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  • What are good examples of perfectly acceptable approaches to development that are NOT test driven development (TDD)?

    - by markbruns
    The TDD cycle is test, code, refactor, (repeat) and then ship. TDD implies development that is driven by testing, specifically that means understanding requirements and then writing tests first before developing or writing code. My natural inclination is a philosophical bias in favor of TDD; I would like to be convinced that there are other approaches that now work well or even better than TDD so I have asked this question. What are examples of perfectly acceptable approaches that NOT test driven development? I can think of plenty approaches that are not TDD but could be a lot more trouble than what they are worth ... it's not moral judgement, it's just that they are cost more than they are worth ... the following are simply examples of things that might be ok as learning exercises, but approaches I'd find to be NOT acceptable in serious production and NOT TDD might include: Inspecting quality into your product -- Focusing efforts on developing a proficiency in testing/QA can be problematic, especially if you don't work on the requirements and development side first ... symptom of this include bug triaging where the developers have so many different bugs to deal with it, it is necessary to employ a form of triage -- each development cycle gets worse and worse, programmers work more and more hours, sleep less and less, struggle to keep going in death march until they are consumed. Superstition ... believing in things that you don't understand -- this would involve borrowing code that you believe has been proven or tested from somewhere, e.g. legacy code, a magic code starter wizard or an open source project, and you go forward hacking up a storm of modifications, sliding FaceBook Connect into your the user interface, inventing some new magic features on the fly (e.g. a mashup using the Twitter API, GoogleMaps API and maybe Zappos API), showing off your cool new "product" to a few people and then writing up a simple "specification" and list of "test cases" and turning that over to Mechanical Turk for testing.

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  • Acessing a struct member, using a pointer to a vector of structs. Error:base operand of '->' has non-pointer type

    - by Matt Munson
    #include <iostream> #include <vector> using namespace std; struct s_Astruct { vector <int> z; }; int main () { vector <s_Astruct> v_a; for(int q=0;q<10;q++) { v_a.push_back(s_Astruct()); for(int w =0;w<5;w++) v_a[q].z.push_back(8); } vector <s_Astruct> * p_v_a = & v_a; cout << p_v_a[0]->z[4]; //error: base operand of '->' has non-pointer type //'__gnu_debug_def::vector<s_Astruct, std::allocator<s_Astruct> >' } There seems to be some issue with this sort of operation that I don't understand. In the code that I'm working on I actually have things like p_class-vector[]-vector[]-int; and I'm getting a similar error.

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  • why doesnt this program print?

    - by Alex
    What I'm trying to do is to print my two-dimensional array but i'm lost. The first function is running perfect, the problem is the second or maybe the way I'm passing it to the "Print" function. #include <stdio.h> #include <stdlib.h> #define ROW 2 #define COL 2 //Memory allocation and values input void func(int **arr) { int i, j; arr = (int**)calloc(ROW,sizeof(int*)); for(i=0; i < ROW; i++) arr[i] = (int*)calloc(COL,sizeof(int)); printf("Input: \n"); for(i=0; i<ROW; i++) for(j=0; j<COL; j++) scanf_s("%d", &arr[i][j]); } //This is where the problem begins or maybe it's in the main void print(int **arr) { int i, j; for(i=0; i<ROW; i++) { for(j=0; j<COL; j++) printf("%5d", arr[i][j]); printf("\n"); } } void main() { int *arr; func(&arr); print(&arr); //maybe I'm not passing the arr right ? }

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  • parsing ssid with iwconfig in c

    - by user1781595
    I am about building a bar for DWM (ubuntu linux), showing wifi details such as the ssid. Thats my code: #include <stdio.h> #include <stdlib.h> int main( int argc, char *argv[] ) { FILE *fp; int status; char path[1035]; /* Open the command for reading. */ fp = popen("iwconfig", "r"); if (fp == NULL) { printf("Failed to run command\n" ); exit; } char s[500]; /* Read the output a line at a time - output it. */ while (fgets(path, sizeof(path)-1, fp) != NULL) { sprintf(s,"%s%s",s, path); } //printf("%s",s); /* close */ pclose(fp); char delimiter[1] = "s"; char *ptr; ptr = strtok(s, delimiter); printf("SSID: %s\n", ptr); return 0; } i am getting overflowerrors and dont know what to do. I dont think, thats a good way to get the ssid either... :/ Suggestions?

