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  • How do I tell if a Python pip install is working correctly or hanging?

    - by wobbily_col
    I am trying to install the python pandas package in a virtualenv using pip. On my development machine it installed correctly, but now I am trying on the server, it gets so far then it seems to get stuck: warnings.warn(LapackSrcNotFoundError.__doc__) /apps/PYTHON/2.7.3/lib/python2.7/distutils/dist.py:267: UserWarning: Unknown distribution option: 'define_macros' warnings.warn(msg) non-existing path in 'numpy/distutils': 'site.cfg' non-existing path in 'numpy/lib': 'benchmarks' Could not locate executable gfortran Could not locate executable f95 Found executable /apps/modules/wrappers/fortran/ifort Top shows ifort running at 46% cpu. Is there any way I can tell if this is working correctly (can I check files it is updating for example), or if it is stuck in a loop? It has been running for 40 minutes so far.

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  • Automating repetitive game development tasks

    - by MrDatabase
    Disclaimer: this is an open-ended and kinda "far out" question Over the last few years I've made a few iPhone games. I use very common programs like Xcode and Illustrator to make the games. Lately I've become tired of repeating certain tasks over and over again. Here are some examples: in Xcode: "clean target, build, run" over and over again in Xcode: delete image resources and then import updated image resources (identical names) I'd like to automate these tasks in Xcode. Any ideas? I've done some automation in Photoshop using the "button mode" thing where you record a macro... that's been very useful. Here's the kinda wacky or "far out" part of the question: how can this automation be done via voice commands? (perhaps using a Nuance product or something) Here's an example of what I'd love to do via a few voice commands: Save artwork from illustrator at a user-specified size (@2x versions as well) Delete "someArt.png" and "[email protected]" from Xcode Add the updated versions of someArt.png to Xcode In Xcode: clean target, build, and run I know this question probably seems bizarre... but something like this could make certain things substantially easier for game developers. Edit: wonder if a combination of AppleScript and Nuance might work?

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  • What is the Optimal Server Configuration for Split-Path Testing?

    - by doug
    I am far from an expert on Apache or any server for that matter, so i apologize if this question is poorly worded, which it likely is. We have always relied on a vendor for split-path testing (aka "AB Testing"). If you're not familiar with that term, it's a form of marketing research in which you slightly modify one of your web pages (usually one nearest the point of conversion), say for instance, by changing the position of the "Buy Now" button or its color/contrast/texture, then serving one of those two pages to a given user based on random selection. By doing split-path testing ourselves, I suspect we can do it far more cheaply and increase cycle times as well. What is the optimal set-up for these tests? "Optimal" is based on the following criteria: how quickly/easily new tests can be set-up and put online; and minimal disruption to overall site performance

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  • Using Queries with Coherence Write-Behind Caches

    - by jpurdy
    Applications that use write-behind caching and wish to query the logical entity set have the option of querying the NamedCache itself or querying the database. In the former case, no particular restrictions exist beyond the limitations intrinsic to the Coherence query engine itself. In the latter case, queries may see partially committed transactions (e.g. with a parent-child relationship, the version of the parent may be different than the version of the child objects) and/or significant version skew (the query may see the current version of one object and a far older version of another object). This is consistent with "read committed" semantics, but the read skew may be far greater than would ever occur in a non-cached environment. As is usually the case, the application developer may choose to accept these limitations (with the hope that they are sufficiently infrequent), or they may choose to validate the reads (perhaps via a version flag on the objects). This also applies to situations where a third party application (such as a reporting tool) is querying the database. In many cases, the database may only be in a consistent state after the Coherence cluster has been halted.

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  • How does a segment-based rendering engine (as in Descent) work?

    - by Calmarius
    As far as I know Descent was one of the first games that featured a fully 3D environment, and it used a segment based rendering engine. Its levels are built from cubic segments (these cubes may be deformed as long as it remains convex and sides remain roughly flat). These cubes are connected by their sides. The connected sides are traversable (maybe doors or grids can be placed on these sides), while the unconnected sides are not traversable walls. So the game is played inside of this complex. Descent was software rendered and it had to be very fast, to be playable on those 10-100MHz processors of that age. Some latter levels of the game are huge and contain thousands of segments, but these levels are still rendered reasonably fast. So I think they tried to minimize the amount of cubes rendered somehow. How to choose which cubes to render for a given location? As far as I know they used a kind of portal rendering, but I couldn't find what was the technique used in this particular kind of engine. I think the fact that the levels are built from convex quadrilateral hexahedrons can be exploited.

