInts; } } Is it worth also having a property such as: public bool SomeIntsExist { get { return (this.someInts != null && this.someInts.Count > 0); } } And then using that property.. eg: if (thatClass.SomeIntsExist) { // do something with thatClass.SomeInts collection } or is this premature optimisation. Its certainly easier to roll with something like below, but it will instantiate the collection needlessly: if (thatClass.SomeInts.Count > 0) { // do something with thatClass.SomeInts collection } Is the compiler smart enough to figure things like this out? Is there a better way?

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  • C++/CLI value class constraint won't compile. Why?

    - by Simon
    Hello, a few weeks ago a co-worker of mine spent about two hours finding out why this piece of C++/CLI code won't compile with Visual Studio 2008 (I just tested it with Visual Studio 2010... same story). public ref class Test { generic<class T> where T : value class void MyMethod(Nullable<T> nullable) { } }; The compiler says: Error 1 error C3214: 'T' : invalid type argument for generic parameter 'T' of generic 'System::Nullable', does not meet constraint 'System::ValueType ^' C:\Users\Simon\Desktop\Projektdokumentation\GridLayoutPanel\Generics\Generics.cpp 11 1 Generics Adding ValueType will make the code compile. public ref class Test { generic<class T> where T : value class, ValueType void MyMethod(Nullable<T> nullable) { } }; My question is now. Why? What is the difference between value class and ValueType?

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  • saving a records containing a member of type string to a file (Delphi, Windows)

    - by wonderer
    I have a record that looks similar to: type TNote = record Title : string; Note : string; Index : integer; end; Simple. The reason I chose to set the variables as string (as opposed to an array of chars) is that I have no idea how long those strings are going to be. They can be 1 char long, 200 or 2000. Of course when I try to save the record to a type file (file of...) the compiler complains that I have to give a size to string. Is there a way to overcome this? or a way to save those records to an untyped file and still maintain a sort of searchable way? Please do not point me to possible solutions, if you know the solution please post code. Thank you

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  • Why am I getting this warning about my app delegate and CLLocationManageDelegate?

    - by Dan Ray
    Observe this perfectly simple UIViewController subclass method: -(IBAction)launchSearch { OffersSearchController *search = [[OffersSearchController alloc] initWithNibName:@"OffersSearchView" bundle:nil]; EverWondrAppDelegate *del = [UIApplication sharedApplication].delegate; [del.navigationController pushViewController:search animated:YES]; [search release]; } On the line where I get *del, I am getting a compiler warning that reads, Type 'id <UIApplicationDelegate>' does not conform to the 'CLLocationManagerDelegate' protocol. In fact, my app delegate DOES conform to that protocol, AND what I'm doing here has nothing at all to do with that. So what's up with that message? Secondary question: sometimes I can get to my navigationController via self.navigationController, and sometimes I can't, and have to go to my app delegate's property to get it like I'm doing here. Any hint about why that is would be very useful.

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  • Error : Implementation for method missing (Delphi Prism)

    - by Ilya
    I wrote my method: LangChange type MainForm = partial class(System.Windows.Forms.Form) private ... method LangChange(); protected method Dispose(disposing: Boolean); override; public constructor; end; implementation ... method LangChange(); begin ... end; However,I have an error Error 1 (PE33) Implementation for method "Compiler.MainForm.LangChange" missing What is wrong?Help please!

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  • How to create a language these days?

    - by Mike
    I need to get around to writing that programming language I've been meaning to write. How do you kids do it these days? I've been out of the loop for over a decade; are you doing it any differently now than we did back in the pre-internet, pre-windows days? You know, back when "real" coders coded in C, used the command line, and quibbled over which shell was superior? Just to clarify, I mean, not how do you DESIGN a language (that I can figure out fairly easily) but how do you build the compiler and standard libraries and so forth? What tools do you kids use these days?

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  • Change default Console I/O functions handle.

    - by b-gen-jack-o-neill
    Hello. Is it possible to somehow change standart I/O functions handle on Windows? Language preffered is C++. If I understand it right, by selecting console project, compiler just pre-allocate console for you, and operates all standart I/O functions to work with its handle. So, what I want to do is to let one Console app actually write into another app Console buffer. I though that I could get first´s Console handle, than pass it to second app by a file (I don´t know much about interprocess comunication, and this seems easy) and than somehow use for example prinf with the first app handle. Can this be done? I know how to get console handle, but I have no idea how to redirect printf to that handle. Its just study-purpose project to more understand of OS work behind this. I am interested in how printf knows what Console it is assiciated with.