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  • JQuery Autocomplete Form Submission

    - by user1658370
    I have managed to implement the jQuery autocomplete plugin on my website but was wondering if it is possible to make the form auto-submit once the user selects an item from the search. I have the following set-up: HTML Form: <form class="quick_search" action="../include/search.php" method="post"> <input type="text" name="search" id="search" value="Search..."> </form> JavaScript: $().ready(function() { $("#search").autocomplete("../include/search.php", { width: 350, selectFirst: false }); }); I have also included the jQuery and Autoplugin scripts. The search.php file contains a list of the search options. At the moment, the search works correctly and I just need it to submit the form once an item is selected from the list that appears. I tried to use the onClick and onSelect options within the search field but neither of these worked correctly. Any help would be much appreciated (I don't really understand js)! Thanks.

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  • Passing Data to Multi Threads

    - by alaamh
    I study this code from some book: #include <pthread.h> #include <stdio.h> /* Parameters to print_function. */ struct char_print_parms { /* The character to print. */ char character; /* The number of times to print it. */ int count; }; /* Prints a number of characters to stderr, as given by PARAMETERS, which is a pointer to a struct char_print_parms. */ void* char_print(void* parameters) { /* Cast the cookie pointer to the right type. */ struct char_print_parms* p = (struct char_print_parms*) parameters; int i; for (i = 0; i < p->count; ++i) fputc(p->character, stderr); return NULL; } /* The main program. */ int main() { pthread_t thread1_id; pthread_t thread2_id; struct char_print_parms thread1_args; struct char_print_parms thread2_args; /* Create a new thread to print 30,000 ’x’s. */ thread1_args.character = 'x'; thread1_args.count = 30000; pthread_create(&thread1_id, NULL, &char_print, &thread1_args); /* Create a new thread to print 20,000 o’s. */ thread2_args.character = 'o'; thread2_args.count = 20000; pthread_create(&thread2_id, NULL, &char_print, &thread2_args); usleep(20); return 0; } after running this code, I see different result each time. and some time corrupted result. what is wrong and what the correct way to do that?

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  • Need some help understanding a weird C behavior

    - by mike
    This part of my code works fine: #include <stdio.h> int main(){ //char somestring[3] = "abc"; int i, j; int count = 5; for((i=0) && (j=0); count > 0; i++ && j++){ printf("i = %d and j = %d\n", i, j); count--; } return 0; } The output as expected: i : 0 and j : 0 i : 1 and j : 1 i : 2 and j : 2 i : 3 and j : 3 i : 4 and j : 4 Things get weird when I uncomment the char string declaration on the first line of the function body. #include <stdio.h> int main(){ char somestring[3] = "abc"; ... } The output: i : 0 and j : 4195392 i : 1 and j : 4195393 i : 2 and j : 4195394 i : 3 and j : 4195395 i : 4 and j : 4195396 What's the logic behind this? I'm using gcc 4.4.1 on Ubuntu 9.10.

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  • C++ Inheritance and Constructors

    - by DizzyDoo
    Hello, trying to work out how to use constructors with an inherited class. I know this is very much wrong, I've been writing C++ for about three days now, but here's my code anyway: clientData.h, two classes, ClientData extends Entity : #pragma once class Entity { public: int x, y, width, height, leftX, rightX, topY, bottomY; Entity(int x, int y, int width, int height); ~Entity(); }; class ClientData : public Entity { public: ClientData(); ~ClientData(); }; and clientData.cpp, which contains the functions: #include <iostream> #include "clientData.h" using namespace std; Entity::Entity(int x, int y, int width, int height) { this->x = x; this->y = y; this->width = width; this->height = height; this->leftX = x - (width/2); this->rightX = x + (width/2); this->topY = y - (height/2); this-bottomY = y + (height/2); } Entity::~Entity() { cout << "Destructing.\n"; } ClientData::ClientData() { cout << "Client constructed."; } ClientData::~ClientData() { cout << "Destructing.\n"; } and finally, I'm creating a new ClientData with: ClientData * Data = new ClientData(32,32,32,16); Now, I'm not surprised my compiler shouts errors at me, so how do I pass the arguments to the right classes? The first error (from MVC2008) is error C2661: 'ClientData::ClientData' : no overloaded function takes 4 arguments and the second, which pops up whatever changes I seem to make is error C2512: 'Entity' : no appropriate default constructor available Thanks.

