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  • Questions related to writing your own file downloader using multiple threads java

    - by Shekhar
    Hello In my current company, i am doing a PoC on how we can write a file downloader utility. We have to use socket programming(TCP/IP) for downloading the files. One of the requirements of the client is that a file(which will be large in size) should be transfered in chunks for example if we have a file of 5Mb size then we can have 5 threads which transfer 1 Mb each. I have written a small application which downloads a file. You can download the eclipe project from http://www.fileflyer.com/view/QM1JSC0 A brief explanation of my classes FileSender.java This class provides the bytes of file. It has a method called sendBytesOfFile(long start,long end, long sequenceNo) which gives the number of bytes. import java.io.File; import java.io.IOException; import java.util.zip.CRC32; import org.apache.commons.io.FileUtils; public class FileSender { private static final String FILE_NAME = "C:\\shared\\test.pdf"; public ByteArrayWrapper sendBytesOfFile(long start,long end, long sequenceNo){ try { File file = new File(FILE_NAME); byte[] fileBytes = FileUtils.readFileToByteArray(file); System.out.println("Size of file is " +fileBytes.length); System.out.println(); System.out.println("Start "+start +" end "+end); byte[] bytes = getByteArray(fileBytes, start, end); ByteArrayWrapper wrapper = new ByteArrayWrapper(bytes, sequenceNo); return wrapper; } catch (IOException e) { throw new RuntimeException(e); } } private byte[] getByteArray(byte[] bytes, long start, long end){ long arrayLength = end-start; System.out.println("Start : "+start +" end : "+end + " Arraylength : "+arrayLength +" length of source array : "+bytes.length); byte[] arr = new byte[(int)arrayLength]; for(int i = (int)start, j =0; i < end;i++,j++){ arr[j] = bytes[i]; } return arr; } public static long fileSize(){ File file = new File(FILE_NAME); return file.length(); } } Second Class is FileReceiver.java - This class receives the file. Small Explanation what this file does This class finds the size of the file to be fetched from Sender Depending upon the size of the file it finds the start and end position till the bytes needs to be read. It starts n number of threads giving each thread start,end, sequence number and a list which all the threads share. Each thread reads the number of bytes and creates a ByteArrayWrapper. ByteArrayWrapper objects are added to the list Then i have while loop which basically make sure that all threads have done their work finally it sorts the list based on the sequence number. then the bytes are joined, and a complete byte array is formed which is converted to a file. Code of File Receiver package com.filedownloader; import java.io.File; import java.io.IOException; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; import java.util.List; import java.util.zip.CRC32; import org.apache.commons.io.FileUtils; public class FileReceiver { public static void main(String[] args) { FileReceiver receiver = new FileReceiver(); receiver.receiveFile(); } public void receiveFile(){ long startTime = System.currentTimeMillis(); long numberOfThreads = 10; long filesize = FileSender.fileSize(); System.out.println("File size received "+filesize); long start = filesize/numberOfThreads; List<ByteArrayWrapper> list = new ArrayList<ByteArrayWrapper>(); for(long threadCount =0; threadCount<numberOfThreads ;threadCount++){ FileDownloaderTask task = new FileDownloaderTask(threadCount*start,(threadCount+1)*start,threadCount,list); new Thread(task).start(); } while(list.size() != numberOfThreads){ // this is done so that all the threads should complete their work before processing further. //System.out.println("Waiting for threads to complete. List size "+list.size()); } if(list.size() == numberOfThreads){ System.out.println("All bytes received "+list); Collections.sort(list, new Comparator<ByteArrayWrapper>() { @Override public int compare(ByteArrayWrapper o1, ByteArrayWrapper o2) { long sequence1 = o1.getSequence(); long sequence2 = o2.getSequence(); if(sequence1 < sequence2){ return -1; }else if(sequence1 > sequence2){ return 1; } else{ return 0; } } }); byte[] totalBytes = list.get(0).getBytes(); byte[] firstArr = null; byte[] secondArr = null; for(int i = 1;i<list.size();i++){ firstArr = totalBytes; secondArr = list.get(i).getBytes(); totalBytes = concat(firstArr, secondArr); } System.out.println(totalBytes.length); convertToFile(totalBytes,"c:\\tmp\\test.pdf"); long endTime = System.currentTimeMillis(); System.out.println("Total time taken with "+numberOfThreads +" threads is "+(endTime-startTime)+" ms" ); } } private byte[] concat(byte[] A, byte[] B) { byte[] C= new byte[A.length+B.length]; System.arraycopy(A, 0, C, 0, A.length); System.arraycopy(B, 0, C, A.length, B.length); return C; } private void convertToFile(byte[] totalBytes,String name) { try { FileUtils.writeByteArrayToFile(new File(name), totalBytes); } catch (IOException e) { throw new RuntimeException(e); } } } Code of ByteArrayWrapper package com.filedownloader; import java.io.Serializable; public class ByteArrayWrapper implements Serializable{ private static final long serialVersionUID = 3499562855188457886L; private byte[] bytes; private long sequence; public ByteArrayWrapper(byte[] bytes, long sequenceNo) { this.bytes = bytes; this.sequence = sequenceNo; } public byte[] getBytes() { return bytes; } public long getSequence() { return sequence; } } Code of FileDownloaderTask import java.util.List; public class FileDownloaderTask implements Runnable { private List<ByteArrayWrapper> list; private long start; private long end; private long sequenceNo; public FileDownloaderTask(long start,long end,long sequenceNo,List<ByteArrayWrapper> list) { this.list = list; this.start = start; this.end = end; this.sequenceNo = sequenceNo; } @Override public void run() { ByteArrayWrapper wrapper = new FileSender().sendBytesOfFile(start, end, sequenceNo); list.add(wrapper); } } Questions related to this code 1) Does file downloading becomes fast when multiple threads is used? In this code i am not able to see the benefit. 2) How should i decide how many threads should i create ? 3) Are their any opensource libraries which does that 4) The file which file receiver receives is valid and not corrupted but checksum (i used FileUtils of common-io) does not match. Whats the problem? 5) This code gives out of memory when used with large file(above 100 Mb) i.e. because byte array which is created. How can i avoid? I know this is a very bad code but i have to write this in one day -:). Please suggest any other good way to do this? Thanks Shekhar

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  • g++ SSE intrinsics dilemma - value from intrinsic "saturates"

    - by Sriram
    Hi, I wrote a simple program to implement SSE intrinsics for computing the inner product of two large (100000 or more elements) vectors. The program compares the execution time for both, inner product computed the conventional way and using intrinsics. Everything works out fine, until I insert (just for the fun of it) an inner loop before the statement that computes the inner product. Before I go further, here is the code: //this is a sample Intrinsics program to compute inner product of two vectors and compare Intrinsics with traditional method of doing things. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> #include <time.h> #include <stdlib.h> using namespace std; typedef float v4sf __attribute__ ((vector_size(16))); double innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume len1 = len2. float result = 0.0; for(int i = 0; i < len1; i++) { for(int j = 0; j < len1; j++) { result += (arr1[i] * arr2[i]); } } //float y = 1.23e+09; //cout << "y = " << y << endl; return result; } double sse_v4sf_innerProduct(float* arr1, int len1, float* arr2, int len2) { //assume that len1 = len2. if(len1 != len2) { cout << "Lengths not equal." << endl; exit(1); } /*steps: * 1. load a long-type (4 float) into a v4sf type data from both arrays. * 2. multiply the two. * 3. multiply the same and store result. * 4. add this to previous results. */ v4sf arr1Data, arr2Data, prevSums, multVal, xyz; //__builtin_ia32_xorps(prevSums, prevSums); //making it equal zero. //can explicitly load 0 into prevSums using loadps or storeps (Check). float temp[4] = {0.0, 0.0, 0.0, 0.0}; prevSums = __builtin_ia32_loadups(temp); float result = 0.0; for(int i = 0; i < (len1 - 3); i += 4) { for(int j = 0; j < len1; j++) { arr1Data = __builtin_ia32_loadups(&arr1[i]); arr2Data = __builtin_ia32_loadups(&arr2[i]); //store the contents of two arrays. multVal = __builtin_ia32_mulps(arr1Data, arr2Data); //multiply. xyz = __builtin_ia32_addps(multVal, prevSums); prevSums = xyz; } } //prevSums will hold the sums of 4 32-bit floating point values taken at a time. Individual entries in prevSums also need to be added. __builtin_ia32_storeups(temp, prevSums); //store prevSums into temp. cout << "Values of temp:" << endl; for(int i = 0; i < 4; i++) cout << temp[i] << endl; result += temp[0] + temp[1] + temp[2] + temp[3]; return result; } int main() { clock_t begin, end; int length = 100000; float *arr1, *arr2; double result_Conventional, result_Intrinsic; // printStats("Allocating memory."); arr1 = new float[length]; arr2 = new float[length]; // printStats("End allocation."); srand(time(NULL)); //init random seed. // printStats("Initializing array1 and array2"); begin = clock(); for(int i = 0; i < length; i++) { // for(int j = 0; j < length; j++) { // arr1[i] = rand() % 10 + 1; arr1[i] = 2.5; // arr2[i] = rand() % 10 - 1; arr2[i] = 2.5; // } } end = clock(); cout << "Time to initialize array1 and array2 = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("Finished initialization."); // printStats("Begin inner product conventionally."); begin = clock(); result_Conventional = innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product conventionally = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; // printStats("End inner product conventionally."); // printStats("Begin inner product using Intrinsics."); begin = clock(); result_Intrinsic = sse_v4sf_innerProduct(arr1, length, arr2, length); end = clock(); cout << "Time to compute inner product with intrinsics = " << ((double) (end - begin)) / CLOCKS_PER_SEC << endl; //printStats("End inner product using Intrinsics."); cout << "Results: " << endl; cout << " result_Conventional = " << result_Conventional << endl; cout << " result_Intrinsics = " << result_Intrinsic << endl; return 0; } I use the following g++ invocation to build this: g++ -W -Wall -O2 -pedantic -march=i386 -msse intrinsics_SSE_innerProduct.C -o innerProduct Each of the loops above, in both the functions, runs a total of N^2 times. However, given that arr1 and arr2 (the two floating point vectors) are loaded with a value 2.5, the length of the array is 100,000, the result in both cases should be 6.25e+10. The results I get are: Results: result_Conventional = 6.25e+10 result_Intrinsics = 5.36871e+08 This is not all. It seems that the value returned from the function that uses intrinsics "saturates" at the value above. I tried putting other values for the elements of the array and different sizes too. But it seems that any value above 1.0 for the array contents and any size above 1000 meets with the same value we see above. Initially, I thought it might be because all operations within SSE are in floating point, but floating point should be able to store a number that is of the order of e+08. I am trying to see where I could be going wrong but cannot seem to figure it out. I am using g++ version: g++ (GCC) 4.4.1 20090725 (Red Hat 4.4.1-2). Any help on this is most welcome. Thanks, Sriram.

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  • Probelm with String.split() in java

    - by Matt
    What I am trying to do is read a .java file, and pick out all of the identifiers and store them in a list. My problem is with the .split() method. If you run this code the way it is, you will get ArrayOutOfBounds, but if you change the delimiter from "." to anything else, the code works. But I need to lines parsed by "." so is there another way I could accomplish this? import java.io.BufferedReader; import java.io.FileNotFoundException; import java.io.FileReader; import java.io.IOException; import java.util.*; public class MyHash { private static String[] reserved = new String[100]; private static List list = new LinkedList(); private static List list2 = new LinkedList(); public static void main (String args[]){ Hashtable hashtable = new Hashtable(997); makeReserved(); readFile(); String line; ListIterator itr = list.listIterator(); int listIndex = 0; while (listIndex < list.size()) { if (itr.hasNext()){ line = itr.next().toString(); //PROBLEM IS HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! String[] words = line.split("."); //CHANGE THIS AND IT WILL WORK System.out.println(words[0]); //TESTING TO SEE IF IT WORKED } listIndex++; } } public static void readFile() { String text; String[] words; BufferedReader in = null; try { in = new BufferedReader(new FileReader("MyHash.java")); //NAME OF INPUT FILE } catch (FileNotFoundException ex) { Logger.getLogger(MyHash.class.getName()).log(Level.SEVERE, null, ex); } try { while ((text = in.readLine()) != null){ text = text.trim(); words = text.split("\\s+"); for (int i = 0; i < words.length; i++){ list.add(words[i]); } for (int j = 0; j < reserved.length; j++){ if (list.contains(reserved[j])){ list.remove(reserved[j]); } } } } catch (IOException ex) { Logger.getLogger(MyHash.class.getName()).log(Level.SEVERE, null, ex); } try { in.close(); } catch (IOException ex) { Logger.getLogger(MyHash.class.getName()).log(Level.SEVERE, null, ex); } } public static int keyIt (int x) { int key = x % 997; return key; } public static int horner (String word){ int length = word.length(); char[] letters = new char[length]; for (int i = 0; i < length; i++){ letters[i]=word.charAt(i); } char[] alphabet = new char[26]; String abc = "abcdefghijklmnopqrstuvwxyz"; for (int i = 0; i < 26; i++){ alphabet[i]=abc.charAt(i); } int[] numbers = new int[length]; int place = 0; for (int i = 0; i < length; i++){ for (int j = 0; j < 26; j++){ if (alphabet[j]==letters[i]){ numbers[place]=j+1; place++; } } } int hornered = numbers[0] * 32; for (int i = 1; i < numbers.length; i++){ hornered += numbers[i]; if (i == numbers.length -1){ return hornered; } hornered = hornered % 997; hornered *= 32; } return hornered; } public static String[] makeReserved (){ reserved[0] = "abstract"; reserved[1] = "assert"; reserved[2] = "boolean"; reserved[3] = "break"; reserved[4] = "byte"; reserved[5] = "case"; reserved[6] = "catch"; reserved[7] = "char"; reserved[8] = "class"; reserved[9] = "const"; reserved[10] = "continue"; reserved[11] = "default"; reserved[12] = "do"; reserved[13] = "double"; reserved[14] = "else"; reserved[15] = "enum"; reserved[16] = "extends"; reserved[17] = "false"; reserved[18] = "final"; reserved[19] = "finally"; reserved[20] = "float"; reserved[21] = "for"; reserved[22] = "goto"; reserved[23] = "if"; reserved[24] = "implements"; reserved[25] = "import"; reserved[26] = "instanceof"; reserved[27] = "int"; reserved[28] = "interface"; reserved[29] = "long"; reserved[30] = "native"; reserved[31] = "new"; reserved[32] = "null"; reserved[33] = "package"; reserved[34] = "private"; reserved[35] = "protected"; reserved[36] = "public"; reserved[37] = "return"; reserved[38] = "short"; reserved[39] = "static"; reserved[40] = "strictfp"; reserved[41] = "super"; reserved[42] = "switch"; reserved[43] = "synchronize"; reserved[44] = "this"; reserved[45] = "throw"; reserved[46] = "throws"; reserved[47] = "trasient"; reserved[48] = "true"; reserved[49] = "try"; reserved[50] = "void"; reserved[51] = "volatile"; reserved[52] = "while"; reserved[53] = "="; reserved[54] = "=="; reserved[55] = "!="; reserved[56] = "+"; reserved[57] = "-"; reserved[58] = "*"; reserved[59] = "/"; reserved[60] = "{"; reserved[61] = "}"; return reserved; } }

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  • Deploy a project in tomcat 6

    - by javatraniee
    I'm trying to deploy a war file onto my server which is tomcat 6 and it run on a linux machine. My project run if i give the url with the port number eg: http://192.168.1.8:8080/uctc but it fails to run if i run it without the port number eg ://192.168.1.8/uctc ...can anyone tell me how to run my website without the port number??

