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  • How to implement generic callbacks in C++

    - by Kylotan
    Forgive my ignorance in asking this basic question but I've become so used to using Python where this sort of thing is trivial that I've completely forgotten how I would attempt this in C++. I want to be able to pass a callback to a function that performs a slow process in the background, and have it called later when the process is complete. This callback could be a free function, a static function, or a member function. I'd also like to be able to inject some arbitrary arguments in there for context. (ie. Implementing a very poor man's coroutine, in a way.) On top of that, this function will always take a std::string, which is the output of the process. I don't mind if the position of this argument in the final callback parameter list is fixed. I get the feeling that the answer will involve boost::bind and boost::function but I can't work out the precise invocations that would be necessary in order to create arbitrary callables (while currying them to just take a single string), store them in the background process, and invoke the callable correctly with the string parameter.

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  • What's a reasonable way to mutate a primitive variable from an anonymous Java class?

    - by Steve
    I would like to write the following code: boolean found = false; search(new SearchCallback() { @Override void onFound(Object o) { found = true; } }); Obviously this is not allowed, since found needs to be final. I can't make found a member field for thread-safety reasons. What is the best alternative? One workaround is to define final class MutableReference<T> { private T value; MutableReference(T value) { this.value = value; } T get() { return value; } void set(T value) { this.value = value; } } but this ends up taking a lot of space when formatted properly, and I'd rather not reinvent the wheel if at all possible. I could use a List<Boolean> with a single element (either mutating that element, or else emptying the list) or even a Boolean[1]. But everything seems to smell funny, since none of the options are being used as they were intended. What is a reasonable way to do this?

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  • Event type property lost in IE-8

    - by Channel72
    I've noticed a strange Javascript error which only seems to happen on Internet Explorer 8. Basically, on IE-8 if you have an event handler function which captures the event object in a closure, the event "type" property seems to become invalidated from within the closure. Here's a simple code snippet which reproduces the error: <html> <head> <script type = "text/javascript"> function handleClickEvent(ev) { ev = (ev || window.event); alert(ev.type); window.setTimeout(function() { alert(ev.type); // Causes error on IE-8 }, 20); } function foo() { var query = document.getElementById("query"); query.onclick = handleClickEvent; } </script> </head> <body> <input id = "query" type = "submit"> <script type = "text/javascript"> foo(); </script> </body> </html> So basically, what happens here is that within the handleClickEvent function, we have the event object ev. We call alert(ev.type) and we see the event type is "click". So far, so good. But then when we capture the event object in a closure, and then call alert(ev.type) again from within the closure, now all of a sudden Internet Explorer 8 errors, saying "Member not found" because of the expression ev.type. It seems as though the type property of the event object is mysteriously gone after we capture the event object in a closure. I tested this code snippet on Firefox, Safari and Chrome, and none of them report an error condition. But in IE-8, the event object seems to become somehow invalidated after it's captured in the closure. Question: Why is this happening in IE-8, and is there any workaround?

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  • Silverlight Socket Constantly Returns With Empty Buffer