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  • Can somebody please explain this recursive function for me?

    - by capncoolio
    #include <stdio.h> #include <stdlib.h> void reprint(char *a[]) { if(*a) { printf("%d ",a); reprint(a+1); printf("%s ",*a); } } int main() { char *coll[] = {"C", "Objective", "like", "don't", "I", NULL}; reprint(coll); printf("\n"); return EXIT_SUCCESS; } As the more experienced will know, this prints the array in reverse. I don't quite understand how! I need help understanding what reprint(char *a[]) does. I understand pointer arithmetic to a degree, but from inserting printf's here and there, I've determined that the function increments up to the array end, and then back down to the start, only printing on the way down. However, I do not understand how it does this; all I've managed to understand by looking at the actual code is that if *a isn't NULL, then call reprint again, at the next index. Thanks guys!

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  • Equvalent c++0x program withought using boost threads..

    - by Eternal Learner
    I have the below simple program using boost threads, what would be the changes needed to do the same in c++0X #include<iostream> #include<boost/thread/thread.hpp> boost::mutex mutex; struct count { count(int i): id(i){} void operator()() { boost::mutex::scoped_lock lk(mutex); for(int i = 0 ; i < 10000 ; i++) { std::cout<<"Thread "<<id<<"has been called "<<i<<" Times"<<std::endl; } } private: int id; }; int main() { boost::thread thr1(count(1)); boost::thread thr2(count(2)); boost::thread thr3(count(3)); thr1.join(); thr2.join(); thr3.join(); return 0; }

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  • What is causing this template-related compile error? (c++)

    - by Setien
    When I try to compile this: #include <map> #include <string> template <class T> class ZUniquePool { typedef std::map< int, T* > ZObjectMap; ZObjectMap m_objects; public: T * Get( int id ) { ZObjectMap::const_iterator it = m_objects.find( id ); if( it == m_objects.end() ) { T * p = new T; m_objects[ id ] = p; return p; } return m_objects[ id ]; } }; int main( int argc, char * args ) { ZUniquePool< std::string > pool; return 0; } I get this: main.cpp: In member function ‘T* ZUniquePool<T>::Get(int)’: main.cpp:12: error: expected `;' before ‘it’ main.cpp:13: error: ‘it’ was not declared in this scope I'm using GCC 4.2.1 on Mac OS X. It works in VS2008. I'm wondering whether it might be a variation of this problem: http://stackoverflow.com/questions/1364837/why-doesnt-this-c-template-code-compile But as my error output is only partially similar, and my code works in VS2008, I am not sure. Can anyone shed some light on what I am doing wrong?

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  • SHGetFolderPath

    - by user530589
    This code works for windows 7 but doesn't work for windows XP (outputs only part of startup folder path) #include <iostream> #include <shlobj.h> using namespace std; int main() { wchar_t startupFolder[1024]; HRESULT hr = SHGetFolderPath(0, CSIDL_STARTUP, 0, 0, startupFolder); if (SUCCEEDED(hr)) wcout << L"Startup folder = " << startupFolder << endl; else cout << "Error when getting startup folder\n"; getchar(); return 0; } output is: Startup folder = C:\Documents and Settings\Admin\ <- cursor is here. Newline is not provided. Also I have russian window xp. I think this is unicode issue. when I use wprintf I got: C:\Documents and Settings\Admin\???????? ..... Thanks. As a temporary solution: After SHGetFolderPath I call GetShortPathName then I get path in msdos style: C:\DOCUME~1\Admin\5D29~1\4A66~1\60C2~1 Not really beautiful solution, but at least that is a valid path.

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  • How can I add one line into all php files' beginning?