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  • Question on business connections and page rank?

    - by Viveta
    I just want to ask this question to get a yes no answer on something that I've been wondering on lately. So regarding how there are countless numbers of sites now that use the no-follow; making it harder to get ranking for your page if your website information might be something useful and will get traffic but maybe isn't something that your business connections share content of; but I am trying to find out if the benefit to having a bunch of say "likes" to your facebook page, but all the connection to your website's content isn't passing any benefit to your main page. So are you then competing with your own website in regards to SERPs to your facebook page and that of your home page. Am I correct on this; that if you start having your facebook page doing real good as far as connections and likes (helping bump up your facebook PageRank) but if you have links on your page with certain optimized keywords, that there is no benefit to your website (other than people getting to your facebook page, and then more likely to click to your page). Hope I explained it well what I am asking. Just wanted to get a better picture of this to know what I want to focus on as far as how I'll be linking to my desired landing pages in the future.

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  • how to set global PATH on OS X?

    - by lajos
    I'd like to append to the global PATH variable on OS X so that all user shells and GUI applications get the same PATH environment. I know I can append to the path in shell startup scripts, but those settings are not inherited by GUI applications. The only way I found so far is to redefine the PATH environment variable in /etc/launchd.conf: setenv PATH /usr/bin:/bin:/usr/sbin:/sbin:/my/path I coulnd't figure out a way to actually append to PATH in launchd.conf. I'm a bit worried about this method, but so far this is the only thing that works. Does anyone know of a better way?

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  • Install newer version of GCC in Knoppix

    - by Z boson
    I have Knoppix 7.30 installed on a USB with a persistent file. It comes with GCC 4.7.2. I would like to install GCC 4.9.x or 4.8.x. Being that Knopppix is based on Debian I would normally do something like apt-get upgrade But as far as I understand it's not recommended to do this with Knoppix. Warning: apt-get upgrade is a BAD IDEA. It will, quite probably, render your KNOPPIX remaster unbootable, or broken in some way. A far safer method is to only upgrade packages as necessary. I can say from experience that that is the cse. So how should I go about installing GCC 4.9? Another option would be to "remaster" knoppix to use GCC 4.9 by default rather than install it with a persistent file. I would be happy with either solution.

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  • Hosting and domain registrations for multiple clients under a single hosting account of mine?

    - by letseatfood
    I am finally getting regular work designing, developing, and deploying websites for small businesses and individuals. So far the websites utilize single-user content management systems, so the websites create, as far as I know, minimal load on the shared servers. I have always required that each of my clients purchase annual shared hosting at Dreamhost. For domain registration, I ask that they register with Dreamhost, but some already have a registered domain elsewhere and this is fine with me. I do this so the billing issues are the client's responsibility, not mine. My question is: Since I can register unlimited domains and connect them to my one shared hosting account at Dreamhost, should I not be requiring clients to individually pay for shared hosting and a domain? Should I actually be paying for one hosting account and then hosting all of my client's websites on that account? As I said before, I currently have each client buy their own hosting, because I feel that, for example, if there is high traffic to their site, there would be less a chance of the site going down than if their site was hosted with many others on one account. I am famous for being long-winded, please let me know if I can clarify at all. Thanks!

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  • Grub menu not waiting despite of GRUB_TIMEOUT=10

