Search Results

Search found 10406 results on 417 pages for 'device'.

Page 167/417 | < Previous Page | 163 164 165 166 167 168 169 170 171 172 173 174  | Next Page >

  • Timer running while on home screen iPhone - Objective C

    - by Franky
    Hello, I am interested in building a Timer Based game such as mafia wars or soemthing like that. I'm stuck on one question. What would be the best way to retain a timer, even if the app is closed? Should I do this based on the Device Clock? or should I set a time to a server, and get the time when the device starts up? If any one knows a better way for this, let me know. Thanks. @lessfame

    Read the article

  • How to support udev in a kernel module?

    - by Basilevs
    I'm porting a linux kernel module. It used to create a device file for itself (using dirty hacks with syscalls from kernelspace), but now I want to do this in udev. Where can I find documentation on supporting udev in in kernel module? Note that module itself is not a device driver. It serves as a multiplexor for a set of drivers. Therefor default ways of registering devices (i.e. pci ones) are not suitable for my task.

    Read the article

  • Creating a Dib by only specifying the size with GDI+ and DotNet...

    - by Kris Erickson
    I have just recently discovered the difference between different constructors in GDI+. Going: var bmp = new Bitmap(width, height, pixelFormat); creates a DDB (Device Dependent Bitmap) whereas: var bmp = new Bitmap(someFile); creates a DIB (Device Independent Bitmap). This is really not usually important, except when handling very large images (where a DDB will run out of memory, and run out of memory at different sizes depending on the machine and its video memory). I need to create a DIB rather than DDB, but specify the height, width and pixelformat. Does anyone know how to do this in DotNet. Also is there a guide to what type of Bitmap (DIB or DDB) is being created by which Bitmap constructor?

    Read the article

  • Blackberry 507 Erorr

    - by Haoest
    I didn't think it would be so catastrophic when I typed JavaLoader -usb wipe -a into the command line with my blackberry 8800 test device. It reboots with a 507 error that I can't get rid of. I have Blackberry Desktop Manager 4.6, which is normally what I use to upload my test apps, but this time I go to Application Loader, hitting start gives me that dialog box that shows me the list of 1 USB connection "PIN: xxx" with a password field (which I have no idea of,) then it says "connecting to boot ROM" then stops at the message: A connection to the device can not be established... Now is there a hard physical way of resetting my blackberry 8800, please?

    Read the article

  • Recognize active objects with a capacitive touch screen display

    - by lucgian84
    I'm trying to develop an app that can recognize an active object (for example: a memory) that touch the smartphone display. Before I start to develop I've to know if there's any objects that my touch screen display can recognize? Which device can be recognizable by a smartphone display? I'm interested to know that for iPhone or for Android phone. I found this app and you can see that with a card I can interact with a mobile device, now I'm asking you if anyone know how to do this kind of app with an iPhone or with an Android phone. Does anyone knows how to do that? There's a library (iOS or Android) to recognize object that I put over the display?

    Read the article

  • iPhone App : Storing / Saving personal preferences once per App

    - by sg
    Hi, I want to store / save personal preference settings like Email, Phone number for an App. I have few forms which send info by Email to my ID. I want to know the Email & Phone number of user so I can contact this person if need be. I don't want users to keep entering their Email ID & Phone No. everytime in each form. It's wise to take these inputs (Email & Phone) just once per device / per App installed on the device. I am trying to use .plist for this purpose. I have no success. How do I do it? Any example code (or) links? Thanks. I would appreciate any help.

    Read the article

  • iPhone transparent images rendering poorly

    - by alku83
    I'm developing an iPad application. I have been provided with a PNG image that contains some transparency - basically a drop shadow. The problem I'm having is that this is rendering poorly within the application, both on the device and in the sim. I can't provide the whole image but I've made up some samples to illustrate. The first is how the image appears in the PSD (correctly that is). The second is how it appears on the device. You can see that the strip of shadow in the middle of the image is distinctly more yellow and poorly looking. Any ideas what I'm doing wrong?

    Read the article

  • Microsoft MyPhone - .NET access possible?

