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  • How to find the largest power of 2 less than the given number

    - by nazar_art
    I need to find the largest power of 2 less than the given number. And I stuck and can't find any solution. Code: public class MathPow { public int largestPowerOf2 (int n) { int res = 2; while (res < n) { res =(int)Math.pow(res, 2); } return res; } } This doesn't work correctly. Testing output: Arguments Actual Expected ------------------------- 9 16 8 100 256 64 1000 65536 512 64 256 32 How to solve this issue?

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  • Beginner having difficulty with SQL query

    - by Vulcanizer
    Hi, I've been studying SQL for 2 weeks now and I'm preparing for an SQL test. Anyway I'm trying to do this question: For the table: 1 create table data { 2 id int, 3 n1 int not null, 4 n2 int not null, 5 n3 int not null, 6 n4 int not null, 7 primary key (id) 8 } I need to return the relation with tuples (n1, n2, n3) where all the corresponding values for n4 are 0. The problem asks me to solve it WITHOUT using subqueries(nested selects/views) It also gives me an example table and the expected output from my query: 01 insert into data (id, n1, n2, n3, n4) 02 values (1, 2,4,7,0), 03 (2, 2,4,7,0), 04 (3, 3,6,9,8), 05 (4, 1,1,2,1), 06 (5, 1,1,2,0), 07 (6, 1,1,2,0), 08 (7, 5,3,8,0), 09 (8, 5,3,8,0), 10 (9, 5,3,8,0); expects (2,4,7) (5,3,8) and not (1,1,2) since that has a 1 in n4 in one of the cases. The best I could come up with was: 1 SELECT DISTINCT n1, n2, n3 2 FROM data a, data b 3 WHERE a.ID <> b.ID 4 AND a.n1 = b.n1 5 AND a.n2 = b.n2 6 AND a.n3 = b.n3 7 AND a.n4 = b.n4 8 AND a.n4 = 0 but I found out that also prints (1,1,2) since in the example (1,1,2,0) happens twice from IDs 5 and 6. Any suggestions would be really appreciated.

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  • Binary Search Tree Contains Function

    - by Suede
    I am trying to write a "contains" function for a binary search tree. I receive the following error at compile "Unhandled exception at 0x77291CB3 (ntdll.dll) in BST.exe: 0xC00000FD: Stack overflow (parameters: 0x00000001, 0x001E2FFC)." The following is my code. struct Node { int data; Node* leftChild; Node* rightChild; Node() : leftChild(NULL), rightChild(NULL) {} }; struct BST { Node* root; BST() : root(NULL) {} void insert(int value); bool contains(int value); }; void BST::insert(int value) { Node* temp = new Node(); temp->data = value; if(root == NULL) { root = temp; return; } Node* current; current = root; Node* parent; parent = root; current = (temp->data < current->data ? (current->leftChild) : (current->rightChild) while(current != NULL) { parent = current; current = (temp->data < current->data) ? (current->leftChild) : (current->rightChild) } if(temp->data < parent->data) { parent->leftChild = temp; } if(temp->data > parent->data) { parent->rightChild = temp; } } bool BST::contains(int value) { Node* temp = new Node(); temp->data = value; Node* current; current = root; if(temp->data == current->data) { // base case for when node with value is found std::cout << "true" << std::endl; return true; } if(current == NULL) { // base case if BST is empty or if a leaf is reached before value is found std::cout << "false" << std::endl; return false; } else { // recursive step current = (temp->data < current->data) ? (current->leftChild) : (current->rightChild); return contains(temp->data); } } int main() { BST bst; bst.insert(5); bst.contains(4); system("pause"); } As it stands, I would insert a single node with value '5' and I would search the binary search tree for a node with value '4' - thus, I would expect the result to be false.

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  • Do While loop breaks after incorrect input?