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  • MySQL Hibernate sort on 2 columns

    - by sammichy
    I have a table as follows Table item { ID - Primary Key content - String published_date - When the content was published create_date - When this database entry was created } Every hour (or specified time interval) I run a process to update this table with data from different sources (websites). I want to display the results according to the following rules. 1. The entries created each time the process runs should be grouped together. So the entries from the 2nd process run will always be after the entries from the first process run even if the published_date of an entry from the first run is after the published_date of an entry from the 2nd run. 2. Within the grouping by run, the entries by sorted by published_date 3. Another restriction is that I prefer that data from the same source not be grouped together. If I do the sort by create_date, published_date I will end up with data from source a, data from source b etc. I prefer that the data within each hour be mixed up for better presentation If I add a column to this table and store a counter which increments each time the process is run, it is possible to create a query to sort first by counter and then by published_dt. Is there a way to do it without adding a field? I'm using Hibernate over MySQL. e.g. Hour 1 (run 1) 4 rows collected from site a (rows 1-4) 3 rows collected from site b (rows 5-7) hour 2 (run 2) 2 row collected from site a (rows 8-9) 3 rows collected from site b (rows 10-12) ... After each run, new records are added to the database from each website. The create date is the time when the record was created in the database. The published date is part of the content and is read in from the external source. When the results are displayed I would like rows to be grouped together based on the hour they were published in. So rows 1-7 would be displayed before rows 8-12. Within each hourly grouping, I would like to sort the results by published date (timestamp). This is necessary so that the posts from all the sites collected in that hour are not grouped together but rather mixed in with each other.

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  • How can I call a method given only its name?

    - by mfolnovich
    I'm trying to have method void run( string method ) which would run method in that class. For example: class Foo { public: void run( string method ) { // this method calls method *method* from this class } void bar() { printf( "Function bar\n" ); } void foo2() { printf( "Function foo2\n" ); } } Foo foo; int main( void ) { foo.run( "bar" ); foo.run( "foo2" ); } this would print: Function bar Function foo2 Thanks! :)

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  • Integrating JavaScript Unit Tests with Visual Studio

    - by Stephen Walther
    Modern ASP.NET web applications take full advantage of client-side JavaScript to provide better interactivity and responsiveness. If you are building an ASP.NET application in the right way, you quickly end up with lots and lots of JavaScript code. When writing server code, you should be writing unit tests. One big advantage of unit tests is that they provide you with a safety net that enable you to safely modify your existing code – for example, fix bugs, add new features, and make performance enhancements -- without breaking your existing code. Every time you modify your code, you can execute your unit tests to verify that you have not broken anything. For the same reason that you should write unit tests for your server code, you should write unit tests for your client code. JavaScript is just as susceptible to bugs as C#. There is no shortage of unit testing frameworks for JavaScript. Each of the major JavaScript libraries has its own unit testing framework. For example, jQuery has QUnit, Prototype has UnitTestJS, YUI has YUI Test, and Dojo has Dojo Objective Harness (DOH). The challenge is integrating a JavaScript unit testing framework with Visual Studio. Visual Studio and Visual Studio ALM provide fantastic support for server-side unit tests. You can easily view the results of running your unit tests in the Visual Studio Test Results window. You can set up a check-in policy which requires that all unit tests pass before your source code can be committed to the source code repository. In addition, you can set up Team Build to execute your unit tests automatically. Unfortunately, Visual Studio does not provide “out-of-the-box” support for JavaScript unit tests. MS Test, the unit testing framework included in Visual Studio, does not support JavaScript unit tests. As soon as you leave the server world, you are left on your own. The goal of this blog entry is to describe one approach to integrating JavaScript unit tests with MS Test so that you can execute your JavaScript unit tests side-by-side with your C# unit tests. The goal is to enable you to execute JavaScript unit tests in exactly the same way as server-side unit tests. You can download the source code described by this project by scrolling to the end of this blog entry. Rejected Approach: Browser Launchers One popular approach to executing JavaScript unit tests is to use a browser as a test-driver. When you use a browser as a test-driver, you open up a browser window to execute and view the results of executing your JavaScript unit tests. For example, QUnit – the unit testing framework for jQuery – takes this approach. The following HTML page illustrates how you can use QUnit to create a unit test for a function named addNumbers(). <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Using QUnit</title> <link rel="stylesheet" href="http://github.com/jquery/qunit/raw/master/qunit/qunit.css" type="text/css" /> </head> <body> <h1 id="qunit-header">QUnit example</h1> <h2 id="qunit-banner"></h2> <div id="qunit-testrunner-toolbar"></div> <h2 id="qunit-userAgent"></h2> <ol id="qunit-tests"></ol> <div id="qunit-fixture">test markup, will be hidden</div> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://github.com/jquery/qunit/raw/master/qunit/qunit.js"></script> <script type="text/javascript"> // The function to test function addNumbers(a, b) { return a+b; } // The unit test test("Test of addNumbers", function () { equals(4, addNumbers(1,3), "1+3 should be 4"); }); </script> </body> </html> This test verifies that calling addNumbers(1,3) returns the expected value 4. When you open this page in a browser, you can see that this test does, in fact, pass. The idea is that you can quickly refresh this QUnit HTML JavaScript test driver page in your browser whenever you modify your JavaScript code. In other words, you can keep a browser window open and keep refreshing it over and over while you are developing your application. That way, you can know very quickly whenever you have broken your JavaScript code. While easy to setup, there are several big disadvantages to this approach to executing JavaScript unit tests: You must view your JavaScript unit test results in a different location than your server unit test results. The JavaScript unit test results appear in the browser and the server unit test results appear in the Visual Studio Test Results window. Because all of your unit test results don’t appear in a single location, you are more likely to introduce bugs into your code without noticing it. Because your unit tests are not integrated with Visual Studio – in particular, MS Test -- you cannot easily include your JavaScript unit tests when setting up check-in policies or when performing automated builds with Team Build. A more sophisticated approach to using a browser as a test-driver is to automate the web browser. Instead of launching the browser and loading the test code yourself, you use a framework to automate this process. There are several different testing frameworks that support this approach: · Selenium – Selenium is a very powerful framework for automating browser tests. You can create your tests by recording a Firefox session or by writing the test driver code in server code such as C#. You can learn more about Selenium at http://seleniumhq.org/. LTAF – The ASP.NET team uses the Lightweight Test Automation Framework to test JavaScript code in the ASP.NET framework. You can learn more about LTAF by visiting the project home at CodePlex: http://aspnet.codeplex.com/releases/view/35501 jsTestDriver – This framework uses Java to automate the browser. jsTestDriver creates a server which can be used to automate multiple browsers simultaneously. This project is located at http://code.google.com/p/js-test-driver/ TestSwam – This framework, created by John Resig, uses PHP to automate the browser. Like jsTestDriver, the framework creates a test server. You can open multiple browsers that are automated by the test server. Learn more about TestSwarm by visiting the following address: https://github.com/jeresig/testswarm/wiki Yeti – This is the framework introduced by Yahoo for automating browser tests. Yeti uses server-side JavaScript and depends on Node.js. Learn more about Yeti at http://www.yuiblog.com/blog/2010/08/25/introducing-yeti-the-yui-easy-testing-interface/ All of these frameworks are great for integration tests – however, they are not the best frameworks to use for unit tests. In one way or another, all of these frameworks depend on executing tests within the context of a “living and breathing” browser. If you create an ASP.NET Unit Test then Visual Studio will launch a web server before executing the unit test. Why is launching a web server so bad? It is not the worst thing in the world. However, it does introduce dependencies that prevent your code from being tested in isolation. One of the defining features of a unit test -- versus an integration test – is that a unit test tests code in isolation. Another problem with launching a web server when performing unit tests is that launching a web server can be slow. If you cannot execute your unit tests quickly, you are less likely to execute your unit tests each and every time you make a code change. You are much more likely to fall into the pit of failure. Launching a browser when performing a JavaScript unit test has all of the same disadvantages as launching a web server when performing an ASP.NET unit test. Instead of testing a unit of JavaScript code in isolation, you are testing JavaScript code within the context of a particular browser. Using the frameworks listed above for integration tests makes perfect sense. However, I want to consider a different approach for creating unit tests for JavaScript code. Using Server-Side JavaScript for JavaScript Unit Tests A completely different approach to executing JavaScript unit tests is to perform the tests outside of any browser. If you really want to test JavaScript then you should test JavaScript and leave the browser out of the testing process. There are several ways that you can execute JavaScript on the server outside the context of any browser: Rhino – Rhino is an implementation of JavaScript written in Java. The Rhino project is maintained by the Mozilla project. Learn more about Rhino at http://www.mozilla.org/rhino/ V8 – V8 is the open-source Google JavaScript engine written in C++. This is the JavaScript engine used by the Chrome web browser. You can download V8 and embed it in your project by visiting http://code.google.com/p/v8/ JScript – JScript is the JavaScript Script Engine used by Internet Explorer (up to but not including Internet Explorer 9), Windows Script Host, and Active Server Pages. Internet Explorer is still the most popular web browser. Therefore, I decided to focus on using the JScript Script Engine to execute JavaScript unit tests. Using the Microsoft Script Control There are two basic ways that you can pass JavaScript to the JScript Script Engine and execute the code: use the Microsoft Windows Script Interfaces or use the Microsoft Script Control. The difficult and proper way to execute JavaScript using the JScript Script Engine is to use the Microsoft Windows Script Interfaces. You can learn more about the Script Interfaces by visiting http://msdn.microsoft.com/en-us/library/t9d4xf28(VS.85).aspx The main disadvantage of using the Script Interfaces is that they are difficult to use from .NET. There is a great series of articles on using the Script Interfaces from C# located at http://www.drdobbs.com/184406028. I picked the easier alternative and used the Microsoft Script Control. The Microsoft Script Control is an ActiveX control that provides a higher level abstraction over the Window Script Interfaces. You can download the Microsoft Script Control from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac After you download the Microsoft Script Control, you need to add a reference to it to your project. Select the Visual Studio menu option Project, Add Reference to open the Add Reference dialog. Select the COM tab and add the Microsoft Script Control 1.0. Using the Script Control is easy. You call the Script Control AddCode() method to add JavaScript code to the Script Engine. Next, you call the Script Control Run() method to run a particular JavaScript function. The reference documentation for the Microsoft Script Control is located at the MSDN website: http://msdn.microsoft.com/en-us/library/aa227633%28v=vs.60%29.aspx Creating the JavaScript Code to Test To keep things simple, let’s imagine that you want to test the following JavaScript function named addNumbers() which simply adds two numbers together: MvcApplication1\Scripts\Math.js function addNumbers(a, b) { return 5; } Notice that the addNumbers() method always returns the value 5. Right-now, it will not pass a good unit test. Create this file and save it in your project with the name Math.js in your MVC project’s Scripts folder (Save the file in your actual MVC application and not your MVC test application). Creating the JavaScript Test Helper Class To make it easier to use the Microsoft Script Control in unit tests, we can create a helper class. This class contains two methods: LoadFile() – Loads a JavaScript file. Use this method to load the JavaScript file being tested or the JavaScript file containing the unit tests. ExecuteTest() – Executes the JavaScript code. Use this method to execute a JavaScript unit test. Here’s the code for the JavaScriptTestHelper class: JavaScriptTestHelper.cs   using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using MSScriptControl; namespace MvcApplication1.Tests { public class JavaScriptTestHelper : IDisposable { private ScriptControl _sc; private TestContext _context; /// <summary> /// You need to use this helper with Unit Tests and not /// Basic Unit Tests because you need a Test Context /// </summary> /// <param name="testContext">Unit Test Test Context</param> public JavaScriptTestHelper(TestContext testContext) { if (testContext == null) { throw new ArgumentNullException("TestContext"); } _context = testContext; _sc = new ScriptControl(); _sc.Language = "JScript"; _sc.AllowUI = false; } /// <summary> /// Load the contents of a JavaScript file into the /// Script Engine. /// </summary> /// <param name="path">Path to JavaScript file</param> public void LoadFile(string path) { var fileContents = File.ReadAllText(path); _sc.AddCode(fileContents); } /// <summary> /// Pass the path of the test that you want to execute. /// </summary> /// <param name="testMethodName">JavaScript function name</param> public void ExecuteTest(string testMethodName) { dynamic result = null; try { result = _sc.Run(testMethodName, new object[] { }); } catch { var error = ((IScriptControl)_sc).Error; if (error != null) { var description = error.Description; var line = error.Line; var column = error.Column; var text = error.Text; var source = error.Source; if (_context != null) { var details = String.Format("{0} \r\nLine: {1} Column: {2}", source, line, column); _context.WriteLine(details); } } throw new AssertFailedException(error.Description); } } public void Dispose() { _sc = null; } } }     Notice that the JavaScriptTestHelper class requires a Test Context to be instantiated. For this reason, you can use the JavaScriptTestHelper only with a Visual Studio Unit Test and not a Basic Unit Test (These are two different types of Visual Studio project items). Add the JavaScriptTestHelper file to your MVC test application (for example, MvcApplication1.Tests). Creating the JavaScript Unit Test Next, we need to create the JavaScript unit test function that we will use to test the addNumbers() function. Create a folder in your MVC test project named JavaScriptTests and add the following JavaScript file to this folder: MvcApplication1.Tests\JavaScriptTests\MathTest.js /// <reference path="JavaScriptUnitTestFramework.js"/> function testAddNumbers() { // Act var result = addNumbers(1, 3); // Assert assert.areEqual(4, result, "addNumbers did not return right value!"); }   The testAddNumbers() function takes advantage of another JavaScript library named JavaScriptUnitTestFramework.js. This library contains all of the code necessary to make assertions. Add the following JavaScriptnitTestFramework.js to the same folder as the MathTest.js file: MvcApplication1.Tests\JavaScriptTests\JavaScriptUnitTestFramework.js var assert = { areEqual: function (expected, actual, message) { if (expected !== actual) { throw new Error("Expected value " + expected + " is not equal to " + actual + ". " + message); } } }; There is only one type of assertion supported by this file: the areEqual() assertion. Most likely, you would want to add additional types of assertions to this file to make it easier to write your JavaScript unit tests. Deploying the JavaScript Test Files This step is non-intuitive. When you use Visual Studio to run unit tests, Visual Studio creates a new folder and executes a copy of the files in your project. After you run your unit tests, your Visual Studio Solution will contain a new folder named TestResults that includes a subfolder for each test run. You need to configure Visual Studio to deploy your JavaScript files to the test run folder or Visual Studio won’t be able to find your JavaScript files when you execute your unit tests. You will get an error that looks something like this when you attempt to execute your unit tests: You can configure Visual Studio to deploy your JavaScript files by adding a Test Settings file to your Visual Studio Solution. It is important to understand that you need to add this file to your Visual Studio Solution and not a particular Visual Studio project. Right-click your Solution in the Solution Explorer window and select the menu option Add, New Item. Select the Test Settings item and click the Add button. After you create a Test Settings file for your solution, you can indicate that you want a particular folder to be deployed whenever you perform a test run. Select the menu option Test, Edit Test Settings to edit your test configuration file. Select the Deployment tab and select your MVC test project’s JavaScriptTest folder to deploy. Click the Apply button and the Close button to save the changes and close the dialog. Creating the Visual Studio Unit Test The very last step is to create the Visual Studio unit test (the MS Test unit test). Add a new unit test to your MVC test project by selecting the menu option Add New Item and selecting the Unit Test project item (Do not select the Basic Unit Test project item): The difference between a Basic Unit Test and a Unit Test is that a Unit Test includes a Test Context. We need this Test Context to use the JavaScriptTestHelper class that we created earlier. Enter the following test method for the new unit test: [TestMethod] public void TestAddNumbers() { var jsHelper = new JavaScriptTestHelper(this.TestContext); // Load JavaScript files jsHelper.LoadFile("JavaScriptUnitTestFramework.js"); jsHelper.LoadFile(@"..\..\..\MvcApplication1\Scripts\Math.js"); jsHelper.LoadFile("MathTest.js"); // Execute JavaScript Test jsHelper.ExecuteTest("testAddNumbers"); } This code uses the JavaScriptTestHelper to load three files: JavaScripUnitTestFramework.js – Contains the assert functions. Math.js – Contains the addNumbers() function from your MVC application which is being tested. MathTest.js – Contains the JavaScript unit test function. Next, the test method calls the JavaScriptTestHelper ExecuteTest() method to execute the testAddNumbers() JavaScript function. Running the Visual Studio JavaScript Unit Test After you complete all of the steps described above, you can execute the JavaScript unit test just like any other unit test. You can use the keyboard combination CTRL-R, CTRL-A to run all of the tests in the current Visual Studio Solution. Alternatively, you can use the buttons in the Visual Studio toolbar to run the tests: (Unfortunately, the Run All Impacted Tests button won’t work correctly because Visual Studio won’t detect that your JavaScript code has changed. Therefore, you should use either the Run Tests in Current Context or Run All Tests in Solution options instead.) The results of running the JavaScript tests appear side-by-side with the results of running the server tests in the Test Results window. For example, if you Run All Tests in Solution then you will get the following results: Notice that the TestAddNumbers() JavaScript test has failed. That is good because our addNumbers() function is hard-coded to always return the value 5. If you double-click the failing JavaScript test, you can view additional details such as the JavaScript error message and the line number of the JavaScript code that failed: Summary The goal of this blog entry was to explain an approach to creating JavaScript unit tests that can be easily integrated with Visual Studio and Visual Studio ALM. I described how you can use the Microsoft Script Control to execute JavaScript on the server. By taking advantage of the Microsoft Script Control, we were able to execute our JavaScript unit tests side-by-side with all of our other unit tests and view the results in the standard Visual Studio Test Results window. You can download the code discussed in this blog entry from here: http://StephenWalther.com/downloads/Blog/JavaScriptUnitTesting/JavaScriptUnitTests.zip Before running this code, you need to first install the Microsoft Script Control which you can download from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac

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  • West Wind WebSurge - an easy way to Load Test Web Applications

    - by Rick Strahl
    A few months ago on a project the subject of load testing came up. We were having some serious issues with a Web application that would start spewing SQL lock errors under somewhat heavy load. These sort of errors can be tough to catch, precisely because they only occur under load and not during typical development testing. To replicate this error more reliably we needed to put a load on the application and run it for a while before these SQL errors would flare up. It’s been a while since I’d looked at load testing tools, so I spent a bit of time looking at different tools and frankly didn’t really find anything that was a good fit. A lot of tools were either a pain to use, didn’t have the basic features I needed, or are extravagantly expensive. In  the end I got frustrated enough to build an initially small custom load test solution that then morphed into a more generic library, then gained a console front end and eventually turned into a full blown Web load testing tool that is now called West Wind WebSurge. I got seriously frustrated looking for tools every time I needed some quick and dirty load testing for an application. If my aim is to just put an application under heavy enough load to find a scalability problem in code, or to simply try and push an application to its limits on the hardware it’s running I shouldn’t have to have to struggle to set up tests. It should be easy enough to get going in a few minutes, so that the testing can be set up quickly so that it can be done on a regular basis without a lot of hassle. And that was the goal when I started to build out my initial custom load tester into a more widely usable tool. If you’re in a hurry and you want to check it out, you can find more information and download links here: West Wind WebSurge Product Page Walk through Video Download link (zip) Install from Chocolatey Source on GitHub For a more detailed discussion of the why’s and how’s and some background continue reading. How did I get here? When I started out on this path, I wasn’t planning on building a tool like this myself – but I got frustrated enough looking at what’s out there to think that I can do better than what’s available for the most common simple load testing scenarios. When we ran into the SQL lock problems I mentioned, I started looking around what’s available for Web load testing solutions that would work for our whole team which consisted of a few developers and a couple of IT guys both of which needed to be able to run the tests. It had been a while since I looked at tools and I figured that by now there should be some good solutions out there, but as it turns out I didn’t really find anything that fit our relatively simple needs without costing an arm and a leg… I spent the better part of a day installing and trying various load testing tools and to be frank most of them were either terrible at what they do, incredibly unfriendly to use, used some terminology I couldn’t even parse, or were extremely expensive (and I mean in the ‘sell your liver’ range of expensive). Pick your poison. There are also a number of online solutions for load testing and they actually looked more promising, but those wouldn’t work well for our scenario as the application is running inside of a private VPN with no outside access into the VPN. Most of those online solutions also ended up being very pricey as well – presumably because of the bandwidth required to test over the open Web can be enormous. When I asked around on Twitter what people were using– I got mostly… crickets. Several people mentioned Visual Studio Load Test, and most other suggestions pointed to online solutions. I did get a bunch of responses though with people asking to let them know what I found – apparently I’m not alone when it comes to finding load testing tools that are effective and easy to use. As to Visual Studio, the higher end skus of Visual Studio and the test edition include a Web load testing tool, which is quite powerful, but there are a number of issues with that: First it’s tied to Visual Studio so it’s not very portable – you need a VS install. I also find the test setup and terminology used by the VS test runner extremely confusing. Heck, it’s complicated enough that there’s even a Pluralsight course on using the Visual Studio Web test from Steve Smith. And of course you need to have one of the high end Visual Studio Skus, and those are mucho Dinero ($$$) – just for the load testing that’s rarely an option. Some of the tools are ultra extensive and let you run analysis tools on the target serves which is useful, but in most cases – just plain overkill and only distracts from what I tend to be ultimately interested in: Reproducing problems that occur at high load, and finding the upper limits and ‘what if’ scenarios as load is ramped up increasingly against a site. Yes it’s useful to have Web app instrumentation, but often that’s not what you’re interested in. I still fondly remember early days of Web testing when Microsoft had the WAST (Web Application Stress Tool) tool, which was rather simple – and also somewhat limited – but easily allowed you to create stress tests very quickly. It had some serious limitations (mainly that it didn’t work with SSL),  but the idea behind it was excellent: Create tests quickly and easily and provide a decent engine to run it locally with minimal setup. You could get set up and run tests within a few minutes. Unfortunately, that tool died a quiet death as so many of Microsoft’s tools that probably were built by an intern and then abandoned, even though there was a lot of potential and it was actually fairly widely used. Eventually the tools was no longer downloadable and now it simply doesn’t work anymore on higher end hardware. West Wind Web Surge – Making Load Testing Quick and Easy So I ended up creating West Wind WebSurge out of rebellious frustration… The goal of WebSurge is to make it drop dead simple to create load tests. It’s super easy to capture sessions either using the built in capture tool (big props to Eric Lawrence, Telerik and FiddlerCore which made that piece a snap), using the full version of Fiddler and exporting sessions, or by manually or programmatically creating text files based on plain HTTP headers to create requests. I’ve been using this tool for 4 months now on a regular basis on various projects as a reality check for performance and scalability and it’s worked extremely well for finding small performance issues. I also use it regularly as a simple URL tester, as it allows me to quickly enter a URL plus headers and content and test that URL and its results along with the ability to easily save one or more of those URLs. A few weeks back I made a walk through video that goes over most of the features of WebSurge in some detail: Note that the UI has slightly changed since then, so there are some UI improvements. Most notably the test results screen has been updated recently to a different layout and to provide more information about each URL in a session at a glance. The video and the main WebSurge site has a lot of info of basic operations. For the rest of this post I’ll talk about a few deeper aspects that may be of interest while also giving a glance at how WebSurge works. Session Capturing As you would expect, WebSurge works with Sessions of Urls that are played back under load. Here’s what the main Session View looks like: You can create session entries manually by individually adding URLs to test (on the Request tab on the right) and saving them, or you can capture output from Web Browsers, Windows Desktop applications that call services, your own applications using the built in Capture tool. With this tool you can capture anything HTTP -SSL requests and content from Web pages, AJAX calls, SOAP or REST services – again anything that uses Windows or .NET HTTP APIs. Behind the scenes the capture tool uses FiddlerCore so basically anything you can capture with Fiddler you can also capture with Web Surge Session capture tool. Alternately you can actually use Fiddler as well, and then export the captured Fiddler trace to a file, which can then be imported into WebSurge. This is a nice way to let somebody capture session without having to actually install WebSurge or for your customers to provide an exact playback scenario for a given set of URLs that cause a problem perhaps. Note that not all applications work with Fiddler’s proxy unless you configure a proxy. For example, .NET Web applications that make HTTP calls usually don’t show up in Fiddler by default. For those .NET applications you can explicitly override proxy settings to capture those requests to service calls. The capture tool also has handy optional filters that allow you to filter by domain, to help block out noise that you typically don’t want to include in your requests. For example, if your pages include links to CDNs, or Google Analytics or social links you typically don’t want to include those in your load test, so by capturing just from a specific domain you are guaranteed content from only that one domain. Additionally you can provide url filters in the configuration file – filters allow to provide filter strings that if contained in a url will cause requests to be ignored. Again this is useful if you don’t filter by domain but you want to filter out things like static image, css and script files etc. Often you’re not interested in the load characteristics of these static and usually cached resources as they just add noise to tests and often skew the overall url performance results. In my testing I tend to care only about my dynamic requests. SSL Captures require Fiddler Note, that in order to capture SSL requests you’ll have to install the Fiddler’s SSL certificate. The easiest way to do this is to install Fiddler and use its SSL configuration options to get the certificate into the local certificate store. There’s a document on the Telerik site that provides the exact steps to get SSL captures to work with Fiddler and therefore with WebSurge. Session Storage A group of URLs entered or captured make up a Session. Sessions can be saved and restored easily as they use a very simple text format that simply stored on disk. The format is slightly customized HTTP header traces separated by a separator line. The headers are standard HTTP headers except that the full URL instead of just the domain relative path is stored as part of the 1st HTTP header line for easier parsing. Because it’s just text and uses the same format that Fiddler uses for exports, it’s super easy to create Sessions by hand manually or under program control writing out to a simple text file. You can see what this format looks like in the Capture window figure above – the raw captured format is also what’s stored to disk and what WebSurge parses from. The only ‘custom’ part of these headers is that 1st line contains the full URL instead of the domain relative path and Host: header. The rest of each header are just plain standard HTTP headers with each individual URL isolated by a separator line. The format used here also uses what Fiddler produces for exports, so it’s easy to exchange or view data either in Fiddler or WebSurge. Urls can also be edited interactively so you can modify the headers easily as well: Again – it’s just plain HTTP headers so anything you can do with HTTP can be added here. Use it for single URL Testing Incidentally I’ve also found this form as an excellent way to test and replay individual URLs for simple non-load testing purposes. Because you can capture a single or many URLs and store them on disk, this also provides a nice HTTP playground where you can record URLs with their headers, and fire them one at a time or as a session and see results immediately. It’s actually an easy way for REST presentations and I find the simple UI flow actually easier than using Fiddler natively. Finally you can save one or more URLs as a session for later retrieval. I’m using this more and more for simple URL checks. Overriding Cookies and Domains Speaking of HTTP headers – you can also overwrite cookies used as part of the options. One thing that happens with modern Web applications is that you have session cookies in use for authorization. These cookies tend to expire at some point which would invalidate a test. Using the Options dialog you can actually override the cookie: which replaces the cookie for all requests with the cookie value specified here. You can capture a valid cookie from a manual HTTP request in your browser and then paste into the cookie field, to replace the existing Cookie with the new one that is now valid. Likewise you can easily replace the domain so if you captured urls on west-wind.com and now you want to test on localhost you can do that easily easily as well. You could even do something like capture on store.west-wind.com and then test on localhost/store which would also work. Running Load Tests Once you’ve created a Session you can specify the length of the test in seconds, and specify the number of simultaneous threads to run each session on. Sessions run through each of the URLs in the session sequentially by default. One option in the options list above is that you can also randomize the URLs so each thread runs requests in a different order. This avoids bunching up URLs initially when tests start as all threads run the same requests simultaneously which can sometimes skew the results of the first few minutes of a test. While sessions run some progress information is displayed: By default there’s a live view of requests displayed in a Console-like window. On the bottom of the window there’s a running total summary that displays where you’re at in the test, how many requests have been processed and what the requests per second count is currently for all requests. Note that for tests that run over a thousand requests a second it’s a good idea to turn off the console display. While the console display is nice to see that something is happening and also gives you slight idea what’s happening with actual requests, once a lot of requests are processed, this UI updating actually adds a lot of CPU overhead to the application which may cause the actual load generated to be reduced. If you are running a 1000 requests a second there’s not much to see anyway as requests roll by way too fast to see individual lines anyway. If you look on the options panel, there is a NoProgressEvents option that disables the console display. Note that the summary display is still updated approximately once a second so you can always tell that the test is still running. Test Results When the test is done you get a simple Results display: On the right you get an overall summary as well as breakdown by each URL in the session. Both success and failures are highlighted so it’s easy to see what’s breaking in your load test. The report can be printed or you can also open the HTML document in your default Web Browser for printing to PDF or saving the HTML document to disk. The list on the right shows you a partial list of the URLs that were fired so you can look in detail at the request and response data. The list can be filtered by success and failure requests. Each list is partial only (at the moment) and limited to a max of 1000 items in order to render reasonably quickly. Each item in the list can be clicked to see the full request and response data: This particularly useful for errors so you can quickly see and copy what request data was used and in the case of a GET request you can also just click the link to quickly jump to the page. For non-GET requests you can find the URL in the Session list, and use the context menu to Test the URL as configured including any HTTP content data to send. You get to see the full HTTP request and response as well as a link in the Request header to go visit the actual page. Not so useful for a POST as above, but definitely useful for GET requests. Finally you can also get a few charts. The most useful one is probably the Request per Second chart which can be accessed from the Charts menu or shortcut. Here’s what it looks like:   Results can also be exported to JSON, XML and HTML. Keep in mind that these files can get very large rather quickly though, so exports can end up taking a while to complete. Command Line Interface WebSurge runs with a small core load engine and this engine is plugged into the front end application I’ve shown so far. There’s also a command line interface available to run WebSurge from the Windows command prompt. Using the command line you can run tests for either an individual URL (similar to AB.exe for example) or a full Session file. By default when it runs WebSurgeCli shows progress every second showing total request count, failures and the requests per second for the entire test. A silent option can turn off this progress display and display only the results. The command line interface can be useful for build integration which allows checking for failures perhaps or hitting a specific requests per second count etc. It’s also nice to use this as quick and dirty URL test facility similar to the way you’d use Apache Bench (ab.exe). Unlike ab.exe though, WebSurgeCli supports SSL and makes it much easier to create multi-URL tests using either manual editing or the WebSurge UI. Current Status Currently West Wind WebSurge is still in Beta status. I’m still adding small new features and tweaking the UI in an attempt to make it as easy and self-explanatory as possible to run. Documentation for the UI and specialty features is also still a work in progress. I plan on open-sourcing this product, but it won’t be free. There’s a free version available that provides a limited number of threads and request URLs to run. A relatively low cost license  removes the thread and request limitations. Pricing info can be found on the Web site – there’s an introductory price which is $99 at the moment which I think is reasonable compared to most other for pay solutions out there that are exorbitant by comparison… The reason code is not available yet is – well, the UI portion of the app is a bit embarrassing in its current monolithic state. The UI started as a very simple interface originally that later got a lot more complex – yeah, that never happens, right? Unless there’s a lot of interest I don’t foresee re-writing the UI entirely (which would be ideal), but in the meantime at least some cleanup is required before I dare to publish it :-). The code will likely be released with version 1.0. I’m very interested in feedback. Do you think this could be useful to you and provide value over other tools you may or may not have used before? I hope so – it already has provided a ton of value for me and the work I do that made the development worthwhile at this point. You can leave a comment below, or for more extensive discussions you can post a message on the West Wind Message Board in the WebSurge section Microsoft MVPs and Insiders get a free License If you’re a Microsoft MVP or a Microsoft Insider you can get a full license for free. Send me a link to your current, official Microsoft profile and I’ll send you a not-for resale license. Send any messages to [email protected]. Resources For more info on WebSurge and to download it to try it out, use the following links. West Wind WebSurge Home Download West Wind WebSurge Getting Started with West Wind WebSurge Video© Rick Strahl, West Wind Technologies, 2005-2014Posted in ASP.NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Finding the normal of OBB face with an OBB penetrating