    - by Benny
    I am using Silverlight to interact with a proxy application that I have developed but, without the proxy sending a message to the Silverlight application, it executes the receive completed handler with an empty buffer ('\0's). Is there something I'm doing wrong? It is causing a major memory leak. this._rawBuffer = new Byte[this.BUFFER_SIZE]; SocketAsyncEventArgs receiveArgs = new SocketAsyncEventArgs(); receiveArgs.SetBuffer(_rawBuffer, 0, _rawBuffer.Length); receiveArgs.Completed += new EventHandler<SocketAsyncEventArgs>(ReceiveComplete); this._client.ReceiveAsync(receiveArgs); if (args.SocketError == SocketError.Success && args.LastOperation == SocketAsyncOperation.Receive) { // Read the current bytes from the stream buffer int bytesRecieved = this._client.ReceiveBufferSize; // If there are bytes to process else the connection is lost if (bytesRecieved > 0) { try { //Find out what we just received string messagePart = UTF8Encoding.UTF8.GetString(_rawBuffer, 0, _rawBuffer.GetLength(0)); //Take out any trailing empty characters from the message messagePart = messagePart.Replace('\0'.ToString(), ""); //Concatenate our current message with any leftovers from previous receipts string fullMessage = _theRest + messagePart; int seperator; //While the index of the seperator (LINE_END defined & initiated as private member) while ((seperator = fullMessage.IndexOf((char)Messages.MessageSeperator.Terminator)) > 0) { //Pull out the first message available (up to the seperator index string message = fullMessage.Substring(0, seperator); //Queue up our new message _messageQueue.Enqueue(message); //Take out our line end character fullMessage = fullMessage.Remove(0, seperator + 1); } //Save whatever was NOT a full message to the private variable used to store the rest _theRest = fullMessage; //Empty the queue of messages if there are any while (this._messageQueue.Count > 0) { ... } } catch (Exception e) { throw e; } // Wait for a new message if (this._isClosing != true) Receive(); } } Thanks in advance.

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  • How to hide/show a Process using c#?

    - by aF
    Hello, While executing my program, I want to hide/minimize Microsoft Speech Recognition Application: and at the end I want to show/maximize using c#! This process is not started by me so I can't give control the process startInfo. I've tried to use user32.dll methods such as: ShowWindow AnimatedWindows AnimatedWindows With all of them I have the same problem. I can hide the windows (althought I have to call one of the methods two times with SW_HIDE option), but when I call the method with a SW_SHOW flag, it simply doesn't shows.. How can I maximize/show after hiding the process? Thanks in advance! Here is some pieces of the code, now implemented to use SetWindowPlacement: { [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool GetWindowPlacement(IntPtr hWnd, ref WINDOWPLACEMENT lpwndpl); [DllImport("user32.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] static extern bool SetWindowPlacement(IntPtr hWnd, [In] ref WINDOWPLACEMENT lpwndpl); [DllImport("user32.dll")] public static extern Boolean ShowWindowAsync(IntPtr hWnd, Int32 nCmdShow); [DllImport("user32.dll")] public static extern Boolean SetForegroundWindow(IntPtr hWnd); [DllImport("user32.dll")] public static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow); [DllImport("user32.dll")] public static extern Boolean AnimateWindow(IntPtr hWnd, uint dwTime, uint dwFlags); [DllImport("dwmapi.dll")] public static extern int DwmSetWindowAttribute(IntPtr hwnd, uint dwAttribute, IntPtr pvAttribute, IntPtr lol); //Definitions For Different Window Placement Constants const UInt32 SW_HIDE = 0; const UInt32 SW_SHOWNORMAL = 1; const UInt32 SW_NORMAL = 1; const UInt32 SW_SHOWMINIMIZED = 2; const UInt32 SW_SHOWMAXIMIZED = 3; const UInt32 SW_MAXIMIZE = 3; const UInt32 SW_SHOWNOACTIVATE = 4; const UInt32 SW_SHOW = 5; const UInt32 SW_MINIMIZE = 6; const UInt32 SW_SHOWMINNOACTIVE = 7; const UInt32 SW_SHOWNA = 8; const UInt32 SW_RESTORE = 9; public sealed class AnimateWindowFlags { public const int AW_HOR_POSITIVE = 0x00000001; public const int AW_HOR_NEGATIVE = 0x00000002; public const int AW_VER_POSITIVE = 0x00000004; public const int AW_VER_NEGATIVE = 0x00000008; public const int AW_CENTER = 0x00000010; public const int AW_HIDE = 0x00010000; public const int AW_ACTIVATE = 0x00020000; public const int AW_SLIDE = 0x00040000; public const int AW_BLEND = 0x00080000; } public struct WINDOWPLACEMENT { public int length; public int flags; public int showCmd; public System.Drawing.Point ptMinPosition; public System.Drawing.Point ptMaxPosition; public System.Drawing.Rectangle rcNormalPosition; } //this works param = new WINDOWPLACEMENT(); param.length = Marshal.SizeOf(typeof(WINDOWPLACEMENT)); param.showCmd = (int)SW_HIDE; lol = SetWindowPlacement(theprocess.MainWindowHandle, ref param); // this doesn't work WINDOWPLACEMENT param = new WINDOWPLACEMENT(); param.length = Marshal.SizeOf(typeof(WINDOWPLACEMENT)); param.showCmd = SW_SHOW; lol = GetWindowPlacement(theprocess.MainWindowHandle, ref param);

