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  • As a indie, how to protect your game?

    - by user16829
    As a indie, you might not work in a company. And you may have a great game idea and you feel it gonna be a big success. When you released your game. How do you protect it as your own creation? So that someone also can't steal the title and publish a "sequel" e.g. Your-Game-Name 2,3,4. Or even produce by-products like Angry Birds but without your permission. So how we can prevent these from happening by legal methods. Like copyrights, trademarks? If a professional can fill us those info, it will be great.

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  • Orange s'attaque à la gestion hébergée de flottes mobiles et veut concurrencer Afaria et Windows Intune sur un marché en plein boom

    Orange s'attaque à la gestion hébergée de flottes mobiles Et veut concurrencer Afaria et Windows Intune sur un marché en plein boom Les solutions de gestions de flottes de terminaux mobiles se multiplient. Normal, direz-vous, avec la montée en puissance des usages nomades, de l'arrivée à maturité des appareils comme les tablettes et l'acceptation ? contrainte et forcée ? du « Bring Your Own Device » dans les entreprises. Sur ce marché, les opérateurs avaient incontestablement une carte à jouer face aux offres des éditeurs (Microsoft, SAP, etc.). Orange l'a bien compris comme le montre sa nouvelle solution en mode Cloud baptisée

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  • C# Rendering Engine for Roguelike [closed]

    - by Haedrian
    I'm trying my hand at designing a roguelike, and I need a pretty simple 2D rendering engine that works with C# Its as simple as it gets, I want to be able to drop sprites somewhere on a grid, with some sort of menus/text on the side; that sort of thing. The (very complicated) game itself would be decoupled from the interface I've looked into a number of engines and they all seem to be very complicated/support much more things than I need. Right now I'm planning on making my own using either XNA or OpenTK - but I was wondering whether anyone has any suggestions for less-complicated rendering engines which might make my job easier. Thanks.

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  • Template standard controls for an entirely new look and feel

    - by T
    This is the  Ineta Live player without the O’Data Feed.  It is a good example of taking the plain Media Player provided with the Encoder install and re-templating it to make it your own.  It also has a custom scrub control that is added in.  I generally put my tempates in a separate resource file.  On this project, I discovered that I had to include the template at the document level because I needed the ability to attach some code behind to fire change state behaviors.  I could not use the blend xaml behaviors for change state inside the template because the template can’ determine the TargetObject.   Version 1.01 – 6/10/09 (wow how did a week slip by)

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  • Procedural Planets, Heightmaps and Textures

    - by henryprescott
    I am currently working on an OpenGL procedural planet generator. I hope to use it for a space RPG, that will not allow players to go down to the surface of a planet so I have ignored anything ROAM related. At the momement I am drawing a cube with VBOs and mapping onto a sphere. I am familiar with most fractal heightmap generating techniques and have already implemented my own version of midpoint displacement(not that useful in this case I know). My question is, what is the best way to procedurally generate the heightmap. I have looked at libnoise which allows me to make tilable heightmaps/textures, but as far as I can see I would need to generate a net like this. Leaving the tiling obvious. Could anyone advise me on the best route to take? Any input would be much appreciated. Thanks, Henry.

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  • My self-generated CA is nearing it's end-of-life; what are the best practices for CA-rollover?

    - by Alphager
    Some buddies and me banded together to rent a small server to use for email, web-hosting and jabber. Early on we decided to generate our own Certificate Authority(CA) and sign all our certificates with that CA. It worked great! However, the original CA-cert is nearing it's end-of-life (it expires in five months). Obviously, we will have to generate a new cert and install it on all our computers. Are there any best practices we should follow? We have to re-generate all certs and sign them with the new CA, right?

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  • Developing GLSL Shaders?