    - by Milo
    Below is an illustration: I have an OBB in an OBB (see below for OBB2D code if needed). What I need to determine is, what face it is in, and what direction do I point the normal? The goal is to get the OBB out of the OBB so the normal needs to face outward of the OBB. How could I go about: Finding what face the line is penetrating given the 4 corners of the OBB and the class below: if we define dx=x2-x1 and dy=y2-y1, then the normals are (-dy, dx) and (dy, -dx). Which normal points outward of the OBB? Thanks public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • Move penetrating OBB out of another OBB to resolve collision

    - by Milo
    I'm working on collision resolution for my game. I just need a good way to get an object out of another object if it gets stuck. In this case a car. Here is a typical scenario. The red car is in the green object. How do I correctly get it out so the car can slide along the edge of the object as it should. I tried: if(buildings.size() > 0) { Entity e = buildings.get(0); Vector2D vel = new Vector2D(); vel.x = vehicle.getVelocity().x; vel.y = vehicle.getVelocity().y; vel.normalize(); while(vehicle.getRect().overlaps(e.getRect())) { vehicle.setCenter(vehicle.getCenterX() - vel.x * 0.1f, vehicle.getCenterY() - vel.y * 0.1f); } colided = true; } But that does not work too well. Is there some sort of vector I could calculate to use as the vector to move the car away from the object? Thanks Here is my OBB2D class: public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • Important Note for Enablement Service Pack 1 for UPK 3.6.1

    - by marc.santosusso
    The following was originally posted to one of the UPK communities on LinkedIn. Since this post generated some feedback that this information was not well-known, I thought it would be good to repost, which I've done with permission from Earl Sullivan. This is an FYI for those who have UPK 3.6.1 and applied the Enablement Pack 1. There is a manual database update that is needed to be run. Here is the information: To correct an issue with permissioning in the Library, this Service Pack, issued in March 2010, also contains scripts to update the database on the Oracle Database or MicrosoftSQL server. Once you have run the Setup.exe file for the Service Pack, the necessary script files can be found at the root of the folder where the Developer is installed. These scripts must be run manually according to the instructions below. To update a database located on an Oracle Database server manually: Run the Setup.exe to install the files for the Service Pack. Start SQL*Plus and login with the system account. At the command prompt, enter the path to the AlterSchemaObjects.sql script located at the root of the folder where the Developer is installed. and append the following parameters: schema_owner - There is a limit of 20 characters on the schema owner name. You can find this information in the web.config file located in the Repository.WS in the folder where the server is installed. password - The existing schema owner password. Statement with generic parameters: @C:\AlterSchemaObjects.sql schema_owner password 4. Run the AlterSchemaObjects.sql script. To update a database located on a Microsoft SQL server manually: Run the Setup.exe to install the files for the Service Pack. Log in to the database using the database administrator account. Open and edit the AlterDBObjects.sql file located at the root of the folder where the Developer is installed. Replace the ODServer text with the username used when the database was installed. You can find this information in the web.config file located in the Repository.WS folder in the folder where the server is installed. Change the database from master to the name of the existing Developer database and run the AlterDBObjects.sql script. Note: The database name is the initial catalog in the connection string in the web.config file. Editor's note: The database update fixes a problem with permissions where the permissions for a user will be incorrectly updated when a group that the user was removed from has their permissions changed.

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  • Running Teamsite User Admin tool IWUSERADM.exe from ASP.NET

    - by Narendra Tiwari
    It has really been a head scratching task for me. I 've tried many options but nothing worked. Finally I found a workaround on google to achive this by TaskScheduler. PROBLEM When we run Teamsite user administration command line tool IWUSERADM.exe though ASP.Net it gives following error: Application popup: cmd.exe - Application Error : The application failed to initialize properly (0xc0000142). Click on OK to terminate the application. CAUSE No specific cause, it seems to be a bug, supposed to be resolved with this Microsoft patch http://support.microsoft.com/kb/960266. and there is nothing related to permission issue, y web application is impersonated with an administrator account. off course running a bat file from dmin account is a potential secury threat but for this scenario lets conifned our discussion to run the command line tool. RESOLUTION I have not tried this patch as I have not permitted to run this patch on server. Below are the steps to achive the requirement. 1/ Create a batch file which runs the IWUSERADM.exe.         echo - Add Teamsite User    CD E:\Appli\GN00\iw-home\bin    iwuseradm add-user %1 2/ Temporarily create a schedule task and run  the .bat file by scheduled task by ASP.Net code using TaskScheduler http://www.codeproject.com/KB/cs/tsnewlib.aspx. 3/ Here is the function: private int AddTeamsiteUser(string strBatchFilePath, string strUser) { //Get a ScheduledTasks object for the local computer. ScheduledTasks st = new ScheduledTasks(); // Create a task Task t; try{ t = st.CreateTask("~AddTeamsiteUser"); } catch { throw new Exception("Schedule Task ~AddTeamsiteUser already exist."); }    t.SetAccountInformation(yourLogin, yourPassword); //Set the account under which the task should run.  t.Save();  t.Run(); Thread.Sleep(2000); //for sync issue //Remove the scheduled task st.DeleteTask("~AddTeamsiteUser"); return t.ExitCode;   Below are few resources related to the above scenario:- - Task Scheduler Class Library for .NET  http://www.codeproject.com/KB/cs/tsnewlib.aspx - Run a .BAT file from ASP.NET  http://codebetter.com/blogs/brendan.tompkins/archive/2004/05/13/13484.aspx - TaskScheduler Class  http://msdn.microsoft.com/en-us/library/system.threading.tasks.taskscheduler.aspx - Application Hangs whle running iwuseradm.exe through ASP.Net  http://bytes.com/topic/asp-net/answers/733098-system-diagnostics-process-hangs     t.ApplicationName = strBatchFilePath; t.Parameters = strUser; t.Comment = "Adding user to Teamsite Application"

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  • FAQ: GridView Calculation with JavaScript - Editable Price Field

    - by Vincent Maverick Durano
    Recently I wrote a series of blog posts that demonstrates how to do calculation in GridView using JavaScripts. You can check the series of posts below: FAQ: GridView Calculation with JavaScript FAQ: GridView Calculation with JavaScript - Formatting and Validation FAQ: GridView Calculation with JavaScript - Displaying Quantity Total Recently a user in the forums is asking how to calculate the total quantity, sub-totals and total amout in GridView  when a user enters the price and quantity in the TextBox field. Obviously the series of post  that I wrote will not work in this case because the price field in those examples are Label (read-only) and not TextBox fields. In this post I'm going to demonstrate how to accomplish this using the same method used in my previous examples. Basically I'm just going to modify the GridView declaration and replace the Label price field with a TextBox so that users can type on it. And finally modify the CalculateTotals() javascript function. Here are the code blocks below: <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title></title> <script type="text/javascript"> function CalculateTotals() { var gv = document.getElementById("<%= GridView1.ClientID %>"); var tb = gv.getElementsByTagName("input"); var lb = gv.getElementsByTagName("span"); var sub = 0; var total = 0; var indexQ = 1; var indexP = 0; var price = 0; var qty = 0; var totalQty = 0; var tbCount = tb.length / 2; for (var i = 0; i < tbCount; i++) { if (tb[i].type == "text") { ValidateNumber(tb[i + indexQ]); sub = parseFloat(tb[i + indexP].value) * parseFloat(tb[i + indexQ].value); if (isNaN(sub)) { lb[i].innerHTML = "0.00"; sub = 0; } else { lb[i].innerHTML = FormatToMoney(sub, "$", ",", "."); ; } if (isNaN(tb[i + indexQ].value) || tb[i + indexQ].value == "") { qty = 0; } else { qty = tb[i + indexQ].value; } totalQty += parseInt(qty); total += parseFloat(sub); indexQ++; indexP++; } } lb[lb.length - 2].innerHTML = totalQty; lb[lb.length -1].innerHTML = FormatToMoney(total, "$", ",", "."); } function ValidateNumber(o) { if (o.value.length > 0) { o.value = o.value.replace(/[^\d]+/g, ''); //Allow only whole numbers } } function isThousands(position) { if (Math.floor(position / 3) * 3 == position) return true; return false; }; function FormatToMoney(theNumber, theCurrency, theThousands, theDecimal) { var theDecimalDigits = Math.round((theNumber * 100) - (Math.floor(theNumber) * 100)); theDecimalDigits = "" + (theDecimalDigits + "0").substring(0, 2); theNumber = "" + Math.floor(theNumber); var theOutput = theCurrency; for (x = 0; x < theNumber.length; x++) { theOutput += theNumber.substring(x, x + 1); if (isThousands(theNumber.length - x - 1) && (theNumber.length - x - 1 != 0)) { theOutput += theThousands; }; }; theOutput += theDecimal + theDecimalDigits; return theOutput; } </script> </head> <body> <form id="form1" runat="server"> <asp:gridview ID="GridView1" runat="server" ShowFooter="true" AutoGenerateColumns="false"> <Columns> <asp:BoundField DataField="RowNumber" HeaderText="Row Number" /> <asp:BoundField DataField="Description" HeaderText="Item Description" /> <asp:TemplateField HeaderText="Item Price"> <ItemTemplate> <asp:TextBox ID="TXTPrice" runat="server" onkeyup="CalculateTotals();"></asp:TextBox> </ItemTemplate> <FooterTemplate> <b>Total Qty:</b> </FooterTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Quantity"> <ItemTemplate> <asp:TextBox ID="TXTQty" runat="server" onkeyup="CalculateTotals();"></asp:TextBox> </ItemTemplate> <FooterTemplate> <asp:Label ID="LBLQtyTotal" runat="server" Font-Bold="true" ForeColor="Blue" Text="0" ></asp:Label>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <b>Total Amount:</b> </FooterTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Sub-Total"> <ItemTemplate> <asp:Label ID="LBLSubTotal" runat="server" ForeColor="Green" Text="0.00"></asp:Label> </ItemTemplate> <FooterTemplate> <asp:Label ID="LBLTotal" runat="server" ForeColor="Green" Font-Bold="true" Text="0.00"></asp:Label> </FooterTemplate> </asp:TemplateField> </Columns> </asp:gridview> </form> </body> </html>   That's it! I hope someone find this post useful! Technorati Tags: ASP.NET,GridView,JavaScript

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  • PowerShell - grabbing values out of the registry and running them

    - by Rob Farley
    So I closed an application that runs when Windows starts up, but it doesn’t have a Start Menu entry, and I was trying to find it. Ok, I could’ve run regedit.exe, navigated through the tree and found the list of things that run when Windows starts up, but I thought I’d use PowerShell instead. PowerShell presents the registry as if it’s a volume on a disk, and you can navigate around it using commands like cd and dir. It wasn’t hard to find the folder I knew I was after – tab completion (starting the word and then hitting the Tab key) was a friend here. But unfortunately dir doesn’t list values, only subkeys (which look like folders). PS C:\Windows\system32> dir HKLM:\SOFTWARE\Microsoft\Windows\CurrentVersion\Run PS C:\Windows\system32> Instead, I needed to use Get-Item to fetch the ‘Run’ key, and use its Property property. This listed the values in there for me, as an array of strings (I could work this out using Get-Member). PS C:\Windows\system32> (Get-Item HKLM:\SOFTWARE\Microsoft\Windows\CurrentVersion\Run).Property QuickSet SynTPEnh Zune Launcher PS C:\Windows\system32> Ok, so the thing I wanted wasn’t in there (an app called PureText, whicih lets me Paste As Text using Windows+V). That’s ok – a simple change to use HKCU instead of HKLM (Current User instead of Local Machine), and I found it. Now to fetch the details of the application itself, using the RegistryKey method GetValue PS C:\Windows\system32> (Get-Item HKCU:\SOFTWARE\Microsoft\Windows\CurrentVersion\Run).GetValue('PureText') "C:\Users\Rob\Utilities\PureText.exe" PS C:\Windows\system32> And finally, surrounding it in a bit of code to execute that command. That needs an ampersand and the Invoke-Expression cmdlet. PS C:\Windows\system32> '& ' + (Get-Item HKCU:\SOFTWARE\Microsoft\Windows\CurrentVersion\Run).GetValue('PureText') | Invoke-Expression A simple bit of exploring PowerShell which will makes for a much easier way of finding and running those apps which start with Windows.

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  • 5 Lessons learnt in localization / multi language support in WPF

    - by MarkPearl
    For the last few months I have been secretly working away at the second version of an application that we initially released a few years ago. It’s called MaxCut and it is a free panel/cut optimizer for the woodwork, glass and metal industry. One of the motivations for writing MaxCut was to get an end to end experience in developing an application for general consumption. From the early days of v1 of MaxCut I would get the odd email thanking me for the software and then listing a few suggestions on how to improve it. Two of the most dominant suggestions that we received were… Support for imperial measurements (the original program only supported the metric system) Multi language support (we had someone who volunteered to translate the program into Japanese for us). I am not going to dive into the Imperial to Metric support in todays blog post, but I would like to cover a few brief lessons we learned in adding support for multi-language functionality in the software. I have sectioned them below under different lessons. Lesson 1 – Build multi-language support in from the start So the first lesson I learnt was if you know you are going to do multi language support – build it in from the very beginning! One of the power points of WPF/Silverlight is data binding in XAML and so while it wasn’t to painful to retro fit multi language support into the programing, it was still time consuming and a bit tedious to go through mounds and mounds of views and would have been a minor job to have implemented this while the form was being designed. Lesson 2 – Accommodate for varying word lengths using Grids The next lesson was a little harder to learn and was learnt a bit further down the road in the development cycle. We developed everything in English, assuming that other languages would have similar character length words for equivalent meanings… don’t!. A word that is short in your language may be of varying character lengths in other languages. Some language like Dutch and German allow for concatenation of nouns which has the potential to create really long words. We picked up a few places where our views had been structured incorrectly so that if a word was to long it would get clipped off or cut out. To get around this we began using the WPF grid extensively with column widths that would automatically expand if they needed to. Generally speaking the grid replacement got round this hurdle, and if in future you have a choice between a stack panel or a grid – think twice before going for the easier option… often the grid will be a bit more work to setup, but will be more flexible. Lesson 3 – Separate the separators Our initial run through moving the words to a resource dictionary led us to make what I thought was one potential mistake. If we had a label like the following… “length : “ In the resource dictionary we put it as a single entry. This is fine until you start using a word more than once. For instance in our scenario we used the word “length’ frequently. with different variations of the word with grammar and separators included in the resource we ended up having what I would consider a bloated dictionary. When we removed the separators from the words and put them as their own resources we saw a dramatic reduction in dictionary size… so something that looked like this… “length : “ “length. “ “length?” Was reduced to… “length” “:” “?” “.” While this may not seem like a reduction at first glance, consider that the separators “:?.” are used everywhere and suddenly you see a real reduction in bloat. Lesson 4 – Centralize the Language Dictionary This lesson was learnt at the very end of the project after we had already had a release candidate out in the wild. Because our translations would be done on a volunteer basis and remotely, we wanted it to be really simple for someone to translate our program into another language. As a common design practice we had tiered the application so that we had a business logic layer, a ui layer, etc. The problem was in several of these layers we had resource files specific for that layer. What this resulted in was us having multiple resource files that we would need to send to our translators. To add to our problems, some of the wordings were duplicated in different resource files, which would result in additional frustration from our translators as they felt they were duplicating work. Eventually the workaround was to make a separate project in VS2010 with just the language translations. We then exposed the dictionary as public within this project and made it as a reference to the other projects within the solution. This solved out problem as now we had a central dictionary and could remove any duplication's. Lesson 5 – Make a dummy translation file to test that you haven’t missed anything The final lesson learnt about multi language support in WPF was when checking if you had forgotten to translate anything in the inline code, make a test resource file with dummy data. Ideally you want the data for each word to be identical. In our instance we made one which had all the resource key values pointing to a value of test. This allowed us point the language file to our test resource file and very quickly browse through the program and see if we had missed any linking. The alternative to this approach is to have two language files and swap between the two while running the program to make sure that you haven’t missed anything, but the downside of dual language file approach is that it is much a lot harder spotting a mistake if everything is different – almost like playing Where’s Wally / Waldo. It is much easier spotting variance in uniformity – meaning when you put the “test’ keyword for everything, anything that didn’t say “test” stuck out like a sore thumb. So these are my top five lessons learnt on implementing multi language support in WPF. Feel free to make any suggestions in the comments section if you feel maybe something is more important than one of these or if I got it wrong!

