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  • "Forced constness" in std::map<std::vector<int>,double> > ?

    - by Peter Jansson
    Consider this program: #include <map> #include <vector> typedef std::vector<int> IntVector; typedef std::map<IntVector,double> Map; void foo(Map& m,const IntVector& v) { Map::iterator i = m.find(v); i->first.push_back(10); }; int main() { Map m; IntVector v(10,10); foo(m,v); return 0; } Using g++ 4.4.0, I get his compilation error: test.cpp: In function 'void foo(Map&, const IntVector&)': test.cpp:8: error: passing 'const std::vector<int, std::allocator<int> >' as 'this' argument of 'void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = int, _Alloc = std::allocator<int>]' discards qualifiers I would expect this error if I was using Map::const_iterator inside foo but not using a non-const iterator. What am I missing, why do I get this error?

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  • Rails: updating an association

    - by Sam
    I have a Reservation model which belongs_to a Sharedorder and so a Sharedorder has_many reservations. Give you a little background. I sharedorder has many reservations and each reservation can have an amount. A sharedorder has three status: 1) reserved, 2) confirmed, 3) and purchased. Here is my problem. When a reservation gets added to a sharedorder or an existing reservation's amount is updated I need this to affect the associated sharedoder because the status listed latter should only change when 100% of the reservations have been placed and so on. Here are the things I have tried: . class Reservation < ActiveRecord::Base before_save :sharedorder_reserved_status def sharedorder_reserved_status if self.sharedorder.reserved_percent(reservations_to_be_added) >= 100 && !self.sharedorder.reserved self.sharedorder.update_attribute(:reserved, true) self.sharedorder.update_attribute(:reserved_at, Time.now) end end def reservations_to_be_added if self.new_record? self.amount elsif self.amount_changed? self.amount - self.amount_was else 0 end end end And then in the Sharedorder model: class Sharedorder < ActiveRecord::Base def reserved_percent(amount_change) (((reserved_sum + amount_change).to_f / self.product.twenty_hq_size.to_f)*100).to_i end def reserved_sum if !@reserved_sum reserved_sum = 0 reserved_reservations.collect {|x| reserved_sum += x.amount } reserved_sum else @reserved_sum end end def reserved_reservations @reserved_reservations ||= Reservation.find(:all, :conditions => ['canceled = ? AND sharedorder_id = ?', false, self.id ]) end end I have also tried :touch => true on the reservation model to update the sharedorder put for some reason it doesn't seem to include the latest reservation being added or being updated. So what I'm trying to do is update the status of the sharedorder if a certain percent is reached and I have to send the additional amounts the the sharedorder for it to know to include additional reservations or updates on existing ones. How should I do this?

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  • C As Principal Class For Mac App

    - by CodaFi
    So, I've got a c file raring to go and be the main class behind an all-C mac-app, however, a combination of limiting factors are preventing the application from being launched. As it currently stands, the project is just a main.m and a class called AppDelegate.c, so I entered "AppDelegate" as the name of the principal class in the info.plist, and to my complete surprise, the log printed: Unable to find class: AppDelegate, exiting This would work perfectly well in iOS, because the main function accepts the name of a delegate class, and handles it automatically, but NSApplicationMain() takes no such argument. Now, I know this stems from the fact that there are no @interface/@implementation directives in C, and that's really what the OS seems to be looking for, so I wrote a simple NSApplication subclass and provided it as the Principal Class to the plist, and it launched perfectly well. My question is, how could one go about setting a c file as the principal class in a mac application and have it launch correctly? PS, don't ask what or why I'm doing this for, the foundation must be dug. For @millimoose's amusement, here be the AppDelegate.c file: #include <objc/runtime.h> #include <objc/message.h> struct AppDel { Class isa; id window; }; // This is a strong reference to the class of the AppDelegate // (same as [AppDelegate class]) Class AppDelClass; BOOL AppDel_didFinishLaunching(struct AppDel *self, SEL _cmd, void *application, void *options) { self->window = objc_msgSend(objc_getClass("NSWindow"), sel_getUid("alloc")); self->window = objc_msgSend(self->window, sel_getUid("init")); objc_msgSend(self->window, sel_getUid("makeKeyAndOrderFront:"), self); return YES; }

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  • Conditional references in .NET project, possible to get rid of warning?

