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  • How can I convert a StaticMesh to a custom class?

    - by Almo
    In the editor, we can place a StaticMesh, right-click it, select "Convert" and do "Convert to KActor". I have a subclass of KActor: class SubclassedKActor extends KActor placeable; var(PowerEnablers) bool m_bEnableChaos; var(PowerEnablers) bool m_bEnableCreate; var(PowerEnablers) bool m_bEnableForcePush; var(PowerEnablers) bool m_bEnableVortex; DefaultProperties { m_bEnableCreate=true; m_bEnableChaos=true; m_bEnableForcePush=true; m_bEnableVortex=true; } I want to be able to place a StaticMesh, right-click Convert and be able to select "Convert to SubclassedKActor". I have not been able to find out what populates the Convert menu.

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  • Review: Logitech t620 Touch Mouse and Windows 8

    - by Tim Murphy
    It isn’t very often that I worry much about hardware, but since I heard some others talking about “touch” mice for their Windows 8 machines I figured I would try one out and see what the experience was.  The only Windows 8 compatible touch mouse that they had in the store was the Logitech t630 Touch Mouse.  At $69 it isn’t exactly a cheap purchase. So how does it work with Windows 8.  First it works well as a normal mouse with touch scroll capabilities.  Scrolling works both horizontally and vertically.  Then you get into to the Win8 features, all of which are associated with the back 2/3 of the mouse.  If you double-touch-tap (not depressing the internal button) it acts as a Windows home screen button.  The next feature is switching applications.  This is accomplished by dragging a finger from the left edge of the mouse in.  Bringing up the Windows 8 open apps list is the same movement as on the table where you drag in from the left and then move back to the right.  The last gesture available is to bring up the charms.  This is performed by dragging in from the right side of the mouse. There is a certain amount of configurability.  You can switch dominant hand configuration as well as turn on and off gestures as shown in the screenshot below. It is nice that they kept the gestures similar to the table gestures.  Hopefully future updates to the drivers will bring other gestures, but this is definitely a good start.  It would be interesting to also compare this to the Microsoft Touch Mouse and see if there are additional gestures such as app close and for the app bar. del.icio.us Tags: Logitech,Windows 8,Win8,t620,Logitech t620 Touch Mouse,Gesture

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  • Exchange 2010 Deployment Notes &ndash; iPhone and Exchange ActiveSync issue

    - by BWCA
    After we moved one of our user mailboxes from Exchange 2003 to 2010, the user started getting a Cannot get mail. The connection to the server failed error message on their iPhone device. There are a lot of references on Google to check for inherited permissions to resolve the error message.  We quickly determined that we were not dealing with a permissions issue. After some additional troubleshooting and research, we were able to isolate the problem to a device partnership issue. To resolve the issue, use ADSI Edit to find the user object. When you find the user object, double-click on it and you should see a CN=ExchangeActiveSyncDevices container under the user object as shown below.  On the right-hand side, you should see one or more device partnerships.   Right-click the device partnership according to the device the user is using, and click Delete. After you remove the device partnership, please wait until Active Directory replication completes before you set up the device again.

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  • How to map command in vim that maintains mode when invoked?

    - by Phoenix
    I'm configuring vim in Mac OS X's Terminal app to do useful things with my arrow keys (among others). For example, I want option-left to move the cursor back one word, similarly to how it works in other Mac applications. In normal mode, this is easy enough; I can simply map the sequence to b. But when I'm in insert mode, I want to stay in insert mode (i.e., map the sequence to <c-o>b. In my .vimrc` file, I have these lines: nmap ^[[xol~ b imap ^[[xol~ <c-o>b Where ^[[xol~ is the character sequence that I've configured Terminal to send when I press option-left. This works, but it gets pretty tedious, especially when I've got nearly two dozen commands that I want to map. Is there a better way to do this?

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  • C# XNA render an entire frame to a texture2d

    - by redcodefinal
    I asked a question here: C# XNA Make rendered screen a texture2d But, I ended up not getting the exact result I was looking for since I didn't ask the question right. In a game I am writing, I render an extremely large city out of objects, this can cause lag when moving the camera to view things that are off screen. I need a way to render then ENTIRE city, even the stuff that is off screen, and make it into a Texture2D. The answer I chose for the last one didn't work entirely right because it only gets what is on screen, not what is off.