    - by Tom
    So, ok. I have many php files and one index.php file. All files can't work without index.php file, because I include them in index.php. For example. if somebody click Contact us the URL will become smth like index.php?id=contact and I use $_GET['id'] to include contacts.php file. But, if somebody find the file's path, for example /system/files/contacts.php I don't want that that file would be executed. So, I figured out that I can add before including any files in index.php line like this $check_hacker = 1 and use if in every files beginning like this if($check_hacker <> 1) die();. So, how can I do it without opening all files and adding this line to each of them? Is it possible? Because I actually have many .php files. And maybe there is other way to do disable watching separate file? Any ideas? Thank you.

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  • How to determine number of function arguments dynamically

    - by Kam
    I have the following code: #include <iostream> #include <functional> class test { public: typedef std::function<bool(int)> Handler; void handler(Handler h){h(5);} }; class test2 { public: template< typename Ret2, typename Ret, typename Class, typename Param> inline Ret2 MemFn(Ret (Class::*f)(Param), int arg_num) { if (arg_num == 1) return std::bind(f, this, std::placeholders::_1); } bool f(int x){ std::cout << x << std::endl; return true;} }; int main() { test t; test2 t2; t.handler(t2.MemFn<test::Handler>(&test2::f, 1)); return 0; } It works as expected. I would like to be able to call this: t.handler(t2.MemFn<test::Handler>(&test2::f)); instead of t.handler(t2.MemFn<test::Handler>(&test2::f, 1)); Basically I need MemFn to determine in runtime what Handler expects as the number of arguments. Is that even possible?

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  • Stream buffering issue

    - by Kolyunya
    The mod_rewrite documentation states that it is a strict requirement to disable in(out)put buffering in a rewrite program. Keeping that in mind I've written a simple program (I do know that it lacks the EOF check but this is not an issue and it saves one condition check per loop): #include <stdio.h> #include <stdlib.h> int main ( void ) { setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); int character; while ( 42 ) { character = getchar(); if ( character == '-' ) { character = '_'; } putchar(character); } return 42 - 42; } After making some measurements I was shocked - it was over 9,000 times slower than the demo Perl script provided by the documentation: #!/usr/bin/perl $| = 1; # Turn off I/O buffering while (<STDIN>) { s/-/_/g; # Replace dashes with underscores print $_; } Now I have two related questions: Question 1. I believe that the streams may be line buffered since Apache sends a new line after each path. Am I correct? Switching my program to setvbuf(stdin,NULL,_IOLBF,4200); setvbuf(stdout,NULL,_IOLBF,4200); makes it twice as fast as Perl one. This should not hit Apache's performance, should it? Question 2. How can one write a program in C which will use unbuffered streams (like Perl one) and will perform as fast as Perl one?

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  • Should we use p(..) or (*p)(..) when p is a function pointer?

    - by q0987
    Reference: [33.11] Can I convert a pointer-to-function to a void*? #include "stdafx.h" #include <iostream> int f(char x, int y) { return x; } int g(char x, int y) { return y; } typedef int(*FunctPtr)(char,int); int callit(FunctPtr p, char x, int y) // original { return p(x, y); } int callitB(FunctPtr p, char x, int y) // updated { return (*p)(x, y); } int _tmain(int argc, _TCHAR* argv[]) { FunctPtr p = g; // original std::cout << p('c', 'a') << std::endl; FunctPtr pB = &g; // updated std::cout << (*pB)('c', 'a') << std::endl; return 0; } Question Which way, the original or updated, is the recommended method? Thank you Although I do see the following usage in the original post: void baz() { FredMemFn p = &Fred::f; ? declare a member-function pointer ... }

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  • 3x3 array = 10 numbers

    - by user1708505
    i have this code #include <math.h> #include <stdio.h> const int n = 3; const int s = 3; int getm(int mat[n][s]); int printm(int mat[n][s]); int main() { int m[n][s]; getm(m); printm(m); return 0; } int getm(int mat[n][s]) { for(int x = 0;x < n;x++) { for (int y = 0;y<s;y++) { scanf("%i ", &mat[x][y]); } } return 0; } int printm(int mat[n][s]) { for(int x = 0;x<n;x++) { for(int y = 0;y<s;y++) { printf("%i ", mat[x][y]); if(y==(s-1)) { printf("\n"); } } } } which shoud ask for 9 numbers to make a 3x3 matrix array, but it actually asks for 10 numbers, printm is working well - printing only 9 numbers. Where is error?