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  • How we run a .NET 32-bit application in a 64-bit Windows server?

    - by Geo
    We are installing a third party application in one of our 64-bit Windows servers. This application apparently was build with the compiler option set to choose the platform at run time. When we run the application it gives us an error: System.BadImageFormatException: is not a valid Win32 application. I have seen in MSDN forums that in order to fix this error I have to build the application set to 32-bit, and that way it will run fine on a 64-bit server. I check on other StackOverflow links Other Posts. How to get around this situation? For everyone that wants to know more information: The application is running fine in a 32-bit test server. IIS version 6 using SQL Server Express 2005 On the Web Service Extension there are both Framework64\v2.0.50727\aspnet_isapi.dll and Framework\v2.0.50727\aspnet_isapi.dll

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  • Void in main and keeping Dos program from dying

    - by TimothyTech
    Alright, so im using bloodshed complier, first thing i should note is im using a 2001 edition C++ for the aboslute beginner, was there any changes to C++ since 2001 that would effect the validity of this book? i ask because i know php has php5 and now php6 but i havent seen any C++3. now for the reason i asked that, in this code it uses, void main (void) why would i want an arguement to be void? what does this do. But when i run the " void main (void) in my compiler it says that main must have a "int" before it. so i cant have "void" main (void); also, once the code runs through, as long as there isnt a "cin" the program closes. is this normal behavior, is there a better way to stop this besides making a cin at the end of my program.

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  • Compile Qt Project To Run On A Linux System

    - by ForgiveMeI'mAN00b
    I have a Qt project. It uses the cross platform libraries SDL, OpenGL and FLTK. I want to be able to compile the project so that it can run on a Linux computer. I'm looking at a bunch of articles I have seen so far two ways to do this. Use a cross compiler, which seems to me a rather complicated thing to setup and compile with, or, the other options, is to compile the project simply on a Linux computer, simply the Linux version of Qt creator/SDK. My question is, If I have a Qt project that uses only cross platform libraries, then is creating a Windows version easy as compiling it in Qt/Windows, and creating the Linux version as easy as doing it in Qt/Linux? PS. Please don't ask/complain about why I didn't just try to see if it works myself, I don't have any Linux OS's installed on my computer right now, and I don't want to risk going into the trouble of installing a whole new OS just to have it not work in the end.

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  • How to include header files in Visual Studio 2008?

    - by Sergio
    I am currently trying to compile a simple program that includes two header files. I see them in the Solution Explorer, where I included them through "include existing files". However, when I run my program it get the following error. fatal error C1083: Cannot open include file: 'FileWrite.h': No such file or directory. THe problem is that I see the file included in the Header's folder and in the code I have written: #include "FileWrite.h" and then the rest of the program code. Is there something else needed to do so that the compiler can see the header file and link it to the .cpp file I'm trying to compile?

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  • C++ MTL Library dimension.h bug?

    - by avanwieringen
    I've installed MTL on my Fedora Core 12 x64 system, but when building an application I get the following error: In file included from /usr/local/include/mtl/matrix.h:41, from /usr/local/include/mtl/mtl.h:40, from ltiSystem.hxx:4, from strTools.hxx:4, from ff.cxx:3: /usr/local/include/mtl/envelope2D.h:72: error: declaration of ‘typedef struct mtl::twod_tag mtl::envelope2D<T>::dimension’ /usr/local/include/mtl/dimension.h:19: error: changes meaning of ‘dimension’ from ‘class mtl::dimension<typename mtl::dense1D<T, 0>::size_type, 0, 0>’ make[1]: *** [ff.o] Error 1 Which would imply an error in MTL. I have changed to different MTL versions and the problem persists, but on Google there is no proper answer. I use the g++ compiler. Does anyone have a clye?

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  • What is the "Entity" reffering to in fluent Nhibernate Mapping Configuration?

    - by percent20
    I am trying to learn fluent nhibernate better so am doing a basic sample application from scratch, instead of using someone elses framework. However, I am finding I really don't understand what is going on in assigning mapping files. I have seen a lot of code examples which are all showing the same code, but nothing that spells it out. No description of how it works just that it works. Here is a code example that I see often. return Fluently.Configure() .Database(config) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<Entity>()) .BuildSessionFactory(); So in the code example what is Entity? and how does that piece of code work? Part of me thinks it is the name of the assembly, but seeing as how the namespace I am using is usually the name of the assembly the compiler complains that I am using a namespace as a type. I feel this is important and am rather flustered by the fact I can't figure it out. Thanks

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