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  • Upgrade to Ubuntu 13.10 disabled track pad, brightness, sound on Lenovo Z570

    - by Vizir
    I just upgraded to Ubuntu 13.10 using Ubuntu's software update. It seemed to go all right, however after the system restarted and booted up Ubuntu 13.10, it began experiencing several problems. Some of them were due to expected conflicts with the updated OS, however right now I cannot figure out why certain hardware functions are now "broken" and how to fix them. As far as I can tell, these are the sound (permanently muted), mic (picks up no sound), brightness (set at maximum brightness regardless of using keyboard shortcuts or moving the screen brightness slider) and trackpad (mouse does not move, however plugged-in USB mouse does) This sounds to me like a driver issue, however I cannot figure out how to re-enable my drivers, re-install them, or whatever I have to do here. This did not happen durring my upgrades from 12.04 to 12.10, or 12.10 to 13.04, so I'm at a total loss as to why this happened this time around. My computer is a Lenovo Z570, dual-booting Ubuntu and Windows 7 from GRUB 2. Windows is working fine as far as I can tell.

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  • Is there a reason the partition tool GParted doesn't show a percentage finish number initially?

    - by Jian Lin
    I am using GParted more, and it seems to do a reliable work. I just wonder why if the tasks is to resize a 250GB partition to 190GB, and then create a new partition, the first 10, 15 minutes, there is only a blue bar moving left and right, but there won't be an indicator showing how many percent is done. Then after that 10 to 15 minutes, it does show 1:05:00 left to finish the job. Update: at first I thought there is no percentage or time remaining at all... but after waiting for 10, 15 mintues, it does show. I just wonder why it didn't show at first.

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  • Notes - Part I - Say Hello from Java

    - by Silviu Turuga
    Sometimes we need to take small notes to remember things, one way to do this is to use stick notes and have them all around our desktop. But what happening if you have a lot of notes and a small office? You'll need a piece of software that will sort things for you and also it will provide you a quick way to retrieve the notes when need. Did I mention that this will keep your desktop clean and also will reduce paper waste? During the next days we'll gonna create an application that will let you manage your notes, put them in different categories etc. I'll show you step by step what do you need to do and finally you'll have the application run on multiple systems, such as Mac, Windows, Linux, etc. The only pre-requisition for this lesson is to have JDK 7 with JavaFX installed and an IDE, preferably NetBeans. I'll call this application Notes…. Part I - Say Hello from Java  From NetBeans go to Files->New Project Chose JavaFX->JavaFX FXML Application Project Name: Notes FXML name: NotesUI Check Create Application Class and name it Main After this the project is created and you'll see the following structure As a best practice I advice you to have your code in your own package instead of the default one. right click on Source Packages and chose New->Java Package name it something like this: com.turuga.notes and click Next after the package is created, select all the 3 files from step #3 and drag them over the new package chose Refactor, as this will make sure all the references are correctly moved inside the new package now you should have the following structure if you'll try to run the project you'll get an error: Unable to find class: Main right click on project name Notes and click properties go to Run and you'll see Application Class set to Main, but because we have defined our own packages, this location has been change, so click on Browse and the correct one appear: com.turuga.notes.Main last modification before running the project is to right click on NotesUI.fxml and chose Edit (if you'll double click it will open in JavaFX Scene Builder) look around line 9 and change fx:controller="NotesUIController" to fx:controller="com.turuga.notes.NotesUIController" now you are ready to run it and you should see the following On the next lesson we'll continue to play with NetBeans and start working on the interface of our project

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  • setting up a second monitor in centos

    - by Rob
    I have CentOS installed on my laptop. I hooked up my TV via VGA and it works, just not as I'd like it to. The left side (on the tv) is cut off, like the image is justified too far left. I want it to be centered, but I also want to use a different resolution. You see, I use a netbook, and thus my laptop screen is tiny, meaning some things cant fit in the same window without scrolling. I want my TV to fix that for me.

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  • Enable permanent vertical and horizontal scroll bars

    - by Rolen Koh
    I am facing a problem and it is in Ubuntu (14.04) permanent scroll bar is not there but it appears when you move the mouse pointer to right most side or bottom most side. But it is very difficult to use and lately it takes too much to appear and sometimes it doesn't appear at all and so i have to close the application and reopen it. So i want to ask how to enable permanent scroll bars on right side and bottom most side. I am sure many people must have faced this problem before me. Thanks. P.S: By permanent i mean scroll bars should be visible all the time.