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  • Update Options on Existing jQuery Object

    - by Vince Kronlein
    I'm using Bootstrap and DataTables in my app and I have a default initializer for tables based on class. I can just add the class data-table to the table and it gets instantiated with the default values I want. I'd like to know how to change or update specific options based on a specific table. if ($.fn.dataTable) { $('.data-table').dataTable( { sDom: "R<'row'<'span6'l><'span6'f>r>t<'row'<'span6'i><'span6'p>>", sPaginationType: "bootstrap", oLanguage: { "sLengthMenu": "_MENU_ &nbsp; records per page" }, aoColumnDefs: [ { "bSortable": false, "aTargets": [ 0 ] } ] }); } All my data tables have a checkbox in the first column so the above removal of sorting works for all of them. But I'd like to be able to update the aoColumnDefs on a table by table basis so I can add other columns that I don't want sorted. So let's say I have a table: $('#member-list'), how do I access this object and update it's datatables options in jQuery? I can't find any reference or help anywhere. Thanks a lot! -V

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  • How do I add code automatically to a derived function in C++

    - by Ian
    I have code that's meant to manage operations on both a networked client and a server, since there is significant overlap between the two. However, there are a few functions here and there that are meant to be exclusively called by the client or server, and accidentally calling a client function on the server (or vice versa) is a significant source of bugs. To reduce these sorts of programming errors, I'm trying to tag functions so that they'll raise a ruckus if they're misused. My current solution is a simple macro at the start of each function that calls an assert if the client or server accesses members they shouldn't. However, this runs into problems when there are multiple derived instances of classes, in that I have to tag the implementation as client or server side in EVERY child class. What I'd like to be able to do is put a tag in the virtual member's signature in the base class, so that I only have to tag it once and not run into errors by forgetting to do it repeatedly. I've considered putting a check in a base class implementation and then referring to it with something like base::functionName, but that runs into the same issue as far as needing to manually add the function call to every implementation. Ideally, I'd be able to have parent versions of the function called automatically like default constructors do. Does anybody know how to achieve something like this in C++? Is there an alternate approach I should be considering? Thanks!

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  • C# Virtual method call in constructor - how to refactor?

    - by Cristi Diaconescu
    I have an abstract class for database-agnostic cursor actions. Derived from that, there are classes that implement the abstract methods for handling database-specific stuff. The problem is, the base class ctor needs to call an abstract method - when the ctor is called, it needs to initialize the database-specific cursor. I know why this shouldn't be done, I don't need that explanation! This is my first implementation, that obviously doesn't work - it's the textbook "wrong way" of doing it. The overridden method accesses a field from the derived class, which is not yet instantiated: public abstract class CursorReader { private readonly int m_rowCount; protected CursorReader() { m_rowCount = CreateCursor(sqlCmd); //virtual call ! } protected abstract int CreateCursor(string sqlCmd); } public class SqlCursorReader : CursorReader { private SqlConnection m_sqlConnection; public SqlCursorReader(string sqlCmd, SqlConnection sqlConnection) { m_sqlConnection = sqlConnection; //field initialized here } protected override int CreateCursor(string sqlCmd) { //uses not-yet-initialized member *m_sqlConnection* //so this throws a NullReferenceException var cursor = new CustomCursor(sqlCmd, m_sqlConnection); return cursor.Count(); } } I will follow up with an answer on my attempts to fix this...