    - by Optimus
    I have Ubuntu 12.04 installed along side of windows 7. The grub menu doesn't seem obey GRUB_TIMEOUT=10, I see the grub menu there for a split second and it immediately defaults to the first option. Grub menu worked fine when I first installed ubuntu. I am not able to pinpoint what exactly broke it(maybe some update?). I did resize my ubuntu partition using gparted but am not sure if that is what caused it. here are my settings from etc/default/grub GRUB_DEFAULT=0 #GRUB_HIDDEN_TIMEOUT=0 #GRUB_HIDDEN_TIMEOUT_QUIET=true GRUB_TIMEOUT=10 GRUB_DISTRIBUTOR=`lsb_release -i -s 2> /dev/null || echo Debian` GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" GRUB_CMDLINE_LINUX="" How do I fix this? Edit: As suggested by 'kamil' this is what I have tried so far with no luck - 1) hold the shift key while booting 2) sudo gedit /etc/default/grub edit GRUB_TIMEOUT to `GRUB_TIMEOUT=10` sudo update-grub 3) sudo gedit /etc/default/grub edit GRUB_TIMEOUT to `GRUB_TIMEOUT=10` sudo update-grub2 4) at the end of your /etc/grub.d/00_header file, comment out the if condition except for the regular set timeout line like this: #if [ \${recordfail} = 1 ]; then # set timeout=-1 #else set timeout=${GRUB_TIMEOUT} #fi then sudo update-grub and sudo update-grub2 5) install boot repair sudo add-apt-repository ppa:yannubuntu/boot-repair sudo apt-get update sudo apt-get install -y boot-repair boot-repair boot-repair output - Boot successfully repaired. ... The boot files of [The OS now in use - Ubuntu 12.04.1 LTS] are far from the start of the disk. Your BIOS may not detect them. You may want to retry after creating a /boot partition (EXT4, 200MB, start of the disk). This can be performed via tools such as gParted. Then select this partition via the [Separate /boot partition:] option of [Boot Repair]. (https://help.ubuntu.com/community/BootPartition) http://paste.ubuntu.com/1220468/ - here is the full boot-repair data Could grub files not being at the start of the disk create such issues?

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  • Automating the insertion of credits in video files on Mac OS X

    - by Roberto Aloi
    I have a bunch of video files (mp4). I need to insert some title information at the beginning and some credits at the end. I'm currently using iMovie. Since the title could be extracted from the filename and the credits are always the same, I'm wondering how could I make all this process as automatic as possible. I was thinking about Automator, but I'm open to any other solution. iMovie is the preferred tool so far, but I could use anything else (as far as it doesn't require additional licensing/cost). Any idea?

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  • ASA5505 Novice. Setting up Outside/Inside/and DMZ as Guest Network

    - by GriffJ
    I need a little help in developing a config for our ASA5505. I'm an MCSA/MCITPAS but I don't have a lot of practical cisco experience. Here is what I need help with, we currently have a PIX as our boarder gateway and well it's antiquated and it only has a 50 user license which means I'm constantly clearing local-host throughout the day as people complain. I discovered that the last IT person bought at couple ASA5505s and they've been sitting in the back of a cupboard. So far I've duplicated the configuration from the pix to the asa but as I was going to be going this far I thought I'd go further and remove another old cisco router that was used only for the guest network, I know the asa can do both jobs. So I'm going to paste a scenario I wrote up with the actual IPs changed to protect the innocent. ... Outside Network: 1.2.3.10 255.255.255.248 (we have a /29) Inside Network: 10.10.36.0 255.255.252.0 DMZ Network: 192.168.15.0 255.255.255.0 Outside Network on e0/0 DMZ Network on e0/1 Inside Network on e0/2-7 DMZ Network has DHCPD Enabled. DMZ DHCPD Pool is 192.168.15.50-192.168.15.250 DMZ Network needs to be able to see DNS on Inside Network at 10.10.37.11 and 10.10.37.12 DMZ Network needs to be able to access webmail on inside network at 10.10.37.15 DMZ Network needs to be able to access business website on inside network at 10.10.37.17 DMZ Network needs to be able to access the outside network (access to the internet). Inside Network has NO DHCPD. (dhcp is handled by domain controller) Inside Network needs to be able to see anything on the DMZ network. Inside Network needs to be able to access the outside network (access to the internet). There is some access-list stuff already, some static mapping already. Maps external IPs from our ISP to our inside server IPs static (inside,outside) 1.2.3.11 10.10.37.15 netmask 255.255.255.255 static (inside,outside) 1.2.3.12 10.10.37.17 netmask 255.255.255.255 static (inside,outside) 1.2.3.13 10.10.37.20 netmask 255.255.255.255 Allows access to our Webserver/Mailserver/VPN from the Outside. access-list 108 permit tcp any host 1.2.3.11 eq https access-list 108 permit tcp any host 1.2.3.11 eq smtp access-list 108 permit tcp any host 1.2.3.11 eq 993 access-list 108 permit tcp any host 1.2.3.11 eq 465 access-list 108 permit tcp any host 1.2.3.12 eq www access-list 108 permit tcp any host 1.2.3.12 eq https access-list 108 permit tcp any host 1.2.3.13 eq pptp Here is all the NAT and route stuff I have so far. global (outside) 1 interface global (outside) 2 1.2.3.11-1.2.3.14 netmask 255.255.255.248 nat (inside) 1 0.0.0.0 0.0.0.0 nat (dmz) 1 0.0.0.0 0.0.0.0 route outside 0.0.0.0 0.0.0.0 1.2.3.9 1