    - by Lasse V. Karlsen
    I have two references to a SQLite assembly, one for 32-bit and one for 64-bit, which looks like this (this is a test project to try to get rid of the warning, don't get hung up on the paths): <Reference Condition=" '$(Platform)' == 'x64' " Include="System.Data.SQLite, Version=1.0.61.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=AMD64"> <SpecificVersion>True</SpecificVersion> <HintPath>..\..\LVK Libraries\SQLite3\version_1.0.65.0\64-bit\System.Data.SQLite.DLL</HintPath> </Reference> <Reference Condition=" '$(Platform)' == 'x86' " Include="System.Data.SQLite, Version=1.0.65.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=x86"> <SpecificVersion>True</SpecificVersion> <HintPath>..\..\LVK Libraries\SQLite3\version_1.0.65.0\32-bit\System.Data.SQLite.DLL</HintPath> </Reference> This produces the following warning: Warning 1 The referenced component 'System.Data.SQLite' could not be found. Is it possible for me to get rid of this warning? One way I've looked at it to just configure my project to be 32-bit when I develop, and let the build machine fix the reference when building for 64-bit, but this seems a bit awkward and probably prone to errors. Any other options? The reason I want to get rid of it is that the warning is apparently being picked up by TeamCity and periodically flagged as something I need to look into, so I'd like to get completely rid of it.

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  • Changing type of object in a conditional

    - by David Doria
    I'm having a bit of trouble with dynamic_casting. I need to determine at runtime the type of an object. Here is a demo: include include class PersonClass { public: std::string Name; virtual void test(){}; //it is annoying that this has to be here... }; class LawyerClass : public PersonClass { public: void GoToCourt(){}; }; class DoctorClass : public PersonClass { public: void GoToSurgery(){}; }; int main(int argc, char *argv[]) { PersonClass* person = new PersonClass; if(true) { person = dynamic_cast(person); } else { person = dynamic_cast(person); } person-GoToCourt(); return 0; } I would like to do the above. The only legal way I found to do it is to define all of the objects before hand: PersonClass* person = new PersonClass; LawyerClass* lawyer; DoctorClass* doctor; if(true) { lawyer = dynamic_cast(person); } else { doctor = dynamic_cast(person); } if(true) { lawyer-GoToCourt(); } The main problem with this (besides having to define a bunch of objects that won't be use) is that I have to change the name of the 'person' variable. Is there a better way? (I am not allowed to change any of the classes (Person, Lawyer, or Doctor) because they are part of a library that people who will use my code have and won't want to change). Thanks, Dave

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  • Should I delete the string members of a C++ class?

    - by Bobby
    If I have the following declaration: #include <iostream> #include <string> class DEMData { private: int bitFldPos; int bytFldPos; std::string byteOrder; std::string desS; std::string engUnit; std::string oTag; std::string valType; int idx; public: DEMData(); DEMData(const DEMData &d); void SetIndex(int idx); int GetIndex() const; void SetValType(const char* valType); const char* GetValType() const; void SetOTag(const char* oTag); const char* GetOTag() const; void SetEngUnit(const char* engUnit); const char* GetEngUnit() const; void SetDesS(const char* desS); const char* GetDesS() const; void SetByteOrder(const char* byteOrder); const char* GetByteOrder() const; void SetBytFldPos(int bytFldPos); int GetBytFldPos() const; void SetBitFldPos(int bitFldPos); int GetBitFldPos() const; friend std::ostream &operator<<(std::ostream &stream, DEMData d); bool operator==(const DEMData &d) const; ~DEMData(); }; what code should be in the destructor? Should I "delete" the std::string fields?

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  • boost::unordered_map is... ordered?

    - by Thanatos
    I have a boost::unordered_map, but it appears to be in order, giving me an overwhelming feeling of "You're Doing It Wrong". Why is the output to this in order? I would've expected the underlying hashing algorithm to have randomized this order: #include <iostream> #include <boost/unordered_map.hpp> int main() { boost::unordered_map<int, int> im; for(int i = 0; i < 50; ++i) { im.insert(std::make_pair(i, i)); } boost::unordered_map<int, int>::const_iterator i; for(i = im.begin(); i != im.end(); ++i) { std::cout << i->first << ", " << i->second << std::endl; } return 0; } ...gives me... 0, 0 1, 1 2, 2 ... 47, 47 48, 48 49, 49

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  • how to add an ajax jQuery code, that return a row from php file [DB] and then change the value of input text?