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  • OnConnect event not firing when using TClientSocket inside a TThread on non-blocking mode

    - by mathematician1975
    I am trying to make use of Borlands TClientSocket component in non-blocking mode inside a multithreaded C++ Windows application. I am creating multiple threads (classes derived from TThread), each of which creates its own TClientSocket object. I then assign member functions of the thread class to act as event handlers for the OnConnect, OnDisconnect and OnSocketError events of the socket. The problem I am having here is that whenever I call the TClientSocket::Open() function from within the TThread::Execute() function, the OnConnect event never fires. However, When I call the Open() function from the VCL thread prior to the TThread::Execute() function getting called, all of the events fire and I can use the thread-socket combination as I would like. Now I have not read anything in documentation that says that TClientSocket should not be used in non-blocking mode when used inside a thread, but it appears to me that there is perhaps something wrong conceptually in the way I am trying to use this class. Borland documentation is quite poor on the subject and these components have now been deprecated so reliable information is hard to come by. Despite being deprecated I have to use them as there is no alternative in the Builder 6 package I have. Can anyone please advise me if there is a right/wrong way to use TThread and a non-blocking TClientSocket in combination. I have never had problems using it as part of the VCL thread and never had problems using TServerSocket before and I really cannot understand why some events are not firing.

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  • Java/JAXB: Accessing property of object in a list

    - by Mark Lewis
    Hello Using JAXB I've created a series of classes which represent my XML schema. Validating against the schema an XML file has thus become a 'tree' of java objects representing the XML. Now I'd like to access, delete and add an object of one the created types in my tree. If I've got classes' methods arranged like this: RootType class has: public List<FQType> getFq() { // and setter return fq; } FQType class has: public RemapType getRemap() { // and setter return remap; } RemapType class has: public String getSource() { // and setter return source; } What's the most concise way to code reading and writing of the 'source' member of a RemapType instance in an FQType instance with, say, fqtypeID=1, in an array of type RootType (in which RootType instances also each have rootID)? Currently I'm using a for loop Iterator in which is an if rootID = mySelectedRootID. In the if I nest a second for loop Iterator over the contained FQType instances and in that a second if fqTypeID = mySelectedFQTypeID. IE for loop iterator/if statement pairs to recognise the object of desire. With all the bells and whistles this way is nearly 15 lines of code to access a data type - can I do this in one line? Thanks

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  • C++ function overloading and dynamic binding compile problem

    - by Olorin
    #include <iostream> using namespace std; class A { public: virtual void foo(void) const { cout << "A::foo(void)" << endl; } virtual void foo(int i) const { cout << i << endl; } virtual ~A() {} }; class B : public A { public: void foo(int i) const { this->foo(); cout << i << endl; } }; class C : public B { public: void foo(void) const { cout << "C::foo(void)" << endl; } }; int main(int argc, char ** argv) { C test; test.foo(45); return 0; } The above code does not compile with: $>g++ test.cpp -o test.exe test.cpp: In member function 'virtual void B::foo(int) const': test.cpp:17: error: no matching function for call to 'B::foo() const' test.cpp:17: note: candidates are: virtual void B::foo(int) const test.cpp: In function 'int main(int, char**)': test.cpp:31: error: no matching function for call to 'C::foo(int)' test.cpp:23: note: candidates are: virtual void C::foo() const It compiles if method "foo(void)" is changed to "goo(void)". Why is this so? Is it possible to compile the code without changing the method name of "foo(void)"? Thanks.

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  • After I apply custom logic, next UI action crashes my app.