    - by skln
    I want to create shaders but I need a tool to create and see the visual result before I put them into my game. As to determine if there is something wrong with my game or if it's something with the shader I created. I've looked at some like Render Monkey and OpenGL Shader Designer from what I recall of Render Monkey it had a way to define your own attributes (now as "in" for vertex shaders = 330) easily though I can't remember to what extent. Shader Designer requires a plugin that I didn't even bother to look at creating cause it's an external process and plugin. Are there any tools out there that support a scripting language and I could easily provide specific input such as float movement = sin(elapsedTime()); and then define in float movement; in the vertex shader ? It'd be cool if anyone could share how they develop shaders, if they just code away and then plug it into their game hoping to get the result they wanted.

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  • Book Giveaway: 7 Free Copies of Network Your Computers for Our Readers

    - by The Geek
    Our friends over at 7 Tutorials have organized a giveaway exclusively for How-To Geek readers, and you can enter to get your own copy of their book Step by Step: Network Your Computers and Devices, published by Microsoft Press. All you have to do is subscribe to their newsletter and fill out a short form. They’ve got daily or weekly newsletters full of excellent tutorials covering Windows 7 and other topics, so it’s all good stuff. Celebrating 3 Years of 7 Tutorials with How-To Geek Readers How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Function names - "standardized" prefixes

    - by dnsmkl
    Imagine you have such routines /*just do X. Fail if any precondition is not met*/ doX() /*take care of preconditions and then do X*/ takeCareOfPreconditionsCheckIfNeededAtAllAndThenDoX() A little bit more concrete example: /*create directory. Most probably fail with error if any precondition is not met (folder already exists, parent does not exists)*/ createDirectory(path_name) /*take care of preconditions (creates full path till folder if needed, checks if not exists yet) and then creates the directory*/ CheckIfNotExistsYet_CreateDirectory_andFullPathIfNeeded(path_name) How do you name such routines, so it would be clear what does what? I have come to some my own "convetion" like: naiveCreateDirectory, ForceDirectoryExists, ... But I imagine this is very standard situation. Maybe there already exists some norms/convetions for this?

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  • Got Ads?

    - by Kristin Rose
    Four thousand years ago ancient Egyptians invented advertising by carving public notices in steel. Today Oracle is reinventing this celebrated way of getting the message out by letting our Diamond and Platinum Specialized partners leverage Oracle's strong brand recognition to create awareness in their own markets with Oracle Advertisements. Ads can be used for printed publications, event guides or event posters/banners. Visit the current Oracle Advertising Catalog to select an ad that best aligns with your business, and click here to find out how to get started. We look forward to partnering with you to help promote your business. We’re Lovin’ It,The OPN Communications Team

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  • What was the first programming language written for computers?

    - by ThePlan
    Looking at so many programming languages we have today, each one being unique in it's own way, I've tried to figure out what the first programming language written for computers is. Looking at the release date for the popular ones I got somewhat close but I didn't look at less obvious ones, programming languages which are either dead or very little use nowadays. Fortran is the closest thing I got but I don't know if it's real. In a nutshell: What was the first programming language written for computers? Are there any languages that derived from that language?

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  • Template standard controls for an entirely new look and feel

    - by T
    This is the  Ineta Live player without the O’Data Feed.  It is a good example of taking the plain Media Player provided with the Encoder install and re-templating it to make it your own.  It also has a custom scrub control that is added in.  I generally put my tempates in a separate resource file.  On this project, I discovered that I had to include the template at the document level because I needed the ability to attach some code behind to fire change state behaviors.  I could not use the blend xaml behaviors for change state inside the template because the template can’ determine the TargetObject. Version 1.01 – 6/10/09 (wow how did a week slip by)

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  • SEO Benefits of adding a Tumblr feed to site