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  • Problem getting weeks in a month with NSCalendar...

    - by AngrySpade
    I am creating a calendar control of sorts... One thing I need to know is how many weeks are there in a Month... So NSCalendar rangeOfUnit:inUnit:forDate Seems to be exactly what I need... Except I am noticing something that seems off and I can't quite figure out why this is happening... The following code... NSCalendar *calendar = [NSCalendar currentCalendar]; NSDateComponents *dateComponents = [[NSDateComponents alloc] init]; [dateComponents setYear: 2010]; [dateComponents setDay: 1]; for (int x=1; x<=12; x++) { [dateComponents setMonth: x]; NSDate *date = [calendar dateFromComponents:dateComponents]; NSLog(@"Date: %@", date); NSRange range = [calendar rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate:date]; NSLog(@"%d Weeks in Month %d", range.length, [dateComponents month]); } Is returning the following debug messages... 2010-03-14 13:08:10.350 Scrap[4256:207] Date: 2010-01-01 00:00:00 -0500 2010-03-14 13:08:10.351 Scrap[4256:207] 5 Weeks in Month 1 2010-03-14 13:08:10.352 Scrap[4256:207] Date: 2010-02-01 00:00:00 -0500 2010-03-14 13:08:10.352 Scrap[4256:207] 4 Weeks in Month 2 2010-03-14 13:08:10.353 Scrap[4256:207] Date: 2010-03-01 00:00:00 -0500 2010-03-14 13:08:10.353 Scrap[4256:207] 5 Weeks in Month 3 2010-03-14 13:08:10.354 Scrap[4256:207] Date: 2010-04-01 00:00:00 -0400 2010-03-14 13:08:10.355 Scrap[4256:207] 5 Weeks in Month 4 2010-03-14 13:08:10.356 Scrap[4256:207] Date: 2010-05-01 00:00:00 -0400 2010-03-14 13:08:10.357 Scrap[4256:207] 5 Weeks in Month 5 2010-03-14 13:08:10.358 Scrap[4256:207] Date: 2010-06-01 00:00:00 -0400 2010-03-14 13:08:10.358 Scrap[4256:207] 5 Weeks in Month 6 2010-03-14 13:08:10.359 Scrap[4256:207] Date: 2010-07-01 00:00:00 -0400 2010-03-14 13:08:10.360 Scrap[4256:207] 5 Weeks in Month 7 2010-03-14 13:08:10.361 Scrap[4256:207] Date: 2010-08-01 00:00:00 -0400 2010-03-14 13:08:10.364 Scrap[4256:207] 5 Weeks in Month 8 2010-03-14 13:08:10.364 Scrap[4256:207] Date: 2010-09-01 00:00:00 -0400 2010-03-14 13:08:10.365 Scrap[4256:207] 5 Weeks in Month 9 2010-03-14 13:08:10.366 Scrap[4256:207] Date: 2010-10-01 00:00:00 -0400 2010-03-14 13:08:10.366 Scrap[4256:207] 5 Weeks in Month 10 2010-03-14 13:08:10.367 Scrap[4256:207] Date: 2010-11-01 00:00:00 -0400 2010-03-14 13:08:10.367 Scrap[4256:207] 5 Weeks in Month 11 2010-03-14 13:08:10.369 Scrap[4256:207] Date: 2010-12-01 00:00:00 -0500 2010-03-14 13:08:10.369 Scrap[4256:207] 52 Weeks in Month 12 I cant quite figure out why I get 52 weeks in month 12. Any clues? Edit on 3/20/2010: Seeing as how I couldnt use rangeOfUnit:inUnit:forDate to calculate the number of weeks in a month. I decided to figure out a different way of calculating the same value. I figured I should do this in a non-Gregorian localized way, so I attempted to start with getting the number of days in a week, but I got the result of 28 days in a week. So I started writing more code to figure out why... I wanted to make sure that the type of NSCalendar that I was playing with was in fact what I was supposed to be getting... And that led me to finding some differences... NSCalendar *currentCalendar = [NSCalendar currentCalendar]; NSLog(@"Calendar with 'currentCalendar' Identifier: %@", [currentCalendar calendarIdentifier]); NSCalendar *calendarWithIdentifier = [[[NSCalendar alloc] initWithCalendarIdentifier: NSGregorianCalendar] autorelease]; NSLog(@"Calendar created with identifier Identifier: %@", [calendarWithIdentifier calendarIdentifier]); NSDate *now = [[NSDate alloc] init]; NSDateComponents *currentMonth = [currentCalendar components: NSMonthCalendarUnit | NSYearCalendarUnit fromDate: now]; NSDate *currentMonthDate = [currentCalendar dateFromComponents: currentMonth]; NSRange daysInWeekRange = [currentCalendar rangeOfUnit: NSDayCalendarUnit inUnit: NSWeekCalendarUnit forDate: currentMonthDate]; NSLog(@"CurrentCalendar: Length:%u Location:%u", daysInWeekRange.length, daysInWeekRange.location); currentMonth = [calendarWithIdentifier components: NSMonthCalendarUnit | NSYearCalendarUnit fromDate: now]; currentMonthDate = [calendarWithIdentifier dateFromComponents: currentMonth]; daysInWeekRange = [calendarWithIdentifier rangeOfUnit: NSDayCalendarUnit inUnit: NSWeekCalendarUnit forDate: currentMonthDate]; NSLog(@"GregorianCalendar: Length:%u Location:%u", daysInWeekRange.length, daysInWeekRange.location); And that got me the following log results... 2010-03-20 21:02:27.245 Scrap[52189:207] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:02:27.246 Scrap[52189:207] Calendar created with identifier Identifier: gregorian 2010-03-20 21:02:27.248 Scrap[52189:207] CurrentCalendar: Length:28 Location:1 2010-03-20 21:02:27.249 Scrap[52189:207] GregorianCalendar: Length:7 Location:1 Taking direction from @CarlNorum's experience, I compiled the code snippet as a 10.6 Cocoa application, and I got the following... 2010-03-20 21:05:35.636 ScrapCocoa[52238:a0f] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:05:35.636 ScrapCocoa[52238:a0f] Calendar created with identifier Identifier: gregorian 2010-03-20 21:05:35.637 ScrapCocoa[52238:a0f] CurrentCalendar: Length:6 Location:1 2010-03-20 21:05:35.638 ScrapCocoa[52238:a0f] GregorianCalendar: Length:7 Location:1 I saw hope in that creating a NSCalendar Instance explicitly as a Gregorian Calendar would lead to better results in my original problem... So I modified that original code NSCalendar *currentCalendar = [NSCalendar currentCalendar]; NSLog(@"Calendar with 'currentCalendar' Identifier: %@", [currentCalendar calendarIdentifier]); NSCalendar *calendarWithIdentifier = [[[NSCalendar alloc] initWithCalendarIdentifier: NSGregorianCalendar] autorelease]; NSLog(@"Calendar created with identifier Identifier: %@", [calendarWithIdentifier calendarIdentifier]); NSDateComponents *dateComponents = [[[NSDateComponents alloc] init] autorelease]; [dateComponents setYear: 2010]; [dateComponents setDay: 1]; for (int x=1; x<=12; x++) { [dateComponents setMonth: x]; NSDate *date = [currentCalendar dateFromComponents: dateComponents]; NSRange range = [currentCalendar rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate: date]; NSLog(@"CurrentCalendar Date: %@", date); NSLog(@"CurrentCalendar: %d Weeks in Month %d", range.length, [dateComponents month]); date = [calendarWithIdentifier dateFromComponents: dateComponents]; range = [calendarWithIdentifier rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate: date]; NSLog(@"GregorianCalendar Date: %@", date); NSLog(@"GregorianCalendar: %d Weeks in Month %d", range.length, [dateComponents month]); } Unfortunately using a calendar created that way did not return a different result. 2010-03-20 21:15:40.465 Scrap[52367:207] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:15:40.466 Scrap[52367:207] Calendar created with identifier Identifier: gregorian 2010-03-20 21:15:40.468 Scrap[52367:207] CurrentCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:15:40.468 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 1 2010-03-20 21:15:40.469 Scrap[52367:207] GregorianCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:15:40.470 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 1 2010-03-20 21:15:40.471 Scrap[52367:207] CurrentCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:15:40.471 Scrap[52367:207] CurrentCalendar: 4 Weeks in Month 2 2010-03-20 21:15:40.472 Scrap[52367:207] GregorianCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:15:40.473 Scrap[52367:207] GregorianCalendar: 4 Weeks in Month 2 2010-03-20 21:15:40.473 Scrap[52367:207] CurrentCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:15:40.474 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 3 2010-03-20 21:15:40.475 Scrap[52367:207] GregorianCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:15:40.475 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 3 2010-03-20 21:15:40.476 Scrap[52367:207] CurrentCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:15:40.477 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 4 2010-03-20 21:15:40.478 Scrap[52367:207] GregorianCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:15:40.479 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 4 2010-03-20 21:15:40.480 Scrap[52367:207] CurrentCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:15:40.480 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 5 2010-03-20 21:15:40.482 Scrap[52367:207] GregorianCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:15:40.482 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 5 2010-03-20 21:15:40.483 Scrap[52367:207] CurrentCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:15:40.483 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 6 2010-03-20 21:15:40.484 Scrap[52367:207] GregorianCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:15:40.485 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 6 2010-03-20 21:15:40.485 Scrap[52367:207] CurrentCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:15:40.486 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 7 2010-03-20 21:15:40.486 Scrap[52367:207] GregorianCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:15:40.487 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 7 2010-03-20 21:15:40.488 Scrap[52367:207] CurrentCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:15:40.488 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 8 2010-03-20 21:15:40.489 Scrap[52367:207] GregorianCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:15:40.489 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 8 2010-03-20 21:15:40.490 Scrap[52367:207] CurrentCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:15:40.491 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 9 2010-03-20 21:15:40.491 Scrap[52367:207] GregorianCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:15:40.492 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 9 2010-03-20 21:15:40.493 Scrap[52367:207] CurrentCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:15:40.493 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 10 2010-03-20 21:15:40.494 Scrap[52367:207] GregorianCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:15:40.494 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 10 2010-03-20 21:15:40.495 Scrap[52367:207] CurrentCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:15:40.496 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 11 2010-03-20 21:15:40.496 Scrap[52367:207] GregorianCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:15:40.497 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 11 2010-03-20 21:15:40.498 Scrap[52367:207] CurrentCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:15:40.498 Scrap[52367:207] CurrentCalendar: 52 Weeks in Month 12 2010-03-20 21:15:40.499 Scrap[52367:207] GregorianCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:15:40.500 Scrap[52367:207] GregorianCalendar: 52 Weeks in Month 12 Compiling the code for Cocoa just for kicks, was actually amusing... As the results are really really different 2010-03-20 21:11:24.610 ScrapCocoa[52313:a0f] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:11:24.611 ScrapCocoa[52313:a0f] Calendar created with identifier Identifier: gregorian 2010-03-20 21:11:24.613 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:11:24.613 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 1 2010-03-20 21:11:24.614 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:11:24.615 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 1 2010-03-20 21:11:24.616 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:11:24.616 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 2 2010-03-20 21:11:24.617 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:11:24.618 ScrapCocoa[52313:a0f] GregorianCalendar: 4 Weeks in Month 2 2010-03-20 21:11:24.619 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:11:24.619 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 3 2010-03-20 21:11:24.620 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:11:24.621 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 3 2010-03-20 21:11:24.622 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:11:24.622 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 4 2010-03-20 21:11:24.623 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:11:24.623 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 4 2010-03-20 21:11:24.624 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:11:24.625 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 5 2010-03-20 21:11:24.625 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:11:24.626 ScrapCocoa[52313:a0f] GregorianCalendar: 6 Weeks in Month 5 2010-03-20 21:11:24.627 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:11:24.627 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 6 2010-03-20 21:11:24.628 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:11:24.628 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 6 2010-03-20 21:11:24.629 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:11:24.630 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 7 2010-03-20 21:11:24.630 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:11:24.631 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 7 2010-03-20 21:11:24.632 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:11:24.632 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 8 2010-03-20 21:11:24.633 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:11:24.633 ScrapCocoa[52313:a0f] GregorianCalendar: 6 Weeks in Month 8 2010-03-20 21:11:24.634 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:11:24.635 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 9 2010-03-20 21:11:24.636 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:11:24.636 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 9 2010-03-20 21:11:24.637 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:11:24.637 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 10 2010-03-20 21:11:24.638 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:11:24.639 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 10 2010-03-20 21:11:24.640 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:11:24.640 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 11 2010-03-20 21:11:24.641 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:11:24.641 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 11 2010-03-20 21:11:24.642 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:11:24.642 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 12 2010-03-20 21:11:24.643 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:11:24.644 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 12 I think this is when I give up...

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  • Problem getting weeks in a month...