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  • Lightweight tool for viewing raw HTTP messages?

    - by rewbs
    Hi, I'm investigating differences in behaviour between a couple of Web servers. I need to see raw response data from the servers (i.e. before the response is de-chunked if it has "Transfer-Encoding:chunked" and before it is decompressed if it has "Content-Encoding:gzip"). I can find plenty of simple HTTP client that nearly do what I need (e.g. Poster, RESTClient), but they tend to decode the response one step too far. Network analysers like Wireshark give me what I need but are a bit heavyweight. Telnet is my best bet so far, but is a bit too simplistic (actions like capturing data or entering requests are a bit laborious). Can anyone recommend a good, lightweight tool for sending / viewing the raw data that constitute HTTP messages? Edit: I should add that I'm on Windows. Also, the tool would need to work both with remote and local servers.

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  • Linking two networks that have a common device

    - by Serban Razvan
    I recently bought a Samsung Smart TV having in mind to connect it to the Internet. Because my router is very far from it and not wanting to buy an expensive wireless for the TV, I created a homemade solution. I have the laptop (an smartphone and the PC) connected to the router which is connected to the internet. I shared the laptop's wireless connection to the ethernet port which I connected to the TV. So far, the TV is connected to the internet, but is there any way to make him part of the router's network instead of the 2 devices network (the laptop and the TV)?

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  • Frame rate upsampling codec/player/software?

    - by djechelon
    Hello, I recently noticed that when I play both HD and SD videos on my HDMI TV at 1080p 60Hz from my computer, the motion is not fluid as I would expect. As far as I know, it could be because the 24fps video needs to be upsampled by the codec to match the 60Hz output of the monitor. But, as far as I know, the upsampling is done by simply repeating each photogram for a certain amount of frames. I usually play MKV videos with VLC. Do you know if there is a player or codec that performs the upsampling by interpolation like some 100Hz TVs do? I recently saw an LG led TV play a 24fps 720p video at 100Hz with an incredible motion fluidity, and I simply wonder why can't my computer do! I have an NVidia card. Does PureVideo help? I'm a noob with these things. Thank you.

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  • oracle virtualbox doesn't work for host Kubuntu since Lucid Lynx 10.04

    - by 13east
    I have a thinkpad edge 14 core i3 2.4 ghz and 4g ram; I have tried kubuntu 10.04, 10.10, 11.10, 12.04 and 12.10 (all x64 architecture); Both oracle and ose virtualbox only works properly to install XP and windows 7 quest system on kubuntu 10.04; For every other kubuntu release since, the guest installation goes as far as formatting the virtual drive, freezes at this step, and doesn't even go as far as copying files to hard-drive to begin installation. But virtualbox has not stopped responding to commands; I can kill that one specific window with the problem installation ("machine" - "close" - "power off the machine") and start over again without having to force-kill virtualbox application. If anyone knows how I can go about addressing this problem, any help you can provide would be very much appreciated. Thank You.