    - by DanF
    I've got an team (eveningRoster) that I'm making a button add employees to. The team is really a relationship to that night's event, but it's represented with an AC. I wanted to make sure an employee did not belong to the team before it adds, so I added a method to MyDocument to check first. It seems to work, the error logs complete, but after I've added a member, the next time I click anything, the program crashes. Any guesses why? Here's the code: -(IBAction)playsTonight:(id)sender { NSArray *selection = [fullRoster selectedObjects]; NSArray *existing = [eveningRoster arrangedObjects]; //Result will be within each loop. BOOL result; //noDuplicates will stay YES until a duplicate is found. BOOL noDuplicates = YES; //For the loop: int count; for (count = 0; count < [selection count]; count++){ result = [existing containsObject:[selection objectAtIndex:count]]; if (result == YES){ NSLog(@"Duplicate found!"); noDuplicates = NO; } } if (noDuplicates == YES){ [eveningRoster addObjects:[fullRoster selectedObjects]]; NSLog(@"selected objects added."); [eveningTable reloadData]; NSLog(@"Table reloaded."); } [selection release]; [existing release]; return; }

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  • Execute a function to affect different template class instances

    - by Samer Afach
    I have a complicated problem, and I need help. I have a base case, class ParamBase { string paramValue; //... } and a bunch of class templates with different template parameters. template <typename T> class Param : public ParamBase { T value; //... } Now, each instance of Param has different template parameter, double, int, string... etc. To make it easier, I have a vector to their base class pointers that contains all the instances that have been created: vector<ParamBase*> allParamsObjects; The question is: How can I run a single function (global or member or anything, your choice), that converts all of those different instances' strings paramValue with different templates arguments and save the conversion result to the appropriate type in Param::value. This has to be run over all objects that are saved in the vector allParamsObjects. So if the template argument of the first Param is double, paramValue has to be converted to double and saved in value; and if the second Param's argument is int, then the paramValue of the second has to be converted to int and saved in value... etc. I feel it's almost impossible... Any help would be highly appreciated :-)

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  • Parsing Chunk of Data into Hash of Array With Perl

    - by neversaint
    I have data that looks like this: #info #info2 1:SRX004541 Submitter: UT-MGS, UT-MGS Study: Glossina morsitans transcript sequencing project(SRP000741) Sample: Glossina morsitans(SRS002835) Instrument: Illumina Genome Analyzer Total: 1 run, 8.3M spots, 299.9M bases Run #1: SRR016086, 8330172 spots, 299886192 bases 2:SRX004540 Submitter: UT-MGS Study: Anopheles stephensi transcript sequencing project(SRP000747) Sample: Anopheles stephensi(SRS002864) Instrument: Solexa 1G Genome Analyzer Total: 1 run, 8.4M spots, 401M bases Run #1: SRR017875, 8354743 spots, 401027664 bases 3:SRX002521 Submitter: UT-MGS Study: Massive transcriptional start site mapping of human cells under hypoxic conditions.(SRP000403) Sample: Human DLD-1 tissue culture cell line(SRS001843) Instrument: Solexa 1G Genome Analyzer Total: 6 runs, 27.1M spots, 977M bases Run #1: SRR013356, 4801519 spots, 172854684 bases Run #2: SRR013357, 3603355 spots, 129720780 bases Run #3: SRR013358, 3459692 spots, 124548912 bases Run #4: SRR013360, 5219342 spots, 187896312 bases Run #5: SRR013361, 5140152 spots, 185045472 bases Run #6: SRR013370, 4916054 spots, 176977944 bases What I want to do is to create a hash of array with first line of each chunk as keys and SR## part of lines with "^Run" as its array member: $VAR = { 'SRX004541' => ['SRR016086'], # etc } But why my construct doesn't work. And it must be a better way to do it. use Data::Dumper; my %bighash; my $head = ""; my @temp = (); while ( <> ) { chomp; next if (/^\#/); if ( /^\d{1,2}:(\w+)/ ) { print "$1\n"; $head = $1; } elsif (/^Run \#\d+: (\w+),.*/){ print "\t$1\n"; push @temp, $1; } elsif (/^$/) { push @{$bighash{$head}}, [@temp]; @temp =(); } } print Dumper \%bighash ;

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  • Why Does Private Access Remain Non-Private in .NET Within a Class?