    - by Daminkz
    I am trying to have a loop continue to prompt the user for an option. When I get a string of characters instead of an int, the program loops indefinitely. I have tried setting the variable result to NULL, clearing the input stream, and have enclosed in try{}catch blocks (not in this example). Can anyone explain to me why this is? #include <iostream> #include <vector> #include <string> using namespace std; int menu(string question, vector<string> options) { int result; cout << question << endl; for(int i = 0; i < options.size(); i++) { cout << '[' << i << ']' << options[i] << endl; } bool ans = false; do { cin >> result; cin.ignore(1000, 10); if (result < options.size() ) { ans = true; } else { cout << "You must enter a valid option." << endl; result = NULL; ans = false; } } while(!ans); return result; } int main() { string menuQuestion = "Welcome to my game. What would you like to do?"; vector<string> mainMenu; mainMenu.push_back("Play Game"); mainMenu.push_back("Load Game"); mainMenu.push_back("About"); mainMenu.push_back("Exit"); int result = menu(menuQuestion, mainMenu); cout << "You entered: " << result << endl; return 0; }

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  • Get the parent class of a null object (C# Reflection)

    - by Nick
    How would I get the parent class of an object that has a value of null? For example... 'Class A' contains 'int? i' which is not set to any value when the class is created. Then in some other place in the code I want to pass in 'i' as a parameter to some function. Using 'i' as the only info, I want to be able to figure out that 'Class A' "owns" 'i'. The reason for this is because 'Class A' also contains some other object, and I want to call this other object's value from that same function mentioned in the above paragraph. Could also be: public class A { public class B { public int? i; public int? j; } B classBInstance = new B(); public string s; } { ... A someClassAInstance = new A(); ... doSomething(someClassAInstance.classBInstance.i); ... } public static bool doSomething(object theObject) { string s = /* SOMETHING on theObject to get to "s" from Class A */; int someValue = (int)theObject; }

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  • Memory error, access violation.

    - by Ordo
    Hello! I'm learning C on my own and as a exercise i have written a program but it does not work. The program is splitted into 3 parts. A header file, a main file for executing the program a file to define the functions. I'm not using all the functions yet but that shouldn't be the problem. Here is my header file, nothing special in it. #ifndef EMPLOYEE_H #define EMPLOYEE_H struct Employee { char first[21]; char last[21]; char title[21]; int salary; }; struct Employee* createEmployee(char*, char*, char*, int); // Creates a struct Employee object on the heap. char* getfirstname (struct Employee*); char* getlastname (struct Employee*); char* gettitle (struct Employee*); int getsalary (struct Employee*); void setfirstname (struct Employee*, char*); void setlastname (struct Employee*, char*); void settitle (struct Employee*, char*); void setsalary (struct Employee*, int); void printEmployee(struct Employee*); #endif In this file i define the functions and how they work: #include "7.1.h" #include <stdio.h> #include <stdlib.h> #include <string.h> struct Employee* createEmployee(char* first, char* last, char* title, int salary) // Creates a struct Employee object on the heap. { struct Employee* p = (struct Employee*) malloc(sizeof(struct Employee)); if (p != NULL) { strcpy(p->first, first); strcpy(p->last, last); strcpy(p->title, title); p->salary, salary; } return p; } char* getfirstname (struct Employee* p) { if (p != NULL) return p ? p->first : ""; } char* getlastname (struct Employee* p) { if (p != NULL) return p ? p->last : ""; } char* gettitle (struct Employee* p) { if (p != NULL) return p ? p->title : ""; } int getsalary (struct Employee* p) { if (p != NULL) return p ? p->salary : 0; } void setfirstname (struct Employee* p, char* first) { if (p != NULL) strcpy(p->first, first); } void setlastname (struct Employee* p, char* last) { if (p != NULL) strcpy(p->last, last); } void settitle (struct Employee* p, char* title) { if (p != NULL) strcpy(p->title, title); } void setsalary (struct Employee* p, char* salary) { if (p != NULL) p->salary, salary; } void printEmployee(struct Employee* p) { if (p != NULL) { printf("%s, %s, %s, %d", p->first, p->last, p->salary, p->salary ); } } And the last file is used to executed the program/functions: #include "7.1.h" #include <stdio.h> #include <stdlib.h> int main () { char decision; struct Employee emp; struct Employee* emps[3]; for ( int i = 0; i < 1; i ++) { printf("Please type in the emplooyes data.\nFirstname:"); scanf("%s", emp.first); printf("Lastname:"); scanf("%s", emp.last); printf("Title:"); scanf("%s", emp.title); printf("Salary:"); scanf("%d", &emp.salary); emps[i] = createEmployee(emp.first, emp.last, emp.title, emp.salary); } printf("Do you want to print out your information? (Y/N):"); scanf("%c", &decision); if (decision == 'y' || decision == 'Y') { printEmployee(emps[1]); } } I don't know what the problem is. I 'm always getting the following error message after typing in first, last, title and salary for the first time. The error is written in german. It means: Unhandled exception at 0x102de42e (msvcr100d.dll) in 7.1.exe: 0xC0000005: Access violation when writing to 0xCCCCCCCC position. I could fix the first problem with the hints given below. Now when i want to print out the employee data using the function:printEmployee(emps[1]);, I get the same kind of error with access violation.