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  • PHP Debugging

    - by Bob Porter
    Originally posted on: http://geekswithblogs.net/blogofbob/archive/2013/06/25/php-debugging.aspxI have been experimenting setting up a PHP development environment. I have been trying on Windows, Linux (Ubuntu) and Mac OS X. So far my favorite environment is on Mac OS X. I have tried a number of IDE's and debuggers as well.  IDE's Eclipse with the PDT Add On The PDT version of Eclipse Aptana Zend Netbeans  Debuggers Zend XDebug So far the only environments that I could get running quickly were Zend and Netbeans. Eclipse is a nightmare of versions and capabilities. I could only get Eclipse working well on Windows. On Ubuntu I was able to get the debugger working once. Thats it, one session, then it never worked again. I love the Zend tools and environment and it worked well everywhere I tried it, but it was beyond my budget.  Aptana also worked best on Windows, on Mac OS X it was fragile and I never could get debugging to work.  Netbeans worked first time, every time, every where. With one oddity, after several debugging sessions the debugger would refuse to connect. On every platform, I would end having to reboot to restore debugging, which would then work correctly for quite some time. I am sure I will discover that some process is hanging and there is a less intrusive way to clear the issue, but for now rebooting always works. In a future post I will go over how exactly I set my environment up, for now I have decided to stay with OS X. By the way, I did NOT use MAMP or the Zend Server, I stuck with PHP compiled and built from source, as well as Apache and MySQL installed locally. I use Homebrew as a package manager for OS X. I tried PORT but did not like the fact I had to sudo all the time to use it, and it installed things in /opt which I was not used to. Homebrew does sandbox the apps but it is nice enough to symlink them to their "normal" locations usually in /usr/local.

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  • Rotate a vector

    - by marc wellman
    I want my first-person camera to smoothly change its viewing direction from direction d1 to direction d2. The latter direction is indicated by a target position t2. So far I have implemented a rotation that works fine but the speed of the rotation slows down the closer the current direction gets to the desired one. This is what I want to avoid. Here are the two very simple methods I have written so far: // this method initiates the direction change and sets the parameter public void LookAt(Vector3 target) { _desiredDirection = target - _cameraPosition; _desiredDirection.Normalize(); _rotation = new Matrix(); _rotationAxis = Vector3.Cross(Direction, _desiredDirection); _isLooking = true; } // this method gets execute by the Update()-method if _isLooking flag is up. private void _lookingAt() { dist = Vector3.Distance(Direction, _desiredDirection); // check whether the current direction has reached the desired one. if (dist >= 0.00001f) { _rotationAxis = Vector3.Cross(Direction, _desiredDirection); _rotation = Matrix.CreateFromAxisAngle(_rotationAxis, MathHelper.ToRadians(1)); Direction = Vector3.TransformNormal(Direction, _rotation); } else { _onDirectionReached(); _isLooking = false; } } Again, rotation works fine; camera reaches its desired direction. But the speed is not equal over the course of movement - it slows down. How to achieve a rotation with constant speed ?

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  • Proxy server on windows with SSL encrypted exchange with client

    - by Syffys
    I want to set up a classic proxy server (HTTPS, HTTPS, SSH, FTP, etc...) on a windows platform, but I need the following features: password authentication for clients data exchanged between clients and server to be SSL encrypted I've been trying to set this up various application to get this result, but without success so far: Squid for windows ccproxy wingate Alternatively, an other solution would be an HTTP SSL tunnel encapsulating an unencrypted proxy connection between clients and the server. I've spent a lot of time without any result so far, so I'm wondering if anyone faced this kind of issue. Thanks in advance!

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  • Dealing with LDAP failure when using it for PAM/NSS?

    - by Insyte
    I use a redundant pair of OpenLDAP servers for PAM auth and directory services via NSS. It's been 100% reliable so far, but nothing runs flawlessly forever. What steps should I take now so I have a fighting chance of recovering from failure of the LDAP server(s)? In my informal testing, it appears that even already authenticated shells are largely useless as all username/uid lookups hang until the directory server comes back. So far I've come up with only two things: Do not use NSS-LDAP and PAM-LDAP on the LDAP servers themselves. Create a root-level account on all boxes that only accepts publickey authentication from our local subnet and protect that key well. I'm not sure how much good this would do me as once I'm logged in, I suspect I wouldn't be able to accomplish anything since all the userid lookups would be hanging. Any other suggestions?