    - by Nisreen KH
    //this is a code in php which is fetch a record from database <?php include("dbconn.inc"); $data=mysql_query("SELECT `subtitle`, `mian-title`, `page_num`, `note_path`, `flash_path` FROM `main-page` WHERE `page_num` =".$r." LIMIT 1"); echo $data; if (mysql_num_rows($data) == 0) { echo "No rows found, nothing to print so am exiting"; exit; } while ($row = mysql_fetch_assoc($data)) { echo $row['page_num']; } include("close.php"); ?> //and this is a code in html <form method="post" action="data.php"> <input name="Button1" type="submit" value="&lt;&lt;" /> <input name="test" style="width: 31px; height: 23px" type="text" /> // this is a value of page_num in DB. <input name="Button2" type="submit" value="&gt;&gt;" > </form> //i want to add an ajax code to retrieve the record from php code, and then change the input values depends on returned data ,and also to prevent refreshing the page always!!

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  • Extended slice that goes to beginning of sequence with negative stride

    - by recursive
    Bear with me while I explain my question. Skip down to the bold heading if you already understand extended slice list indexing. In python, you can index lists using slice notation. Here's an example: >>> A = list(range(10)) >>> A[0:5] [0, 1, 2, 3, 4] You can also include a stride, which acts like a "step": >>> A[0:5:2] [0, 2, 4] The stride is also allowed to be negative, meaning the elements are retrieved in reverse order: >>> A[5:0:-1] [5, 4, 3, 2, 1] But wait! I wanted to see [4, 3, 2, 1, 0]. Oh, I see, I need to decrement the start and end indices: >>> A[4:-1:-1] [] What happened? It's interpreting -1 as being at the end of the array, not the beginning. I know you can achieve this as follows: >>> A[4::-1] [4, 3, 2, 1, 0] But you can't use this in all cases. For example, in a method that's been passed indices. My question is: Is there any good pythonic way of using extended slices with negative strides and explicit start and end indices that include the first element of a sequence? This is what I've come up with so far, but it seems unsatisfying. >>> A[0:5][::-1] [4, 3, 2, 1, 0]

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  • Visual Studio 2010 compile error with std::string?

    - by AJG85
    So this is possibly the strangest thing I've seen recently and was curious how this could happen. The compiler gave me an error saying that std::string is undefined when used as a return type but not when used as a parameter in methods of a class! #pragma once #include <string> #include <vector> // forward declarations class CLocalReference; class CResultSetHandle; class MyClass { public: MyClass() {} ~MyClass {} void Retrieve(const CLocalReference& id, CResultSetHandle& rsh, std::string& item); // this is fine const std::string Retrieve(const CLocalReference& id, CResultSetHandle& rsh); // this fails with std::string is undefined?!?! }; Doing a Rebuild All it still happened I had to choose clean solution and then Rebuild All again after for the universe to realign. While it's resolved for the moment I'd still like to know what could have caused this because I'm at a loss as to why when there should be no conflicts especially when I always use fully qualified names for STL.

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  • how to Clean up(destructor) a dynamic Array of pointers??

    - by Ahmed Sharara
    Is that Destructor is enough or do I have to iterate to delete the new nodes?? #include "stdafx.h" #include<iostream> using namespace std; struct node{ int row; int col; int value; node* next_in_row; node* next_in_col; }; class MultiLinkedListSparseArray { private: char *logfile; node** rowPtr; node** colPtr; // used in constructor node* find_node(node* out); node* ins_node(node* ins,int col); node* in_node(node* ins,node* z); node* get(node* in,int row,int col); bool exist(node* so,int row,int col); //add anything you need public: MultiLinkedListSparseArray(int rows, int cols); ~MultiLinkedListSparseArray(); void setCell(int row, int col, int value); int getCell(int row, int col); void display(); void log(char *s); void dump(); }; MultiLinkedListSparseArray::MultiLinkedListSparseArray(int rows,int cols){ rowPtr=new node* [rows+1]; colPtr=new node* [cols+1]; for(int n=0;n<=rows;n++) rowPtr[n]=NULL; for(int i=0;i<=cols;i++) colPtr[i]=NULL; } MultiLinkedListSparseArray::~MultiLinkedListSparseArray(){ // is that destructor enough?? cout<<"array is deleted"<<endl; delete [] rowPtr; delete [] colPtr; }

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  • How does Crystal Reports Runtime Licensing work?