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  • Context-specific remap

    - by dotancohen
    I have the following handy VIM map: inoremap ( ()<Left> However, sometimes I will enter Insert mode to add a function call around a variable, like so: Was: $sql = "SELECT * FROM " . $someTable; To: $sql = "SELECT * FROM " . mysql_real_escape_string($someTable); The mapping makes a redundant ) after mysql_real_escape_string(. Is there any way to refactor the mapping so that if there exists a character after the cursor, and the character after the cursor is not whitespace, then )<left> is not appended to (? Thanks.

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  • Combining a content management system with ASP.NET

    - by Ek0nomik
    I am going to be creating a site that seems like it requires a blend of a content management system (CMS) and some custom web development (which is done in ASP.NET MVC). I have plenty of web development experience to understand the ASP.NET MVC side of the fence, but, I don't have a lot of CMS knowledge aside from getting one stood up. Right now my biggest question is around integrating security from ASP.NET with the CMS. I currently have an ASP.NET MVC site that handles the authentication for multiple production sites and creates an authentication cookie under our domain (*.example.com). The page acts like a single sign on page since the cookie is a wildcard and can be used in any other applications of the same domain. I'd really like to avoid having users put in their credentials twice. Is there a CMS that will play well with the ASP.NET Forms Authentication given how I have these existing applications structured? As an aside, right now I am leaning towards Drupal, but, that isn't finalized.

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  • Classes as a compilation unit

    - by Yannbane
    If "compilation unit" is unclear, please refer to this. However, what I mean by it will be clear from the context. Edit: my language allows for multiple inheritance, unlike Java. I've started designing+developing my own programming language for educational, recreational, and potentially useful purposes. At first, I've decided to base it off Java. This implied that I would have all the code be written inside classes, and that code compiles to classes, which are loaded by the VM. However, I've excluded features such as interfaces and abstract classes, because I found no need for them. They seemed to be enforcing a paradigm, and I'd like my language not to do that. I wanted to keep the classes as the compilation unit though, because it seemed convenient to implement, familiar, and I just liked the idea. Then I noticed that I'm basically left with a glorified module system, where classes could be used either as "namespaces", providing constants and functions using the static directive, or as templates for objects that need to be instantiated ("actual" purpose of classes in other languages). Now I'm left wondering: what are the benefits of having classes as compilation units? (Also, any general commentary on my design would be much appreciated.)

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  • Run Tests in Folder

    - by Tomas Mysik
    Hi all, today we would like to show you another minor improvement we have prepared for NetBeans 7.2. Today, let's talk a little bit about testing. This minor improvement will be useful especially for users who have a lot of unit tests (it means all of us, right? ;) - just right click on any folder underneath Test Files node and you will notice: The result is as expected - all the tests from the given folder are run: That's all for today, as always, please test it and report all the issues or enhancements you find in NetBeans BugZilla (component php, subcomponent PHPUnit).

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  • Dropping multiple objects using an array in Actionscript?

    - by Eratosthenes
    I'm trying to get these fireBalls to drop more often, I'm not sure if I'm using Math.random correctly. Also, for some reason I'm getting a null reference because I think the fireBalls array waits for one to leave the stage before dropping another one? This is the relevant code: var sun:Sun=new Sun var fireBalls:Array=new Array() var left:Boolean; function onEnterFrame(event:Event){ if (left) { sun.x = sun.x - 15; }else{ sun.x = sun.x + 15; } if (fireBalls.length>0&&fireBalls[0].y>stage.stageHeight){ // Fireballs exit stage removeChild(fireBalls[0]); fireBalls.shift(); } for (var j:int=0; j<fireBalls.length; j++){ fireBalls[j].y=fireBalls[j].y+15; if (fireBalls[j].y>stage.stageHeight-fireBall.width/2){ } } if (Math.random()<.2){ // Fireballs shooting from Sun var fireBall:FireBall=new FireBall; fireBall.x=sun.x; addChild(fireBall); fireBalls.push(fireBall); } }

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  • Rotate 2d sprite towards pointer

    - by Phil
    I'm using Crafty.js and am trying to point a sprite towards the mouse pointer. I have a function for getting the degree between two points and I'm pretty sure it works mathematically (I have it under unit tests). At least it responds that the degree between { 0,0} and {1,1} is 45, which seems right. However, when I set the sprite rotation to the returned degree, it's just wrong all the time. If I manually set it to 90, 45, etc, it gets the right direction.. I have a jsfiddle that shows what I've done so far. Any ideas?