    - by AMissico
    While cleaning some code today written by someone else, I changed the access modifier from Public to Private on a class variable/member/field. I expected a long list of compiler errors that I use to "refactor/rework/review" the code that used this variable. Imagine my surprise when I didn't get any errors. After reviewing, it turns out that another instance of the Class can access the private members of another instance declared within the Class. Totally unexcepted. Is this normal? I been coding in .NET since the beginning and never ran into this issue, nor read about it. I may have stumbled onto it before, but only "vaguely noticed" and move on. Can anyone explain this behavoir to me? Am I doing something wrong? I found this behavior in both C# and VB.NET. The code seems to take advantage of the ability to access private variables. Sincerely, Totally Confused Class Foo Private _int As Integer Private _foo As Foo Private _jack As Jack Private _fred As Fred Public Sub SetPrivate() _foo = New Foo _foo._int = 3 'TOTALLY UNEXPECTED _jack = New Jack '_jack._int = 3 'expected compile error because Foo doesn't know Jack _fred = New Fred '_fred._int = 3 'expected compile error because Fred hides from Foo End Sub Private Class Fred Private _int As Integer End Class End Class Class Jack Private _int As Integer End Class

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  • How can I intercept an exception occurred during serialization in WCF?

    - by bonomo
    I have a legit data object with all data contract / data member attributes. For some reason the WCF service crashes after the operation has completed and the result is passed as a return value. I believe it has something to do with WCF not being able to serialize that result properly. The test client doesn't say anything specific: The underlying connection was closed: The connection was closed unexpectedly. Server stack trace: at System.ServiceModel.Channels.HttpChannelUtilities.ProcessGetResponseWebException(WebException webException, HttpWebRequest request, HttpAbortReason abortReason) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) at System.ServiceModel.Channels.RequestChannel.Request(Message message, TimeSpan timeout) at System.ServiceModel.Dispatcher.RequestChannelBinder.Request(Message message, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at IFacade.PickSecurities(String pattern, Int32 atMost) at FacadeClient.PickSecurities(String pattern, Int32 atMost) Inner Exception: The underlying connection was closed: The connection was closed unexpectedly. at System.Net.HttpWebRequest.GetResponse() at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) I am in control of creating the instance of the service using a customized service host factory. I know I can set up trace listeners and check the logs, but it's a lot of hassle to do. So I would rather handle it explicitly on the server at the time it happens. So I how can I intercept that exception programmatically and return an appropriate fault meassage?

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  • How do I remove implementing types from GWT’s Serialization Policy?

    - by Bluu
    The opposite of this question: http://stackoverflow.com/questions/138099/how-do-i-add-a-type-to-gwts-serialization-policy-whitelist GWT is adding undesired types to the serialization policy and bloating my JS. How do I trim my GWT whitelist by hand? Or should I at all? For example, if I put the interface List on a GWT RPC service class, GWT has to generate Javascript that handles ArrayList, LinkedList, Stack, Vector, ... even though my team knows we're only ever going to return an ArrayList. I could just make the method's return type ArrayList, but I like relying on an interface rather than a specific implementation. After all, maybe one day we will switch it up and return e.g. a LinkedList. In that case, I'd like to force the GWT serialization policy to compile for only ArrayList and LinkedList. No Stacks or Vectors. These implicit restrictions have one huge downside I can think of: a new member of the team starts returning Vectors, which will be a runtime error. So besides the question in the title, what is your experience designing around this?

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  • OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers?