    - by GluedHands
    I am designing an application in C# and I want to use some Crystal Reports in my application. I am selling this application as freelance to a small business. This is my first program that I have ever sold. I have Crystal Reports 2008 that I am using to design reports with. Do I need to get any kind of licensing from Business Objects to include the Crystal Reports Runtime for report printing in my application? Or do I not need to worry about it as long as I have a licensed version of Crystal Reports 2008 on my development machine. The client would only need be able to print the reports that I have designed on my machine, not design their own. The reports would be saved as a file. The application will load the saved report and print it with provided data. I did see this article which answers the most part of my question. However, it does not include whether it covers loading saved report documents? Any additional related information for a commercial product newbie is gladly appreciated.

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  • What's the problem with the code below ?

    - by VaioIsBorn
    #include <iostream> #include <vector> using namespace std; int main(void) { int i, s, g; vector<int> a; cin >> s; for(i=1;i<=s;i++) { g = s; if(g<10) a.push_back(g); else { vector<int> temp; while(g > 0) { int k = g % 10; g = g / 10; temp.push_back(g); } for(int j=temp.size();j>0;j--) { a.push_back(temp[j]); } } } cout << a[s-1] << endl; return 0; } What is wrong with the code above ? It doesn't give me the appropriate results. The vector a is supposed to hold the values from 1, 2, 3...up to s such that a = 12345..910111213... and print to output a[s]. Ex if s=15 a=123456789101112131415 and a[15] = 2 . If someone could tell me what's the problem

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  • Netbeans, JPA Entity Beans in seperate projects. Unknown entity bean class

    - by Stu
    I am working in Netbeans and have my entity beans and web services in separate projects. I include the entity beans in the web services project however the ApplicaitonConfig.java file keeps getting over written and removing the entries I make for the entity beans in the associated jar file. My question is: is it required to have both the EntityBeans and the WebServices share the same project/jar file? If not what is the appropriate way to include the entity beans which are in the jar file? <?xml version="1.0" encoding="UTF-8"?> <persistence version="2.1" xmlns="http://xmlns.jcp.org/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://xmlns.jcp.org/xml/ns/persistence http://xmlns.jcp.org/xml/ns/persistence/persistence_2_1.xsd"> <persistence-unit name="jdbc/emrPool" transaction-type="JTA"> <provider>org.eclipse.persistence.jpa.PersistenceProvider</provider> <jta-data-source>jdbc/emrPool</jta-data-source> <exclude-unlisted-classes>false</exclude-unlisted-classes> <properties> <property name="eclipselink.ddl-generation" value="none"/> <property name="eclipselink.cache.shared.default" value="false"/> </properties> </persistence-unit> </persistence> Based on Melc's input i verified that that the transaction type is set to JTA and the jta-data-source is set to the value for the Glassfish JDBC Resource. Unfortunately the problem still persists. I have opened the WAR file and validated that the EntityBean.jar file is the latest version and is located in the WEB-INF/lib directory of the War file. I think it is tied to the fact that the entities are not being "registered" with the entity manager. However i do not know why they are not being registered.

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  • The different of SHA512 between openssl and php

    - by solomon_wzs
    Here is C code: #include <openssl/sha.h> #include <stdio.h> char *hash_sha512(char *data){ SHA512_CTX ctx; char *md=malloc(sizeof(char)*(SHA512_DIGEST_LENGTH+1)); SHA512_Init(&ctx); SHA512_Update(&ctx, data, strlen(data)); SHA512_Final(md, &ctx); md[SHA512_DIGEST_LENGTH]='\0'; return md; } int main(int argc, char *argv[]){ str=hash_sha512("GFLOuJnR19881218"); printf("%s\n", str); free(str); return 1; } The output: ?<?4????IIA[r?? ?#? 6p?8jD????J?b9?????^X? Here is PHP code: $hash=hash('sha512', 'GFLOuJnR19881218', TRUE); The output: ?<??4??j??II?-A[r???? ??#??D6p?8jD???????J?b9?????^X? The results of C code and PHP code are different, what is wrong with my code?