    - by Paul
    A client of ours has a CMS driven Blog in his hotel site - he would like to use the blog to add depth top his site and add seo benefits relating to the blogs content. The current blog is a basic header / text field and doesn't contain any tagging / meta features. Unfortunately we dont have a .net developer in our team to alter the existing blog and add meta / tagging and there isn't budget to hire one - so I considered using a Tumblr blog - setting it up externally - giving it a blog.hotelname.com address and feeding it into the existing page via tumblrs js - which basically does a document.write into the page - which we can style. I understand from a previous post (Poor CMS blog vs Tumblr embed as a general rule most search engines ignore JS created content - but will the above approach act as an improvement on the existing system for now - as the blog will be setup externally with its own url and also feed into the existing site? Cheers Paul

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  • XNA: Retrieve texture file name during runtime

    - by townsean
    I'm trying to retrieve the names of the texture files (or their locations) on a mesh. I realize that the texture file name information is not preserved when the model is loaded. I've been doing tons of searching and some experimenting but I've been met with no luck. I've gathered that I need to extended the content pipeline and store the file location in somewhere like ModelMeshPart.Tag. My problem is, even when I'm trying to make my own custom processor, I still can't figure out where the texture file name is. :( Any thoughts? Thanks! UPDATE: Okay, so I found something kind of promising. NodeContent.Identity.SourceFilename, only that returns the location of my .X model. When I go down the node tree he is always null. Then there's the ContentItem.Name property. It seems to have names of my mesh, but not my actual texture file names. :(

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  • How to start to gain experience of managing a project

    - by Tim
    There are some job requirements of project management experience for a programmer, such as: the candidate has to have some experience managing a project, not necessarily with subordinates, but rather having worked on a project all the way from design down to test. I was wondering what "subordinates" mean here? if there are some books, webpages or elsewhere with both general guideline and simple practical sample projects to help one get some basics about the whole process of a project. I am particularly interested in projects for both Linux and Windows, in C, C++, Python, Java. I am considering to start by playing on my own, not eager to find a company yet. My major was not CS, so I might lack the basics.

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  • GitHub OS project how to have a good version and a work in progress version

    - by Para
    I have started my own OS application, I am hosting it on GitHub. My problem is that I push changes to the repository from more than one location so sometimes I want to work on it and sometimes I can't always finish something in time but I would still like to push it anyway so I can fetch it later from my other location. I'd like to be able to somehow have a stable version and have the master branch be a 'work in progress'. How do I do this? Is there some button I can push that will take the code from my master branch and make it into a zip file in my downloads tab and call it a version or should I do this by hand? Would it be better to have the master branch be nice and neat and have a separate branch to play with and then merge the two when the time is right? Would this not cause more problems in the merging phase?

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  • Loading Texture2D is extremly slow on XBOX360

    - by AvrDragon
    I have ~100 sprites for each level im my XNA game. On windows it takes ~2 seconds to load them all. Unfortunately on XBOX360 it takes ~30-60 seconds. Am i doing something wrong? Essentially the loading code ist just like this: Texture2D sprite1 = levelContent.Load<Texture2D>("images/level_1/my_sprite_1"); ... Texture2D sprite100 = levelContent.Load<Texture2D>("images/level_1/my_sprite_100"); (i use an own content manager for each level to release all level-specific textures at once) Of course i can reduse the ammount of sprites using a spritesheet, but it's extremly painfull for me now. Do i have a better option? And just curious - why is there such huge difference in image loading time?

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  • Won't Hibernate when Battery Critical

    - by 12SJW34
    Ubuntu 12.04 64bit refuses to hibernate when battery is critically low. Instead it does a complete shutdown which is unnecessary and can cause loss of data. I have enabled Hibernate (pm-hibernate) on following the common instructions I tested pm-hibernate it is works fine when run manually. I have set my power options to hibernate "When Power is Critically Low". This has also been verified by using dconf Editor. Under org gnome settings-daemon plugins power critical-battery-action it is set to "hibernate". Under the same schema, time-action is set to "120". I would like to see what is happening just prior to this shutdown. I would like to know what logs to search to see if pm-hibernate is actually failing, or if it is being ignored entirely. Barring figuring this out on my own, is there a suggested work around?