    - by AngrySpade
    I am creating a calendar control of sorts... One thing I need to know is how many weeks are there in a Month... So NSCalendar rangeOfUnit:inUnit:forDate Seems to be exactly what I need... Except I am noticing something that seems off and I can't quite figure out why this is happening... The following code... NSCalendar *calendar = [NSCalendar currentCalendar]; NSDateComponents *dateComponents = [[NSDateComponents alloc] init]; [dateComponents setYear: 2010]; [dateComponents setDay: 1]; for (int x=1; x<=12; x++) { [dateComponents setMonth: x]; NSDate *date = [calendar dateFromComponents:dateComponents]; NSLog(@"Date: %@", date); NSRange range = [calendar rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate:date]; NSLog(@"%d Weeks in Month %d", range.length, [dateComponents month]); } Is returning the following debug messages... 2010-03-14 13:08:10.350 Scrap[4256:207] Date: 2010-01-01 00:00:00 -0500 2010-03-14 13:08:10.351 Scrap[4256:207] 5 Weeks in Month 1 2010-03-14 13:08:10.352 Scrap[4256:207] Date: 2010-02-01 00:00:00 -0500 2010-03-14 13:08:10.352 Scrap[4256:207] 4 Weeks in Month 2 2010-03-14 13:08:10.353 Scrap[4256:207] Date: 2010-03-01 00:00:00 -0500 2010-03-14 13:08:10.353 Scrap[4256:207] 5 Weeks in Month 3 2010-03-14 13:08:10.354 Scrap[4256:207] Date: 2010-04-01 00:00:00 -0400 2010-03-14 13:08:10.355 Scrap[4256:207] 5 Weeks in Month 4 2010-03-14 13:08:10.356 Scrap[4256:207] Date: 2010-05-01 00:00:00 -0400 2010-03-14 13:08:10.357 Scrap[4256:207] 5 Weeks in Month 5 2010-03-14 13:08:10.358 Scrap[4256:207] Date: 2010-06-01 00:00:00 -0400 2010-03-14 13:08:10.358 Scrap[4256:207] 5 Weeks in Month 6 2010-03-14 13:08:10.359 Scrap[4256:207] Date: 2010-07-01 00:00:00 -0400 2010-03-14 13:08:10.360 Scrap[4256:207] 5 Weeks in Month 7 2010-03-14 13:08:10.361 Scrap[4256:207] Date: 2010-08-01 00:00:00 -0400 2010-03-14 13:08:10.364 Scrap[4256:207] 5 Weeks in Month 8 2010-03-14 13:08:10.364 Scrap[4256:207] Date: 2010-09-01 00:00:00 -0400 2010-03-14 13:08:10.365 Scrap[4256:207] 5 Weeks in Month 9 2010-03-14 13:08:10.366 Scrap[4256:207] Date: 2010-10-01 00:00:00 -0400 2010-03-14 13:08:10.366 Scrap[4256:207] 5 Weeks in Month 10 2010-03-14 13:08:10.367 Scrap[4256:207] Date: 2010-11-01 00:00:00 -0400 2010-03-14 13:08:10.367 Scrap[4256:207] 5 Weeks in Month 11 2010-03-14 13:08:10.369 Scrap[4256:207] Date: 2010-12-01 00:00:00 -0500 2010-03-14 13:08:10.369 Scrap[4256:207] 52 Weeks in Month 12 I cant quite figure out why I get 52 weeks in month 12. Any clues? Edit on 3/20/2010: Seeing as how I couldnt use rangeOfUnit:inUnit:forDate to calculate the number of weeks in a month. I decided to figure out a different way of calculating the same value. I figured I should do this in a non-Gregorian localized way, so I attempted to start with getting the number of days in a week, but I got the result of 28 days in a week. So I started writing more code to figure out why... I wanted to make sure that the type of NSCalendar that I was playing with was in fact what I was supposed to be getting... And that led me to finding some differences... NSCalendar *currentCalendar = [NSCalendar currentCalendar]; NSLog(@"Calendar with 'currentCalendar' Identifier: %@", [currentCalendar calendarIdentifier]); NSCalendar *calendarWithIdentifier = [[[NSCalendar alloc] initWithCalendarIdentifier: NSGregorianCalendar] autorelease]; NSLog(@"Calendar created with identifier Identifier: %@", [calendarWithIdentifier calendarIdentifier]); NSDate *now = [[NSDate alloc] init]; NSDateComponents *currentMonth = [currentCalendar components: NSMonthCalendarUnit | NSYearCalendarUnit fromDate: now]; NSDate *currentMonthDate = [currentCalendar dateFromComponents: currentMonth]; NSRange daysInWeekRange = [currentCalendar rangeOfUnit: NSDayCalendarUnit inUnit: NSWeekCalendarUnit forDate: currentMonthDate]; NSLog(@"CurrentCalendar: Length:%u Location:%u", daysInWeekRange.length, daysInWeekRange.location); currentMonth = [calendarWithIdentifier components: NSMonthCalendarUnit | NSYearCalendarUnit fromDate: now]; currentMonthDate = [calendarWithIdentifier dateFromComponents: currentMonth]; daysInWeekRange = [calendarWithIdentifier rangeOfUnit: NSDayCalendarUnit inUnit: NSWeekCalendarUnit forDate: currentMonthDate]; NSLog(@"GregorianCalendar: Length:%u Location:%u", daysInWeekRange.length, daysInWeekRange.location); And that got me the following log results... 2010-03-20 21:02:27.245 Scrap[52189:207] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:02:27.246 Scrap[52189:207] Calendar created with identifier Identifier: gregorian 2010-03-20 21:02:27.248 Scrap[52189:207] CurrentCalendar: Length:28 Location:1 2010-03-20 21:02:27.249 Scrap[52189:207] GregorianCalendar: Length:7 Location:1 Taking direction from @CarlNorum's experience, I compiled the code snippet as a 10.6 Cocoa application, and I got the following... 2010-03-20 21:05:35.636 ScrapCocoa[52238:a0f] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:05:35.636 ScrapCocoa[52238:a0f] Calendar created with identifier Identifier: gregorian 2010-03-20 21:05:35.637 ScrapCocoa[52238:a0f] CurrentCalendar: Length:6 Location:1 2010-03-20 21:05:35.638 ScrapCocoa[52238:a0f] GregorianCalendar: Length:7 Location:1 I saw hope in that creating a NSCalendar Instance explicitly as a Gregorian Calendar would lead to better results in my original problem... So I modified that original code NSCalendar *currentCalendar = [NSCalendar currentCalendar]; NSLog(@"Calendar with 'currentCalendar' Identifier: %@", [currentCalendar calendarIdentifier]); NSCalendar *calendarWithIdentifier = [[[NSCalendar alloc] initWithCalendarIdentifier: NSGregorianCalendar] autorelease]; NSLog(@"Calendar created with identifier Identifier: %@", [calendarWithIdentifier calendarIdentifier]); NSDateComponents *dateComponents = [[[NSDateComponents alloc] init] autorelease]; [dateComponents setYear: 2010]; [dateComponents setDay: 1]; for (int x=1; x<=12; x++) { [dateComponents setMonth: x]; NSDate *date = [currentCalendar dateFromComponents: dateComponents]; NSRange range = [currentCalendar rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate: date]; NSLog(@"CurrentCalendar Date: %@", date); NSLog(@"CurrentCalendar: %d Weeks in Month %d", range.length, [dateComponents month]); date = [calendarWithIdentifier dateFromComponents: dateComponents]; range = [calendarWithIdentifier rangeOfUnit: NSWeekCalendarUnit inUnit: NSMonthCalendarUnit forDate: date]; NSLog(@"GregorianCalendar Date: %@", date); NSLog(@"GregorianCalendar: %d Weeks in Month %d", range.length, [dateComponents month]); } Unfortunately using a calendar created that way did not return a different result. 2010-03-20 21:15:40.465 Scrap[52367:207] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:15:40.466 Scrap[52367:207] Calendar created with identifier Identifier: gregorian 2010-03-20 21:15:40.468 Scrap[52367:207] CurrentCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:15:40.468 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 1 2010-03-20 21:15:40.469 Scrap[52367:207] GregorianCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:15:40.470 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 1 2010-03-20 21:15:40.471 Scrap[52367:207] CurrentCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:15:40.471 Scrap[52367:207] CurrentCalendar: 4 Weeks in Month 2 2010-03-20 21:15:40.472 Scrap[52367:207] GregorianCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:15:40.473 Scrap[52367:207] GregorianCalendar: 4 Weeks in Month 2 2010-03-20 21:15:40.473 Scrap[52367:207] CurrentCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:15:40.474 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 3 2010-03-20 21:15:40.475 Scrap[52367:207] GregorianCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:15:40.475 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 3 2010-03-20 21:15:40.476 Scrap[52367:207] CurrentCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:15:40.477 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 4 2010-03-20 21:15:40.478 Scrap[52367:207] GregorianCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:15:40.479 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 4 2010-03-20 21:15:40.480 Scrap[52367:207] CurrentCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:15:40.480 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 5 2010-03-20 21:15:40.482 Scrap[52367:207] GregorianCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:15:40.482 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 5 2010-03-20 21:15:40.483 Scrap[52367:207] CurrentCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:15:40.483 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 6 2010-03-20 21:15:40.484 Scrap[52367:207] GregorianCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:15:40.485 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 6 2010-03-20 21:15:40.485 Scrap[52367:207] CurrentCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:15:40.486 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 7 2010-03-20 21:15:40.486 Scrap[52367:207] GregorianCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:15:40.487 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 7 2010-03-20 21:15:40.488 Scrap[52367:207] CurrentCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:15:40.488 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 8 2010-03-20 21:15:40.489 Scrap[52367:207] GregorianCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:15:40.489 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 8 2010-03-20 21:15:40.490 Scrap[52367:207] CurrentCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:15:40.491 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 9 2010-03-20 21:15:40.491 Scrap[52367:207] GregorianCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:15:40.492 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 9 2010-03-20 21:15:40.493 Scrap[52367:207] CurrentCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:15:40.493 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 10 2010-03-20 21:15:40.494 Scrap[52367:207] GregorianCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:15:40.494 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 10 2010-03-20 21:15:40.495 Scrap[52367:207] CurrentCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:15:40.496 Scrap[52367:207] CurrentCalendar: 5 Weeks in Month 11 2010-03-20 21:15:40.496 Scrap[52367:207] GregorianCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:15:40.497 Scrap[52367:207] GregorianCalendar: 5 Weeks in Month 11 2010-03-20 21:15:40.498 Scrap[52367:207] CurrentCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:15:40.498 Scrap[52367:207] CurrentCalendar: 52 Weeks in Month 12 2010-03-20 21:15:40.499 Scrap[52367:207] GregorianCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:15:40.500 Scrap[52367:207] GregorianCalendar: 52 Weeks in Month 12 Compiling the code for Cocoa just for kicks, was actually amusing... As the results are really really different 2010-03-20 21:11:24.610 ScrapCocoa[52313:a0f] Calendar with 'currentCalendar' Identifier: gregorian 2010-03-20 21:11:24.611 ScrapCocoa[52313:a0f] Calendar created with identifier Identifier: gregorian 2010-03-20 21:11:24.613 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:11:24.613 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 1 2010-03-20 21:11:24.614 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-01-01 00:00:00 -0500 2010-03-20 21:11:24.615 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 1 2010-03-20 21:11:24.616 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:11:24.616 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 2 2010-03-20 21:11:24.617 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-02-01 00:00:00 -0500 2010-03-20 21:11:24.618 ScrapCocoa[52313:a0f] GregorianCalendar: 4 Weeks in Month 2 2010-03-20 21:11:24.619 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:11:24.619 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 3 2010-03-20 21:11:24.620 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-03-01 00:00:00 -0500 2010-03-20 21:11:24.621 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 3 2010-03-20 21:11:24.622 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:11:24.622 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 4 2010-03-20 21:11:24.623 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-04-01 00:00:00 -0400 2010-03-20 21:11:24.623 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 4 2010-03-20 21:11:24.624 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:11:24.625 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 5 2010-03-20 21:11:24.625 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-05-01 00:00:00 -0400 2010-03-20 21:11:24.626 ScrapCocoa[52313:a0f] GregorianCalendar: 6 Weeks in Month 5 2010-03-20 21:11:24.627 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:11:24.627 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 6 2010-03-20 21:11:24.628 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-06-01 00:00:00 -0400 2010-03-20 21:11:24.628 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 6 2010-03-20 21:11:24.629 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:11:24.630 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 7 2010-03-20 21:11:24.630 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-07-01 00:00:00 -0400 2010-03-20 21:11:24.631 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 7 2010-03-20 21:11:24.632 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:11:24.632 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 8 2010-03-20 21:11:24.633 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-08-01 00:00:00 -0400 2010-03-20 21:11:24.633 ScrapCocoa[52313:a0f] GregorianCalendar: 6 Weeks in Month 8 2010-03-20 21:11:24.634 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:11:24.635 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 9 2010-03-20 21:11:24.636 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-09-01 00:00:00 -0400 2010-03-20 21:11:24.636 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 9 2010-03-20 21:11:24.637 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:11:24.637 ScrapCocoa[52313:a0f] CurrentCalendar: 6 Weeks in Month 10 2010-03-20 21:11:24.638 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-10-01 00:00:00 -0400 2010-03-20 21:11:24.639 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 10 2010-03-20 21:11:24.640 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:11:24.640 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 11 2010-03-20 21:11:24.641 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-11-01 00:00:00 -0400 2010-03-20 21:11:24.641 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 11 2010-03-20 21:11:24.642 ScrapCocoa[52313:a0f] CurrentCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:11:24.642 ScrapCocoa[52313:a0f] CurrentCalendar: 5 Weeks in Month 12 2010-03-20 21:11:24.643 ScrapCocoa[52313:a0f] GregorianCalendar Date: 2010-12-01 00:00:00 -0500 2010-03-20 21:11:24.644 ScrapCocoa[52313:a0f] GregorianCalendar: 5 Weeks in Month 12 I think this is when I give up...

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  • Understanding Request Validation in ASP.NET MVC 3

