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  • How to rebuild Safari Web Clip functionality in PHP

    - by Mayko
    Hi there, is there a way to rebuild Mac OSX Snow Leopard's Dashboard Widget 'Web Clip' on a PHP website? Something like a crawler or scraper. I thought about using file_get_contents to getting the page content into the page, but how do I select a section on the external page? And does this work with session/login content as well? I'm happy for any kind of suggestions! Cheers

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  • Is there a stable emacs automated packaging system?

    - by Zubair
    I'm using Gnu Emacs on OSX, Windows, and Linux. Is there some command which can download and install packages (or .el files) automatically? I've seen there are some work-in-progress projects on the internet (after googling) but I was wondering if I was missing some awesome package manager out there that just works.

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  • How can I uninstall NetBeans on a mac?

    - by Henri W
    I currently have NetBeans 6.5 installed on my mac running leopard. I searched Google on how to uninstall it and the NetBeans website says to right click on it, select "Show Package Contents" and the uninstaller should be there, but it isn't. How can I completely uninstall NetBeans in this situation? Thanks!

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  • Simulating a missing gem in Ruby unit tests

    - by ktex
    Is there any way to simulate the absence of a gem for certain unit tests, short of actually uninstalling and then reinstalling the gem during testing? I am writing a command line utility, and want to make sure that my tests cover cases where a user may not have all of the gems that I support. For instance, I am using fsevents — a Leopard-specific package for monitoring filesystem events — that will never be present on other systems, as well as a growl gem that's purely optional.

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  • What is the performance difference between blocks and callbacks?

    - by Don
    One of the things that block objects, introduced in Snow Leopard, are good for is situations that would previously have been handled with callbacks. The syntax is much cleaner for passing context around. However, I haven't seen any information on the performance implications of using blocks in this manner. What, if any, performance pitfalls should I look out for when using blocks, particularly as a replacement for a C-style callback?

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  • Always run project as Android Application

    - by Ron Srebro
    This might sound stupid but whenever I run my app in Eclipse I get this annoying pop up asking me how to run it: Android app, JUnit, Eclipse app, etc' I'm always running this project as an Android app, is there any way to tell Eclipse to stop asking me this. I'm using Eclipse 3.5 on Snow Leopard. Thanks ** EDIT Screen shot of the pop up I'm getting

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  • RubyMine Folder Tree doesn't refresh

    - by user336514
    Hi Using RubyMine 2.0.2 for the first time today, on Mac OSX Leopard. If I create files in the filesystem (with, say, script/generate) those new files do not appear in rubymine. I have had limited success with restarting the program, in that the files in the db/ folder are added and removed, but unfortunately new folders in the views directory are not shown. Pardon my french, but wtf? Thanks

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  • Can XCode draw the call graph of a program?

    - by Werner
    Hi, I am new to Mac OSX, and I wonder if Xcode can generate , for a given C++ source code, the call graph of the program in a visual way. I also wonder if for each function, and after a run, whether it can also print the %time spent on the function If so, I would thank really some links with tutorials or info, after googling I did not find anything relevant Thanks

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  • Iphone simulator hangs while installing apps

    - by Digitalsleep
    I am using snow leopard, xcode 3.22, i first had this issue when i was using os 4 beta, i have removed the xcode software from my system and reinstalled. I can't get any app to load in the simulator, the app starts to install in the simulator then nothing, I can install the app to my device, but i can run anything in the simulator it just hangs, i am not sure what to do any idea?

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  • creating an insert image button in an acrobat 9 form

    - by Ross
    Hi, I am creating a pdf form in acrobat 9 pro, I would like to add a button so the user can insert an image from their machine. I have been give a pdf where this is possible. How can I create an insert image field in my form? Is this possibly a livecycle or windows feature? I am on osx

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  • how to install numpy and scipy on OS X?

    - by amateur
    Hey guys I'm new to Mac so please bear with me. I'm using snow leopard 10.6.4 at the moment. I want to install numpy and scipy, so I downloaded the python2.6,numpy and scipy dmg files from their official site. However, I'm having problem import numpy: Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/numpy/core/multiarray.so: no matching architecture in universal wrapper Can anyone shed some light to this problem?

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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  • How to insert a WebView into a cocoa app?

    - by spamoom
    I'm rather new with the whole OSX programming, I wanted to stick a WebView into an empty app. Apparently it isn't as simple as sticking a WebView on a window in interface builder and creating an outlet. IBOutlet WebView *webView; It gives me a expected specifier-qualifier-list before 'WebView' and when I don't use an outlet, it terminates due to uncaught exception. I'm not too sure what these error messages mean. Seems it isn't that simple!

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  • Cross platform /dev/null in Python

    - by Tristan
    I'm using the following code to hide stderr on Linux/OSX for a Python library I do not control that writes to stderr by default: f = open("/dev/null","w") zookeeper.set_log_stream(f) Is there an easy cross platform alternative to /dev/null? Ideally it would not consume memory since this is a long running process.

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