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  • How to avoid movement speed stacking when multiple keys are pressed?

    - by eren_tetik
    I've started a new game which requires no mouse, thus leaving the movement up to the keyboard. I have tried to incorporate 8 directions; up, left, right, up-right and so on. However when I press more than one arrow key, the movement speed stacks (http://gfycat.com/CircularBewitchedBarebirdbat). How could I counteract this? Here is relevant part of my code: var speed : int = 5; function Update () { if(Input.GetKey(KeyCode.UpArrow)){ transform.Translate(Vector3.forward * speed * Time.deltaTime); } else if(Input.GetKey(KeyCode.UpArrow) && Input.GetKey(KeyCode.RightArrow)){ transform.Translate(Vector3.forward * speed * Time.deltaTime); } else if(Input.GetKey(KeyCode.UpArrow) && Input.GetKey(KeyCode.LeftArrow)){ transform.rotation = Quaternion.AngleAxis(315, Vector3.up); } if(Input.GetKey(KeyCode.DownArrow)){ transform.Translate(Vector3.forward * speed * Time.deltaTime); } }

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  • Creating movement path displays in a top-down 2d RTS

    - by nihohit
    My game is a top-down 2d RTS coded in C# using SFML's libraries. I want that during unit selection, a unit will display it's movement path on the map. Currently, after the path is computed as a list of directions ({left, up,down, down, down, left}, as an example), it's sent to the graphical component to create it's UI equivalent, and here I'm having some problems. current, these I've checked three ways to do it: compute the size of the image (in the example above it'll be a 3*2 rectangle) and create an invisible rectangle, and then go over the directions list and mark each spot with a visible point, so as to get a continous line. This system is slightly problematic because of the amount of large images that I need to save, but mostly because I have a lot of fine detail onscreen, and a continous line obstructs the view. again, compute the size of the image, but now create several (let's say 4) invisible images of that size, and then instead of a single continous line I'll switch between the four images, in each will appear only a fourth of the spots, in a way which creates a path animation. This is nicer on the eye, but here the memory demands, and the amount of time needed to compute each such image-loop is significant. Just create a list of single markers, each on a different spot on the path. This is very quick & easy on memory, but too sparse. Is there a simple or resource-light system to create path-animations?

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  • Ubuntu 12.04 Responsiveness Extremely Slow on Nvidia 8800?

    - by lynxie
    Just installed 12.04... This is the first time I run Ubuntu with the Unity UI, not a pleasant experience. The responsiveness is extremely slow (10s after a mouseclick), the screen flickers, etc, all right after logging in. Switching the display driver from Nvidia current to post-release doesn't help at all. What now? Can't go back, but Ubuntu is useless to me right now. What can I do? (The system is a Intel 4x2.4Ghz with 4Gb RAM and a Nvidia 8800.)

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  • Open Source Highlight: namebench

    - by eddraper
    DNS is a big deal.  Even small incremental changes to improve its performance can yield significant value due to the vast quantity of look-ups required when using the internet.  Until now, It’s always been one of those things I had to kinda take on faith… was my ISP doing a good job?  Are those public DNS server really that much faster?  What about security and privacy concerns? Let me introduce you to namebench.  This is the kinda tool I really love – one that immediately delivers value and is almost over-the-top OCD in its attention to detail. Trust me, this tool is utterly ruthless in it’s quest for getting it right – you’re not left with a big question mark after it presents its data.  The results are conclusive and actionable.  Here’s what is does: It hunts down the fastest DNS servers from your desktop that it can find using thousands of requests.  No, it doesn’t pop up this little dialog in 10 seconds to give you some “off the cuff” answer from a handful of providers.  It takes the better part of 10-15 minutes to run.  When it finishes, it presents you with a veritable horn-o-plenty of data.  Mean response duration, response distribution, bad data,  no stone is left un-turned. Check it out.  You’ll dig it.

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  • Get and set accessors do they protect different instances of a variable?

    - by Chris Halcrow
    The standard method of implementing get and set accessors in C# and VB.NET is to use a public property to set and retrieve the value of a corresponding private variable. Am I right in saying that this has no effect of different instances of a variable? By this I mean, if there are different instantiations of an object, then those instances and their properties are completely independent right? So I think my understanding is correct that setting a private variable is just a construct to be able to implement the get and set pattern? Never been 100% sure about this.