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  • How to make MySQL utilize available system resources, or find "the real problem"?

    - by anonymous coward
    This is a MySQL 5.0.26 server, running on SuSE Enterprise 10. This may be a Serverfault question. The web user interface that uses these particular queries (below) is showing sometimes 30+, even up to 120+ seconds at the worst, to generate the pages involved. On development, when the queries are run alone, they take up to 20 seconds on the first run (with no query cache enabled) but anywhere from 2 to 7 seconds after that - I assume because the tables and indexes involved have been placed into ram. From what I can tell, the longest load times are caused by Read/Update Locking. These are MyISAM tables. So it looks like a long update comes in, followed by a couple 7 second queries, and they're just adding up. And I'm fine with that explanation. What I'm not fine with is that MySQL doesn't appear to be utilizing the hardware it's on, and while the bottleneck seems to be the database, I can't understand why. I would say "throw more hardware at it", but we did and it doesn't appear to have changed the situation. Viewing a 'top' during the slowest times never shows much cpu or memory utilization by mysqld, as if the server is having no trouble at all - but then, why are the queries taking so long? How can I make MySQL use the crap out of this hardware, or find out what I'm doing wrong? Extra Details: On the "Memory Health" tab in the MySQL Administrator (for Windows), the Key Buffer is less than 1/8th used - so all the indexes should be in RAM. I can provide a screen shot of any graphs that might help. So desperate to fix this issue. Suffice it to say, there is legacy code "generating" these queries, and they're pretty much stuck the way they are. I have tried every combination of Indexes on the tables involved, but any suggestions are welcome. Here's the current Create Table statement from development (the 'experimental' key I have added, seems to help a little, for the example query only): CREATE TABLE `registration_task` ( `id` varchar(36) NOT NULL default '', `date_entered` datetime NOT NULL default '0000-00-00 00:00:00', `date_modified` datetime NOT NULL default '0000-00-00 00:00:00', `assigned_user_id` varchar(36) default NULL, `modified_user_id` varchar(36) default NULL, `created_by` varchar(36) default NULL, `name` varchar(80) NOT NULL default '', `status` varchar(255) default NULL, `date_due` date default NULL, `time_due` time default NULL, `date_start` date default NULL, `time_start` time default NULL, `parent_id` varchar(36) NOT NULL default '', `priority` varchar(255) NOT NULL default '9', `description` text, `order_number` int(11) default '1', `task_number` int(11) default NULL, `depends_on_id` varchar(36) default NULL, `milestone_flag` varchar(255) default NULL, `estimated_effort` int(11) default NULL, `actual_effort` int(11) default NULL, `utilization` int(11) default '100', `percent_complete` int(11) default '0', `deleted` tinyint(1) NOT NULL default '0', `wf_task_id` varchar(36) default '0', `reg_field` varchar(8) default '', `date_offset` int(11) default '0', `date_source` varchar(10) default '', `date_completed` date default '0000-00-00', `completed_id` varchar(36) default NULL, `original_name` varchar(80) default NULL, PRIMARY KEY (`id`), KEY `idx_reg_task_p` (`deleted`,`parent_id`), KEY `By_Assignee` (`assigned_user_id`,`deleted`), KEY `status_assignee` (`status`,`deleted`), KEY `experimental` (`deleted`,`status`,`assigned_user_id`,`parent_id`,`date_due`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 And one of the ridiculous queries in question: SELECT users.user_name assigned_user_name, registration.FIELD001 parent_name, registration_task.status status, registration_task.date_modified date_modified, registration_task.date_due date_due, registration.FIELD240 assigned_wf, if(LENGTH(registration_task.description)>0,1,0) has_description, registration_task.