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  • jQuery toggle() with unknown initial state

    - by Jason Morhardt
    I have a project that I am working on that uses a little image to mark a record as a favorite on multiple rows in a table. The data gets pulled from a DB and the image is based on whether or not that item is a favorite. One image for a favorite, a different image if not a favorite. I want the user to be able to toggle the image and make it a favorite or not. Here's my code: $(function () { $('.FavoriteToggle').toggle( function () { $(this).find("img").attr({src:"../../images/icons/favorite.png"}); var ListText = $(this).find('.FavoriteToggleIcon').attr("title"); var ListID = ListText.match(/\d+/); $.ajax({ url: "include/AJAX.inc.php", type: "GET", data: "action=favorite&ItemType=0&ItemID=" + ListID, success: function () {} }); }, function () { $(this).find("img").attr({src:"../../images/icons/favorite_not.png"}); var ListText = $(this).find('.FavoriteToggleIcon').attr("title"); var ListID = ListText.match(/\d+/); $.ajax({ url: "include/AJAX.inc.php", type: "GET", data: "action=favorite&ItemType=0&ItemID=" + ListID, success: function () {} }); } ); }); Works great if the initial state is not a favorite. But you have to double click to get the image to change if it IS a favorite initially. This causes the AJAX to fire twice and essentially make it a favorite then not a favorite before the image responds. The user thinks he's made it a favorite because the image changed, but in fact, it's not. Help anybody?

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  • Declaring arrays in c language without initial size

    - by user2534857
    this is the question-- Write a program to manipulate the temperature details as given below. - Input the number of days to be calculated. – Main function - Input temperature in Celsius – input function - Convert the temperature from Celsius to Fahrenheit.- Separate function - find the average temperature in Fahrenheit. how can I make this program without initial size of array ?? #include<stdio.h> #include<conio.h> void input(int); int temp[10]; int d; void main() { int x=0; float avg=0,t=0; printf("\nHow many days : "); scanf("%d",&d); input(d); conv(); for(x=0;x<d;x++) { t=t+temp[x]; } avg=t/d; printf("Avarage is %f",avg); getch(); } void input(int d) { int x=0; for(x=0;x<d;x++) { printf("Input temperature in Celsius for #%d day",x+1); scanf("%d",&temp[x]); } } void conv() { int x=0; for(x=0;x<d;x++) { temp[x]=1.8*temp[x]+32; } }

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  • PHP rewrite an included file - is this a valid script?

    - by Poni
    Hi all! I've made this question: http://stackoverflow.com/questions/2921469/php-mutual-exclusion-mutex As said there, I want several sources to send their stats once in a while, and these stats will be showed at the website's main page. My problem is that I want this to be done in an atomic manner, so no update of the stats will overlap another one running in the background. Now, I came up with this solution and I want you PHP experts to judge it. stats.php <?php define("my_counter", 12); ?> index.php <?php include "stats.php"; echo constant("my_counter"); ?> update.php <?php $old_error_reporting = error_reporting(0); include "stats.php"; define("my_stats_template",' <?php define("my_counter", %d); ?> '); $fd = fopen("stats.php", "w+"); if($fd) { if (flock($fd, LOCK_EX)) { $my_counter = 0; try { $my_counter = constant("my_counter"); } catch(Exception $e) { } $my_counter++; $new_stats = sprintf(constant("my_stats_template"), $my_counter); echo "Counter should stand at $my_counter"; fwrite($fd, $new_stats); } flock($fd, LOCK_UN); fclose($fd); } error_reporting($old_error_reporting); ?> Several clients will call the "update.php" file once every 60sec each. The "index.php" is going to use the "stats.php" file all the time as you can see. What's your opinion?