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  • Clone existing structs with different alignment in Visual C++

    - by Crend King
    Is there a way to clone an existing struct with different member alignment in Visual C++? Here is the background: I use an 3rd-party library, which uses several structs. To fill up the structs, I pass the address of the struct instances to some functions. Unfortunately, the functions only returns unaligned buffer, so that data of some members are always wrong. /Zp is out of choice, since it breaks the other parts of the program. I know #pragma pack modifies the alignment of the following struct, but I would like to avoid copying the structs into my code, for the definitions in the library might change in the future. Sample code: test.h: struct am_aligned { BYTE data1[10]; ULONG data2; }; test.cpp: #include "test.h" // typedef alignment(1) struct am_aligned am_unaligned; int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { char buffer[20] = {}; for (int i = 0; i < sizeof(unaligned_struct); i++) { buffer[i] = i; } am_aligned instance = *(am_aligned*) buffer; return 0; } Consider am_aligned is defined in the library header file. am_unaligned is my custom declaration, and only effective in test.cpp. The commented line does not work of course. instance.data2 is 0x0f0e0d0c, while 0x0d0c0b0a is desired. Thanks for help!

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  • EMF ecore and xsd out of sync, how to resolve ?

    - by SeB
    Hi there, My application is using a model base on an xsd that have been converted to an ecore before generation of the java classes. One of my team member modified the .ecore metamodel in a previous version ,one attribute that used to be generated. He modified the attribute name but not the Extended MetaData specifying the element name used for xml persistance. <eStructuralFeatures xsi:type="ecore:EReference" name="javaDocsAndUserApi" upperBound="-1" eType="#//JavaDocsAndUserApi" containment="true" resolveProxies="false"> <eAnnotations source="http:///org/eclipse/emf/ecore/util/ExtendedMetaData"> <details key="kind" value="element"/> <details key="name" value="docsAndUserApi"/> </eAnnotations> </eStructuralFeatures> so we have an attribute name which is javaDocsAndUserApi and the persisted element named docsAndUserApi, and of course if I create change the attribute in the xsd to be named javaDocsAndUserApi, the ecore transformation will generate a metadata name javaDocsAndUserApi as well, which will break compatibility with previously persisted models. I have looked at xsd authoring guide to find an ecore:som_attribute that would allow me to specify which key to use in the xsd to force the metadata to be named docsAndUserApi during the xsd to ecore transformation but did not find anything. Does anybody have an idea to help me? Thank you.

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  • Do variable references (alias) incure runtime costs in c++?

    - by cheshirekow
    Maybe this is a compiler specific thing. If so, how about for gcc (g++)? If you use a variable reference/alias like this: int x = 5; int& y = x; y += 10; Does it actually require more cycles than if we didn't use the reference. int x = 5; x += 10; In other words, does the machine code change, or does the "alias" happen only at the compiler level? This may seem like a dumb question, but I am curious. Especially in the case where maybe it would be convenient to temporarily rename some member variables just so that the math code is a little easier to read. Sure, we're not exactly talking about a bottleneck here... but it's something that I'm doing and so I'm just wondering if there is any 'actual' difference... or if it's only cosmetic.

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  • How to define and use a friend function to a temlate class with the same template?

    - by Narek
    I have written the following code: #include <iostream> using namespace std; template <class T> class AA { T a; public: AA() { a = 7; } friend void print(const AA<T> & z); }; template <class T> void print(const AA<T> & z) { cout<<"Print: "<<z.a<<endl; } void main() { AA<int> a; print<int>(a); } And getting the following error: error C2248: 'AA<T>::a' : cannot access private member declared in class 'AA<T>' 1> with 1> [ 1> T=int 1> ] 1> c:\users\narek\documents\visual studio 2008\projects\aaa\aaa\a.cpp(7) : see declaration of 'AA<T>::a' 1> with 1> [ 1> T=int 1> ] 1> c:\users\narek\documents\visual studio 2008\projects\aaa\aaa\a.cpp(30) : see reference to function template instantiation 'void print<int>(const AA<T> &)' being compiled 1> with 1> [ 1> T=int 1> ] What's wrong?