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  • C++ - Distributing different headers than development

    - by Ben
    I was curious about doing this in C++: Lets say I have a small library that I distribute to my users. I give my clients both the binary and the associated header files that they need. For example, lets assume the following header is used in development: #include <string> ClassA { public: bool setString(const std::string & str); private: std::string str; }; Now for my question. For deployment, is there anything fundamentally wrong with me giving a 'reduced' header to my clients? For example, could I strip off the private section and simply give them this: #include <string> ClassA { public: bool setString(const std::string & str); }; My gut instinct says "yes, this is possible, but there are gotchas", so that is why I am asking this question here. If this is possible and also safe, it looks like a great way to hide private variables, and thus even avoid forward declaration in some cases. I am aware that the symbols will still be there in the binary itself, and that this is just a visibility thing at the source code level. Thanks!

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  • SFINAE and detecting if a C++ function object returns void.

    - by Tom Swirly
    I've read the various authorities on this, include Dewhurst and yet haven't managed to get anywhere with this seemingly simple question. What I want to do is to call a C++ function object, (basically, anything you can call, a pure function or a class with ()), and return its value, if that is not void, or "true" otherwise. #include <stdio.h> struct Foo { void operator()() {} }; struct Bar { bool operator()() { return false; } }; Foo foo; Bar bar; bool baz() { return false; } void bang() {} const char* print(bool b) { printf(b ? "true, " : "false, "); } template <typename Functor> bool magicCallFunction(Functor f) { return true; // lots of template magic occurs here... } int main(int argc, char** argv) { print(magicCallFunction(foo)); print(magicCallFunction(bar)); print(magicCallFunction(baz)); print(magicCallFunction(bang)); printf("\n"); }

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  • Search string in file (C)

    - by chutsu
    So my code isn't working... test.c:27: warning: passing argument 1 of ‘search’ from incompatible pointer type which is the fgets line. My code opens a file, reads the file line by line, and I'm trying to create a "search" function that will return a value that indicates whether that string is found on that line of the file. My ultimate goal is to achieve a search and replace program. But one step at a time eh? this is what I have so far: #include <stdio.h> #include <string.h> int search(const char *content[], const char *search_term) { int t; for(t=0; content[t]; ++t){ if(!strcmp(content[t], search_term)){ return t; // found } } return 0; // not found } int main(int argc, char *argv[]) { FILE *file; char line[BUFSIZ]; int linenumber=0; char term[20] = "hello world"; file = fopen(argv[1], "r"); if(file != NULL){ while(fgets(line, sizeof(line), file)){ if(search(line, term) != -1){ printf("Search Term Found!!\n"); } ++linenumber; } } else{ perror(argv[1]); } fclose(file); return 0; }

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  • int array doesnt get char values

    - by user1780004
    I am absolutely brand new at programming and im not sure how to explain what im doing here. The whole purpose of this piece is to enter values and then print them out in the same order. Now I wanna quit from entering values when pressing 'q' and so I have to scanf for chars but when I assign them back to the int array the values are not the same. Hope that makes any sense to you but in any case heres my code: #include <stdio.h> #include <stdlib.h> #define SIZE 5000 define flush fflush(stdin) main() { int input[SIZE] = {0},i = 0; int counter = 0; char inputs, quit; do { system("cls"); printf("Input number ('q' to quit and display numbers entered): "); flush; scanf("%c",&inputs); flush; if (inputs == 'q') quit = 'q'; else { input[i] = inputs; counter++; i++; } } while (i < SIZE && quit != 'q'); for(i = 0; i < counter; i++){ printf("%i.%i\n", i + 1, input[i]); } system("pause"); } Ive been trying to do this on my own btw and also researched some information online regarding chars but couldnt find anything that would help me. Thanks a lot in advance.

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  • C++ template member specialization - is this a compiler limitation?

    - by LoudNPossiblyRight
    Is it possible to do this kind of specialization? If so, how? The specialization in question is marked //THIS SPECIALIZATION WILL NOT COMPILE I have used VS2008, VS2010, gcc 4.4.3 and neither can compile this. #include<iostream> #include<string> using namespace std; template <typename ALPHA> class klass{ public: template <typename BETA> void func(BETA B); }; template <typename ALPHA> template <typename BETA> void klass<ALPHA>::func(BETA B){ cout << "I AM A BETA FUNC: " << B <<endl; } //THIS SPECIALIZATION WILL NOT COMPILE template <typename ALPHA> template <> void klass<ALPHA>::func(string B){ cout << "I AM A SPECIAL BETA FUNC: " << B <<endl; } int main(){ klass<string> k; k.func(1); k.func("hello"); return 0; }