* FROM registration_task LEFT JOIN users ON registration_task.assigned_user_id=users.id LEFT JOIN registration ON registration_task.parent_id=registration.id where (registration_task.status != 'Completed' AND registration.FIELD001 LIKE '%' AND registration_task.name LIKE '%' AND registration.FIELD060 LIKE 'GN001472%') AND registration_task.deleted=0 ORDER BY date_due asc LIMIT 0,20; my.cnf - '[mysqld]' section. [mysqld] port = 3306 socket = /var/lib/mysql/mysql.sock skip-locking key_buffer = 384M max_allowed_packet = 100M table_cache = 2048 sort_buffer_size = 2M net_buffer_length = 100M read_buffer_size = 2M read_rnd_buffer_size = 160M myisam_sort_buffer_size = 128M query_cache_size = 16M query_cache_limit = 1M EXPLAIN above query, without additional index: +----+-------------+-------------------+--------+--------------------------------+----------------+---------+------------------------------------------------+---------+-----------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------------------+--------+--------------------------------+----------------+---------+------------------------------------------------+---------+-----------------------------+ | 1 | SIMPLE | registration_task | ref | idx_reg_task_p,status_assignee | idx_reg_task_p | 1 | const | 1067354 | Using where; Using filesort | | 1 | SIMPLE | registration | eq_ref | PRIMARY,gbl | PRIMARY | 8 | sugarcrm401.registration_task.parent_id | 1 | Using where | | 1 | SIMPLE | users | ref | PRIMARY | PRIMARY | 38 | sugarcrm401.registration_task.assigned_user_id | 1 | | +----+-------------+-------------------+--------+--------------------------------+----------------+---------+------------------------------------------------+---------+-----------------------------+ EXPLAIN above query, with 'experimental' index: +----+-------------+-------------------+--------+-----------------------------------------------------------+------------------+---------+------------------------------------------------+--------+-----------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------------------+--------+-----------------------------------------------------------+------------------+---------+------------------------------------------------+--------+-----------------------------+ | 1 | SIMPLE | registration_task | range | idx_reg_task_p,status_assignee,NewIndex1,tcg_experimental | tcg_experimental | 259 | NULL | 103345 | Using where; Using filesort | | 1 | SIMPLE | registration | eq_ref | PRIMARY,gbl | PRIMARY | 8 | sugarcrm401.registration_task.parent_id | 1 | Using where | | 1 | SIMPLE | users | ref | PRIMARY | PRIMARY | 38 | sugarcrm401.registration_task.assigned_user_id | 1 | | +----+-------------+-------------------+--------+-----------------------------------------------------------+------------------+---------+------------------------------------------------+--------+-----------------------------+

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  • What is user gcc's purpose in requesting code possibly like this?