    - by ZombieSheep
    I've searched this as much as I can in the time available, but haven't turned anything up. Does anyone know if it is possible to access data backed up from a WinMo device to Microsoft's MyPhone service programatically, without having to restore all the data back to the device? I'm looking at a way of also keeping a local backup of contacts and SMS messages on my desktop machine, but it seems that if there is an API for doing so, Microsoft haven't advertised it at all. I'm hoping that my inability to find any reference on Google is due to my incompetence rather than it not being supported by Microsoft.

    Read the article

  • Google Cloud Messaging

    - by atar
    I downloaded the GCM project from git and i was able to start the server (app engine for java) and also compile the client apk on the device. On startup the device successfully registers with the server and I can see the registration id when i go to http://myserverip:8080/_ah/admin/. The problem is when i hit the 'Send Message' button there is a message 'Single message queued for registration id ' and it doesn't do anything. Below is a screenshot of the error i noticed on the terminal. Am i missing something. Any help is appreciated. Thanks. .

    Read the article

  • Resizing the Camera Preview

    - by uday
    I have implemented a camera application, which will show the preview in the entire screen of the device. But my requirement is to show the Camera preview in a small screen. My device resolution is 800x480(WxH) i.e, Nexus one. I can able to show the preview in the entire screen without scale down the preview. Its coming perfectly, but when i try show the preview in small screens(part of my total mobile screen), the preview is getting stretched and not looking good. Is there any way to show the preview correctly in a small screen. I think we need to scale down the image preview. But when i try to scale down the image preview, the android system itself doesn't allowing to set the scaled preview size. Could any one please help me how to scale the image preview in small screen.

    Read the article

  • best method for background uploader in Android

    - by Dr.Dredel
    Problem: I want to write a process that will allow a user to take photos with the device and for those photos to then be uploaded to some listener in the cloud. The user should not have to do anything to initiate the upload, a background listener would just watch the folder and as long as it finds files in it it would upload them and delete them. Two problems: 1) how to keep the program running in the background even after the user is no longer taking pictures (and if they reboot the device for it to wake up and finish the uploads, if any remain) 2) assuming the connection is spotty (as it always is) how to verify that a given image has completed its upload, and if not, to resubmit it. I don't need any code examples, I just would like opinions on the best strategy to get this implemented. I was going to use Apache commons and just do an upload to a PHP, but am not sure what sort of error checking exists to take into account a connection drop mid file. TIA.

    Read the article

  • AudioTrack lag: obtainBuffer timed out

    - by BTR
    I'm playing WAVs on my Android phone by loading the file and feeding the bytes into AudioTrack.write() via the FileInputStream BufferedInputStream DataInputStream method. The audio plays fine and when it is, I can easily adjust sample rate, volume, etc on the fly with nice performance. However, it's taking about two full seconds for a track to start playing. I know AudioTrack has an inescapable delay, but this is ridiculous. Every time I play a track, I get this: 03-13 14:55:57.100: WARN/AudioTrack(3454): obtainBuffer timed out (is the CPU pegged?) 0x2e9348 user=00000960, server=00000000 03-13 14:55:57.340: WARN/AudioFlinger(72): write blocked for 233 msecs, 9 delayed writes, thread 0xba28 I've noticed that the delayed write count increases by one every time I play a track -- even across multiple sessions -- from the time the phone has been turned on. The block time is always 230 - 240ms, which makes sense considering a minimum buffer size of 9600 on this device (9600 / 44100). I've seen this message in countless searches on the Internet, but it usually seems to be related to not playing audio at all or skipping audio. In my case, it's just a delayed start. I'm running all my code in a high priority thread. Here's a truncated-yet-functional version of what I'm doing. This is the thread callback in my playback class. Again, this works (only playing 16-bit, 44.1kHz, stereo files right now), it just takes forever to start and has that obtainBuffer/delayed write message every time. public void run() { // Load file FileInputStream mFileInputStream; try { // mFile is instance of custom file class -- this is correct, // so don't sweat this line mFileInputStream = new FileInputStream(mFile.path()); } catch (FileNotFoundException e) {} BufferedInputStream mBufferedInputStream = new BufferedInputStream(mFileInputStream, mBufferLength); DataInputStream mDataInputStream = new DataInputStream(mBufferedInputStream); // Skip header try { if (mDataInputStream.available() > 44) mDataInputStream.skipBytes(44); } catch (IOException e) {} // Initialize device mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, ConfigManager.SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, ConfigManager.AUDIO_BUFFER_LENGTH, AudioTrack.MODE_STREAM); mAudioTrack.play(); // Initialize buffer byte[] mByteArray = new byte[mBufferLength]; int mBytesToWrite = 0; int mBytesWritten = 0; // Loop to keep thread running while (mRun) { // This flag is turned on when the user presses "play" while (mPlaying) { try { // Check if data is available if (mDataInputStream.available() > 0) { // Read data from file and write to audio device mBytesToWrite = mDataInputStream.read(mByteArray, 0, mBufferLength); mBytesWritten += mAudioTrack.write(mByteArray, 0, mBytesToWrite); } } catch (IOException e) { } } } } If I can get past the artificially long lag, I can easily deal with the inherit latency by starting my write at a later, predictable position (ie, skip past the minimum buffer length when I start playing a file).