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  • An array problem in C++

    - by manugupt1
    To access the array indice at the xth position we can use some sort of illustration as shown below #include<iostream> using namespace std; int main(){ float i[20]; for(int j=0;j<=20;j++) i[j]=0; } However the following piece of code does not work #include<iostream> using namespace std; float oldrand[55]; int jrand; void advance_random(){ int j1; float new_random; for(j1=0;j1<=23;j1++){ int temp = j1+30; new_random = (oldrand[j1]) - (oldrand[temp]); if(new_random <0.0) new_random = new_random+1; oldrand[j1] = new_random; } for(j1=24;j1<=54;j1++){ new_random[j1] = oldrand[j1] - oldrand[j1-23]; if(new_random[j1]<0.0) new_random[j1] = new_random + 1; oldrand[j1]=new_random; } } I recieve the following error ga.cpp:20: error: invalid types ‘float[int]’ for array subscript ga.cpp:21: error: invalid types ‘float[int]’ for array subscript ga.cpp:22: error: invalid types ‘float[int]’ for array subscript I am not able to find a mistake in my code please help me

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  • why cannot use uncaught_exception in dtor?

    - by camino
    Hi , Herb Sutter in his article http://www.gotw.ca/gotw/047.htm pointed out that we cannot use uncaught_exception in desturctor function, // Why the wrong solution is wrong // U::~U() { try { T t; // do work } catch( ... ) { // clean up } } If a U object is destroyed due to stack unwinding during to exception propagation, T::~T will fail to use the "code that could throw" path even though it safely could. but I write a test program, and T::~T in fact didn't use the "code that could throw" #include <exception> #include <iostream> using namespace std; class T { public: ~T() { if( !std::uncaught_exception() ) { cout<<"can throw"<<endl; throw 1; } else { cout<<"cannot throw"<<endl; } } }; struct U { ~U() { try { T t; } catch( ... ) { } } }; void f() { U u; throw 2; } int main() { try { f(); } catch(...) {} } output is : cannot throw did I miss something? Thanks

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  • JQuery Autocomplete Form Submission

    - by user1658370
    I have managed to implement the jQuery autocomplete plugin on my website but was wondering if it is possible to make the form auto-submit once the user selects an item from the search. I have the following set-up: HTML Form: <form class="quick_search" action="../include/search.php" method="post"> <input type="text" name="search" id="search" value="Search..."> </form> JavaScript: $().ready(function() { $("#search").autocomplete("../include/search.php", { width: 350, selectFirst: false }); }); I have also included the jQuery and Autoplugin scripts. The search.php file contains a list of the search options. At the moment, the search works correctly and I just need it to submit the form once an item is selected from the list that appears. I tried to use the onClick and onSelect options within the search field but neither of these worked correctly. Any help would be much appreciated (I don't really understand js)! Thanks.

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  • How to decrease size of c++ source code? [closed]

    - by free0u
    For example #include <iostream> using namespace std; int main() { freopen("input.txt", "r", stdin); freopen("output.txt", "w", stdout); int n; cin >> n; for (int i = 0; i < n; i++) { cout << i; } return 0; } Decrease: #include <fstream> int main() { std::ifstream y("input.txt"); std::ofstream z("output.txt"); int n, i = 0; y >> n; while(i < n) z << i++; exit(0); } What's about "fstream"? std::fstream y("input.txt"), z("output.txt") It's amazing but output is not correct.) "output.txt" isn't remaking. Output is writing from begin of file. How to decrease code? Just for fun)

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  • Computing the scalar product of two vectors in C++

    - by HowardRoark
    I am trying to write a program with a function double_product(vector<double> a, vector<double> b) that computes the scalar product of two vectors. The scalar product is $a_{0}b_{0}+a_{1}b_{1}+...+a_{n-1}b_{n-1}$. Here is what I have. It is a mess, but I am trying! #include <iostream> #include <vector> using namespace std; class Scalar_product { public: Scalar_product(vector<double> a, vector<double> b); }; double scalar_product(vector<double> a, vector<double> b) { double product = 0; for (int i = 0; i <= a.size()-1; i++) for (int i = 0; i <= b.size()-1; i++) product = product + (a[i])*(b[i]); return product; } int main() { cout << product << endl; return 0; }

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