    - by James Morris
    In the question between syntax, are there any equal function the user gcc is requesting only what I can imagine to be the following code: #include <stdio.h> #include <string.h> /* estimated magic values */ #define MAXFUNCS 8 #define MAXFUNCLEN 3 int the_mainp_compare_func(char** mainp) { char mainp0[MAXFUNCS][MAXFUNCLEN] = { 0 }; char mainp1[MAXFUNCS][MAXFUNCLEN] = { 0 }; char* psrc, *pdst; int i = 0; int func = 0; psrc = mainp[0]; printf("scanning mainp[0] for functions...\n"); while(*psrc) { if (*psrc == '\0') break; else if (*psrc == ',') ++psrc; else { mainp0[func][0] = *psrc++; if (*psrc == ',') { mainp0[func][1] = '\0'; psrc++; } else if (*psrc !='\0') { mainp0[func][1] = *psrc++; mainp0[func][2] = '\0'; } printf("function: '%s'\n", mainp0[func]); } ++func; } printf("\nscanning mainp[1] for functions...\n"); psrc = mainp[1]; func = 0; while(*psrc) { if (*psrc == '\0') break; else if (*psrc == ',') ++psrc; else { mainp1[func][0] = *psrc++; if (*psrc == ',') { mainp1[func][1] = '\0'; psrc++; } else if (*psrc !='\0') { mainp1[func][1] = *psrc++; mainp1[func][2] = '\0'; } printf("function: '%s'\n", mainp1[func]); } ++func; } printf("\ncomparing functions in '%s' with those in '%s'\n", mainp[0], mainp[1] ); int func2; func = 0; while (*mainp0[func] != '\0') { func2 = 0; while(*mainp1[func2] != '\0') { printf("comparing %s with %s\n", mainp0[func], mainp1[func2]); if (strcmp(mainp0[func], mainp1[func2++]) == 0) return 1; /* not sure what to return here */ } ++func; } /* no matches == failure */ return -1; /* not sure what to return on failure */ } int main(int argc, char** argv) { char* mainp[] = { "P,-Q,Q,-R", "R,A,P,B,F" }; if (the_mainp_compare_func(mainp) == 1) printf("a match was found, but I don't know what to do with it!\n"); else printf("no match found, and I'm none the wiser!\n"); return 0; } My question is, what is it's purpose?

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  • BlackBerry 5.0 causing full menu to show on navigationClick

    - by jwadsack
    I have a BlackBerry app that is built for 4.5.x SDK. The first page of the app shows a list of fields and each field can be highlighted and clicked. The click action shows a new view with additional information about the field. This all works fine in 4.5, 4.6 and 4.7 and on the sim with 5.0. On a real 9000 running 5.0, when clicking the trackball on an item in the list, the full menu is showing rather than the click event getting consumed (or even fired) for the field. The view is derived from MainScreen and looks something like this: public class ListView extends MainScreen { public ItemCollection list = new ItemCollection; protected void sublayout( int maxWidth, int maxHeight ) { int i = 1; while(( item == (Item)list.nextElement()) != null) { ItemField field = new ItemField(item, i++); add(field); } } } This class does not consume navigationClick, but shouldn't need to, right? The field class does consume navigationClick event: public class ItemField extends Field { protected boolean navigationClick(int status, int time) { controller.showDeal(item.id, Session.current); return true; } } Is there something that changed in 5.0 that I need to add to have this app work the same for all platforms?

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  • Are there drawbacks to altering MySQL table data types?

    - by Tower
    Hi, I'm wondering that how much worried I should be about data types. I can easily jump from TINYINT to SMALLINT and from SMALLINT to INT, but are there any drawbacks to this? Obviously situations like from text to int will have consequences, but I'm talking about situations like INT-BIGINT, TINYTEXT-TEXT, etc.

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  • How to run multiple arguments in Cygwin

    - by danutenshu
    I've been trying to run a program that will invert the order of a string and to run it, I have to type a second argument in prompt. int main(int argc, char* argv[]) { string text = argv[2]; for (int num=text.size(); num>./0; num--) { cout << text.at(num); } return 0; } e.g. ./program lorem result: merol

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  • how to make the two class fields(not referring any other table) as composite key in hibernate?