    Read the article

  • Samsung UMPC, Built in Camera doesn't support DirectX how can I use it?

    - by Markive
    The Samsung Q1 Ultra, is the perfect device for my software except that the built in camera seems to be incompatible with standard DirectX drivers, so my .Net camera implementation can't use the device. I have limited experience in this area.. Even Skype can't access this camera, but a little program from Samsung can.. I've looked at the program's assemblies and it's too obfuscated to see inside so I can't see anyway to use them.. What sort of camera could this be? Are there any .Net classes / implementations I can use to access this camera?

    Read the article

  • How send sms 2automatically 2 a paricular no: only?

    - by royalcasanova
    import net.rim.device.api.io.; import net.rim.device.api.system.; import javax.microedition.io.; import java.util.; import java.io.*; public class SendSms extends Application { private static final int MAX_PHONE_NUMBER_LENGTH = 32; private String addr = "15191112222"; private String msg = "This is a test message."; private DatagramConnection _dc = null; private static String _openString = "sms://"; public static void main(String[] args) { new SendSms().enterEventDispatcher(); } public SendSms() { try { _dc = (DatagramConnection)Connector.open(_openString); byte[] data = msg.getBytes(); Datagram d = _dc.newDatagram(_dc.getMaximumLength()); d.setAddress("//" + addr); _dc.send(d); } catch ( IOException e) {} System.exit(0); } }

    Read the article

  • How to Implement chat application for Android?

    - by user396530
    I am working on a chat application for android. This chat application is for sending messages from one device to another using internet(GPRS,3G,etc) from this application. please tell me a way to implement this. I thought using web services is more data(internet) consuming and less efficient.is this right? I worked on server and client sockets. I ran both server and client classes in single device and messages can be transfered from client socket to server socket and vice versa.Now i want to message between two devices using server socket on web server and how to connect to server from Android Devices. please help me thank you very much.

    Read the article

  • iPhone developing FOR jailbroken devices (not USING jailbroken devices!)

    - by Marek
    I would like to dig into developing for jailbroken devices, just to test what the device could do. I would like, for instance, to alter the ipod music based on geo-location, so i have to program a new daemon that runs in background and fetch gps informations at regular interlavs and then make something with them. Longitude, longitude, for instance, does exactly this, even when the device is locked, and then upload the informations on google latidude. I have some experience as an iphone developer, but i'm not sure on where to find documentation to accomplish such a task. I know about the books "iphone open application development" and "the iphone developer's coockbook", but i don't own them and i'm not sure they have what i'm looking for. Any advice on this?

    Read the article

  • how can resize the page?