    - by imran_ku07
         Introduction:             A fact that you must always remember "never ever trust user inputs". An application that trusts user inputs may be easily vulnerable to XSS, XSRF, SQL Injection, etc attacks. XSS and XSRF are very dangerous attacks. So to mitigate these attacks ASP.NET introduced request validation in ASP.NET 1.1. During request validation, ASP.NET will throw HttpRequestValidationException: 'A potentially dangerous XXX value was detected from the client', if he found, < followed by an exclamation(like <!) or < followed by the letters a through z(like <s) or & followed by a pound sign(like &#123) as a part of query string, posted form and cookie collection. In ASP.NET 4.0, request validation becomes extensible. This means that you can extend request validation. Also in ASP.NET 4.0, by default request validation is enabled before the BeginRequest phase of an HTTP request. ASP.NET MVC 3 moves one step further by making request validation granular. This allows you to disable request validation for some properties of a model while maintaining request validation for all other cases. In this article I will show you the use of request validation in ASP.NET MVC 3. Then I will briefly explain the internal working of granular request validation.       Description:             First of all create a new ASP.NET MVC 3 application. Then create a simple model class called MyModel,     public class MyModel { public string Prop1 { get; set; } public string Prop2 { get; set; } }             Then just update the index action method as follows,   public ActionResult Index(MyModel p) { return View(); }             Now just run this application. You will find that everything works just fine. Now just append this query string ?Prop1=<s to the url of this application, you will get the HttpRequestValidationException exception.           Now just decorate the Index action method with [ValidateInputAttribute(false)],   [ValidateInput(false)] public ActionResult Index(MyModel p) { return View(); }             Run this application again with same query string. You will find that your application run without any unhandled exception.           Up to now, there is nothing new in ASP.NET MVC 3 because ValidateInputAttribute was present in the previous versions of ASP.NET MVC. Any problem with this approach? Yes there is a problem with this approach. The problem is that now users can send html for both Prop1 and Prop2 properties and a lot of developers are not aware of it. This means that now everyone can send html with both parameters(e.g, ?Prop1=<s&Prop2=<s). So ValidateInput attribute does not gives you the guarantee that your application is safe to XSS or XSRF. This is the reason why ASP.NET MVC team introduced granular request validation in ASP.NET MVC 3. Let's see this feature.           Remove [ValidateInputAttribute(false)] on Index action and update MyModel class as follows,   public class MyModel { [AllowHtml] public string Prop1 { get; set; } public string Prop2 { get; set; } }             Note that AllowHtml attribute is only decorated on Prop1 property. Run this application again with ?Prop1=<s query string. You will find that your application run just fine. Run this application again with ?Prop1=<s&Prop2=<s query string, you will get HttpRequestValidationException exception. This shows that the granular request validation in ASP.NET MVC 3 only allows users to send html for properties decorated with AllowHtml attribute.            Sometimes you may need to access Request.QueryString or Request.Form directly. You may change your code as follows,   [ValidateInput(false)] public ActionResult Index() { var prop1 = Request.QueryString["Prop1"]; return View(); }             Run this application again, you will get the HttpRequestValidationException exception again even you have [ValidateInput(false)] on your Index action. The reason is that Request flags are still not set to unvalidate. I will explain this later. For making this work you need to use Unvalidated extension method,     public ActionResult Index() { var q = Request.Unvalidated().QueryString; var prop1 = q["Prop1"]; return View(); }             Unvalidated extension method is defined in System.Web.Helpers namespace . So you need to add using System.Web.Helpers; in this class file. Run this application again, your application run just fine.             There you have it. If you are not curious to know the internal working of granular request validation then you can skip next paragraphs completely. If you are interested then carry on reading.             Create a new ASP.NET MVC 2 application, then open global.asax.cs file and the following lines,     protected void Application_BeginRequest() { var q = Request.QueryString; }             Then make the Index action method as,    [ValidateInput(false)] public ActionResult Index(string id) { return View(); }             Please note that the Index action method contains a parameter and this action method is decorated with [ValidateInput(false)]. Run this application again, but now with ?id=<s query string, you will get HttpRequestValidationException exception at Application_BeginRequest method. Now just add the following entry in web.config,   <httpRuntime requestValidationMode="2.0"/>             Now run this application again. This time your application will run just fine. Now just see the following quote from ASP.NET 4 Breaking Changes,   In ASP.NET 4, by default, request validation is enabled for all requests, because it is enabled before the BeginRequest phase of an HTTP request. As a result, request validation applies to requests for all ASP.NET resources, not just .aspx page requests. This includes requests such as Web service calls and custom HTTP handlers. Request validation is also active when custom HTTP modules are reading the contents of an HTTP request.             This clearly state that request validation is enabled before the BeginRequest phase of an HTTP request. For understanding what does enabled means here, we need to see HttpRequest.ValidateInput, HttpRequest.QueryString and HttpRequest.Form methods/properties in System.Web assembly. Here is the implementation of HttpRequest.ValidateInput, HttpRequest.QueryString and HttpRequest.Form methods/properties in System.Web assembly,     public NameValueCollection Form { get { if (this._form == null) { this._form = new HttpValueCollection(); if (this._wr != null) { this.FillInFormCollection(); } this._form.MakeReadOnly(); } if (this._flags[2]) { this._flags.Clear(2); this.ValidateNameValueCollection(this._form, RequestValidationSource.Form); } return this._form; } } public NameValueCollection QueryString { get { if (this._queryString == null) { this._queryString = new HttpValueCollection(); if (this._wr != null) { this.FillInQueryStringCollection(); } this._queryString.MakeReadOnly(); } if (this._flags[1]) { this._flags.Clear(1); this.ValidateNameValueCollection(this._queryString, RequestValidationSource.QueryString); } return this._queryString; } } public void ValidateInput() { if (!this._flags[0x8000]) { this._flags.Set(0x8000); this._flags.Set(1); this._flags.Set(2); this._flags.Set(4); this._flags.Set(0x40); this._flags.Set(0x80); this._flags.Set(0x100); this._flags.Set(0x200); this._flags.Set(8); } }             The above code indicates that HttpRequest.QueryString and HttpRequest.Form will only validate the querystring and form collection if certain flags are set. These flags are automatically set if you call HttpRequest.ValidateInput method. Now run the above application again(don't forget to append ?id=<s query string in the url) with the same settings(i.e, requestValidationMode="2.0" setting in web.config and Application_BeginRequest method in global.asax.cs), your application will run just fine. Now just update the Application_BeginRequest method as,   protected void Application_BeginRequest() { Request.ValidateInput(); var q = Request.QueryString; }             Note that I am calling Request.ValidateInput method prior to use Request.QueryString property. ValidateInput method will internally set certain flags(discussed above). These flags will then tells the Request.QueryString (and Request.Form) property that validate the query string(or form) when user call Request.QueryString(or Request.Form) property. So running this application again with ?id=<s query string will throw HttpRequestValidationException exception. Now I hope it is clear to you that what does requestValidationMode do. It just tells the ASP.NET that not invoke the Request.ValidateInput method internally before the BeginRequest phase of an HTTP request if requestValidationMode is set to a value less than 4.0 in web.config. Here is the implementation of HttpRequest.ValidateInputIfRequiredByConfig method which will prove this statement(Don't be confused with HttpRequest and Request. Request is the property of HttpRequest class),    internal void ValidateInputIfRequiredByConfig() { ............................................................... ............................................................... ............................................................... ............................................................... if (httpRuntime.RequestValidationMode >= VersionUtil.Framework40) { this.ValidateInput(); } }              Hopefully the above discussion will clear you how requestValidationMode works in ASP.NET 4. It is also interesting to note that both HttpRequest.QueryString and HttpRequest.Form only throws the exception when you access them first time. Any subsequent access to HttpRequest.QueryString and HttpRequest.Form will not throw any exception. Continuing with the above example, just update Application_BeginRequest method in global.asax.cs file as,   protected void Application_BeginRequest() { try { var q = Request.QueryString; var f = Request.Form; } catch//swallow this exception { } var q1 = Request.QueryString; var f1 = Request.Form; }             Without setting requestValidationMode to 2.0 and without decorating ValidateInput attribute on Index action, your application will work just fine because both HttpRequest.QueryString and HttpRequest.Form will clear their flags after reading HttpRequest.QueryString and HttpRequest.Form for the first time(see the implementation of HttpRequest.QueryString and HttpRequest.Form above).           Now let's see ASP.NET MVC 3 granular request validation internal working. First of all we need to see type of HttpRequest.QueryString and HttpRequest.Form properties. Both HttpRequest.QueryString and HttpRequest.Form properties are of type NameValueCollection which is inherited from the NameObjectCollectionBase class. NameObjectCollectionBase class contains _entriesArray, _entriesTable, NameObjectEntry.Key and NameObjectEntry.Value fields which granular request validation uses internally. In addition granular request validation also uses _queryString, _form and _flags fields, ValidateString method and the Indexer of HttpRequest class. Let's see when and how granular request validation uses these fields.           Create a new ASP.NET MVC 3 application. Then put a breakpoint at Application_BeginRequest method and another breakpoint at HomeController.Index method. Now just run this application. When the break point inside Application_BeginRequest method hits then add the following expression in quick watch window, System.Web.HttpContext.Current.Request.QueryString. You will see the following screen,                                              Now Press F5 so that the second breakpoint inside HomeController.Index method hits. When the second breakpoint hits then add the following expression in quick watch window again, System.Web.HttpContext.Current.Request.QueryString. You will see the following screen,                            First screen shows that _entriesTable field is of type System.Collections.Hashtable and _entriesArray field is of type System.Collections.ArrayList during the BeginRequest phase of the HTTP request. While the second screen shows that _entriesTable type is changed to Microsoft.Web.Infrastructure.DynamicValidationHelper.LazilyValidatingHashtable and _entriesArray type is changed to Microsoft.Web.Infrastructure.DynamicValidationHelper.LazilyValidatingArrayList during executing the Index action method. In addition to these members, ASP.NET MVC 3 also perform some operation on _flags, _form, _queryString and other members of HttpRuntime class internally. This shows that ASP.NET MVC 3 performing some operation on the members of HttpRequest class for making granular request validation possible.           Both LazilyValidatingArrayList and LazilyValidatingHashtable classes are defined in the Microsoft.Web.Infrastructure assembly. You may wonder why their name starts with Lazily. The fact is that now with ASP.NET MVC 3, request validation will be performed lazily. In simple words, Microsoft.Web.Infrastructure assembly is now taking the responsibility for request validation from System.Web assembly. See the below screens. The first screen depicting HttpRequestValidationException exception in ASP.NET MVC 2 application while the second screen showing HttpRequestValidationException exception in ASP.NET MVC 3 application.   In MVC 2:                 In MVC 3:                          The stack trace of the second screenshot shows that Microsoft.Web.Infrastructure assembly (instead of System.Web assembly) is now performing request validation in ASP.NET MVC 3. Now you may ask: where Microsoft.Web.Infrastructure assembly is performing some operation on the members of HttpRequest class. There are at least two places where the Microsoft.Web.Infrastructure assembly performing some operation , Microsoft.Web.Infrastructure.DynamicValidationHelper.GranularValidationReflectionUtil.GetInstance method and Microsoft.Web.Infrastructure.DynamicValidationHelper.ValidationUtility.CollectionReplacer.ReplaceCollection method, Here is the implementation of these methods,   private static GranularValidationReflectionUtil GetInstance() { try { if (DynamicValidationShimReflectionUtil.Instance != null) { return null; } GranularValidationReflectionUtil util = new GranularValidationReflectionUtil(); Type containingType = typeof(NameObjectCollectionBase); string fieldName = "_entriesArray"; bool isStatic = false; Type fieldType = typeof(ArrayList); FieldInfo fieldInfo = CommonReflectionUtil.FindField(containingType, fieldName, isStatic, fieldType); util._del_get_NameObjectCollectionBase_entriesArray = MakeFieldGetterFunc<NameObjectCollectionBase, ArrayList>(fieldInfo); util._del_set_NameObjectCollectionBase_entriesArray = MakeFieldSetterFunc<NameObjectCollectionBase, ArrayList>(fieldInfo); Type type6 = typeof(NameObjectCollectionBase); string str2 = "_entriesTable"; bool flag2 = false; Type type7 = typeof(Hashtable); FieldInfo info2 = CommonReflectionUtil.FindField(type6, str2, flag2, type7); util._del_get_NameObjectCollectionBase_entriesTable = MakeFieldGetterFunc<NameObjectCollectionBase, Hashtable>(info2); util._del_set_NameObjectCollectionBase_entriesTable = MakeFieldSetterFunc<NameObjectCollectionBase, Hashtable>(info2); Type targetType = CommonAssemblies.System.GetType("System.Collections.Specialized.NameObjectCollectionBase+NameObjectEntry"); Type type8 = targetType; string str3 = "Key"; bool flag3 = false; Type type9 = typeof(string); FieldInfo info3 = CommonReflectionUtil.FindField(type8, str3, flag3, type9); util._del_get_NameObjectEntry_Key = MakeFieldGetterFunc<string>(targetType, info3); Type type10 = targetType; string str4 = "Value"; bool flag4 = false; Type type11 = typeof(object); FieldInfo info4 = CommonReflectionUtil.FindField(type10, str4, flag4, type11); util._del_get_NameObjectEntry_Value = MakeFieldGetterFunc<object>(targetType, info4); util._del_set_NameObjectEntry_Value = MakeFieldSetterFunc(targetType, info4); Type type12 = typeof(HttpRequest); string methodName = "ValidateString"; bool flag5 = false; Type[] argumentTypes = new Type[] { typeof(string), typeof(string), typeof(RequestValidationSource) }; Type returnType = typeof(void); MethodInfo methodInfo = CommonReflectionUtil.FindMethod(type12, methodName, flag5, argumentTypes, returnType); util._del_validateStringCallback = CommonReflectionUtil.MakeFastCreateDelegate<HttpRequest, ValidateStringCallback>(methodInfo); Type type = CommonAssemblies.SystemWeb.GetType("System.Web.HttpValueCollection"); util._del_HttpValueCollection_ctor = CommonReflectionUtil.MakeFastNewObject<Func<NameValueCollection>>(type); Type type14 = typeof(HttpRequest); string str6 = "_form"; bool flag6 = false; Type type15 = type; FieldInfo info6 = CommonReflectionUtil.FindField(type14, str6, flag6, type15); util._del_get_HttpRequest_form = MakeFieldGetterFunc<HttpRequest, NameValueCollection>(info6); util._del_set_HttpRequest_form = MakeFieldSetterFunc(typeof(HttpRequest), info6); Type type16 = typeof(HttpRequest); string str7 = "_queryString"; bool flag7 = false; Type type17 = type; FieldInfo info7 = CommonReflectionUtil.FindField(type16, str7, flag7, type17); util._del_get_HttpRequest_queryString = MakeFieldGetterFunc<HttpRequest, NameValueCollection>(info7); util._del_set_HttpRequest_queryString = MakeFieldSetterFunc(typeof(HttpRequest), info7); Type type3 = CommonAssemblies.SystemWeb.GetType("System.Web.Util.SimpleBitVector32"); Type type18 = typeof(HttpRequest); string str8 = "_flags"; bool flag8 = false; Type type19 = type3; FieldInfo flagsFieldInfo = CommonReflectionUtil.FindField(type18, str8, flag8, type19); Type type20 = type3; string str9 = "get_Item"; bool flag9 = false; Type[] typeArray4 = new Type[] { typeof(int) }; Type type21 = typeof(bool); MethodInfo itemGetter = CommonReflectionUtil.FindMethod(type20, str9, flag9, typeArray4, type21); Type type22 = type3; string str10 = "set_Item"; bool flag10 = false; Type[] typeArray6 = new Type[] { typeof(int), typeof(bool) }; Type type23 = typeof(void); MethodInfo itemSetter = CommonReflectionUtil.FindMethod(type22, str10, flag10, typeArray6, type23); MakeRequestValidationFlagsAccessors(flagsFieldInfo, itemGetter, itemSetter, out util._del_BitVector32_get_Item, out util._del_BitVector32_set_Item); return util; } catch { return null; } } private static void ReplaceCollection(HttpContext context, FieldAccessor<NameValueCollection> fieldAccessor, Func<NameValueCollection> propertyAccessor, Action<NameValueCollection> storeInUnvalidatedCollection, RequestValidationSource validationSource, ValidationSourceFlag validationSourceFlag) { NameValueCollection originalBackingCollection; ValidateStringCallback validateString; SimpleValidateStringCallback simpleValidateString; Func<NameValueCollection> getActualCollection; Action<NameValueCollection> makeCollectionLazy; HttpRequest request = context.Request; Func<bool> getValidationFlag = delegate { return _reflectionUtil.GetRequestValidationFlag(request, validationSourceFlag); }; Func<bool> func = delegate { return !getValidationFlag(); }; Action<bool> setValidationFlag = delegate (bool value) { _reflectionUtil.SetRequestValidationFlag(request, validationSourceFlag, value); }; if ((fieldAccessor.Value != null) && func()) { storeInUnvalidatedCollection(fieldAccessor.Value); } else { originalBackingCollection = fieldAccessor.Value; validateString = _reflectionUtil.MakeValidateStringCallback(context.Request); simpleValidateString = delegate (string value, string key) { if (((key == null) || !key.StartsWith("__", StringComparison.Ordinal)) && !string.IsNullOrEmpty(value)) { validateString(value, key, validationSource); } }; getActualCollection = delegate { fieldAccessor.Value = originalBackingCollection; bool flag = getValidationFlag(); setValidationFlag(false); NameValueCollection col = propertyAccessor(); setValidationFlag(flag); storeInUnvalidatedCollection(new NameValueCollection(col)); return col; }; makeCollectionLazy = delegate (NameValueCollection col) { simpleValidateString(col[null], null); LazilyValidatingArrayList array = new LazilyValidatingArrayList(_reflectionUtil.GetNameObjectCollectionEntriesArray(col), simpleValidateString); _reflectionUtil.SetNameObjectCollectionEntriesArray(col, array); LazilyValidatingHashtable table = new LazilyValidatingHashtable(_reflectionUtil.GetNameObjectCollectionEntriesTable(col), simpleValidateString); _reflectionUtil.SetNameObjectCollectionEntriesTable(col, table); }; Func<bool> hasValidationFired = func; Action disableValidation = delegate { setValidationFlag(false); }; Func<int> fillInActualFormContents = delegate { NameValueCollection values = getActualCollection(); makeCollectionLazy(values); return values.Count; }; DeferredCountArrayList list = new DeferredCountArrayList(hasValidationFired, disableValidation, fillInActualFormContents); NameValueCollection target = _reflectionUtil.NewHttpValueCollection(); _reflectionUtil.SetNameObjectCollectionEntriesArray(target, list); fieldAccessor.Value = target; } }             Hopefully the above code will help you to understand the internal working of granular request validation. It is also important to note that Microsoft.Web.Infrastructure assembly invokes HttpRequest.ValidateInput method internally. For further understanding please see Microsoft.Web.Infrastructure assembly code. Finally you may ask: at which stage ASP NET MVC 3 will invoke these methods. You will find this answer by looking at the following method source,   Unvalidated extension method for HttpRequest class defined in System.Web.Helpers.Validation class. System.Web.Mvc.MvcHandler.ProcessRequestInit method. System.Web.Mvc.ControllerActionInvoker.ValidateRequest method. System.Web.WebPages.WebPageHttpHandler.ProcessRequestInternal method.       Summary:             ASP.NET helps in preventing XSS attack using a feature called request validation. In this article, I showed you how you can use granular request validation in ASP.NET MVC 3. I explain you the internal working of  granular request validation. Hope you will enjoy this article too.   SyntaxHighlighter.all()

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • What is the SharePoint Action Framework and Why do I need it ?