    - by M Sach
    i want to make pgId and pgName both as composite key where both pgId anf pgName are assgined values. i am not sure how should i go about it? on net i get examples where composite key column refering to column of some other table but not this kind of scenario? @Entity @Table(name = "PersonDetails") public class PersonDetailsData implements Serializable { private static final long serialVersionUID = 1L; @Id @Basic private int pgId; @Basic(optional = true) @Column(nullable = true) private int orgId; @Basic(optional = true) @Column(nullable = true) private String pgName; public PersonWikiDetailsData() { } public int getPpId() { return ppId; } public void setPpId(int ppId) { this.ppId = ppId; } public String getSpaceName() { return spaceName; } public void setSpaceName(String spaceName) { this.spaceName = spaceName; } }

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  • Why doesn't g++ pay attention to __attribute__((pure)) for virtual functions?

    - by jchl
    According to the GCC documentation, __attribute__((pure)) tells the compiler that a function has no side-effects, and so it can be subject to common subexpression elimination. This attribute appears to work for non-virtual functions, but not for virtual functions. For example, consider the following code: extern void f( int ); class C { public: int a1(); int a2() __attribute__((pure)); virtual int b1(); virtual int b2() __attribute__((pure)); }; void test_a1( C *c ) { if( c->a1() ) { f( c->a1() ); } } void test_a2( C *c ) { if( c->a2() ) { f( c->a2() ); } } void test_b1( C *c ) { if( c->b1() ) { f( c->b1() ); } } void test_b2( C *c ) { if( c->b2() ) { f( c->b2() ); } } When compiled with optimization enabled (either -O2 or -Os), test_a2() only calls C::a2() once, but test_b2() calls b2() twice. Is there a reason for this? Is it because, even though the implementation in class C is pure, g++ can't assume that the implementation in every subclass will also be pure? If so, is there a way to tell g++ that this virtual function and every subclass's implementation will be pure?

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  • Beginner Question ; About Prime Generation in "C" - What is wrong with my code ? -

    - by alorsoncode
    I'm a third year irregular CS student and ,i just realized that i have to start coding. I passed my coding classes with lower bound grades so that i haven't a good background in coding&programming. I'm trying to write a code that generates prime numbers between given upper and lower bounds. Not knowing C well, enforce me to write a rough code then go over it to solve. I can easily set up the logic for intended function but i probably create a wrong algorithm through several different ways. Here I share my last code, i intend to calculate that when a number gives remainder Zero , it should be it self and 1 , so that count==2; What is wrong with my implementation and with my solution generating style? I hope you will warm me up to programming world, i couldn't find enough motivation and courage to get deep into programming. Thanks in Advance :) Stdio and Math.h is Included int primegen(int down,int up) { int divisor,candidate,count=0,k; for(candidate=down;candidate<=up;candidate++) { for(divisor=1;divisor<=candidate;divisor++) { k=(candidate%divisor); } if (k==0) count++; if(count==2) { printf("%d\n", candidate); count=0; } else { continue; } } } int main() { primegen(3,15); return 0; }

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  • Java - A better to run code for a period of time

    - by mhollander38
    I need to run some code for a predefined length of time, when the time is up it needs to stop. Currently I am using a TimerTask to allow the code to execute for a set amount of time but this is causing endless threads to be created by the code and is just simply not efficient. Is there a better alternative? Current code; // Calculate the new lines to draw Timer timer3 = new Timer(); timer3.schedule(new TimerTask(){ public void run(){ ArrayList<String> Coords = new ArrayList<String>(); int x = Float.valueOf(lastFour[0]).intValue(); int y = Float.valueOf(lastFour[1]).intValue(); int x1 = Float.valueOf(lastFour[2]).intValue(); int y1 = Float.valueOf(lastFour[3]).intValue(); //Could be the wrong way round (x1,y1,x,y)? Coords = CoordFiller.coordFillCalc(x, y, x1, y1); String newCoOrds = ""; for (int j = 0; j < Coords.size(); j++) { newCoOrds += Coords.get(j) + " "; } newCoOrds.trim(); ClientStorage.storeAmmendedMotion(newCoOrds); } } ,time);

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  • Is it possible to implement events in C++?