    - by Ryliatron
    im designing a website and i have screen resolution problem. I want to scale my page but i cant do it. Its my website and 21.5 inc mac screen: (its done, no problem) Its my laptop screen 1366 x 768 px resolution; I tryed this on css; body, html {height:100%;} and this on html; <meta name="viewport" content="width=device-width, height=device-height, initial-scale=1, maximum-scale=1"> <link rel="stylesheet" href="css/style.css" type="text/css" media="all" /> Doctype is: XHTML 1.0 Transitional but doesnt work. How can i do it? Thanks!

    Read the article

  • Objective-c for the iphone: Mystery memory leak

    - by user200341
    My application seems to have 4 memory leaks (on the device, running instruments). The memory leaks seems to come from this code: NSURL *url = [self getUrl:destination]; [destination release]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url]; [url release]; [request setHTTPMethod:@"GET"]; [request addValue:@"application/json" forHTTPHeaderField:@"content-type"]; NSURLConnection *connection = [[NSURLConnection alloc]initWithRequest:request delegate:self]; [request release]; [connection release]; I am releasing all my objects as far as I can see but it's still showing this as the source of the 4 memory leaks. This is on the Device running 3.1.3 Is it acceptable to have a few memory leaks in your app or do they all have to go?

    Read the article

  • Get rid of all user data of Android application after bigger update

    - by Johe Green
    Hi, I completely revamped an app. Tested it for a while on my device and emulator. The app worked fine. However when I updated the app through the Android market, my users experienced crashes. Since there is no way to properly debug this procedure I asume the crash is caused by old data which is not being removed from the device (probably from the onsavedstate bundle?!). Is there a way to do a "clean/total" reinstall without having the user to do it manually? Best Regards Johe

    Read the article

  • Webservice for serial port devices

    - by camx
    Hi I want to create a remote webservice for an application that is now avaliable only localy. This application controlls three devices (each is controlled separately) connected on serial port. The problem is that I don't know how to take care of passing back information that a device return requested data. For example - I send move command to the motion device (which is very slow and can take a minute or more). Can I just set a big timeout on the client side (and server side) and return for example a true/false if operation is completed or is this a bad idea? Is SOAP with big timeouts ok? And the other question is if Mono on Linux (Ubuntu 9.10, Mono 2.4) is stable enought for making a web service or should I chose Java or some other language? I'm open for recommendations. Thanks for your help!

    Read the article

  • Dealing with Android devices without MENU key

    - by hgpc
    I'm told by some users that my Android app is not usable because their device does not have a MENU key. What's the best way to deal with these devices? Is it possible to detect if the device lack a MENU key and show a menu button only in this case? And most importantly, how do you test this in the simulator? Thanks. Edit: Apparently the problem was that the users didn't know that the Menu key was called the Menu key.

    Read the article

  • What are the names of network interfaces on the Motorola CLIQ XT?

    - by RS
    The network interfaces on Android interfaces are listed as directories in the file system in /sys/class/net/. For most Android devices the network interface for gprs traffic is called rmnet0 and for Wi-Fi it's usually eth0 or tiwlan0. I suspect that the cell interface for the Motorola CLIQ XT is rmnet0, but I would like to have this confirmed + know the name of the Wi-Fi interface. Also it would be good to know the device id for this model. This is the value available as android.os.Build.DEVICE in the Java SDK. (E.g. T-Mobile G1 uses dream, Samsung Galaxy uses GT-I7500, and Motorolda Droid uses sholes.)

    Read the article

  • Hibernate Many-To-One Foreign Key Default 0

    - by user573648
    I have a table where the the parent object has an optional many-to-one relationship. The problem is that the table is setup to default the fkey column to 0. When selecting, using fetch="join", etc-- the default of 0 on the fkey is being used to try over and over to select from another table for the ID 0. Of course this doesn't exist, but how can I tell Hibernate to treat a value of 0 to be the same as NULL-- to not cycle through 20+ times in fetching a relationship which doesn't exist? <many-to-one name="device" lazy="false" class="Device" not-null="true" access="field" cascade="none" not-found="ignore"> <column name="DEVICEID" default="0" not-null="false"/>

    Read the article

< Previous Page | 163 164 165 166 167 168 169 170 171 172 173 174  | Next Page >