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  • Direct Access on Server 2012

    - by francisswest
    Scenario: Windows Server 2012 with the Remote Access role installed. IP set to static, registered DNS. 3 domain controllers, all running Server 2003 (I suspect this may be the issue) Done so far: DNS registered, firewall turned off after IPsec was applied. Able to ping all 3 DC's with no issues Problem: Going through the DA wizard generates this error. I am logged in as a domain admin, verified that I can ping the DC, verified IPsec allows me to contact it. Since this version hasnt been readily deployed yet, there isnt much help available online from what I can find. Any assistance ayone could provide would be greatly appreciated. I am still new to the server world as far as things are considered. I would fit, user wise, between Superuser.com and serverfault.com (junior admin) Thanks to anyone who may be able to assist!

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  • How to I create a table of contents in a Word document that has a mind of it's own?

    - by Howiecamp
    I'm embarrassed to admit that I'm struggling to get a table of contents going in a Word doc that's already been created. I know enough to understand that the TOC is based on the type of the header/style and indentation. My approach so far has been to auto-generate the TOC and then try (unsuccessfully) to fix the problems; perhaps this isn't the best approach in this situation. What's happening is that the TOC is missing half my sections and for others it's adding way too much detail. Again my sense is I have to "fix" individual section headings but I haven't been successful so far.

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  • Forwarding Emails From Inbox Only

    - by ircmaxell
    I have a forward setup on one of our public facing email addresses to a few users outside of our system (to an external address). Seeing as it's public (printed on a website in plain text), we get TONS of spam on that account. We're being marked as a SPAM source due to the forwarding by the external system. We have pretty aggressive IMF (Intelligent Message Filtering) setup, and it works great for internal messages. The problem we're facing is that Exchange is forwarding ALL the email received on that account, and not just the messages that pass the IMF (and don't get pushed into Junk). As far as I can tell, there's no way to adjust the IMF settings for that one account. And as far as I can tell, there's no way to setup folder forwarding (inbox - external address) from Exchange. Is there something I'm missing or is there any way around these issues that I may be missing? Thanks...

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  • How can I get my first-person character in Unity to move to a ledge with an animation?

    - by BallzOfSteel
    I'm trying to get this to happen: The character walks up to a large crate, the player presses a button, and an animation starts playing where the character climbs up on to the crate. (all in first person view). So far I tried this with normal "First Person Controller" Prefab in Unity. My code so far: function OnTriggerStay(other : Collider){ if(other.tag == "GrabZone"){ if(Input.GetKeyDown("e")){ animation.Play("JumpToLedge"); } } } However when i use this on The FPC it will always play from the position the animation is created on. I also tried to create an empty game object, placing the FPC in there. Gives same effect. I also tried just animating the graphics of the FPC alone. This seems to work but since the Character Controller itself is not animated that stays onthe ground. So the whole FPC wont work anymore. Is there anyway i could let this animation play on the local position the player is on at that time? Or can you think of any other logical solution for a grab and climb?

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  • Client/Server game even in solo: any big problem?

    - by Klaim
    I'm making a game which have strong basic design based on multiplayer but also should provide a really interesting and self-sufficient solo game. A bit like a real-time strategy game. The events and actions taken shouldn't be as massive and immediate as in a FPS, so you can also think the networking like for an RTS. It's a PC game, targetting Windows, MacOSX and Linux (Ubuntu & Fedora). It's programmed in C++, using a variety of open source libraries, so I have great (potential) control over the performances. So far I always considered that just making the game work with two applications, client & server, even in solo mode was ok. However, as I'm in the process of starting the network code I'm having doubts about if it's a good idea. I'm not a specialist so I might be missing something in my analysis. I see these pros and cons: Pros: The game works only one way so if I fix a bug it should apply on all game modes, whatever the distance with the server is; Basic networking issues would be detected early, including behaviour with the protection softwares (firewall) installed (i am not specialist so this might be wrong); Cons: I suppose that even if it should be really fast enough, networking client and server on the same computer would still be slower than no networking and message passing in (one) process memory. Maybe debugging would be more difficult? I don't have experience in this case but so far I assume that debugging with Visual Studio allows me to debug multiple process so it shouldn't be really different. Also, remote debugging. My question is: is there a big disadvantage that I missed? Or maybe there are advantages that I missed and that should encourage me to just continue with only client-server game sessions?

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