    - by acidzombie24
    I wanted to implement a C# event in C++ just to see if i could do it. I got stuck, i know the bottom is wrong but what i realize my biggest problem is... How do i overload the () operator to be whatever is in T in this case int func(float)? I cant? can i? Can i implement a good alternative? #include <deque> using namespace std; typedef int(*MyFunc)(float); template<class T> class MyEvent { deque<T> ls; public: MyEvent& operator +=(T t) { ls.push_back(t); return *this; } }; static int test(float f){return (int)f; } int main(){ MyEvent<MyFunc> e; e += test; }

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  • Optimizing C++ Tree Generation

    - by cam
    Hi, I'm generating a Tic-Tac-Toe game tree (9 seconds after the first move), and I'm told it should take only a few milliseconds. So I'm trying to optimize it, I ran it through CodeAnalyst and these are the top 5 calls being made (I used bitsets to represent the Tic-Tac-Toe board): std::_Iterator_base::_Orphan_me std::bitset<9::test std::_Iterator_base::_Adopt std::bitset<9::reference::operator bool std::_Iterator_base::~_Iterator_base void BuildTreeToDepth(Node &nNode, const int& nextPlayer, int depth) { if (depth > 0) { //Calculate gameboard states int evalBoard = nNode.m_board.CalculateBoardState(); bool isFinished = nNode.m_board.isFinished(); if (isFinished || (nNode.m_board.isWinner() > 0)) { nNode.m_winCount = evalBoard; } else { Ticboard tBoard = nNode.m_board; do { int validMove = tBoard.FirstValidMove(); if (validMove != -1) { Node f; Ticboard tempBoard = nNode.m_board; tempBoard.Move(validMove, nextPlayer); tBoard.Move(validMove, nextPlayer); f.m_board = tempBoard; f.m_winCount = 0; f.m_Move = validMove; int currPlay = (nextPlayer == 1 ? 2 : 1); BuildTreeToDepth(f,currPlay, depth - 1); nNode.m_winCount += f.m_board.CalculateBoardState(); nNode.m_branches.push_back(f); } else { break; } }while(true); } } } Where should I be looking to optimize it? How should I optimize these 5 calls (I don't recognize them=.

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  • Problem with joining to an empty table

    - by Imran Omar Bukhsh
    I use the following query: select * from A LEFT JOIN B on ( A.t_id != B.t_id) to get all the records in A that are not in B. The results are fine except when table B is completely empty, but then I do not get any records, even from table A. Later It wont work yet! CREATE TABLE IF NOT EXISTS T1 ( id int(11) unsigned NOT NULL AUTO_INCREMENT, title varchar(50) CHARACTER SET utf8 COLLATE utf8_unicode_ci NOT NULL, t_id int(11) NOT NULL, PRIMARY KEY (id) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=3 ; -- -- Dumping data for table T1 INSERT INTO T1 (id, title, t_id) VALUES (1, 'apple', 1), (2, 'orange', 2); -- -- Table structure for table T2 CREATE TABLE IF NOT EXISTS T2 ( id int(11) NOT NULL AUTO_INCREMENT, title varchar(50) CHARACTER SET utf8 COLLATE utf8_unicode_ci NOT NULL, t_id int(11) NOT NULL, PRIMARY KEY (id) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=2 ; -- -- Dumping data for table T2 INSERT INTO T2 (id, title, t_id) VALUES (1, 'dad', 2); Now I want to get all records in T1 that do not have a corresponding records in T2 I try SELECT * FROM T1 LEFT OUTER JOIN T2 ON T1.t_id != T2.t_id and it won't work

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  • uint64_t has incorrectly reached 18,446,744,071,590,568,320