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  • Movement on the X an Z axis are combined?

    - by Magicaxis
    This is probably a stupid question, but I'm trying to simply move a 3D object up, down, left, and right (Not forward or backward). The Y axis works fine, but when I increment the object's X position, the object moves BOTH right and backwards! when I decrement X, left and forwards! setPosition(getPosition().X + 2/*times deltatime*/, getPosition().Y, getPosition().Z); I was astonished that XNA doesnt have its own setPosition function, so I made a parent class for all objects with a setPosition and Draw function. Setposition simply edits a variable "mPosition" and passes it to the common draw function: // Copy any parent transforms. Matrix[] transforms = new Matrix[block.Bones.Count]; block.CopyAbsoluteBoneTransformsTo(transforms); // Draw the model. A model can have multiple meshes, so loop. foreach (ModelMesh mesh in block.Meshes) { // This is where the mesh orientation is set, as well // as our camera and projection. foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.World = transforms[mesh.ParentBone.Index] * Matrix.CreateRotationY(MathHelper.ToRadians(mOrientation.Y)) * Matrix.CreateTranslation(mPosition); effect.View = game1.getView(); effect.Projection = game1.getProjection(); } // Draw the mesh, using the effects set above. mesh.Draw(); } I tried to work it out by attempting to increment and decrement the Z axis, but nothing happens?! So using the X axis changes the objects x and z axis', but changing the Z does nothing. Great. So how do I seperate the X and Z axis movement?

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  • How to make a jar file run on startup & and when you log out?

    - by RanZilber
    I have no idea where to start looking. I've been reading about daemons and didn't understand the concept. More details : I've been writing a crawler which never stops and crawlers over RSS in the internet. The crawler has been written in java - therefore its a jar right now. I'm an administrator on a machine that has Ubuntu 11.04 . There is some chances for the machine to crash , so I'd like the crawler to run every time you startup the machine. Furthermore, I'd like it to keep running even when i logged out. I'm not sure this is possible, but most of the time I'm logged out, and I still want to it crawl. Any ideas? Can someone point me in the right direction? Just looking for the simplest solution.

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  • "Unmet Dependencies" problem when trying apt-get install

    - by GChorn
    Anytime I try to install python packages using the command: sudo apt-get install python-package I get the following output: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-headers-generic : Depends: linux-headers-3.2.0-36-generic but it is not going to be installed linux-headers-generic-pae : Depends: linux-headers-3.2.0-36-generic-pae but it is not going to be installed linux-image-generic : Depends: linux-image-3.2.0-36-generic but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). This seems to have started when these same three packages showed up in Ubuntu's Update Manager and kicked an error when I tried to install them there. Based on the suggestion in the output above, I tried running: sudo apt-get -f install But this only gave me several instances of the following error: dpkg: error processing /var/cache/apt/archives/linux-image-3.2.0-36-generic_3.2.0-36.57_i386.deb (--unpack): unable to create `/lib/modules/3.2.0-36-generic/kernel/drivers/net/wireless/ath/carl9170/carl9170.ko.dpkg-new' (while processing `./lib/modules/3.2.0-36-generic/kernel/drivers/net/wireless/ath/carl9170/carl9170.ko'): No space left on device Now maybe I'm way off-base here, but I'm wondering if the error could be coming from the "No space left on device" part? The thing is, I'm running Ubuntu as a VirtualBox VM but I've got it set to dynamically increase its virtual hard drive space as needed, so why am I still getting this error? Here's my output when I use dh -f: Filesystem Size Used Avail Use% Mounted on /dev/sda1 6.9G 5.7G 869M 88% / udev 494M 4.0K 494M 1% /dev tmpfs 201M 784K 200M 1% /run none 5.0M 0 5.0M 0% /run/lock none 501M 76K 501M 1% /run/shm VB_Shared_Folder 466G 271G 195G 59% /media/sf_VB_Shared_Folder When I perform sudo apt-get -f install and the system says, After this operation, 192 MB of additional disk space will be used. Does that mean 192 MB of my virtual machine's current memory, or 192 MB on top of the rest of my free space? As I said, my machine normally dynamically allocates additional memory from the host machine, so I don't see why there would be memory restrictions at all...

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