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  • problem using 'as_json' in my model and 'render :json' => in my controller (rails)

    - by patrick
    Hi everyone. I am trying to create a unique json data structure, and I have run into a problem that I can't seem to figure out. In my controller, I am doing: favorite_ids = Favorites.all.map(&:photo_id) data = { :albums => PhotoAlbum.all.to_json, :photos => Photo.all.to_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } render :json => data and in my model: def as_json(options = {}) { :name => self.name, :favorite => options[:favorite].is_a?(Proc) ? options[:favorite].call(self) : options[:favorite] } end The problem is, rails encodes the values of 'photos' & 'albums' (in my data hash) as JSON twice, and this breaks everything... The only way I could get this to work is if I call 'as_json' instead of 'to_json': data = { :albums => PhotoAlbum.all.as_json, :photos => Photo.all.as_json(:favorite => lambda {|photo| favorite_ids.include?(photo.id)}) } However, when I do this, my :favorite = lambda option no longer makes it into the model's as_json method.......... So, I either need a way to tell 'render :json' not to encode the values of the hash so I can use 'to_json' on the values myself, or I need a way to get the parameters passed into 'as_json' to actually show up there....... I hope someone here can help... Thanks!

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  • How to account for non-prime numbers 0 and 1 in java?

    - by shady
    I'm not sure if this is the right place to be asking this, but I've been searching for a solution for this on my own for quite some time, so hopefully I've come to the right place. When calculating prime numbers, the starting number that each number has to be divisible by is 2 to be a non-prime number. In my java program, I want to include all the non-prime numbers in the range from 0 to a certain number, so how do I include 0 and 1? Should I just have separate if and else-if statements for 0 and 1 that state that they are not prime numbers? I think that maybe 0 and 1 should be included in the java for loop, but I don't know how to go about doing that. for (int i = 2; i < num; i++){ if (num % i == 0){ System.out.println(i + " is not a prime number. "); } else{ System.out.println(i + " is a prime number. "); } }

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  • std::thread and class constructor and destructor

    - by toeplitz
    When testing threads in C++11 I have created the following example: #include <iostream> #include <thread> class Foo { public: Foo(void) { std::cout << "Constructor called: " << this << std::endl; } ~Foo(void) { std::cout << "Destructor called: " << this << std::endl; } void operator()() const { std::cout << "Operatior called: " << this << std::endl; } }; void test_normal(void) { std::cout << "====> Standard example:" << std::endl; Foo f; } void test_thread(void) { std::cout << "====> Thread example:" << std::endl; Foo f; std::thread t(f); t.detach(); } int main(int argc, char **argv) { test_normal(); test_thread(); for(;;); } Which prints the following: Why is the destructor called 6 times for the thread? And why does the thread report different memory locations?

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  • Need help setting up a truststore's chain of authority (in Tomcat)

    - by codeinfo
    Lead in ... I'm not an expert, by far, in application security via SSL, but am trying to establish a test environment that includes all possible scenarios we may encounter in production. For this I have a tree of Certificate Authorities (CAs) that are the issuers of an assortment of test client certificates, and node/server certificates (complex test environment representing the various published web services and other applications we integrate with). The structure of these CAs are as follows: Root CA, which has signed/issued Sub CA1, Sub CA2, and Sub CA3. These subs have then signed/issued all certificates of those various nodes and clients in the environment. Now for the question .... In my application's truststore I would like to trust everything signed by Sub CA1, and Sub CA2, but not Sub CA3 (untrusted). Does this mean my truststore should (1) ONLY include Sub CA1 and Sub CA2, or (2) should it include Root CA, Sub CA1, and Sub CA2? I don't know what is the proper way to represent this trust chain in a truststore. In the future I would also like to add a Sub CA4 (also signed/issued by the Root CA), but add that to a Certificate Revocation List (CRL) for testing purposes. Ahead of time, thank you for any help concerning this. It's greatly appreciated.

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  • Do I need to echo html inside included php file

    - by UmeRonaldo
    I just learned how to include php .Here's the index or main php file <!DOCTYPE HTML> <html> <head> </head> <body> <?php include 'header.php'; ?> </body> </html> now in header.php file which way is better to print html Way 1 directly use html without php <header> <h1>Header</h1> </header> Way 2 Using php and echo <?php echo ' <header> <h1>Header</h1> </header> ' ?> Another quick question. Will it work if I use .html for the base or index file ?? sorry for my bad english

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