    - by user3400450
    Whenever I input an age of 65 or less, I get a number somewhere less than 2,100,000. However, when I input an age of 68 or higher, the result is instantly put at 18,446,744,071,590,568,320, which is the maximum value for uint64_t. I have no idea why there is this jump in results. It works fine all the way until about 2,100,000. // How many seconds have I lived? #include <stdio.h> #include <string> #include <cstdint> using namespace std; string addCommas(uint64_t answer); int main () { int seconds = 60, minutes = 60, hours = 24, days = 365; int years; uint64_t secondsLived, secondsAwake; printf("How many years have you lived? "); scanf("%d",&years); secondsLived = seconds*minutes*hours*days*years; secondsAwake = (float)secondsLived*0.666; printf("\nYou have existed for %s seconds\n",addCommas(secondsLived).c_str()); printf("You have been awake for %s seconds\n",addCommas(secondsAwake).c_str()); } string addCommas(uint64_t answer){ string num = to_string(answer); int insertplace = (int)num.length() - 3; while (insertplace > 0) { num.insert(insertplace, ","); insertplace-=3; } return num; } Here are a couple outputs: How many years have you lived? 67 You have existed for 2,112,912,000 seconds You have been awake for 1,407,199,392 seconds How many years have you lived? 69 You have existed for 18,446,744,071,590,568,320 seconds You have been awake for 12,285,531,553,090,562,048 seconds

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  • Please see following code and answer

    - by user323422
    template <class T> class _cExplicitInstation { public: void show1(T c) { double d =10.02 ; std::cout<<c; } void show2(T d) { std::cout<<d; } }; template _cExplicitInstation<char>; template void _cExplicitInstation<int>::show1(int c); int main() { _cExplicitInstation<char> abc; _cExplicitInstation<int>().show2(10);// it should show error as i have // explicitly declare for show1() function but its working // can u tell why? }

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  • C++ assignment - stylish or performance?

    - by joejax
    Having been writing Java code for many years, I was amazed when I see this C++ statement: int a,b; int c = (a=1, b=a+2, b*3); My question is: Is this a choice of coding style, or it has real benefit? (looking for a practicle use case) I think the compiler will see it the same as following: int a=1, b=a+2; int c = b*3; (What's the offical name for this? I assume it's a standard C/C++ syntax.)

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  • GCC compile time division error

    - by kartikmohta
    Can someone explain this behaviour? test.c: #include <stdio.h> int main(void) { printf("%d, %d\n", (int) (300.6000/0.05000), (int) (300.65000/0.05000)); printf("%f, %f\n", (300.6000/0.05000), (300.65000/0.05000)); return 0; } $ gcc test.c $ ./a.out 6012, 6012 6012.000000, 6013.000000 I checked the assembly code and it puts both the arguments of the first printf as 6012, so it seems to be a compile time bug.

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  • Please explain how Trial Division works for Primality Test

    - by mister_dani
    I came across this algorithm for testing primality through trial division I fully understand this algorithm static boolean isPrime(int N) { if (N < 2) return false; for (int i = 2; i <= Math.sqrt(N); i++) if (N % i == 0) return false; return true; } It works just fine. But then I came across this other one which works just as good but I do not fully understand the logic behind it. static boolean isPrime(int N) { if (N < 2) return false; for (int i = 2; i * i<N; i++) if (N % i == 0) return false; return true; } It seems like i *i < N behaves like i <= Math.sqrt(N). If so, why?

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  • Is the Google Annotations Gallery useful in production code?

    - by cafe
    I could actually see a use for the Google Annotations Gallery in real code: Stumble across code that somehow works beyond all reason? Life's short. Mark it with @Magic and move on: @Magic public static int negate(int n) { return new Byte((byte) 0xFF).hashCode() / (int) (short) '\uFFFF' * ~0 * Character.digit ('0', 0) * n * (Integer.MAX_VALUE * 2 + 1) / (Byte.MIN_VALUE >> 7) * (~1 | 1); } This is a serious question. Could this be used in an actual code review?

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