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  • What are my options for Web 2.0 gallery software?

    - by NewProger
    Good day everyone! This is my first post on this site ^_^ My question is: What are my options if I need a Web 2.0 gallery software that work in a very similar manner to this removed web site. Essentially: users can create account, then create and manage their own galleries. And all other users and guests can see these galleries, add tags, comments, etc. Basically a community driven gallery web site. When it comes to "normal" cms I know a lot of good options, but I never worked with any gallery management software... If you can suggest me some good solutions (free) it would be great! Also: If you by any chance know what software is used at this removed website it would be even better, because this solution suits me the best and I would have used this engine, but I cant find any information on what this engine is and if it is even public, or privately developed thing. Thanks in advance!

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  • ecommerce options for 5-6 products [closed]

    - by user5252
    Possible Duplicate: Which Ecommerce Script Should I Use? We're looking to develop a simple e-commerce solution to sell 5-6 products. We'd rather not have to use PayPal's buttons (buy it now!) if there's an existing alternative, but would also for budget/time constraints don't want to roll our own. Are there any small, basic ecommerce solutions available that would allow this? I did look at Foxy Cart but the monthly fee was a bit of a turn off. (I must sound extremely fussy I'm aware!) Something like Zen would just be overkill for our needs. Thanks for any suggestions.

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  • Questionable ethics regarding closed source softwares which are supposed to be open source.

    - by edem
    Several days ago I heard a sentence "Cracking company name routers are not a crime.". I asked "Why?" and the guy explained to me that company name used a linux distribution on their routers which source can not be closed because of their license but company name closed it. What do you think about this? Doing otherwise unethical "cracking" becomes ethical, or somewhat neutral if the software in question is "cracked" too? By "cracking" I don't mean breaking into a computer through someones' company name router but "cracking" my own router's OS which otherwise would be unethical.

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  • Could JQuery and similar tools be built into the browser install?

    - by Ozz
    After reading another question about JQuery and CDN's, is it feasible for tools like JQuery to "come with" the browser, thus reducing/eliminating the need for the first download from a CDN, or from your own host server. JQuery files specifically are pretty small, so you could easily have a number (all?) of the different versions as part of a browser install. Now fair enough, this would increase install footprint, download time for the browser itself. Then sites could check "local" first, before CDN (which then caches), before finally defaulting to downloading from the website server itself. If this is feasible, has it been done, and if not, why hasn't it be done?

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  • How to determine if someone is accessing our database remotely?

    - by Vednor
    I own a content publishing website developed using CakePHP(tm) v 2.1.2 and 5.1.63 MySQL. It was developed by a freelance developer who kept remote access to the database which I wasn’t aware of. One day he accessed to the site and overwrote all the data. After the attack, my hosting provider disabled the remote access to our database and changed the password. But somehow he accessed the site database again and overwrote some information. We’ve managed to stop the attack second time by taking the site down immediately. But now we’re suspecting that he’ll attack again. What we could identified that he’s running a query and changing every information from the database in matter of a sec. Is there any possible way to detect the way he’s accessing our database without remote access or knowing our Cpanel password? Or to identify whether he has left something inside the site that granting him access to our database?

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  • Still no wireless after b43 with Dell Inspiron 1525 (Ubuntu 12.04)

    - by DanielleN
    So I followed the instructions here http://ubuntuforums.org/showthread.php?t=1974006 about how to solve this issue. It worked for a bit and then stopped. After doing a modprobe I could at least see my network and click on it but it would not connect (I can always see it if I look under the listed wireless networks under VPN Connections, however). I'm thinking, from what I read at least, the issue might be that my wireless switch was on during those first steps. Do I now have to undo the b43 install and do it again? Or is there something else I could try? I just made the switch to Linux yesterday, so I am hesitant at this point to mess with anything on my own. I should note now that it was installed by someone who knows what they are doing, so we are all good on that front.

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  • 3D array in a 2D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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