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  • Need Help finding an appropriate task asignment algoritm for a collage project involving coordinatin

    - by Trif Mircea
    Hello. I am a long time lurker here and have found over time many answers regarding jquery and web development topics so I decided to ask a question of my own. This time I have to create a c++ project for collage which should help manage the workflow of a company providing all kinds of services through in the field teams. The ideas I have so far are: client-server application; the server is a dispatcher where all the orders from clients get and the clients are mobile devices (PDAs) each team in the field having one a order from a client is a task. Each task is made up of a series of subtasks. You have a database with estimations on how long a task should take to complete you also know what tasks or subtasks each team on the field can perform based on what kind of specialists made up the team (not going to complicate the problem by adding needed materials, it is considered that if a member of a team can perform a subtask he has the stuff needed) Now knowing these factors, what would a good task assignment algorithm be? The criteria is: how many tasks can a team do, how many tasks they have in the queue, it could also be location, how far away are they from the place but I don't think I can implement that.. It needs to be efficient and also to adapt quickly is the human dispatcher manually assigns a task. Any help or leads would be really appreciated. Also I'm not 100% sure in the idea so if you have another way you would go about creating such an application please share, even if it just a quick outline. I have to write a theoretical part too so even if the ideas are far more complex that what i outlined that would be ok ; I'd write those and implement what I can.

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  • Qt 101: Why can't I use this class?

    - by Airjoe
    I have experience with C++ but I've never really used Qt before. I'm trying to connect to a SQLite database, so I found a tutorial here and am going with that. In the QtCreator IDE, I went to Add New -- C++ Class and in the header file pasted in the header the header from that link and in the .cpp file I pasted the source. My main.cpp looks like this: #include <QtGui/QApplication> #include "mainwindow.h" #include "databasemanager.h" #include <qlabel.h> int main(int argc, char *argv[]) { QApplication a(argc, argv); MainWindow w; w.show(); DatabaseManager db(); QLabel hello("nothing..."); if(db.openDB()){ hello.setText("Win!"); } else{ hello.setText("Lame!"); } hello.resize(100, 30); hello.show(); return a.exec(); } And I'm getting this error: main.cpp:13: error: request for member 'openDB' in 'db', which is of non-class type 'DatabaseManager()' Can anyone point me in the right direction? I know "copypaste" code isn't good, I just wanted to see if I could get DB connectivity working and I figured something like this would be simple... thanks for the help.

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  • prolog recursion

    - by AhmadAssaf
    am making a function that will send me a list of all possible elemnts .. in each iteration its giving me the last answer .. but after the recursion am only getting the last answer back .. how can i make it give back every single answer .. thank you the problem is that am trying to find all possible distributions for a list into other lists .. the code test :- bp(3,12,[7, 3, 5, 4, 6, 4, 5, 2], Answer), format("Answer = ~w\n",[Answer]). bp(NB,C,OL,A):- addIn(C,OL,[[],[],[]],A); bp(NB,C,_,A). addIn(_,[],Result,Result). addIn(C,[Element|Rest],[F|R],Result):- member( Members , [F|R]), sumlist( Members, Sum), sumlist([Element],ElementLength), Cap is Sum + ElementLength, (Cap =< C, append([Element], Members,New), insert( Members, New, [F|R], PartialResult), addIn(C,Rest,PartialResult,Result)). by calling test .. am getting back all the list of possible answers .. now if i tried to do something that will fail like bp(3,11,[8,2,4,6,1,8,4],Answer). it will just enter a while loop .. more over if i changed the bp(NB,C,OL,A):- addIn(C,OL,[[],[],[]],A); bp(NB,C,_,A). to and instead of Or .. i get error : ERROR: is/2: Arguments are not sufficiently instantiated appreciate the help .. Thanks alot @hardmath

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