    - by SAF
    For those out there that are a little curious as to whether SAF is any use to your organisation, please read this FAQ.  What is SAF ? SAF is free to use. SAF is the "SharePoint Action Framework", it was built by myself and Hugo (plus a few others along the way). SAF is written entirely in C# code available from : http://saf.codeplex.com.   SAF is a way to automate SharePoint configuration changes. An Action is a command/class/task/script written in C# that performs a unit of execution against SharePoint such as "CreateWeb"  or "AddLookupColumn". A SAF Macro is collection of one or more Actions. SAF Macro can be run from Msbuild, a Feature, StsAdm or common plain old .Net code. Parameters can be passed to a Macro at run-time from a variety of sources such as "Environment Variable", "*.config", "Msbuild Properties", Feature Properties, command line args, .net code. SAF emits lots of trace statements at run-time, these can be viewed using "DebugView". One Action can pass parameters to another Action. Parameters can be set using Expression Syntax such as "DateTime.Now".  You should consider SAF is you suffer from one of the following symptoms... "Our developers write lots of code to deploy changes at release time - it's always rushed" "I don't want my developers shelling out to Powershell or Stsadm from a Feature". "We have loads of Console applications now, I have lost track of where they are, or what they do" "We seem to be writing similar scripts against SharePoint in lots of ways, testing is hard". "My scripts often have lots of errors - they are done at the last minute". "When something goes wrong - I have no idea what went wrong or how to solve it". "Our Features get stuck and bomb out half way through - there no way to roll them back". "We have tons of Features now - I can't keep track". "We deploy Features to run one-off tasks" "We have a library of reusable scripts, but, we can only run it in one way, sometimes we want to run it from MSbuild and a Feature". "I want to automate the deployment of changes to our development environment". "I would like to run a housekeeping task on a scheduled basis"   So I like the sound of SAF - what's the problems ?  Realistically, there are few things that need to be considered: Someone on your team will need to spend a day or 2 understanding SAF and deciding exactly how you want to use it. I would suggest a Tech Lead, SysAdm or SP Architect will need to download it, try out the examples, look through the unit tests. Ask us questions. Although, SAF can be downloaded and set to go in a few minutes, you will still need to address issues such as - "Do you want to execute your Macros in MsBuild or from a Feature ?" You will need to decide who is going to do your deployments - is it each developer to themself, or do you require a dedicated Build Manager ? As most environments (Dev, QA, Live etc) require different settings (e.g. Urls, Database names, accounts etc), you will more than likely want to define these and set a properties file up for each environment. (These can then be injected into Saf at run-time). There may be no Action to solve your particular problem. If this is the case, suggest it to us - we can try and write it, or write it yourself. It's very easy to write a new Action - we have an approach to easily unit test it, document it and author it. For example, I wrote one to deploy  a WSP in 2 hours the other day. Alternatively, Saf can also call Stsadm commands and Powershell scripts.   Anyway, I do hope this helps! If you still need help, or a quick start, we can also offer consultancy around SAF. If you want to know more give us a call or drop an email to [email protected]

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  • New features in TFS Demo Setup 1.0.0.2

    - by Tarun Arora
    Release Notes – http://tfsdemosetup.codeplex.com/ | Download | Source Code | Report a Bug | Ideas Just pushed out the 2nd release of the TFS Demo setup on CodePlex, below a quick look at some of the new features/improvements in the tool… Details of the existing features can be found here. Feature 1 – Set up Work Items Queries as Team Favorites The task board looks cooler when the team favourite work item queries show up on the task board. The demo setup console application now has the ability to set up the work item queries as team favorites for you. If you want to see how you can add Team Favorites programmatically, refer to this blogpost here. Image 1 – Task board without Team Favorites Let’s see how the TFS Demo Setup application sets-up team favorites as part of the run… Open up the DemoDictionary.xml and you should be able to see the new node <TeamFavorites> this accepts multiple <TeamFavorite>. You simply need to specify the <Type> as Query and in the <Name> specify the name of the work item query that you would like added as a favorite. Image 2 – Highlighting the TeamFavorites block in DemoDictionary.xml So, when the demo set up application is run with the above config, work item queries “Blocked Tasks” and “Open Impediments” are added as team favorites. They then show up on the task board, as highlighted in the screen shot below. Image 3 – Team Favorites setup during the TFS demo setup app execution Feature 2 – Choose what you want to setup and exclude the rest I had a great feature request come in requesting the ability to exclude parts of the setup at the sole discretion of the executioner. To accommodate this, I have added an attribute with each block, the attribute “Run” accepts “true” or “false”. If you set the flag to true then at the time of execution that block would be considered for setup and if you set the flag to false, the block will be ignored during the setup. So, lets look at an example below… The attribute "Run” is set to true for TeamSettings, Team Favorites, TeamMembers and WorkItems. So, all of these would be setup as part of the demo setup application execution. Image 4 – New Attribute Run added to all blocks in DemoDictionary.xml If I did not want to recreate the team and did not want to add new work items but only wanted to add favorites and team members to the existing team “AgileChamps1” then I could simple run the application with below DemoDictionary.xml. Note – TeamSettings Run=”false” and WorkItems Run=”false”. Image 5 – TeamFavorites and TeamMembers set as true and others set to false Feature 3 – Usability Improvement If you try and assign a work item to a team member that does not exist then the application throws a nasty exception. This behaviour has now been changed, upon adding such a work item, the work items will be created and not assigned to any user. The work item id will be printed to the console making it simple for you to assign the work item manually. As you can see in the screen shot below, I am trying to assign the work item to a user “Tarun” and a user “v2” both are *not valid users in my team project collection* so the tool creates the work items and provides me the work item id and lets me know that since the user is invalid the work item could not be assigned to the user. Better user experience ae Image 6 – Behaviour if work item assigned to users are in valid users in team project That’s about it for the current release. I have some new features planned for the next release. Mean while if you have any ideas/comments please feel free to leave a comment. Stay tuned for more… Enjoy! Other posts on TFS Demo Setup can be found here.

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  • EPM troubleshooting Utilities

    - by THE
    (in via Maurice) "Are you keeping up-to-date with the latest troubleshooting utilities introduced from EPM 11.1.2.2? These are typically not described in product documentation, so you might miss references to them. The following five utilities may be run from the command line.(1) Deployment Report was introduced with EPM 11.1.2.2 (11 April 2012). It details logical web addresses, web servers, application ports, database connections, user directories, database repositories configured for the EPM system, data directories used by EPM system products, instance directories, FMW homes, deployment distory, et cetera. It also helps to keep you honest about whether you made changes to the system and at what times! Download Shared Services patch 13530721 to get the backported functionality in EPM 11.1.2.1. Run it from /Oracle/Middleware/user_projects/epmsystem1/bin/epmsys_registry.sh report deployment (on Unix/Linux)\Oracle\Middleware\user_projects\epmsystem1\bin\epmsys_registry.bat report deployment (on Microsoft Windows). The output is saved under \Oracle\Middleware\user_projects\epmsystem1\diagnostics\reports\deployment_report.html (2) Log Analysis has received more "press". It was released with EPM 11.1.2.3 and helps the user to slice and dice EPM logs. It has many parameters which are documented when run without parameters, when run with the -h parameter, or in the 'Readme' file. It has also been released as a standalone utility for EPM 11.1.2.3 and earlier versions. (Sign in to  My Oracle Support, click the 'Patches & Updates' tab, enter the patch number 17425397, and click the Search button. Download the appropriate platform-specific zip file, unzip, and read the 'Readme' file. Note that you must provide a proper value to a JAVA_HOME environment variable [pointer to the mother directory of the Java /bin subdirectory] in the loganalysis.bat | .sh file and use the -d parameter when running standalone.) Run it from /Oracle/Middleware/user_projects/epmsystem1/bin/loganalysis.sh -h (on Unix/Linux)\Oracle\Middleware\user_projects\epmsystem1\bin\loganalysis.bat -h (on Microsoft Windows). The output is saved under the \Oracle\Middleware\user_projects\epmsystem1\diagnostics\reports\ subdirectory. (3) The Registry Cleanup command may be used (without fear!) to clean up various corruptions which can  affect the Hyperion (database-based) Repository. Run it from /Oracle/Middleware/user_projects/epmsystem1/bin/registry-cleanup.sh (on Unix/Linux)\Oracle\Middleware\user_projects\epmsystem1\bin\registry-cleanup.bat (on Microsoft Windows). The actions are described on the command line. (4) The Remove Instance Command is only used if there are two or more instances configured on one computer and one of those should be deleted. Run it from /Oracle/Middleware/user_projects/epmsystem1/bin/remove-instance.sh (on Unix/Linux)\Oracle\Middleware\user_projects\epmsystem1\bin\remove-instance.bat (on Microsoft Windows). (5) The Reset Configuration Tool was introduced with EPM 11.1.2.2. It nullifies Shared Services Hyperion Registry settings so that a service may be reconfigured. You may locate the values to substitute for <product> or <task> by scanning registry.html (generated by running epmsys_registry.bat | .sh). Find productNAME in INSTANCE_TASKS_CONFIGURATION and SYSTEM_TASKS_CONFIGURATION nodes and identify tasks by property pairs that have values of 'Configurated' or 'Pending'. Run it from /Oracle/Middleware/user_projects/epmsystem1/bin/resetConfigTask.sh -product <product> -task <task> (on Unix/Linux)\Oracle\Middleware\user_projects\epmsystem1\bin\resetConfigTask.bat -product <product> -task <task> (on Microsoft Windows). "Thanks to Maurice for this collection of utilities.

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  • how to adjust the size of the root partition on live arch linux system (/dev/mapper/arch_root-image)

    - by leon
    Summary: I created a bootable usb drive with a live Bridge linux (ARCH based) on it. Everything works fine. The live system mounts a device called /dev/mapper/arch_root-image as its ext4 root partition (/ mount point). The problem is that I dont know how to control the size of this partition. This is not a Bridge specific issue (also happens with Archbang) Detail: My usb drive has a dos partition table with 2 ext2 partitions $ fdisk -l /dev/sdb Disk /dev/sdb: 29,8 GiB, 32006733824 bytes, 62513152 sectors Unités : secteur de 1 × 512 = 512 octets Taille de secteur (logique / physique) : 512 octets / 512 octets taille d'E/S (minimale / optimale) : 512 octets / 512 octets Type d'étiquette de disque : dos Identifiant de disque : 0x0007b7e2 Périphérique Amorçage Début Fin Blocs Id Système /dev/sdb1 * 2048 2002943 1000448 83 Linux /dev/sdb2 2002944 32258047 15127552 83 Linux sdb1 is approx 1GB and sdb2 is 14GB. The live system is on sdb1. sdb2 is empty. Now when I boot the live system, its filesystem looks like this: $ mount proc on /proc type proc (rw,nosuid,nodev,noexec,relatime) sys on /sys type sysfs (rw,nosuid,nodev,noexec,relatime) dev on /dev type devtmpfs (rw,nosuid,relatime,size=505272k,nr_inodes=126318,mode=755) run on /run type tmpfs (rw,nosuid,nodev,relatime,mode=755) /dev/sda1 on /run/archiso/bootmnt type ext2 (ro,relatime) cowspace on /run/archiso/cowspace type tmpfs (rw,relatime,size=772468k,mode=755) /dev/loop0 on /run/archiso/sfs/root-image type squashfs (ro,relatime) /dev/mapper/arch_root-image on / type ext4 (rw,relatime) securityfs on /sys/kernel/security type securityfs (rw,nosuid,nodev,noexec,relatime) tmpfs on /dev/shm type tmpfs (rw,nosuid,nodev) devpts on /dev/pts type devpts (rw,nosuid,noexec,relatime,gid=5,mode=620,ptmxmode=000) tmpfs on /sys/fs/cgroup type tmpfs (rw,nosuid,nodev,noexec,mode=755) cgroup on /sys/fs/cgroup/systemd type cgroup (rw,nosuid,nodev,noexec,relatime,xattr,release_agent=/usr/lib/systemd/systemd-cgroups-agent,name=systemd) pstore on /sys/fs/pstore type pstore (rw,nosuid,nodev,noexec,relatime) cgroup on /sys/fs/cgroup/cpuset type cgroup (rw,nosuid,nodev,noexec,relatime,cpuset) cgroup on /sys/fs/cgroup/cpu,cpuacct type cgroup (rw,nosuid,nodev,noexec,relatime,cpuacct,cpu) cgroup on /sys/fs/cgroup/memory type cgroup (rw,nosuid,nodev,noexec,relatime,memory) cgroup on /sys/fs/cgroup/devices type cgroup (rw,nosuid,nodev,noexec,relatime,devices) cgroup on /sys/fs/cgroup/freezer type cgroup (rw,nosuid,nodev,noexec,relatime,freezer) cgroup on /sys/fs/cgroup/net_cls type cgroup (rw,nosuid,nodev,noexec,relatime,net_cls) cgroup on /sys/fs/cgroup/blkio type cgroup (rw,nosuid,nodev,noexec,relatime,blkio) mqueue on /dev/mqueue type mqueue (rw,relatime) debugfs on /sys/kernel/debug type debugfs (rw,relatime) hugetlbfs on /dev/hugepages type hugetlbfs (rw,relatime) configfs on /sys/kernel/config type configfs (rw,relatime) systemd-1 on /proc/sys/fs/binfmt_misc type autofs (rw,relatime,fd=36,pgrp=1,timeout=300,minproto=5,maxproto=5,direct) tmpfs on /tmp type tmpfs (rw) tmpfs on /etc/pacman.d/gnupg type tmpfs (rw,relatime,mode=755) As we can see, the root partition is from the device /dev/mapper/arch_root-image and my problem is that the live system recognizes it as a 3.9GB drive $ df -h Filesystem Size Used Avail Use% Mounted on /dev/mapper/arch_root-image 3.9G 1.9G 2.1G 48% / dev 494M 0 494M 0% /dev run 503M 23M 481M 5% /run /dev/sda1 962M 590M 324M 65% /run/archiso/bootmnt cowspace 755M 32M 723M 5% /run/archiso/cowspace /dev/loop0 520M 520M 0 100% /run/archiso/sfs/root-image tmpfs 503M 132K 503M 1% /dev/shm tmpfs 503M 0 503M 0% /sys/fs/cgroup tmpfs 503M 360K 503M 1% /tmp tmpfs 503M 896K 503M 1% /etc/pacman.d/gnupg My question is how is this size controled? I suspect this is related to the content of the aitab file which is part of the Bridge iso image: $ cat aitab # <img> <mnt> <arch> <sfs_comp> <fs_type> <fs_size> root-image / i686 xz ext4 50% I have read https://wiki.archlinux.org/index.php/archiso#aitab but found no clue

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